diff options
author | Justin Clark-Casey (justincc) | 2012-02-15 02:41:50 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-02-15 02:41:50 +0000 |
commit | 96843f2b17e60dfb275b6564facf7000e1451ea0 (patch) | |
tree | 23e28153e45d69480a7184484e89a35cd2e16856 | |
parent | Merge branch 'master' into 0.7.3-post-fixes (diff) | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC_OLD-96843f2b17e60dfb275b6564facf7000e1451ea0.zip opensim-SC_OLD-96843f2b17e60dfb275b6564facf7000e1451ea0.tar.gz opensim-SC_OLD-96843f2b17e60dfb275b6564facf7000e1451ea0.tar.bz2 opensim-SC_OLD-96843f2b17e60dfb275b6564facf7000e1451ea0.tar.xz |
Merge branch 'master' into 0.7.3-post-fixes
62 files changed, 1846 insertions, 586 deletions
diff --git a/OpenSim/Data/MSSQL/Resources/GridStore.migrations b/OpenSim/Data/MSSQL/Resources/GridStore.migrations index c6342fc..de0cea7 100644 --- a/OpenSim/Data/MSSQL/Resources/GridStore.migrations +++ b/OpenSim/Data/MSSQL/Resources/GridStore.migrations | |||
@@ -235,4 +235,11 @@ CREATE NONCLUSTERED INDEX IX_regions_name ON dbo.regions | |||
235 | regionName | 235 | regionName |
236 | ) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] | 236 | ) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] |
237 | 237 | ||
238 | COMMIT \ No newline at end of file | 238 | COMMIT |
239 | |||
240 | :VERSION 9 | ||
241 | |||
242 | BEGIN TRANSACTION | ||
243 | ALTER TABLE regions ADD parcelMapTexture uniqueidentifier NULL; | ||
244 | |||
245 | COMMIT | ||
diff --git a/OpenSim/Data/SQLite/Resources/RegionStore.migrations b/OpenSim/Data/SQLite/Resources/RegionStore.migrations index 31195af..0f40cdc 100644 --- a/OpenSim/Data/SQLite/Resources/RegionStore.migrations +++ b/OpenSim/Data/SQLite/Resources/RegionStore.migrations | |||
@@ -472,3 +472,73 @@ COMMIT; | |||
472 | BEGIN; | 472 | BEGIN; |
473 | ALTER TABLE regionsettings ADD COLUMN covenant_datetime INTEGER NOT NULL default 0; | 473 | ALTER TABLE regionsettings ADD COLUMN covenant_datetime INTEGER NOT NULL default 0; |
474 | COMMIT; | 474 | COMMIT; |
475 | |||
476 | :VERSION 23 | ||
477 | BEGIN; | ||
478 | CREATE TABLE regionwindlight ( | ||
479 | region_id VARCHAR(36) NOT NULL DEFAULT '000000-0000-0000-0000-000000000000' PRIMARY KEY, | ||
480 | water_color_r FLOAT NOT NULL DEFAULT '4.000000', | ||
481 | water_color_g FLOAT NOT NULL DEFAULT '38.000000', | ||
482 | water_color_b FLOAT NOT NULL DEFAULT '64.000000', | ||
483 | water_color_i FLOAT NOT NULL DEFAULT '1.000000', | ||
484 | water_fog_density_exponent FLOAT NOT NULL DEFAULT '4.0', | ||
485 | underwater_fog_modifier FLOAT NOT NULL DEFAULT '0.25', | ||
486 | reflection_wavelet_scale_1 FLOAT NOT NULL DEFAULT '2.0', | ||
487 | reflection_wavelet_scale_2 FLOAT NOT NULL DEFAULT '2.0', | ||
488 | reflection_wavelet_scale_3 FLOAT NOT NULL DEFAULT '2.0', | ||
489 | fresnel_scale FLOAT NOT NULL DEFAULT '0.40', | ||
490 | fresnel_offset FLOAT NOT NULL DEFAULT '0.50', | ||
491 | refract_scale_above FLOAT NOT NULL DEFAULT '0.03', | ||
492 | refract_scale_below FLOAT NOT NULL DEFAULT '0.20', | ||
493 | blur_multiplier FLOAT NOT NULL DEFAULT '0.040', | ||
494 | big_wave_direction_x FLOAT NOT NULL DEFAULT '1.05', | ||
495 | big_wave_direction_y FLOAT NOT NULL DEFAULT '-0.42', | ||
496 | little_wave_direction_x FLOAT NOT NULL DEFAULT '1.11', | ||
497 | little_wave_direction_y FLOAT NOT NULL DEFAULT '-1.16', | ||
498 | normal_map_texture VARCHAR(36) NOT NULL DEFAULT '822ded49-9a6c-f61c-cb89-6df54f42cdf4', | ||
499 | horizon_r FLOAT NOT NULL DEFAULT '0.25', | ||
500 | horizon_g FLOAT NOT NULL DEFAULT '0.25', | ||
501 | horizon_b FLOAT NOT NULL DEFAULT '0.32', | ||
502 | horizon_i FLOAT NOT NULL DEFAULT '0.32', | ||
503 | haze_horizon FLOAT NOT NULL DEFAULT '0.19', | ||
504 | blue_density_r FLOAT NOT NULL DEFAULT '0.12', | ||
505 | blue_density_g FLOAT NOT NULL DEFAULT '0.22', | ||
506 | blue_density_b FLOAT NOT NULL DEFAULT '0.38', | ||
507 | blue_density_i FLOAT NOT NULL DEFAULT '0.38', | ||
508 | haze_density FLOAT NOT NULL DEFAULT '0.70', | ||
509 | density_multiplier FLOAT NOT NULL DEFAULT '0.18', | ||
510 | distance_multiplier FLOAT NOT NULL DEFAULT '0.8', | ||
511 | max_altitude INTEGER NOT NULL DEFAULT '1605', | ||
512 | sun_moon_color_r FLOAT NOT NULL DEFAULT '0.24', | ||
513 | sun_moon_color_g FLOAT NOT NULL DEFAULT '0.26', | ||
514 | sun_moon_color_b FLOAT NOT NULL DEFAULT '0.30', | ||
515 | sun_moon_color_i FLOAT NOT NULL DEFAULT '0.30', | ||
516 | sun_moon_position FLOAT NOT NULL DEFAULT '0.317', | ||
517 | ambient_r FLOAT NOT NULL DEFAULT '0.35', | ||
518 | ambient_g FLOAT NOT NULL DEFAULT '0.35', | ||
519 | ambient_b FLOAT NOT NULL DEFAULT '0.35', | ||
520 | ambient_i FLOAT NOT NULL DEFAULT '0.35', | ||
521 | east_angle FLOAT NOT NULL DEFAULT '0.00', | ||
522 | sun_glow_focus FLOAT NOT NULL DEFAULT '0.10', | ||
523 | sun_glow_size FLOAT NOT NULL DEFAULT '1.75', | ||
524 | scene_gamma FLOAT NOT NULL DEFAULT '1.00', | ||
525 | star_brightness FLOAT NOT NULL DEFAULT '0.00', | ||
526 | cloud_color_r FLOAT NOT NULL DEFAULT '0.41', | ||
527 | cloud_color_g FLOAT NOT NULL DEFAULT '0.41', | ||
528 | cloud_color_b FLOAT NOT NULL DEFAULT '0.41', | ||
529 | cloud_color_i FLOAT NOT NULL DEFAULT '0.41', | ||
530 | cloud_x FLOAT NOT NULL DEFAULT '1.00', | ||
531 | cloud_y FLOAT NOT NULL DEFAULT '0.53', | ||
532 | cloud_density FLOAT NOT NULL DEFAULT '1.00', | ||
533 | cloud_coverage FLOAT NOT NULL DEFAULT '0.27', | ||
534 | cloud_scale FLOAT NOT NULL DEFAULT '0.42', | ||
535 | cloud_detail_x FLOAT NOT NULL DEFAULT '1.00', | ||
536 | cloud_detail_y FLOAT NOT NULL DEFAULT '0.53', | ||
537 | cloud_detail_density FLOAT NOT NULL DEFAULT '0.12', | ||
538 | cloud_scroll_x FLOAT NOT NULL DEFAULT '0.20', | ||
539 | cloud_scroll_x_lock INTEGER NOT NULL DEFAULT '0', | ||
540 | cloud_scroll_y FLOAT NOT NULL DEFAULT '0.01', | ||
541 | cloud_scroll_y_lock INTEGER NOT NULL DEFAULT '0', | ||
542 | draw_classic_clouds INTEGER NOT NULL DEFAULT '1'); | ||
543 | |||
544 | COMMIT; \ No newline at end of file | ||
diff --git a/OpenSim/Data/SQLite/SQLiteFriendsData.cs b/OpenSim/Data/SQLite/SQLiteFriendsData.cs index b14c348..5f68977 100644 --- a/OpenSim/Data/SQLite/SQLiteFriendsData.cs +++ b/OpenSim/Data/SQLite/SQLiteFriendsData.cs | |||
@@ -75,7 +75,7 @@ namespace OpenSim.Data.SQLite | |||
75 | cmd.Parameters.AddWithValue(":PrincipalID", principalID.ToString()); | 75 | cmd.Parameters.AddWithValue(":PrincipalID", principalID.ToString()); |
76 | cmd.Parameters.AddWithValue(":Friend", friend); | 76 | cmd.Parameters.AddWithValue(":Friend", friend); |
77 | 77 | ||
78 | ExecuteNonQuery(cmd, cmd.Connection); | 78 | ExecuteNonQuery(cmd, m_Connection); |
79 | 79 | ||
80 | return true; | 80 | return true; |
81 | } | 81 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index a313c4f..ce1b7b4 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs | |||
@@ -35,7 +35,7 @@ using log4net; | |||
35 | #if CSharpSqlite | 35 | #if CSharpSqlite |
36 | using Community.CsharpSqlite.Sqlite; | 36 | using Community.CsharpSqlite.Sqlite; |
37 | #else | 37 | #else |
38 | using Mono.Data.Sqlite; | 38 | using Mono.Data.Sqlite; |
39 | #endif | 39 | #endif |
40 | using OpenMetaverse; | 40 | using OpenMetaverse; |
41 | using OpenMetaverse.StructuredData; | 41 | using OpenMetaverse.StructuredData; |
@@ -60,6 +60,7 @@ namespace OpenSim.Data.SQLite | |||
60 | private const string landAccessListSelect = "select distinct * from landaccesslist"; | 60 | private const string landAccessListSelect = "select distinct * from landaccesslist"; |
61 | private const string regionbanListSelect = "select * from regionban"; | 61 | private const string regionbanListSelect = "select * from regionban"; |
62 | private const string regionSettingsSelect = "select * from regionsettings"; | 62 | private const string regionSettingsSelect = "select * from regionsettings"; |
63 | private const string regionWindlightSelect = "select * from regionwindlight"; | ||
63 | 64 | ||
64 | private DataSet ds; | 65 | private DataSet ds; |
65 | private SqliteDataAdapter primDa; | 66 | private SqliteDataAdapter primDa; |
@@ -69,9 +70,9 @@ namespace OpenSim.Data.SQLite | |||
69 | private SqliteDataAdapter landDa; | 70 | private SqliteDataAdapter landDa; |
70 | private SqliteDataAdapter landAccessListDa; | 71 | private SqliteDataAdapter landAccessListDa; |
71 | private SqliteDataAdapter regionSettingsDa; | 72 | private SqliteDataAdapter regionSettingsDa; |
73 | private SqliteDataAdapter regionWindlightDa; | ||
72 | 74 | ||
73 | private SqliteConnection m_conn; | 75 | private SqliteConnection m_conn; |
74 | |||
75 | private String m_connectionString; | 76 | private String m_connectionString; |
76 | 77 | ||
77 | protected virtual Assembly Assembly | 78 | protected virtual Assembly Assembly |
@@ -136,6 +137,9 @@ namespace OpenSim.Data.SQLite | |||
136 | 137 | ||
137 | SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); | 138 | SqliteCommand regionSettingsSelectCmd = new SqliteCommand(regionSettingsSelect, m_conn); |
138 | regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); | 139 | regionSettingsDa = new SqliteDataAdapter(regionSettingsSelectCmd); |
140 | |||
141 | SqliteCommand regionWindlightSelectCmd = new SqliteCommand(regionWindlightSelect, m_conn); | ||
142 | regionWindlightDa = new SqliteDataAdapter(regionWindlightSelectCmd); | ||
139 | // This actually does the roll forward assembly stuff | 143 | // This actually does the roll forward assembly stuff |
140 | Migration m = new Migration(m_conn, Assembly, "RegionStore"); | 144 | Migration m = new Migration(m_conn, Assembly, "RegionStore"); |
141 | m.Update(); | 145 | m.Update(); |
@@ -163,6 +167,9 @@ namespace OpenSim.Data.SQLite | |||
163 | ds.Tables.Add(createRegionSettingsTable()); | 167 | ds.Tables.Add(createRegionSettingsTable()); |
164 | setupRegionSettingsCommands(regionSettingsDa, m_conn); | 168 | setupRegionSettingsCommands(regionSettingsDa, m_conn); |
165 | 169 | ||
170 | ds.Tables.Add(createRegionWindlightTable()); | ||
171 | setupRegionWindlightCommands(regionWindlightDa, m_conn); | ||
172 | |||
166 | // WORKAROUND: This is a work around for sqlite on | 173 | // WORKAROUND: This is a work around for sqlite on |
167 | // windows, which gets really unhappy with blob columns | 174 | // windows, which gets really unhappy with blob columns |
168 | // that have no sample data in them. At some point we | 175 | // that have no sample data in them. At some point we |
@@ -171,63 +178,72 @@ namespace OpenSim.Data.SQLite | |||
171 | { | 178 | { |
172 | primDa.Fill(ds.Tables["prims"]); | 179 | primDa.Fill(ds.Tables["prims"]); |
173 | } | 180 | } |
174 | catch (Exception) | 181 | catch (Exception e) |
175 | { | 182 | { |
176 | m_log.Info("[SQLITE REGION DB]: Caught fill error on prims table"); | 183 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on prims table :{0}", e.Message); |
177 | } | 184 | } |
178 | 185 | ||
179 | try | 186 | try |
180 | { | 187 | { |
181 | shapeDa.Fill(ds.Tables["primshapes"]); | 188 | shapeDa.Fill(ds.Tables["primshapes"]); |
182 | } | 189 | } |
183 | catch (Exception) | 190 | catch (Exception e) |
184 | { | 191 | { |
185 | m_log.Info("[SQLITE REGION DB]: Caught fill error on primshapes table"); | 192 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on primshapes table :{0}", e.Message); |
186 | } | 193 | } |
187 | 194 | ||
188 | try | 195 | try |
189 | { | 196 | { |
190 | itemsDa.Fill(ds.Tables["primitems"]); | 197 | itemsDa.Fill(ds.Tables["primitems"]); |
191 | } | 198 | } |
192 | catch (Exception) | 199 | catch (Exception e) |
193 | { | 200 | { |
194 | m_log.Info("[SQLITE REGION DB]: Caught fill error on primitems table"); | 201 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on primitems table :{0}", e.Message); |
195 | } | 202 | } |
196 | 203 | ||
197 | try | 204 | try |
198 | { | 205 | { |
199 | terrainDa.Fill(ds.Tables["terrain"]); | 206 | terrainDa.Fill(ds.Tables["terrain"]); |
200 | } | 207 | } |
201 | catch (Exception) | 208 | catch (Exception e) |
202 | { | 209 | { |
203 | m_log.Info("[SQLITE REGION DB]: Caught fill error on terrain table"); | 210 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on terrain table :{0}", e.Message); |
204 | } | 211 | } |
205 | 212 | ||
206 | try | 213 | try |
207 | { | 214 | { |
208 | landDa.Fill(ds.Tables["land"]); | 215 | landDa.Fill(ds.Tables["land"]); |
209 | } | 216 | } |
210 | catch (Exception) | 217 | catch (Exception e) |
211 | { | 218 | { |
212 | m_log.Info("[SQLITE REGION DB]: Caught fill error on land table"); | 219 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on land table :{0}", e.Message); |
213 | } | 220 | } |
214 | 221 | ||
215 | try | 222 | try |
216 | { | 223 | { |
217 | landAccessListDa.Fill(ds.Tables["landaccesslist"]); | 224 | landAccessListDa.Fill(ds.Tables["landaccesslist"]); |
218 | } | 225 | } |
219 | catch (Exception) | 226 | catch (Exception e) |
220 | { | 227 | { |
221 | m_log.Info("[SQLITE REGION DB]: Caught fill error on landaccesslist table"); | 228 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on landaccesslist table :{0}", e.Message); |
222 | } | 229 | } |
223 | 230 | ||
224 | try | 231 | try |
225 | { | 232 | { |
226 | regionSettingsDa.Fill(ds.Tables["regionsettings"]); | 233 | regionSettingsDa.Fill(ds.Tables["regionsettings"]); |
227 | } | 234 | } |
228 | catch (Exception) | 235 | catch (Exception e) |
236 | { | ||
237 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on regionsettings table :{0}", e.Message); | ||
238 | } | ||
239 | |||
240 | try | ||
241 | { | ||
242 | regionWindlightDa.Fill(ds.Tables["regionwindlight"]); | ||
243 | } | ||
244 | catch (Exception e) | ||
229 | { | 245 | { |
230 | m_log.Info("[SQLITE REGION DB]: Caught fill error on regionsettings table"); | 246 | m_log.ErrorFormat("[SQLITE REGION DB]: Caught fill error on regionwindlight table :{0}", e.Message); |
231 | } | 247 | } |
232 | 248 | ||
233 | // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! | 249 | // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! |
@@ -240,14 +256,14 @@ namespace OpenSim.Data.SQLite | |||
240 | CreateDataSetMapping(landDa, "land"); | 256 | CreateDataSetMapping(landDa, "land"); |
241 | CreateDataSetMapping(landAccessListDa, "landaccesslist"); | 257 | CreateDataSetMapping(landAccessListDa, "landaccesslist"); |
242 | CreateDataSetMapping(regionSettingsDa, "regionsettings"); | 258 | CreateDataSetMapping(regionSettingsDa, "regionsettings"); |
259 | CreateDataSetMapping(regionWindlightDa, "regionwindlight"); | ||
243 | } | 260 | } |
244 | } | 261 | } |
245 | catch (Exception e) | 262 | catch (Exception e) |
246 | { | 263 | { |
247 | m_log.Error(e); | 264 | m_log.ErrorFormat("[SQLITE REGION DB]: ", e); |
248 | Environment.Exit(23); | 265 | Environment.Exit(23); |
249 | } | 266 | } |
250 | |||
251 | return; | 267 | return; |
252 | } | 268 | } |
253 | 269 | ||
@@ -298,6 +314,11 @@ namespace OpenSim.Data.SQLite | |||
298 | regionSettingsDa.Dispose(); | 314 | regionSettingsDa.Dispose(); |
299 | regionSettingsDa = null; | 315 | regionSettingsDa = null; |
300 | } | 316 | } |
317 | if (regionWindlightDa != null) | ||
318 | { | ||
319 | regionWindlightDa.Dispose(); | ||
320 | regionWindlightDa = null; | ||
321 | } | ||
301 | } | 322 | } |
302 | 323 | ||
303 | public void StoreRegionSettings(RegionSettings rs) | 324 | public void StoreRegionSettings(RegionSettings rs) |
@@ -321,19 +342,76 @@ namespace OpenSim.Data.SQLite | |||
321 | Commit(); | 342 | Commit(); |
322 | } | 343 | } |
323 | } | 344 | } |
345 | |||
346 | /// <summary> | ||
347 | /// Load windlight settings from region storage | ||
348 | /// </summary> | ||
349 | /// <param name="regionUUID">RegionID</param> | ||
324 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) | 350 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) |
325 | { | 351 | { |
326 | //This connector doesn't support the windlight module yet | 352 | RegionLightShareData wl = null; |
327 | //Return default LL windlight settings | 353 | |
328 | return new RegionLightShareData(); | 354 | lock (ds) |
355 | { | ||
356 | DataTable windlightTable = ds.Tables["regionwindlight"]; | ||
357 | DataRow windlightRow = windlightTable.Rows.Find(regionUUID.ToString()); | ||
358 | if (windlightRow == null) | ||
359 | { | ||
360 | wl = new RegionLightShareData(); | ||
361 | wl.regionID = regionUUID; | ||
362 | StoreRegionWindlightSettings(wl); | ||
363 | return wl; | ||
364 | } | ||
365 | wl = buildRegionWindlight(windlightRow); | ||
366 | return wl; | ||
367 | } | ||
329 | } | 368 | } |
369 | |||
370 | /// <summary> | ||
371 | /// Remove windlight settings from region storage | ||
372 | /// </summary> | ||
373 | /// <param name="regionID">RegionID</param> | ||
330 | public void RemoveRegionWindlightSettings(UUID regionID) | 374 | public void RemoveRegionWindlightSettings(UUID regionID) |
331 | { | 375 | { |
376 | lock (ds) | ||
377 | { | ||
378 | DataTable windlightTable = ds.Tables["regionwindlight"]; | ||
379 | DataRow windlightRow = windlightTable.Rows.Find(regionID.ToString()); | ||
380 | |||
381 | if (windlightRow != null) | ||
382 | { | ||
383 | windlightRow.Delete(); | ||
384 | } | ||
385 | } | ||
386 | Commit(); | ||
332 | } | 387 | } |
388 | |||
389 | /// <summary> | ||
390 | /// Adds an windlight into region storage | ||
391 | /// </summary> | ||
392 | /// <param name="wl">RegionLightShareData</param> | ||
333 | public void StoreRegionWindlightSettings(RegionLightShareData wl) | 393 | public void StoreRegionWindlightSettings(RegionLightShareData wl) |
334 | { | 394 | { |
335 | //This connector doesn't support the windlight module yet | 395 | lock (ds) |
396 | { | ||
397 | DataTable windlightTable = ds.Tables["regionwindlight"]; | ||
398 | DataRow windlightRow = windlightTable.Rows.Find(wl.regionID.ToString()); | ||
399 | |||
400 | if (windlightRow == null) | ||
401 | { | ||
402 | windlightRow = windlightTable.NewRow(); | ||
403 | fillRegionWindlightRow(windlightRow, wl); | ||
404 | windlightTable.Rows.Add(windlightRow); | ||
405 | } | ||
406 | else | ||
407 | { | ||
408 | fillRegionWindlightRow(windlightRow, wl); | ||
409 | } | ||
410 | |||
411 | Commit(); | ||
412 | } | ||
336 | } | 413 | } |
414 | |||
337 | public RegionSettings LoadRegionSettings(UUID regionUUID) | 415 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
338 | { | 416 | { |
339 | lock (ds) | 417 | lock (ds) |
@@ -387,7 +465,7 @@ namespace OpenSim.Data.SQLite | |||
387 | } | 465 | } |
388 | 466 | ||
389 | Commit(); | 467 | Commit(); |
390 | // m_log.Info("[Dump of prims]: " + ds.GetXml()); | 468 | // m_log.Info("[Dump of prims]: " + ds.GetXml()); |
391 | } | 469 | } |
392 | 470 | ||
393 | /// <summary> | 471 | /// <summary> |
@@ -397,7 +475,7 @@ namespace OpenSim.Data.SQLite | |||
397 | /// <param name="regionUUID">the region UUID</param> | 475 | /// <param name="regionUUID">the region UUID</param> |
398 | public void RemoveObject(UUID obj, UUID regionUUID) | 476 | public void RemoveObject(UUID obj, UUID regionUUID) |
399 | { | 477 | { |
400 | // m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.Guid, regionUUID); | 478 | // m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.Guid, regionUUID); |
401 | 479 | ||
402 | DataTable prims = ds.Tables["prims"]; | 480 | DataTable prims = ds.Tables["prims"]; |
403 | DataTable shapes = ds.Tables["primshapes"]; | 481 | DataTable shapes = ds.Tables["primshapes"]; |
@@ -409,7 +487,7 @@ namespace OpenSim.Data.SQLite | |||
409 | foreach (DataRow row in primRows) | 487 | foreach (DataRow row in primRows) |
410 | { | 488 | { |
411 | // Remove shape rows | 489 | // Remove shape rows |
412 | UUID uuid = new UUID((string) row["UUID"]); | 490 | UUID uuid = new UUID((string)row["UUID"]); |
413 | DataRow shapeRow = shapes.Rows.Find(uuid.ToString()); | 491 | DataRow shapeRow = shapes.Rows.Find(uuid.ToString()); |
414 | if (shapeRow != null) | 492 | if (shapeRow != null) |
415 | { | 493 | { |
@@ -464,7 +542,7 @@ namespace OpenSim.Data.SQLite | |||
464 | { | 542 | { |
465 | DataRow[] primsForRegion = prims.Select(byRegion); | 543 | DataRow[] primsForRegion = prims.Select(byRegion); |
466 | // m_log.Info("[SQLITE REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | 544 | // m_log.Info("[SQLITE REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); |
467 | 545 | ||
468 | // First, create all groups | 546 | // First, create all groups |
469 | foreach (DataRow primRow in primsForRegion) | 547 | foreach (DataRow primRow in primsForRegion) |
470 | { | 548 | { |
@@ -472,9 +550,9 @@ namespace OpenSim.Data.SQLite | |||
472 | { | 550 | { |
473 | SceneObjectPart prim = null; | 551 | SceneObjectPart prim = null; |
474 | 552 | ||
475 | string uuid = (string) primRow["UUID"]; | 553 | string uuid = (string)primRow["UUID"]; |
476 | string objID = (string) primRow["SceneGroupID"]; | 554 | string objID = (string)primRow["SceneGroupID"]; |
477 | 555 | ||
478 | if (uuid == objID) //is new SceneObjectGroup ? | 556 | if (uuid == objID) //is new SceneObjectGroup ? |
479 | { | 557 | { |
480 | prim = buildPrim(primRow); | 558 | prim = buildPrim(primRow); |
@@ -489,7 +567,7 @@ namespace OpenSim.Data.SQLite | |||
489 | "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape"); | 567 | "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape"); |
490 | prim.Shape = PrimitiveBaseShape.Default; | 568 | prim.Shape = PrimitiveBaseShape.Default; |
491 | } | 569 | } |
492 | 570 | ||
493 | SceneObjectGroup group = new SceneObjectGroup(prim); | 571 | SceneObjectGroup group = new SceneObjectGroup(prim); |
494 | createdObjects.Add(group.UUID, group); | 572 | createdObjects.Add(group.UUID, group); |
495 | retvals.Add(group); | 573 | retvals.Add(group); |
@@ -506,7 +584,7 @@ namespace OpenSim.Data.SQLite | |||
506 | } | 584 | } |
507 | } | 585 | } |
508 | } | 586 | } |
509 | 587 | ||
510 | // Now fill the groups with part data | 588 | // Now fill the groups with part data |
511 | foreach (DataRow primRow in primsForRegion) | 589 | foreach (DataRow primRow in primsForRegion) |
512 | { | 590 | { |
@@ -514,8 +592,8 @@ namespace OpenSim.Data.SQLite | |||
514 | { | 592 | { |
515 | SceneObjectPart prim = null; | 593 | SceneObjectPart prim = null; |
516 | 594 | ||
517 | string uuid = (string) primRow["UUID"]; | 595 | string uuid = (string)primRow["UUID"]; |
518 | string objID = (string) primRow["SceneGroupID"]; | 596 | string objID = (string)primRow["SceneGroupID"]; |
519 | if (uuid != objID) //is new SceneObjectGroup ? | 597 | if (uuid != objID) //is new SceneObjectGroup ? |
520 | { | 598 | { |
521 | prim = buildPrim(primRow); | 599 | prim = buildPrim(primRow); |
@@ -562,8 +640,7 @@ namespace OpenSim.Data.SQLite | |||
562 | DataRow[] dbItemRows = dbItems.Select(sql); | 640 | DataRow[] dbItemRows = dbItems.Select(sql); |
563 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 641 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
564 | 642 | ||
565 | // m_log.DebugFormat( | 643 | // m_log.DebugFormat("[SQLITE REGION DB]: Found {0} items for {1} {2}", dbItemRows.Length, prim.Name, prim.UUID); |
566 | // "[SQLITE REGION DB]: Found {0} items for {1} {2}", dbItemRows.Length, prim.Name, prim.UUID); | ||
567 | 644 | ||
568 | foreach (DataRow row in dbItemRows) | 645 | foreach (DataRow row in dbItemRows) |
569 | { | 646 | { |
@@ -742,7 +819,7 @@ namespace OpenSim.Data.SQLite | |||
742 | // cmd.Parameters.Add(new SqliteParameter(":LandUUID", parcel.LandData.GlobalID.ToString())); | 819 | // cmd.Parameters.Add(new SqliteParameter(":LandUUID", parcel.LandData.GlobalID.ToString())); |
743 | // cmd.ExecuteNonQuery(); | 820 | // cmd.ExecuteNonQuery(); |
744 | 821 | ||
745 | // } | 822 | // } |
746 | 823 | ||
747 | // This is the slower.. but more appropriate thing to do | 824 | // This is the slower.. but more appropriate thing to do |
748 | 825 | ||
@@ -805,7 +882,7 @@ namespace OpenSim.Data.SQLite | |||
805 | /// </summary> | 882 | /// </summary> |
806 | public void Commit() | 883 | public void Commit() |
807 | { | 884 | { |
808 | //m_log.Debug("[SQLITE]: Starting commit"); | 885 | // m_log.Debug("[SQLITE]: Starting commit"); |
809 | lock (ds) | 886 | lock (ds) |
810 | { | 887 | { |
811 | primDa.Update(ds, "prims"); | 888 | primDa.Update(ds, "prims"); |
@@ -819,6 +896,7 @@ namespace OpenSim.Data.SQLite | |||
819 | try | 896 | try |
820 | { | 897 | { |
821 | regionSettingsDa.Update(ds, "regionsettings"); | 898 | regionSettingsDa.Update(ds, "regionsettings"); |
899 | regionWindlightDa.Update(ds, "regionwindlight"); | ||
822 | } | 900 | } |
823 | catch (SqliteException SqlEx) | 901 | catch (SqliteException SqlEx) |
824 | { | 902 | { |
@@ -875,9 +953,9 @@ namespace OpenSim.Data.SQLite | |||
875 | { | 953 | { |
876 | DataTable terrain = new DataTable("terrain"); | 954 | DataTable terrain = new DataTable("terrain"); |
877 | 955 | ||
878 | createCol(terrain, "RegionUUID", typeof (String)); | 956 | createCol(terrain, "RegionUUID", typeof(String)); |
879 | createCol(terrain, "Revision", typeof (Int32)); | 957 | createCol(terrain, "Revision", typeof(Int32)); |
880 | createCol(terrain, "Heightfield", typeof (Byte[])); | 958 | createCol(terrain, "Heightfield", typeof(Byte[])); |
881 | 959 | ||
882 | return terrain; | 960 | return terrain; |
883 | } | 961 | } |
@@ -890,62 +968,62 @@ namespace OpenSim.Data.SQLite | |||
890 | { | 968 | { |
891 | DataTable prims = new DataTable("prims"); | 969 | DataTable prims = new DataTable("prims"); |
892 | 970 | ||
893 | createCol(prims, "UUID", typeof (String)); | 971 | createCol(prims, "UUID", typeof(String)); |
894 | createCol(prims, "RegionUUID", typeof (String)); | 972 | createCol(prims, "RegionUUID", typeof(String)); |
895 | createCol(prims, "CreationDate", typeof (Int32)); | 973 | createCol(prims, "CreationDate", typeof(Int32)); |
896 | createCol(prims, "Name", typeof (String)); | 974 | createCol(prims, "Name", typeof(String)); |
897 | createCol(prims, "SceneGroupID", typeof (String)); | 975 | createCol(prims, "SceneGroupID", typeof(String)); |
898 | // various text fields | 976 | // various text fields |
899 | createCol(prims, "Text", typeof (String)); | 977 | createCol(prims, "Text", typeof(String)); |
900 | createCol(prims, "ColorR", typeof (Int32)); | 978 | createCol(prims, "ColorR", typeof(Int32)); |
901 | createCol(prims, "ColorG", typeof (Int32)); | 979 | createCol(prims, "ColorG", typeof(Int32)); |
902 | createCol(prims, "ColorB", typeof (Int32)); | 980 | createCol(prims, "ColorB", typeof(Int32)); |
903 | createCol(prims, "ColorA", typeof (Int32)); | 981 | createCol(prims, "ColorA", typeof(Int32)); |
904 | createCol(prims, "Description", typeof (String)); | 982 | createCol(prims, "Description", typeof(String)); |
905 | createCol(prims, "SitName", typeof (String)); | 983 | createCol(prims, "SitName", typeof(String)); |
906 | createCol(prims, "TouchName", typeof (String)); | 984 | createCol(prims, "TouchName", typeof(String)); |
907 | // permissions | 985 | // permissions |
908 | createCol(prims, "ObjectFlags", typeof (Int32)); | 986 | createCol(prims, "ObjectFlags", typeof(Int32)); |
909 | createCol(prims, "CreatorID", typeof (String)); | 987 | createCol(prims, "CreatorID", typeof(String)); |
910 | createCol(prims, "OwnerID", typeof (String)); | 988 | createCol(prims, "OwnerID", typeof(String)); |
911 | createCol(prims, "GroupID", typeof (String)); | 989 | createCol(prims, "GroupID", typeof(String)); |
912 | createCol(prims, "LastOwnerID", typeof (String)); | 990 | createCol(prims, "LastOwnerID", typeof(String)); |
913 | createCol(prims, "OwnerMask", typeof (Int32)); | 991 | createCol(prims, "OwnerMask", typeof(Int32)); |
914 | createCol(prims, "NextOwnerMask", typeof (Int32)); | 992 | createCol(prims, "NextOwnerMask", typeof(Int32)); |
915 | createCol(prims, "GroupMask", typeof (Int32)); | 993 | createCol(prims, "GroupMask", typeof(Int32)); |
916 | createCol(prims, "EveryoneMask", typeof (Int32)); | 994 | createCol(prims, "EveryoneMask", typeof(Int32)); |
917 | createCol(prims, "BaseMask", typeof (Int32)); | 995 | createCol(prims, "BaseMask", typeof(Int32)); |
918 | // vectors | 996 | // vectors |
919 | createCol(prims, "PositionX", typeof (Double)); | 997 | createCol(prims, "PositionX", typeof(Double)); |
920 | createCol(prims, "PositionY", typeof (Double)); | 998 | createCol(prims, "PositionY", typeof(Double)); |
921 | createCol(prims, "PositionZ", typeof (Double)); | 999 | createCol(prims, "PositionZ", typeof(Double)); |
922 | createCol(prims, "GroupPositionX", typeof (Double)); | 1000 | createCol(prims, "GroupPositionX", typeof(Double)); |
923 | createCol(prims, "GroupPositionY", typeof (Double)); | 1001 | createCol(prims, "GroupPositionY", typeof(Double)); |
924 | createCol(prims, "GroupPositionZ", typeof (Double)); | 1002 | createCol(prims, "GroupPositionZ", typeof(Double)); |
925 | createCol(prims, "VelocityX", typeof (Double)); | 1003 | createCol(prims, "VelocityX", typeof(Double)); |
926 | createCol(prims, "VelocityY", typeof (Double)); | 1004 | createCol(prims, "VelocityY", typeof(Double)); |
927 | createCol(prims, "VelocityZ", typeof (Double)); | 1005 | createCol(prims, "VelocityZ", typeof(Double)); |
928 | createCol(prims, "AngularVelocityX", typeof (Double)); | 1006 | createCol(prims, "AngularVelocityX", typeof(Double)); |
929 | createCol(prims, "AngularVelocityY", typeof (Double)); | 1007 | createCol(prims, "AngularVelocityY", typeof(Double)); |
930 | createCol(prims, "AngularVelocityZ", typeof (Double)); | 1008 | createCol(prims, "AngularVelocityZ", typeof(Double)); |
931 | createCol(prims, "AccelerationX", typeof (Double)); | 1009 | createCol(prims, "AccelerationX", typeof(Double)); |
932 | createCol(prims, "AccelerationY", typeof (Double)); | 1010 | createCol(prims, "AccelerationY", typeof(Double)); |
933 | createCol(prims, "AccelerationZ", typeof (Double)); | 1011 | createCol(prims, "AccelerationZ", typeof(Double)); |
934 | // quaternions | 1012 | // quaternions |
935 | createCol(prims, "RotationX", typeof (Double)); | 1013 | createCol(prims, "RotationX", typeof(Double)); |
936 | createCol(prims, "RotationY", typeof (Double)); | 1014 | createCol(prims, "RotationY", typeof(Double)); |
937 | createCol(prims, "RotationZ", typeof (Double)); | 1015 | createCol(prims, "RotationZ", typeof(Double)); |
938 | createCol(prims, "RotationW", typeof (Double)); | 1016 | createCol(prims, "RotationW", typeof(Double)); |
939 | 1017 | ||
940 | // sit target | 1018 | // sit target |
941 | createCol(prims, "SitTargetOffsetX", typeof (Double)); | 1019 | createCol(prims, "SitTargetOffsetX", typeof(Double)); |
942 | createCol(prims, "SitTargetOffsetY", typeof (Double)); | 1020 | createCol(prims, "SitTargetOffsetY", typeof(Double)); |
943 | createCol(prims, "SitTargetOffsetZ", typeof (Double)); | 1021 | createCol(prims, "SitTargetOffsetZ", typeof(Double)); |
944 | 1022 | ||
945 | createCol(prims, "SitTargetOrientW", typeof (Double)); | 1023 | createCol(prims, "SitTargetOrientW", typeof(Double)); |
946 | createCol(prims, "SitTargetOrientX", typeof (Double)); | 1024 | createCol(prims, "SitTargetOrientX", typeof(Double)); |
947 | createCol(prims, "SitTargetOrientY", typeof (Double)); | 1025 | createCol(prims, "SitTargetOrientY", typeof(Double)); |
948 | createCol(prims, "SitTargetOrientZ", typeof (Double)); | 1026 | createCol(prims, "SitTargetOrientZ", typeof(Double)); |
949 | 1027 | ||
950 | createCol(prims, "PayPrice", typeof(Int32)); | 1028 | createCol(prims, "PayPrice", typeof(Int32)); |
951 | createCol(prims, "PayButton1", typeof(Int32)); | 1029 | createCol(prims, "PayButton1", typeof(Int32)); |
@@ -981,7 +1059,7 @@ namespace OpenSim.Data.SQLite | |||
981 | createCol(prims, "SaleType", typeof(Int16)); | 1059 | createCol(prims, "SaleType", typeof(Int16)); |
982 | 1060 | ||
983 | // click action | 1061 | // click action |
984 | createCol(prims, "ClickAction", typeof (Byte)); | 1062 | createCol(prims, "ClickAction", typeof(Byte)); |
985 | 1063 | ||
986 | createCol(prims, "Material", typeof(Byte)); | 1064 | createCol(prims, "Material", typeof(Byte)); |
987 | 1065 | ||
@@ -993,7 +1071,7 @@ namespace OpenSim.Data.SQLite | |||
993 | createCol(prims, "MediaURL", typeof(String)); | 1071 | createCol(prims, "MediaURL", typeof(String)); |
994 | 1072 | ||
995 | // Add in contraints | 1073 | // Add in contraints |
996 | prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]}; | 1074 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; |
997 | 1075 | ||
998 | return prims; | 1076 | return prims; |
999 | } | 1077 | } |
@@ -1005,42 +1083,42 @@ namespace OpenSim.Data.SQLite | |||
1005 | private static DataTable createShapeTable() | 1083 | private static DataTable createShapeTable() |
1006 | { | 1084 | { |
1007 | DataTable shapes = new DataTable("primshapes"); | 1085 | DataTable shapes = new DataTable("primshapes"); |
1008 | createCol(shapes, "UUID", typeof (String)); | 1086 | createCol(shapes, "UUID", typeof(String)); |
1009 | // shape is an enum | 1087 | // shape is an enum |
1010 | createCol(shapes, "Shape", typeof (Int32)); | 1088 | createCol(shapes, "Shape", typeof(Int32)); |
1011 | // vectors | 1089 | // vectors |
1012 | createCol(shapes, "ScaleX", typeof (Double)); | 1090 | createCol(shapes, "ScaleX", typeof(Double)); |
1013 | createCol(shapes, "ScaleY", typeof (Double)); | 1091 | createCol(shapes, "ScaleY", typeof(Double)); |
1014 | createCol(shapes, "ScaleZ", typeof (Double)); | 1092 | createCol(shapes, "ScaleZ", typeof(Double)); |
1015 | // paths | 1093 | // paths |
1016 | createCol(shapes, "PCode", typeof (Int32)); | 1094 | createCol(shapes, "PCode", typeof(Int32)); |
1017 | createCol(shapes, "PathBegin", typeof (Int32)); | 1095 | createCol(shapes, "PathBegin", typeof(Int32)); |
1018 | createCol(shapes, "PathEnd", typeof (Int32)); | 1096 | createCol(shapes, "PathEnd", typeof(Int32)); |
1019 | createCol(shapes, "PathScaleX", typeof (Int32)); | 1097 | createCol(shapes, "PathScaleX", typeof(Int32)); |
1020 | createCol(shapes, "PathScaleY", typeof (Int32)); | 1098 | createCol(shapes, "PathScaleY", typeof(Int32)); |
1021 | createCol(shapes, "PathShearX", typeof (Int32)); | 1099 | createCol(shapes, "PathShearX", typeof(Int32)); |
1022 | createCol(shapes, "PathShearY", typeof (Int32)); | 1100 | createCol(shapes, "PathShearY", typeof(Int32)); |
1023 | createCol(shapes, "PathSkew", typeof (Int32)); | 1101 | createCol(shapes, "PathSkew", typeof(Int32)); |
1024 | createCol(shapes, "PathCurve", typeof (Int32)); | 1102 | createCol(shapes, "PathCurve", typeof(Int32)); |
1025 | createCol(shapes, "PathRadiusOffset", typeof (Int32)); | 1103 | createCol(shapes, "PathRadiusOffset", typeof(Int32)); |
1026 | createCol(shapes, "PathRevolutions", typeof (Int32)); | 1104 | createCol(shapes, "PathRevolutions", typeof(Int32)); |
1027 | createCol(shapes, "PathTaperX", typeof (Int32)); | 1105 | createCol(shapes, "PathTaperX", typeof(Int32)); |
1028 | createCol(shapes, "PathTaperY", typeof (Int32)); | 1106 | createCol(shapes, "PathTaperY", typeof(Int32)); |
1029 | createCol(shapes, "PathTwist", typeof (Int32)); | 1107 | createCol(shapes, "PathTwist", typeof(Int32)); |
1030 | createCol(shapes, "PathTwistBegin", typeof (Int32)); | 1108 | createCol(shapes, "PathTwistBegin", typeof(Int32)); |
1031 | // profile | 1109 | // profile |
1032 | createCol(shapes, "ProfileBegin", typeof (Int32)); | 1110 | createCol(shapes, "ProfileBegin", typeof(Int32)); |
1033 | createCol(shapes, "ProfileEnd", typeof (Int32)); | 1111 | createCol(shapes, "ProfileEnd", typeof(Int32)); |
1034 | createCol(shapes, "ProfileCurve", typeof (Int32)); | 1112 | createCol(shapes, "ProfileCurve", typeof(Int32)); |
1035 | createCol(shapes, "ProfileHollow", typeof (Int32)); | 1113 | createCol(shapes, "ProfileHollow", typeof(Int32)); |
1036 | createCol(shapes, "State", typeof(Int32)); | 1114 | createCol(shapes, "State", typeof(Int32)); |
1037 | // text TODO: this isn't right, but I'm not sure the right | 1115 | // text TODO: this isn't right, but I'm not sure the right |
1038 | // way to specify this as a blob atm | 1116 | // way to specify this as a blob atm |
1039 | createCol(shapes, "Texture", typeof (Byte[])); | 1117 | createCol(shapes, "Texture", typeof(Byte[])); |
1040 | createCol(shapes, "ExtraParams", typeof (Byte[])); | 1118 | createCol(shapes, "ExtraParams", typeof(Byte[])); |
1041 | createCol(shapes, "Media", typeof(String)); | 1119 | createCol(shapes, "Media", typeof(String)); |
1042 | 1120 | ||
1043 | shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]}; | 1121 | shapes.PrimaryKey = new DataColumn[] { shapes.Columns["UUID"] }; |
1044 | 1122 | ||
1045 | return shapes; | 1123 | return shapes; |
1046 | } | 1124 | } |
@@ -1053,29 +1131,29 @@ namespace OpenSim.Data.SQLite | |||
1053 | { | 1131 | { |
1054 | DataTable items = new DataTable("primitems"); | 1132 | DataTable items = new DataTable("primitems"); |
1055 | 1133 | ||
1056 | createCol(items, "itemID", typeof (String)); | 1134 | createCol(items, "itemID", typeof(String)); |
1057 | createCol(items, "primID", typeof (String)); | 1135 | createCol(items, "primID", typeof(String)); |
1058 | createCol(items, "assetID", typeof (String)); | 1136 | createCol(items, "assetID", typeof(String)); |
1059 | createCol(items, "parentFolderID", typeof (String)); | 1137 | createCol(items, "parentFolderID", typeof(String)); |
1060 | 1138 | ||
1061 | createCol(items, "invType", typeof (Int32)); | 1139 | createCol(items, "invType", typeof(Int32)); |
1062 | createCol(items, "assetType", typeof (Int32)); | 1140 | createCol(items, "assetType", typeof(Int32)); |
1063 | 1141 | ||
1064 | createCol(items, "name", typeof (String)); | 1142 | createCol(items, "name", typeof(String)); |
1065 | createCol(items, "description", typeof (String)); | 1143 | createCol(items, "description", typeof(String)); |
1066 | 1144 | ||
1067 | createCol(items, "creationDate", typeof (Int64)); | 1145 | createCol(items, "creationDate", typeof(Int64)); |
1068 | createCol(items, "creatorID", typeof (String)); | 1146 | createCol(items, "creatorID", typeof(String)); |
1069 | createCol(items, "ownerID", typeof (String)); | 1147 | createCol(items, "ownerID", typeof(String)); |
1070 | createCol(items, "lastOwnerID", typeof (String)); | 1148 | createCol(items, "lastOwnerID", typeof(String)); |
1071 | createCol(items, "groupID", typeof (String)); | 1149 | createCol(items, "groupID", typeof(String)); |
1072 | 1150 | ||
1073 | createCol(items, "nextPermissions", typeof (UInt32)); | 1151 | createCol(items, "nextPermissions", typeof(UInt32)); |
1074 | createCol(items, "currentPermissions", typeof (UInt32)); | 1152 | createCol(items, "currentPermissions", typeof(UInt32)); |
1075 | createCol(items, "basePermissions", typeof (UInt32)); | 1153 | createCol(items, "basePermissions", typeof(UInt32)); |
1076 | createCol(items, "everyonePermissions", typeof (UInt32)); | 1154 | createCol(items, "everyonePermissions", typeof(UInt32)); |
1077 | createCol(items, "groupPermissions", typeof (UInt32)); | 1155 | createCol(items, "groupPermissions", typeof(UInt32)); |
1078 | createCol(items, "flags", typeof (UInt32)); | 1156 | createCol(items, "flags", typeof(UInt32)); |
1079 | 1157 | ||
1080 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; | 1158 | items.PrimaryKey = new DataColumn[] { items.Columns["itemID"] }; |
1081 | 1159 | ||
@@ -1089,44 +1167,44 @@ namespace OpenSim.Data.SQLite | |||
1089 | private static DataTable createLandTable() | 1167 | private static DataTable createLandTable() |
1090 | { | 1168 | { |
1091 | DataTable land = new DataTable("land"); | 1169 | DataTable land = new DataTable("land"); |
1092 | createCol(land, "UUID", typeof (String)); | 1170 | createCol(land, "UUID", typeof(String)); |
1093 | createCol(land, "RegionUUID", typeof (String)); | 1171 | createCol(land, "RegionUUID", typeof(String)); |
1094 | createCol(land, "LocalLandID", typeof (UInt32)); | 1172 | createCol(land, "LocalLandID", typeof(UInt32)); |
1095 | 1173 | ||
1096 | // Bitmap is a byte[512] | 1174 | // Bitmap is a byte[512] |
1097 | createCol(land, "Bitmap", typeof (Byte[])); | 1175 | createCol(land, "Bitmap", typeof(Byte[])); |
1098 | 1176 | ||
1099 | createCol(land, "Name", typeof (String)); | 1177 | createCol(land, "Name", typeof(String)); |
1100 | createCol(land, "Desc", typeof (String)); | 1178 | createCol(land, "Desc", typeof(String)); |
1101 | createCol(land, "OwnerUUID", typeof (String)); | 1179 | createCol(land, "OwnerUUID", typeof(String)); |
1102 | createCol(land, "IsGroupOwned", typeof (Boolean)); | 1180 | createCol(land, "IsGroupOwned", typeof(Boolean)); |
1103 | createCol(land, "Area", typeof (Int32)); | 1181 | createCol(land, "Area", typeof(Int32)); |
1104 | createCol(land, "AuctionID", typeof (Int32)); //Unemplemented | 1182 | createCol(land, "AuctionID", typeof(Int32)); //Unemplemented |
1105 | createCol(land, "Category", typeof (Int32)); //Enum OpenMetaverse.Parcel.ParcelCategory | 1183 | createCol(land, "Category", typeof(Int32)); //Enum OpenMetaverse.Parcel.ParcelCategory |
1106 | createCol(land, "ClaimDate", typeof (Int32)); | 1184 | createCol(land, "ClaimDate", typeof(Int32)); |
1107 | createCol(land, "ClaimPrice", typeof (Int32)); | 1185 | createCol(land, "ClaimPrice", typeof(Int32)); |
1108 | createCol(land, "GroupUUID", typeof (string)); | 1186 | createCol(land, "GroupUUID", typeof(string)); |
1109 | createCol(land, "SalePrice", typeof (Int32)); | 1187 | createCol(land, "SalePrice", typeof(Int32)); |
1110 | createCol(land, "LandStatus", typeof (Int32)); //Enum. OpenMetaverse.Parcel.ParcelStatus | 1188 | createCol(land, "LandStatus", typeof(Int32)); //Enum. OpenMetaverse.Parcel.ParcelStatus |
1111 | createCol(land, "LandFlags", typeof (UInt32)); | 1189 | createCol(land, "LandFlags", typeof(UInt32)); |
1112 | createCol(land, "LandingType", typeof (Byte)); | 1190 | createCol(land, "LandingType", typeof(Byte)); |
1113 | createCol(land, "MediaAutoScale", typeof (Byte)); | 1191 | createCol(land, "MediaAutoScale", typeof(Byte)); |
1114 | createCol(land, "MediaTextureUUID", typeof (String)); | 1192 | createCol(land, "MediaTextureUUID", typeof(String)); |
1115 | createCol(land, "MediaURL", typeof (String)); | 1193 | createCol(land, "MediaURL", typeof(String)); |
1116 | createCol(land, "MusicURL", typeof (String)); | 1194 | createCol(land, "MusicURL", typeof(String)); |
1117 | createCol(land, "PassHours", typeof (Double)); | 1195 | createCol(land, "PassHours", typeof(Double)); |
1118 | createCol(land, "PassPrice", typeof (UInt32)); | 1196 | createCol(land, "PassPrice", typeof(UInt32)); |
1119 | createCol(land, "SnapshotUUID", typeof (String)); | 1197 | createCol(land, "SnapshotUUID", typeof(String)); |
1120 | createCol(land, "UserLocationX", typeof (Double)); | 1198 | createCol(land, "UserLocationX", typeof(Double)); |
1121 | createCol(land, "UserLocationY", typeof (Double)); | 1199 | createCol(land, "UserLocationY", typeof(Double)); |
1122 | createCol(land, "UserLocationZ", typeof (Double)); | 1200 | createCol(land, "UserLocationZ", typeof(Double)); |
1123 | createCol(land, "UserLookAtX", typeof (Double)); | 1201 | createCol(land, "UserLookAtX", typeof(Double)); |
1124 | createCol(land, "UserLookAtY", typeof (Double)); | 1202 | createCol(land, "UserLookAtY", typeof(Double)); |
1125 | createCol(land, "UserLookAtZ", typeof (Double)); | 1203 | createCol(land, "UserLookAtZ", typeof(Double)); |
1126 | createCol(land, "AuthbuyerID", typeof(String)); | 1204 | createCol(land, "AuthbuyerID", typeof(String)); |
1127 | createCol(land, "OtherCleanTime", typeof(Int32)); | 1205 | createCol(land, "OtherCleanTime", typeof(Int32)); |
1128 | 1206 | ||
1129 | land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]}; | 1207 | land.PrimaryKey = new DataColumn[] { land.Columns["UUID"] }; |
1130 | 1208 | ||
1131 | return land; | 1209 | return land; |
1132 | } | 1210 | } |
@@ -1138,9 +1216,9 @@ namespace OpenSim.Data.SQLite | |||
1138 | private static DataTable createLandAccessListTable() | 1216 | private static DataTable createLandAccessListTable() |
1139 | { | 1217 | { |
1140 | DataTable landaccess = new DataTable("landaccesslist"); | 1218 | DataTable landaccess = new DataTable("landaccesslist"); |
1141 | createCol(landaccess, "LandUUID", typeof (String)); | 1219 | createCol(landaccess, "LandUUID", typeof(String)); |
1142 | createCol(landaccess, "AccessUUID", typeof (String)); | 1220 | createCol(landaccess, "AccessUUID", typeof(String)); |
1143 | createCol(landaccess, "Flags", typeof (UInt32)); | 1221 | createCol(landaccess, "Flags", typeof(UInt32)); |
1144 | 1222 | ||
1145 | return landaccess; | 1223 | return landaccess; |
1146 | } | 1224 | } |
@@ -1149,41 +1227,41 @@ namespace OpenSim.Data.SQLite | |||
1149 | { | 1227 | { |
1150 | DataTable regionsettings = new DataTable("regionsettings"); | 1228 | DataTable regionsettings = new DataTable("regionsettings"); |
1151 | createCol(regionsettings, "regionUUID", typeof(String)); | 1229 | createCol(regionsettings, "regionUUID", typeof(String)); |
1152 | createCol(regionsettings, "block_terraform", typeof (Int32)); | 1230 | createCol(regionsettings, "block_terraform", typeof(Int32)); |
1153 | createCol(regionsettings, "block_fly", typeof (Int32)); | 1231 | createCol(regionsettings, "block_fly", typeof(Int32)); |
1154 | createCol(regionsettings, "allow_damage", typeof (Int32)); | 1232 | createCol(regionsettings, "allow_damage", typeof(Int32)); |
1155 | createCol(regionsettings, "restrict_pushing", typeof (Int32)); | 1233 | createCol(regionsettings, "restrict_pushing", typeof(Int32)); |
1156 | createCol(regionsettings, "allow_land_resell", typeof (Int32)); | 1234 | createCol(regionsettings, "allow_land_resell", typeof(Int32)); |
1157 | createCol(regionsettings, "allow_land_join_divide", typeof (Int32)); | 1235 | createCol(regionsettings, "allow_land_join_divide", typeof(Int32)); |
1158 | createCol(regionsettings, "block_show_in_search", typeof (Int32)); | 1236 | createCol(regionsettings, "block_show_in_search", typeof(Int32)); |
1159 | createCol(regionsettings, "agent_limit", typeof (Int32)); | 1237 | createCol(regionsettings, "agent_limit", typeof(Int32)); |
1160 | createCol(regionsettings, "object_bonus", typeof (Double)); | 1238 | createCol(regionsettings, "object_bonus", typeof(Double)); |
1161 | createCol(regionsettings, "maturity", typeof (Int32)); | 1239 | createCol(regionsettings, "maturity", typeof(Int32)); |
1162 | createCol(regionsettings, "disable_scripts", typeof (Int32)); | 1240 | createCol(regionsettings, "disable_scripts", typeof(Int32)); |
1163 | createCol(regionsettings, "disable_collisions", typeof (Int32)); | 1241 | createCol(regionsettings, "disable_collisions", typeof(Int32)); |
1164 | createCol(regionsettings, "disable_physics", typeof (Int32)); | 1242 | createCol(regionsettings, "disable_physics", typeof(Int32)); |
1165 | createCol(regionsettings, "terrain_texture_1", typeof(String)); | 1243 | createCol(regionsettings, "terrain_texture_1", typeof(String)); |
1166 | createCol(regionsettings, "terrain_texture_2", typeof(String)); | 1244 | createCol(regionsettings, "terrain_texture_2", typeof(String)); |
1167 | createCol(regionsettings, "terrain_texture_3", typeof(String)); | 1245 | createCol(regionsettings, "terrain_texture_3", typeof(String)); |
1168 | createCol(regionsettings, "terrain_texture_4", typeof(String)); | 1246 | createCol(regionsettings, "terrain_texture_4", typeof(String)); |
1169 | createCol(regionsettings, "elevation_1_nw", typeof (Double)); | 1247 | createCol(regionsettings, "elevation_1_nw", typeof(Double)); |
1170 | createCol(regionsettings, "elevation_2_nw", typeof (Double)); | 1248 | createCol(regionsettings, "elevation_2_nw", typeof(Double)); |
1171 | createCol(regionsettings, "elevation_1_ne", typeof (Double)); | 1249 | createCol(regionsettings, "elevation_1_ne", typeof(Double)); |
1172 | createCol(regionsettings, "elevation_2_ne", typeof (Double)); | 1250 | createCol(regionsettings, "elevation_2_ne", typeof(Double)); |
1173 | createCol(regionsettings, "elevation_1_se", typeof (Double)); | 1251 | createCol(regionsettings, "elevation_1_se", typeof(Double)); |
1174 | createCol(regionsettings, "elevation_2_se", typeof (Double)); | 1252 | createCol(regionsettings, "elevation_2_se", typeof(Double)); |
1175 | createCol(regionsettings, "elevation_1_sw", typeof (Double)); | 1253 | createCol(regionsettings, "elevation_1_sw", typeof(Double)); |
1176 | createCol(regionsettings, "elevation_2_sw", typeof (Double)); | 1254 | createCol(regionsettings, "elevation_2_sw", typeof(Double)); |
1177 | createCol(regionsettings, "water_height", typeof (Double)); | 1255 | createCol(regionsettings, "water_height", typeof(Double)); |
1178 | createCol(regionsettings, "terrain_raise_limit", typeof (Double)); | 1256 | createCol(regionsettings, "terrain_raise_limit", typeof(Double)); |
1179 | createCol(regionsettings, "terrain_lower_limit", typeof (Double)); | 1257 | createCol(regionsettings, "terrain_lower_limit", typeof(Double)); |
1180 | createCol(regionsettings, "use_estate_sun", typeof (Int32)); | 1258 | createCol(regionsettings, "use_estate_sun", typeof(Int32)); |
1181 | createCol(regionsettings, "sandbox", typeof (Int32)); | 1259 | createCol(regionsettings, "sandbox", typeof(Int32)); |
1182 | createCol(regionsettings, "sunvectorx",typeof (Double)); | 1260 | createCol(regionsettings, "sunvectorx", typeof(Double)); |
1183 | createCol(regionsettings, "sunvectory",typeof (Double)); | 1261 | createCol(regionsettings, "sunvectory", typeof(Double)); |
1184 | createCol(regionsettings, "sunvectorz",typeof (Double)); | 1262 | createCol(regionsettings, "sunvectorz", typeof(Double)); |
1185 | createCol(regionsettings, "fixed_sun", typeof (Int32)); | 1263 | createCol(regionsettings, "fixed_sun", typeof(Int32)); |
1186 | createCol(regionsettings, "sun_position", typeof (Double)); | 1264 | createCol(regionsettings, "sun_position", typeof(Double)); |
1187 | createCol(regionsettings, "covenant", typeof(String)); | 1265 | createCol(regionsettings, "covenant", typeof(String)); |
1188 | createCol(regionsettings, "covenant_datetime", typeof(Int32)); | 1266 | createCol(regionsettings, "covenant_datetime", typeof(Int32)); |
1189 | createCol(regionsettings, "map_tile_ID", typeof(String)); | 1267 | createCol(regionsettings, "map_tile_ID", typeof(String)); |
@@ -1191,6 +1269,82 @@ namespace OpenSim.Data.SQLite | |||
1191 | return regionsettings; | 1269 | return regionsettings; |
1192 | } | 1270 | } |
1193 | 1271 | ||
1272 | /// <summary> | ||
1273 | /// create "regionwindlight" table | ||
1274 | /// </summary> | ||
1275 | /// <returns>RegionWindlight DataTable</returns> | ||
1276 | private static DataTable createRegionWindlightTable() | ||
1277 | { | ||
1278 | DataTable regionwindlight = new DataTable("regionwindlight"); | ||
1279 | createCol(regionwindlight, "region_id", typeof(String)); | ||
1280 | createCol(regionwindlight, "water_color_r", typeof(Double)); | ||
1281 | createCol(regionwindlight, "water_color_g", typeof(Double)); | ||
1282 | createCol(regionwindlight, "water_color_b", typeof(Double)); | ||
1283 | createCol(regionwindlight, "water_color_i", typeof(Double)); | ||
1284 | createCol(regionwindlight, "water_fog_density_exponent", typeof(Double)); | ||
1285 | createCol(regionwindlight, "underwater_fog_modifier", typeof(Double)); | ||
1286 | createCol(regionwindlight, "reflection_wavelet_scale_1", typeof(Double)); | ||
1287 | createCol(regionwindlight, "reflection_wavelet_scale_2", typeof(Double)); | ||
1288 | createCol(regionwindlight, "reflection_wavelet_scale_3", typeof(Double)); | ||
1289 | createCol(regionwindlight, "fresnel_scale", typeof(Double)); | ||
1290 | createCol(regionwindlight, "fresnel_offset", typeof(Double)); | ||
1291 | createCol(regionwindlight, "refract_scale_above", typeof(Double)); | ||
1292 | createCol(regionwindlight, "refract_scale_below", typeof(Double)); | ||
1293 | createCol(regionwindlight, "blur_multiplier", typeof(Double)); | ||
1294 | createCol(regionwindlight, "big_wave_direction_x", typeof(Double)); | ||
1295 | createCol(regionwindlight, "big_wave_direction_y", typeof(Double)); | ||
1296 | createCol(regionwindlight, "little_wave_direction_x", typeof(Double)); | ||
1297 | createCol(regionwindlight, "little_wave_direction_y", typeof(Double)); | ||
1298 | createCol(regionwindlight, "normal_map_texture", typeof(String)); | ||
1299 | createCol(regionwindlight, "horizon_r", typeof(Double)); | ||
1300 | createCol(regionwindlight, "horizon_g", typeof(Double)); | ||
1301 | createCol(regionwindlight, "horizon_b", typeof(Double)); | ||
1302 | createCol(regionwindlight, "horizon_i", typeof(Double)); | ||
1303 | createCol(regionwindlight, "haze_horizon", typeof(Double)); | ||
1304 | createCol(regionwindlight, "blue_density_r", typeof(Double)); | ||
1305 | createCol(regionwindlight, "blue_density_g", typeof(Double)); | ||
1306 | createCol(regionwindlight, "blue_density_b", typeof(Double)); | ||
1307 | createCol(regionwindlight, "blue_density_i", typeof(Double)); | ||
1308 | createCol(regionwindlight, "haze_density", typeof(Double)); | ||
1309 | createCol(regionwindlight, "density_multiplier", typeof(Double)); | ||
1310 | createCol(regionwindlight, "distance_multiplier", typeof(Double)); | ||
1311 | createCol(regionwindlight, "max_altitude", typeof(Int32)); | ||
1312 | createCol(regionwindlight, "sun_moon_color_r", typeof(Double)); | ||
1313 | createCol(regionwindlight, "sun_moon_color_g", typeof(Double)); | ||
1314 | createCol(regionwindlight, "sun_moon_color_b", typeof(Double)); | ||
1315 | createCol(regionwindlight, "sun_moon_color_i", typeof(Double)); | ||
1316 | createCol(regionwindlight, "sun_moon_position", typeof(Double)); | ||
1317 | createCol(regionwindlight, "ambient_r", typeof(Double)); | ||
1318 | createCol(regionwindlight, "ambient_g", typeof(Double)); | ||
1319 | createCol(regionwindlight, "ambient_b", typeof(Double)); | ||
1320 | createCol(regionwindlight, "ambient_i", typeof(Double)); | ||
1321 | createCol(regionwindlight, "east_angle", typeof(Double)); | ||
1322 | createCol(regionwindlight, "sun_glow_focus", typeof(Double)); | ||
1323 | createCol(regionwindlight, "sun_glow_size", typeof(Double)); | ||
1324 | createCol(regionwindlight, "scene_gamma", typeof(Double)); | ||
1325 | createCol(regionwindlight, "star_brightness", typeof(Double)); | ||
1326 | createCol(regionwindlight, "cloud_color_r", typeof(Double)); | ||
1327 | createCol(regionwindlight, "cloud_color_g", typeof(Double)); | ||
1328 | createCol(regionwindlight, "cloud_color_b", typeof(Double)); | ||
1329 | createCol(regionwindlight, "cloud_color_i", typeof(Double)); | ||
1330 | createCol(regionwindlight, "cloud_x", typeof(Double)); | ||
1331 | createCol(regionwindlight, "cloud_y", typeof(Double)); | ||
1332 | createCol(regionwindlight, "cloud_density", typeof(Double)); | ||
1333 | createCol(regionwindlight, "cloud_coverage", typeof(Double)); | ||
1334 | createCol(regionwindlight, "cloud_scale", typeof(Double)); | ||
1335 | createCol(regionwindlight, "cloud_detail_x", typeof(Double)); | ||
1336 | createCol(regionwindlight, "cloud_detail_y", typeof(Double)); | ||
1337 | createCol(regionwindlight, "cloud_detail_density", typeof(Double)); | ||
1338 | createCol(regionwindlight, "cloud_scroll_x", typeof(Double)); | ||
1339 | createCol(regionwindlight, "cloud_scroll_x_lock", typeof(Int32)); | ||
1340 | createCol(regionwindlight, "cloud_scroll_y", typeof(Double)); | ||
1341 | createCol(regionwindlight, "cloud_scroll_y_lock", typeof(Int32)); | ||
1342 | createCol(regionwindlight, "draw_classic_clouds", typeof(Int32)); | ||
1343 | |||
1344 | regionwindlight.PrimaryKey = new DataColumn[] { regionwindlight.Columns["region_id"] }; | ||
1345 | return regionwindlight; | ||
1346 | } | ||
1347 | |||
1194 | /*********************************************************************** | 1348 | /*********************************************************************** |
1195 | * | 1349 | * |
1196 | * Convert between ADO.NET <=> OpenSim Objects | 1350 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -1229,26 +1383,26 @@ namespace OpenSim.Data.SQLite | |||
1229 | // back out. Not enough time to figure it out yet. | 1383 | // back out. Not enough time to figure it out yet. |
1230 | 1384 | ||
1231 | SceneObjectPart prim = new SceneObjectPart(); | 1385 | SceneObjectPart prim = new SceneObjectPart(); |
1232 | prim.UUID = new UUID((String) row["UUID"]); | 1386 | prim.UUID = new UUID((String)row["UUID"]); |
1233 | // explicit conversion of integers is required, which sort | 1387 | // explicit conversion of integers is required, which sort |
1234 | // of sucks. No idea if there is a shortcut here or not. | 1388 | // of sucks. No idea if there is a shortcut here or not. |
1235 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); | 1389 | prim.CreationDate = Convert.ToInt32(row["CreationDate"]); |
1236 | prim.Name = row["Name"] == DBNull.Value ? string.Empty : (string)row["Name"]; | 1390 | prim.Name = row["Name"] == DBNull.Value ? string.Empty : (string)row["Name"]; |
1237 | // various text fields | 1391 | // various text fields |
1238 | prim.Text = (String) row["Text"]; | 1392 | prim.Text = (String)row["Text"]; |
1239 | prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]), | 1393 | prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]), |
1240 | Convert.ToInt32(row["ColorR"]), | 1394 | Convert.ToInt32(row["ColorR"]), |
1241 | Convert.ToInt32(row["ColorG"]), | 1395 | Convert.ToInt32(row["ColorG"]), |
1242 | Convert.ToInt32(row["ColorB"])); | 1396 | Convert.ToInt32(row["ColorB"])); |
1243 | prim.Description = (String) row["Description"]; | 1397 | prim.Description = (String)row["Description"]; |
1244 | prim.SitName = (String) row["SitName"]; | 1398 | prim.SitName = (String)row["SitName"]; |
1245 | prim.TouchName = (String) row["TouchName"]; | 1399 | prim.TouchName = (String)row["TouchName"]; |
1246 | // permissions | 1400 | // permissions |
1247 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 1401 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); |
1248 | prim.CreatorIdentification = (String) row["CreatorID"]; | 1402 | prim.CreatorIdentification = (String)row["CreatorID"]; |
1249 | prim.OwnerID = new UUID((String) row["OwnerID"]); | 1403 | prim.OwnerID = new UUID((String)row["OwnerID"]); |
1250 | prim.GroupID = new UUID((String) row["GroupID"]); | 1404 | prim.GroupID = new UUID((String)row["GroupID"]); |
1251 | prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); | 1405 | prim.LastOwnerID = new UUID((String)row["LastOwnerID"]); |
1252 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | 1406 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); |
1253 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | 1407 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); |
1254 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | 1408 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); |
@@ -1360,7 +1514,7 @@ namespace OpenSim.Data.SQLite | |||
1360 | 1514 | ||
1361 | if (!(row["MediaURL"] is System.DBNull)) | 1515 | if (!(row["MediaURL"] is System.DBNull)) |
1362 | { | 1516 | { |
1363 | //m_log.DebugFormat("[SQLITE]: MediaUrl type [{0}]", row["MediaURL"].GetType()); | 1517 | // m_log.DebugFormat("[SQLITE]: MediaUrl type [{0}]", row["MediaURL"].GetType()); |
1364 | prim.MediaUrl = (string)row["MediaURL"]; | 1518 | prim.MediaUrl = (string)row["MediaURL"]; |
1365 | } | 1519 | } |
1366 | 1520 | ||
@@ -1376,28 +1530,28 @@ namespace OpenSim.Data.SQLite | |||
1376 | { | 1530 | { |
1377 | TaskInventoryItem taskItem = new TaskInventoryItem(); | 1531 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1378 | 1532 | ||
1379 | taskItem.ItemID = new UUID((String)row["itemID"]); | 1533 | taskItem.ItemID = new UUID((String)row["itemID"]); |
1380 | taskItem.ParentPartID = new UUID((String)row["primID"]); | 1534 | taskItem.ParentPartID = new UUID((String)row["primID"]); |
1381 | taskItem.AssetID = new UUID((String)row["assetID"]); | 1535 | taskItem.AssetID = new UUID((String)row["assetID"]); |
1382 | taskItem.ParentID = new UUID((String)row["parentFolderID"]); | 1536 | taskItem.ParentID = new UUID((String)row["parentFolderID"]); |
1383 | 1537 | ||
1384 | taskItem.InvType = Convert.ToInt32(row["invType"]); | 1538 | taskItem.InvType = Convert.ToInt32(row["invType"]); |
1385 | taskItem.Type = Convert.ToInt32(row["assetType"]); | 1539 | taskItem.Type = Convert.ToInt32(row["assetType"]); |
1386 | 1540 | ||
1387 | taskItem.Name = (String)row["name"]; | 1541 | taskItem.Name = (String)row["name"]; |
1388 | taskItem.Description = (String)row["description"]; | 1542 | taskItem.Description = (String)row["description"]; |
1389 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | 1543 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); |
1390 | taskItem.CreatorIdentification = (String)row["creatorID"]; | 1544 | taskItem.CreatorIdentification = (String)row["creatorID"]; |
1391 | taskItem.OwnerID = new UUID((String)row["ownerID"]); | 1545 | taskItem.OwnerID = new UUID((String)row["ownerID"]); |
1392 | taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); | 1546 | taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); |
1393 | taskItem.GroupID = new UUID((String)row["groupID"]); | 1547 | taskItem.GroupID = new UUID((String)row["groupID"]); |
1394 | 1548 | ||
1395 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); | 1549 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); |
1396 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); | 1550 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); |
1397 | taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); | 1551 | taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); |
1398 | taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); | 1552 | taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); |
1399 | taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); | 1553 | taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); |
1400 | taskItem.Flags = Convert.ToUInt32(row["flags"]); | 1554 | taskItem.Flags = Convert.ToUInt32(row["flags"]); |
1401 | 1555 | ||
1402 | return taskItem; | 1556 | return taskItem; |
1403 | } | 1557 | } |
@@ -1411,35 +1565,35 @@ namespace OpenSim.Data.SQLite | |||
1411 | { | 1565 | { |
1412 | LandData newData = new LandData(); | 1566 | LandData newData = new LandData(); |
1413 | 1567 | ||
1414 | newData.GlobalID = new UUID((String) row["UUID"]); | 1568 | newData.GlobalID = new UUID((String)row["UUID"]); |
1415 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | 1569 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); |
1416 | 1570 | ||
1417 | // Bitmap is a byte[512] | 1571 | // Bitmap is a byte[512] |
1418 | newData.Bitmap = (Byte[]) row["Bitmap"]; | 1572 | newData.Bitmap = (Byte[])row["Bitmap"]; |
1419 | 1573 | ||
1420 | newData.Name = (String) row["Name"]; | 1574 | newData.Name = (String)row["Name"]; |
1421 | newData.Description = (String) row["Desc"]; | 1575 | newData.Description = (String)row["Desc"]; |
1422 | newData.OwnerID = (UUID)(String) row["OwnerUUID"]; | 1576 | newData.OwnerID = (UUID)(String)row["OwnerUUID"]; |
1423 | newData.IsGroupOwned = (Boolean) row["IsGroupOwned"]; | 1577 | newData.IsGroupOwned = (Boolean)row["IsGroupOwned"]; |
1424 | newData.Area = Convert.ToInt32(row["Area"]); | 1578 | newData.Area = Convert.ToInt32(row["Area"]); |
1425 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | 1579 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented |
1426 | newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]); | 1580 | newData.Category = (ParcelCategory)Convert.ToInt32(row["Category"]); |
1427 | //Enum OpenMetaverse.Parcel.ParcelCategory | 1581 | //Enum OpenMetaverse.Parcel.ParcelCategory |
1428 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 1582 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
1429 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 1583 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
1430 | newData.GroupID = new UUID((String) row["GroupUUID"]); | 1584 | newData.GroupID = new UUID((String)row["GroupUUID"]); |
1431 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 1585 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
1432 | newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]); | 1586 | newData.Status = (ParcelStatus)Convert.ToInt32(row["LandStatus"]); |
1433 | //Enum. OpenMetaverse.Parcel.ParcelStatus | 1587 | //Enum. OpenMetaverse.Parcel.ParcelStatus |
1434 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 1588 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
1435 | newData.LandingType = (Byte) row["LandingType"]; | 1589 | newData.LandingType = (Byte)row["LandingType"]; |
1436 | newData.MediaAutoScale = (Byte) row["MediaAutoScale"]; | 1590 | newData.MediaAutoScale = (Byte)row["MediaAutoScale"]; |
1437 | newData.MediaID = new UUID((String) row["MediaTextureUUID"]); | 1591 | newData.MediaID = new UUID((String)row["MediaTextureUUID"]); |
1438 | newData.MediaURL = (String) row["MediaURL"]; | 1592 | newData.MediaURL = (String)row["MediaURL"]; |
1439 | newData.MusicURL = (String) row["MusicURL"]; | 1593 | newData.MusicURL = (String)row["MusicURL"]; |
1440 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | 1594 | newData.PassHours = Convert.ToSingle(row["PassHours"]); |
1441 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | 1595 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); |
1442 | newData.SnapshotID = (UUID)(String) row["SnapshotUUID"]; | 1596 | newData.SnapshotID = (UUID)(String)row["SnapshotUUID"]; |
1443 | try | 1597 | try |
1444 | { | 1598 | { |
1445 | 1599 | ||
@@ -1471,7 +1625,7 @@ namespace OpenSim.Data.SQLite | |||
1471 | { | 1625 | { |
1472 | RegionSettings newSettings = new RegionSettings(); | 1626 | RegionSettings newSettings = new RegionSettings(); |
1473 | 1627 | ||
1474 | newSettings.RegionUUID = new UUID((string) row["regionUUID"]); | 1628 | newSettings.RegionUUID = new UUID((string)row["regionUUID"]); |
1475 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); | 1629 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); |
1476 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); | 1630 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); |
1477 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); | 1631 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); |
@@ -1485,10 +1639,10 @@ namespace OpenSim.Data.SQLite | |||
1485 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); | 1639 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); |
1486 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); | 1640 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); |
1487 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); | 1641 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); |
1488 | newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]); | 1642 | newSettings.TerrainTexture1 = new UUID((String)row["terrain_texture_1"]); |
1489 | newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]); | 1643 | newSettings.TerrainTexture2 = new UUID((String)row["terrain_texture_2"]); |
1490 | newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]); | 1644 | newSettings.TerrainTexture3 = new UUID((String)row["terrain_texture_3"]); |
1491 | newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]); | 1645 | newSettings.TerrainTexture4 = new UUID((String)row["terrain_texture_4"]); |
1492 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); | 1646 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); |
1493 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); | 1647 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); |
1494 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); | 1648 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); |
@@ -1502,14 +1656,14 @@ namespace OpenSim.Data.SQLite | |||
1502 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); | 1656 | newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); |
1503 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); | 1657 | newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); |
1504 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); | 1658 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); |
1505 | newSettings.SunVector = new Vector3 ( | 1659 | newSettings.SunVector = new Vector3( |
1506 | Convert.ToSingle(row["sunvectorx"]), | 1660 | Convert.ToSingle(row["sunvectorx"]), |
1507 | Convert.ToSingle(row["sunvectory"]), | 1661 | Convert.ToSingle(row["sunvectory"]), |
1508 | Convert.ToSingle(row["sunvectorz"]) | 1662 | Convert.ToSingle(row["sunvectorz"]) |
1509 | ); | 1663 | ); |
1510 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | 1664 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); |
1511 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | 1665 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); |
1512 | newSettings.Covenant = new UUID((String) row["covenant"]); | 1666 | newSettings.Covenant = new UUID((String)row["covenant"]); |
1513 | newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]); | 1667 | newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]); |
1514 | newSettings.TerrainImageID = new UUID((String)row["map_tile_ID"]); | 1668 | newSettings.TerrainImageID = new UUID((String)row["map_tile_ID"]); |
1515 | 1669 | ||
@@ -1517,6 +1671,83 @@ namespace OpenSim.Data.SQLite | |||
1517 | } | 1671 | } |
1518 | 1672 | ||
1519 | /// <summary> | 1673 | /// <summary> |
1674 | /// Build a windlight entry from the persisted data. | ||
1675 | /// </summary> | ||
1676 | /// <param name="row"></param> | ||
1677 | /// <returns>RegionLightShareData</returns> | ||
1678 | private RegionLightShareData buildRegionWindlight(DataRow row) | ||
1679 | { | ||
1680 | RegionLightShareData windlight = new RegionLightShareData(); | ||
1681 | |||
1682 | windlight.regionID = new UUID((string)row["region_id"]); | ||
1683 | windlight.waterColor.X = Convert.ToSingle(row["water_color_r"]); | ||
1684 | windlight.waterColor.Y = Convert.ToSingle(row["water_color_g"]); | ||
1685 | windlight.waterColor.Z = Convert.ToSingle(row["water_color_b"]); | ||
1686 | //windlight.waterColor.W = Convert.ToSingle(row["water_color_i"]); //not implemented | ||
1687 | windlight.waterFogDensityExponent = Convert.ToSingle(row["water_fog_density_exponent"]); | ||
1688 | windlight.underwaterFogModifier = Convert.ToSingle(row["underwater_fog_modifier"]); | ||
1689 | windlight.reflectionWaveletScale.X = Convert.ToSingle(row["reflection_wavelet_scale_1"]); | ||
1690 | windlight.reflectionWaveletScale.Y = Convert.ToSingle(row["reflection_wavelet_scale_2"]); | ||
1691 | windlight.reflectionWaveletScale.Z = Convert.ToSingle(row["reflection_wavelet_scale_3"]); | ||
1692 | windlight.fresnelScale = Convert.ToSingle(row["fresnel_scale"]); | ||
1693 | windlight.fresnelOffset = Convert.ToSingle(row["fresnel_offset"]); | ||
1694 | windlight.refractScaleAbove = Convert.ToSingle(row["refract_scale_above"]); | ||
1695 | windlight.refractScaleBelow = Convert.ToSingle(row["refract_scale_below"]); | ||
1696 | windlight.blurMultiplier = Convert.ToSingle(row["blur_multiplier"]); | ||
1697 | windlight.bigWaveDirection.X = Convert.ToSingle(row["big_wave_direction_x"]); | ||
1698 | windlight.bigWaveDirection.Y = Convert.ToSingle(row["big_wave_direction_y"]); | ||
1699 | windlight.littleWaveDirection.X = Convert.ToSingle(row["little_wave_direction_x"]); | ||
1700 | windlight.littleWaveDirection.Y = Convert.ToSingle(row["little_wave_direction_y"]); | ||
1701 | windlight.normalMapTexture = new UUID((string)row["normal_map_texture"]); | ||
1702 | windlight.horizon.X = Convert.ToSingle(row["horizon_r"]); | ||
1703 | windlight.horizon.Y = Convert.ToSingle(row["horizon_g"]); | ||
1704 | windlight.horizon.Z = Convert.ToSingle(row["horizon_b"]); | ||
1705 | windlight.horizon.W = Convert.ToSingle(row["horizon_i"]); | ||
1706 | windlight.hazeHorizon = Convert.ToSingle(row["haze_horizon"]); | ||
1707 | windlight.blueDensity.X = Convert.ToSingle(row["blue_density_r"]); | ||
1708 | windlight.blueDensity.Y = Convert.ToSingle(row["blue_density_g"]); | ||
1709 | windlight.blueDensity.Z = Convert.ToSingle(row["blue_density_b"]); | ||
1710 | windlight.blueDensity.W = Convert.ToSingle(row["blue_density_i"]); | ||
1711 | windlight.hazeDensity = Convert.ToSingle(row["haze_density"]); | ||
1712 | windlight.densityMultiplier = Convert.ToSingle(row["density_multiplier"]); | ||
1713 | windlight.distanceMultiplier = Convert.ToSingle(row["distance_multiplier"]); | ||
1714 | windlight.maxAltitude = Convert.ToUInt16(row["max_altitude"]); | ||
1715 | windlight.sunMoonColor.X = Convert.ToSingle(row["sun_moon_color_r"]); | ||
1716 | windlight.sunMoonColor.Y = Convert.ToSingle(row["sun_moon_color_g"]); | ||
1717 | windlight.sunMoonColor.Z = Convert.ToSingle(row["sun_moon_color_b"]); | ||
1718 | windlight.sunMoonColor.W = Convert.ToSingle(row["sun_moon_color_i"]); | ||
1719 | windlight.sunMoonPosition = Convert.ToSingle(row["sun_moon_position"]); | ||
1720 | windlight.ambient.X = Convert.ToSingle(row["ambient_r"]); | ||
1721 | windlight.ambient.Y = Convert.ToSingle(row["ambient_g"]); | ||
1722 | windlight.ambient.Z = Convert.ToSingle(row["ambient_b"]); | ||
1723 | windlight.ambient.W = Convert.ToSingle(row["ambient_i"]); | ||
1724 | windlight.eastAngle = Convert.ToSingle(row["east_angle"]); | ||
1725 | windlight.sunGlowFocus = Convert.ToSingle(row["sun_glow_focus"]); | ||
1726 | windlight.sunGlowSize = Convert.ToSingle(row["sun_glow_size"]); | ||
1727 | windlight.sceneGamma = Convert.ToSingle(row["scene_gamma"]); | ||
1728 | windlight.starBrightness = Convert.ToSingle(row["star_brightness"]); | ||
1729 | windlight.cloudColor.X = Convert.ToSingle(row["cloud_color_r"]); | ||
1730 | windlight.cloudColor.Y = Convert.ToSingle(row["cloud_color_g"]); | ||
1731 | windlight.cloudColor.Z = Convert.ToSingle(row["cloud_color_b"]); | ||
1732 | windlight.cloudColor.W = Convert.ToSingle(row["cloud_color_i"]); | ||
1733 | windlight.cloudXYDensity.X = Convert.ToSingle(row["cloud_x"]); | ||
1734 | windlight.cloudXYDensity.Y = Convert.ToSingle(row["cloud_y"]); | ||
1735 | windlight.cloudXYDensity.Z = Convert.ToSingle(row["cloud_density"]); | ||
1736 | windlight.cloudCoverage = Convert.ToSingle(row["cloud_coverage"]); | ||
1737 | windlight.cloudScale = Convert.ToSingle(row["cloud_scale"]); | ||
1738 | windlight.cloudDetailXYDensity.X = Convert.ToSingle(row["cloud_detail_x"]); | ||
1739 | windlight.cloudDetailXYDensity.Y = Convert.ToSingle(row["cloud_detail_y"]); | ||
1740 | windlight.cloudDetailXYDensity.Z = Convert.ToSingle(row["cloud_detail_density"]); | ||
1741 | windlight.cloudScrollX = Convert.ToSingle(row["cloud_scroll_x"]); | ||
1742 | windlight.cloudScrollXLock = Convert.ToBoolean(row["cloud_scroll_x_lock"]); | ||
1743 | windlight.cloudScrollY = Convert.ToSingle(row["cloud_scroll_y"]); | ||
1744 | windlight.cloudScrollYLock = Convert.ToBoolean(row["cloud_scroll_y_lock"]); | ||
1745 | windlight.drawClassicClouds = Convert.ToBoolean(row["draw_classic_clouds"]); | ||
1746 | |||
1747 | return windlight; | ||
1748 | } | ||
1749 | |||
1750 | /// <summary> | ||
1520 | /// Build a land access entry from the persisted data. | 1751 | /// Build a land access entry from the persisted data. |
1521 | /// </summary> | 1752 | /// </summary> |
1522 | /// <param name="row"></param> | 1753 | /// <param name="row"></param> |
@@ -1524,8 +1755,8 @@ namespace OpenSim.Data.SQLite | |||
1524 | private static LandAccessEntry buildLandAccessData(DataRow row) | 1755 | private static LandAccessEntry buildLandAccessData(DataRow row) |
1525 | { | 1756 | { |
1526 | LandAccessEntry entry = new LandAccessEntry(); | 1757 | LandAccessEntry entry = new LandAccessEntry(); |
1527 | entry.AgentID = new UUID((string) row["AccessUUID"]); | 1758 | entry.AgentID = new UUID((string)row["AccessUUID"]); |
1528 | entry.Flags = (AccessList) row["Flags"]; | 1759 | entry.Flags = (AccessList)row["Flags"]; |
1529 | entry.Expires = 0; | 1760 | entry.Expires = 0; |
1530 | return entry; | 1761 | return entry; |
1531 | } | 1762 | } |
@@ -1537,7 +1768,7 @@ namespace OpenSim.Data.SQLite | |||
1537 | /// <returns></returns> | 1768 | /// <returns></returns> |
1538 | private static Array serializeTerrain(double[,] val) | 1769 | private static Array serializeTerrain(double[,] val) |
1539 | { | 1770 | { |
1540 | MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double)); | 1771 | MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) * sizeof(double)); |
1541 | BinaryWriter bw = new BinaryWriter(str); | 1772 | BinaryWriter bw = new BinaryWriter(str); |
1542 | 1773 | ||
1543 | // TODO: COMPATIBILITY - Add byte-order conversions | 1774 | // TODO: COMPATIBILITY - Add byte-order conversions |
@@ -1548,21 +1779,21 @@ namespace OpenSim.Data.SQLite | |||
1548 | return str.ToArray(); | 1779 | return str.ToArray(); |
1549 | } | 1780 | } |
1550 | 1781 | ||
1551 | // private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val) | 1782 | // private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val) |
1552 | // { | 1783 | // { |
1553 | // row["RegionUUID"] = regionUUID; | 1784 | // row["RegionUUID"] = regionUUID; |
1554 | // row["Revision"] = rev; | 1785 | // row["Revision"] = rev; |
1555 | 1786 | ||
1556 | // MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize)*sizeof (double)); | 1787 | // MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize)*sizeof (double)); |
1557 | // BinaryWriter bw = new BinaryWriter(str); | 1788 | // BinaryWriter bw = new BinaryWriter(str); |
1558 | 1789 | ||
1559 | // // TODO: COMPATIBILITY - Add byte-order conversions | 1790 | // // TODO: COMPATIBILITY - Add byte-order conversions |
1560 | // for (int x = 0; x < (int)Constants.RegionSize; x++) | 1791 | // for (int x = 0; x < (int)Constants.RegionSize; x++) |
1561 | // for (int y = 0; y < (int)Constants.RegionSize; y++) | 1792 | // for (int y = 0; y < (int)Constants.RegionSize; y++) |
1562 | // bw.Write(val[x, y]); | 1793 | // bw.Write(val[x, y]); |
1563 | 1794 | ||
1564 | // row["Heightfield"] = str.ToArray(); | 1795 | // row["Heightfield"] = str.ToArray(); |
1565 | // } | 1796 | // } |
1566 | 1797 | ||
1567 | /// <summary> | 1798 | /// <summary> |
1568 | /// | 1799 | /// |
@@ -1843,6 +2074,79 @@ namespace OpenSim.Data.SQLite | |||
1843 | /// | 2074 | /// |
1844 | /// </summary> | 2075 | /// </summary> |
1845 | /// <param name="row"></param> | 2076 | /// <param name="row"></param> |
2077 | /// <param name="windlight"></param> | ||
2078 | private static void fillRegionWindlightRow(DataRow row, RegionLightShareData windlight) | ||
2079 | { | ||
2080 | row["region_id"] = windlight.regionID.ToString(); | ||
2081 | row["water_color_r"] = windlight.waterColor.X; | ||
2082 | row["water_color_g"] = windlight.waterColor.Y; | ||
2083 | row["water_color_b"] = windlight.waterColor.Z; | ||
2084 | row["water_color_i"] = 1; //windlight.waterColor.W; //not implemented | ||
2085 | row["water_fog_density_exponent"] = windlight.waterFogDensityExponent; | ||
2086 | row["underwater_fog_modifier"] = windlight.underwaterFogModifier; | ||
2087 | row["reflection_wavelet_scale_1"] = windlight.reflectionWaveletScale.X; | ||
2088 | row["reflection_wavelet_scale_2"] = windlight.reflectionWaveletScale.Y; | ||
2089 | row["reflection_wavelet_scale_3"] = windlight.reflectionWaveletScale.Z; | ||
2090 | row["fresnel_scale"] = windlight.fresnelScale; | ||
2091 | row["fresnel_offset"] = windlight.fresnelOffset; | ||
2092 | row["refract_scale_above"] = windlight.refractScaleAbove; | ||
2093 | row["refract_scale_below"] = windlight.refractScaleBelow; | ||
2094 | row["blur_multiplier"] = windlight.blurMultiplier; | ||
2095 | row["big_wave_direction_x"] = windlight.bigWaveDirection.X; | ||
2096 | row["big_wave_direction_y"] = windlight.bigWaveDirection.Y; | ||
2097 | row["little_wave_direction_x"] = windlight.littleWaveDirection.X; | ||
2098 | row["little_wave_direction_y"] = windlight.littleWaveDirection.Y; | ||
2099 | row["normal_map_texture"] = windlight.normalMapTexture.ToString(); | ||
2100 | row["horizon_r"] = windlight.horizon.X; | ||
2101 | row["horizon_g"] = windlight.horizon.Y; | ||
2102 | row["horizon_b"] = windlight.horizon.Z; | ||
2103 | row["horizon_i"] = windlight.horizon.W; | ||
2104 | row["haze_horizon"] = windlight.hazeHorizon; | ||
2105 | row["blue_density_r"] = windlight.blueDensity.X; | ||
2106 | row["blue_density_g"] = windlight.blueDensity.Y; | ||
2107 | row["blue_density_b"] = windlight.blueDensity.Z; | ||
2108 | row["blue_density_i"] = windlight.blueDensity.W; | ||
2109 | row["haze_density"] = windlight.hazeDensity; | ||
2110 | row["density_multiplier"] = windlight.densityMultiplier; | ||
2111 | row["distance_multiplier"] = windlight.distanceMultiplier; | ||
2112 | row["max_altitude"] = windlight.maxAltitude; | ||
2113 | row["sun_moon_color_r"] = windlight.sunMoonColor.X; | ||
2114 | row["sun_moon_color_g"] = windlight.sunMoonColor.Y; | ||
2115 | row["sun_moon_color_b"] = windlight.sunMoonColor.Z; | ||
2116 | row["sun_moon_color_i"] = windlight.sunMoonColor.W; | ||
2117 | row["sun_moon_position"] = windlight.sunMoonPosition; | ||
2118 | row["ambient_r"] = windlight.ambient.X; | ||
2119 | row["ambient_g"] = windlight.ambient.Y; | ||
2120 | row["ambient_b"] = windlight.ambient.Z; | ||
2121 | row["ambient_i"] = windlight.ambient.W; | ||
2122 | row["east_angle"] = windlight.eastAngle; | ||
2123 | row["sun_glow_focus"] = windlight.sunGlowFocus; | ||
2124 | row["sun_glow_size"] = windlight.sunGlowSize; | ||
2125 | row["scene_gamma"] = windlight.sceneGamma; | ||
2126 | row["star_brightness"] = windlight.starBrightness; | ||
2127 | row["cloud_color_r"] = windlight.cloudColor.X; | ||
2128 | row["cloud_color_g"] = windlight.cloudColor.Y; | ||
2129 | row["cloud_color_b"] = windlight.cloudColor.Z; | ||
2130 | row["cloud_color_i"] = windlight.cloudColor.W; | ||
2131 | row["cloud_x"] = windlight.cloudXYDensity.X; | ||
2132 | row["cloud_y"] = windlight.cloudXYDensity.Y; | ||
2133 | row["cloud_density"] = windlight.cloudXYDensity.Z; | ||
2134 | row["cloud_coverage"] = windlight.cloudCoverage; | ||
2135 | row["cloud_scale"] = windlight.cloudScale; | ||
2136 | row["cloud_detail_x"] = windlight.cloudDetailXYDensity.X; | ||
2137 | row["cloud_detail_y"] = windlight.cloudDetailXYDensity.Y; | ||
2138 | row["cloud_detail_density"] = windlight.cloudDetailXYDensity.Z; | ||
2139 | row["cloud_scroll_x"] = windlight.cloudScrollX; | ||
2140 | row["cloud_scroll_x_lock"] = windlight.cloudScrollXLock; | ||
2141 | row["cloud_scroll_y"] = windlight.cloudScrollY; | ||
2142 | row["cloud_scroll_y_lock"] = windlight.cloudScrollYLock; | ||
2143 | row["draw_classic_clouds"] = windlight.drawClassicClouds; | ||
2144 | } | ||
2145 | |||
2146 | /// <summary> | ||
2147 | /// | ||
2148 | /// </summary> | ||
2149 | /// <param name="row"></param> | ||
1846 | /// <returns></returns> | 2150 | /// <returns></returns> |
1847 | private PrimitiveBaseShape buildShape(DataRow row) | 2151 | private PrimitiveBaseShape buildShape(DataRow row) |
1848 | { | 2152 | { |
@@ -1878,7 +2182,7 @@ namespace OpenSim.Data.SQLite | |||
1878 | byte[] textureEntry = (byte[])row["Texture"]; | 2182 | byte[] textureEntry = (byte[])row["Texture"]; |
1879 | s.TextureEntry = textureEntry; | 2183 | s.TextureEntry = textureEntry; |
1880 | 2184 | ||
1881 | s.ExtraParams = (byte[]) row["ExtraParams"]; | 2185 | s.ExtraParams = (byte[])row["ExtraParams"]; |
1882 | 2186 | ||
1883 | if (!(row["Media"] is System.DBNull)) | 2187 | if (!(row["Media"] is System.DBNull)) |
1884 | s.Media = PrimitiveBaseShape.MediaList.FromXml((string)row["Media"]); | 2188 | s.Media = PrimitiveBaseShape.MediaList.FromXml((string)row["Media"]); |
@@ -1986,10 +2290,10 @@ namespace OpenSim.Data.SQLite | |||
1986 | // repalce with current inventory details | 2290 | // repalce with current inventory details |
1987 | foreach (TaskInventoryItem newItem in items) | 2291 | foreach (TaskInventoryItem newItem in items) |
1988 | { | 2292 | { |
1989 | // m_log.InfoFormat( | 2293 | // m_log.InfoFormat( |
1990 | // "[DATASTORE]: ", | 2294 | // "[DATASTORE]: ", |
1991 | // "Adding item {0}, {1} to prim ID {2}", | 2295 | // "Adding item {0}, {1} to prim ID {2}", |
1992 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); | 2296 | // newItem.Name, newItem.ItemID, newItem.ParentPartID); |
1993 | 2297 | ||
1994 | DataRow newItemRow = dbItems.NewRow(); | 2298 | DataRow newItemRow = dbItems.NewRow(); |
1995 | fillItemRow(newItemRow, newItem); | 2299 | fillItemRow(newItemRow, newItem); |
@@ -2040,7 +2344,7 @@ namespace OpenSim.Data.SQLite | |||
2040 | sql += ") values (:"; | 2344 | sql += ") values (:"; |
2041 | sql += String.Join(", :", cols); | 2345 | sql += String.Join(", :", cols); |
2042 | sql += ")"; | 2346 | sql += ")"; |
2043 | //m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql); | 2347 | // m_log.DebugFormat("[SQLITE]: Created insert command {0}", sql); |
2044 | SqliteCommand cmd = new SqliteCommand(sql); | 2348 | SqliteCommand cmd = new SqliteCommand(sql); |
2045 | 2349 | ||
2046 | // this provides the binding for all our parameters, so | 2350 | // this provides the binding for all our parameters, so |
@@ -2192,7 +2496,7 @@ namespace OpenSim.Data.SQLite | |||
2192 | da.UpdateCommand.Connection = conn; | 2496 | da.UpdateCommand.Connection = conn; |
2193 | 2497 | ||
2194 | SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); | 2498 | SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); |
2195 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); | 2499 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); |
2196 | delete.Connection = conn; | 2500 | delete.Connection = conn; |
2197 | da.DeleteCommand = delete; | 2501 | da.DeleteCommand = delete; |
2198 | } | 2502 | } |
@@ -2211,7 +2515,7 @@ namespace OpenSim.Data.SQLite | |||
2211 | da.UpdateCommand.Connection = conn; | 2515 | da.UpdateCommand.Connection = conn; |
2212 | 2516 | ||
2213 | SqliteCommand delete = new SqliteCommand("delete from primitems where itemID = :itemID"); | 2517 | SqliteCommand delete = new SqliteCommand("delete from primitems where itemID = :itemID"); |
2214 | delete.Parameters.Add(createSqliteParameter("itemID", typeof (String))); | 2518 | delete.Parameters.Add(createSqliteParameter("itemID", typeof(String))); |
2215 | delete.Connection = conn; | 2519 | delete.Connection = conn; |
2216 | da.DeleteCommand = delete; | 2520 | da.DeleteCommand = delete; |
2217 | } | 2521 | } |
@@ -2279,6 +2583,19 @@ namespace OpenSim.Data.SQLite | |||
2279 | /// </summary> | 2583 | /// </summary> |
2280 | /// <param name="da"></param> | 2584 | /// <param name="da"></param> |
2281 | /// <param name="conn"></param> | 2585 | /// <param name="conn"></param> |
2586 | private void setupRegionWindlightCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
2587 | { | ||
2588 | da.InsertCommand = createInsertCommand("regionwindlight", ds.Tables["regionwindlight"]); | ||
2589 | da.InsertCommand.Connection = conn; | ||
2590 | da.UpdateCommand = createUpdateCommand("regionwindlight", "region_id=:region_id", ds.Tables["regionwindlight"]); | ||
2591 | da.UpdateCommand.Connection = conn; | ||
2592 | } | ||
2593 | |||
2594 | /// <summary> | ||
2595 | /// | ||
2596 | /// </summary> | ||
2597 | /// <param name="da"></param> | ||
2598 | /// <param name="conn"></param> | ||
2282 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) | 2599 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) |
2283 | { | 2600 | { |
2284 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); | 2601 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); |
@@ -2288,7 +2605,7 @@ namespace OpenSim.Data.SQLite | |||
2288 | da.UpdateCommand.Connection = conn; | 2605 | da.UpdateCommand.Connection = conn; |
2289 | 2606 | ||
2290 | SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID"); | 2607 | SqliteCommand delete = new SqliteCommand("delete from primshapes where UUID = :UUID"); |
2291 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); | 2608 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(String))); |
2292 | delete.Connection = conn; | 2609 | delete.Connection = conn; |
2293 | da.DeleteCommand = delete; | 2610 | da.DeleteCommand = delete; |
2294 | } | 2611 | } |
@@ -2306,27 +2623,27 @@ namespace OpenSim.Data.SQLite | |||
2306 | /// <returns></returns> | 2623 | /// <returns></returns> |
2307 | private static DbType dbtypeFromType(Type type) | 2624 | private static DbType dbtypeFromType(Type type) |
2308 | { | 2625 | { |
2309 | if (type == typeof (String)) | 2626 | if (type == typeof(String)) |
2310 | { | 2627 | { |
2311 | return DbType.String; | 2628 | return DbType.String; |
2312 | } | 2629 | } |
2313 | else if (type == typeof (Int32)) | 2630 | else if (type == typeof(Int32)) |
2314 | { | 2631 | { |
2315 | return DbType.Int32; | 2632 | return DbType.Int32; |
2316 | } | 2633 | } |
2317 | else if (type == typeof (Double)) | 2634 | else if (type == typeof(Double)) |
2318 | { | 2635 | { |
2319 | return DbType.Double; | 2636 | return DbType.Double; |
2320 | } | 2637 | } |
2321 | else if (type == typeof (Byte)) | 2638 | else if (type == typeof(Byte)) |
2322 | { | 2639 | { |
2323 | return DbType.Byte; | 2640 | return DbType.Byte; |
2324 | } | 2641 | } |
2325 | else if (type == typeof (Double)) | 2642 | else if (type == typeof(Double)) |
2326 | { | 2643 | { |
2327 | return DbType.Double; | 2644 | return DbType.Double; |
2328 | } | 2645 | } |
2329 | else if (type == typeof (Byte[])) | 2646 | else if (type == typeof(Byte[])) |
2330 | { | 2647 | { |
2331 | return DbType.Binary; | 2648 | return DbType.Binary; |
2332 | } | 2649 | } |
@@ -2338,32 +2655,32 @@ namespace OpenSim.Data.SQLite | |||
2338 | 2655 | ||
2339 | static void PrintDataSet(DataSet ds) | 2656 | static void PrintDataSet(DataSet ds) |
2340 | { | 2657 | { |
2341 | // Print out any name and extended properties. | 2658 | // Print out any name and extended properties. |
2342 | Console.WriteLine("DataSet is named: {0}", ds.DataSetName); | 2659 | Console.WriteLine("DataSet is named: {0}", ds.DataSetName); |
2343 | foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties) | 2660 | foreach (System.Collections.DictionaryEntry de in ds.ExtendedProperties) |
2344 | { | ||
2345 | Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value); | ||
2346 | } | ||
2347 | Console.WriteLine(); | ||
2348 | foreach (DataTable dt in ds.Tables) | ||
2349 | { | ||
2350 | Console.WriteLine("=> {0} Table:", dt.TableName); | ||
2351 | // Print out the column names. | ||
2352 | for (int curCol = 0; curCol < dt.Columns.Count; curCol++) | ||
2353 | { | 2661 | { |
2354 | Console.Write(dt.Columns[curCol].ColumnName + "\t"); | 2662 | Console.WriteLine("Key = {0}, Value = {1}", de.Key, de.Value); |
2355 | } | 2663 | } |
2356 | Console.WriteLine("\n----------------------------------"); | 2664 | Console.WriteLine(); |
2357 | // Print the DataTable. | 2665 | foreach (DataTable dt in ds.Tables) |
2358 | for (int curRow = 0; curRow < dt.Rows.Count; curRow++) | ||
2359 | { | 2666 | { |
2360 | for (int curCol = 0; curCol < dt.Columns.Count; curCol++) | 2667 | Console.WriteLine("=> {0} Table:", dt.TableName); |
2361 | { | 2668 | // Print out the column names. |
2362 | Console.Write(dt.Rows[curRow][curCol].ToString() + "\t"); | 2669 | for (int curCol = 0; curCol < dt.Columns.Count; curCol++) |
2363 | } | 2670 | { |
2364 | Console.WriteLine(); | 2671 | Console.Write(dt.Columns[curCol].ColumnName + "\t"); |
2672 | } | ||
2673 | Console.WriteLine("\n----------------------------------"); | ||
2674 | // Print the DataTable. | ||
2675 | for (int curRow = 0; curRow < dt.Rows.Count; curRow++) | ||
2676 | { | ||
2677 | for (int curCol = 0; curCol < dt.Columns.Count; curCol++) | ||
2678 | { | ||
2679 | Console.Write(dt.Rows[curRow][curCol].ToString() + "\t"); | ||
2680 | } | ||
2681 | Console.WriteLine(); | ||
2682 | } | ||
2365 | } | 2683 | } |
2366 | } | ||
2367 | } | 2684 | } |
2368 | 2685 | ||
2369 | } | 2686 | } |
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs index a0d3541..0d6288b 100644 --- a/OpenSim/Framework/Console/CommandConsole.cs +++ b/OpenSim/Framework/Console/CommandConsole.cs | |||
@@ -31,6 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Diagnostics; | 31 | using System.Diagnostics; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Text.RegularExpressions; | ||
34 | using System.Threading; | 35 | using System.Threading; |
35 | using log4net; | 36 | using log4net; |
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -531,6 +532,11 @@ namespace OpenSim.Framework.Console | |||
531 | 532 | ||
532 | public class Parser | 533 | public class Parser |
533 | { | 534 | { |
535 | // If an unquoted portion ends with an element matching this regex | ||
536 | // and the next element contains a space, then we have stripped | ||
537 | // embedded quotes that should not have been stripped | ||
538 | private static Regex optionRegex = new Regex("^--[a-zA-Z0-9-]+=$"); | ||
539 | |||
534 | public static string[] Parse(string text) | 540 | public static string[] Parse(string text) |
535 | { | 541 | { |
536 | List<string> result = new List<string>(); | 542 | List<string> result = new List<string>(); |
@@ -544,10 +550,38 @@ namespace OpenSim.Framework.Console | |||
544 | if (index % 2 == 0) | 550 | if (index % 2 == 0) |
545 | { | 551 | { |
546 | string[] words = unquoted[index].Split(new char[] {' '}); | 552 | string[] words = unquoted[index].Split(new char[] {' '}); |
553 | |||
554 | bool option = false; | ||
547 | foreach (string w in words) | 555 | foreach (string w in words) |
548 | { | 556 | { |
549 | if (w != String.Empty) | 557 | if (w != String.Empty) |
558 | { | ||
559 | if (optionRegex.Match(w) == Match.Empty) | ||
560 | option = false; | ||
561 | else | ||
562 | option = true; | ||
550 | result.Add(w); | 563 | result.Add(w); |
564 | } | ||
565 | } | ||
566 | // The last item matched the regex, put the quotes back | ||
567 | if (option) | ||
568 | { | ||
569 | // If the line ended with it, don't do anything | ||
570 | if (index < (unquoted.Length - 1)) | ||
571 | { | ||
572 | // Get and remove the option name | ||
573 | string optionText = result[result.Count - 1]; | ||
574 | result.RemoveAt(result.Count - 1); | ||
575 | |||
576 | // Add the quoted value back | ||
577 | optionText += "\"" + unquoted[index + 1] + "\""; | ||
578 | |||
579 | // Push the result into our return array | ||
580 | result.Add(optionText); | ||
581 | |||
582 | // Skip the already used value | ||
583 | index++; | ||
584 | } | ||
551 | } | 585 | } |
552 | } | 586 | } |
553 | else | 587 | else |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 661b457..5ba3863 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -625,7 +625,6 @@ namespace OpenSim.Framework | |||
625 | 625 | ||
626 | foreach (String s in allKeys) | 626 | foreach (String s in allKeys) |
627 | { | 627 | { |
628 | string val = config.GetString(s); | ||
629 | SetOtherSetting(s, config.GetString(s)); | 628 | SetOtherSetting(s, config.GetString(s)); |
630 | } | 629 | } |
631 | } | 630 | } |
diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs index a392af6..c56f213 100644 --- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs +++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs | |||
@@ -49,15 +49,16 @@ namespace OpenSim.Framework.Serialization.External | |||
49 | /// <param name="nodeToFill"></param> | 49 | /// <param name="nodeToFill"></param> |
50 | /// <param name="processors">/param> | 50 | /// <param name="processors">/param> |
51 | /// <param name="xtr"></param> | 51 | /// <param name="xtr"></param> |
52 | public static void ExecuteReadProcessors<NodeType>( | 52 | /// <returns>true on successful, false if there were any processing failures</returns> |
53 | public static bool ExecuteReadProcessors<NodeType>( | ||
53 | NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlTextReader>> processors, XmlTextReader xtr) | 54 | NodeType nodeToFill, Dictionary<string, Action<NodeType, XmlTextReader>> processors, XmlTextReader xtr) |
54 | { | 55 | { |
55 | ExecuteReadProcessors( | 56 | return ExecuteReadProcessors( |
56 | nodeToFill, | 57 | nodeToFill, |
57 | processors, | 58 | processors, |
58 | xtr, | 59 | xtr, |
59 | (o, name, e) | 60 | (o, name, e) |
60 | => m_log.ErrorFormat( | 61 | => m_log.DebugFormat( |
61 | "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", | 62 | "[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}", |
62 | name, e.Message, e.StackTrace)); | 63 | name, e.Message, e.StackTrace)); |
63 | } | 64 | } |
@@ -71,12 +72,15 @@ namespace OpenSim.Framework.Serialization.External | |||
71 | /// <param name="parseExceptionAction"> | 72 | /// <param name="parseExceptionAction"> |
72 | /// Action to take if there is a parsing problem. This will usually just be to log the exception | 73 | /// Action to take if there is a parsing problem. This will usually just be to log the exception |
73 | /// </param> | 74 | /// </param> |
74 | public static void ExecuteReadProcessors<NodeType>( | 75 | /// <returns>true on successful, false if there were any processing failures</returns> |
76 | public static bool ExecuteReadProcessors<NodeType>( | ||
75 | NodeType nodeToFill, | 77 | NodeType nodeToFill, |
76 | Dictionary<string, Action<NodeType, XmlTextReader>> processors, | 78 | Dictionary<string, Action<NodeType, XmlTextReader>> processors, |
77 | XmlTextReader xtr, | 79 | XmlTextReader xtr, |
78 | Action<NodeType, string, Exception> parseExceptionAction) | 80 | Action<NodeType, string, Exception> parseExceptionAction) |
79 | { | 81 | { |
82 | bool errors = false; | ||
83 | |||
80 | string nodeName = string.Empty; | 84 | string nodeName = string.Empty; |
81 | while (xtr.NodeType != XmlNodeType.EndElement) | 85 | while (xtr.NodeType != XmlNodeType.EndElement) |
82 | { | 86 | { |
@@ -95,6 +99,7 @@ namespace OpenSim.Framework.Serialization.External | |||
95 | } | 99 | } |
96 | catch (Exception e) | 100 | catch (Exception e) |
97 | { | 101 | { |
102 | errors = true; | ||
98 | parseExceptionAction(nodeToFill, nodeName, e); | 103 | parseExceptionAction(nodeToFill, nodeName, e); |
99 | 104 | ||
100 | if (xtr.NodeType == XmlNodeType.EndElement) | 105 | if (xtr.NodeType == XmlNodeType.EndElement) |
@@ -107,6 +112,8 @@ namespace OpenSim.Framework.Serialization.External | |||
107 | xtr.ReadOuterXml(); // ignore | 112 | xtr.ReadOuterXml(); // ignore |
108 | } | 113 | } |
109 | } | 114 | } |
115 | |||
116 | return errors; | ||
110 | } | 117 | } |
111 | 118 | ||
112 | /// <summary> | 119 | /// <summary> |
@@ -140,6 +147,7 @@ namespace OpenSim.Framework.Serialization.External | |||
140 | UUID.TryParse(node.InnerText, out uuid); | 147 | UUID.TryParse(node.InnerText, out uuid); |
141 | creator = userService.GetUserAccount(scopeID, uuid); | 148 | creator = userService.GetUserAccount(scopeID, uuid); |
142 | } | 149 | } |
150 | |||
143 | if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty) | 151 | if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty) |
144 | hasCreatorData = true; | 152 | hasCreatorData = true; |
145 | 153 | ||
@@ -163,7 +171,6 @@ namespace OpenSim.Framework.Serialization.External | |||
163 | doc.Save(wr); | 171 | doc.Save(wr); |
164 | return wr.ToString(); | 172 | return wr.ToString(); |
165 | } | 173 | } |
166 | |||
167 | } | 174 | } |
168 | } | 175 | } |
169 | } | 176 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index ed92b2d..4b0b13c 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -1664,13 +1664,14 @@ namespace OpenSim.Framework | |||
1664 | /// </summary> | 1664 | /// </summary> |
1665 | public static void PrintCallStack() | 1665 | public static void PrintCallStack() |
1666 | { | 1666 | { |
1667 | StackTrace stackTrace = new StackTrace(); // get call stack | 1667 | StackTrace stackTrace = new StackTrace(true); // get call stack |
1668 | StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames) | 1668 | StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames) |
1669 | 1669 | ||
1670 | // write call stack method names | 1670 | // write call stack method names |
1671 | foreach (StackFrame stackFrame in stackFrames) | 1671 | foreach (StackFrame stackFrame in stackFrames) |
1672 | { | 1672 | { |
1673 | m_log.Debug(stackFrame.GetMethod().DeclaringType + "." + stackFrame.GetMethod().Name); // write method name | 1673 | MethodBase mb = stackFrame.GetMethod(); |
1674 | m_log.DebugFormat("{0}.{1}:{2}", mb.DeclaringType, mb.Name, stackFrame.GetFileLineNumber()); // write method name | ||
1674 | } | 1675 | } |
1675 | } | 1676 | } |
1676 | 1677 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index cf0c28b..be699db 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -422,7 +422,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
422 | string assetType) | 422 | string assetType) |
423 | { | 423 | { |
424 | m_log.DebugFormat( | 424 | m_log.DebugFormat( |
425 | "Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", | 425 | "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", |
426 | assetID, inventoryItem, inventoryType, assetType); | 426 | assetID, inventoryItem, inventoryType, assetType); |
427 | 427 | ||
428 | sbyte assType = 0; | 428 | sbyte assType = 0; |
@@ -625,7 +625,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
625 | item.AssetType = assType; | 625 | item.AssetType = assType; |
626 | item.InvType = inType; | 626 | item.InvType = inType; |
627 | item.Folder = parentFolder; | 627 | item.Folder = parentFolder; |
628 | item.CurrentPermissions = (uint)PermissionMask.All; | 628 | |
629 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | ||
630 | // (owner) permissions. This becomes a problem if next permissions are changed. | ||
631 | item.CurrentPermissions | ||
632 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
633 | |||
629 | item.BasePermissions = (uint)PermissionMask.All; | 634 | item.BasePermissions = (uint)PermissionMask.All; |
630 | item.EveryOnePermissions = 0; | 635 | item.EveryOnePermissions = 0; |
631 | item.NextPermissions = (uint)PermissionMask.All; | 636 | item.NextPermissions = (uint)PermissionMask.All; |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs index aed03b3..1117f2a 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs | |||
@@ -50,8 +50,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] | 50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] |
51 | public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule | 51 | public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule |
52 | { | 52 | { |
53 | // private static readonly ILog m_log = | 53 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
54 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
55 | 54 | ||
56 | private Scene m_scene; | 55 | private Scene m_scene; |
57 | // private IAssetService m_assetService; | 56 | // private IAssetService m_assetService; |
@@ -210,6 +209,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
210 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, | 209 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, |
211 | string assetType,UUID AgentID) | 210 | string assetType,UUID AgentID) |
212 | { | 211 | { |
212 | // m_log.DebugFormat( | ||
213 | // "[NEW FILE AGENT INVENTORY VARIABLE PRICE MODULE]: Upload complete for {0}", inventoryItem); | ||
214 | |||
213 | sbyte assType = 0; | 215 | sbyte assType = 0; |
214 | sbyte inType = 0; | 216 | sbyte inType = 0; |
215 | 217 | ||
@@ -259,13 +261,13 @@ namespace OpenSim.Region.ClientStack.Linden | |||
259 | item.AssetType = assType; | 261 | item.AssetType = assType; |
260 | item.InvType = inType; | 262 | item.InvType = inType; |
261 | item.Folder = parentFolder; | 263 | item.Folder = parentFolder; |
262 | item.CurrentPermissions = (uint)PermissionMask.All; | 264 | item.CurrentPermissions |
265 | = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer); | ||
263 | item.BasePermissions = (uint)PermissionMask.All; | 266 | item.BasePermissions = (uint)PermissionMask.All; |
264 | item.EveryOnePermissions = 0; | 267 | item.EveryOnePermissions = 0; |
265 | item.NextPermissions = (uint)PermissionMask.All; | 268 | item.NextPermissions = (uint)PermissionMask.All; |
266 | item.CreationDate = Util.UnixTimeSinceEpoch(); | 269 | item.CreationDate = Util.UnixTimeSinceEpoch(); |
267 | m_scene.AddInventoryItem(item); | 270 | m_scene.AddInventoryItem(item); |
268 | |||
269 | } | 271 | } |
270 | } | 272 | } |
271 | } | 273 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs index e4bacd4..7a3d97e 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs | |||
@@ -339,7 +339,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
339 | m_scene.AddSceneObject(grp); | 339 | m_scene.AddSceneObject(grp); |
340 | grp.AbsolutePosition = obj.Position; | 340 | grp.AbsolutePosition = obj.Position; |
341 | } | 341 | } |
342 | 342 | ||
343 | allparts[i] = grp; | 343 | allparts[i] = grp; |
344 | } | 344 | } |
345 | 345 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 8273c6f..d98ff68 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -5107,7 +5107,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5107 | AddLocalPacketHandler(PacketType.ImprovedInstantMessage, HandlerImprovedInstantMessage, false); | 5107 | AddLocalPacketHandler(PacketType.ImprovedInstantMessage, HandlerImprovedInstantMessage, false); |
5108 | AddLocalPacketHandler(PacketType.AcceptFriendship, HandlerAcceptFriendship); | 5108 | AddLocalPacketHandler(PacketType.AcceptFriendship, HandlerAcceptFriendship); |
5109 | AddLocalPacketHandler(PacketType.DeclineFriendship, HandlerDeclineFriendship); | 5109 | AddLocalPacketHandler(PacketType.DeclineFriendship, HandlerDeclineFriendship); |
5110 | AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFrendship); | 5110 | AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFriendship); |
5111 | AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject); | 5111 | AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject); |
5112 | AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject); | 5112 | AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject); |
5113 | AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand); | 5113 | AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand); |
@@ -5827,7 +5827,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5827 | return true; | 5827 | return true; |
5828 | } | 5828 | } |
5829 | 5829 | ||
5830 | private bool HandlerTerminateFrendship(IClientAPI sender, Packet Pack) | 5830 | private bool HandlerTerminateFriendship(IClientAPI sender, Packet Pack) |
5831 | { | 5831 | { |
5832 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | 5832 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; |
5833 | 5833 | ||
@@ -5842,13 +5842,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5842 | 5842 | ||
5843 | UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | 5843 | UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; |
5844 | UUID exFriendID = tfriendpack.ExBlock.OtherID; | 5844 | UUID exFriendID = tfriendpack.ExBlock.OtherID; |
5845 | 5845 | FriendshipTermination TerminateFriendshipHandler = OnTerminateFriendship; | |
5846 | FriendshipTermination handlerTerminateFriendship = OnTerminateFriendship; | 5846 | if (TerminateFriendshipHandler != null) |
5847 | if (handlerTerminateFriendship != null) | ||
5848 | { | 5847 | { |
5849 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | 5848 | TerminateFriendshipHandler(this, listOwnerAgentID, exFriendID); |
5849 | return true; | ||
5850 | } | 5850 | } |
5851 | return true; | 5851 | return false; |
5852 | } | 5852 | } |
5853 | 5853 | ||
5854 | private bool HandleFindAgent(IClientAPI client, Packet Packet) | 5854 | private bool HandleFindAgent(IClientAPI client, Packet Packet) |
@@ -7625,6 +7625,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7625 | } | 7625 | } |
7626 | } | 7626 | } |
7627 | } | 7627 | } |
7628 | else | ||
7629 | if (transfer.TransferInfo.SourceType == (int)SourceType.SimEstate) | ||
7630 | { | ||
7631 | //TransferRequestPacket does not include covenant uuid? | ||
7632 | //get scene covenant uuid | ||
7633 | taskID = m_scene.RegionInfo.RegionSettings.Covenant; | ||
7634 | } | ||
7628 | 7635 | ||
7629 | MakeAssetRequest(transfer, taskID); | 7636 | MakeAssetRequest(transfer, taskID); |
7630 | 7637 | ||
@@ -11985,6 +11992,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11985 | { | 11992 | { |
11986 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 11993 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
11987 | } | 11994 | } |
11995 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimEstate) | ||
11996 | { | ||
11997 | requestID = taskID; | ||
11998 | } | ||
11999 | |||
11988 | 12000 | ||
11989 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); | 12001 | // m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID); |
11990 | 12002 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 8d503bd..c7f4c20 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -111,6 +111,15 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
111 | 111 | ||
112 | #region IAvatarFactoryModule | 112 | #region IAvatarFactoryModule |
113 | 113 | ||
114 | /// </summary> | ||
115 | /// <param name="sp"></param> | ||
116 | /// <param name="texture"></param> | ||
117 | /// <param name="visualParam"></param> | ||
118 | public void SetAppearance(IScenePresence sp, AvatarAppearance appearance) | ||
119 | { | ||
120 | SetAppearance(sp, appearance.Texture, appearance.VisualParams); | ||
121 | } | ||
122 | |||
114 | /// <summary> | 123 | /// <summary> |
115 | /// Set appearance data (texture asset IDs and slider settings) | 124 | /// Set appearance data (texture asset IDs and slider settings) |
116 | /// </summary> | 125 | /// </summary> |
@@ -156,14 +165,23 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
156 | changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; | 165 | changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; |
157 | 166 | ||
158 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); | 167 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); |
159 | if (!ValidateBakedTextureCache(sp)) | 168 | |
169 | // If bake textures are missing and this is not an NPC, request a rebake from client | ||
170 | if (!ValidateBakedTextureCache(sp) && (((ScenePresence)sp).PresenceType != PresenceType.Npc)) | ||
160 | RequestRebake(sp, true); | 171 | RequestRebake(sp, true); |
161 | 172 | ||
162 | // This appears to be set only in the final stage of the appearance | 173 | // This appears to be set only in the final stage of the appearance |
163 | // update transaction. In theory, we should be able to do an immediate | 174 | // update transaction. In theory, we should be able to do an immediate |
164 | // appearance send and save here. | 175 | // appearance send and save here. |
165 | } | 176 | } |
166 | 177 | ||
178 | // NPC should send to clients immediately and skip saving appearance | ||
179 | if (((ScenePresence)sp).PresenceType == PresenceType.Npc) | ||
180 | { | ||
181 | SendAppearance((ScenePresence)sp); | ||
182 | return; | ||
183 | } | ||
184 | |||
167 | // save only if there were changes, send no matter what (doesn't hurt to send twice) | 185 | // save only if there were changes, send no matter what (doesn't hurt to send twice) |
168 | if (changed) | 186 | if (changed) |
169 | QueueAppearanceSave(sp.ControllingClient.AgentId); | 187 | QueueAppearanceSave(sp.ControllingClient.AgentId); |
@@ -174,6 +192,15 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
174 | // m_log.WarnFormat("[AVFACTORY]: complete SetAppearance for {0}:\n{1}",client.AgentId,sp.Appearance.ToString()); | 192 | // m_log.WarnFormat("[AVFACTORY]: complete SetAppearance for {0}:\n{1}",client.AgentId,sp.Appearance.ToString()); |
175 | } | 193 | } |
176 | 194 | ||
195 | private void SendAppearance(ScenePresence sp) | ||
196 | { | ||
197 | // Send the appearance to everyone in the scene | ||
198 | sp.SendAppearanceToAllOtherAgents(); | ||
199 | |||
200 | // Send animations back to the avatar as well | ||
201 | sp.Animator.SendAnimPack(); | ||
202 | } | ||
203 | |||
177 | public bool SendAppearance(UUID agentId) | 204 | public bool SendAppearance(UUID agentId) |
178 | { | 205 | { |
179 | // m_log.DebugFormat("[AVFACTORY]: Sending appearance for {0}", agentId); | 206 | // m_log.DebugFormat("[AVFACTORY]: Sending appearance for {0}", agentId); |
@@ -185,12 +212,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
185 | return false; | 212 | return false; |
186 | } | 213 | } |
187 | 214 | ||
188 | // Send the appearance to everyone in the scene | 215 | SendAppearance(sp); |
189 | sp.SendAppearanceToAllOtherAgents(); | ||
190 | |||
191 | // Send animations back to the avatar as well | ||
192 | sp.Animator.SendAnimPack(); | ||
193 | |||
194 | return true; | 216 | return true; |
195 | } | 217 | } |
196 | 218 | ||
@@ -626,4 +648,4 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
626 | outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); | 648 | outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); |
627 | } | 649 | } |
628 | } | 650 | } |
629 | } \ No newline at end of file | 651 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 54b422b..63ba3d3 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -546,12 +546,20 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
546 | return null; | 546 | return null; |
547 | 547 | ||
548 | userID = remoteClient.AgentId; | 548 | userID = remoteClient.AgentId; |
549 | |||
550 | // m_log.DebugFormat( | ||
551 | // "[INVENTORY ACCESS MODULE]: Target of {0} in CreateItemForObject() is {1} {2}", | ||
552 | // action, remoteClient.Name, userID); | ||
549 | } | 553 | } |
550 | else | 554 | else |
551 | { | 555 | { |
552 | // All returns / deletes go to the object owner | 556 | // All returns / deletes go to the object owner |
553 | // | 557 | // |
554 | userID = so.RootPart.OwnerID; | 558 | userID = so.RootPart.OwnerID; |
559 | |||
560 | // m_log.DebugFormat( | ||
561 | // "[INVENTORY ACCESS MODULE]: Target of {0} in CreateItemForObject() is object owner {1}", | ||
562 | // action, userID); | ||
555 | } | 563 | } |
556 | 564 | ||
557 | if (userID == UUID.Zero) // Can't proceed | 565 | if (userID == UUID.Zero) // Can't proceed |
@@ -637,11 +645,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
637 | } | 645 | } |
638 | 646 | ||
639 | // Override and put into where it came from, if it came | 647 | // Override and put into where it came from, if it came |
640 | // from anywhere in inventory | 648 | // from anywhere in inventory and the owner is taking it back. |
641 | // | 649 | // |
642 | if (action == DeRezAction.Take || action == DeRezAction.TakeCopy) | 650 | if (action == DeRezAction.Take || action == DeRezAction.TakeCopy) |
643 | { | 651 | { |
644 | if (so.RootPart.FromFolderID != UUID.Zero) | 652 | if (so.RootPart.FromFolderID != UUID.Zero && userID == remoteClient.AgentId) |
645 | { | 653 | { |
646 | InventoryFolderBase f = new InventoryFolderBase(so.RootPart.FromFolderID, userID); | 654 | InventoryFolderBase f = new InventoryFolderBase(so.RootPart.FromFolderID, userID); |
647 | folder = m_Scene.InventoryService.GetFolder(f); | 655 | folder = m_Scene.InventoryService.GetFolder(f); |
@@ -789,6 +797,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
789 | { | 797 | { |
790 | group = objlist[i]; | 798 | group = objlist[i]; |
791 | 799 | ||
800 | // m_log.DebugFormat( | ||
801 | // "[InventoryAccessModule]: Preparing to rez {0} {1} {2} ownermask={3:X} nextownermask={4:X} groupmask={5:X} everyonemask={6:X} for {7}", | ||
802 | // group.Name, group.LocalId, group.UUID, | ||
803 | // group.RootPart.OwnerMask, group.RootPart.NextOwnerMask, group.RootPart.GroupMask, group.RootPart.EveryoneMask, | ||
804 | // remoteClient.Name); | ||
805 | |||
792 | // Vector3 storedPosition = group.AbsolutePosition; | 806 | // Vector3 storedPosition = group.AbsolutePosition; |
793 | if (group.UUID == UUID.Zero) | 807 | if (group.UUID == UUID.Zero) |
794 | { | 808 | { |
@@ -854,9 +868,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
854 | rootPart.ScheduleFullUpdate(); | 868 | rootPart.ScheduleFullUpdate(); |
855 | } | 869 | } |
856 | 870 | ||
857 | // m_log.DebugFormat( | 871 | // m_log.DebugFormat( |
858 | // "[InventoryAccessModule]: Rezzed {0} {1} {2} for {3}", | 872 | // "[InventoryAccessModule]: Rezzed {0} {1} {2} ownermask={3:X} nextownermask={4:X} groupmask={5:X} everyonemask={6:X} for {7}", |
859 | // group.Name, group.LocalId, group.UUID, remoteClient.Name); | 873 | // group.Name, group.LocalId, group.UUID, |
874 | // group.RootPart.OwnerMask, group.RootPart.NextOwnerMask, group.RootPart.GroupMask, group.RootPart.EveryoneMask, | ||
875 | // remoteClient.Name); | ||
860 | } | 876 | } |
861 | 877 | ||
862 | if (item != null) | 878 | if (item != null) |
@@ -937,7 +953,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
937 | } | 953 | } |
938 | 954 | ||
939 | rootPart.FromFolderID = item.Folder; | 955 | rootPart.FromFolderID = item.Folder; |
940 | 956 | ||
957 | // Console.WriteLine("rootPart.OwnedID {0}, item.Owner {1}, item.CurrentPermissions {2:X}", | ||
958 | // rootPart.OwnerID, item.Owner, item.CurrentPermissions); | ||
959 | |||
941 | if ((rootPart.OwnerID != item.Owner) || | 960 | if ((rootPart.OwnerID != item.Owner) || |
942 | (item.CurrentPermissions & 16) != 0) | 961 | (item.CurrentPermissions & 16) != 0) |
943 | { | 962 | { |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index cdecd2f..f3c6a30 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -707,7 +707,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
707 | // Object owners should be able to edit their own content | 707 | // Object owners should be able to edit their own content |
708 | if (currentUser == objectOwner) | 708 | if (currentUser == objectOwner) |
709 | { | 709 | { |
710 | permission = true; | 710 | // there is no way that later code can change this back to false |
711 | // so just return true immediately and short circuit the more | ||
712 | // expensive group checks | ||
713 | return true; | ||
714 | |||
715 | //permission = true; | ||
711 | } | 716 | } |
712 | else if (group.IsAttachment) | 717 | else if (group.IsAttachment) |
713 | { | 718 | { |
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 39a760c..34aca33 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -35,6 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | 35 | ||
36 | public interface IAvatarFactoryModule | 36 | public interface IAvatarFactoryModule |
37 | { | 37 | { |
38 | void SetAppearance(IScenePresence sp, AvatarAppearance appearance); | ||
38 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | 39 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); |
39 | 40 | ||
40 | /// <summary> | 41 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs index 2731291..dc3ff89 100644 --- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs +++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
58 | /// </param> | 58 | /// </param> |
59 | /// <param name="scene"></param> | 59 | /// <param name="scene"></param> |
60 | /// <param name="appearance">The avatar appearance to use for the new NPC.</param> | 60 | /// <param name="appearance">The avatar appearance to use for the new NPC.</param> |
61 | /// <returns>The UUID of the ScenePresence created.</returns> | 61 | /// <returns>The UUID of the ScenePresence created. UUID.Zero if there was a failure.</returns> |
62 | UUID CreateNPC( | 62 | UUID CreateNPC( |
63 | string firstname, | 63 | string firstname, |
64 | string lastname, | 64 | string lastname, |
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 5dfd3e0..f678d07 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -148,7 +148,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
148 | x = m_inventoryDeletes.Dequeue(); | 148 | x = m_inventoryDeletes.Dequeue(); |
149 | 149 | ||
150 | m_log.DebugFormat( | 150 | m_log.DebugFormat( |
151 | "[ASYNC DELETER]: Sending object to user's inventory, action {1}, count {2}, {0} item(s) remaining.", left, x.action, x.objectGroups.Count); | 151 | "[ASYNC DELETER]: Sending object to user's inventory, action {1}, count {2}, {0} item(s) remaining.", |
152 | left, x.action, x.objectGroups.Count); | ||
152 | 153 | ||
153 | try | 154 | try |
154 | { | 155 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 6d7559e..5a5307c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -347,6 +347,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
347 | { | 347 | { |
348 | item.Name = itemUpd.Name; | 348 | item.Name = itemUpd.Name; |
349 | item.Description = itemUpd.Description; | 349 | item.Description = itemUpd.Description; |
350 | |||
351 | // m_log.DebugFormat( | ||
352 | // "[USER INVENTORY]: itemUpd {0} {1} {2} {3}, item {4} {5} {6} {7}", | ||
353 | // itemUpd.NextPermissions, itemUpd.GroupPermissions, itemUpd.EveryOnePermissions, item.Flags, | ||
354 | // item.NextPermissions, item.GroupPermissions, item.EveryOnePermissions, item.CurrentPermissions); | ||
355 | |||
350 | if (item.NextPermissions != (itemUpd.NextPermissions & item.BasePermissions)) | 356 | if (item.NextPermissions != (itemUpd.NextPermissions & item.BasePermissions)) |
351 | item.Flags |= (uint)InventoryItemFlags.ObjectOverwriteNextOwner; | 357 | item.Flags |= (uint)InventoryItemFlags.ObjectOverwriteNextOwner; |
352 | item.NextPermissions = itemUpd.NextPermissions & item.BasePermissions; | 358 | item.NextPermissions = itemUpd.NextPermissions & item.BasePermissions; |
@@ -355,6 +361,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
355 | item.EveryOnePermissions = itemUpd.EveryOnePermissions & item.BasePermissions; | 361 | item.EveryOnePermissions = itemUpd.EveryOnePermissions & item.BasePermissions; |
356 | if (item.GroupPermissions != (itemUpd.GroupPermissions & item.BasePermissions)) | 362 | if (item.GroupPermissions != (itemUpd.GroupPermissions & item.BasePermissions)) |
357 | item.Flags |= (uint)InventoryItemFlags.ObjectOverwriteGroup; | 363 | item.Flags |= (uint)InventoryItemFlags.ObjectOverwriteGroup; |
364 | |||
365 | // m_log.DebugFormat("[USER INVENTORY]: item.Flags {0}", item.Flags); | ||
366 | |||
358 | item.GroupPermissions = itemUpd.GroupPermissions & item.BasePermissions; | 367 | item.GroupPermissions = itemUpd.GroupPermissions & item.BasePermissions; |
359 | item.GroupID = itemUpd.GroupID; | 368 | item.GroupID = itemUpd.GroupID; |
360 | item.GroupOwned = itemUpd.GroupOwned; | 369 | item.GroupOwned = itemUpd.GroupOwned; |
@@ -2170,8 +2179,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
2170 | m_sceneGraph.DelinkObjects(parts); | 2179 | m_sceneGraph.DelinkObjects(parts); |
2171 | } | 2180 | } |
2172 | 2181 | ||
2182 | /// <summary> | ||
2183 | /// Link the scene objects containing the indicated parts to a root object. | ||
2184 | /// </summary> | ||
2185 | /// <param name="client"></param> | ||
2186 | /// <param name="parentPrimId">A root prim id of the object which will be the root prim of the resulting linkset.</param> | ||
2187 | /// <param name="childPrimIds">A list of child prims for the objects that should be linked in.</param> | ||
2173 | public void LinkObjects(IClientAPI client, uint parentPrimId, List<uint> childPrimIds) | 2188 | public void LinkObjects(IClientAPI client, uint parentPrimId, List<uint> childPrimIds) |
2174 | { | 2189 | { |
2190 | LinkObjects(client.AgentId, parentPrimId, childPrimIds); | ||
2191 | } | ||
2192 | |||
2193 | /// <summary> | ||
2194 | /// Link the scene objects containing the indicated parts to a root object. | ||
2195 | /// </summary> | ||
2196 | /// <param name="agentId">The ID of the user linking.</param> | ||
2197 | /// <param name="parentPrimId">A root prim id of the object which will be the root prim of the resulting linkset.</param> | ||
2198 | /// <param name="childPrimIds">A list of child prims for the objects that should be linked in.</param> | ||
2199 | public void LinkObjects(UUID agentId, uint parentPrimId, List<uint> childPrimIds) | ||
2200 | { | ||
2175 | List<UUID> owners = new List<UUID>(); | 2201 | List<UUID> owners = new List<UUID>(); |
2176 | 2202 | ||
2177 | List<SceneObjectPart> children = new List<SceneObjectPart>(); | 2203 | List<SceneObjectPart> children = new List<SceneObjectPart>(); |
@@ -2183,7 +2209,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2183 | return; | 2209 | return; |
2184 | } | 2210 | } |
2185 | 2211 | ||
2186 | if (!Permissions.CanLinkObject(client.AgentId, root.ParentGroup.RootPart.UUID)) | 2212 | if (!Permissions.CanLinkObject(agentId, root.ParentGroup.RootPart.UUID)) |
2187 | { | 2213 | { |
2188 | m_log.DebugFormat("[LINK]: Refusing link. No permissions on root prim"); | 2214 | m_log.DebugFormat("[LINK]: Refusing link. No permissions on root prim"); |
2189 | return; | 2215 | return; |
@@ -2199,7 +2225,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2199 | if (!owners.Contains(part.OwnerID)) | 2225 | if (!owners.Contains(part.OwnerID)) |
2200 | owners.Add(part.OwnerID); | 2226 | owners.Add(part.OwnerID); |
2201 | 2227 | ||
2202 | if (Permissions.CanLinkObject(client.AgentId, part.ParentGroup.RootPart.UUID)) | 2228 | if (Permissions.CanLinkObject(agentId, part.ParentGroup.RootPart.UUID)) |
2203 | children.Add(part); | 2229 | children.Add(part); |
2204 | } | 2230 | } |
2205 | 2231 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 3347822..4c8e2d2 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3272,9 +3272,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3272 | 3272 | ||
3273 | // Don't disable this log message - it's too helpful | 3273 | // Don't disable this log message - it's too helpful |
3274 | m_log.DebugFormat( | 3274 | m_log.DebugFormat( |
3275 | "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, teleportflags {6}, position {7})", | 3275 | "[SCENE]: Region {0} told of incoming {1} agent {2} {3} {4} (circuit code {5}, IP {6}, viewer {7}, teleportflags {8}, position {9})", |
3276 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, | 3276 | RegionInfo.RegionName, (agent.child ? "child" : "root"),agent.firstname, agent.lastname, |
3277 | agent.AgentID, agent.circuitcode, teleportFlags, agent.startpos); | 3277 | agent.AgentID, agent.circuitcode, agent.IPAddress, agent.Viewer, teleportFlags, agent.startpos); |
3278 | 3278 | ||
3279 | if (LoginsDisabled) | 3279 | if (LoginsDisabled) |
3280 | { | 3280 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 7d801b5..e66678a 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -359,7 +359,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
359 | m_log.ErrorFormat( | 359 | m_log.ErrorFormat( |
360 | "[SCENEGRAPH]: Tried to add scene object {0} to {1} with illegal UUID of {2}", | 360 | "[SCENEGRAPH]: Tried to add scene object {0} to {1} with illegal UUID of {2}", |
361 | sceneObject.Name, m_parentScene.RegionInfo.RegionName, UUID.Zero); | 361 | sceneObject.Name, m_parentScene.RegionInfo.RegionName, UUID.Zero); |
362 | 362 | ||
363 | return false; | 363 | return false; |
364 | } | 364 | } |
365 | 365 | ||
@@ -368,12 +368,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
368 | // m_log.DebugFormat( | 368 | // m_log.DebugFormat( |
369 | // "[SCENEGRAPH]: Scene graph for {0} already contains object {1} in AddSceneObject()", | 369 | // "[SCENEGRAPH]: Scene graph for {0} already contains object {1} in AddSceneObject()", |
370 | // m_parentScene.RegionInfo.RegionName, sceneObject.UUID); | 370 | // m_parentScene.RegionInfo.RegionName, sceneObject.UUID); |
371 | 371 | ||
372 | return false; | 372 | return false; |
373 | } | 373 | } |
374 | 374 | ||
375 | // m_log.DebugFormat( | 375 | // m_log.DebugFormat( |
376 | // "[SCENEGRAPH]: Adding scene object {0} {1}, with {2} parts on {3}", | 376 | // "[SCENEGRAPH]: Adding scene object {0} {1}, with {2} parts on {3}", |
377 | // sceneObject.Name, sceneObject.UUID, sceneObject.Parts.Length, m_parentScene.RegionInfo.RegionName); | 377 | // sceneObject.Name, sceneObject.UUID, sceneObject.Parts.Length, m_parentScene.RegionInfo.RegionName); |
378 | 378 | ||
379 | SceneObjectPart[] parts = sceneObject.Parts; | 379 | SceneObjectPart[] parts = sceneObject.Parts; |
@@ -409,7 +409,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
409 | 409 | ||
410 | lock (SceneObjectGroupsByFullID) | 410 | lock (SceneObjectGroupsByFullID) |
411 | SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject; | 411 | SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject; |
412 | 412 | ||
413 | lock (SceneObjectGroupsByFullPartID) | 413 | lock (SceneObjectGroupsByFullPartID) |
414 | { | 414 | { |
415 | foreach (SceneObjectPart part in parts) | 415 | foreach (SceneObjectPart part in parts) |
@@ -1662,6 +1662,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1662 | { | 1662 | { |
1663 | SceneObjectGroup child = children[i].ParentGroup; | 1663 | SceneObjectGroup child = children[i].ParentGroup; |
1664 | 1664 | ||
1665 | // Don't try and add a group to itself - this will only cause severe problems later on. | ||
1666 | if (child == parentGroup) | ||
1667 | continue; | ||
1668 | |||
1665 | // Make sure no child prim is set for sale | 1669 | // Make sure no child prim is set for sale |
1666 | // So that, on delink, no prims are unwittingly | 1670 | // So that, on delink, no prims are unwittingly |
1667 | // left for sale and sold off | 1671 | // left for sale and sold off |
@@ -1684,11 +1688,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1684 | 1688 | ||
1685 | // We need to explicitly resend the newly link prim's object properties since no other actions | 1689 | // We need to explicitly resend the newly link prim's object properties since no other actions |
1686 | // occur on link to invoke this elsewhere (such as object selection) | 1690 | // occur on link to invoke this elsewhere (such as object selection) |
1687 | parentGroup.RootPart.CreateSelected = true; | 1691 | if (childGroups.Count > 0) |
1688 | parentGroup.TriggerScriptChangedEvent(Changed.LINK); | 1692 | { |
1689 | parentGroup.HasGroupChanged = true; | 1693 | parentGroup.RootPart.CreateSelected = true; |
1690 | parentGroup.ScheduleGroupForFullUpdate(); | 1694 | parentGroup.TriggerScriptChangedEvent(Changed.LINK); |
1691 | 1695 | parentGroup.HasGroupChanged = true; | |
1696 | parentGroup.ScheduleGroupForFullUpdate(); | ||
1697 | } | ||
1692 | } | 1698 | } |
1693 | finally | 1699 | finally |
1694 | { | 1700 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs index f173c95..a73d9b6 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -265,6 +265,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
265 | 265 | ||
266 | public void ApplyNextOwnerPermissions() | 266 | public void ApplyNextOwnerPermissions() |
267 | { | 267 | { |
268 | // m_log.DebugFormat("[PRIM INVENTORY]: Applying next owner permissions to {0} {1}", Name, UUID); | ||
269 | |||
268 | SceneObjectPart[] parts = m_parts.GetArray(); | 270 | SceneObjectPart[] parts = m_parts.GetArray(); |
269 | for (int i = 0; i < parts.Length; i++) | 271 | for (int i = 0; i < parts.Length; i++) |
270 | parts[i].ApplyNextOwnerPermissions(); | 272 | parts[i].ApplyNextOwnerPermissions(); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 8939342..5b838f8 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -567,7 +567,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
567 | 567 | ||
568 | // ~SceneObjectGroup() | 568 | // ~SceneObjectGroup() |
569 | // { | 569 | // { |
570 | // m_log.DebugFormat("[SCENE OBJECT GROUP]: Destructor called for {0}, local id {1}", Name, LocalId); | 570 | // //m_log.DebugFormat("[SCENE OBJECT GROUP]: Destructor called for {0}, local id {1}", Name, LocalId); |
571 | // Console.WriteLine("Destructor called for {0}, local id {1}", Name, LocalId); | ||
571 | // } | 572 | // } |
572 | 573 | ||
573 | #region Constructors | 574 | #region Constructors |
@@ -1960,6 +1961,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1960 | // "[SCENE OBJECT GROUP]: Linking group with root part {0}, {1} to group with root part {2}, {3}", | 1961 | // "[SCENE OBJECT GROUP]: Linking group with root part {0}, {1} to group with root part {2}, {3}", |
1961 | // objectGroup.RootPart.Name, objectGroup.RootPart.UUID, RootPart.Name, RootPart.UUID); | 1962 | // objectGroup.RootPart.Name, objectGroup.RootPart.UUID, RootPart.Name, RootPart.UUID); |
1962 | 1963 | ||
1964 | // Linking to ourselves is not a valid operation. | ||
1965 | if (objectGroup == this) | ||
1966 | return; | ||
1967 | |||
1963 | SceneObjectPart linkPart = objectGroup.m_rootPart; | 1968 | SceneObjectPart linkPart = objectGroup.m_rootPart; |
1964 | 1969 | ||
1965 | Vector3 oldGroupPosition = linkPart.GroupPosition; | 1970 | Vector3 oldGroupPosition = linkPart.GroupPosition; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 0e899ca..b130bf7 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -303,6 +303,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
303 | 303 | ||
304 | // ~SceneObjectPart() | 304 | // ~SceneObjectPart() |
305 | // { | 305 | // { |
306 | // Console.WriteLine( | ||
307 | // "[SCENE OBJECT PART]: Destructor called for {0}, local id {1}, parent {2} {3}", | ||
308 | // Name, LocalId, ParentGroup.Name, ParentGroup.LocalId); | ||
306 | // m_log.DebugFormat( | 309 | // m_log.DebugFormat( |
307 | // "[SCENE OBJECT PART]: Destructor called for {0}, local id {1}, parent {2} {3}", | 310 | // "[SCENE OBJECT PART]: Destructor called for {0}, local id {1}, parent {2} {3}", |
308 | // Name, LocalId, ParentGroup.Name, ParentGroup.LocalId); | 311 | // Name, LocalId, ParentGroup.Name, ParentGroup.LocalId); |
@@ -1501,7 +1504,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1501 | PhysActor = null; | 1504 | PhysActor = null; |
1502 | } | 1505 | } |
1503 | 1506 | ||
1504 | // Basic Physics returns null.. joy joy joy. | 1507 | // Basic Physics can also return null as well as an exception catch. |
1505 | if (PhysActor != null) | 1508 | if (PhysActor != null) |
1506 | { | 1509 | { |
1507 | PhysActor.SOPName = this.Name; // save object into the PhysActor so ODE internals know the joint/body info | 1510 | PhysActor.SOPName = this.Name; // save object into the PhysActor so ODE internals know the joint/body info |
@@ -1509,10 +1512,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1509 | DoPhysicsPropertyUpdate(RigidBody, true); | 1512 | DoPhysicsPropertyUpdate(RigidBody, true); |
1510 | PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0); | 1513 | PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0); |
1511 | } | 1514 | } |
1512 | else | ||
1513 | { | ||
1514 | m_log.DebugFormat("[SOP]: physics actor is null for {0} with parent {1}", UUID, this.ParentGroup.UUID); | ||
1515 | } | ||
1516 | } | 1515 | } |
1517 | } | 1516 | } |
1518 | } | 1517 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 0c36dcd..f2d1915 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -267,10 +267,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
267 | /// <returns></returns> | 267 | /// <returns></returns> |
268 | public void CreateScriptInstance(TaskInventoryItem item, int startParam, bool postOnRez, string engine, int stateSource) | 268 | public void CreateScriptInstance(TaskInventoryItem item, int startParam, bool postOnRez, string engine, int stateSource) |
269 | { | 269 | { |
270 | // m_log.InfoFormat( | 270 | // m_log.DebugFormat("[PRIM INVENTORY]: Starting script {0} {1} in prim {2} {3} in {4}", |
271 | // "[PRIM INVENTORY]: " + | 271 | // item.Name, item.ItemID, m_part.Name, m_part.UUID, m_part.ParentGroup.Scene.RegionInfo.RegionName); |
272 | // "Starting script {0}, {1} in prim {2}, {3}", | ||
273 | // item.Name, item.ItemID, Name, UUID); | ||
274 | 272 | ||
275 | if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) | 273 | if (!m_part.ParentGroup.Scene.Permissions.CanRunScript(item.ItemID, m_part.UUID, item.OwnerID)) |
276 | return; | 274 | return; |
@@ -299,8 +297,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
299 | if (null == asset) | 297 | if (null == asset) |
300 | { | 298 | { |
301 | m_log.ErrorFormat( | 299 | m_log.ErrorFormat( |
302 | "[PRIM INVENTORY]: " + | 300 | "[PRIM INVENTORY]: Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", |
303 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", | ||
304 | item.Name, item.ItemID, m_part.AbsolutePosition, | 301 | item.Name, item.ItemID, m_part.AbsolutePosition, |
305 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); | 302 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); |
306 | } | 303 | } |
@@ -400,8 +397,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
400 | CreateScriptInstance(item, startParam, postOnRez, engine, stateSource); | 397 | CreateScriptInstance(item, startParam, postOnRez, engine, stateSource); |
401 | else | 398 | else |
402 | m_log.ErrorFormat( | 399 | m_log.ErrorFormat( |
403 | "[PRIM INVENTORY]: " + | 400 | "[PRIM INVENTORY]: Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}", |
404 | "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}", | ||
405 | itemId, m_part.Name, m_part.UUID, | 401 | itemId, m_part.Name, m_part.UUID, |
406 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | 402 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); |
407 | } | 403 | } |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5c56150..77f7b32 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -291,13 +291,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
291 | /// </summary> | 291 | /// </summary> |
292 | public PhysicsActor PhysicsActor { get; private set; } | 292 | public PhysicsActor PhysicsActor { get; private set; } |
293 | 293 | ||
294 | private byte m_movementflag; | 294 | /// <summary> |
295 | 295 | /// Record user movement inputs. | |
296 | public byte MovementFlag | 296 | /// </summary> |
297 | { | 297 | public byte MovementFlag { get; private set; } |
298 | set { m_movementflag = value; } | ||
299 | get { return m_movementflag; } | ||
300 | } | ||
301 | 298 | ||
302 | private bool m_updateflag; | 299 | private bool m_updateflag; |
303 | 300 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index ab02f92..0a32214 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -1470,7 +1470,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1470 | m_SOPXmlProcessors, | 1470 | m_SOPXmlProcessors, |
1471 | reader, | 1471 | reader, |
1472 | (o, nodeName, e) | 1472 | (o, nodeName, e) |
1473 | => m_log.ErrorFormat( | 1473 | => m_log.DebugFormat( |
1474 | "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}", | 1474 | "[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}", |
1475 | ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace)); | 1475 | ((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace)); |
1476 | 1476 | ||
@@ -1535,14 +1535,18 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1535 | 1535 | ||
1536 | reader.ReadStartElement(name, String.Empty); // Shape | 1536 | reader.ReadStartElement(name, String.Empty); // Shape |
1537 | 1537 | ||
1538 | ExternalRepresentationUtils.ExecuteReadProcessors( | 1538 | errors = ExternalRepresentationUtils.ExecuteReadProcessors( |
1539 | shape, | 1539 | shape, |
1540 | m_ShapeXmlProcessors, | 1540 | m_ShapeXmlProcessors, |
1541 | reader, | 1541 | reader, |
1542 | (o, nodeName, e) | 1542 | (o, nodeName, e) |
1543 | => m_log.ErrorFormat( | 1543 | => |
1544 | "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}", | 1544 | { |
1545 | nodeName, e.Message, e.StackTrace)); | 1545 | m_log.DebugFormat( |
1546 | "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}", | ||
1547 | nodeName, e.Message, e.StackTrace); | ||
1548 | } | ||
1549 | ); | ||
1546 | 1550 | ||
1547 | reader.ReadEndElement(); // Shape | 1551 | reader.ReadEndElement(); // Shape |
1548 | 1552 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 80f198d..7737d8e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Threading; | ||
30 | using NUnit.Framework; | 31 | using NUnit.Framework; |
31 | using OpenMetaverse; | 32 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
@@ -43,6 +44,42 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
43 | [TestFixture] | 44 | [TestFixture] |
44 | public class SceneObjectBasicTests | 45 | public class SceneObjectBasicTests |
45 | { | 46 | { |
47 | // [TearDown] | ||
48 | // public void TearDown() | ||
49 | // { | ||
50 | // Console.WriteLine("TearDown"); | ||
51 | // GC.Collect(); | ||
52 | // Thread.Sleep(3000); | ||
53 | // } | ||
54 | |||
55 | // public class GcNotify | ||
56 | // { | ||
57 | // public static AutoResetEvent gcEvent = new AutoResetEvent(false); | ||
58 | // private static bool _initialized = false; | ||
59 | // | ||
60 | // public static void Initialize() | ||
61 | // { | ||
62 | // if (!_initialized) | ||
63 | // { | ||
64 | // _initialized = true; | ||
65 | // new GcNotify(); | ||
66 | // } | ||
67 | // } | ||
68 | // | ||
69 | // private GcNotify(){} | ||
70 | // | ||
71 | // ~GcNotify() | ||
72 | // { | ||
73 | // if (!Environment.HasShutdownStarted && | ||
74 | // !AppDomain.CurrentDomain.IsFinalizingForUnload()) | ||
75 | // { | ||
76 | // Console.WriteLine("GcNotify called"); | ||
77 | // gcEvent.Set(); | ||
78 | // new GcNotify(); | ||
79 | // } | ||
80 | // } | ||
81 | // } | ||
82 | |||
46 | /// <summary> | 83 | /// <summary> |
47 | /// Test adding an object to a scene. | 84 | /// Test adding an object to a scene. |
48 | /// </summary> | 85 | /// </summary> |
@@ -147,11 +184,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
147 | public void TestDeleteSceneObject() | 184 | public void TestDeleteSceneObject() |
148 | { | 185 | { |
149 | TestHelpers.InMethod(); | 186 | TestHelpers.InMethod(); |
150 | 187 | ||
151 | TestScene scene = SceneHelpers.SetupScene(); | 188 | TestScene scene = SceneHelpers.SetupScene(); |
152 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 189 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); |
153 | scene.DeleteSceneObject(part.ParentGroup, false); | 190 | scene.DeleteSceneObject(part.ParentGroup, false); |
154 | 191 | ||
155 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 192 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
156 | Assert.That(retrievedPart, Is.Null); | 193 | Assert.That(retrievedPart, Is.Null); |
157 | } | 194 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index a2332bb..be5b4a8 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -39,14 +39,31 @@ using log4net; | |||
39 | 39 | ||
40 | namespace OpenSim.Region.Framework.Scenes.Tests | 40 | namespace OpenSim.Region.Framework.Scenes.Tests |
41 | { | 41 | { |
42 | /// <summary> | ||
43 | /// Linking tests | ||
44 | /// </summary> | ||
45 | [TestFixture] | 42 | [TestFixture] |
46 | public class SceneObjectLinkingTests | 43 | public class SceneObjectLinkingTests |
47 | { | 44 | { |
48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
49 | 46 | ||
47 | /// <summary> | ||
48 | /// Links to self should be ignored. | ||
49 | /// </summary> | ||
50 | [Test] | ||
51 | public void TestLinkToSelf() | ||
52 | { | ||
53 | TestHelpers.InMethod(); | ||
54 | |||
55 | UUID ownerId = TestHelpers.ParseTail(0x1); | ||
56 | int nParts = 3; | ||
57 | |||
58 | TestScene scene = SceneHelpers.SetupScene(); | ||
59 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(nParts, ownerId, "TestLinkToSelf_", 0x10); | ||
60 | scene.AddSceneObject(sog1); | ||
61 | scene.LinkObjects(ownerId, sog1.LocalId, new List<uint>() { sog1.Parts[1].LocalId }); | ||
62 | // sog1.LinkToGroup(sog1); | ||
63 | |||
64 | Assert.That(sog1.Parts.Length, Is.EqualTo(nParts)); | ||
65 | } | ||
66 | |||
50 | [Test] | 67 | [Test] |
51 | public void TestLinkDelink2SceneObjects() | 68 | public void TestLinkDelink2SceneObjects() |
52 | { | 69 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 1abef8d..e4b607d 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -53,6 +53,30 @@ namespace OpenSim.Region.Framework.Tests | |||
53 | public class TaskInventoryTests | 53 | public class TaskInventoryTests |
54 | { | 54 | { |
55 | [Test] | 55 | [Test] |
56 | public void TestAddTaskInventoryItem() | ||
57 | { | ||
58 | TestHelpers.InMethod(); | ||
59 | // log4net.Config.XmlConfigurator.Configure(); | ||
60 | |||
61 | Scene scene = SceneHelpers.SetupScene(); | ||
62 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | ||
63 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | ||
64 | SceneObjectPart sop1 = sog1.RootPart; | ||
65 | |||
66 | // Create an object embedded inside the first | ||
67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | ||
68 | TaskInventoryItem taskSceneObjectItem | ||
69 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); | ||
70 | |||
71 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); | ||
72 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); | ||
73 | Assert.That(addedItem.OwnerID, Is.EqualTo(user1.PrincipalID)); | ||
74 | Assert.That(addedItem.ParentID, Is.EqualTo(sop1.UUID)); | ||
75 | Assert.That(addedItem.InvType, Is.EqualTo((int)InventoryType.Object)); | ||
76 | Assert.That(addedItem.Type, Is.EqualTo((int)AssetType.Object)); | ||
77 | } | ||
78 | |||
79 | [Test] | ||
56 | public void TestRezObjectFromInventoryItem() | 80 | public void TestRezObjectFromInventoryItem() |
57 | { | 81 | { |
58 | TestHelpers.InMethod(); | 82 | TestHelpers.InMethod(); |
@@ -66,7 +90,7 @@ namespace OpenSim.Region.Framework.Tests | |||
66 | // Create an object embedded inside the first | 90 | // Create an object embedded inside the first |
67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | 91 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); |
68 | TaskInventoryItem taskSceneObjectItem | 92 | TaskInventoryItem taskSceneObjectItem |
69 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId); | 93 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); |
70 | 94 | ||
71 | scene.AddSceneObject(sog1); | 95 | scene.AddSceneObject(sog1); |
72 | 96 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 5323a95..05678c0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -63,9 +63,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
63 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 63 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
64 | 64 | ||
65 | // Capability string prefixes | 65 | // Capability string prefixes |
66 | private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; | 66 | private static readonly string m_parcelVoiceInfoRequestPath = "0207/"; |
67 | private static readonly string m_provisionVoiceAccountRequestPath = "0008/"; | 67 | private static readonly string m_provisionVoiceAccountRequestPath = "0208/"; |
68 | private static readonly string m_chatSessionRequestPath = "0009/"; | 68 | private static readonly string m_chatSessionRequestPath = "0209/"; |
69 | 69 | ||
70 | // Control info | 70 | // Control info |
71 | private static bool m_Enabled = false; | 71 | private static bool m_Enabled = false; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs index 42008da..130513d 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs | |||
@@ -30,6 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Collections.Specialized; | 31 | using System.Collections.Specialized; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | ||
33 | 34 | ||
34 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
35 | 36 | ||
@@ -167,6 +168,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
167 | 168 | ||
168 | private bool m_debugEnabled = false; | 169 | private bool m_debugEnabled = false; |
169 | 170 | ||
171 | private Dictionary<string, bool> m_pendingRequests = new Dictionary<string,bool>(); | ||
172 | |||
170 | private ExpiringCache<string, OSDMap> m_memoryCache; | 173 | private ExpiringCache<string, OSDMap> m_memoryCache; |
171 | private int m_cacheTimeout = 30; | 174 | private int m_cacheTimeout = 30; |
172 | 175 | ||
@@ -1348,6 +1351,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1348 | // Immediately forward the request if the cache is disabled. | 1351 | // Immediately forward the request if the cache is disabled. |
1349 | if (m_cacheTimeout == 0) | 1352 | if (m_cacheTimeout == 0) |
1350 | { | 1353 | { |
1354 | m_log.WarnFormat("[SIMIAN GROUPS CONNECTOR]: cache is disabled"); | ||
1351 | return WebUtil.PostToService(m_groupsServerURI, requestArgs); | 1355 | return WebUtil.PostToService(m_groupsServerURI, requestArgs); |
1352 | } | 1356 | } |
1353 | 1357 | ||
@@ -1355,6 +1359,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1355 | if (requestArgs["RequestMethod"] == "RemoveGeneric" | 1359 | if (requestArgs["RequestMethod"] == "RemoveGeneric" |
1356 | || requestArgs["RequestMethod"] == "AddGeneric") | 1360 | || requestArgs["RequestMethod"] == "AddGeneric") |
1357 | { | 1361 | { |
1362 | m_log.WarnFormat("[SIMIAN GROUPS CONNECTOR]: clearing generics cache"); | ||
1363 | |||
1358 | // Any and all updates cause the cache to clear | 1364 | // Any and all updates cause the cache to clear |
1359 | m_memoryCache.Clear(); | 1365 | m_memoryCache.Clear(); |
1360 | 1366 | ||
@@ -1366,18 +1372,67 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1366 | 1372 | ||
1367 | // Create the cache key for the request and see if we have it cached | 1373 | // Create the cache key for the request and see if we have it cached |
1368 | string CacheKey = WebUtil.BuildQueryString(requestArgs); | 1374 | string CacheKey = WebUtil.BuildQueryString(requestArgs); |
1369 | OSDMap response = null; | 1375 | |
1370 | if (!m_memoryCache.TryGetValue(CacheKey, out response)) | 1376 | // This code uses a leader/follower pattern. On a cache miss, the request is added |
1377 | // to a queue; the first thread to add it to the queue completes the request while | ||
1378 | // follow on threads busy wait for the results, this situation seems to happen | ||
1379 | // often when checking permissions | ||
1380 | while (true) | ||
1371 | { | 1381 | { |
1372 | // if it wasn't in the cache, pass the request to the Simian Grid Services | 1382 | OSDMap response = null; |
1373 | response = WebUtil.PostToService(m_groupsServerURI, requestArgs); | 1383 | bool firstRequest = false; |
1374 | 1384 | ||
1375 | // and cache the response | 1385 | lock (m_memoryCache) |
1376 | m_memoryCache.AddOrUpdate(CacheKey, response, TimeSpan.FromSeconds(m_cacheTimeout)); | 1386 | { |
1387 | if (m_memoryCache.TryGetValue(CacheKey, out response)) | ||
1388 | return response; | ||
1389 | |||
1390 | if (! m_pendingRequests.ContainsKey(CacheKey)) | ||
1391 | { | ||
1392 | m_pendingRequests.Add(CacheKey,true); | ||
1393 | firstRequest = true; | ||
1394 | } | ||
1395 | } | ||
1396 | |||
1397 | if (firstRequest) | ||
1398 | { | ||
1399 | // if it wasn't in the cache, pass the request to the Simian Grid Services | ||
1400 | try | ||
1401 | { | ||
1402 | response = WebUtil.PostToService(m_groupsServerURI, requestArgs); | ||
1403 | } | ||
1404 | catch (Exception e) | ||
1405 | { | ||
1406 | m_log.InfoFormat("[SIMIAN GROUPS CONNECTOR] request failed {0}",CacheKey); | ||
1407 | } | ||
1408 | |||
1409 | // and cache the response | ||
1410 | lock (m_memoryCache) | ||
1411 | { | ||
1412 | m_memoryCache.AddOrUpdate(CacheKey, response, TimeSpan.FromSeconds(m_cacheTimeout)); | ||
1413 | m_pendingRequests.Remove(CacheKey); | ||
1414 | } | ||
1415 | |||
1416 | return response; | ||
1417 | } | ||
1418 | |||
1419 | Thread.Sleep(50); // waiting for a web request to complete, 50msecs is reasonable | ||
1377 | } | 1420 | } |
1378 | 1421 | ||
1379 | // return cached response | 1422 | // if (!m_memoryCache.TryGetValue(CacheKey, out response)) |
1380 | return response; | 1423 | // { |
1424 | // m_log.WarnFormat("[SIMIAN GROUPS CONNECTOR]: query not in the cache"); | ||
1425 | // Util.PrintCallStack(); | ||
1426 | |||
1427 | // // if it wasn't in the cache, pass the request to the Simian Grid Services | ||
1428 | // response = WebUtil.PostToService(m_groupsServerURI, requestArgs); | ||
1429 | |||
1430 | // // and cache the response | ||
1431 | // m_memoryCache.AddOrUpdate(CacheKey, response, TimeSpan.FromSeconds(m_cacheTimeout)); | ||
1432 | // } | ||
1433 | |||
1434 | // // return cached response | ||
1435 | // return response; | ||
1381 | } | 1436 | } |
1382 | #endregion | 1437 | #endregion |
1383 | 1438 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 6a48b89..5359354 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -96,15 +96,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
96 | if (!m_avatars.ContainsKey(agentId)) | 96 | if (!m_avatars.ContainsKey(agentId)) |
97 | return false; | 97 | return false; |
98 | 98 | ||
99 | // Delete existing sp attachments | ||
99 | scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); | 100 | scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); |
100 | 101 | ||
101 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); | 102 | // Set new sp appearance. Also sends to clients. |
102 | sp.Appearance = npcAppearance; | 103 | scene.RequestModuleInterface<IAvatarFactoryModule>().SetAppearance(sp, new AvatarAppearance(appearance, true)); |
104 | |||
105 | // Rez needed sp attachments | ||
103 | scene.AttachmentsModule.RezAttachments(sp); | 106 | scene.AttachmentsModule.RezAttachments(sp); |
104 | 107 | ||
105 | IAvatarFactoryModule module = scene.RequestModuleInterface<IAvatarFactoryModule>(); | ||
106 | module.SendAppearance(sp.UUID); | ||
107 | |||
108 | return true; | 108 | return true; |
109 | } | 109 | } |
110 | 110 | ||
@@ -148,22 +148,21 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
148 | ScenePresence sp; | 148 | ScenePresence sp; |
149 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | 149 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) |
150 | { | 150 | { |
151 | m_log.DebugFormat( | 151 | // m_log.DebugFormat( |
152 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 152 | // "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); |
153 | 153 | ||
154 | sp.CompleteMovement(npcAvatar, false); | 154 | sp.CompleteMovement(npcAvatar, false); |
155 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
156 | m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); | ||
157 | |||
158 | return npcAvatar.AgentId; | ||
155 | } | 159 | } |
156 | else | 160 | else |
157 | { | 161 | { |
158 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 162 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); |
163 | return UUID.Zero; | ||
159 | } | 164 | } |
160 | |||
161 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
162 | } | 165 | } |
163 | |||
164 | m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); | ||
165 | |||
166 | return npcAvatar.AgentId; | ||
167 | } | 166 | } |
168 | 167 | ||
169 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget) | 168 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget) |
@@ -292,13 +291,16 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
292 | NPCAvatar av; | 291 | NPCAvatar av; |
293 | if (m_avatars.TryGetValue(agentID, out av)) | 292 | if (m_avatars.TryGetValue(agentID, out av)) |
294 | { | 293 | { |
294 | // m_log.DebugFormat("[NPC MODULE]: Found {0} {1} to remove", agentID, av.Name); | ||
295 | scene.RemoveClient(agentID, false); | 295 | scene.RemoveClient(agentID, false); |
296 | m_avatars.Remove(agentID); | 296 | m_avatars.Remove(agentID); |
297 | 297 | ||
298 | // m_log.DebugFormat("[NPC MODULE]: Removed {0} {1}", agentID, av.Name); | ||
298 | return true; | 299 | return true; |
299 | } | 300 | } |
300 | } | 301 | } |
301 | 302 | ||
303 | // m_log.DebugFormat("[NPC MODULE]: Could not find {0} to remove", agentID); | ||
302 | return false; | 304 | return false; |
303 | } | 305 | } |
304 | 306 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 7c1c046..6d1f41d 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -156,6 +156,22 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
156 | internal UUID m_uuid { get; private set; } | 156 | internal UUID m_uuid { get; private set; } |
157 | internal bool bad = false; | 157 | internal bool bad = false; |
158 | 158 | ||
159 | /// <summary> | ||
160 | /// ODE Avatar. | ||
161 | /// </summary> | ||
162 | /// <param name="avName"></param> | ||
163 | /// <param name="parent_scene"></param> | ||
164 | /// <param name="pos"></param> | ||
165 | /// <param name="size"></param> | ||
166 | /// <param name="pid_d"></param> | ||
167 | /// <param name="pid_p"></param> | ||
168 | /// <param name="capsule_radius"></param> | ||
169 | /// <param name="tensor"></param> | ||
170 | /// <param name="density"> | ||
171 | /// Only used right now to return information to LSL. Not actually used to set mass in ODE! | ||
172 | /// </param> | ||
173 | /// <param name="walk_divisor"></param> | ||
174 | /// <param name="rundivisor"></param> | ||
159 | public OdeCharacter( | 175 | public OdeCharacter( |
160 | String avName, OdeScene parent_scene, Vector3 pos, Vector3 size, float pid_d, float pid_p, | 176 | String avName, OdeScene parent_scene, Vector3 pos, Vector3 size, float pid_d, float pid_p, |
161 | float capsule_radius, float tensor, float density, | 177 | float capsule_radius, float tensor, float density, |
@@ -786,6 +802,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
786 | Vector3 vec = Vector3.Zero; | 802 | Vector3 vec = Vector3.Zero; |
787 | d.Vector3 vel = d.BodyGetLinearVel(Body); | 803 | d.Vector3 vel = d.BodyGetLinearVel(Body); |
788 | 804 | ||
805 | // m_log.DebugFormat( | ||
806 | // "[ODE CHARACTER]: Current velocity in Move() is <{0},{1},{2}>, target {3} for {4}", | ||
807 | // vel.X, vel.Y, vel.Z, _target_velocity, Name); | ||
808 | |||
789 | float movementdivisor = 1f; | 809 | float movementdivisor = 1f; |
790 | 810 | ||
791 | if (!m_alwaysRun) | 811 | if (!m_alwaysRun) |
@@ -884,18 +904,20 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
884 | 904 | ||
885 | if (flying) | 905 | if (flying) |
886 | { | 906 | { |
907 | // This also acts as anti-gravity so that we hover when flying rather than fall. | ||
887 | vec.Z = (_target_velocity.Z - vel.Z) * (PID_D); | 908 | vec.Z = (_target_velocity.Z - vel.Z) * (PID_D); |
888 | } | 909 | } |
889 | } | 910 | } |
890 | 911 | ||
891 | if (flying) | 912 | if (flying) |
892 | { | 913 | { |
914 | // Anti-gravity so that we hover when flying rather than fall. | ||
893 | vec.Z += ((-1 * _parent_scene.gravityz) * m_mass); | 915 | vec.Z += ((-1 * _parent_scene.gravityz) * m_mass); |
894 | 916 | ||
895 | //Added for auto fly height. Kitto Flora | 917 | //Added for auto fly height. Kitto Flora |
896 | //d.Vector3 pos = d.BodyGetPosition(Body); | 918 | //d.Vector3 pos = d.BodyGetPosition(Body); |
897 | float target_altitude = _parent_scene.GetTerrainHeightAtXY(_position.X, _position.Y) + MinimumGroundFlightOffset; | 919 | float target_altitude = _parent_scene.GetTerrainHeightAtXY(_position.X, _position.Y) + MinimumGroundFlightOffset; |
898 | 920 | ||
899 | if (_position.Z < target_altitude) | 921 | if (_position.Z < target_altitude) |
900 | { | 922 | { |
901 | vec.Z += (target_altitude - _position.Z) * PID_P * 5.0f; | 923 | vec.Z += (target_altitude - _position.Z) * PID_P * 5.0f; |
@@ -921,6 +943,25 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
921 | 943 | ||
922 | return; | 944 | return; |
923 | } | 945 | } |
946 | |||
947 | d.Vector3 newVel = d.BodyGetLinearVel(Body); | ||
948 | if (newVel.X >= 256 || newVel.X <= 256 || newVel.Y >= 256 || newVel.Y <= 256 || newVel.Z >= 256 || newVel.Z <= 256) | ||
949 | { | ||
950 | // m_log.DebugFormat( | ||
951 | // "[ODE CHARACTER]: Limiting falling velocity from {0} to {1} for {2}", newVel.Z, -9.8, Name); | ||
952 | |||
953 | newVel.X = Util.Clamp<float>(newVel.X, -255f, 255f); | ||
954 | newVel.Y = Util.Clamp<float>(newVel.Y, -255f, 255f); | ||
955 | |||
956 | if (!flying) | ||
957 | newVel.Z | ||
958 | = Util.Clamp<float>( | ||
959 | newVel.Z, -_parent_scene.AvatarTerminalVelocity, _parent_scene.AvatarTerminalVelocity); | ||
960 | else | ||
961 | newVel.Z = Util.Clamp<float>(newVel.Z, -255f, 255f); | ||
962 | |||
963 | d.BodySetLinearVel(Body, newVel.X, newVel.Y, newVel.Z); | ||
964 | } | ||
924 | } | 965 | } |
925 | 966 | ||
926 | /// <summary> | 967 | /// <summary> |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 4530c09..598530c 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -144,6 +144,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
144 | public float gravityy = 0f; | 144 | public float gravityy = 0f; |
145 | public float gravityz = -9.8f; | 145 | public float gravityz = -9.8f; |
146 | 146 | ||
147 | public float AvatarTerminalVelocity { get; set; } | ||
148 | |||
147 | private float contactsurfacelayer = 0.001f; | 149 | private float contactsurfacelayer = 0.001f; |
148 | 150 | ||
149 | private int worldHashspaceLow = -4; | 151 | private int worldHashspaceLow = -4; |
@@ -459,6 +461,15 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
459 | gravityy = physicsconfig.GetFloat("world_gravityy", 0f); | 461 | gravityy = physicsconfig.GetFloat("world_gravityy", 0f); |
460 | gravityz = physicsconfig.GetFloat("world_gravityz", -9.8f); | 462 | gravityz = physicsconfig.GetFloat("world_gravityz", -9.8f); |
461 | 463 | ||
464 | float avatarTerminalVelocity = physicsconfig.GetFloat("avatar_terminal_velocity", 54f); | ||
465 | AvatarTerminalVelocity = Util.Clamp<float>(avatarTerminalVelocity, 0, 255f); | ||
466 | if (AvatarTerminalVelocity != avatarTerminalVelocity) | ||
467 | { | ||
468 | m_log.WarnFormat( | ||
469 | "[ODE SCENE]: avatar_terminal_velocity of {0} is invalid. Clamping to {1}", | ||
470 | avatarTerminalVelocity, AvatarTerminalVelocity); | ||
471 | } | ||
472 | |||
462 | worldHashspaceLow = physicsconfig.GetInt("world_hashspace_size_low", -4); | 473 | worldHashspaceLow = physicsconfig.GetInt("world_hashspace_size_low", -4); |
463 | worldHashspaceHigh = physicsconfig.GetInt("world_hashspace_size_high", 128); | 474 | worldHashspaceHigh = physicsconfig.GetInt("world_hashspace_size_high", 128); |
464 | 475 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 3e0e452..850f50b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -445,17 +445,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
445 | Vector3 toRegionPos; | 445 | Vector3 toRegionPos; |
446 | double dis; | 446 | double dis; |
447 | 447 | ||
448 | Action<ScenePresence> senseEntity = new Action<ScenePresence>(delegate(ScenePresence presence) | 448 | Action<ScenePresence> senseEntity = new Action<ScenePresence>(presence => |
449 | { | 449 | { |
450 | if ((ts.type & NPC) == 0 | 450 | if ((ts.type & NPC) == 0 && presence.PresenceType == PresenceType.Npc) |
451 | && presence.PresenceType == PresenceType.Npc | 451 | { |
452 | && !npcModule.GetNPC(presence.UUID, presence.Scene).SenseAsAgent) | 452 | INPC npcData = npcModule.GetNPC(presence.UUID, presence.Scene); |
453 | return; | 453 | if (npcData == null || !npcData.SenseAsAgent) |
454 | return; | ||
455 | } | ||
454 | 456 | ||
455 | if ((ts.type & AGENT) == 0 | 457 | if ((ts.type & AGENT) == 0) |
456 | && (presence.PresenceType == PresenceType.User | 458 | { |
457 | || npcModule.GetNPC(presence.UUID, presence.Scene).SenseAsAgent)) | 459 | if (presence.PresenceType == PresenceType.User) |
458 | return; | 460 | { |
461 | return; | ||
462 | } | ||
463 | else | ||
464 | { | ||
465 | INPC npcData = npcModule.GetNPC(presence.UUID, presence.Scene); | ||
466 | if (npcData != null && npcData.SenseAsAgent) | ||
467 | return; | ||
468 | } | ||
469 | } | ||
459 | 470 | ||
460 | if (presence.IsDeleted || presence.IsChildAgent || presence.GodLevel > 0.0) | 471 | if (presence.IsDeleted || presence.IsChildAgent || presence.GodLevel > 0.0) |
461 | return; | 472 | return; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs b/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs index 130e197..e35f79f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs +++ b/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
44 | string dirName = myDomain.FriendlyName; | 44 | string dirName = myDomain.FriendlyName; |
45 | string ScriptEnginesPath = myDomain.SetupInformation.PrivateBinPath; | 45 | string ScriptEnginesPath = myDomain.SetupInformation.PrivateBinPath; |
46 | 46 | ||
47 | string[] pathList = new string[] {"bin", ScriptEnginesPath, | 47 | string[] pathList = new string[] {"", "bin", ScriptEnginesPath, |
48 | Path.Combine(ScriptEnginesPath, dirName)}; | 48 | Path.Combine(ScriptEnginesPath, dirName)}; |
49 | 49 | ||
50 | string assemblyName = args.Name; | 50 | string assemblyName = args.Name; |
@@ -56,6 +56,8 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
56 | string path = Path.Combine(Directory.GetCurrentDirectory(), | 56 | string path = Path.Combine(Directory.GetCurrentDirectory(), |
57 | Path.Combine(s, assemblyName))+".dll"; | 57 | Path.Combine(s, assemblyName))+".dll"; |
58 | 58 | ||
59 | // Console.WriteLine("Trying to resolve {0}", path); | ||
60 | |||
59 | if (File.Exists(path)) | 61 | if (File.Exists(path)) |
60 | return Assembly.LoadFrom(path); | 62 | return Assembly.LoadFrom(path); |
61 | } | 63 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs index b1fb6c2..8b88588 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGenerator.cs | |||
@@ -28,12 +28,16 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | ||
32 | using log4net; | ||
31 | using Tools; | 33 | using Tools; |
32 | 34 | ||
33 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | 35 | namespace OpenSim.Region.ScriptEngine.Shared.CodeTools |
34 | { | 36 | { |
35 | public class CSCodeGenerator : ICodeConverter | 37 | public class CSCodeGenerator : ICodeConverter |
36 | { | 38 | { |
39 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
40 | |||
37 | private SYMBOL m_astRoot = null; | 41 | private SYMBOL m_astRoot = null; |
38 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; | 42 | private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; |
39 | private int m_indentWidth = 4; // for indentation | 43 | private int m_indentWidth = 4; // for indentation |
@@ -87,6 +91,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
87 | /// <returns>String containing the generated C# code.</returns> | 91 | /// <returns>String containing the generated C# code.</returns> |
88 | public string Convert(string script) | 92 | public string Convert(string script) |
89 | { | 93 | { |
94 | // m_log.DebugFormat("[CS CODE GENERATOR]: Converting to C#\n{0}", script); | ||
95 | |||
90 | m_warnings.Clear(); | 96 | m_warnings.Clear(); |
91 | ResetCounters(); | 97 | ResetCounters(); |
92 | Parser p = new LSLSyntax(new yyLSLSyntax(), new ErrorHandler(true)); | 98 | Parser p = new LSLSyntax(new yyLSLSyntax(), new ErrorHandler(true)); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index 734d4d5..c10143b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -291,6 +291,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
291 | public void PerformScriptCompile(string Script, string asset, UUID ownerUUID, | 291 | public void PerformScriptCompile(string Script, string asset, UUID ownerUUID, |
292 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) | 292 | out string assembly, out Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> linemap) |
293 | { | 293 | { |
294 | // m_log.DebugFormat("[Compiler]: Compiling script\n{0}", Script); | ||
295 | |||
294 | linemap = null; | 296 | linemap = null; |
295 | m_warnings.Clear(); | 297 | m_warnings.Clear(); |
296 | 298 | ||
@@ -357,6 +359,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
357 | if (Script.StartsWith("//yp", true, CultureInfo.InvariantCulture)) | 359 | if (Script.StartsWith("//yp", true, CultureInfo.InvariantCulture)) |
358 | language = enumCompileType.yp; | 360 | language = enumCompileType.yp; |
359 | 361 | ||
362 | // m_log.DebugFormat("[Compiler]: Compile language is {0}", language); | ||
363 | |||
360 | if (!AllowedCompilers.ContainsKey(language.ToString())) | 364 | if (!AllowedCompilers.ContainsKey(language.ToString())) |
361 | { | 365 | { |
362 | // Not allowed to compile to this language! | 366 | // Not allowed to compile to this language! |
@@ -417,7 +421,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
417 | } | 421 | } |
418 | 422 | ||
419 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); | 423 | assembly = CompileFromDotNetText(compileScript, language, asset, assembly); |
420 | return; | ||
421 | } | 424 | } |
422 | 425 | ||
423 | public string[] GetWarnings() | 426 | public string[] GetWarnings() |
@@ -491,6 +494,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
491 | /// <returns>Filename to .dll assembly</returns> | 494 | /// <returns>Filename to .dll assembly</returns> |
492 | internal string CompileFromDotNetText(string Script, enumCompileType lang, string asset, string assembly) | 495 | internal string CompileFromDotNetText(string Script, enumCompileType lang, string asset, string assembly) |
493 | { | 496 | { |
497 | // m_log.DebugFormat("[Compiler]: Compiling to assembly\n{0}", Script); | ||
498 | |||
494 | string ext = "." + lang.ToString(); | 499 | string ext = "." + lang.ToString(); |
495 | 500 | ||
496 | // Output assembly name | 501 | // Output assembly name |
@@ -531,8 +536,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
531 | 536 | ||
532 | parameters.IncludeDebugInformation = true; | 537 | parameters.IncludeDebugInformation = true; |
533 | 538 | ||
534 | string rootPath = | 539 | string rootPath = AppDomain.CurrentDomain.BaseDirectory; |
535 | Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | ||
536 | 540 | ||
537 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, | 541 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, |
538 | "OpenSim.Region.ScriptEngine.Shared.dll")); | 542 | "OpenSim.Region.ScriptEngine.Shared.dll")); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 9b93135..bc1902b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -537,6 +537,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
537 | 537 | ||
538 | public bool Stop(int timeout) | 538 | public bool Stop(int timeout) |
539 | { | 539 | { |
540 | // m_log.DebugFormat( | ||
541 | // "[SCRIPT INSTANCE]: Stopping script {0} {1} with timeout {2}", ScriptName, ItemID, timeout); | ||
542 | |||
540 | IScriptWorkItem result; | 543 | IScriptWorkItem result; |
541 | 544 | ||
542 | lock (m_EventQueue) | 545 | lock (m_EventQueue) |
@@ -769,7 +772,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
769 | } | 772 | } |
770 | catch (Exception e) | 773 | catch (Exception e) |
771 | { | 774 | { |
772 | // m_log.DebugFormat("[SCRIPT] Exception: {0}", e.Message); | 775 | // m_log.DebugFormat( |
776 | // "[SCRIPT] Exception in script {0} {1}: {2}{3}", | ||
777 | // ScriptName, ItemID, e.Message, e.StackTrace); | ||
778 | |||
773 | m_InEvent = false; | 779 | m_InEvent = false; |
774 | m_CurrentEvent = String.Empty; | 780 | m_CurrentEvent = String.Empty; |
775 | 781 | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs index b635d5c..7d7bd82 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs | |||
@@ -27,44 +27,100 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Threading; | ||
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using NUnit.Framework; | 32 | using NUnit.Framework; |
32 | using OpenSim.Tests.Common.Mock; | ||
33 | using OpenSim.Region.Framework.Scenes; | ||
34 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Region.CoreModules.Scripting.WorldComm; | ||
36 | using OpenSim.Region.Framework.Scenes; | ||
35 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Tests.Common; | ||
39 | using OpenSim.Tests.Common.Mock; | ||
36 | 40 | ||
37 | namespace OpenSim.Region.ScriptEngine.XEngine.Tests | 41 | namespace OpenSim.Region.ScriptEngine.XEngine.Tests |
38 | { | 42 | { |
39 | /// <summary> | 43 | /// <summary> |
40 | /// Scene presence tests | 44 | /// XEngine tests. |
41 | /// </summary> | 45 | /// </summary> |
42 | /// Commented out XEngineTests that don't do anything | ||
43 | /* | ||
44 | [TestFixture] | 46 | [TestFixture] |
45 | public class XEngineTest | 47 | public class XEngineTest |
46 | { | 48 | { |
47 | public Scene scene; | 49 | private TestScene m_scene; |
48 | 50 | private XEngine m_xEngine; | |
49 | public static Random random; | 51 | private AutoResetEvent m_chatEvent = new AutoResetEvent(false); |
50 | public TestClient testclient; | 52 | private OSChatMessage m_osChatMessageReceived; |
51 | //TestCommunicationsManager cm; | ||
52 | 53 | ||
53 | [TestFixtureSetUp] | 54 | [TestFixtureSetUp] |
54 | public void Init() | 55 | public void Init() |
55 | { | 56 | { |
56 | TestCommunicationsManager cm = new TestCommunicationsManager(); | 57 | //AppDomain.CurrentDomain.SetData("APPBASE", Environment.CurrentDirectory + "/bin"); |
57 | scene = SceneSetupHelpers.SetupScene("My Test", UUID.Random(), 1000, 1000, cm); | 58 | // Console.WriteLine(AppDomain.CurrentDomain.BaseDirectory); |
58 | random = new Random(); | 59 | m_xEngine = new XEngine(); |
60 | |||
61 | // Necessary to stop serialization complaining | ||
62 | WorldCommModule wcModule = new WorldCommModule(); | ||
63 | |||
64 | IniConfigSource configSource = new IniConfigSource(); | ||
65 | |||
66 | IConfig startupConfig = configSource.AddConfig("Startup"); | ||
67 | startupConfig.Set("DefaultScriptEngine", "XEngine"); | ||
68 | |||
69 | IConfig xEngineConfig = configSource.AddConfig("XEngine"); | ||
70 | xEngineConfig.Set("Enabled", "true"); | ||
71 | |||
72 | // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call | ||
73 | // to AssemblyResolver.OnAssemblyResolve fails. | ||
74 | xEngineConfig.Set("AppDomainLoading", "false"); | ||
75 | |||
76 | m_scene = SceneHelpers.SetupScene("My Test", UUID.Random(), 1000, 1000, null, configSource); | ||
77 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule); | ||
78 | m_scene.StartScripts(); | ||
59 | } | 79 | } |
60 | 80 | ||
81 | /// <summary> | ||
82 | /// Test compilation and starting of a script. | ||
83 | /// </summary> | ||
84 | /// <remarks> | ||
85 | /// This is a less than ideal regression test since it involves an asynchronous operation (in this case, | ||
86 | /// compilation of the script). | ||
87 | /// </remarks> | ||
61 | [Test] | 88 | [Test] |
62 | public void T001_XStart() | 89 | public void TestCompileAndStartScript() |
63 | { | 90 | { |
64 | INonSharedRegionModule xengine = new XEngine(); | 91 | TestHelpers.InMethod(); |
65 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), xengine); | 92 | // log4net.Config.XmlConfigurator.Configure(); |
66 | xengine.RegionLoaded(scene); | 93 | |
94 | UUID userId = TestHelpers.ParseTail(0x1); | ||
95 | // UUID objectId = TestHelpers.ParseTail(0x2); | ||
96 | // UUID itemId = TestHelpers.ParseTail(0x3); | ||
97 | string itemName = "TestStartScript() Item"; | ||
98 | |||
99 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, "TestStartScriptPart_", 0x100); | ||
100 | m_scene.AddNewSceneObject(so, true); | ||
101 | |||
102 | InventoryItemBase itemTemplate = new InventoryItemBase(); | ||
103 | // itemTemplate.ID = itemId; | ||
104 | itemTemplate.Name = itemName; | ||
105 | itemTemplate.Folder = so.UUID; | ||
106 | itemTemplate.InvType = (int)InventoryType.LSL; | ||
107 | |||
108 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; | ||
109 | |||
110 | m_scene.RezNewScript(userId, itemTemplate); | ||
111 | |||
112 | m_chatEvent.WaitOne(60000); | ||
113 | |||
114 | Assert.That(m_osChatMessageReceived, Is.Not.Null, "No chat message received in TestStartScript()"); | ||
115 | Assert.That(m_osChatMessageReceived.Message, Is.EqualTo("Script running")); | ||
116 | } | ||
117 | |||
118 | private void OnChatFromWorld(object sender, OSChatMessage oscm) | ||
119 | { | ||
120 | // Console.WriteLine("Got chat [{0}]", oscm.Message); | ||
121 | |||
122 | m_osChatMessageReceived = oscm; | ||
123 | m_chatEvent.Set(); | ||
67 | } | 124 | } |
68 | } | 125 | } |
69 | */ | 126 | } \ No newline at end of file |
70 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index f11987e..c68f03f 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -680,6 +680,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
680 | 680 | ||
681 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) | 681 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) |
682 | { | 682 | { |
683 | // m_log.DebugFormat( | ||
684 | // "[XEngine]: OnRezScript event triggered for script {0}, startParam {1}, postOnRez {2}, engine {3}, stateSource {4}, script\n{5}", | ||
685 | // itemID, startParam, postOnRez, engine, stateSource, script); | ||
686 | |||
683 | if (script.StartsWith("//MRM:")) | 687 | if (script.StartsWith("//MRM:")) |
684 | return; | 688 | return; |
685 | 689 | ||
@@ -761,6 +765,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
761 | m_CompileDict[itemID] = 0; | 765 | m_CompileDict[itemID] = 0; |
762 | } | 766 | } |
763 | 767 | ||
768 | // m_log.DebugFormat("[XEngine]: Added script {0} to compile queue", itemID); | ||
769 | |||
764 | if (m_CurrentCompile == null) | 770 | if (m_CurrentCompile == null) |
765 | { | 771 | { |
766 | // NOTE: Although we use a lockless queue, the lock here | 772 | // NOTE: Although we use a lockless queue, the lock here |
@@ -822,6 +828,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
822 | bool postOnRez = (bool)p[4]; | 828 | bool postOnRez = (bool)p[4]; |
823 | StateSource stateSource = (StateSource)p[5]; | 829 | StateSource stateSource = (StateSource)p[5]; |
824 | 830 | ||
831 | // m_log.DebugFormat("[XEngine]: DoOnRezScript called for script {0}", itemID); | ||
832 | |||
825 | lock (m_CompileDict) | 833 | lock (m_CompileDict) |
826 | { | 834 | { |
827 | if (!m_CompileDict.ContainsKey(itemID)) | 835 | if (!m_CompileDict.ContainsKey(itemID)) |
@@ -870,7 +878,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
870 | { | 878 | { |
871 | try | 879 | try |
872 | { | 880 | { |
873 | lock (m_AddingAssemblies) | 881 | lock (m_AddingAssemblies) |
874 | { | 882 | { |
875 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); | 883 | m_Compiler.PerformScriptCompile(script, assetID.ToString(), item.OwnerID, out assembly, out linemap); |
876 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | 884 | if (!m_AddingAssemblies.ContainsKey(assembly)) { |
@@ -922,6 +930,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
922 | } | 930 | } |
923 | catch (Exception e) | 931 | catch (Exception e) |
924 | { | 932 | { |
933 | // m_log.ErrorFormat("[XEngine]: Exception when rezzing script {0}{1}", e.Message, e.StackTrace); | ||
934 | |||
925 | // try | 935 | // try |
926 | // { | 936 | // { |
927 | if (!m_ScriptErrors.ContainsKey(itemID)) | 937 | if (!m_ScriptErrors.ContainsKey(itemID)) |
@@ -1132,7 +1142,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1132 | handlerObjectRemoved(part.UUID); | 1142 | handlerObjectRemoved(part.UUID); |
1133 | } | 1143 | } |
1134 | 1144 | ||
1135 | |||
1136 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; | 1145 | ScriptRemoved handlerScriptRemoved = OnScriptRemoved; |
1137 | if (handlerScriptRemoved != null) | 1146 | if (handlerScriptRemoved != null) |
1138 | handlerScriptRemoved(itemID); | 1147 | handlerScriptRemoved(itemID); |
@@ -1381,6 +1390,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1381 | string path = Path.Combine(Directory.GetCurrentDirectory(), | 1390 | string path = Path.Combine(Directory.GetCurrentDirectory(), |
1382 | Path.Combine(s, assemblyName))+".dll"; | 1391 | Path.Combine(s, assemblyName))+".dll"; |
1383 | 1392 | ||
1393 | // Console.WriteLine("[XEngine]: Trying to resolve {0}", path); | ||
1394 | |||
1384 | if (File.Exists(path)) | 1395 | if (File.Exists(path)) |
1385 | return Assembly.LoadFrom(path); | 1396 | return Assembly.LoadFrom(path); |
1386 | } | 1397 | } |
@@ -1863,16 +1874,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1863 | 1874 | ||
1864 | public void SuspendScript(UUID itemID) | 1875 | public void SuspendScript(UUID itemID) |
1865 | { | 1876 | { |
1877 | // m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID); | ||
1878 | |||
1866 | IScriptInstance instance = GetInstance(itemID); | 1879 | IScriptInstance instance = GetInstance(itemID); |
1867 | if (instance != null) | 1880 | if (instance != null) |
1868 | instance.Suspend(); | 1881 | instance.Suspend(); |
1882 | // else | ||
1883 | // m_log.DebugFormat("[XEngine]: Could not find script with ID {0} to resume", itemID); | ||
1869 | } | 1884 | } |
1870 | 1885 | ||
1871 | public void ResumeScript(UUID itemID) | 1886 | public void ResumeScript(UUID itemID) |
1872 | { | 1887 | { |
1888 | // m_log.DebugFormat("[XEngine]: Received request to resume script with ID {0}", itemID); | ||
1889 | |||
1873 | IScriptInstance instance = GetInstance(itemID); | 1890 | IScriptInstance instance = GetInstance(itemID); |
1874 | if (instance != null) | 1891 | if (instance != null) |
1875 | instance.Resume(); | 1892 | instance.Resume(); |
1893 | // else | ||
1894 | // m_log.DebugFormat("[XEngine]: Could not find script with ID {0} to resume", itemID); | ||
1876 | } | 1895 | } |
1877 | } | 1896 | } |
1878 | } \ No newline at end of file | 1897 | } \ No newline at end of file |
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index 24a9418..f627e37 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -301,7 +301,7 @@ namespace OpenSim.Region.UserStatistics | |||
301 | 301 | ||
302 | public void OnRegisterCaps(UUID agentID, Caps caps) | 302 | public void OnRegisterCaps(UUID agentID, Caps caps) |
303 | { | 303 | { |
304 | m_log.DebugFormat("[VC]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 304 | m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
305 | string capsPath = "/CAPS/VS/" + UUID.Random(); | 305 | string capsPath = "/CAPS/VS/" + UUID.Random(); |
306 | caps.RegisterHandler("ViewerStats", | 306 | caps.RegisterHandler("ViewerStats", |
307 | new RestStreamHandler("POST", capsPath, | 307 | new RestStreamHandler("POST", capsPath, |
@@ -462,7 +462,7 @@ namespace OpenSim.Region.UserStatistics | |||
462 | 462 | ||
463 | if (!m_sessions.ContainsKey(agentID)) | 463 | if (!m_sessions.ContainsKey(agentID)) |
464 | { | 464 | { |
465 | m_log.Warn("[VS]: no session for stat disclosure"); | 465 | m_log.Warn("[WEB STATS MODULE]: no session for stat disclosure"); |
466 | return new UserSessionID(); | 466 | return new UserSessionID(); |
467 | } | 467 | } |
468 | uid = m_sessions[agentID]; | 468 | uid = m_sessions[agentID]; |
@@ -667,14 +667,13 @@ namespace OpenSim.Region.UserStatistics | |||
667 | { | 667 | { |
668 | updatecmd.ExecuteNonQuery(); | 668 | updatecmd.ExecuteNonQuery(); |
669 | } | 669 | } |
670 | catch | 670 | catch (SqliteExecutionException) |
671 | (SqliteExecutionException) | ||
672 | { | 671 | { |
673 | m_log.Warn("[WEBSTATS]: failed to write stats to storage Execution Exception"); | 672 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage Execution Exception"); |
674 | } | 673 | } |
675 | catch (SqliteSyntaxException) | 674 | catch (SqliteSyntaxException) |
676 | { | 675 | { |
677 | m_log.Warn("[WEBSTATS]: failed to write stats to storage SQL Syntax Exception"); | 676 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage SQL Syntax Exception"); |
678 | } | 677 | } |
679 | 678 | ||
680 | } | 679 | } |
diff --git a/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs b/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs index 8fdb4d0..ddfca57 100644 --- a/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs +++ b/OpenSim/Services/Connectors/Avatar/AvatarServiceConnector.cs | |||
@@ -110,12 +110,11 @@ namespace OpenSim.Services.Connectors | |||
110 | 110 | ||
111 | string reply = string.Empty; | 111 | string reply = string.Empty; |
112 | string reqString = ServerUtils.BuildQueryString(sendData); | 112 | string reqString = ServerUtils.BuildQueryString(sendData); |
113 | string uri = m_ServerURI + "/avatar"; | ||
113 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); | 114 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); |
114 | try | 115 | try |
115 | { | 116 | { |
116 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 117 | reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
117 | m_ServerURI + "/avatar", | ||
118 | reqString); | ||
119 | if (reply == null || (reply != null && reply == string.Empty)) | 118 | if (reply == null || (reply != null && reply == string.Empty)) |
120 | { | 119 | { |
121 | m_log.DebugFormat("[AVATAR CONNECTOR]: GetAgent received null or empty reply"); | 120 | m_log.DebugFormat("[AVATAR CONNECTOR]: GetAgent received null or empty reply"); |
@@ -124,7 +123,7 @@ namespace OpenSim.Services.Connectors | |||
124 | } | 123 | } |
125 | catch (Exception e) | 124 | catch (Exception e) |
126 | { | 125 | { |
127 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 126 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
128 | } | 127 | } |
129 | 128 | ||
130 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 129 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -159,12 +158,11 @@ namespace OpenSim.Services.Connectors | |||
159 | 158 | ||
160 | 159 | ||
161 | string reqString = ServerUtils.BuildQueryString(sendData); | 160 | string reqString = ServerUtils.BuildQueryString(sendData); |
161 | string uri = m_ServerURI + "/avatar"; | ||
162 | //m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); | 162 | //m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); |
163 | try | 163 | try |
164 | { | 164 | { |
165 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 165 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
166 | m_ServerURI + "/avatar", | ||
167 | reqString); | ||
168 | if (reply != string.Empty) | 166 | if (reply != string.Empty) |
169 | { | 167 | { |
170 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 168 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -177,15 +175,18 @@ namespace OpenSim.Services.Connectors | |||
177 | return false; | 175 | return false; |
178 | } | 176 | } |
179 | else | 177 | else |
178 | { | ||
180 | m_log.DebugFormat("[AVATAR CONNECTOR]: SetAvatar reply data does not contain result field"); | 179 | m_log.DebugFormat("[AVATAR CONNECTOR]: SetAvatar reply data does not contain result field"); |
181 | 180 | } | |
182 | } | 181 | } |
183 | else | 182 | else |
183 | { | ||
184 | m_log.DebugFormat("[AVATAR CONNECTOR]: SetAvatar received empty reply"); | 184 | m_log.DebugFormat("[AVATAR CONNECTOR]: SetAvatar received empty reply"); |
185 | } | ||
185 | } | 186 | } |
186 | catch (Exception e) | 187 | catch (Exception e) |
187 | { | 188 | { |
188 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting avatar server: {0}", e.Message); | 189 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
189 | } | 190 | } |
190 | 191 | ||
191 | return false; | 192 | return false; |
@@ -202,12 +203,11 @@ namespace OpenSim.Services.Connectors | |||
202 | sendData["UserID"] = userID.ToString(); | 203 | sendData["UserID"] = userID.ToString(); |
203 | 204 | ||
204 | string reqString = ServerUtils.BuildQueryString(sendData); | 205 | string reqString = ServerUtils.BuildQueryString(sendData); |
206 | string uri = m_ServerURI + "/avatar"; | ||
205 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); | 207 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); |
206 | try | 208 | try |
207 | { | 209 | { |
208 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 210 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
209 | m_ServerURI + "/avatar", | ||
210 | reqString); | ||
211 | if (reply != string.Empty) | 211 | if (reply != string.Empty) |
212 | { | 212 | { |
213 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 213 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -228,7 +228,7 @@ namespace OpenSim.Services.Connectors | |||
228 | } | 228 | } |
229 | catch (Exception e) | 229 | catch (Exception e) |
230 | { | 230 | { |
231 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting avatar server: {0}", e.Message); | 231 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
232 | } | 232 | } |
233 | 233 | ||
234 | return false; | 234 | return false; |
@@ -246,12 +246,11 @@ namespace OpenSim.Services.Connectors | |||
246 | sendData["Values"] = new List<string>(values); | 246 | sendData["Values"] = new List<string>(values); |
247 | 247 | ||
248 | string reqString = ServerUtils.BuildQueryString(sendData); | 248 | string reqString = ServerUtils.BuildQueryString(sendData); |
249 | string uri = m_ServerURI + "/avatar"; | ||
249 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); | 250 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); |
250 | try | 251 | try |
251 | { | 252 | { |
252 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 253 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
253 | m_ServerURI + "/avatar", | ||
254 | reqString); | ||
255 | if (reply != string.Empty) | 254 | if (reply != string.Empty) |
256 | { | 255 | { |
257 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 256 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -272,7 +271,7 @@ namespace OpenSim.Services.Connectors | |||
272 | } | 271 | } |
273 | catch (Exception e) | 272 | catch (Exception e) |
274 | { | 273 | { |
275 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting avatar server: {0}", e.Message); | 274 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
276 | } | 275 | } |
277 | 276 | ||
278 | return false; | 277 | return false; |
@@ -290,12 +289,11 @@ namespace OpenSim.Services.Connectors | |||
290 | sendData["Names"] = new List<string>(names); | 289 | sendData["Names"] = new List<string>(names); |
291 | 290 | ||
292 | string reqString = ServerUtils.BuildQueryString(sendData); | 291 | string reqString = ServerUtils.BuildQueryString(sendData); |
292 | string uri = m_ServerURI + "/avatar"; | ||
293 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); | 293 | // m_log.DebugFormat("[AVATAR CONNECTOR]: queryString = {0}", reqString); |
294 | try | 294 | try |
295 | { | 295 | { |
296 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 296 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
297 | m_ServerURI + "/avatar", | ||
298 | reqString); | ||
299 | if (reply != string.Empty) | 297 | if (reply != string.Empty) |
300 | { | 298 | { |
301 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 299 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -316,7 +314,7 @@ namespace OpenSim.Services.Connectors | |||
316 | } | 314 | } |
317 | catch (Exception e) | 315 | catch (Exception e) |
318 | { | 316 | { |
319 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting avatar server: {0}", e.Message); | 317 | m_log.DebugFormat("[AVATAR CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
320 | } | 318 | } |
321 | 319 | ||
322 | return false; | 320 | return false; |
diff --git a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs b/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs index 41361ab..44138c9 100644 --- a/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs +++ b/OpenSim/Services/Connectors/Friends/FriendsServiceConnector.cs | |||
@@ -108,12 +108,11 @@ namespace OpenSim.Services.Connectors.Friends | |||
108 | protected FriendInfo[] GetFriends(Dictionary<string, object> sendData, string PrincipalID) | 108 | protected FriendInfo[] GetFriends(Dictionary<string, object> sendData, string PrincipalID) |
109 | { | 109 | { |
110 | string reqString = ServerUtils.BuildQueryString(sendData); | 110 | string reqString = ServerUtils.BuildQueryString(sendData); |
111 | string uri = m_ServerURI + "/friends"; | ||
111 | 112 | ||
112 | try | 113 | try |
113 | { | 114 | { |
114 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 115 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
115 | m_ServerURI + "/friends", | ||
116 | reqString); | ||
117 | if (reply != string.Empty) | 116 | if (reply != string.Empty) |
118 | { | 117 | { |
119 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 118 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -143,7 +142,6 @@ namespace OpenSim.Services.Connectors.Friends | |||
143 | // Success | 142 | // Success |
144 | return finfos.ToArray(); | 143 | return finfos.ToArray(); |
145 | } | 144 | } |
146 | |||
147 | else | 145 | else |
148 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: GetFriends {0} received null response", | 146 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: GetFriends {0} received null response", |
149 | PrincipalID); | 147 | PrincipalID); |
@@ -152,7 +150,7 @@ namespace OpenSim.Services.Connectors.Friends | |||
152 | } | 150 | } |
153 | catch (Exception e) | 151 | catch (Exception e) |
154 | { | 152 | { |
155 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: Exception when contacting friends server: {0}", e.Message); | 153 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message); |
156 | } | 154 | } |
157 | 155 | ||
158 | return new FriendInfo[0]; | 156 | return new FriendInfo[0]; |
@@ -167,15 +165,14 @@ namespace OpenSim.Services.Connectors.Friends | |||
167 | sendData["METHOD"] = "storefriend"; | 165 | sendData["METHOD"] = "storefriend"; |
168 | 166 | ||
169 | string reply = string.Empty; | 167 | string reply = string.Empty; |
168 | string uri = m_ServerURI + "/friends"; | ||
170 | try | 169 | try |
171 | { | 170 | { |
172 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 171 | reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, ServerUtils.BuildQueryString(sendData)); |
173 | m_ServerURI + "/friends", | ||
174 | ServerUtils.BuildQueryString(sendData)); | ||
175 | } | 172 | } |
176 | catch (Exception e) | 173 | catch (Exception e) |
177 | { | 174 | { |
178 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: Exception when contacting friends server: {0}", e.Message); | 175 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message); |
179 | return false; | 176 | return false; |
180 | } | 177 | } |
181 | 178 | ||
@@ -223,15 +220,14 @@ namespace OpenSim.Services.Connectors.Friends | |||
223 | public bool Delete(Dictionary<string, object> sendData, string PrincipalID, string Friend) | 220 | public bool Delete(Dictionary<string, object> sendData, string PrincipalID, string Friend) |
224 | { | 221 | { |
225 | string reply = string.Empty; | 222 | string reply = string.Empty; |
223 | string uri = m_ServerURI = "/friends"; | ||
226 | try | 224 | try |
227 | { | 225 | { |
228 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 226 | reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, ServerUtils.BuildQueryString(sendData)); |
229 | m_ServerURI + "/friends", | ||
230 | ServerUtils.BuildQueryString(sendData)); | ||
231 | } | 227 | } |
232 | catch (Exception e) | 228 | catch (Exception e) |
233 | { | 229 | { |
234 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: Exception when contacting friends server: {0}", e.Message); | 230 | m_log.DebugFormat("[FRIENDS SERVICE CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message); |
235 | return false; | 231 | return false; |
236 | } | 232 | } |
237 | 233 | ||
diff --git a/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs b/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs index d0a20fc..eea9853 100644 --- a/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs +++ b/OpenSim/Services/Connectors/Friends/FriendsSimConnector.cs | |||
@@ -139,12 +139,11 @@ namespace OpenSim.Services.Connectors.Friends | |||
139 | return false; | 139 | return false; |
140 | 140 | ||
141 | m_log.DebugFormat("[FRIENDS SIM CONNECTOR]: region: {0}", region.ExternalHostName + ":" + region.HttpPort); | 141 | m_log.DebugFormat("[FRIENDS SIM CONNECTOR]: region: {0}", region.ExternalHostName + ":" + region.HttpPort); |
142 | string uri = "http://" + region.ExternalHostName + ":" + region.HttpPort + "/friends"; | ||
143 | |||
142 | try | 144 | try |
143 | { | 145 | { |
144 | string url = "http://" + region.ExternalHostName + ":" + region.HttpPort; | 146 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
145 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | ||
146 | url + "/friends", | ||
147 | reqString); | ||
148 | if (reply != string.Empty) | 147 | if (reply != string.Empty) |
149 | { | 148 | { |
150 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 149 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -165,7 +164,7 @@ namespace OpenSim.Services.Connectors.Friends | |||
165 | } | 164 | } |
166 | catch (Exception e) | 165 | catch (Exception e) |
167 | { | 166 | { |
168 | m_log.DebugFormat("[FRIENDS SIM CONNECTOR]: Exception when contacting remote sim: {0}", e.ToString()); | 167 | m_log.DebugFormat("[FRIENDS SIM CONNECTOR]: Exception when contacting remote sim at {0}: {1}", uri, e.Message); |
169 | } | 168 | } |
170 | 169 | ||
171 | return false; | 170 | return false; |
diff --git a/OpenSim/Services/Connectors/Grid/GridServiceConnector.cs b/OpenSim/Services/Connectors/Grid/GridServiceConnector.cs index e57f28b..1599a56 100644 --- a/OpenSim/Services/Connectors/Grid/GridServiceConnector.cs +++ b/OpenSim/Services/Connectors/Grid/GridServiceConnector.cs | |||
@@ -98,12 +98,11 @@ namespace OpenSim.Services.Connectors | |||
98 | sendData["METHOD"] = "register"; | 98 | sendData["METHOD"] = "register"; |
99 | 99 | ||
100 | string reqString = ServerUtils.BuildQueryString(sendData); | 100 | string reqString = ServerUtils.BuildQueryString(sendData); |
101 | string uri = m_ServerURI + "/grid"; | ||
101 | // m_log.DebugFormat("[GRID CONNECTOR]: queryString = {0}", reqString); | 102 | // m_log.DebugFormat("[GRID CONNECTOR]: queryString = {0}", reqString); |
102 | try | 103 | try |
103 | { | 104 | { |
104 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 105 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
105 | m_ServerURI + "/grid", | ||
106 | reqString); | ||
107 | if (reply != string.Empty) | 106 | if (reply != string.Empty) |
108 | { | 107 | { |
109 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 108 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -133,7 +132,7 @@ namespace OpenSim.Services.Connectors | |||
133 | } | 132 | } |
134 | catch (Exception e) | 133 | catch (Exception e) |
135 | { | 134 | { |
136 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 135 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
137 | } | 136 | } |
138 | 137 | ||
139 | return "Error communicating with grid service"; | 138 | return "Error communicating with grid service"; |
@@ -147,11 +146,12 @@ namespace OpenSim.Services.Connectors | |||
147 | 146 | ||
148 | sendData["METHOD"] = "deregister"; | 147 | sendData["METHOD"] = "deregister"; |
149 | 148 | ||
149 | string uri = m_ServerURI + "/grid"; | ||
150 | |||
150 | try | 151 | try |
151 | { | 152 | { |
152 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 153 | string reply |
153 | m_ServerURI + "/grid", | 154 | = SynchronousRestFormsRequester.MakeRequest("POST", uri, ServerUtils.BuildQueryString(sendData)); |
154 | ServerUtils.BuildQueryString(sendData)); | ||
155 | 155 | ||
156 | if (reply != string.Empty) | 156 | if (reply != string.Empty) |
157 | { | 157 | { |
@@ -165,7 +165,7 @@ namespace OpenSim.Services.Connectors | |||
165 | } | 165 | } |
166 | catch (Exception e) | 166 | catch (Exception e) |
167 | { | 167 | { |
168 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 168 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
169 | } | 169 | } |
170 | 170 | ||
171 | return false; | 171 | return false; |
@@ -184,15 +184,15 @@ namespace OpenSim.Services.Connectors | |||
184 | 184 | ||
185 | string reqString = ServerUtils.BuildQueryString(sendData); | 185 | string reqString = ServerUtils.BuildQueryString(sendData); |
186 | string reply = string.Empty; | 186 | string reply = string.Empty; |
187 | string uri = m_ServerURI + "/grid"; | ||
188 | |||
187 | try | 189 | try |
188 | { | 190 | { |
189 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 191 | reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, reqString); |
190 | m_ServerURI + "/grid", | ||
191 | reqString); | ||
192 | } | 192 | } |
193 | catch (Exception e) | 193 | catch (Exception e) |
194 | { | 194 | { |
195 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 195 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
196 | return rinfos; | 196 | return rinfos; |
197 | } | 197 | } |
198 | 198 | ||
@@ -228,15 +228,14 @@ namespace OpenSim.Services.Connectors | |||
228 | sendData["METHOD"] = "get_region_by_uuid"; | 228 | sendData["METHOD"] = "get_region_by_uuid"; |
229 | 229 | ||
230 | string reply = string.Empty; | 230 | string reply = string.Empty; |
231 | string uri = m_ServerURI + "/grid"; | ||
231 | try | 232 | try |
232 | { | 233 | { |
233 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 234 | reply = SynchronousRestFormsRequester.MakeRequest("POST", uri, ServerUtils.BuildQueryString(sendData)); |
234 | m_ServerURI + "/grid", | ||
235 | ServerUtils.BuildQueryString(sendData)); | ||
236 | } | 235 | } |
237 | catch (Exception e) | 236 | catch (Exception e) |
238 | { | 237 | { |
239 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 238 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
240 | return null; | 239 | return null; |
241 | } | 240 | } |
242 | 241 | ||
@@ -274,15 +273,16 @@ namespace OpenSim.Services.Connectors | |||
274 | 273 | ||
275 | sendData["METHOD"] = "get_region_by_position"; | 274 | sendData["METHOD"] = "get_region_by_position"; |
276 | string reply = string.Empty; | 275 | string reply = string.Empty; |
276 | string uri = m_ServerURI + "/grid"; | ||
277 | try | 277 | try |
278 | { | 278 | { |
279 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 279 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
280 | m_ServerURI + "/grid", | 280 | uri, |
281 | ServerUtils.BuildQueryString(sendData)); | 281 | ServerUtils.BuildQueryString(sendData)); |
282 | } | 282 | } |
283 | catch (Exception e) | 283 | catch (Exception e) |
284 | { | 284 | { |
285 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 285 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
286 | return null; | 286 | return null; |
287 | } | 287 | } |
288 | 288 | ||
@@ -318,15 +318,16 @@ namespace OpenSim.Services.Connectors | |||
318 | 318 | ||
319 | sendData["METHOD"] = "get_region_by_name"; | 319 | sendData["METHOD"] = "get_region_by_name"; |
320 | string reply = string.Empty; | 320 | string reply = string.Empty; |
321 | string uri = m_ServerURI + "/grid"; | ||
321 | try | 322 | try |
322 | { | 323 | { |
323 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 324 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
324 | m_ServerURI + "/grid", | 325 | uri, |
325 | ServerUtils.BuildQueryString(sendData)); | 326 | ServerUtils.BuildQueryString(sendData)); |
326 | } | 327 | } |
327 | catch (Exception e) | 328 | catch (Exception e) |
328 | { | 329 | { |
329 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 330 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
330 | return null; | 331 | return null; |
331 | } | 332 | } |
332 | 333 | ||
@@ -361,15 +362,16 @@ namespace OpenSim.Services.Connectors | |||
361 | sendData["METHOD"] = "get_regions_by_name"; | 362 | sendData["METHOD"] = "get_regions_by_name"; |
362 | List<GridRegion> rinfos = new List<GridRegion>(); | 363 | List<GridRegion> rinfos = new List<GridRegion>(); |
363 | string reply = string.Empty; | 364 | string reply = string.Empty; |
365 | string uri = m_ServerURI + "/grid"; | ||
364 | try | 366 | try |
365 | { | 367 | { |
366 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 368 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
367 | m_ServerURI + "/grid", | 369 | uri, |
368 | ServerUtils.BuildQueryString(sendData)); | 370 | ServerUtils.BuildQueryString(sendData)); |
369 | } | 371 | } |
370 | catch (Exception e) | 372 | catch (Exception e) |
371 | { | 373 | { |
372 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 374 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
373 | return rinfos; | 375 | return rinfos; |
374 | } | 376 | } |
375 | 377 | ||
@@ -413,17 +415,19 @@ namespace OpenSim.Services.Connectors | |||
413 | 415 | ||
414 | List<GridRegion> rinfos = new List<GridRegion>(); | 416 | List<GridRegion> rinfos = new List<GridRegion>(); |
415 | string reply = string.Empty; | 417 | string reply = string.Empty; |
418 | string uri = m_ServerURI + "/grid"; | ||
419 | |||
416 | try | 420 | try |
417 | { | 421 | { |
418 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 422 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
419 | m_ServerURI + "/grid", | 423 | uri, |
420 | ServerUtils.BuildQueryString(sendData)); | 424 | ServerUtils.BuildQueryString(sendData)); |
421 | 425 | ||
422 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); | 426 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); |
423 | } | 427 | } |
424 | catch (Exception e) | 428 | catch (Exception e) |
425 | { | 429 | { |
426 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 430 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
427 | return rinfos; | 431 | return rinfos; |
428 | } | 432 | } |
429 | 433 | ||
@@ -463,17 +467,18 @@ namespace OpenSim.Services.Connectors | |||
463 | 467 | ||
464 | List<GridRegion> rinfos = new List<GridRegion>(); | 468 | List<GridRegion> rinfos = new List<GridRegion>(); |
465 | string reply = string.Empty; | 469 | string reply = string.Empty; |
470 | string uri = m_ServerURI + "/grid"; | ||
466 | try | 471 | try |
467 | { | 472 | { |
468 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 473 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
469 | m_ServerURI + "/grid", | 474 | uri, |
470 | ServerUtils.BuildQueryString(sendData)); | 475 | ServerUtils.BuildQueryString(sendData)); |
471 | 476 | ||
472 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); | 477 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); |
473 | } | 478 | } |
474 | catch (Exception e) | 479 | catch (Exception e) |
475 | { | 480 | { |
476 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 481 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
477 | return rinfos; | 482 | return rinfos; |
478 | } | 483 | } |
479 | 484 | ||
@@ -515,17 +520,18 @@ namespace OpenSim.Services.Connectors | |||
515 | 520 | ||
516 | List<GridRegion> rinfos = new List<GridRegion>(); | 521 | List<GridRegion> rinfos = new List<GridRegion>(); |
517 | string reply = string.Empty; | 522 | string reply = string.Empty; |
523 | string uri = m_ServerURI + "/grid"; | ||
518 | try | 524 | try |
519 | { | 525 | { |
520 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 526 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
521 | m_ServerURI + "/grid", | 527 | uri, |
522 | ServerUtils.BuildQueryString(sendData)); | 528 | ServerUtils.BuildQueryString(sendData)); |
523 | 529 | ||
524 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); | 530 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); |
525 | } | 531 | } |
526 | catch (Exception e) | 532 | catch (Exception e) |
527 | { | 533 | { |
528 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 534 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
529 | return rinfos; | 535 | return rinfos; |
530 | } | 536 | } |
531 | 537 | ||
@@ -565,17 +571,18 @@ namespace OpenSim.Services.Connectors | |||
565 | 571 | ||
566 | List<GridRegion> rinfos = new List<GridRegion>(); | 572 | List<GridRegion> rinfos = new List<GridRegion>(); |
567 | string reply = string.Empty; | 573 | string reply = string.Empty; |
574 | string uri = m_ServerURI + "/grid"; | ||
568 | try | 575 | try |
569 | { | 576 | { |
570 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 577 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
571 | m_ServerURI + "/grid", | 578 | uri, |
572 | ServerUtils.BuildQueryString(sendData)); | 579 | ServerUtils.BuildQueryString(sendData)); |
573 | 580 | ||
574 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); | 581 | //m_log.DebugFormat("[GRID CONNECTOR]: reply was {0}", reply); |
575 | } | 582 | } |
576 | catch (Exception e) | 583 | catch (Exception e) |
577 | { | 584 | { |
578 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 585 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
579 | return rinfos; | 586 | return rinfos; |
580 | } | 587 | } |
581 | 588 | ||
@@ -615,15 +622,16 @@ namespace OpenSim.Services.Connectors | |||
615 | sendData["METHOD"] = "get_region_flags"; | 622 | sendData["METHOD"] = "get_region_flags"; |
616 | 623 | ||
617 | string reply = string.Empty; | 624 | string reply = string.Empty; |
625 | string uri = m_ServerURI + "/grid"; | ||
618 | try | 626 | try |
619 | { | 627 | { |
620 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 628 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
621 | m_ServerURI + "/grid", | 629 | uri, |
622 | ServerUtils.BuildQueryString(sendData)); | 630 | ServerUtils.BuildQueryString(sendData)); |
623 | } | 631 | } |
624 | catch (Exception e) | 632 | catch (Exception e) |
625 | { | 633 | { |
626 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 634 | m_log.DebugFormat("[GRID CONNECTOR]: Exception when contacting grid server at {0}: {1}", uri, e.Message); |
627 | return -1; | 635 | return -1; |
628 | } | 636 | } |
629 | 637 | ||
diff --git a/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs b/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs index aa98b5d..20d7eaf 100644 --- a/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs +++ b/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs | |||
@@ -156,11 +156,12 @@ namespace OpenSim.Services.Connectors | |||
156 | sendData["LookAt"] = lookAt.ToString(); | 156 | sendData["LookAt"] = lookAt.ToString(); |
157 | 157 | ||
158 | string reqString = ServerUtils.BuildQueryString(sendData); | 158 | string reqString = ServerUtils.BuildQueryString(sendData); |
159 | string uri = m_ServerURI + "/griduser"; | ||
159 | // m_log.DebugFormat("[GRID USER CONNECTOR]: queryString = {0}", reqString); | 160 | // m_log.DebugFormat("[GRID USER CONNECTOR]: queryString = {0}", reqString); |
160 | try | 161 | try |
161 | { | 162 | { |
162 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 163 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
163 | m_ServerURI + "/griduser", | 164 | uri, |
164 | reqString); | 165 | reqString); |
165 | if (reply != string.Empty) | 166 | if (reply != string.Empty) |
166 | { | 167 | { |
@@ -182,7 +183,7 @@ namespace OpenSim.Services.Connectors | |||
182 | } | 183 | } |
183 | catch (Exception e) | 184 | catch (Exception e) |
184 | { | 185 | { |
185 | m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server: {0}", e.Message); | 186 | m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server at {0}: {1}", uri, e.Message); |
186 | } | 187 | } |
187 | 188 | ||
188 | return false; | 189 | return false; |
@@ -191,11 +192,12 @@ namespace OpenSim.Services.Connectors | |||
191 | protected GridUserInfo Get(Dictionary<string, object> sendData) | 192 | protected GridUserInfo Get(Dictionary<string, object> sendData) |
192 | { | 193 | { |
193 | string reqString = ServerUtils.BuildQueryString(sendData); | 194 | string reqString = ServerUtils.BuildQueryString(sendData); |
195 | string uri = m_ServerURI + "/griduser"; | ||
194 | // m_log.DebugFormat("[GRID USER CONNECTOR]: queryString = {0}", reqString); | 196 | // m_log.DebugFormat("[GRID USER CONNECTOR]: queryString = {0}", reqString); |
195 | try | 197 | try |
196 | { | 198 | { |
197 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 199 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
198 | m_ServerURI + "/griduser", | 200 | uri, |
199 | reqString); | 201 | reqString); |
200 | if (reply != string.Empty) | 202 | if (reply != string.Empty) |
201 | { | 203 | { |
@@ -216,7 +218,7 @@ namespace OpenSim.Services.Connectors | |||
216 | } | 218 | } |
217 | catch (Exception e) | 219 | catch (Exception e) |
218 | { | 220 | { |
219 | m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server: {0}", e.Message); | 221 | m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server at {0}: {1}", uri, e.Message); |
220 | } | 222 | } |
221 | 223 | ||
222 | return null; | 224 | return null; |
@@ -235,11 +237,12 @@ namespace OpenSim.Services.Connectors | |||
235 | 237 | ||
236 | string reply = string.Empty; | 238 | string reply = string.Empty; |
237 | string reqString = ServerUtils.BuildQueryString(sendData); | 239 | string reqString = ServerUtils.BuildQueryString(sendData); |
240 | string uri = m_ServerURI + "/griduser"; | ||
238 | //m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 241 | //m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
239 | try | 242 | try |
240 | { | 243 | { |
241 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 244 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
242 | m_ServerURI + "/griduser", | 245 | uri, |
243 | reqString); | 246 | reqString); |
244 | if (reply == null || (reply != null && reply == string.Empty)) | 247 | if (reply == null || (reply != null && reply == string.Empty)) |
245 | { | 248 | { |
@@ -249,7 +252,7 @@ namespace OpenSim.Services.Connectors | |||
249 | } | 252 | } |
250 | catch (Exception e) | 253 | catch (Exception e) |
251 | { | 254 | { |
252 | m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server: {0}", e.Message); | 255 | m_log.DebugFormat("[GRID USER CONNECTOR]: Exception when contacting grid user server at {0}: {1}", uri, e.Message); |
253 | } | 256 | } |
254 | 257 | ||
255 | List<GridUserInfo> rinfos = new List<GridUserInfo>(); | 258 | List<GridUserInfo> rinfos = new List<GridUserInfo>(); |
diff --git a/OpenSim/Services/Connectors/Hypergrid/HGFriendsServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/HGFriendsServiceConnector.cs index d699f59..af4b0da 100644 --- a/OpenSim/Services/Connectors/Hypergrid/HGFriendsServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/HGFriendsServiceConnector.cs | |||
@@ -79,11 +79,12 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
79 | sendData["SESSIONID"] = m_SessionID.ToString(); | 79 | sendData["SESSIONID"] = m_SessionID.ToString(); |
80 | 80 | ||
81 | string reqString = ServerUtils.BuildQueryString(sendData); | 81 | string reqString = ServerUtils.BuildQueryString(sendData); |
82 | string uri = m_ServerURI + "/hgfriends"; | ||
82 | 83 | ||
83 | try | 84 | try |
84 | { | 85 | { |
85 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 86 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
86 | m_ServerURI + "/hgfriends", | 87 | uri, |
87 | reqString); | 88 | reqString); |
88 | if (reply != string.Empty) | 89 | if (reply != string.Empty) |
89 | { | 90 | { |
@@ -103,7 +104,7 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
103 | } | 104 | } |
104 | catch (Exception e) | 105 | catch (Exception e) |
105 | { | 106 | { |
106 | m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server: {0}", e.Message); | 107 | m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message); |
107 | } | 108 | } |
108 | 109 | ||
109 | return 0; | 110 | return 0; |
@@ -123,15 +124,16 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
123 | sendData["SESSIONID"] = m_SessionID.ToString(); | 124 | sendData["SESSIONID"] = m_SessionID.ToString(); |
124 | 125 | ||
125 | string reply = string.Empty; | 126 | string reply = string.Empty; |
127 | string uri = m_ServerURI + "/hgfriends"; | ||
126 | try | 128 | try |
127 | { | 129 | { |
128 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 130 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
129 | m_ServerURI + "/hgfriends", | 131 | uri, |
130 | ServerUtils.BuildQueryString(sendData)); | 132 | ServerUtils.BuildQueryString(sendData)); |
131 | } | 133 | } |
132 | catch (Exception e) | 134 | catch (Exception e) |
133 | { | 135 | { |
134 | m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server: {0}", e.Message); | 136 | m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message); |
135 | return false; | 137 | return false; |
136 | } | 138 | } |
137 | 139 | ||
@@ -168,15 +170,16 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
168 | sendData["SECRET"] = secret; | 170 | sendData["SECRET"] = secret; |
169 | 171 | ||
170 | string reply = string.Empty; | 172 | string reply = string.Empty; |
173 | string uri = m_ServerURI + "/hgfriends"; | ||
171 | try | 174 | try |
172 | { | 175 | { |
173 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 176 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
174 | m_ServerURI + "/hgfriends", | 177 | uri, |
175 | ServerUtils.BuildQueryString(sendData)); | 178 | ServerUtils.BuildQueryString(sendData)); |
176 | } | 179 | } |
177 | catch (Exception e) | 180 | catch (Exception e) |
178 | { | 181 | { |
179 | m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server: {0}", e.Message); | 182 | m_log.DebugFormat("[HGFRIENDS CONNECTOR]: Exception when contacting friends server at {0}: {1}", uri, e.Message); |
180 | return false; | 183 | return false; |
181 | } | 184 | } |
182 | 185 | ||
diff --git a/OpenSim/Services/Connectors/MapImage/MapImageServiceConnector.cs b/OpenSim/Services/Connectors/MapImage/MapImageServiceConnector.cs index e46714e..30bfb70 100644 --- a/OpenSim/Services/Connectors/MapImage/MapImageServiceConnector.cs +++ b/OpenSim/Services/Connectors/MapImage/MapImageServiceConnector.cs | |||
@@ -97,11 +97,12 @@ namespace OpenSim.Services.Connectors | |||
97 | sendData["DATA"] = Convert.ToBase64String(jpgData); | 97 | sendData["DATA"] = Convert.ToBase64String(jpgData); |
98 | 98 | ||
99 | string reqString = ServerUtils.BuildQueryString(sendData); | 99 | string reqString = ServerUtils.BuildQueryString(sendData); |
100 | string uri = m_ServerURI + "/map"; | ||
100 | 101 | ||
101 | try | 102 | try |
102 | { | 103 | { |
103 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 104 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
104 | m_ServerURI + "/map", | 105 | uri, |
105 | reqString); | 106 | reqString); |
106 | if (reply != string.Empty) | 107 | if (reply != string.Empty) |
107 | { | 108 | { |
@@ -135,7 +136,7 @@ namespace OpenSim.Services.Connectors | |||
135 | } | 136 | } |
136 | catch (Exception e) | 137 | catch (Exception e) |
137 | { | 138 | { |
138 | m_log.DebugFormat("[MAP IMAGE CONNECTOR]: Exception when contacting grid server: {0}", e.Message); | 139 | m_log.DebugFormat("[MAP IMAGE CONNECTOR]: Exception when contacting map server at {0}: {1}", uri, e.Message); |
139 | } | 140 | } |
140 | finally | 141 | finally |
141 | { | 142 | { |
diff --git a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs b/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs index 7238afc..f7d8c53 100644 --- a/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs +++ b/OpenSim/Services/Connectors/Presence/PresenceServiceConnector.cs | |||
@@ -98,11 +98,12 @@ namespace OpenSim.Services.Connectors | |||
98 | sendData["SecureSessionID"] = secureSessionID.ToString(); | 98 | sendData["SecureSessionID"] = secureSessionID.ToString(); |
99 | 99 | ||
100 | string reqString = ServerUtils.BuildQueryString(sendData); | 100 | string reqString = ServerUtils.BuildQueryString(sendData); |
101 | string uri = m_ServerURI + "/presence"; | ||
101 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 102 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
102 | try | 103 | try |
103 | { | 104 | { |
104 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 105 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
105 | m_ServerURI + "/presence", | 106 | uri, |
106 | reqString); | 107 | reqString); |
107 | if (reply != string.Empty) | 108 | if (reply != string.Empty) |
108 | { | 109 | { |
@@ -124,7 +125,7 @@ namespace OpenSim.Services.Connectors | |||
124 | } | 125 | } |
125 | catch (Exception e) | 126 | catch (Exception e) |
126 | { | 127 | { |
127 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 128 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
128 | } | 129 | } |
129 | 130 | ||
130 | return false; | 131 | return false; |
@@ -142,11 +143,12 @@ namespace OpenSim.Services.Connectors | |||
142 | sendData["SessionID"] = sessionID.ToString(); | 143 | sendData["SessionID"] = sessionID.ToString(); |
143 | 144 | ||
144 | string reqString = ServerUtils.BuildQueryString(sendData); | 145 | string reqString = ServerUtils.BuildQueryString(sendData); |
146 | string uri = m_ServerURI + "/presence"; | ||
145 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 147 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
146 | try | 148 | try |
147 | { | 149 | { |
148 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 150 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
149 | m_ServerURI + "/presence", | 151 | uri, |
150 | reqString); | 152 | reqString); |
151 | if (reply != string.Empty) | 153 | if (reply != string.Empty) |
152 | { | 154 | { |
@@ -168,7 +170,7 @@ namespace OpenSim.Services.Connectors | |||
168 | } | 170 | } |
169 | catch (Exception e) | 171 | catch (Exception e) |
170 | { | 172 | { |
171 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 173 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
172 | } | 174 | } |
173 | 175 | ||
174 | return false; | 176 | return false; |
@@ -185,11 +187,12 @@ namespace OpenSim.Services.Connectors | |||
185 | sendData["RegionID"] = regionID.ToString(); | 187 | sendData["RegionID"] = regionID.ToString(); |
186 | 188 | ||
187 | string reqString = ServerUtils.BuildQueryString(sendData); | 189 | string reqString = ServerUtils.BuildQueryString(sendData); |
190 | string uri = m_ServerURI + "/presence"; | ||
188 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 191 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
189 | try | 192 | try |
190 | { | 193 | { |
191 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 194 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
192 | m_ServerURI + "/presence", | 195 | uri, |
193 | reqString); | 196 | reqString); |
194 | if (reply != string.Empty) | 197 | if (reply != string.Empty) |
195 | { | 198 | { |
@@ -211,7 +214,7 @@ namespace OpenSim.Services.Connectors | |||
211 | } | 214 | } |
212 | catch (Exception e) | 215 | catch (Exception e) |
213 | { | 216 | { |
214 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 217 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
215 | } | 218 | } |
216 | 219 | ||
217 | return false; | 220 | return false; |
@@ -229,11 +232,12 @@ namespace OpenSim.Services.Connectors | |||
229 | sendData["RegionID"] = regionID.ToString(); | 232 | sendData["RegionID"] = regionID.ToString(); |
230 | 233 | ||
231 | string reqString = ServerUtils.BuildQueryString(sendData); | 234 | string reqString = ServerUtils.BuildQueryString(sendData); |
235 | string uri = m_ServerURI + "/presence"; | ||
232 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 236 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
233 | try | 237 | try |
234 | { | 238 | { |
235 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 239 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
236 | m_ServerURI + "/presence", | 240 | uri, |
237 | reqString); | 241 | reqString); |
238 | if (reply != string.Empty) | 242 | if (reply != string.Empty) |
239 | { | 243 | { |
@@ -255,7 +259,7 @@ namespace OpenSim.Services.Connectors | |||
255 | } | 259 | } |
256 | catch (Exception e) | 260 | catch (Exception e) |
257 | { | 261 | { |
258 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 262 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
259 | } | 263 | } |
260 | 264 | ||
261 | return false; | 265 | return false; |
@@ -273,11 +277,12 @@ namespace OpenSim.Services.Connectors | |||
273 | 277 | ||
274 | string reply = string.Empty; | 278 | string reply = string.Empty; |
275 | string reqString = ServerUtils.BuildQueryString(sendData); | 279 | string reqString = ServerUtils.BuildQueryString(sendData); |
280 | string uri = m_ServerURI + "/presence"; | ||
276 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 281 | // m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
277 | try | 282 | try |
278 | { | 283 | { |
279 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 284 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
280 | m_ServerURI + "/presence", | 285 | uri, |
281 | reqString); | 286 | reqString); |
282 | if (reply == null || (reply != null && reply == string.Empty)) | 287 | if (reply == null || (reply != null && reply == string.Empty)) |
283 | { | 288 | { |
@@ -287,7 +292,7 @@ namespace OpenSim.Services.Connectors | |||
287 | } | 292 | } |
288 | catch (Exception e) | 293 | catch (Exception e) |
289 | { | 294 | { |
290 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 295 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
291 | } | 296 | } |
292 | 297 | ||
293 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 298 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -316,11 +321,12 @@ namespace OpenSim.Services.Connectors | |||
316 | 321 | ||
317 | string reply = string.Empty; | 322 | string reply = string.Empty; |
318 | string reqString = ServerUtils.BuildQueryString(sendData); | 323 | string reqString = ServerUtils.BuildQueryString(sendData); |
324 | string uri = m_ServerURI + "/presence"; | ||
319 | //m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); | 325 | //m_log.DebugFormat("[PRESENCE CONNECTOR]: queryString = {0}", reqString); |
320 | try | 326 | try |
321 | { | 327 | { |
322 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 328 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
323 | m_ServerURI + "/presence", | 329 | uri, |
324 | reqString); | 330 | reqString); |
325 | if (reply == null || (reply != null && reply == string.Empty)) | 331 | if (reply == null || (reply != null && reply == string.Empty)) |
326 | { | 332 | { |
@@ -330,7 +336,7 @@ namespace OpenSim.Services.Connectors | |||
330 | } | 336 | } |
331 | catch (Exception e) | 337 | catch (Exception e) |
332 | { | 338 | { |
333 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server: {0}", e.Message); | 339 | m_log.DebugFormat("[PRESENCE CONNECTOR]: Exception when contacting presence server at {0}: {1}", uri, e.Message); |
334 | } | 340 | } |
335 | 341 | ||
336 | List<PresenceInfo> rinfos = new List<PresenceInfo>(); | 342 | List<PresenceInfo> rinfos = new List<PresenceInfo>(); |
diff --git a/OpenSim/Services/Connectors/UserAccounts/UserAccountServiceConnector.cs b/OpenSim/Services/Connectors/UserAccounts/UserAccountServiceConnector.cs index f6835b9..609dafe 100644 --- a/OpenSim/Services/Connectors/UserAccounts/UserAccountServiceConnector.cs +++ b/OpenSim/Services/Connectors/UserAccounts/UserAccountServiceConnector.cs | |||
@@ -138,11 +138,12 @@ namespace OpenSim.Services.Connectors | |||
138 | 138 | ||
139 | string reply = string.Empty; | 139 | string reply = string.Empty; |
140 | string reqString = ServerUtils.BuildQueryString(sendData); | 140 | string reqString = ServerUtils.BuildQueryString(sendData); |
141 | string uri = m_ServerURI + "/accounts"; | ||
141 | // m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString); | 142 | // m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString); |
142 | try | 143 | try |
143 | { | 144 | { |
144 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 145 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
145 | m_ServerURI + "/accounts", | 146 | uri, |
146 | reqString); | 147 | reqString); |
147 | if (reply == null || (reply != null && reply == string.Empty)) | 148 | if (reply == null || (reply != null && reply == string.Empty)) |
148 | { | 149 | { |
@@ -152,7 +153,7 @@ namespace OpenSim.Services.Connectors | |||
152 | } | 153 | } |
153 | catch (Exception e) | 154 | catch (Exception e) |
154 | { | 155 | { |
155 | m_log.DebugFormat("[ACCOUNT CONNECTOR]: Exception when contacting accounts server: {0}", e.Message); | 156 | m_log.DebugFormat("[ACCOUNT CONNECTOR]: Exception when contacting user accounts server at {0}: {1}", uri, e.Message); |
156 | } | 157 | } |
157 | 158 | ||
158 | List<UserAccount> accounts = new List<UserAccount>(); | 159 | List<UserAccount> accounts = new List<UserAccount>(); |
@@ -206,11 +207,12 @@ namespace OpenSim.Services.Connectors | |||
206 | { | 207 | { |
207 | string reply = string.Empty; | 208 | string reply = string.Empty; |
208 | string reqString = ServerUtils.BuildQueryString(sendData); | 209 | string reqString = ServerUtils.BuildQueryString(sendData); |
210 | string uri = m_ServerURI + "/accounts"; | ||
209 | // m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString); | 211 | // m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString); |
210 | try | 212 | try |
211 | { | 213 | { |
212 | reply = SynchronousRestFormsRequester.MakeRequest("POST", | 214 | reply = SynchronousRestFormsRequester.MakeRequest("POST", |
213 | m_ServerURI + "/accounts", | 215 | uri, |
214 | reqString); | 216 | reqString); |
215 | if (reply == null || (reply != null && reply == string.Empty)) | 217 | if (reply == null || (reply != null && reply == string.Empty)) |
216 | { | 218 | { |
@@ -220,7 +222,7 @@ namespace OpenSim.Services.Connectors | |||
220 | } | 222 | } |
221 | catch (Exception e) | 223 | catch (Exception e) |
222 | { | 224 | { |
223 | m_log.DebugFormat("[ACCOUNT CONNECTOR]: Exception when contacting user account server: {0}", e.Message); | 225 | m_log.DebugFormat("[ACCOUNT CONNECTOR]: Exception when contacting user accounts server at {0}: {1}", uri, e.Message); |
224 | } | 226 | } |
225 | 227 | ||
226 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); | 228 | Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply); |
@@ -241,11 +243,12 @@ namespace OpenSim.Services.Connectors | |||
241 | private bool SendAndGetBoolReply(Dictionary<string, object> sendData) | 243 | private bool SendAndGetBoolReply(Dictionary<string, object> sendData) |
242 | { | 244 | { |
243 | string reqString = ServerUtils.BuildQueryString(sendData); | 245 | string reqString = ServerUtils.BuildQueryString(sendData); |
246 | string uri = m_ServerURI + "/accounts"; | ||
244 | // m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString); | 247 | // m_log.DebugFormat("[ACCOUNTS CONNECTOR]: queryString = {0}", reqString); |
245 | try | 248 | try |
246 | { | 249 | { |
247 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", | 250 | string reply = SynchronousRestFormsRequester.MakeRequest("POST", |
248 | m_ServerURI + "/accounts", | 251 | uri, |
249 | reqString); | 252 | reqString); |
250 | if (reply != string.Empty) | 253 | if (reply != string.Empty) |
251 | { | 254 | { |
@@ -267,7 +270,7 @@ namespace OpenSim.Services.Connectors | |||
267 | } | 270 | } |
268 | catch (Exception e) | 271 | catch (Exception e) |
269 | { | 272 | { |
270 | m_log.DebugFormat("[ACCOUNTS CONNECTOR]: Exception when contacting user account server: {0}", e.Message); | 273 | m_log.DebugFormat("[ACCOUNT CONNECTOR]: Exception when contacting user accounts server at {0}: {1}", uri, e.Message); |
271 | } | 274 | } |
272 | 275 | ||
273 | return false; | 276 | return false; |
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index a25eb66..aa904aa 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -88,9 +88,27 @@ namespace OpenSim.Tests.Common | |||
88 | /// <param name="id">ID of the region</param> | 88 | /// <param name="id">ID of the region</param> |
89 | /// <param name="x">X co-ordinate of the region</param> | 89 | /// <param name="x">X co-ordinate of the region</param> |
90 | /// <param name="y">Y co-ordinate of the region</param> | 90 | /// <param name="y">Y co-ordinate of the region</param> |
91 | /// <param name="cm">This should be the same if simulating two scenes within a standalone</param> | 91 | /// <param name="cache"></param> |
92 | /// <returns></returns> | 92 | /// <returns></returns> |
93 | public static TestScene SetupScene(string name, UUID id, uint x, uint y, CoreAssetCache cache) | 93 | public static TestScene SetupScene( |
94 | string name, UUID id, uint x, uint y, CoreAssetCache cache) | ||
95 | { | ||
96 | return SetupScene(name, id, x, y, cache, new IniConfigSource()); | ||
97 | } | ||
98 | |||
99 | /// <summary> | ||
100 | /// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions | ||
101 | /// or a different, to get a brand new scene with new shared region modules. | ||
102 | /// </summary> | ||
103 | /// <param name="name">Name of the region</param> | ||
104 | /// <param name="id">ID of the region</param> | ||
105 | /// <param name="x">X co-ordinate of the region</param> | ||
106 | /// <param name="y">Y co-ordinate of the region</param> | ||
107 | /// <param name="cache"></param> | ||
108 | /// <param name="configSource"></param> | ||
109 | /// <returns></returns> | ||
110 | public static TestScene SetupScene( | ||
111 | string name, UUID id, uint x, uint y, CoreAssetCache cache, IConfigSource configSource) | ||
94 | { | 112 | { |
95 | Console.WriteLine("Setting up test scene {0}", name); | 113 | Console.WriteLine("Setting up test scene {0}", name); |
96 | 114 | ||
@@ -106,7 +124,6 @@ namespace OpenSim.Tests.Common | |||
106 | 124 | ||
107 | ISimulationDataService simDataService = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); | 125 | ISimulationDataService simDataService = OpenSim.Server.Base.ServerUtils.LoadPlugin<ISimulationDataService>("OpenSim.Tests.Common.dll", null); |
108 | IEstateDataService estateDataService = null; | 126 | IEstateDataService estateDataService = null; |
109 | IConfigSource configSource = new IniConfigSource(); | ||
110 | 127 | ||
111 | TestScene testScene = new TestScene( | 128 | TestScene testScene = new TestScene( |
112 | regInfo, acm, scs, simDataService, estateDataService, null, false, configSource, null); | 129 | regInfo, acm, scs, simDataService, estateDataService, null, false, configSource, null); |
diff --git a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs index a8f0d59..7058d1e 100644 --- a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs | |||
@@ -72,15 +72,21 @@ namespace OpenSim.Tests.Common | |||
72 | /// <param name="sop"></param> | 72 | /// <param name="sop"></param> |
73 | /// <param name="itemName"></param> | 73 | /// <param name="itemName"></param> |
74 | /// <param name="id"></param> | 74 | /// <param name="id"></param> |
75 | public static TaskInventoryItem AddSceneObject(Scene scene, SceneObjectPart sop, string itemName, UUID id) | 75 | /// <param name="userId"></param> |
76 | public static TaskInventoryItem AddSceneObject( | ||
77 | Scene scene, SceneObjectPart sop, string itemName, UUID id, UUID userId) | ||
76 | { | 78 | { |
77 | SceneObjectGroup taskSceneObject = SceneHelpers.CreateSceneObject(1, UUID.Zero); | 79 | SceneObjectGroup taskSceneObject = SceneHelpers.CreateSceneObject(1, UUID.Zero); |
78 | AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); | 80 | AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject); |
79 | scene.AssetService.Store(taskSceneObjectAsset); | 81 | scene.AssetService.Store(taskSceneObjectAsset); |
80 | TaskInventoryItem taskSceneObjectItem | 82 | TaskInventoryItem taskSceneObjectItem |
81 | = new TaskInventoryItem | 83 | = new TaskInventoryItem |
82 | { Name = itemName, AssetID = taskSceneObjectAsset.FullID, ItemID = id, | 84 | { Name = itemName, |
83 | Type = (int)AssetType.Object, InvType = (int)InventoryType.Object }; | 85 | AssetID = taskSceneObjectAsset.FullID, |
86 | ItemID = id, | ||
87 | OwnerID = userId, | ||
88 | Type = (int)AssetType.Object, | ||
89 | InvType = (int)InventoryType.Object }; | ||
84 | sop.Inventory.AddInventoryItem(taskSceneObjectItem, true); | 90 | sop.Inventory.AddInventoryItem(taskSceneObjectItem, true); |
85 | 91 | ||
86 | return taskSceneObjectItem; | 92 | return taskSceneObjectItem; |
diff --git a/OpenSim/Tests/Common/Mock/TestScene.cs b/OpenSim/Tests/Common/Mock/TestScene.cs index 07bcdce..eea68c3 100644 --- a/OpenSim/Tests/Common/Mock/TestScene.cs +++ b/OpenSim/Tests/Common/Mock/TestScene.cs | |||
@@ -47,6 +47,12 @@ namespace OpenSim.Tests.Common.Mock | |||
47 | dumpAssetsToFile, config, simulatorVersion) | 47 | dumpAssetsToFile, config, simulatorVersion) |
48 | { | 48 | { |
49 | } | 49 | } |
50 | |||
51 | ~TestScene() | ||
52 | { | ||
53 | //Console.WriteLine("TestScene destructor called for {0}", RegionInfo.RegionName); | ||
54 | Console.WriteLine("TestScene destructor called"); | ||
55 | } | ||
50 | 56 | ||
51 | /// <summary> | 57 | /// <summary> |
52 | /// Temporarily override session authentication for tests (namely teleport). | 58 | /// Temporarily override session authentication for tests (namely teleport). |
diff --git a/OpenSim/Tests/Torture/NPCTortureTests.cs b/OpenSim/Tests/Torture/NPCTortureTests.cs new file mode 100644 index 0000000..8078d9d --- /dev/null +++ b/OpenSim/Tests/Torture/NPCTortureTests.cs | |||
@@ -0,0 +1,185 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Diagnostics; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Communications; | ||
38 | using OpenSim.Region.CoreModules.Avatar.Attachments; | ||
39 | using OpenSim.Region.CoreModules.Avatar.AvatarFactory; | ||
40 | using OpenSim.Region.CoreModules.Framework.InventoryAccess; | ||
41 | using OpenSim.Region.CoreModules.Framework.UserManagement; | ||
42 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | using OpenSim.Region.Framework.Scenes; | ||
45 | using OpenSim.Region.OptionalModules.World.NPC; | ||
46 | using OpenSim.Services.AvatarService; | ||
47 | using OpenSim.Tests.Common; | ||
48 | using OpenSim.Tests.Common.Mock; | ||
49 | |||
50 | namespace OpenSim.Tests.Torture | ||
51 | { | ||
52 | /// <summary> | ||
53 | /// NPC torture tests | ||
54 | /// </summary> | ||
55 | /// <remarks> | ||
56 | /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached, | ||
57 | /// how much memory is free, etc. In some cases, later larger tests will apparently take less time than smaller | ||
58 | /// earlier tests. | ||
59 | /// </remarks> | ||
60 | [TestFixture] | ||
61 | public class NPCTortureTests | ||
62 | { | ||
63 | private TestScene scene; | ||
64 | private AvatarFactoryModule afm; | ||
65 | private UserManagementModule umm; | ||
66 | private AttachmentsModule am; | ||
67 | |||
68 | [TestFixtureSetUp] | ||
69 | public void FixtureInit() | ||
70 | { | ||
71 | // Don't allow tests to be bamboozled by asynchronous events. Execute everything on the same thread. | ||
72 | Util.FireAndForgetMethod = FireAndForgetMethod.None; | ||
73 | } | ||
74 | |||
75 | [TestFixtureTearDown] | ||
76 | public void TearDown() | ||
77 | { | ||
78 | // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple | ||
79 | // threads. Possibly, later tests should be rewritten not to worry about such things. | ||
80 | Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod; | ||
81 | } | ||
82 | |||
83 | [SetUp] | ||
84 | public void Init() | ||
85 | { | ||
86 | IConfigSource config = new IniConfigSource(); | ||
87 | config.AddConfig("NPC"); | ||
88 | config.Configs["NPC"].Set("Enabled", "true"); | ||
89 | config.AddConfig("Modules"); | ||
90 | config.Configs["Modules"].Set("InventoryAccessModule", "BasicInventoryAccessModule"); | ||
91 | |||
92 | afm = new AvatarFactoryModule(); | ||
93 | umm = new UserManagementModule(); | ||
94 | am = new AttachmentsModule(); | ||
95 | |||
96 | scene = SceneHelpers.SetupScene(); | ||
97 | SceneHelpers.SetupSceneModules(scene, config, afm, umm, am, new BasicInventoryAccessModule(), new NPCModule()); | ||
98 | } | ||
99 | |||
100 | [Test] | ||
101 | public void TestAddRemove100NPCs() | ||
102 | { | ||
103 | TestHelpers.InMethod(); | ||
104 | // log4net.Config.XmlConfigurator.Configure(); | ||
105 | |||
106 | TestAddRemoveNPCs(100); | ||
107 | } | ||
108 | |||
109 | [Test] | ||
110 | public void TestAddRemove1000NPCs() | ||
111 | { | ||
112 | TestHelpers.InMethod(); | ||
113 | // log4net.Config.XmlConfigurator.Configure(); | ||
114 | |||
115 | TestAddRemoveNPCs(1000); | ||
116 | } | ||
117 | |||
118 | [Test] | ||
119 | public void TestAddRemove2000NPCs() | ||
120 | { | ||
121 | TestHelpers.InMethod(); | ||
122 | // log4net.Config.XmlConfigurator.Configure(); | ||
123 | |||
124 | TestAddRemoveNPCs(2000); | ||
125 | } | ||
126 | |||
127 | private void TestAddRemoveNPCs(int numberOfNpcs) | ||
128 | { | ||
129 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1)); | ||
130 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | ||
131 | |||
132 | // 8 is the index of the first baked texture in AvatarAppearance | ||
133 | UUID originalFace8TextureId = TestHelpers.ParseTail(0x10); | ||
134 | Primitive.TextureEntry originalTe = new Primitive.TextureEntry(UUID.Zero); | ||
135 | Primitive.TextureEntryFace originalTef = originalTe.CreateFace(8); | ||
136 | originalTef.TextureID = originalFace8TextureId; | ||
137 | |||
138 | // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell | ||
139 | // ScenePresence.SendInitialData() to reset our entire appearance. | ||
140 | scene.AssetService.Store(AssetHelpers.CreateNotecardAsset(originalFace8TextureId)); | ||
141 | |||
142 | afm.SetAppearance(sp, originalTe, null); | ||
143 | |||
144 | INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | ||
145 | |||
146 | List<UUID> npcs = new List<UUID>(); | ||
147 | |||
148 | long startGcMemory = GC.GetTotalMemory(true); | ||
149 | Stopwatch sw = new Stopwatch(); | ||
150 | sw.Start(); | ||
151 | |||
152 | for (int i = 0; i < numberOfNpcs; i++) | ||
153 | { | ||
154 | npcs.Add( | ||
155 | npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), UUID.Zero, true, scene, sp.Appearance)); | ||
156 | } | ||
157 | |||
158 | for (int i = 0; i < numberOfNpcs; i++) | ||
159 | { | ||
160 | Assert.That(npcs[i], Is.Not.Null); | ||
161 | |||
162 | ScenePresence npc = scene.GetScenePresence(npcs[i]); | ||
163 | Assert.That(npc, Is.Not.Null); | ||
164 | } | ||
165 | |||
166 | for (int i = 0; i < numberOfNpcs; i++) | ||
167 | { | ||
168 | Assert.That(npcModule.DeleteNPC(npcs[i], scene), Is.True); | ||
169 | ScenePresence npc = scene.GetScenePresence(npcs[i]); | ||
170 | Assert.That(npc, Is.Null); | ||
171 | } | ||
172 | |||
173 | sw.Stop(); | ||
174 | |||
175 | long endGcMemory = GC.GetTotalMemory(true); | ||
176 | |||
177 | Console.WriteLine("Took {0} ms", sw.ElapsedMilliseconds); | ||
178 | Console.WriteLine( | ||
179 | "End {0} MB, Start {1} MB, Diff {2} MB", | ||
180 | endGcMemory / 1024 / 1024, | ||
181 | startGcMemory / 1024 / 1024, | ||
182 | (endGcMemory - startGcMemory) / 1024 / 1024); | ||
183 | } | ||
184 | } | ||
185 | } \ No newline at end of file | ||
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Torture/ObjectTortureTests.cs index b9764d7..e83186a 100644 --- a/OpenSim/Tests/Torture/ObjectTortureTests.cs +++ b/OpenSim/Tests/Torture/ObjectTortureTests.cs | |||
@@ -49,6 +49,13 @@ namespace OpenSim.Tests.Torture | |||
49 | [TestFixture] | 49 | [TestFixture] |
50 | public class ObjectTortureTests | 50 | public class ObjectTortureTests |
51 | { | 51 | { |
52 | [TearDown] | ||
53 | public void TearDown() | ||
54 | { | ||
55 | GC.Collect(); | ||
56 | GC.WaitForPendingFinalizers(); | ||
57 | } | ||
58 | |||
52 | // [Test] | 59 | // [Test] |
53 | // public void Test0000Clean() | 60 | // public void Test0000Clean() |
54 | // { | 61 | // { |
@@ -118,7 +125,7 @@ namespace OpenSim.Tests.Torture | |||
118 | 125 | ||
119 | TestScene scene = SceneHelpers.SetupScene(); | 126 | TestScene scene = SceneHelpers.SetupScene(); |
120 | 127 | ||
121 | Process process = Process.GetCurrentProcess(); | 128 | // Process process = Process.GetCurrentProcess(); |
122 | // long startProcessMemory = process.PrivateMemorySize64; | 129 | // long startProcessMemory = process.PrivateMemorySize64; |
123 | long startGcMemory = GC.GetTotalMemory(true); | 130 | long startGcMemory = GC.GetTotalMemory(true); |
124 | DateTime start = DateTime.Now; | 131 | DateTime start = DateTime.Now; |
@@ -131,7 +138,7 @@ namespace OpenSim.Tests.Torture | |||
131 | 138 | ||
132 | TimeSpan elapsed = DateTime.Now - start; | 139 | TimeSpan elapsed = DateTime.Now - start; |
133 | // long processMemoryAlloc = process.PrivateMemorySize64 - startProcessMemory; | 140 | // long processMemoryAlloc = process.PrivateMemorySize64 - startProcessMemory; |
134 | long processGcAlloc = GC.GetTotalMemory(false) - startGcMemory; | 141 | long endGcMemory = GC.GetTotalMemory(false); |
135 | 142 | ||
136 | for (int i = 1; i <= objectsToAdd; i++) | 143 | for (int i = 1; i <= objectsToAdd; i++) |
137 | { | 144 | { |
@@ -141,9 +148,29 @@ namespace OpenSim.Tests.Torture | |||
141 | string.Format("Object {0} could not be retrieved", i)); | 148 | string.Format("Object {0} could not be retrieved", i)); |
142 | } | 149 | } |
143 | 150 | ||
151 | // When a scene object is added to a scene, it is placed in the update list for sending to viewers | ||
152 | // (though in this case we have none). When it is deleted, it is not removed from the update which is | ||
153 | // fine since it will later be ignored. | ||
154 | // | ||
155 | // However, that means that we need to manually run an update here to clear out that list so that deleted | ||
156 | // objects will be clean up by the garbage collector before the next stress test is run. | ||
157 | scene.Update(); | ||
158 | |||
159 | // Currently, we need to do this in order to garbage collect the scene objects ready for the next test run. | ||
160 | // However, what we really need to do is find out why the entire scene is not garbage collected in | ||
161 | // teardown. | ||
162 | scene.DeleteAllSceneObjects(); | ||
163 | |||
144 | Console.WriteLine( | 164 | Console.WriteLine( |
145 | "Took {0}ms, {1}MB to create {2} objects each containing {3} prim(s)", | 165 | "Took {0}ms, {1}MB ({2} - {3}) to create {4} objects each containing {5} prim(s)", |
146 | Math.Round(elapsed.TotalMilliseconds), processGcAlloc / 1024 / 1024, objectsToAdd, primsInEachObject); | 166 | Math.Round(elapsed.TotalMilliseconds), |
167 | (endGcMemory - startGcMemory) / 1024 / 1024, | ||
168 | endGcMemory / 1024 / 1024, | ||
169 | startGcMemory / 1024 / 1024, | ||
170 | objectsToAdd, | ||
171 | primsInEachObject); | ||
172 | |||
173 | scene = null; | ||
147 | } | 174 | } |
148 | } | 175 | } |
149 | } \ No newline at end of file | 176 | } \ No newline at end of file |
diff --git a/OpenSim/Tests/Torture/ScriptTortureTests.cs b/OpenSim/Tests/Torture/ScriptTortureTests.cs new file mode 100644 index 0000000..d94bbde --- /dev/null +++ b/OpenSim/Tests/Torture/ScriptTortureTests.cs | |||
@@ -0,0 +1,159 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Diagnostics; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using NUnit.Framework; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Region.CoreModules.Scripting.WorldComm; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | using OpenSim.Region.ScriptEngine.XEngine; | ||
42 | using OpenSim.Tests.Common; | ||
43 | using OpenSim.Tests.Common.Mock; | ||
44 | |||
45 | namespace OpenSim.Tests.Torture | ||
46 | { | ||
47 | /// <summary> | ||
48 | /// Script torture tests | ||
49 | /// </summary> | ||
50 | /// <remarks> | ||
51 | /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached, | ||
52 | /// how much memory is free, etc. In some cases, later larger tests will apparently take less time than smaller | ||
53 | /// earlier tests. | ||
54 | /// </remarks> | ||
55 | [TestFixture] | ||
56 | public class ScriptTortureTests | ||
57 | { | ||
58 | private TestScene m_scene; | ||
59 | private XEngine m_xEngine; | ||
60 | private AutoResetEvent m_chatEvent = new AutoResetEvent(false); | ||
61 | |||
62 | private int m_expectedChatMessages; | ||
63 | private List<OSChatMessage> m_osChatMessagesReceived = new List<OSChatMessage>(); | ||
64 | |||
65 | [SetUp] | ||
66 | public void Init() | ||
67 | { | ||
68 | //AppDomain.CurrentDomain.SetData("APPBASE", Environment.CurrentDirectory + "/bin"); | ||
69 | // Console.WriteLine(AppDomain.CurrentDomain.BaseDirectory); | ||
70 | m_xEngine = new XEngine(); | ||
71 | |||
72 | // Necessary to stop serialization complaining | ||
73 | WorldCommModule wcModule = new WorldCommModule(); | ||
74 | |||
75 | IniConfigSource configSource = new IniConfigSource(); | ||
76 | |||
77 | IConfig startupConfig = configSource.AddConfig("Startup"); | ||
78 | startupConfig.Set("DefaultScriptEngine", "XEngine"); | ||
79 | |||
80 | IConfig xEngineConfig = configSource.AddConfig("XEngine"); | ||
81 | xEngineConfig.Set("Enabled", "true"); | ||
82 | |||
83 | // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call | ||
84 | // to AssemblyResolver.OnAssemblyResolve fails. | ||
85 | xEngineConfig.Set("AppDomainLoading", "false"); | ||
86 | |||
87 | m_scene = SceneHelpers.SetupScene("My Test", UUID.Random(), 1000, 1000, null, configSource); | ||
88 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine, wcModule); | ||
89 | |||
90 | m_scene.EventManager.OnChatFromWorld += OnChatFromWorld; | ||
91 | m_scene.StartScripts(); | ||
92 | } | ||
93 | |||
94 | [Test] | ||
95 | public void TestCompileAndStart100Scripts() | ||
96 | { | ||
97 | TestHelpers.InMethod(); | ||
98 | log4net.Config.XmlConfigurator.Configure(); | ||
99 | |||
100 | TestCompileAndStartScripts(100); | ||
101 | } | ||
102 | |||
103 | private void TestCompileAndStartScripts(int scriptsToCreate) | ||
104 | { | ||
105 | UUID userId = TestHelpers.ParseTail(0x1); | ||
106 | |||
107 | m_expectedChatMessages = scriptsToCreate; | ||
108 | int startingObjectIdTail = 0x100; | ||
109 | |||
110 | GC.Collect(); | ||
111 | |||
112 | for (int idTail = startingObjectIdTail;idTail < startingObjectIdTail + scriptsToCreate; idTail++) | ||
113 | { | ||
114 | AddObjectAndScript(idTail, userId); | ||
115 | } | ||
116 | |||
117 | m_chatEvent.WaitOne(40000 + scriptsToCreate * 1000); | ||
118 | |||
119 | Assert.That(m_osChatMessagesReceived.Count, Is.EqualTo(m_expectedChatMessages)); | ||
120 | |||
121 | foreach (OSChatMessage msg in m_osChatMessagesReceived) | ||
122 | Assert.That( | ||
123 | msg.Message, | ||
124 | Is.EqualTo("Script running"), | ||
125 | string.Format( | ||
126 | "Message from {0} was {1} rather than {2}", msg.SenderUUID, msg.Message, "Script running")); | ||
127 | } | ||
128 | |||
129 | private void AddObjectAndScript(int objectIdTail, UUID userId) | ||
130 | { | ||
131 | // UUID itemId = TestHelpers.ParseTail(0x3); | ||
132 | string itemName = string.Format("AddObjectAndScript() Item for object {0}", objectIdTail); | ||
133 | |||
134 | SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, "AddObjectAndScriptPart_", objectIdTail); | ||
135 | m_scene.AddNewSceneObject(so, true); | ||
136 | |||
137 | InventoryItemBase itemTemplate = new InventoryItemBase(); | ||
138 | // itemTemplate.ID = itemId; | ||
139 | itemTemplate.Name = itemName; | ||
140 | itemTemplate.Folder = so.UUID; | ||
141 | itemTemplate.InvType = (int)InventoryType.LSL; | ||
142 | |||
143 | m_scene.RezNewScript(userId, itemTemplate); | ||
144 | } | ||
145 | |||
146 | private void OnChatFromWorld(object sender, OSChatMessage oscm) | ||
147 | { | ||
148 | // Console.WriteLine("Got chat [{0}]", oscm.Message); | ||
149 | |||
150 | lock (m_osChatMessagesReceived) | ||
151 | { | ||
152 | m_osChatMessagesReceived.Add(oscm); | ||
153 | |||
154 | if (m_osChatMessagesReceived.Count == m_expectedChatMessages) | ||
155 | m_chatEvent.Set(); | ||
156 | } | ||
157 | } | ||
158 | } | ||
159 | } \ No newline at end of file | ||
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index d45f72b..a820ddf 100755 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -484,7 +484,6 @@ | |||
484 | ;; such as the Meta7 viewer. | 484 | ;; such as the Meta7 viewer. |
485 | ;; It has no ill effect on viewers which do not support server-side | 485 | ;; It has no ill effect on viewers which do not support server-side |
486 | ;; windlight settings. | 486 | ;; windlight settings. |
487 | ;; Currently we only have support for MySQL databases. | ||
488 | ; enable_windlight = false | 487 | ; enable_windlight = false |
489 | 488 | ||
490 | 489 | ||
@@ -573,10 +572,15 @@ | |||
573 | ; DeleteScriptsOnStartup = true | 572 | ; DeleteScriptsOnStartup = true |
574 | 573 | ||
575 | ;; Set this to true (the default) to load each script into a separate | 574 | ;; Set this to true (the default) to load each script into a separate |
576 | ;; AppDomain. Setting this to false will load all script assemblies into the | 575 | ;; AppDomain. |
577 | ;; current AppDomain, which will reduce the per-script overhead at the | 576 | ;; |
578 | ;; expense of reduced security and the inability to garbage collect the | 577 | ;; Setting this to false will load all script assemblies into the |
579 | ;; script assemblies | 578 | ;; current AppDomain, which will significantly improve script loading times. |
579 | ;; It will also reduce initial per-script memory overhead. | ||
580 | ;; | ||
581 | ;; However, setting this to false will also prevent script DLLs from being unloaded from memory if the script is deleted. | ||
582 | ;; This may cause an OutOfMemory problem over time when avatars with scripted attachments move in and out of the region. | ||
583 | ;; Some Windows users have also reported script loading problems when AppDomainLoading = false | ||
580 | ; AppDomainLoading = true | 584 | ; AppDomainLoading = true |
581 | 585 | ||
582 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl | 586 | ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl |
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 01cf791..fab2c47 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -637,13 +637,12 @@ | |||
637 | [Mesh] | 637 | [Mesh] |
638 | ; enable / disable Collada mesh support | 638 | ; enable / disable Collada mesh support |
639 | ; default is true | 639 | ; default is true |
640 | ; AllowMeshUpload = true | 640 | AllowMeshUpload = true |
641 | 641 | ||
642 | ; if you use Meshmerizer and want collisions for meshies, setting this to true | 642 | ; if you use Meshmerizer and want collisions for meshies, setting this to true |
643 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics | 643 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics |
644 | ; mesh, and use it for collisions. This is currently experimental code and enabling | 644 | ; mesh, and use it for collisions. |
645 | ; it may cause unexpected physics problems. | 645 | UseMeshiesPhysicsMesh = true |
646 | ;UseMeshiesPhysicsMesh = false | ||
647 | 646 | ||
648 | 647 | ||
649 | [ODEPhysicsSettings] | 648 | [ODEPhysicsSettings] |
@@ -656,6 +655,11 @@ | |||
656 | world_gravityy = 0 | 655 | world_gravityy = 0 |
657 | world_gravityz = -9.8 | 656 | world_gravityz = -9.8 |
658 | 657 | ||
658 | ; Terminal velocity of a falling avatar | ||
659 | ; This is the same http://en.wikipedia.org/wiki/Terminal_velocity#Examples | ||
660 | ; Max value is 255, min value is 0 | ||
661 | avatar_terminal_velocity = 54 | ||
662 | |||
659 | ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) | 663 | ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically) |
660 | ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; | 664 | ; reference: fps = (0.089/ODE_STEPSIZE) * 1000; |
661 | world_stepsize = 0.0178 | 665 | world_stepsize = 0.0178 |
@@ -1066,7 +1070,6 @@ | |||
1066 | [LightShare] | 1070 | [LightShare] |
1067 | ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer. | 1071 | ; This enables the transmission of Windlight scenes to supporting clients, such as the Meta7 viewer. |
1068 | ; It has no ill effect on viewers which do not support server-side windlight settings. | 1072 | ; It has no ill effect on viewers which do not support server-side windlight settings. |
1069 | ; Currently we only have support for MySQL databases. | ||
1070 | enable_windlight = false | 1073 | enable_windlight = false |
1071 | 1074 | ||
1072 | 1075 | ||
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example index 4195bce..712481d 100644 --- a/bin/config-include/GridCommon.ini.example +++ b/bin/config-include/GridCommon.ini.example | |||
@@ -14,6 +14,8 @@ | |||
14 | ;StorageProvider = "OpenSim.Data.MySQL.dll" | 14 | ;StorageProvider = "OpenSim.Data.MySQL.dll" |
15 | ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" | 15 | ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" |
16 | ; Uncomment this line if you are using MySQL and want to use a different database for estates | 16 | ; Uncomment this line if you are using MySQL and want to use a different database for estates |
17 | ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. | ||
18 | ; Most people won't need to do this so only uncomment if you know what you're doing. | ||
17 | ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" | 19 | ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" |
18 | 20 | ||
19 | ; MSSQL | 21 | ; MSSQL |
diff --git a/prebuild.xml b/prebuild.xml index 94d86d1..54f42f4 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -3284,9 +3284,16 @@ | |||
3284 | <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/> | 3284 | <Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/> |
3285 | <Reference name="XMLRPC" path="../../../bin/"/> | 3285 | <Reference name="XMLRPC" path="../../../bin/"/> |
3286 | <Reference name="OpenSim.Framework"/> | 3286 | <Reference name="OpenSim.Framework"/> |
3287 | <Reference name="OpenSim.Framework.Communications"/> | ||
3287 | <Reference name="OpenSim.Framework.Console"/> | 3288 | <Reference name="OpenSim.Framework.Console"/> |
3288 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> | 3289 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> |
3290 | <Reference name="OpenSim.Region.CoreModules"/> | ||
3289 | <Reference name="OpenSim.Region.Framework"/> | 3291 | <Reference name="OpenSim.Region.Framework"/> |
3292 | <Reference name="OpenSim.Region.OptionalModules"/> | ||
3293 | <Reference name="OpenSim.Region.ScriptEngine.Shared"/> | ||
3294 | <Reference name="OpenSim.Region.ScriptEngine.XEngine"/> | ||
3295 | <Reference name="OpenSim.Services.Interfaces"/> | ||
3296 | <Reference name="OpenSim.Services.AvatarService"/> | ||
3290 | <Reference name="OpenSim.Tests.Common"/> | 3297 | <Reference name="OpenSim.Tests.Common"/> |
3291 | <Files> | 3298 | <Files> |
3292 | <Match pattern="*.cs" recurse="false"/> | 3299 | <Match pattern="*.cs" recurse="false"/> |