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authorMelanie Thielker2010-04-19 12:54:33 +0200
committerMelanie2010-04-19 10:54:41 +0100
commit689b6477908ac6dba8e197dbf7d7187f8c1667b6 (patch)
treeec263a0c2df79cd5510eac89a1203c674e9feaba
parentAlso enable scripts rezzed into prims (diff)
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And some more rez modes that weren't covered before
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 97a0544..ac9644e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1278,6 +1278,7 @@ namespace OpenSim.Region.Framework.Scenes
1278 // "Rezzed script {0} into prim local ID {1} for user {2}", 1278 // "Rezzed script {0} into prim local ID {1} for user {2}",
1279 // item.inventoryName, localID, remoteClient.Name); 1279 // item.inventoryName, localID, remoteClient.Name);
1280 part.GetProperties(remoteClient); 1280 part.GetProperties(remoteClient);
1281 part.ParentGroup.ResumeScripts();
1281 } 1282 }
1282 else 1283 else
1283 { 1284 {
@@ -1347,6 +1348,7 @@ namespace OpenSim.Region.Framework.Scenes
1347 part.GetProperties(remoteClient); 1348 part.GetProperties(remoteClient);
1348 1349
1349 part.Inventory.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0); 1350 part.Inventory.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0);
1351 part.ParentGroup.ResumeScripts();
1350 } 1352 }
1351 } 1353 }
1352 1354