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author | Teravus Ovares | 2008-05-10 12:45:41 +0000 |
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committer | Teravus Ovares | 2008-05-10 12:45:41 +0000 |
commit | b67f88a3a21c446f0c30e52cea45d8ff28942ec0 (patch) | |
tree | 6f41dce35dd8a94a24b73f766df39f7c1b5b7936 | |
parent | Refactored out a few warnings related to Adam's bane OutPacket (diff) | |
download | opensim-SC_OLD-b67f88a3a21c446f0c30e52cea45d8ff28942ec0.zip opensim-SC_OLD-b67f88a3a21c446f0c30e52cea45d8ff28942ec0.tar.gz opensim-SC_OLD-b67f88a3a21c446f0c30e52cea45d8ff28942ec0.tar.bz2 opensim-SC_OLD-b67f88a3a21c446f0c30e52cea45d8ff28942ec0.tar.xz |
* Two more OutPacket refactors. TextureSender.
* The split image packet sender doesn't like to be refactored (images don't load after it's been refactored), so left that as is for the moment.
4 files changed, 35 insertions, 21 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 9927808..3ae90f3 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -936,6 +936,8 @@ namespace OpenSim.Framework | |||
936 | void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID); | 936 | void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID); |
937 | void SendConfirmXfer(ulong xferID, uint PacketID); | 937 | void SendConfirmXfer(ulong xferID, uint PacketID); |
938 | void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName); | 938 | void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName); |
939 | |||
940 | void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec); | ||
939 | 941 | ||
940 | byte[] GetThrottlesPacked(float multiplier); | 942 | byte[] GetThrottlesPacked(float multiplier); |
941 | 943 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 053b077..8721356 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -2229,6 +2229,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2229 | newPack.Header.Zerocoded = true; | 2229 | newPack.Header.Zerocoded = true; |
2230 | OutPacket(newPack, ThrottleOutPacketType.Asset); | 2230 | OutPacket(newPack, ThrottleOutPacketType.Asset); |
2231 | } | 2231 | } |
2232 | public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) | ||
2233 | { | ||
2234 | ImageDataPacket im = new ImageDataPacket(); | ||
2235 | im.Header.Reliable = false; | ||
2236 | im.ImageID.Packets = numParts; | ||
2237 | im.ImageID.ID = ImageUUID; | ||
2238 | |||
2239 | if (ImageSize > 0) | ||
2240 | im.ImageID.Size = ImageSize; | ||
2241 | |||
2242 | im.ImageData.Data = ImageData; | ||
2243 | im.ImageID.Codec = imageCodec; | ||
2244 | im.Header.Zerocoded = true; | ||
2245 | OutPacket(im, ThrottleOutPacketType.Texture); | ||
2246 | } | ||
2232 | #endregion | 2247 | #endregion |
2233 | 2248 | ||
2234 | #region Estate Data Sending Methods | 2249 | #region Estate Data Sending Methods |
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs index e19274e..ea84436 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs | |||
@@ -150,37 +150,27 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
150 | { | 150 | { |
151 | if (NumPackets == 0) | 151 | if (NumPackets == 0) |
152 | { | 152 | { |
153 | ImageDataPacket im = new ImageDataPacket(); | 153 | |
154 | im.Header.Reliable = false; | 154 | RequestUser.SendImagePart(1, m_asset.FullID, (uint)m_asset.Data.Length, m_asset.Data, 2); |
155 | im.ImageID.Packets = 1; | 155 | |
156 | im.ImageID.ID = m_asset.FullID; | ||
157 | im.ImageID.Size = (uint) m_asset.Data.Length; | ||
158 | im.ImageData.Data = m_asset.Data; | ||
159 | im.ImageID.Codec = 2; | ||
160 | im.Header.Zerocoded = true; | ||
161 | RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); | ||
162 | PacketCounter++; | 156 | PacketCounter++; |
163 | } | 157 | } |
164 | else | 158 | else |
165 | { | 159 | { |
166 | ImageDataPacket im = new ImageDataPacket(); | 160 | |
167 | im.Header.Reliable = false; | 161 | byte[] ImageData1 = new byte[600]; |
168 | im.ImageID.Packets = (ushort) (NumPackets); | 162 | Array.Copy(m_asset.Data, 0, ImageData1, 0, 600); |
169 | im.ImageID.ID = m_asset.FullID; | 163 | |
170 | im.ImageID.Size = (uint) m_asset.Data.Length; | 164 | RequestUser.SendImagePart((ushort)(NumPackets), m_asset.FullID, (uint)m_asset.Data.Length, ImageData1, 2); |
171 | im.ImageData.Data = new byte[600]; | ||
172 | Array.Copy(m_asset.Data, 0, im.ImageData.Data, 0, 600); | ||
173 | im.ImageID.Codec = 2; | ||
174 | im.Header.Zerocoded = true; | ||
175 | RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); | ||
176 | PacketCounter++; | 165 | PacketCounter++; |
177 | } | 166 | } |
178 | } | 167 | } |
179 | else | 168 | else |
180 | { | 169 | { |
170 | // Doesn't like to be refactored... | ||
181 | ImagePacketPacket im = new ImagePacketPacket(); | 171 | ImagePacketPacket im = new ImagePacketPacket(); |
182 | im.Header.Reliable = false; | 172 | im.Header.Reliable = false; |
183 | im.ImageID.Packet = (ushort) (PacketCounter); | 173 | im.ImageID.Packet = (ushort)(PacketCounter); |
184 | im.ImageID.ID = m_asset.FullID; | 174 | im.ImageID.ID = m_asset.FullID; |
185 | int size = m_asset.Data.Length - 600 - (1000 * (PacketCounter - 1)); | 175 | int size = m_asset.Data.Length - 600 - (1000 * (PacketCounter - 1)); |
186 | if (size > 1000) size = 1000; | 176 | if (size > 1000) size = 1000; |
@@ -195,8 +185,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
195 | m_asset.FullID.ToString()); | 185 | m_asset.FullID.ToString()); |
196 | return; | 186 | return; |
197 | } | 187 | } |
198 | im.Header.Zerocoded = true; | ||
199 | RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); | 188 | RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); |
189 | |||
190 | |||
200 | PacketCounter++; | 191 | PacketCounter++; |
201 | } | 192 | } |
202 | } | 193 | } |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index bc87e53..d14089b 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -522,13 +522,19 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
522 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) | 522 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) |
523 | { | 523 | { |
524 | } | 524 | } |
525 | |||
525 | public void SendConfirmXfer(ulong xferID, uint PacketID) | 526 | public void SendConfirmXfer(ulong xferID, uint PacketID) |
526 | { | 527 | { |
527 | } | 528 | } |
529 | |||
528 | public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) | 530 | public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) |
529 | { | 531 | { |
530 | } | 532 | } |
531 | 533 | ||
534 | public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) | ||
535 | { | ||
536 | } | ||
537 | |||
532 | private void Update() | 538 | private void Update() |
533 | { | 539 | { |
534 | frame++; | 540 | frame++; |