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author | Justin Clark-Casey (justincc) | 2010-02-05 19:21:27 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-02-05 19:21:27 +0000 |
commit | 68bb2dac45d7ce0d280cdfa66de3d142bb05c8cc (patch) | |
tree | 93fd9269b3bd763f1b9739f54db03a429b142818 | |
parent | Old OpenSim installations may have no AssetCaching setting in config-include/... (diff) | |
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Revert "Old OpenSim installations may have no AssetCaching setting in config-include/StandaloneCommon.ini [Modules] (or no [Modules] at all)"
This will be replaced by a better solution where an enabled baking module will fail if no cache is in place (same for dynamic texture modules)
This reverts commit 7058a4c2597a2b76704e906b73ae7077ff805b16.
-rw-r--r-- | OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index e0e4cc6..1add0ab 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -324,9 +324,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
324 | if (moduleConfig == null) | 324 | if (moduleConfig == null) |
325 | return; | 325 | return; |
326 | 326 | ||
327 | // We're going to make CenomeAssetCache the default if there is no AssetCaching setting at all. This | 327 | string name = moduleConfig.GetString("AssetCaching"); |
328 | // matches the default StandaloneCommon.ini.example | ||
329 | string name = moduleConfig.GetString("AssetCaching", Name); | ||
330 | //Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); | 328 | //Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); |
331 | 329 | ||
332 | if (name != Name) | 330 | if (name != Name) |