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author | dr scofield (aka dirk husemann) | 2009-08-31 12:05:14 +0200 |
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committer | dr scofield (aka dirk husemann) | 2009-08-31 12:05:14 +0200 |
commit | 5209305615ae6c2fd30d0c92a92b3085ad143d86 (patch) | |
tree | fdf52d9ffb9f0518a7c124911cc8c2e69022887e | |
parent | adding log message to vector render to inform about default font being used (diff) | |
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oops. fixing missing argument.
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 50eeb59..bea6222 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
130 | { | 130 | { |
131 | m_fontName = cfg.GetString("font_name", m_fontName); | 131 | m_fontName = cfg.GetString("font_name", m_fontName); |
132 | } | 132 | } |
133 | m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering."); | 133 | m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName); |
134 | } | 134 | } |
135 | 135 | ||
136 | public void PostInitialise() | 136 | public void PostInitialise() |