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author | Justin Clarke Casey | 2008-08-30 21:52:09 +0000 |
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committer | Justin Clarke Casey | 2008-08-30 21:52:09 +0000 |
commit | d3510def00902d244bdaf4d312128eed7e765650 (patch) | |
tree | 506f8ddaf2844bb73a205077a23345312e2b5489 | |
parent | * Committed patch in mantis 623 (diff) | |
download | opensim-SC_OLD-d3510def00902d244bdaf4d312128eed7e765650.zip opensim-SC_OLD-d3510def00902d244bdaf4d312128eed7e765650.tar.gz opensim-SC_OLD-d3510def00902d244bdaf4d312128eed7e765650.tar.bz2 opensim-SC_OLD-d3510def00902d244bdaf4d312128eed7e765650.tar.xz |
* If a general alert message is sent out, only send it to avatars in the scene (not child agents).
* This foxed me in the osgrid meeting last week
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 22b7c00..2b242fc 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -3142,7 +3142,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3142 | } | 3142 | } |
3143 | 3143 | ||
3144 | /// <summary> | 3144 | /// <summary> |
3145 | /// | 3145 | /// Send an alert messages to all avatars in this scene. |
3146 | /// </summary> | 3146 | /// </summary> |
3147 | /// <param name="message"></param> | 3147 | /// <param name="message"></param> |
3148 | public void SendGeneralAlert(string message) | 3148 | public void SendGeneralAlert(string message) |
@@ -3151,12 +3151,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
3151 | 3151 | ||
3152 | foreach (ScenePresence presence in presenceList) | 3152 | foreach (ScenePresence presence in presenceList) |
3153 | { | 3153 | { |
3154 | presence.ControllingClient.SendAlertMessage(message); | 3154 | if (!presence.IsChildAgent) |
3155 | presence.ControllingClient.SendAlertMessage(message); | ||
3155 | } | 3156 | } |
3156 | } | 3157 | } |
3157 | 3158 | ||
3158 | /// <summary> | 3159 | /// <summary> |
3159 | /// | 3160 | /// Send an alert message to a particular agent. |
3160 | /// </summary> | 3161 | /// </summary> |
3161 | /// <param name="agentID"></param> | 3162 | /// <param name="agentID"></param> |
3162 | /// <param name="message"></param> | 3163 | /// <param name="message"></param> |
@@ -3347,7 +3348,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
3347 | } | 3348 | } |
3348 | 3349 | ||
3349 | /// <summary> | 3350 | /// <summary> |
3350 | /// | 3351 | /// Handle an alert command from the console. |
3352 | /// FIXME: Command parsing code really shouldn't be in this core Scene class. | ||
3351 | /// </summary> | 3353 | /// </summary> |
3352 | /// <param name="commandParams"></param> | 3354 | /// <param name="commandParams"></param> |
3353 | public void HandleAlertCommand(string[] commandParams) | 3355 | public void HandleAlertCommand(string[] commandParams) |