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authordr scofield (aka dirk husemann)2009-08-31 12:05:14 +0200
committerdr scofield (aka dirk husemann)2009-08-31 12:05:14 +0200
commit5209305615ae6c2fd30d0c92a92b3085ad143d86 (patch)
treefdf52d9ffb9f0518a7c124911cc8c2e69022887e
parentadding log message to vector render to inform about default font being used (diff)
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oops. fixing missing argument.
-rw-r--r--OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
index 50eeb59..bea6222 100644
--- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
@@ -130,7 +130,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
130 { 130 {
131 m_fontName = cfg.GetString("font_name", m_fontName); 131 m_fontName = cfg.GetString("font_name", m_fontName);
132 } 132 }
133 m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering."); 133 m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering.", m_fontName);
134 } 134 }
135 135
136 public void PostInitialise() 136 public void PostInitialise()