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author | Sean Dague | 2007-11-07 22:24:38 +0000 |
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committer | Sean Dague | 2007-11-07 22:24:38 +0000 |
commit | 428d603e870f2a54f6aadf9bc17b004061c77d64 (patch) | |
tree | dd87d01206dbac930b9427cff76403f4df04af23 | |
parent | move Sun into a Region Module, pass 1. Currently this works fine with (diff) | |
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get rid of the debug line, that's just going to drive everyone nuts
-rw-r--r-- | OpenSim/Region/Environment/Modules/SunModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/SunModule.cs b/OpenSim/Region/Environment/Modules/SunModule.cs index 2e266c2..5b05dba 100644 --- a/OpenSim/Region/Environment/Modules/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/SunModule.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Environment.Modules | |||
91 | m_frame++; | 91 | m_frame++; |
92 | return; | 92 | return; |
93 | } | 93 | } |
94 | m_log.Verbose("SUN","I've got an update {0} => {1}", m_scene.RegionsInfo.RegionName, HourOfTheDay()); | 94 | // m_log.Verbose("SUN","I've got an update {0} => {1}", m_scene.RegionsInfo.RegionName, HourOfTheDay()); |
95 | List<ScenePresence> avatars = m_scene.GetAvatars(); | 95 | List<ScenePresence> avatars = m_scene.GetAvatars(); |
96 | foreach (ScenePresence avatar in avatars) | 96 | foreach (ScenePresence avatar in avatars) |
97 | { | 97 | { |