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author | dan miller | 2007-10-29 06:15:06 +0000 |
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committer | dan miller | 2007-10-29 06:15:06 +0000 |
commit | c29f8b3873888df9505965399fe0639f13fe8db0 (patch) | |
tree | a2aa95b4aae557d773e4d3a904dccaede836cf47 | |
parent | Added preliminary support for sitting on prims (diff) | |
download | opensim-SC_OLD-c29f8b3873888df9505965399fe0639f13fe8db0.zip opensim-SC_OLD-c29f8b3873888df9505965399fe0639f13fe8db0.tar.gz opensim-SC_OLD-c29f8b3873888df9505965399fe0639f13fe8db0.tar.bz2 opensim-SC_OLD-c29f8b3873888df9505965399fe0639f13fe8db0.tar.xz |
should help with ODE bounce on region cross
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 26 |
1 files changed, 18 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index c707a87..1cf4710 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -123,7 +123,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
123 | d.WorldSetContactMaxCorrectingVel(world, 1000.0f); | 123 | d.WorldSetContactMaxCorrectingVel(world, 1000.0f); |
124 | } | 124 | } |
125 | 125 | ||
126 | _heightmap = new double[65536]; | 126 | _heightmap = new double[258*258]; |
127 | } | 127 | } |
128 | 128 | ||
129 | // This function blatantly ripped off from BoxStack.cs | 129 | // This function blatantly ripped off from BoxStack.cs |
@@ -393,13 +393,23 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
393 | 393 | ||
394 | public override void SetTerrain(float[] heightMap) | 394 | public override void SetTerrain(float[] heightMap) |
395 | { | 395 | { |
396 | for (int i = 0; i < 65536; i++) | 396 | // this._heightmap[i] = (double)heightMap[i]; |
397 | // dbm (danx0r) -- heightmap x,y must be swapped for Ode (should fix ODE, but for now...) | ||
398 | // also, creating a buffer zone of one extra sample all around | ||
399 | for (int x = 0; x < 258; x++) | ||
397 | { | 400 | { |
398 | // this._heightmap[i] = (double)heightMap[i]; | 401 | for (int y = 0; y < 258; y++) |
399 | // dbm (danx0r) -- heightmap x,y must be swapped for Ode (should fix ODE, but for now...) | 402 | { |
400 | int x = i & 0xff; | 403 | int xx = x-1; |
401 | int y = i >> 8; | 404 | if (xx < 0) xx = 0; |
402 | _heightmap[i] = (double)heightMap[x * 256 + y]; | 405 | if (xx > 255) xx = 255; |
406 | int yy = y-1; | ||
407 | if (yy < 0) yy = 0; | ||
408 | if (yy > 255) yy = 255; | ||
409 | |||
410 | double val = (double)heightMap[yy * 256 + xx]; | ||
411 | _heightmap[x * 258 + y] = val; | ||
412 | } | ||
403 | } | 413 | } |
404 | 414 | ||
405 | lock (OdeLock) | 415 | lock (OdeLock) |
@@ -409,7 +419,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
409 | d.SpaceRemove(space, LandGeom); | 419 | d.SpaceRemove(space, LandGeom); |
410 | } | 420 | } |
411 | IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); | 421 | IntPtr HeightmapData = d.GeomHeightfieldDataCreate(); |
412 | d.GeomHeightfieldDataBuildDouble(HeightmapData, _heightmap, 0, 256, 256, 256, 256, 1.0f, 0.0f, 2.0f, 1); | 422 | d.GeomHeightfieldDataBuildDouble(HeightmapData, _heightmap, 0, 258, 258, 258, 258, 1.0f, 0.0f, 2.0f, 0); |
413 | d.GeomHeightfieldDataSetBounds(HeightmapData, 256, 256); | 423 | d.GeomHeightfieldDataSetBounds(HeightmapData, 256, 256); |
414 | LandGeom = d.CreateHeightfield(space, HeightmapData, 1); | 424 | LandGeom = d.CreateHeightfield(space, HeightmapData, 1); |
415 | this.geom_name_map[LandGeom]="Terrain"; | 425 | this.geom_name_map[LandGeom]="Terrain"; |