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author | Justin Clark-Casey (justincc) | 2011-08-11 03:07:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-11 03:07:41 +0100 |
commit | 3d4cc93a8e46847d4852eb3fd038ec48c284c18e (patch) | |
tree | 06f52a0a35620f50269ed890d47ee18f00880f33 | |
parent | eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca... (diff) | |
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minor: a little bit of log message correction/commenting out
-rw-r--r-- | OpenSim/Data/Null/NullRegionData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/Null/NullRegionData.cs b/OpenSim/Data/Null/NullRegionData.cs index 53e5207..11013c1 100644 --- a/OpenSim/Data/Null/NullRegionData.cs +++ b/OpenSim/Data/Null/NullRegionData.cs | |||
@@ -97,7 +97,7 @@ namespace OpenSim.Data.Null | |||
97 | 97 | ||
98 | foreach (RegionData r in m_regionData.Values) | 98 | foreach (RegionData r in m_regionData.Values) |
99 | { | 99 | { |
100 | m_log.DebugFormat("[NULL REGION DATA]: comparing {0} to {1}", cleanName, r.RegionName.ToLower()); | 100 | // m_log.DebugFormat("[NULL REGION DATA]: comparing {0} to {1}", cleanName, r.RegionName.ToLower()); |
101 | if (queryMatch(r.RegionName.ToLower())) | 101 | if (queryMatch(r.RegionName.ToLower())) |
102 | ret.Add(r); | 102 | ret.Add(r); |
103 | } | 103 | } |
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs index aa14054..1d2141e 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs | |||
@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
173 | private Bitmap fetchTexture(UUID id) | 173 | private Bitmap fetchTexture(UUID id) |
174 | { | 174 | { |
175 | AssetBase asset = m_scene.AssetService.Get(id.ToString()); | 175 | AssetBase asset = m_scene.AssetService.Get(id.ToString()); |
176 | m_log.DebugFormat("Fetched texture {0}, found: {1}", id, asset != null); | 176 | m_log.DebugFormat("[TexturedMapTileRenderer]: Fetched texture {0}, found: {1}", id, asset != null); |
177 | if (asset == null) return null; | 177 | if (asset == null) return null; |
178 | 178 | ||
179 | ManagedImage managedImage; | 179 | ManagedImage managedImage; |