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author | Teravus Ovares (Dan Olivares) | 2009-08-31 20:10:08 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-08-31 20:10:08 -0400 |
commit | b8d21d9eae0d14c240668e4c73eb64d5bc773b07 (patch) | |
tree | 571ce4858bad89a7c12a2651602d6995b3971cb8 | |
parent | * Fix attachment cross issues with new borders. (diff) | |
download | opensim-SC_OLD-b8d21d9eae0d14c240668e4c73eb64d5bc773b07.zip opensim-SC_OLD-b8d21d9eae0d14c240668e4c73eb64d5bc773b07.tar.gz opensim-SC_OLD-b8d21d9eae0d14c240668e4c73eb64d5bc773b07.tar.bz2 opensim-SC_OLD-b8d21d9eae0d14c240668e4c73eb64d5bc773b07.tar.xz |
* Get rid of some debug info and kill the code to make a large AABB until I can figure out how to detect the fact that the system is done starting up new regions.
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs | 37 |
1 files changed, 24 insertions, 13 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs index eabdf51..4e03e95 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs | |||
@@ -14,7 +14,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
14 | { | 14 | { |
15 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 15 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
16 | 16 | ||
17 | public string Name { get { return "RegionCombinerModule"; } } | 17 | public string Name { get |
18 | { | ||
19 | return "RegionCombinerModule"; | ||
20 | } } | ||
18 | public Type ReplaceableInterface | 21 | public Type ReplaceableInterface |
19 | { | 22 | { |
20 | get { return null; } | 23 | get { return null; } |
@@ -22,11 +25,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
22 | 25 | ||
23 | private Dictionary<UUID, RegionConnections> m_regions = new Dictionary<UUID, RegionConnections>(); | 26 | private Dictionary<UUID, RegionConnections> m_regions = new Dictionary<UUID, RegionConnections>(); |
24 | private bool enabledYN = false; | 27 | private bool enabledYN = false; |
28 | private Dictionary<UUID, Scene> m_startingScenes = new Dictionary<UUID, Scene>(); | ||
29 | |||
25 | public void Initialise(IConfigSource source) | 30 | public void Initialise(IConfigSource source) |
26 | { | 31 | { |
32 | |||
27 | IConfig myConfig = source.Configs["Startup"]; | 33 | IConfig myConfig = source.Configs["Startup"]; |
28 | enabledYN = myConfig.GetBoolean("CombineContiguousRegions", false); | 34 | enabledYN = myConfig.GetBoolean("CombineContiguousRegions", false); |
29 | //enabledYN = true; | 35 | //enabledYN = true; |
36 | |||
30 | } | 37 | } |
31 | 38 | ||
32 | public void Close() | 39 | public void Close() |
@@ -36,9 +43,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
36 | 43 | ||
37 | public void AddRegion(Scene scene) | 44 | public void AddRegion(Scene scene) |
38 | { | 45 | { |
46 | |||
39 | if (!enabledYN) | 47 | if (!enabledYN) |
40 | return; | 48 | return; |
41 | 49 | ||
50 | lock (m_startingScenes) | ||
51 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); | ||
52 | |||
42 | Border northBorder = new Border(); | 53 | Border northBorder = new Border(); |
43 | northBorder.BorderLine = new Vector3(0, (int)Constants.RegionSize, (int)Constants.RegionSize); //<--- | 54 | northBorder.BorderLine = new Vector3(0, (int)Constants.RegionSize, (int)Constants.RegionSize); //<--- |
44 | northBorder.CrossDirection = Cardinals.N; | 55 | northBorder.CrossDirection = Cardinals.N; |
@@ -464,11 +475,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
464 | } | 475 | } |
465 | 476 | ||
466 | } | 477 | } |
478 | |||
467 | } | 479 | } |
468 | 480 | ||
469 | public void RemoveRegion(Scene scene) | 481 | public void RemoveRegion(Scene scene) |
470 | { | 482 | { |
471 | 483 | ||
484 | |||
472 | } | 485 | } |
473 | 486 | ||
474 | public void RegionLoaded(Scene scene) | 487 | public void RegionLoaded(Scene scene) |
@@ -478,10 +491,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
478 | 491 | ||
479 | public void PostInitialise() | 492 | public void PostInitialise() |
480 | { | 493 | { |
481 | if (!enabledYN) | 494 | |
482 | return; | 495 | } |
483 | 496 | ||
484 | // Create a set of infinite borders around the whole aabb of the combined island. | 497 | // Create a set of infinite borders around the whole aabb of the combined island. |
498 | private void MakeLargeRegionBounds() | ||
499 | { | ||
485 | lock (m_regions) | 500 | lock (m_regions) |
486 | { | 501 | { |
487 | foreach (RegionConnections rconn in m_regions.Values) | 502 | foreach (RegionConnections rconn in m_regions.Values) |
@@ -499,7 +514,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
499 | { | 514 | { |
500 | Border northBorder = new Border(); | 515 | Border northBorder = new Border(); |
501 | northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, | 516 | northBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, |
502 | offset.Y + (int) Constants.RegionSize); //<--- | 517 | offset.Y); //<--- |
503 | northBorder.CrossDirection = Cardinals.N; | 518 | northBorder.CrossDirection = Cardinals.N; |
504 | rconn.RegionScene.NorthBorders.Add(northBorder); | 519 | rconn.RegionScene.NorthBorders.Add(northBorder); |
505 | } | 520 | } |
@@ -515,8 +530,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
515 | lock (rconn.RegionScene.EastBorders) | 530 | lock (rconn.RegionScene.EastBorders) |
516 | { | 531 | { |
517 | Border eastBorder = new Border(); | 532 | Border eastBorder = new Border(); |
518 | eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, offset.Y + (int)Constants.RegionSize); | 533 | eastBorder.BorderLine = new Vector3(float.MinValue, float.MaxValue, offset.Y); |
519 | //<--- | 534 | //<--- |
520 | eastBorder.CrossDirection = Cardinals.E; | 535 | eastBorder.CrossDirection = Cardinals.E; |
521 | rconn.RegionScene.EastBorders.Add(eastBorder); | 536 | rconn.RegionScene.EastBorders.Add(eastBorder); |
522 | } | 537 | } |
@@ -535,10 +550,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
535 | } | 550 | } |
536 | } | 551 | } |
537 | } | 552 | } |
538 | public void OnFrame() | ||
539 | { | ||
540 | |||
541 | } | ||
542 | 553 | ||
543 | 554 | ||
544 | public RegionData GetRegionFromPosition(Vector3 pPosition) | 555 | public RegionData GetRegionFromPosition(Vector3 pPosition) |