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author | Adam Frisby | 2007-07-29 12:46:41 +0000 |
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committer | Adam Frisby | 2007-07-29 12:46:41 +0000 |
commit | 8b3981f1fd7260a10b1e3ec611934a3b31ef6de1 (patch) | |
tree | 720109cc24fa548c770320dcfe804f7ed1d7e53b | |
parent | * Experimental fix for random walking of resized prims. (diff) | |
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* Primitives no longer walk around while being rescaled.
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Primitive.cs | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index 7a87044..ba10893 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -423,25 +423,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
423 | /// <param name="scale"></param> | 423 | /// <param name="scale"></param> |
424 | public void ResizeGoup(LLVector3 scale) | 424 | public void ResizeGoup(LLVector3 scale) |
425 | { | 425 | { |
426 | LLVector3 offset = (scale - m_Shape.Scale); | ||
427 | offset.X /= 2; | ||
428 | offset.Y /= 2; | ||
429 | offset.Z /= 2; | ||
430 | |||
431 | //DODGY HACK TEST | ||
432 | offset = new LLVector3(); | ||
433 | //DODGY HACK TEST | ||
434 | |||
435 | if (m_isRootPrim) | ||
436 | { | ||
437 | m_Parent.Pos += offset; | ||
438 | } | ||
439 | else | ||
440 | { | ||
441 | m_pos += offset; | ||
442 | } | ||
443 | |||
444 | AddOffsetToChildren(new LLVector3(-offset.X, -offset.Y, -offset.Z)); | ||
445 | m_Shape.Scale = scale; | 426 | m_Shape.Scale = scale; |
446 | 427 | ||
447 | ScheduleFullUpdate(); | 428 | ScheduleFullUpdate(); |