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author | Justin Clarke Casey | 2008-11-21 21:24:39 +0000 |
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committer | Justin Clarke Casey | 2008-11-21 21:24:39 +0000 |
commit | c0cd681608c3c8f5ffc27c855720a131c3989da8 (patch) | |
tree | 283d1795c96997c1eb9e74956ae987dce5ba9781 | |
parent | * refactor: Rip out SOP inventory from the partial into a separate class (diff) | |
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* Comment out unused access time method in MSSQL
* This should probably be being called in FetchAsset() instead as for all the other databases, but I lack the means to test MSSQL
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 36 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 1 |
2 files changed, 18 insertions, 19 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index 68f353d..b8753a1 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -212,24 +212,24 @@ namespace OpenSim.Data.MSSQL | |||
212 | } | 212 | } |
213 | } | 213 | } |
214 | 214 | ||
215 | 215 | // Commented out since currently unused - this probably should be called in FetchAsset() | |
216 | private void UpdateAccessTime(AssetBase asset) | 216 | // private void UpdateAccessTime(AssetBase asset) |
217 | { | 217 | // { |
218 | using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id")) | 218 | // using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id")) |
219 | { | 219 | // { |
220 | int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000); | 220 | // int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000); |
221 | cmd.Parameters.AddWithValue("@id", asset.FullID.ToString()); | 221 | // cmd.Parameters.AddWithValue("@id", asset.FullID.ToString()); |
222 | cmd.Parameters.AddWithValue("@access_time", now); | 222 | // cmd.Parameters.AddWithValue("@access_time", now); |
223 | try | 223 | // try |
224 | { | 224 | // { |
225 | cmd.ExecuteNonQuery(); | 225 | // cmd.ExecuteNonQuery(); |
226 | } | 226 | // } |
227 | catch (Exception e) | 227 | // catch (Exception e) |
228 | { | 228 | // { |
229 | m_log.Error(e.ToString()); | 229 | // m_log.Error(e.ToString()); |
230 | } | 230 | // } |
231 | } | 231 | // } |
232 | } | 232 | // } |
233 | 233 | ||
234 | /// <summary> | 234 | /// <summary> |
235 | /// Check if asset exist in database | 235 | /// Check if asset exist in database |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 250c803..8a58e71 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -3378,7 +3378,6 @@ if (m_shape != null) { | |||
3378 | 3378 | ||
3379 | #endregion Public Methods | 3379 | #endregion Public Methods |
3380 | 3380 | ||
3381 | |||
3382 | private byte GetAttachPointEncoded() | 3381 | private byte GetAttachPointEncoded() |
3383 | { | 3382 | { |
3384 | return (byte)((AttachmentPoint % 16) * 16 + (AttachmentPoint / 16)); | 3383 | return (byte)((AttachmentPoint % 16) * 16 + (AttachmentPoint / 16)); |