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author | Justin Clarke Casey | 2008-06-11 01:31:39 +0000 |
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committer | Justin Clarke Casey | 2008-06-11 01:31:39 +0000 |
commit | 42e54537aa3121aa7e6dd1466f8445a506caa337 (patch) | |
tree | 7bc94464aeb2a085ca8afdde44c3b18475649ec9 | |
parent | * Add 'show info' command to all servers, which prints the directory in which... (diff) | |
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* From inspecting OSGrid WP logs, it appears one particular client is failing because they are giving an illegal initial position to ScenePresence.MakeRootAgent()
* If we detected an illegal position (x, y outside region bounds or z < 0), then print out the illegal position and substitute an emergency <128, 128, 128> instead
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 99b2085..22bb9ad 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -588,8 +588,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
588 | public void MakeRootAgent(LLVector3 pos, bool isFlying) | 588 | public void MakeRootAgent(LLVector3 pos, bool isFlying) |
589 | { | 589 | { |
590 | // m_log.DebugFormat( | 590 | // m_log.DebugFormat( |
591 | // "[SCENEPRESENCE]: Upgrading child agent {0}, {1} to a root agent in {2}", | 591 | // "[SCENE PRESENCE]: Upgrading child agent {0}, {1} to a root agent in {2} at pos {3}", |
592 | // Name, UUID, m_scene.RegionInfo.RegionName); | 592 | // Name, UUID, m_scene.RegionInfo.RegionName, pos); |
593 | |||
594 | if (pos.X < 0 || pos.X > Constants.RegionSize || pos.Y < 0 || pos.Y > Constants.RegionSize || pos.Z < 0) | ||
595 | { | ||
596 | LLVector3 emergencyPos = new LLVector3(128, 128, 128); | ||
597 | |||
598 | m_log.WarnFormat( | ||
599 | "[SCENE PRESENCE]: MakeRootAgent() was given an illegal position of {0} for avatar {2}, {3}. Substituting {4}", | ||
600 | pos, Name, UUID, emergencyPos); | ||
601 | |||
602 | pos = emergencyPos; | ||
603 | } | ||
593 | 604 | ||
594 | m_isChildAgent = false; | 605 | m_isChildAgent = false; |
595 | 606 | ||
@@ -599,7 +610,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
599 | localAVHeight = m_avHeight; | 610 | localAVHeight = m_avHeight; |
600 | } | 611 | } |
601 | 612 | ||
602 | float posZLimit = (float)m_scene.GetLandHeight((int)pos.X, (int)pos.Y); | 613 | float posZLimit = (float)m_scene.GetLandHeight((int)pos.X, (int)pos.Y); |
603 | float newPosZ = posZLimit + localAVHeight; | 614 | float newPosZ = posZLimit + localAVHeight; |
604 | if (posZLimit >= (pos.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) | 615 | if (posZLimit >= (pos.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) |
605 | { | 616 | { |