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author | Justin Clark-Casey (justincc) | 2009-12-02 17:55:56 +0000 |
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committer | Justin Clark-Casey (justincc) | 2009-12-02 18:15:33 +0000 |
commit | f7b2f0e61e2a8bb397fd4bf97103a4bac8d17b23 (patch) | |
tree | f3fb620b553cb1a8cfc993d67a812c736677cbec | |
parent | * Terrain uploads via the Estate Tools now support a multitude of file format... (diff) | |
download | opensim-SC_OLD-f7b2f0e61e2a8bb397fd4bf97103a4bac8d17b23.zip opensim-SC_OLD-f7b2f0e61e2a8bb397fd4bf97103a4bac8d17b23.tar.gz opensim-SC_OLD-f7b2f0e61e2a8bb397fd4bf97103a4bac8d17b23.tar.bz2 opensim-SC_OLD-f7b2f0e61e2a8bb397fd4bf97103a4bac8d17b23.tar.xz |
Add position and region of prim items with missing assets in log reports
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 25 |
1 files changed, 15 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 7a0d7b7..22eedba 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -259,8 +259,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
259 | { | 259 | { |
260 | m_log.ErrorFormat( | 260 | m_log.ErrorFormat( |
261 | "[PRIM INVENTORY]: " + | 261 | "[PRIM INVENTORY]: " + |
262 | "Couldn't start script {0}, {1} since asset ID {2} could not be found", | 262 | "Couldn't start script {0}, {1} at {2} in {3} since asset ID {4} could not be found", |
263 | item.Name, item.ItemID, item.AssetID); | 263 | item.Name, item.ItemID, m_part.AbsolutePosition, |
264 | m_part.ParentGroup.Scene.RegionInfo.RegionName, item.AssetID); | ||
264 | } | 265 | } |
265 | else | 266 | else |
266 | { | 267 | { |
@@ -312,8 +313,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
312 | { | 313 | { |
313 | m_log.ErrorFormat( | 314 | m_log.ErrorFormat( |
314 | "[PRIM INVENTORY]: " + | 315 | "[PRIM INVENTORY]: " + |
315 | "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2}", | 316 | "Couldn't start script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}", |
316 | itemId, m_part.Name, m_part.UUID); | 317 | itemId, m_part.Name, m_part.UUID, |
318 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | ||
317 | } | 319 | } |
318 | } | 320 | } |
319 | } | 321 | } |
@@ -333,8 +335,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
333 | { | 335 | { |
334 | m_log.ErrorFormat( | 336 | m_log.ErrorFormat( |
335 | "[PRIM INVENTORY]: " + | 337 | "[PRIM INVENTORY]: " + |
336 | "Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2}", | 338 | "Couldn't stop script with ID {0} since it couldn't be found for prim {1}, {2} at {3} in {4}", |
337 | itemId, m_part.Name, m_part.UUID); | 339 | itemId, m_part.Name, m_part.UUID, |
340 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | ||
338 | } | 341 | } |
339 | } | 342 | } |
340 | 343 | ||
@@ -522,8 +525,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
522 | { | 525 | { |
523 | m_log.ErrorFormat( | 526 | m_log.ErrorFormat( |
524 | "[PRIM INVENTORY]: " + | 527 | "[PRIM INVENTORY]: " + |
525 | "Tried to retrieve item ID {0} from prim {1}, {2} but the item does not exist in this inventory", | 528 | "Tried to retrieve item ID {0} from prim {1}, {2} at {3} in {4} but the item does not exist in this inventory", |
526 | item.ItemID, m_part.Name, m_part.UUID); | 529 | item.ItemID, m_part.Name, m_part.UUID, |
530 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | ||
527 | } | 531 | } |
528 | } | 532 | } |
529 | 533 | ||
@@ -579,8 +583,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
579 | { | 583 | { |
580 | m_log.ErrorFormat( | 584 | m_log.ErrorFormat( |
581 | "[PRIM INVENTORY]: " + | 585 | "[PRIM INVENTORY]: " + |
582 | "Tried to remove item ID {0} from prim {1}, {2} but the item does not exist in this inventory", | 586 | "Tried to remove item ID {0} from prim {1}, {2} at {3} in {4} but the item does not exist in this inventory", |
583 | itemID, m_part.Name, m_part.UUID); | 587 | itemID, m_part.Name, m_part.UUID, |
588 | m_part.AbsolutePosition, m_part.ParentGroup.Scene.RegionInfo.RegionName); | ||
584 | } | 589 | } |
585 | } | 590 | } |
586 | 591 | ||