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authorDiva Canto2010-05-09 14:02:02 -0700
committerDiva Canto2010-05-09 14:02:02 -0700
commit9cf6b81256b6c92cb5d5fb7a6db697f7784191e4 (patch)
tree69f8cf1c0065af8e187d9ae9e5167d1fb9094fbc
parent* Fixed spamming the assets table with map tiles. The tile image ID is now st... (diff)
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Yey for unit tests. The previous commit had a couple of bugs on SQL statements. Fixed here.
-rw-r--r--OpenSim/Data/MySQL/MySQLLegacyRegionData.cs4
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
index 8c83ef1..d2892e9 100644
--- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
+++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
@@ -989,8 +989,8 @@ namespace OpenSim.Data.MySQL
989 "?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " + 989 "?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
990 "?SunPosition, ?Covenant, ?Sandbox, " + 990 "?SunPosition, ?Covenant, ?Sandbox, " +
991 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 991 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
992 "?LoadedCreationDateTime, ?LoadedCreationID)" + 992 "?LoadedCreationDateTime, ?LoadedCreationID, " +
993 "?map_tile_ID, ?TerrainImageID"; 993 "?map_tile_ID)";
994 994
995 FillRegionSettingsCommand(cmd, rs); 995 FillRegionSettingsCommand(cmd, rs);
996 996
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 7d6df8d..7081f99 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -44,7 +44,7 @@ namespace OpenSim.Data.SQLite
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; 46 private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
47 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count"; 47 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, asset_flags, UUID from assets limit :start, :count";
48 private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; 48 private const string DeleteAssetSQL = "delete from assets where UUID=:UUID";
49 private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, asset_flags, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Flags, :Data)"; 49 private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, asset_flags, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Flags, :Data)";
50 private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, asset_flags=:Flags, Data=:Data where UUID=:UUID"; 50 private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, asset_flags=:Flags, Data=:Data where UUID=:UUID";