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authorMelanie2010-04-19 10:43:25 +0100
committerMelanie2010-04-19 10:43:25 +0100
commitb39db7e9e418877e765a3958c9a5b54506ed475d (patch)
treed5351b155eaebfa7432633af6105b882765d79a2
parentAll scripts are now created suspended and are only unsuspended when the object (diff)
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Also enable scripts rezzed into prims
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 435026c..97a0544 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1450,6 +1450,8 @@ namespace OpenSim.Region.Framework.Scenes
1450 destPart.Inventory.CreateScriptInstance(destTaskItem, start_param, false, DefaultScriptEngine, 0); 1450 destPart.Inventory.CreateScriptInstance(destTaskItem, start_param, false, DefaultScriptEngine, 0);
1451 } 1451 }
1452 1452
1453 destPart.ParentGroup.ResumeScripts();
1454
1453 ScenePresence avatar; 1455 ScenePresence avatar;
1454 1456
1455 if (TryGetScenePresence(srcTaskItem.OwnerID, out avatar)) 1457 if (TryGetScenePresence(srcTaskItem.OwnerID, out avatar))