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authorJohn Hurliman2010-02-04 13:31:06 -0800
committerJohn Hurliman2010-02-04 13:31:06 -0800
commit8556a9f1a8c85bc77c87beeaae1aec7d170ebbd3 (patch)
treef0911e0a248d41b7a733fdc0d33b3be8dea11b4e
parentRevert "change position of OnAttach event firing so that this also happens wh... (diff)
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Applying patch #4534 by Misterblue to fix ODE physics stickiness
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 973aa84..44b2727 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -1575,6 +1575,7 @@ Console.WriteLine(" JointCreateFixed");
1575 { 1575 {
1576//Console.WriteLine("Move " + m_primName); 1576//Console.WriteLine("Move " + m_primName);
1577 if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009 1577 if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009
1578 /*
1578 // NON-'VEHICLES' are dealt with here 1579 // NON-'VEHICLES' are dealt with here
1579 if (d.BodyIsEnabled(Body) && !m_angularlock.ApproxEquals(Vector3.Zero, 0.003f)) 1580 if (d.BodyIsEnabled(Body) && !m_angularlock.ApproxEquals(Vector3.Zero, 0.003f))
1580 { 1581 {
@@ -1587,6 +1588,7 @@ Console.WriteLine(" JointCreateFixed");
1587 avel2.Z = 0; 1588 avel2.Z = 0;
1588 d.BodySetAngularVel(Body, avel2.X, avel2.Y, avel2.Z); 1589 d.BodySetAngularVel(Body, avel2.X, avel2.Y, avel2.Z);
1589 } 1590 }
1591 */
1590 //float PID_P = 900.0f; 1592 //float PID_P = 900.0f;
1591 1593
1592 float m_mass = CalculateMass(); 1594 float m_mass = CalculateMass();