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authorJustin Clarke Casey2008-09-29 15:02:03 +0000
committerJustin Clarke Casey2008-09-29 15:02:03 +0000
commit3fc86cb578f28167146d1948de1dbbcbbbd63e91 (patch)
tree5375114bdede488594db065c5dcd411a8e51e289
parent* check in missing files that caused the previous build break (diff)
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* Move existing inventory module into a 'Transfer' namespace, since that is the functional it actually fulfills
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryModule.cs (renamed from OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs)2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryModule.cs
index 344cb5e..6cc938d 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryModule.cs
@@ -34,7 +34,7 @@ using OpenSim.Framework;
34using OpenSim.Region.Environment.Interfaces; 34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
36 36
37namespace OpenSim.Region.Environment.Modules.Avatar.Inventory 37namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
38{ 38{
39 public class InventoryModule : IInventoryModule, IRegionModule 39 public class InventoryModule : IInventoryModule, IRegionModule
40 { 40 {