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author | Justin Clark-Casey (justincc) | 2012-06-11 23:37:16 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-11 23:37:16 +0100 |
commit | bab7dab4c586f9e7a71e9acec45c527fd8e5be07 (patch) | |
tree | 1884c1022dcc9e82e91e723d709b0a230ed7ff6c | |
parent | Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robus... (diff) | |
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Comment out the scene presence sitting debug log messages for now
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 029e0d7..3909fd4 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1899,9 +1899,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1899 | { | 1899 | { |
1900 | if (SitTargetUnOccupied) | 1900 | if (SitTargetUnOccupied) |
1901 | { | 1901 | { |
1902 | m_log.DebugFormat( | 1902 | // m_log.DebugFormat( |
1903 | "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", | 1903 | // "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is set and unoccupied", |
1904 | Name, part.Name, part.LocalId); | 1904 | // Name, part.Name, part.LocalId); |
1905 | 1905 | ||
1906 | part.SitTargetAvatar = UUID; | 1906 | part.SitTargetAvatar = UUID; |
1907 | offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); | 1907 | offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); |
@@ -1913,9 +1913,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1913 | { | 1913 | { |
1914 | if (Util.GetDistanceTo(AbsolutePosition, pos) <= 10) | 1914 | if (Util.GetDistanceTo(AbsolutePosition, pos) <= 10) |
1915 | { | 1915 | { |
1916 | m_log.DebugFormat( | 1916 | // m_log.DebugFormat( |
1917 | "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is unset and within 10m", | 1917 | // "[SCENE PRESENCE]: Sitting {0} on {1} {2} because sit target is unset and within 10m", |
1918 | Name, part.Name, part.LocalId); | 1918 | // Name, part.Name, part.LocalId); |
1919 | 1919 | ||
1920 | AbsolutePosition = pos + new Vector3(0.0f, 0.0f, m_sitAvatarHeight); | 1920 | AbsolutePosition = pos + new Vector3(0.0f, 0.0f, m_sitAvatarHeight); |
1921 | canSit = true; | 1921 | canSit = true; |