diff options
author | Sean Dague | 2008-05-17 12:45:43 +0000 |
---|---|---|
committer | Sean Dague | 2008-05-17 12:45:43 +0000 |
commit | 06b1535ec5054068e65a085fabd25680d145594c (patch) | |
tree | 96f364dc52f998d90592276ee0b93b8f80665a4b | |
parent | 0001303: [PATCH] Make prim owner and data show for prims not owned. From Mel... (diff) | |
download | opensim-SC_OLD-06b1535ec5054068e65a085fabd25680d145594c.zip opensim-SC_OLD-06b1535ec5054068e65a085fabd25680d145594c.tar.gz opensim-SC_OLD-06b1535ec5054068e65a085fabd25680d145594c.tar.bz2 opensim-SC_OLD-06b1535ec5054068e65a085fabd25680d145594c.tar.xz |
while this doesn't fix the initial no pants issue in grid (which still baffles me)
it does make setting appearance in grid stick.
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 33 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | 69 | ||||
-rw-r--r-- | prebuild.xml | 1 |
4 files changed, 74 insertions, 51 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index bc80915..a798f40 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1779,29 +1779,28 @@ namespace OpenSim.Region.Environment.Scenes | |||
1779 | 1779 | ||
1780 | protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client, bool child) | 1780 | protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client, bool child) |
1781 | { | 1781 | { |
1782 | AvatarAppearance appearance; | 1782 | AvatarAppearance appearance = CommsManager.UserService.GetUserAppearance(client.AgentId); |
1783 | GetAvatarAppearance(client, out appearance); | ||
1784 | 1783 | ||
1785 | ScenePresence avatar = m_innerScene.CreateAndAddScenePresence(client, child, appearance); | 1784 | ScenePresence avatar = m_innerScene.CreateAndAddScenePresence(client, child, appearance); |
1786 | 1785 | ||
1787 | return avatar; | 1786 | return avatar; |
1788 | } | 1787 | } |
1789 | 1788 | ||
1790 | protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) | 1789 | // protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) |
1791 | { | 1790 | // { |
1792 | appearance = CommsManager.UserService.GetUserAppearance(client.AgentId); | 1791 | // appearance = CommsManager.UserService.GetUserAppearance(client.AgentId); |
1793 | 1792 | ||
1794 | // if (m_AvatarFactory == null || | 1793 | // // if (m_AvatarFactory == null || |
1795 | // !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) | 1794 | // // !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance)) |
1796 | // { | 1795 | // // { |
1797 | // //not found Appearance | 1796 | // // //not found Appearance |
1798 | // m_log.Warn("[AVATAR DEBUGGING]: Couldn't fetch avatar appearance from factory, please report this to the opensim mantis"); | 1797 | // // m_log.Warn("[AVATAR DEBUGGING]: Couldn't fetch avatar appearance from factory, please report this to the opensim mantis"); |
1799 | // byte[] visualParams; | 1798 | // // byte[] visualParams; |
1800 | // AvatarWearable[] wearables; | 1799 | // // AvatarWearable[] wearables; |
1801 | // GetDefaultAvatarAppearance(out wearables, out visualParams); | 1800 | // // GetDefaultAvatarAppearance(out wearables, out visualParams); |
1802 | // appearance = new AvatarAppearance(client.AgentId, wearables, visualParams); | 1801 | // // appearance = new AvatarAppearance(client.AgentId, wearables, visualParams); |
1803 | // } | 1802 | // // } |
1804 | } | 1803 | // } |
1805 | 1804 | ||
1806 | /// <summary> | 1805 | /// <summary> |
1807 | /// Remove the given client from the scene. | 1806 | /// Remove the given client from the scene. |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 6977083..5221914 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1452,13 +1452,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1452 | /// </summary> | 1452 | /// </summary> |
1453 | public void SendInitialData() | 1453 | public void SendInitialData() |
1454 | { | 1454 | { |
1455 | // justincc - very temporary fix for the fact that m_apperance appears to be null at this point in grid mode | ||
1456 | LLObject.TextureEntry texture = AvatarAppearance.GetDefaultTexture(); | ||
1457 | if (null != m_appearance) | ||
1458 | texture = m_appearance.Texture; | ||
1459 | |||
1460 | m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, | 1455 | m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, |
1461 | m_pos, texture.ToBytes(), m_parentID); | 1456 | m_pos, m_appearance.Texture.ToBytes(), m_parentID); |
1462 | 1457 | ||
1463 | if (!m_isChildAgent) | 1458 | if (!m_isChildAgent) |
1464 | { | 1459 | { |
@@ -1467,11 +1462,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
1467 | 1462 | ||
1468 | SendFullUpdateToAllClients(); | 1463 | SendFullUpdateToAllClients(); |
1469 | SendAppearanceToAllOtherAgents(); | 1464 | SendAppearanceToAllOtherAgents(); |
1465 | // This is probably egregious | ||
1466 | m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | ||
1470 | } | 1467 | } |
1471 | 1468 | ||
1472 | 1469 | ||
1473 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) | 1470 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) |
1474 | { | 1471 | { |
1472 | m_log.Info("[APPEARANCE] Setting wearable with client, wearableid, wearable"); | ||
1475 | m_appearance.SetWearable(wearableId, wearable); | 1473 | m_appearance.SetWearable(wearableId, wearable); |
1476 | m_scene.CommsManager.UserService.UpdateUserAppearance(client.AgentId, m_appearance); | 1474 | m_scene.CommsManager.UserService.UpdateUserAppearance(client.AgentId, m_appearance); |
1477 | client.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 1475 | client.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
@@ -1483,6 +1481,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1483 | /// <param name="client"></param> | 1481 | /// <param name="client"></param> |
1484 | public void SendOwnAppearance() | 1482 | public void SendOwnAppearance() |
1485 | { | 1483 | { |
1484 | m_log.Info("[APPEARANCE] Sending Own Appearace"); | ||
1486 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 1485 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
1487 | } | 1486 | } |
1488 | 1487 | ||
@@ -1514,19 +1513,30 @@ namespace OpenSim.Region.Environment.Scenes | |||
1514 | 1513 | ||
1515 | public void SetAppearance(byte[] texture, List<byte> visualParam) | 1514 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
1516 | { | 1515 | { |
1516 | m_log.Warn("[APPEARANCE] Setting Appearance"); | ||
1517 | m_appearance.SetAppearance(texture, visualParam); | 1517 | m_appearance.SetAppearance(texture, visualParam); |
1518 | SetHeight(m_appearance.AvatarHeight); | 1518 | SetHeight(m_appearance.AvatarHeight); |
1519 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | 1519 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); |
1520 | 1520 | ||
1521 | SendAppearanceToAllOtherAgents(); | 1521 | SendAppearanceToAllOtherAgents(); |
1522 | SendOwnAppearance(); | ||
1522 | } | 1523 | } |
1523 | 1524 | ||
1524 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1525 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1525 | { | 1526 | { |
1527 | m_log.Warn("[APPEARANCE] Setting Wearable"); | ||
1526 | m_appearance.SetWearable(wearableId, wearable); | 1528 | m_appearance.SetWearable(wearableId, wearable); |
1527 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | 1529 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); |
1528 | } | 1530 | } |
1529 | 1531 | ||
1532 | // Because appearance setting is in a module, we actually need | ||
1533 | // to give it access to our appearance directly, otherwise we | ||
1534 | // get a synchronization issue. | ||
1535 | public AvatarAppearance Appearance { | ||
1536 | get { return m_appearance; } | ||
1537 | set { m_appearance = value; } | ||
1538 | } | ||
1539 | |||
1530 | /// <summary> | 1540 | /// <summary> |
1531 | /// | 1541 | /// |
1532 | /// </summary> | 1542 | /// </summary> |
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index bac2252..f5e0ca2 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -27,8 +27,11 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | ||
31 | |||
30 | using System.Threading; | 32 | using System.Threading; |
31 | using libsecondlife; | 33 | using libsecondlife; |
34 | using log4net; | ||
32 | using Nini.Config; | 35 | using Nini.Config; |
33 | using OpenSim.Data.Base; | 36 | using OpenSim.Data.Base; |
34 | using OpenSim.Data.MapperFactory; | 37 | using OpenSim.Data.MapperFactory; |
@@ -41,6 +44,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
41 | { | 44 | { |
42 | public class AvatarFactoryModule : IAvatarFactory, IRegionModule | 45 | public class AvatarFactoryModule : IAvatarFactory, IRegionModule |
43 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | private Scene m_scene = null; | 48 | private Scene m_scene = null; |
45 | private readonly Dictionary<LLUUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<LLUUID, AvatarAppearance>(); | 49 | private readonly Dictionary<LLUUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<LLUUID, AvatarAppearance>(); |
46 | 50 | ||
@@ -215,31 +219,31 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
215 | m_scene = scene; | 219 | m_scene = scene; |
216 | } | 220 | } |
217 | 221 | ||
218 | if (!m_configured) | 222 | // if (!m_configured) |
219 | { | 223 | // { |
220 | m_configured = true; | 224 | // m_configured = true; |
221 | try | 225 | // try |
222 | { | 226 | // { |
223 | m_enablePersist = source.Configs["Startup"].GetBoolean("appearance_persist", false); | 227 | // m_enablePersist = source.Configs["Startup"].GetBoolean("appearance_persist", false); |
224 | } | 228 | // } |
225 | catch (Exception) | 229 | // catch (Exception) |
226 | { | 230 | // { |
227 | } | 231 | // } |
228 | if (m_enablePersist) | 232 | // if (m_enablePersist) |
229 | { | 233 | // { |
230 | m_connectionString = source.Configs["Startup"].GetString("appearance_connection_string", ""); | 234 | // m_connectionString = source.Configs["Startup"].GetString("appearance_connection_string", ""); |
231 | 235 | ||
232 | string mapperTypeStr = source.Configs["Startup"].GetString("appearance_database", "MySQL"); | 236 | // string mapperTypeStr = source.Configs["Startup"].GetString("appearance_database", "MySQL"); |
233 | 237 | ||
234 | DataMapperFactory.MAPPER_TYPE mapperType = | 238 | // DataMapperFactory.MAPPER_TYPE mapperType = |
235 | (DataMapperFactory.MAPPER_TYPE) | 239 | // (DataMapperFactory.MAPPER_TYPE) |
236 | Enum.Parse(typeof (DataMapperFactory.MAPPER_TYPE), mapperTypeStr); | 240 | // Enum.Parse(typeof (DataMapperFactory.MAPPER_TYPE), mapperTypeStr); |
237 | 241 | ||
238 | m_databaseMapper = DataMapperFactory.GetDataBaseMapper(mapperType, m_connectionString); | 242 | // m_databaseMapper = DataMapperFactory.GetDataBaseMapper(mapperType, m_connectionString); |
239 | 243 | ||
240 | m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance"); | 244 | // m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance"); |
241 | } | 245 | // } |
242 | } | 246 | // } |
243 | } | 247 | } |
244 | 248 | ||
245 | public void PostInitialise() | 249 | public void PostInitialise() |
@@ -273,13 +277,14 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
273 | public void AvatarIsWearing(Object sender, AvatarWearingArgs e) | 277 | public void AvatarIsWearing(Object sender, AvatarWearingArgs e) |
274 | { | 278 | { |
275 | IClientAPI clientView = (IClientAPI)sender; | 279 | IClientAPI clientView = (IClientAPI)sender; |
280 | ScenePresence avatar = m_scene.GetScenePresence(clientView.AgentId); | ||
276 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); | 281 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); |
277 | AvatarAppearance avatAppearance = m_scene.CommsManager.UserService.GetUserAppearance(clientView.AgentId); | 282 | AvatarAppearance avatAppearance = avatar.Appearance; |
283 | m_log.Info("Calling Avatar is Wearing"); | ||
278 | if (profile != null) | 284 | if (profile != null) |
279 | { | 285 | { |
280 | if (profile.RootFolder != null) | 286 | if (profile.RootFolder != null) |
281 | { | 287 | { |
282 | |||
283 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) | 288 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) |
284 | { | 289 | { |
285 | if (wear.Type < 13) | 290 | if (wear.Type < 13) |
@@ -292,7 +297,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
292 | else | 297 | else |
293 | { | 298 | { |
294 | LLUUID assetId; | 299 | LLUUID assetId; |
295 | 300 | ||
296 | InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); | 301 | InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); |
297 | 302 | ||
298 | if (baseItem != null) | 303 | if (baseItem != null) |
@@ -301,10 +306,18 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
301 | avatAppearance.Wearables[wear.Type].AssetID = assetId; | 306 | avatAppearance.Wearables[wear.Type].AssetID = assetId; |
302 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; | 307 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; |
303 | } | 308 | } |
309 | else | ||
310 | { | ||
311 | m_log.ErrorFormat("[APPEARANCE] Can't find inventory item {0}, not wearing", wear.ItemID); | ||
312 | } | ||
304 | } | 313 | } |
305 | } | 314 | } |
306 | } | 315 | } |
307 | m_scene.CommsManager.UserService.UpdateUserAppearance(clientView.AgentId, avatAppearance); | 316 | m_scene.CommsManager.UserService.UpdateUserAppearance(clientView.AgentId, avatAppearance); |
317 | } | ||
318 | else | ||
319 | { | ||
320 | m_log.Error("Root Profile is null, we can't set the appearance"); | ||
308 | } | 321 | } |
309 | } | 322 | } |
310 | } | 323 | } |
diff --git a/prebuild.xml b/prebuild.xml index 6c6957b..5880e30 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -866,6 +866,7 @@ | |||
866 | <Reference name="System.Xml"/> | 866 | <Reference name="System.Xml"/> |
867 | <Reference name="System.Data"/> | 867 | <Reference name="System.Data"/> |
868 | <Reference name="libsecondlife.dll"/> | 868 | <Reference name="libsecondlife.dll"/> |
869 | <Reference name="log4net.dll"/> | ||
869 | <Reference name="OpenSim.Framework"/> | 870 | <Reference name="OpenSim.Framework"/> |
870 | <Reference name="OpenSim.Framework.Communications"/> | 871 | <Reference name="OpenSim.Framework.Communications"/> |
871 | <Reference name="OpenSim.Data.Base" /> | 872 | <Reference name="OpenSim.Data.Base" /> |