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author | Melanie Thielker | 2008-11-10 05:21:51 +0000 |
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committer | Melanie Thielker | 2008-11-10 05:21:51 +0000 |
commit | fc6f3edec60c391bbd986ee021bff0e5fa4991c0 (patch) | |
tree | df3c3704c39be31cd314918d8fa52dc344978f11 | |
parent | Thank you, idb, for a patch that fixes avatar height calculation (diff) | |
download | opensim-SC_OLD-fc6f3edec60c391bbd986ee021bff0e5fa4991c0.zip opensim-SC_OLD-fc6f3edec60c391bbd986ee021bff0e5fa4991c0.tar.gz opensim-SC_OLD-fc6f3edec60c391bbd986ee021bff0e5fa4991c0.tar.bz2 opensim-SC_OLD-fc6f3edec60c391bbd986ee021bff0e5fa4991c0.tar.xz |
Stop attachments from causing an update to be sent on every frame in which
an avatar moves.
4 files changed, 13 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index b0bac42..ff4abc7 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -2356,9 +2356,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2356 | return att.UUID; | 2356 | return att.UUID; |
2357 | } | 2357 | } |
2358 | 2358 | ||
2359 | public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos) | 2359 | public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent) |
2360 | { | 2360 | { |
2361 | m_innerScene.AttachObject(controllingClient, localID, attachPoint, rot, pos, false); | 2361 | m_innerScene.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent); |
2362 | } | 2362 | } |
2363 | 2363 | ||
2364 | public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) | 2364 | public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att) |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 62e6691..6634028 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2042,6 +2042,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2042 | public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp, bool silent) | 2042 | public bool CrossPrimGroupIntoNewRegion(ulong newRegionHandle, SceneObjectGroup grp, bool silent) |
2043 | { | 2043 | { |
2044 | bool successYN = false; | 2044 | bool successYN = false; |
2045 | grp.RootPart.UpdateFlag = 0; | ||
2045 | int primcrossingXMLmethod = 0; | 2046 | int primcrossingXMLmethod = 0; |
2046 | 2047 | ||
2047 | if (newRegionHandle != 0) | 2048 | if (newRegionHandle != 0) |
@@ -2139,7 +2140,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2139 | 2140 | ||
2140 | grp.SetFromAssetID(grp.RootPart.LastOwnerID); | 2141 | grp.SetFromAssetID(grp.RootPart.LastOwnerID); |
2141 | m_log.DebugFormat("[ATTACHMENT]: Attach to avatar {0}", sp.UUID.ToString()); | 2142 | m_log.DebugFormat("[ATTACHMENT]: Attach to avatar {0}", sp.UUID.ToString()); |
2142 | AttachObject(sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition); | 2143 | AttachObject(sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); |
2143 | } | 2144 | } |
2144 | else | 2145 | else |
2145 | { | 2146 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index a59047b..c17e4a7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1575,6 +1575,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1575 | 1575 | ||
1576 | lock (m_parts) | 1576 | lock (m_parts) |
1577 | { | 1577 | { |
1578 | bool UsePhysics = ((RootPart.Flags & PrimFlags.Physics) != 0); | ||
1579 | |||
1578 | //if (IsAttachment) | 1580 | //if (IsAttachment) |
1579 | //{ | 1581 | //{ |
1580 | //foreach (SceneObjectPart part in m_parts.Values) | 1582 | //foreach (SceneObjectPart part in m_parts.Values) |
@@ -1584,7 +1586,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1584 | //return; | 1586 | //return; |
1585 | //} | 1587 | //} |
1586 | 1588 | ||
1587 | if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02) | 1589 | if ((Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02) && UsePhysics) |
1588 | { | 1590 | { |
1589 | m_rootPart.UpdateFlag = 1; | 1591 | m_rootPart.UpdateFlag = 1; |
1590 | lastPhysGroupPos = AbsolutePosition; | 1592 | lastPhysGroupPos = AbsolutePosition; |
@@ -1596,10 +1598,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1596 | 1598 | ||
1597 | checkAtTargets(); | 1599 | checkAtTargets(); |
1598 | 1600 | ||
1599 | if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1) | 1601 | if (((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1) |
1600 | || (Math.Abs(lastPhysGroupRot.X - GroupRotation.X) > 0.1) | 1602 | || (Math.Abs(lastPhysGroupRot.X - GroupRotation.X) > 0.1) |
1601 | || (Math.Abs(lastPhysGroupRot.Y - GroupRotation.Y) > 0.1) | 1603 | || (Math.Abs(lastPhysGroupRot.Y - GroupRotation.Y) > 0.1) |
1602 | || (Math.Abs(lastPhysGroupRot.Z - GroupRotation.Z) > 0.1)) | 1604 | || (Math.Abs(lastPhysGroupRot.Z - GroupRotation.Z) > 0.1)) |
1605 | && UsePhysics) | ||
1603 | { | 1606 | { |
1604 | m_rootPart.UpdateFlag = 1; | 1607 | m_rootPart.UpdateFlag = 1; |
1605 | 1608 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index b90dd72..0efe6e1 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -646,7 +646,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
646 | // We deal with the possibility that two updates occur at | 646 | // We deal with the possibility that two updates occur at |
647 | // the same unix time at the update point itself. | 647 | // the same unix time at the update point itself. |
648 | 648 | ||
649 | if (update.LastFullUpdateTime < part.TimeStampFull) | 649 | if ((update.LastFullUpdateTime < part.TimeStampFull) || |
650 | part.IsAttachment) | ||
650 | { | 651 | { |
651 | // m_log.DebugFormat( | 652 | // m_log.DebugFormat( |
652 | // "[SCENE PRESENCE]: Fully updating prim {0}, {1} - part timestamp {2}", | 653 | // "[SCENE PRESENCE]: Fully updating prim {0}, {1} - part timestamp {2}", |
@@ -693,6 +694,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
693 | if (part != part.ParentGroup.RootPart) | 694 | if (part != part.ParentGroup.RootPart) |
694 | continue; | 695 | continue; |
695 | 696 | ||
697 | System.Threading.Thread.Sleep(1000); | ||
696 | part.ParentGroup.SendFullUpdateToClient(ControllingClient); | 698 | part.ParentGroup.SendFullUpdateToClient(ControllingClient); |
697 | continue; | 699 | continue; |
698 | } | 700 | } |
@@ -3184,7 +3186,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3184 | { | 3186 | { |
3185 | // Attach from world, if not already attached | 3187 | // Attach from world, if not already attached |
3186 | if (att.ParentGroup != null && !att.IsAttachment) | 3188 | if (att.ParentGroup != null && !att.IsAttachment) |
3187 | m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, att.ParentGroup.GroupRotation, Vector3.Zero); | 3189 | m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, att.ParentGroup.GroupRotation, Vector3.Zero, false); |
3188 | } | 3190 | } |
3189 | catch (NullReferenceException) | 3191 | catch (NullReferenceException) |
3190 | { | 3192 | { |