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author | John Hurliman | 2009-10-08 21:51:53 -0700 |
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committer | John Hurliman | 2009-10-08 21:51:53 -0700 |
commit | 56a27c37d3e84495988e423be7b52007cea595cc (patch) | |
tree | 8452b3cfbf82e00f4188a1eefadc502b042a06e3 | |
parent | Fear the lockless LLUDP implementation! (diff) | |
download | opensim-SC_OLD-56a27c37d3e84495988e423be7b52007cea595cc.zip opensim-SC_OLD-56a27c37d3e84495988e423be7b52007cea595cc.tar.gz opensim-SC_OLD-56a27c37d3e84495988e423be7b52007cea595cc.tar.bz2 opensim-SC_OLD-56a27c37d3e84495988e423be7b52007cea595cc.tar.xz |
Simplified LLUDPClientCollection from three collections down to one. This will prevent any potential problems from inconsistency between the internal collections
3 files changed, 29 insertions, 95 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 84e705a..139dc3b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -119,6 +119,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
119 | 119 | ||
120 | #region Properties | 120 | #region Properties |
121 | 121 | ||
122 | public LLUDPClient UDPClient { get { return m_udpClient; } } | ||
122 | public UUID SecureSessionId { get { return m_secureSessionId; } } | 123 | public UUID SecureSessionId { get { return m_secureSessionId; } } |
123 | public IScene Scene { get { return m_scene; } } | 124 | public IScene Scene { get { return m_scene; } } |
124 | public UUID SessionId { get { return m_sessionId; } } | 125 | public UUID SessionId { get { return m_sessionId; } } |
@@ -504,7 +505,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
504 | + "Any further actions taken will not be processed.\n" | 505 | + "Any further actions taken will not be processed.\n" |
505 | + "Please relog", true); | 506 | + "Please relog", true); |
506 | 507 | ||
507 | m_udpServer.SendPacket(m_agentId, packet, ThrottleOutPacketType.Unknown, false); | 508 | OutPacket(packet, ThrottleOutPacketType.Unknown); |
508 | 509 | ||
509 | // There may be a better way to do this. Perhaps kick? Not sure this propogates notifications to | 510 | // There may be a better way to do this. Perhaps kick? Not sure this propogates notifications to |
510 | // listeners yet, though. | 511 | // listeners yet, though. |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs index 06fa3e2..abf3882 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClientCollection.cs | |||
@@ -40,14 +40,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
40 | { | 40 | { |
41 | #region IComparers | 41 | #region IComparers |
42 | 42 | ||
43 | private sealed class UUIDComparer : IComparer<UUID> | ||
44 | { | ||
45 | public int Compare(UUID x, UUID y) | ||
46 | { | ||
47 | return x.Guid.CompareTo(y.Guid); | ||
48 | } | ||
49 | } | ||
50 | |||
51 | private sealed class IPEndPointComparer : IComparer<IPEndPoint> | 43 | private sealed class IPEndPointComparer : IComparer<IPEndPoint> |
52 | { | 44 | { |
53 | public int Compare(IPEndPoint x, IPEndPoint y) | 45 | public int Compare(IPEndPoint x, IPEndPoint y) |
@@ -60,91 +52,46 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
60 | 52 | ||
61 | #endregion IComparers | 53 | #endregion IComparers |
62 | 54 | ||
63 | private ImmutableMap<UUID, LLUDPClient> m_dict1; | 55 | private ImmutableMap<IPEndPoint, LLUDPClient> m_dict; |
64 | private ImmutableMap<IPEndPoint, LLUDPClient> m_dict2; | ||
65 | private LLUDPClient[] m_array; | ||
66 | 56 | ||
67 | public UDPClientCollection() | 57 | public UDPClientCollection() |
68 | { | 58 | { |
69 | m_dict1 = new ImmutableMap<UUID, LLUDPClient>(new UUIDComparer()); | 59 | m_dict = new ImmutableMap<IPEndPoint, LLUDPClient>(new IPEndPointComparer()); |
70 | m_dict2 = new ImmutableMap<IPEndPoint, LLUDPClient>(new IPEndPointComparer()); | ||
71 | m_array = new LLUDPClient[0]; | ||
72 | } | 60 | } |
73 | 61 | ||
74 | public void Add(UUID key1, IPEndPoint key2, LLUDPClient value) | 62 | public void Add(IPEndPoint key, LLUDPClient value) |
75 | { | 63 | { |
76 | m_dict1 = m_dict1.Add(key1, value); | 64 | m_dict = m_dict.Add(key, value); |
77 | m_dict2 = m_dict2.Add(key2, value); | ||
78 | |||
79 | // Copy the array by hand | ||
80 | LLUDPClient[] oldArray = m_array; | ||
81 | int oldLength = oldArray.Length; | ||
82 | LLUDPClient[] newArray = new LLUDPClient[oldLength + 1]; | ||
83 | |||
84 | for (int i = 0; i < oldLength; i++) | ||
85 | newArray[i] = oldArray[i]; | ||
86 | newArray[oldLength] = value; | ||
87 | |||
88 | m_array = newArray; | ||
89 | } | 65 | } |
90 | 66 | ||
91 | public void Remove(UUID key1, IPEndPoint key2) | 67 | public void Remove(IPEndPoint key) |
92 | { | 68 | { |
93 | m_dict1 = m_dict1.Delete(key1); | 69 | m_dict = m_dict.Delete(key); |
94 | m_dict2 = m_dict2.Delete(key2); | ||
95 | |||
96 | LLUDPClient[] oldArray = m_array; | ||
97 | int oldLength = oldArray.Length; | ||
98 | |||
99 | // Copy the array by hand | ||
100 | |||
101 | LLUDPClient[] newArray = new LLUDPClient[oldLength - 1]; | ||
102 | int j = 0; | ||
103 | |||
104 | for (int i = 0; i < oldLength; i++) | ||
105 | { | ||
106 | if (oldArray[i].AgentID != key1) | ||
107 | newArray[j++] = oldArray[i]; | ||
108 | } | ||
109 | |||
110 | m_array = newArray; | ||
111 | } | 70 | } |
112 | 71 | ||
113 | public void Clear() | 72 | public void Clear() |
114 | { | 73 | { |
115 | m_dict1 = new ImmutableMap<UUID, LLUDPClient>(new UUIDComparer()); | 74 | m_dict = new ImmutableMap<IPEndPoint, LLUDPClient>(new IPEndPointComparer()); |
116 | m_dict2 = new ImmutableMap<IPEndPoint, LLUDPClient>(new IPEndPointComparer()); | ||
117 | m_array = new LLUDPClient[0]; | ||
118 | } | 75 | } |
119 | 76 | ||
120 | public int Count | 77 | public int Count |
121 | { | 78 | { |
122 | get { return m_array.Length; } | 79 | get { return m_dict.Count; } |
123 | } | ||
124 | |||
125 | public bool ContainsKey(UUID key) | ||
126 | { | ||
127 | return m_dict1.ContainsKey(key); | ||
128 | } | 80 | } |
129 | 81 | ||
130 | public bool ContainsKey(IPEndPoint key) | 82 | public bool ContainsKey(IPEndPoint key) |
131 | { | 83 | { |
132 | return m_dict2.ContainsKey(key); | 84 | return m_dict.ContainsKey(key); |
133 | } | ||
134 | |||
135 | public bool TryGetValue(UUID key, out LLUDPClient value) | ||
136 | { | ||
137 | return m_dict1.TryGetValue(key, out value); | ||
138 | } | 85 | } |
139 | 86 | ||
140 | public bool TryGetValue(IPEndPoint key, out LLUDPClient value) | 87 | public bool TryGetValue(IPEndPoint key, out LLUDPClient value) |
141 | { | 88 | { |
142 | return m_dict2.TryGetValue(key, out value); | 89 | return m_dict.TryGetValue(key, out value); |
143 | } | 90 | } |
144 | 91 | ||
145 | public void ForEach(Action<LLUDPClient> action) | 92 | public void ForEach(Action<LLUDPClient> action) |
146 | { | 93 | { |
147 | Parallel.ForEach<LLUDPClient>(m_array, action); | 94 | Parallel.ForEach<LLUDPClient>(m_dict.Values, action); |
148 | } | 95 | } |
149 | } | 96 | } |
150 | } | 97 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 1e6927f..a6aa048 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -181,22 +181,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
181 | return x == m_location; | 181 | return x == m_location; |
182 | } | 182 | } |
183 | 183 | ||
184 | public void RemoveClient(IClientAPI client) | 184 | public void RemoveClient(LLUDPClient udpClient) |
185 | { | 185 | { |
186 | m_scene.ClientManager.Remove(client.CircuitCode); | 186 | m_log.Debug("[LLUDPSERVER]: Removing LLUDPClient for " + udpClient.ClientAPI.Name); |
187 | client.Close(false); | ||
188 | 187 | ||
189 | LLUDPClient udpClient; | 188 | m_scene.ClientManager.Remove(udpClient.CircuitCode); |
190 | if (clients.TryGetValue(client.AgentId, out udpClient)) | 189 | udpClient.ClientAPI.Close(false); |
191 | { | 190 | udpClient.Shutdown(); |
192 | m_log.Debug("[LLUDPSERVER]: Removing LLUDPClient for " + client.Name); | 191 | clients.Remove(udpClient.RemoteEndPoint); |
193 | udpClient.Shutdown(); | ||
194 | clients.Remove(client.AgentId, udpClient.RemoteEndPoint); | ||
195 | } | ||
196 | else | ||
197 | { | ||
198 | m_log.Warn("[LLUDPSERVER]: Failed to remove LLUDPClient for " + client.Name); | ||
199 | } | ||
200 | } | 192 | } |
201 | 193 | ||
202 | public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting) | 194 | public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting) |
@@ -230,15 +222,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
230 | } | 222 | } |
231 | } | 223 | } |
232 | 224 | ||
233 | public void SendPacket(UUID agentID, Packet packet, ThrottleOutPacketType category, bool allowSplitting) | ||
234 | { | ||
235 | LLUDPClient client; | ||
236 | if (clients.TryGetValue(agentID, out client)) | ||
237 | SendPacket(client, packet, category, allowSplitting); | ||
238 | else | ||
239 | m_log.Warn("[LLUDPSERVER]: Attempted to send a packet to unknown agentID " + agentID); | ||
240 | } | ||
241 | |||
242 | public void SendPacket(LLUDPClient client, Packet packet, ThrottleOutPacketType category, bool allowSplitting) | 225 | public void SendPacket(LLUDPClient client, Packet packet, ThrottleOutPacketType category, bool allowSplitting) |
243 | { | 226 | { |
244 | // CoarseLocationUpdate packets cannot be split in an automated way | 227 | // CoarseLocationUpdate packets cannot be split in an automated way |
@@ -391,7 +374,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
391 | { | 374 | { |
392 | m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + client.ClientAPI.Name); | 375 | m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + client.ClientAPI.Name); |
393 | 376 | ||
394 | RemoveClient(client.ClientAPI); | 377 | RemoveClient(client); |
395 | return; | 378 | return; |
396 | } | 379 | } |
397 | } | 380 | } |
@@ -647,23 +630,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
647 | private void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo) | 630 | private void AddClient(uint circuitCode, UUID agentID, UUID sessionID, IPEndPoint remoteEndPoint, AuthenticateResponse sessionInfo) |
648 | { | 631 | { |
649 | // Create the LLUDPClient | 632 | // Create the LLUDPClient |
650 | LLUDPClient client = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint); | 633 | LLUDPClient udpClient = new LLUDPClient(this, m_throttleRates, m_throttle, circuitCode, agentID, remoteEndPoint); |
651 | 634 | ||
652 | // Create the LLClientView | 635 | // Create the LLClientView |
653 | LLClientView clientApi = new LLClientView(remoteEndPoint, m_scene, this, client, sessionInfo, agentID, sessionID, circuitCode); | 636 | LLClientView clientApi = new LLClientView(remoteEndPoint, m_scene, this, udpClient, sessionInfo, agentID, sessionID, circuitCode); |
654 | clientApi.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; | 637 | clientApi.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; |
655 | clientApi.OnLogout += LogoutHandler; | 638 | clientApi.OnLogout += LogoutHandler; |
656 | clientApi.OnConnectionClosed += RemoveClient; | 639 | clientApi.OnConnectionClosed += |
640 | delegate(IClientAPI client) | ||
641 | { if (client is LLClientView) RemoveClient(((LLClientView)client).UDPClient); }; | ||
657 | 642 | ||
658 | // Start the IClientAPI | 643 | // Start the IClientAPI |
659 | m_scene.ClientManager.Add(circuitCode, clientApi); | 644 | m_scene.ClientManager.Add(circuitCode, clientApi); |
660 | clientApi.Start(); | 645 | clientApi.Start(); |
661 | 646 | ||
662 | // Give LLUDPClient a reference to IClientAPI | 647 | // Give LLUDPClient a reference to IClientAPI |
663 | client.ClientAPI = clientApi; | 648 | udpClient.ClientAPI = clientApi; |
664 | 649 | ||
665 | // Add the new client to our list of tracked clients | 650 | // Add the new client to our list of tracked clients |
666 | clients.Add(agentID, client.RemoteEndPoint, client); | 651 | clients.Add(udpClient.RemoteEndPoint, udpClient); |
667 | } | 652 | } |
668 | 653 | ||
669 | private void AcknowledgePacket(LLUDPClient client, uint ack, int currentTime, bool fromResend) | 654 | private void AcknowledgePacket(LLUDPClient client, uint ack, int currentTime, bool fromResend) |
@@ -798,7 +783,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
798 | private void LogoutHandler(IClientAPI client) | 783 | private void LogoutHandler(IClientAPI client) |
799 | { | 784 | { |
800 | client.SendLogoutPacket(); | 785 | client.SendLogoutPacket(); |
801 | RemoveClient(client); | 786 | if (client is LLClientView) |
787 | RemoveClient(((LLClientView)client).UDPClient); | ||
802 | } | 788 | } |
803 | } | 789 | } |
804 | } | 790 | } |