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authorMW2007-08-13 20:24:37 +0000
committerMW2007-08-13 20:24:37 +0000
commit45fcbaae1befb988608654505b1e7c275a189770 (patch)
treedba22b72d604d68957bb81c13450b57e0340acd1
parentadded Sample OnObjectGrab event to SceneEventManager for script engines to s... (diff)
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Added Scene.ConvertLocalIDToFullID() method.
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs18
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs10
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs6
-rw-r--r--bin/OpenSimAssetSet.xml14
4 files changed, 47 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 8ee5856..4aa3c49 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1023,5 +1023,23 @@ namespace OpenSim.Region.Environment.Scenes
1023 ScriptEngine.InitializeEngine(this); 1023 ScriptEngine.InitializeEngine(this);
1024 } 1024 }
1025 #endregion 1025 #endregion
1026
1027 public LLUUID ConvertLocalIDToFullID(uint localID)
1028 {
1029 bool hasPrim = false;
1030 foreach (EntityBase ent in Entities.Values)
1031 {
1032 if (ent is SceneObjectGroup)
1033 {
1034 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
1035 if (hasPrim != false)
1036 {
1037 return ((SceneObjectGroup)ent).GetPartsFullID(localID);
1038 }
1039 }
1040 }
1041
1042 return null;
1043 }
1026 } 1044 }
1027} 1045}
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index ad7b906..4f98199 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -825,5 +825,15 @@ namespace OpenSim.Region.Environment.Scenes
825 } 825 }
826 } 826 }
827 } 827 }
828
829 public LLUUID GetPartsFullID(uint localID)
830 {
831 SceneObjectPart part = this.GetChildPrim(localID);
832 if (part != null)
833 {
834 return part.UUID;
835 }
836 return null;
837 }
828 } 838 }
829} 839}
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index c1348c7..09a864e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -300,7 +300,11 @@ namespace OpenSim.Region.Environment.Scenes
300 dupe.Acceleration = new LLVector3(0, 0, 0); 300 dupe.Acceleration = new LLVector3(0, 0, 0);
301 dupe.AngularVelocity = new LLVector3(0, 0, 0); 301 dupe.AngularVelocity = new LLVector3(0, 0, 0);
302 dupe.ObjectFlags = this.ObjectFlags; 302 dupe.ObjectFlags = this.ObjectFlags;
303 //TODO copy extraparams data and anything else not currently copied 303
304 byte[] extraP = new byte[this.Shape.ExtraParams.Length];
305 Array.Copy(this.Shape.ExtraParams, extraP, extraP.Length);
306 dupe.Shape.ExtraParams = extraP;
307
304 return dupe; 308 return dupe;
305 } 309 }
306 #endregion 310 #endregion
diff --git a/bin/OpenSimAssetSet.xml b/bin/OpenSimAssetSet.xml
index d81b5b5..c3f061f 100644
--- a/bin/OpenSimAssetSet.xml
+++ b/bin/OpenSimAssetSet.xml
@@ -6,4 +6,18 @@
6 <Key Name="inventoryType" Value="7" /> 6 <Key Name="inventoryType" Value="7" />
7 <Key Name="fileName" Value="welcomeNote.dat" /> 7 <Key Name="fileName" Value="welcomeNote.dat" />
8 </Section> 8 </Section>
9 <Section Name="texture1">
10 <Key Name="assetID" Value="00000000-0000-2222-3333-000000000099" />
11 <Key Name="name" Value="femface" />
12 <Key Name="assetType" Value="0" />
13 <Key Name="inventoryType" Value="0" />
14 <Key Name="fileName" Value="femaleface.jp2" />
15 </Section>
16 <Section Name="test Object1">
17 <Key Name="assetID" Value="00000000-0000-8877-5566-000000000001" />
18 <Key Name="name" Value="test Object" />
19 <Key Name="assetType" Value="6" />
20 <Key Name="inventoryType" Value="6" />
21 <Key Name="fileName" Value="testObject.dat" />
22 </Section>
9</Nini> \ No newline at end of file 23</Nini> \ No newline at end of file