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author | Melanie Thielker | 2008-07-25 06:17:43 +0000 |
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committer | Melanie Thielker | 2008-07-25 06:17:43 +0000 |
commit | 5998fb712a7079c5ebd12223d43a91f18925372e (patch) | |
tree | be185130e07aec93d771d298958887ecb2802533 | |
parent | * disclude ode unit testing until the native library issue can be resolved. (diff) | |
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Patch #9155 (Mantis #1793)
Fix a regression that caused the region settings not to save.
Still no SQLite support for region settings. MySQL now functional.
-rw-r--r-- | OpenSim/Data/MySQL/MySQLDataStore.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 3 |
2 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs index 7482df3..8f3d904 100644 --- a/OpenSim/Data/MySQL/MySQLDataStore.cs +++ b/OpenSim/Data/MySQL/MySQLDataStore.cs | |||
@@ -735,6 +735,7 @@ namespace OpenSim.Data.MySQL | |||
735 | { | 735 | { |
736 | RegionSettings rs = new RegionSettings(); | 736 | RegionSettings rs = new RegionSettings(); |
737 | rs.RegionUUID = regionUUID; | 737 | rs.RegionUUID = regionUUID; |
738 | rs.OnSave += StoreRegionSettings; | ||
738 | 739 | ||
739 | StoreRegionSettings(rs); | 740 | StoreRegionSettings(rs); |
740 | 741 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index c0fdc05..7ca1f3a 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -120,6 +120,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
120 | 120 | ||
121 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) | 121 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) |
122 | { | 122 | { |
123 | if(texture == LLUUID.Zero) | ||
124 | return; | ||
125 | |||
123 | switch (corner) | 126 | switch (corner) |
124 | { | 127 | { |
125 | case 0: | 128 | case 0: |