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authorJustin Clarke Casey2009-01-30 21:26:38 +0000
committerJustin Clarke Casey2009-01-30 21:26:38 +0000
commitfa88dac5390441a032afa15b3adc478fdbe921f4 (patch)
tree1526f254909294758be3ac8d8e51e7a89f7d840c
parent* In OpenSim.ini.example, list defaults for AllowOSFunctions and OSFunctionTh... (diff)
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* minor: remove some mono compiler warnings
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs1
2 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index b2b79b4..884bd79 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -606,8 +606,6 @@ namespace OpenSim.Region.Environment.Scenes
606 606
607 UUID[] arrAssetRequestList = assetRequestList.ToArray(); 607 UUID[] arrAssetRequestList = assetRequestList.ToArray();
608 608
609 int currpos = 0;
610
611 List<UUID[]> arrvalus = new List<UUID[]>(); 609 List<UUID[]> arrvalus = new List<UUID[]>();
612 610
613 //split into separate arrays 611 //split into separate arrays
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
index 280b5df..d66c365 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
@@ -238,7 +238,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests
238 presence2.AddAttachment(sog2); 238 presence2.AddAttachment(sog2);
239 239
240 IRegionModule serialiser = new SerialiserModule(); 240 IRegionModule serialiser = new SerialiserModule();
241 IRegionModule ircomms = new LocalInterregionComms();
242 SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); 241 SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
243 SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); 242 SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);
244 243