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authorMelanie Thielker2008-09-23 14:17:32 +0000
committerMelanie Thielker2008-09-23 14:17:32 +0000
commit8ac4437d9a9453b4ce7ef79b14b81bec7fadeb22 (patch)
tree859af1c18c5cf23323d532585e7c4d031790940c
parentRefactor XEngine parser as per suggestions from mikem (diff)
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Add constants wrapping code from XEngine to DNE. This syncs up the parsers
between the engines again. Also, committed r60 in opensim libs with the parser source changes.
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/CSCodeGenerator.cs14
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs364
3 files changed, 9 insertions, 370 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/CSCodeGenerator.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/CSCodeGenerator.cs
index 631aa54..b16577d 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/CSCodeGenerator.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/CSCodeGenerator.cs
@@ -728,14 +728,18 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
728 int dotIndex = c.Value.IndexOf('.') + 1; 728 int dotIndex = c.Value.IndexOf('.') + 1;
729 if (0 < dotIndex && (dotIndex == c.Value.Length || !Char.IsDigit(c.Value[dotIndex]))) 729 if (0 < dotIndex && (dotIndex == c.Value.Length || !Char.IsDigit(c.Value[dotIndex])))
730 c.Value = c.Value.Insert(dotIndex, "0"); 730 c.Value = c.Value.Insert(dotIndex, "0");
731 c.Value = "new LSL_Types.LSLFloat("+c.Value+")";
732 }
733 else if("LSL_Types.LSLInteger" == c.Type)
734 {
735 c.Value = "new LSL_Types.LSLInteger("+c.Value+")";
736 }
737 else if("LSL_Types.LSLString" == c.Type)
738 {
739 c.Value = "new LSL_Types.LSLString(\""+c.Value+"\")";
731 } 740 }
732 741
733 // need to quote strings
734 if ("LSL_Types.LSLString" == c.Type)
735 retstr += Generate("\"");
736 retstr += Generate(c.Value, c); 742 retstr += Generate(c.Value, c);
737 if ("LSL_Types.LSLString" == c.Type)
738 retstr += Generate("\"");
739 743
740 return retstr; 744 return retstr;
741 } 745 }
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index fa3e35b..d689f93 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -72,7 +72,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
72 private string FilePrefix; 72 private string FilePrefix;
73 private string ScriptEnginesPath = "ScriptEngines"; 73 private string ScriptEnginesPath = "ScriptEngines";
74 74
75 //private static LSL2CSConverter LSL_Converter = new LSL2CSConverter();
76 private static CSCodeGenerator LSL_Converter = new CSCodeGenerator(); 75 private static CSCodeGenerator LSL_Converter = new CSCodeGenerator();
77 private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; // mapping between LSL and C# line/column numbers 76 private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; // mapping between LSL and C# line/column numbers
78 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); 77 private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
deleted file mode 100644
index cf1d489..0000000
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs
+++ /dev/null
@@ -1,364 +0,0 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.Text.RegularExpressions;
32
33namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
34{
35 public class LSL2CSConverter
36 {
37 // Uses regex to convert LSL code to C# code.
38
39 //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled);
40 private Dictionary<string, string> dataTypes = new Dictionary<string, string>();
41 private Dictionary<string, string> quotes = new Dictionary<string, string>();
42 // c Style
43 private Regex cstylecomments = new Regex(@"/\*(.|[\r\n])*?\*/", RegexOptions.Compiled | RegexOptions.Multiline);
44 // c# one liners
45 private Regex nonCommentFwsl = new Regex("\"[a-zA-Z0-9.,:/\\n ]+//[^\"+]+([\\\\\\\"+]+)?(\\s+)?[\"+](\\s+)?(;)?", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
46 private Regex conelinecomments = new Regex(@"[^:].?([\/]{2}[^\n]*)|([\n]{1,}[\/]{2}[^\n]*)", RegexOptions.Compiled | RegexOptions.Multiline);
47 // ([^\"])((?:[a-zA-Z])\.[a-zA-Z].?)([^\"])
48
49 // value we're looking for: (?:[a-zA-Z])\.[a-zA-Z]
50 public LSL2CSConverter()
51 {
52 // Only the types we need to convert
53 dataTypes.Add("void", "void");
54 dataTypes.Add("integer", "LSL_Types.LSLInteger");
55 dataTypes.Add("float", "LSL_Types.LSLFloat");
56 dataTypes.Add("string", "LSL_Types.LSLString");
57 dataTypes.Add("key", "LSL_Types.LSLString");
58 dataTypes.Add("vector", "LSL_Types.Vector3");
59 dataTypes.Add("rotation", "LSL_Types.Quaternion");
60 dataTypes.Add("list", "LSL_Types.list");
61 dataTypes.Add("null", "null");
62 dataTypes.Add("Int32", "LSL_Types.LSLInteger");
63 dataTypes.Add("int", "LSL_Types.LSLInteger");
64 }
65
66 public string Convert(string Script)
67 {
68 quotes.Clear();
69 string Return = String.Empty;
70 Script = " \r\n" + Script;
71
72 //
73 // Prepare script for processing
74 //
75
76 // Clean up linebreaks
77 Script = Regex.Replace(Script, @"\r\n", "\n");
78 Script = Regex.Replace(Script, @"\n", "\r\n");
79
80 // QUOTE REPLACEMENT
81 // temporarily replace quotes so we can work our magic on the script without
82 // always considering if we are inside our outside quotes's
83 // TODO: Does this work on half-quotes in strings? ;)
84 string _Script = String.Empty;
85 string C;
86 bool in_quote = false;
87 bool quote_replaced = false;
88 string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_";
89 string quote = String.Empty;
90 bool last_was_escape = false;
91 int quote_replaced_count = 0;
92
93 string removefwnoncomments = nonCommentFwsl.Replace(Script, "\"\";");
94
95 string removecomments = conelinecomments.Replace(removefwnoncomments, "");
96 removecomments = cstylecomments.Replace(removecomments, "");
97 string[] localscript = removecomments.Split('"');
98 string checkscript = String.Empty;
99 bool flip = true;
100
101 for (int p = 0; p < localscript.Length; p++)
102 {
103 //if (localscript[p].Length >= 1)
104 //{
105 if (!localscript[p].EndsWith(@"\"))
106 {
107 flip = !flip;
108 //System.Console.WriteLine("Flip:" + flip.ToString() + " - " + localscript[p] + " ! " + localscript[p].EndsWith(@"\").ToString());
109 }
110 //}
111 //else
112 //{
113 // flip = !flip;
114 // System.Console.WriteLine("Flip:" + flip.ToString() + " - " + localscript[p]);
115 //}
116 if (!flip)
117 checkscript += localscript[p];
118 }
119
120 //System.Console.WriteLine("SCRIPT:" + checkscript);
121
122 // checks for alpha.alpha way of referring to objects in C#
123 // ignores alpha.X alpha.Y, alpha.Z for refering to vector components
124 Match SecurityM;
125
126
127 SecurityM = Regex.Match(checkscript, @"([a-zA-Z])\.(?:[a-rt-wA-Z]|[a-zA-Z][a-zA-Z])", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
128 if (SecurityM.Success)
129 throw new Exception("CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: " + SecurityM.Captures[0].Value);
130
131 SecurityM = Regex.Match(checkscript, @"typeof\s", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
132 if (SecurityM.Success)
133 throw new Exception("CS0103: 'The object.typeof method isn't allowed in LSL'");
134
135 SecurityM = Regex.Match(checkscript, @"GetType\(", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
136 if (SecurityM.Success)
137 throw new Exception("CS0103: 'The object.GetType method isn't allowed in LSL'");
138
139 for (int p = 0; p < Script.Length; p++)
140 {
141 C = Script.Substring(p, 1);
142 while (true)
143 {
144 // found " and last was not \ so this is not an escaped \"
145 if (C == "\"" && last_was_escape == false)
146 {
147 // Toggle inside/outside quote
148 in_quote = !in_quote;
149 if (in_quote)
150 {
151 quote_replaced_count++;
152 }
153 else
154 {
155 if (quote == String.Empty)
156 {
157 // We didn't replace quote, probably because of empty string?
158 _Script += quote_replacement_string +
159 quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]);
160 }
161 // We just left a quote
162 quotes.Add(
163 quote_replacement_string +
164 quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote);
165 quote = String.Empty;
166 }
167 break;
168 }
169
170 if (!in_quote)
171 {
172 // We are not inside a quote
173 quote_replaced = false;
174 }
175 else
176 {
177 // We are inside a quote
178 if (!quote_replaced)
179 {
180 // Replace quote
181 _Script += quote_replacement_string +
182 quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]);
183 quote_replaced = true;
184 }
185 quote += C;
186 break;
187 }
188 _Script += C;
189 break;
190 }
191 last_was_escape = false;
192 if (C == @"\")
193 {
194 last_was_escape = true;
195 }
196 }
197 Script = _Script;
198 //
199 // END OF QUOTE REPLACEMENT
200 //
201
202 //
203 // PROCESS STATES
204 // Remove state definitions and add state names to start of each event within state
205 //
206 int ilevel = 0;
207 int lastlevel = 0;
208 string ret = String.Empty;
209 string cache = String.Empty;
210 bool in_state = false;
211 string current_statename = String.Empty;
212 for (int p = 0; p < Script.Length; p++)
213 {
214 C = Script.Substring(p, 1);
215 while (true)
216 {
217 // inc / dec level
218 if (C == @"{")
219 ilevel++;
220 if (C == @"}")
221 ilevel--;
222 if (ilevel < 0)
223 ilevel = 0;
224 cache += C;
225
226 // if level == 0, add to return
227 if (ilevel == 1 && lastlevel == 0)
228 {
229 // 0 => 1: Get last
230 Match m =
231 //Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{",
232 Regex.Match(cache, @"(?![a-zA-Z_]+)\s*(state\s+)?(?<statename>[a-zA-Z_][a-zA-Z_0-9]*)[^a-zA-Z_0-9\(\)]*{",
233
234 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
235
236 in_state = false;
237 if (m.Success)
238 {
239 // Go back to level 0, this is not a state
240 in_state = true;
241 current_statename = m.Groups["statename"].Captures[0].Value;
242 //Console.WriteLine("Current statename: " + current_statename);
243 cache =
244 //@"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){",
245 Regex.Replace(cache,
246 @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_][a-zA-Z_0-9]*)(?<s2>[^a-zA-Z_0-9\(\)]*){",
247 "${s1}${s2}",
248 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase);
249 }
250 ret += cache;
251 cache = String.Empty;
252 }
253 if (ilevel == 0 && lastlevel == 1)
254 {
255 // 1 => 0: Remove last }
256 if (in_state == true)
257 {
258 cache = cache.Remove(cache.Length - 1, 1);
259 //cache = Regex.Replace(cache, "}$", String.Empty, RegexOptions.Multiline | RegexOptions.Singleline);
260
261 //Replace function names
262 // void dataserver(key query_id, string data) {
263 //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
264 //Console.WriteLine("Replacing using statename: " + current_statename);
265 cache =
266 Regex.Replace(cache,
267 @"^(\s*)((?!(if|switch|for|while)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)",
268 @"$1public " + current_statename + "_event_$2",
269 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase);
270 }
271
272 ret += cache;
273 cache = String.Empty;
274 in_state = true;
275 current_statename = String.Empty;
276 }
277
278 break;
279 }
280 lastlevel = ilevel;
281 }
282 ret += cache;
283 cache = String.Empty;
284
285 Script = ret;
286 ret = String.Empty;
287
288 foreach (string key in dataTypes.Keys)
289 {
290 string val;
291 dataTypes.TryGetValue(key, out val);
292
293 // Replace CAST - (integer) with (int)
294 Script =
295 Regex.Replace(Script, @"\(" + key + @"\)", @"(" + val + ")",
296 RegexOptions.Compiled | RegexOptions.Multiline);
297 // Replace return types and function variables - integer a() and f(integer a, integer a)
298 Script =
299 Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s+)", @"$1$2" + val + "$3",
300 RegexOptions.Compiled | RegexOptions.Multiline);
301 Script =
302 Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s*)[,]", @"$1$2" + val + "$3,",
303 RegexOptions.Compiled | RegexOptions.Multiline);
304 }
305
306 // Add "void" in front of functions that needs it
307 Script =
308 Regex.Replace(Script,
309 @"^(\s*public\s+)?((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)",
310 @"$1void $2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
311
312 // Replace <x,y,z> and <x,y,z,r>
313 Script =
314 Regex.Replace(Script, @"<([^,>;]*,[^,>;]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Quaternion($1)",
315 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
316 Script =
317 Regex.Replace(Script, @"<([^,>;)]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Vector3($1)",
318 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
319
320 // Replace List []'s
321 Script =
322 Regex.Replace(Script, @"\[([^\]]*)\]", @"new LSL_Types.list($1)",
323 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
324
325 // Replace (string) to .ToString() //
326 Script =
327 Regex.Replace(Script, @"\(string\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.ToString()",
328 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
329 Script =
330 Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.Parse($2)",
331 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline);
332
333 // Replace "state STATENAME" with "state("statename")"
334 Script =
335 Regex.Replace(Script, @"(state)\s+([^;\n\r]+)(;[\r\n\s])", "$1(\"$2\")$3",
336 RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase);
337
338 // REPLACE BACK QUOTES
339 foreach (string key in quotes.Keys)
340 {
341 string val;
342 quotes.TryGetValue(key, out val);
343 Script = Script.Replace(key, "\"" + val + "\"");
344 }
345
346 //System.Console.WriteLine(Script);
347 Return = String.Empty;// +
348 //"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;";
349
350 //Return += String.Empty +
351 // "namespace SecondLife { ";
352 //Return += String.Empty +
353 // //"[Serializable] " +
354 // "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { ";
355 //Return += @"public Script() { } ";
356 Return += Script;
357 //Return += "} }\r\n";
358
359 quotes.Clear();
360
361 return Return;
362 }
363 }
364}