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authorTeravus Ovares2009-03-07 06:51:27 +0000
committerTeravus Ovares2009-03-07 06:51:27 +0000
commit6c7151109bbace494b4ff0f7f850c413a0ce5f28 (patch)
tree6380341c44829f42ad280381fe99aa7dfcc1584d
parent* Adding application/x-oar to the list of content types to which the HTTP Ser... (diff)
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* fixes mantis 3259
* I'm concerned however that the 'minimum fly height' should really be implemented in ScenePresence and not in the specific physics plugin so that all of the physics plugins can take advantage of it and if desired, a person could swap out the 'minimum fly height' functionality with other functionality.
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 0a6faa8..7a01702 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1295,6 +1295,15 @@ namespace OpenSim.Region.Physics.OdePlugin
1295// Recovered for use by fly height. Kitto Flora 1295// Recovered for use by fly height. Kitto Flora
1296 public float GetTerrainHeightAtXY(float x, float y) 1296 public float GetTerrainHeightAtXY(float x, float y)
1297 { 1297 {
1298 // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless
1299 // the values are checked, so checking below.
1300 // Is there any reason that we don't do this in ScenePresence?
1301 // The only physics engine that benefits from it in the physics plugin is this one
1302
1303 if ((int)x > Constants.RegionSize || (int)y > Constants.RegionSize ||
1304 (int)x < 0.001f || (int)y < 0.001f)
1305 return 0;
1306
1298 return (float)_origheightmap[(int)y * Constants.RegionSize + (int)x]; 1307 return (float)_origheightmap[(int)y * Constants.RegionSize + (int)x];
1299 } 1308 }
1300// End recovered. Kitto Flora 1309// End recovered. Kitto Flora