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author | Justin Clark-Casey (justincc) | 2012-02-18 02:52:29 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-02-18 02:52:29 +0000 |
commit | 9846a1e56e28a5668d4a0a4076f02a9e359eef1a (patch) | |
tree | 14a98c359306c1748c8579d4a2f5ad76a2a85551 | |
parent | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff) | |
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Report an error if the required native Windows ODE library can't be found.
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 6ee2714..e8bb476 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -75,7 +75,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
75 | nativeLibraryPath = "lib32/ode.dll"; | 75 | nativeLibraryPath = "lib32/ode.dll"; |
76 | 76 | ||
77 | m_log.DebugFormat("[ODE PLUGIN]: Loading native Windows ODE library at {0}", nativeLibraryPath); | 77 | m_log.DebugFormat("[ODE PLUGIN]: Loading native Windows ODE library at {0}", nativeLibraryPath); |
78 | Util.LoadLibrary(nativeLibraryPath); | 78 | |
79 | if (Util.LoadLibrary(nativeLibraryPath) == IntPtr.Zero) | ||
80 | m_log.ErrorFormat( | ||
81 | "[ODE PLUGIN]: Couldn't find native Windows ODE library at {0}", nativeLibraryPath); | ||
79 | } | 82 | } |
80 | 83 | ||
81 | // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to | 84 | // Initializing ODE only when a scene is created allows alternative ODE plugins to co-habit (according to |