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authorJustin Clarke Casey2009-02-17 18:19:24 +0000
committerJustin Clarke Casey2009-02-17 18:19:24 +0000
commite28738c13b4eb3e1a3a2fc6e8edbc2584e50c0fb (patch)
tree2b19032e40d6a3ea4d2d9db9092e6bbc529b2241
parent* extend inventory archive save test to check for the presence of the item fi... (diff)
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* Assign incoming items with a random UUID so that archives can be loaded more than once
* Also remove a duplicate write archive call in the unit test which might be causing test failures for people using mono 2.2 (though not 1.9.1, it would seem)
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs15
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs2
3 files changed, 6 insertions, 13 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index 6b57ac5..dfa4100 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -104,17 +104,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
104 reader.ReadStartElement("Owner"); 104 reader.ReadStartElement("Owner");
105 item.Owner = UUID.Parse(reader.ReadString()); 105 item.Owner = UUID.Parse(reader.ReadString());
106 reader.ReadEndElement(); 106 reader.ReadEndElement();
107 //No description would kill it 107 reader.ReadElementString("Description");
108 if (reader.IsEmptyElement)
109 {
110 reader.ReadStartElement("Description");
111 }
112 else
113 {
114 reader.ReadStartElement("Description");
115 item.Description = reader.ReadString();
116 reader.ReadEndElement();
117 }
118 reader.ReadStartElement("AssetType"); 108 reader.ReadStartElement("AssetType");
119 item.AssetType = Convert.ToInt32(reader.ReadString()); 109 item.AssetType = Convert.ToInt32(reader.ReadString());
120 reader.ReadEndElement(); 110 reader.ReadEndElement();
@@ -225,6 +215,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
225 215
226 if (item != null) 216 if (item != null)
227 { 217 {
218 // Don't use the item ID that's in the file
219 item.ID = UUID.Random();
220
228 item.Creator = m_userInfo.UserProfile.ID; 221 item.Creator = m_userInfo.UserProfile.ID;
229 item.Owner = m_userInfo.UserProfile.ID; 222 item.Owner = m_userInfo.UserProfile.ID;
230 223
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index 456831d..be700e9 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -109,6 +109,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
109 path, inventoryItem.Name, inventoryItem.ID); 109 path, inventoryItem.Name, inventoryItem.ID);
110 StringWriter sw = new StringWriter(); 110 StringWriter sw = new StringWriter();
111 XmlTextWriter writer = new XmlTextWriter(sw); 111 XmlTextWriter writer = new XmlTextWriter(sw);
112 writer.Formatting = Formatting.Indented;
113
112 writer.WriteStartElement("InventoryObject"); 114 writer.WriteStartElement("InventoryObject");
113 writer.WriteStartElement("Name"); 115 writer.WriteStartElement("Name");
114 writer.WriteString(inventoryItem.Name); 116 writer.WriteString(inventoryItem.Name);
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index c43f543..dafce81 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -113,8 +113,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
113 113
114 MemoryStream archiveWriteStream = new MemoryStream(); 114 MemoryStream archiveWriteStream = new MemoryStream();
115 archiverModule.OnInventoryArchiveSaved += SaveCompleted; 115 archiverModule.OnInventoryArchiveSaved += SaveCompleted;
116
117 archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream);
118 116
119 lock (this) 117 lock (this)
120 { 118 {