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authorJustin Clark-Casey (justincc)2009-11-05 19:09:32 +0000
committerJustin Clark-Casey (justincc)2009-11-05 19:09:32 +0000
commit6f4a588397d5e96e9566c9b34f8be2cb3ef421a4 (patch)
tree00da369f6250db97e6c58da2d6d9a502cfe23fa9
parentMerge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff)
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minor test var name tweak
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index b0fdcd6..81c3b74 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
136 InventoryFolderBase objsFolder 136 InventoryFolderBase objsFolder
137 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); 137 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects");
138 item1.Folder = objsFolder.ID; 138 item1.Folder = objsFolder.ID;
139 scene.AddInventoryItem(userId, item1); 139 scene.AddInventoryItem(userId, item1);
140 140
141 MemoryStream archiveWriteStream = new MemoryStream(); 141 MemoryStream archiveWriteStream = new MemoryStream();
142 archiverModule.OnInventoryArchiveSaved += SaveCompleted; 142 archiverModule.OnInventoryArchiveSaved += SaveCompleted;
@@ -218,14 +218,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
218 string userItemCreatorLastName = "Lucan"; 218 string userItemCreatorLastName = "Lucan";
219 UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); 219 UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000000666");
220 220
221 string itemName = "b.lsl"; 221 string item1Name = "b.lsl";
222 string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random()); 222 string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(item1Name, UUID.Random());
223 223
224 MemoryStream archiveWriteStream = new MemoryStream(); 224 MemoryStream archiveWriteStream = new MemoryStream();
225 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); 225 TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
226 226
227 InventoryItemBase item1 = new InventoryItemBase(); 227 InventoryItemBase item1 = new InventoryItemBase();
228 item1.Name = itemName; 228 item1.Name = item1Name;
229 item1.AssetID = UUID.Random(); 229 item1.AssetID = UUID.Random();
230 item1.GroupID = UUID.Random(); 230 item1.GroupID = UUID.Random();
231 item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName); 231 item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName);
@@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
259 = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName); 259 = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName);
260 260
261 InventoryItemBase foundItem1 261 InventoryItemBase foundItem1
262 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, itemName); 262 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, item1Name);
263 263
264 Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1"); 264 Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
265 Assert.That( 265 Assert.That(
@@ -277,7 +277,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
277 archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); 277 archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream);
278 278
279 InventoryItemBase foundItem2 279 InventoryItemBase foundItem2
280 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName); 280 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + item1Name);
281 Assert.That(foundItem2, Is.Not.Null, "Didn't find loaded item 2"); 281 Assert.That(foundItem2, Is.Not.Null, "Didn't find loaded item 2");
282 282
283 // Now try loading to a more deeply nested folder 283 // Now try loading to a more deeply nested folder
@@ -286,7 +286,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
286 archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); 286 archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
287 287
288 InventoryItemBase foundItem3 288 InventoryItemBase foundItem3
289 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); 289 = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + item1Name);
290 Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); 290 Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3");
291 } 291 }
292 292