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author | Brian McBee | 2007-11-20 05:59:35 +0000 |
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committer | Brian McBee | 2007-11-20 05:59:35 +0000 |
commit | 5d786056fb6675d5664f0d775105b4a8275878e7 (patch) | |
tree | bf9fa86da4dcc5919e4c56c7190f0ef1b98f5bbf | |
parent | New improved POS! With slippery avatars and extra calculations. (diff) | |
download | opensim-SC_OLD-5d786056fb6675d5664f0d775105b4a8275878e7.zip opensim-SC_OLD-5d786056fb6675d5664f0d775105b4a8275878e7.tar.gz opensim-SC_OLD-5d786056fb6675d5664f0d775105b4a8275878e7.tar.bz2 opensim-SC_OLD-5d786056fb6675d5664f0d775105b4a8275878e7.tar.xz |
per chi11ken: adding check for out-of-bounds avatars in POS
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs index 6b8db5f..b20dc87 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | |||
@@ -254,6 +254,24 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
254 | } | 254 | } |
255 | } | 255 | } |
256 | 256 | ||
257 | if (character.Position.Y < 0) | ||
258 | { | ||
259 | character.Position.Y = 0.1F; | ||
260 | } | ||
261 | else if (character.Position.Y >= 256) | ||
262 | { | ||
263 | character.Position.Y = 255.9F; | ||
264 | } | ||
265 | |||
266 | if (character.Position.X < 0) | ||
267 | { | ||
268 | character.Position.X = 0.1F; | ||
269 | } | ||
270 | else if (character.Position.X >= 256) | ||
271 | { | ||
272 | character.Position.X = 255.9F; | ||
273 | } | ||
274 | |||
257 | character._velocity.X = (character.Position.X - oldposX) / timeStep; | 275 | character._velocity.X = (character.Position.X - oldposX) / timeStep; |
258 | character._velocity.Y = (character.Position.Y - oldposY) / timeStep; | 276 | character._velocity.Y = (character.Position.Y - oldposY) / timeStep; |
259 | 277 | ||