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author | Master ScienceSim | 2010-10-29 13:45:59 -0700 |
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committer | Master ScienceSim | 2010-10-29 13:45:59 -0700 |
commit | 49fa7e91b93221f4bd33e6f009185bc0e043a880 (patch) | |
tree | 7082ef47bfc54ee68d53f029bca9377607023b42 | |
parent | Bunch of fixes that reduce the number of times appearance (diff) | |
download | opensim-SC_OLD-49fa7e91b93221f4bd33e6f009185bc0e043a880.zip opensim-SC_OLD-49fa7e91b93221f4bd33e6f009185bc0e043a880.tar.gz opensim-SC_OLD-49fa7e91b93221f4bd33e6f009185bc0e043a880.tar.bz2 opensim-SC_OLD-49fa7e91b93221f4bd33e6f009185bc0e043a880.tar.xz |
Clean up some cruft from the last commit. Re-add the initial update
send in the scene presence constructor... need to figure this out
later.
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs | 39 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 |
2 files changed, 41 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs new file mode 100644 index 0000000..22795fc --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs | |||
@@ -0,0 +1,39 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Framework; | ||
30 | |||
31 | namespace OpenSim.Region.Framework.Interfaces | ||
32 | { | ||
33 | public interface IAvatarFactory | ||
34 | { | ||
35 | bool ValidateBakedTextureCache(IClientAPI client); | ||
36 | void QueueAppearanceSend(UUID agentid); | ||
37 | void QueueAppearanceSave(UUID agentid); | ||
38 | } | ||
39 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7d9c8e5..d4d6979 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -705,8 +705,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
705 | // Request info about all the (root) agents in this region | 705 | // Request info about all the (root) agents in this region |
706 | // Note: This won't send data *to* other clients in that region (children don't send) | 706 | // Note: This won't send data *to* other clients in that region (children don't send) |
707 | 707 | ||
708 | // MIC: This should be called by OnCompleteMovement | 708 | // MIC: This gets called again in CompleteMovement |
709 | // SendInitialFullUpdateToAllClients(); | 709 | SendInitialFullUpdateToAllClients(); |
710 | 710 | ||
711 | RegisterToEvents(); | 711 | RegisterToEvents(); |
712 | SetDirectionVectors(); | 712 | SetDirectionVectors(); |