diff options
author | Tedd Hansen | 2008-01-05 15:48:02 +0000 |
---|---|---|
committer | Tedd Hansen | 2008-01-05 15:48:02 +0000 |
commit | 966f639ad6c83828d8e60ef9103ad61c360f9c3b (patch) | |
tree | 020ff9c0666d8e8980c920afd77e34660fc121f3 | |
parent | Added errorhandler+tip that grid server might not be running on grid registra... (diff) | |
download | opensim-SC_OLD-966f639ad6c83828d8e60ef9103ad61c360f9c3b.zip opensim-SC_OLD-966f639ad6c83828d8e60ef9103ad61c360f9c3b.tar.gz opensim-SC_OLD-966f639ad6c83828d8e60ef9103ad61c360f9c3b.tar.bz2 opensim-SC_OLD-966f639ad6c83828d8e60ef9103ad61c360f9c3b.tar.xz |
Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
Some debug info for startup added to find bugs. ++
-rw-r--r-- | OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/ConfigurationMember.cs | 7 | ||||
-rw-r--r-- | OpenSim/Grid/ScriptServer/RemotingObject.cs | 18 | ||||
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 8 | ||||
-rw-r--r-- | OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | 52 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | 565 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | 7 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | 2 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 2 | ||||
-rw-r--r-- | prebuild.xml | 26 |
12 files changed, 259 insertions, 438 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs index b897c60..4c1c1d2 100644 --- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs +++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions | |||
63 | 63 | ||
64 | for (int i = 0; i < regionsToLoad.Length; i++) | 64 | for (int i = 0; i < regionsToLoad.Length; i++) |
65 | { | 65 | { |
66 | MainLog.Instance.Debug("LOADREGIONS", "Creating Region: " + regionsToLoad[i].RegionName); | 66 | MainLog.Instance.Debug("LOADREGIONS", "Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + System.Threading.Thread.CurrentThread.ManagedThreadId.ToString() + ")"); |
67 | openSim.CreateRegion(regionsToLoad[i]); | 67 | openSim.CreateRegion(regionsToLoad[i]); |
68 | } | 68 | } |
69 | 69 | ||
@@ -93,7 +93,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions | |||
93 | { | 93 | { |
94 | if (regionhandle == regionsToLoad[i].RegionHandle) | 94 | if (regionhandle == regionsToLoad[i].RegionHandle) |
95 | { | 95 | { |
96 | MainLog.Instance.Debug("LOADREGIONS", "Creating Region: " + regionsToLoad[i].RegionName); | 96 | MainLog.Instance.Debug("LOADREGIONS", "Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + System.Threading.Thread.CurrentThread.ManagedThreadId.ToString() + ")"); |
97 | openSim.CreateRegion(regionsToLoad[i]); | 97 | openSim.CreateRegion(regionsToLoad[i]); |
98 | } | 98 | } |
99 | } | 99 | } |
diff --git a/OpenSim/Framework/ConfigurationMember.cs b/OpenSim/Framework/ConfigurationMember.cs index 2def070..4ae59d6 100644 --- a/OpenSim/Framework/ConfigurationMember.cs +++ b/OpenSim/Framework/ConfigurationMember.cs | |||
@@ -147,8 +147,15 @@ namespace OpenSim.Framework | |||
147 | checkAndAddConfigOption(configOption); | 147 | checkAndAddConfigOption(configOption); |
148 | } | 148 | } |
149 | 149 | ||
150 | |||
151 | // TEMP - REMOVE | ||
152 | private int cE = 0; | ||
150 | public void performConfigurationRetrieve() | 153 | public void performConfigurationRetrieve() |
151 | { | 154 | { |
155 | if (cE > 1) | ||
156 | MainLog.Instance.Error("READING CONFIGURATION COUT: " + cE.ToString()); | ||
157 | |||
158 | |||
152 | configurationPlugin = LoadConfigDll(configurationPluginFilename); | 159 | configurationPlugin = LoadConfigDll(configurationPluginFilename); |
153 | configurationOptions.Clear(); | 160 | configurationOptions.Clear(); |
154 | if (loadFunction == null) | 161 | if (loadFunction == null) |
diff --git a/OpenSim/Grid/ScriptServer/RemotingObject.cs b/OpenSim/Grid/ScriptServer/RemotingObject.cs index 2d5936e..915d020 100644 --- a/OpenSim/Grid/ScriptServer/RemotingObject.cs +++ b/OpenSim/Grid/ScriptServer/RemotingObject.cs | |||
@@ -2,26 +2,26 @@ | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenSim.Region.Environment.Interfaces; | 4 | using OpenSim.Region.Environment.Interfaces; |
5 | using OpenSim.Region.ScriptEngine.DotNetEngine; | 5 | using OpenSim.Region.ScriptEngine.Common; |
6 | 6 | ||
7 | namespace OpenSim.Grid.ScriptServer | 7 | namespace OpenSim.Grid.ScriptServer |
8 | { | 8 | { |
9 | public class RemotingObject : MarshalByRefObject | 9 | public class RemotingObject : MarshalByRefObject, ScriptServerInterfaces.ServerRemotingObject |
10 | { | 10 | { |
11 | // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. | 11 | // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. |
12 | 12 | ||
13 | // Expose ScriptEngine directly for now ... this is not very secure :) | 13 | // Expose ScriptEngine directly for now ... this is not very secure :) |
14 | // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE! | 14 | // NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE! |
15 | public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine ScriptEngine = new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); | 15 | //private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE = |
16 | // new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine(); | ||
17 | //public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events = | ||
18 | // (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager; | ||
16 | 19 | ||
20 | //private ScriptServerInterfaces.RemoteEvents _events = new abc; | ||
17 | 21 | ||
18 | /// <summary> | 22 | ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events() |
19 | /// Receives calls from remote grids. | ||
20 | /// </summary> | ||
21 | /// <returns></returns> | ||
22 | public OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine GetScriptEngine() | ||
23 | { | 23 | { |
24 | return ScriptEngine; | 24 | return null; |
25 | } | 25 | } |
26 | } | 26 | } |
27 | } | 27 | } |
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 831db22..e8453bc 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -331,8 +331,9 @@ namespace OpenSim | |||
331 | MainLog.Instance.Verbose("PLUGINS", "Loading {0} OpenSim application plugins", nodes.Count); | 331 | MainLog.Instance.Verbose("PLUGINS", "Loading {0} OpenSim application plugins", nodes.Count); |
332 | 332 | ||
333 | foreach (TypeExtensionNode node in nodes) | 333 | foreach (TypeExtensionNode node in nodes) |
334 | { | 334 | { |
335 | IApplicationPlugin plugin = (IApplicationPlugin) node.CreateInstance(); | 335 | MainLog.Instance.Verbose("PLUGINS", "Loading OpenSim application plugin: ", node.GetType().AssemblyQualifiedName.ToString()); |
336 | IApplicationPlugin plugin = (IApplicationPlugin)node.CreateInstance(); | ||
336 | 337 | ||
337 | plugin.Initialise(this); | 338 | plugin.Initialise(this); |
338 | m_plugins.Add(plugin); | 339 | m_plugins.Add(plugin); |
@@ -375,7 +376,10 @@ namespace OpenSim | |||
375 | 376 | ||
376 | m_moduleLoader.PickupModules(scene, "."); | 377 | m_moduleLoader.PickupModules(scene, "."); |
377 | //m_moduleLoader.PickupModules(scene, "ScriptEngines"); | 378 | //m_moduleLoader.PickupModules(scene, "ScriptEngines"); |
379 | //m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene); | ||
380 | MainLog.Instance.Verbose("MODULES", "Loading scripting engine modules"); | ||
378 | m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene); | 381 | m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene); |
382 | |||
379 | 383 | ||
380 | 384 | ||
381 | m_moduleLoader.InitialiseSharedModules(scene); | 385 | m_moduleLoader.InitialiseSharedModules(scene); |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index 2b324f8..653139d 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -121,8 +121,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
121 | GridResp = GridReq.Send(serversInfo.GridURL, 10000); | 121 | GridResp = GridReq.Send(serversInfo.GridURL, 10000); |
122 | } catch (Exception ex) | 122 | } catch (Exception ex) |
123 | { | 123 | { |
124 | MainLog.Instance.Error("Unable to connect to grid (Grid server not running?): " + ex.ToString()); | 124 | MainLog.Instance.Error("Unable to connect to grid. Grid server not running?"); |
125 | return null; | 125 | throw(ex); |
126 | } | 126 | } |
127 | Hashtable GridRespData = (Hashtable)GridResp.Value; | 127 | Hashtable GridRespData = (Hashtable)GridResp.Value; |
128 | Hashtable griddatahash = GridRespData; | 128 | Hashtable griddatahash = GridRespData; |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs new file mode 100644 index 0000000..1e8917c --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |||
@@ -0,0 +1,52 @@ | |||
1 | using libsecondlife; | ||
2 | using OpenSim.Framework; | ||
3 | |||
4 | namespace OpenSim.Region.ScriptEngine.Common | ||
5 | { | ||
6 | public class ScriptServerInterfaces | ||
7 | { | ||
8 | public interface RemoteEvents | ||
9 | { | ||
10 | void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient); | ||
11 | void OnRezScript(uint localID, LLUUID itemID, string script); | ||
12 | void OnRemoveScript(uint localID, LLUUID itemID); | ||
13 | void state_exit(uint localID, LLUUID itemID); | ||
14 | void touch(uint localID, LLUUID itemID); | ||
15 | void touch_end(uint localID, LLUUID itemID); | ||
16 | void collision_start(uint localID, LLUUID itemID); | ||
17 | void collision(uint localID, LLUUID itemID); | ||
18 | void collision_end(uint localID, LLUUID itemID); | ||
19 | void land_collision_start(uint localID, LLUUID itemID); | ||
20 | void land_collision(uint localID, LLUUID itemID); | ||
21 | void land_collision_end(uint localID, LLUUID itemID); | ||
22 | void timer(uint localID, LLUUID itemID); | ||
23 | void listen(uint localID, LLUUID itemID); | ||
24 | void on_rez(uint localID, LLUUID itemID); | ||
25 | void sensor(uint localID, LLUUID itemID); | ||
26 | void no_sensor(uint localID, LLUUID itemID); | ||
27 | void control(uint localID, LLUUID itemID); | ||
28 | void money(uint localID, LLUUID itemID); | ||
29 | void email(uint localID, LLUUID itemID); | ||
30 | void at_target(uint localID, LLUUID itemID); | ||
31 | void not_at_target(uint localID, LLUUID itemID); | ||
32 | void at_rot_target(uint localID, LLUUID itemID); | ||
33 | void not_at_rot_target(uint localID, LLUUID itemID); | ||
34 | void run_time_permissions(uint localID, LLUUID itemID); | ||
35 | void changed(uint localID, LLUUID itemID); | ||
36 | void attach(uint localID, LLUUID itemID); | ||
37 | void dataserver(uint localID, LLUUID itemID); | ||
38 | void link_message(uint localID, LLUUID itemID); | ||
39 | void moving_start(uint localID, LLUUID itemID); | ||
40 | void moving_end(uint localID, LLUUID itemID); | ||
41 | void object_rez(uint localID, LLUUID itemID); | ||
42 | void remote_data(uint localID, LLUUID itemID); | ||
43 | void http_response(uint localID, LLUUID itemID); | ||
44 | } | ||
45 | |||
46 | public interface ServerRemotingObject | ||
47 | { | ||
48 | RemoteEvents Events(); | ||
49 | } | ||
50 | |||
51 | } | ||
52 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 16182f9..ad29feb 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
36 | /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. | 36 | /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. |
37 | /// </summary> | 37 | /// </summary> |
38 | [Serializable] | 38 | [Serializable] |
39 | public class EventManager | 39 | public class EventManager : OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents |
40 | { | 40 | { |
41 | 41 | ||
42 | // | 42 | // |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs index 812b1c0..d56c1fb 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | |||
@@ -29,8 +29,7 @@ | |||
29 | using System; | 29 | using System; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Grid.ScriptServer; | 32 | using OpenSim.Region.ScriptEngine.Common; |
33 | using OpenSim.Region.ScriptEngine.DotNetEngine; | ||
34 | 33 | ||
35 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 34 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
36 | { | 35 | { |
@@ -41,7 +40,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
41 | internal class EventManager | 40 | internal class EventManager |
42 | { | 41 | { |
43 | 42 | ||
44 | System.Collections.Generic.Dictionary<uint, RemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, OpenSim.Grid.ScriptServer.RemotingObject>(); | 43 | System.Collections.Generic.Dictionary<uint, ScriptServerInterfaces.ServerRemotingObject> remoteScript = new System.Collections.Generic.Dictionary<uint, ScriptServerInterfaces.ServerRemotingObject>(); |
45 | 44 | ||
46 | 45 | ||
47 | private ScriptEngine myScriptEngine; | 46 | private ScriptEngine myScriptEngine; |
@@ -61,413 +60,183 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
61 | public void OnRezScript(uint localID, LLUUID itemID, string script) | 60 | public void OnRezScript(uint localID, LLUUID itemID, string script) |
62 | { | 61 | { |
63 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID | 62 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID |
64 | OpenSim.Grid.ScriptServer.RemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234); | 63 | myScriptEngine.Log.Verbose("RemoteEngine", "Creating new script (with connection)"); |
64 | ScriptServerInterfaces.ServerRemotingObject obj = myScriptEngine.m_RemoteServer.Connect("localhost", 1234); | ||
65 | |||
65 | remoteScript.Add(localID, obj); | 66 | remoteScript.Add(localID, obj); |
66 | try | 67 | //remoteScript[localID].Events.OnRezScript(localID, itemID, script); |
67 | { | 68 | |
68 | remoteScript[localID].ScriptEngine.m_EventManager.OnRezScript(localID, itemID, script); | ||
69 | } | ||
70 | catch (System.NullReferenceException) | ||
71 | { | ||
72 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
73 | } | ||
74 | } | 69 | } |
75 | 70 | ||
76 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 71 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
77 | { | 72 | { |
78 | try | 73 | //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); |
79 | { | ||
80 | remoteScript[localID].ScriptEngine.m_EventManager.touch_start(localID, offsetPos, remoteClient); | ||
81 | } | ||
82 | catch (System.NullReferenceException) | ||
83 | { | ||
84 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
85 | } | ||
86 | } | 74 | } |
87 | 75 | ||
88 | public void OnRemoveScript(uint localID, LLUUID itemID) | ||
89 | { | ||
90 | try | ||
91 | { | ||
92 | remoteScript[localID].ScriptEngine.m_EventManager.OnRemoveScript(localID, itemID); | ||
93 | } | ||
94 | catch (System.NullReferenceException) | ||
95 | { | ||
96 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
97 | } | ||
98 | } | ||
99 | |||
100 | public void state_exit(uint localID, LLUUID itemID) | ||
101 | { | ||
102 | try | ||
103 | { | ||
104 | remoteScript[localID].ScriptEngine.m_EventManager.state_exit(localID, itemID); | ||
105 | } | ||
106 | catch (System.NullReferenceException) | ||
107 | { | ||
108 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | public void touch(uint localID, LLUUID itemID) | ||
113 | { | ||
114 | try | ||
115 | { | ||
116 | remoteScript[localID].ScriptEngine.m_EventManager.touch(localID, itemID); | ||
117 | } | ||
118 | catch (System.NullReferenceException) | ||
119 | { | ||
120 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
121 | } | ||
122 | } | ||
123 | |||
124 | public void touch_end(uint localID, LLUUID itemID) | ||
125 | { | ||
126 | try | ||
127 | { | ||
128 | remoteScript[localID].ScriptEngine.m_EventManager.touch_end(localID, itemID); | ||
129 | } | ||
130 | catch (System.NullReferenceException) | ||
131 | { | ||
132 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
133 | } | ||
134 | } | ||
135 | |||
136 | public void collision_start(uint localID, LLUUID itemID) | ||
137 | { | ||
138 | try | ||
139 | { | ||
140 | remoteScript[localID].ScriptEngine.m_EventManager.collision_start(localID, itemID); | ||
141 | } | ||
142 | catch (System.NullReferenceException) | ||
143 | { | ||
144 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
145 | } | ||
146 | } | ||
147 | |||
148 | public void collision(uint localID, LLUUID itemID) | ||
149 | { | ||
150 | try | ||
151 | { | ||
152 | remoteScript[localID].ScriptEngine.m_EventManager.collision(localID, itemID); | ||
153 | } | ||
154 | catch (System.NullReferenceException) | ||
155 | { | ||
156 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
157 | } | ||
158 | } | ||
159 | |||
160 | public void collision_end(uint localID, LLUUID itemID) | ||
161 | { | ||
162 | try | ||
163 | { | ||
164 | remoteScript[localID].ScriptEngine.m_EventManager.collision_end(localID, itemID); | ||
165 | } | ||
166 | catch (System.NullReferenceException) | ||
167 | { | ||
168 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
169 | } | ||
170 | } | ||
171 | |||
172 | public void land_collision_start(uint localID, LLUUID itemID) | ||
173 | { | ||
174 | try | ||
175 | { | ||
176 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision_start(localID, itemID); | ||
177 | } | ||
178 | catch (System.NullReferenceException) | ||
179 | { | ||
180 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
181 | } | ||
182 | } | ||
183 | |||
184 | public void land_collision(uint localID, LLUUID itemID) | ||
185 | { | ||
186 | try | ||
187 | { | ||
188 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision(localID, itemID); | ||
189 | } | ||
190 | catch (System.NullReferenceException) | ||
191 | { | ||
192 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
193 | } | ||
194 | } | ||
195 | |||
196 | public void land_collision_end(uint localID, LLUUID itemID) | ||
197 | { | ||
198 | try | ||
199 | { | ||
200 | remoteScript[localID].ScriptEngine.m_EventManager.land_collision_end(localID, itemID); | ||
201 | } | ||
202 | catch (System.NullReferenceException) | ||
203 | { | ||
204 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
205 | } | ||
206 | } | ||
207 | |||
208 | public void timer(uint localID, LLUUID itemID) | ||
209 | { | ||
210 | try | ||
211 | { | ||
212 | remoteScript[localID].ScriptEngine.m_EventManager.timer(localID, itemID); | ||
213 | } | ||
214 | catch (System.NullReferenceException) | ||
215 | { | ||
216 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
217 | } | ||
218 | } | ||
219 | |||
220 | public void listen(uint localID, LLUUID itemID) | ||
221 | { | ||
222 | try | ||
223 | { | ||
224 | remoteScript[localID].ScriptEngine.m_EventManager.listen(localID, itemID); | ||
225 | } | ||
226 | catch (System.NullReferenceException) | ||
227 | { | ||
228 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
229 | } | ||
230 | } | ||
231 | |||
232 | public void on_rez(uint localID, LLUUID itemID) | ||
233 | { | ||
234 | try | ||
235 | { | ||
236 | remoteScript[localID].ScriptEngine.m_EventManager.on_rez(localID, itemID); | ||
237 | } | ||
238 | catch (System.NullReferenceException) | ||
239 | { | ||
240 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
241 | } | ||
242 | } | ||
243 | |||
244 | public void sensor(uint localID, LLUUID itemID) | ||
245 | { | ||
246 | try | ||
247 | { | ||
248 | remoteScript[localID].ScriptEngine.m_EventManager.sensor(localID, itemID); | ||
249 | } | ||
250 | catch (System.NullReferenceException) | ||
251 | { | ||
252 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
253 | } | ||
254 | } | ||
255 | |||
256 | public void no_sensor(uint localID, LLUUID itemID) | ||
257 | { | ||
258 | try | ||
259 | { | ||
260 | remoteScript[localID].ScriptEngine.m_EventManager.no_sensor(localID, itemID); | ||
261 | } | ||
262 | catch (System.NullReferenceException) | ||
263 | { | ||
264 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
265 | } | ||
266 | } | ||
267 | |||
268 | public void control(uint localID, LLUUID itemID) | ||
269 | { | ||
270 | try | ||
271 | { | ||
272 | remoteScript[localID].ScriptEngine.m_EventManager.control(localID, itemID); | ||
273 | } | ||
274 | catch (System.NullReferenceException) | ||
275 | { | ||
276 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
277 | } | ||
278 | } | ||
279 | 76 | ||
280 | public void money(uint localID, LLUUID itemID) | ||
281 | { | ||
282 | try | ||
283 | { | ||
284 | remoteScript[localID].ScriptEngine.m_EventManager.money(localID, itemID); | ||
285 | } | ||
286 | catch (System.NullReferenceException) | ||
287 | { | ||
288 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
289 | } | ||
290 | } | ||
291 | 77 | ||
292 | public void email(uint localID, LLUUID itemID) | 78 | // PLACEHOLDERS -- CODE WILL CHANGE! |
293 | { | 79 | |
294 | try | ||
295 | { | ||
296 | remoteScript[localID].ScriptEngine.m_EventManager.email(localID, itemID); | ||
297 | } | ||
298 | catch (System.NullReferenceException) | ||
299 | { | ||
300 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
301 | } | ||
302 | } | ||
303 | 80 | ||
304 | public void at_target(uint localID, LLUUID itemID) | 81 | //public void OnRemoveScript(uint localID, LLUUID itemID) |
305 | { | 82 | //{ |
306 | try | 83 | // remoteScript[localID].Events.OnRemoveScript(localID, itemID); |
307 | { | 84 | //} |
308 | remoteScript[localID].ScriptEngine.m_EventManager.at_target(localID, itemID); | ||
309 | } | ||
310 | catch (System.NullReferenceException) | ||
311 | { | ||
312 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
313 | } | ||
314 | } | ||
315 | 85 | ||
316 | public void not_at_target(uint localID, LLUUID itemID) | 86 | //public void state_exit(uint localID, LLUUID itemID) |
317 | { | 87 | //{ |
318 | try | 88 | // remoteScript[localID].Events.state_exit(localID, itemID); |
319 | { | 89 | //} |
320 | remoteScript[localID].ScriptEngine.m_EventManager.not_at_target(localID, itemID); | ||
321 | } | ||
322 | catch (System.NullReferenceException) | ||
323 | { | ||
324 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | ||
325 | } | ||
326 | } | ||
327 | 90 | ||
328 | public void at_rot_target(uint localID, LLUUID itemID) | 91 | //public void touch(uint localID, LLUUID itemID) |
329 | { | 92 | //{ |
330 | try | 93 | // remoteScript[localID].Events.touch(localID, itemID); |
331 | { | 94 | //} |
332 | remoteScript[localID].ScriptEngine.m_EventManager.at_rot_target(localID, itemID); | 95 | |
333 | } | 96 | //public void touch_end(uint localID, LLUUID itemID) |
334 | catch (System.NullReferenceException) | 97 | //{ |
335 | { | 98 | // remoteScript[localID].Events.touch_end(localID, itemID); |
336 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 99 | //} |
337 | } | 100 | |
338 | } | 101 | //public void collision_start(uint localID, LLUUID itemID) |
339 | 102 | //{ | |
340 | public void not_at_rot_target(uint localID, LLUUID itemID) | 103 | // remoteScript[localID].Events.collision_start(localID, itemID); |
341 | { | 104 | //} |
342 | try | 105 | |
343 | { | 106 | //public void collision(uint localID, LLUUID itemID) |
344 | remoteScript[localID].ScriptEngine.m_EventManager.not_at_rot_target(localID, itemID); | 107 | //{ |
345 | } | 108 | // remoteScript[localID].Events.collision(localID, itemID); |
346 | catch (System.NullReferenceException) | 109 | //} |
347 | { | 110 | |
348 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 111 | //public void collision_end(uint localID, LLUUID itemID) |
349 | } | 112 | //{ |
350 | } | 113 | // remoteScript[localID].Events.collision_end(localID, itemID); |
351 | 114 | //} | |
352 | public void run_time_permissions(uint localID, LLUUID itemID) | 115 | |
353 | { | 116 | //public void land_collision_start(uint localID, LLUUID itemID) |
354 | try | 117 | //{ |
355 | { | 118 | // remoteScript[localID].Events.land_collision_start(localID, itemID); |
356 | remoteScript[localID].ScriptEngine.m_EventManager.run_time_permissions(localID, itemID); | 119 | //} |
357 | } | 120 | |
358 | catch (System.NullReferenceException) | 121 | //public void land_collision(uint localID, LLUUID itemID) |
359 | { | 122 | //{ |
360 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 123 | // remoteScript[localID].Events.land_collision(localID, itemID); |
361 | } | 124 | //} |
362 | } | 125 | |
363 | 126 | //public void land_collision_end(uint localID, LLUUID itemID) | |
364 | public void changed(uint localID, LLUUID itemID) | 127 | //{ |
365 | { | 128 | // remoteScript[localID].Events.land_collision_end(localID, itemID); |
366 | try | 129 | //} |
367 | { | 130 | |
368 | remoteScript[localID].ScriptEngine.m_EventManager.changed(localID, itemID); | 131 | //public void timer(uint localID, LLUUID itemID) |
369 | } | 132 | //{ |
370 | catch (System.NullReferenceException) | 133 | // remoteScript[localID].Events.timer(localID, itemID); |
371 | { | 134 | //} |
372 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 135 | |
373 | } | 136 | //public void listen(uint localID, LLUUID itemID) |
374 | } | 137 | //{ |
375 | 138 | // remoteScript[localID].Events.listen(localID, itemID); | |
376 | public void attach(uint localID, LLUUID itemID) | 139 | //} |
377 | { | 140 | |
378 | try | 141 | //public void on_rez(uint localID, LLUUID itemID) |
379 | { | 142 | //{ |
380 | remoteScript[localID].ScriptEngine.m_EventManager.attach(localID, itemID); | 143 | // remoteScript[localID].Events.on_rez(localID, itemID); |
381 | } | 144 | //} |
382 | catch (System.NullReferenceException) | 145 | |
383 | { | 146 | //public void sensor(uint localID, LLUUID itemID) |
384 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 147 | //{ |
385 | } | 148 | // remoteScript[localID].Events.sensor(localID, itemID); |
386 | } | 149 | //} |
387 | 150 | ||
388 | public void dataserver(uint localID, LLUUID itemID) | 151 | //public void no_sensor(uint localID, LLUUID itemID) |
389 | { | 152 | //{ |
390 | try | 153 | // remoteScript[localID].Events.no_sensor(localID, itemID); |
391 | { | 154 | //} |
392 | remoteScript[localID].ScriptEngine.m_EventManager.dataserver(localID, itemID); | 155 | |
393 | } | 156 | //public void control(uint localID, LLUUID itemID) |
394 | catch (System.NullReferenceException) | 157 | //{ |
395 | { | 158 | // remoteScript[localID].Events.control(localID, itemID); |
396 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 159 | //} |
397 | } | 160 | |
398 | } | 161 | //public void money(uint localID, LLUUID itemID) |
399 | 162 | //{ | |
400 | public void link_message(uint localID, LLUUID itemID) | 163 | // remoteScript[localID].Events.money(localID, itemID); |
401 | { | 164 | //} |
402 | try | 165 | |
403 | { | 166 | //public void email(uint localID, LLUUID itemID) |
404 | remoteScript[localID].ScriptEngine.m_EventManager.link_message(localID, itemID); | 167 | //{ |
405 | } | 168 | // remoteScript[localID].Events.email(localID, itemID); |
406 | catch (System.NullReferenceException) | 169 | //} |
407 | { | 170 | |
408 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 171 | //public void at_target(uint localID, LLUUID itemID) |
409 | } | 172 | //{ |
410 | } | 173 | // remoteScript[localID].Events.at_target(localID, itemID); |
411 | 174 | //} | |
412 | public void moving_start(uint localID, LLUUID itemID) | 175 | |
413 | { | 176 | //public void not_at_target(uint localID, LLUUID itemID) |
414 | try | 177 | //{ |
415 | { | 178 | // remoteScript[localID].Events.not_at_target(localID, itemID); |
416 | remoteScript[localID].ScriptEngine.m_EventManager.moving_start(localID, itemID); | 179 | //} |
417 | } | 180 | |
418 | catch (System.NullReferenceException) | 181 | //public void at_rot_target(uint localID, LLUUID itemID) |
419 | { | 182 | //{ |
420 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 183 | // remoteScript[localID].Events.at_rot_target(localID, itemID); |
421 | } | 184 | //} |
422 | } | 185 | |
423 | 186 | //public void not_at_rot_target(uint localID, LLUUID itemID) | |
424 | public void moving_end(uint localID, LLUUID itemID) | 187 | //{ |
425 | { | 188 | // remoteScript[localID].Events.not_at_rot_target(localID, itemID); |
426 | try | 189 | //} |
427 | { | 190 | |
428 | remoteScript[localID].ScriptEngine.m_EventManager.moving_end(localID, itemID); | 191 | //public void run_time_permissions(uint localID, LLUUID itemID) |
429 | } | 192 | //{ |
430 | catch (System.NullReferenceException) | 193 | // remoteScript[localID].Events.run_time_permissions(localID, itemID); |
431 | { | 194 | //} |
432 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 195 | |
433 | } | 196 | //public void changed(uint localID, LLUUID itemID) |
434 | } | 197 | //{ |
435 | 198 | // remoteScript[localID].Events.changed(localID, itemID); | |
436 | public void object_rez(uint localID, LLUUID itemID) | 199 | //} |
437 | { | 200 | |
438 | try | 201 | //public void attach(uint localID, LLUUID itemID) |
439 | { | 202 | //{ |
440 | remoteScript[localID].ScriptEngine.m_EventManager.object_rez(localID, itemID); | 203 | // remoteScript[localID].Events.attach(localID, itemID); |
441 | } | 204 | //} |
442 | catch (System.NullReferenceException) | 205 | |
443 | { | 206 | //public void dataserver(uint localID, LLUUID itemID) |
444 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 207 | //{ |
445 | } | 208 | // remoteScript[localID].Events.dataserver(localID, itemID); |
446 | } | 209 | //} |
447 | 210 | ||
448 | public void remote_data(uint localID, LLUUID itemID) | 211 | //public void link_message(uint localID, LLUUID itemID) |
449 | { | 212 | //{ |
450 | try | 213 | // remoteScript[localID].Events.link_message(localID, itemID); |
451 | { | 214 | //} |
452 | remoteScript[localID].ScriptEngine.m_EventManager.remote_data(localID, itemID); | 215 | |
453 | } | 216 | //public void moving_start(uint localID, LLUUID itemID) |
454 | catch (System.NullReferenceException) | 217 | //{ |
455 | { | 218 | // remoteScript[localID].Events.moving_start(localID, itemID); |
456 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 219 | //} |
457 | } | 220 | |
458 | } | 221 | //public void moving_end(uint localID, LLUUID itemID) |
459 | 222 | //{ | |
460 | public void http_response(uint localID, LLUUID itemID) | 223 | // remoteScript[localID].Events.moving_end(localID, itemID); |
461 | { | 224 | //} |
462 | try | 225 | |
463 | { | 226 | //public void object_rez(uint localID, LLUUID itemID) |
464 | remoteScript[localID].ScriptEngine.m_EventManager.http_response(localID, itemID); | 227 | //{ |
465 | } | 228 | // remoteScript[localID].Events.object_rez(localID, itemID); |
466 | catch (System.NullReferenceException) | 229 | //} |
467 | { | 230 | |
468 | OpenSim.Framework.Console.MainLog.Instance.Error("SCRIPTS", "Error Connecting to Remote Script Server. Is it running?"); | 231 | //public void remote_data(uint localID, LLUUID itemID) |
469 | } | 232 | //{ |
470 | } | 233 | // remoteScript[localID].Events.remote_data(localID, itemID); |
234 | //} | ||
235 | |||
236 | //public void http_response(uint localID, LLUUID itemID) | ||
237 | //{ | ||
238 | // remoteScript[localID].Events.http_response(localID, itemID); | ||
239 | //} | ||
471 | 240 | ||
472 | } | 241 | } |
473 | } \ No newline at end of file | 242 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs index 3c88c41..6fc6c5c 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs | |||
@@ -4,6 +4,7 @@ using System.Text; | |||
4 | using System.Runtime.Remoting; | 4 | using System.Runtime.Remoting; |
5 | using System.Runtime.Remoting.Channels; | 5 | using System.Runtime.Remoting.Channels; |
6 | using System.Runtime.Remoting.Channels.Tcp; | 6 | using System.Runtime.Remoting.Channels.Tcp; |
7 | using OpenSim.Region.ScriptEngine.Common; | ||
7 | 8 | ||
8 | namespace OpenSim.Region.ScriptEngine.RemoteServer | 9 | namespace OpenSim.Region.ScriptEngine.RemoteServer |
9 | { | 10 | { |
@@ -12,7 +13,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
12 | // Handles connections to servers | 13 | // Handles connections to servers |
13 | // Create and returns server object | 14 | // Create and returns server object |
14 | 15 | ||
15 | public OpenSim.Grid.ScriptServer.RemotingObject Connect(string hostname, int port) | 16 | public ScriptServerInterfaces.ServerRemotingObject Connect(string hostname, int port) |
16 | { | 17 | { |
17 | // Create a channel for communicating w/ the remote object | 18 | // Create a channel for communicating w/ the remote object |
18 | // Notice no port is specified on the client | 19 | // Notice no port is specified on the client |
@@ -29,8 +30,8 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
29 | { | 30 | { |
30 | 31 | ||
31 | // Create an instance of the remote object | 32 | // Create an instance of the remote object |
32 | OpenSim.Grid.ScriptServer.RemotingObject obj = (OpenSim.Grid.ScriptServer.RemotingObject)Activator.GetObject( | 33 | ScriptServerInterfaces.ServerRemotingObject obj = (ScriptServerInterfaces.ServerRemotingObject)Activator.GetObject( |
33 | typeof(OpenSim.Grid.ScriptServer.RemotingObject), | 34 | typeof(ScriptServerInterfaces.ServerRemotingObject), |
34 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); | 35 | "tcp://" + hostname + ":" + port + "/DotNetEngine"); |
35 | 36 | ||
36 | // Use the object | 37 | // Use the object |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs index 9d3b989..d0dc7ab 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/ScriptEngine.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
92 | 92 | ||
93 | public string Name | 93 | public string Name |
94 | { | 94 | { |
95 | get { return "LSLScriptingModule"; } | 95 | get { return "RemoteServerScriptingModule"; } |
96 | } | 96 | } |
97 | 97 | ||
98 | public bool IsSharedModule | 98 | public bool IsSharedModule |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index e081d4e..08ce5cd 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -44,7 +44,7 @@ verbose = true | |||
44 | ; ScriptEngine | 44 | ; ScriptEngine |
45 | script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll | 45 | script_engine = OpenSim.Region.ScriptEngine.DotNetEngine.dll |
46 | ;Experimental remote ScriptServer plugin: | 46 | ;Experimental remote ScriptServer plugin: |
47 | ;script_engine = OpenSim.Region.ScriptEngine.RemoteEngine.dll | 47 | ;script_engine = OpenSim.Region.ScriptEngine.RemoteServer.dll |
48 | 48 | ||
49 | 49 | ||
50 | ; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true. | 50 | ; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true. |
diff --git a/prebuild.xml b/prebuild.xml index b65466c..ad726bd 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -1140,6 +1140,8 @@ | |||
1140 | <Reference name="System" localCopy="false"/> | 1140 | <Reference name="System" localCopy="false"/> |
1141 | <Reference name="System.Data" localCopy="false"/> | 1141 | <Reference name="System.Data" localCopy="false"/> |
1142 | <Reference name="System.Xml" localCopy="false"/> | 1142 | <Reference name="System.Xml" localCopy="false"/> |
1143 | <Reference name="libsecondlife.dll"/> | ||
1144 | <Reference name="OpenSim.Framework"/> | ||
1143 | <Files> | 1145 | <Files> |
1144 | <Match pattern="*.cs" recurse="true"/> | 1146 | <Match pattern="*.cs" recurse="true"/> |
1145 | </Files> | 1147 | </Files> |
@@ -1195,7 +1197,7 @@ | |||
1195 | </Configuration> | 1197 | </Configuration> |
1196 | 1198 | ||
1197 | <ReferencePath>../../../bin/</ReferencePath> | 1199 | <ReferencePath>../../../bin/</ReferencePath> |
1198 | <ReferencePath>../../../bin/ScriptEngines/</ReferencePath> | 1200 | <ReferencePath>../../../bin/ScriptEngines/</ReferencePath> |
1199 | <Reference name="System" localCopy="false"/> | 1201 | <Reference name="System" localCopy="false"/> |
1200 | <Reference name="System.Data" localCopy="false"/> | 1202 | <Reference name="System.Data" localCopy="false"/> |
1201 | <Reference name="System.Runtime.Remoting" localCopy="false"/> | 1203 | <Reference name="System.Runtime.Remoting" localCopy="false"/> |
@@ -1206,13 +1208,6 @@ | |||
1206 | <Reference name="OpenSim.Framework.Servers"/> | 1208 | <Reference name="OpenSim.Framework.Servers"/> |
1207 | <Reference name="OpenSim.Framework.Data"/> | 1209 | <Reference name="OpenSim.Framework.Data"/> |
1208 | <Reference name="OpenSim.Region.Environment"/> | 1210 | <Reference name="OpenSim.Region.Environment"/> |
1209 | |||
1210 | <!-- Explicit path since without it, the generated .build file does not correctly reference | ||
1211 | the DotNetEngine assembly in bin/ScriptEngines (instead looking in simply bin/) | ||
1212 | despite the bin/ScriptEngines reference path. Hardcoding is not a permanent solution and | ||
1213 | may cause some warnings in Visual Studio --> | ||
1214 | <Reference name="../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/> | ||
1215 | |||
1216 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | 1211 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> |
1217 | <Reference name="libsecondlife.dll"/> | 1212 | <Reference name="libsecondlife.dll"/> |
1218 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> | 1213 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> |
@@ -1223,6 +1218,7 @@ | |||
1223 | </Files> | 1218 | </Files> |
1224 | </Project> | 1219 | </Project> |
1225 | 1220 | ||
1221 | |||
1226 | <Project name="OpenSim.Region.ScriptEngine.RemoteServer" path="OpenSim/Region/ScriptEngine/RemoteServer" type="Library"> | 1222 | <Project name="OpenSim.Region.ScriptEngine.RemoteServer" path="OpenSim/Region/ScriptEngine/RemoteServer" type="Library"> |
1227 | <Configuration name="Debug"> | 1223 | <Configuration name="Debug"> |
1228 | <Options> | 1224 | <Options> |
@@ -1243,21 +1239,13 @@ | |||
1243 | <Reference name="System.Runtime.Remoting" localCopy="false"/> | 1239 | <Reference name="System.Runtime.Remoting" localCopy="false"/> |
1244 | <Reference name="OpenSim.Region.Environment" /> | 1240 | <Reference name="OpenSim.Region.Environment" /> |
1245 | <Reference name="libsecondlife.dll"/> | 1241 | <Reference name="libsecondlife.dll"/> |
1246 | <Reference name="RAIL.dll"/> | ||
1247 | <Reference name="OpenSim.Framework"/> | 1242 | <Reference name="OpenSim.Framework"/> |
1248 | <Reference name="OpenSim.Framework.Console"/> | 1243 | <Reference name="OpenSim.Framework.Console"/> |
1249 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> | 1244 | <Reference name="OpenSim.Region.ScriptEngine.Common"/> |
1250 | <Reference name="OpenSim.Region.Terrain.BasicTerrain"/> | 1245 | <Reference name="OpenSim.Region.ScriptEngine.DotNetEngine"/> |
1251 | <Reference name="OpenSim.Grid.ScriptServer"/> | ||
1252 | |||
1253 | <!-- Explicit path since without it, the generated .build file does not correctly reference | ||
1254 | the DotNetEngine assembly in bin/ScriptEngines (instead looking in simply bin/) | ||
1255 | despite the bin/ScriptEngines reference path. Hardcoding is not a permanent solution and | ||
1256 | may cause some warnings in Visual Studio --> | ||
1257 | <Reference name="../../../../bin/ScriptEngines/OpenSim.Region.ScriptEngine.DotNetEngine"/> | ||
1258 | |||
1259 | <Reference name="Axiom.MathLib.dll" localCopy="false"/> | ||
1260 | <Reference name="Nini.dll" /> | 1246 | <Reference name="Nini.dll" /> |
1247 | <!-- Reference name="OpenSim.Grid.ScriptServer"/ --> | ||
1248 | |||
1261 | <Files> | 1249 | <Files> |
1262 | <Match pattern="*.cs" recurse="true"/> | 1250 | <Match pattern="*.cs" recurse="true"/> |
1263 | </Files> | 1251 | </Files> |