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authorMelanie2009-08-20 21:45:49 +0100
committerMelanie2009-08-20 21:45:49 +0100
commitb23160a871fe6a28105d39c9602c35cda75efe4a (patch)
tree43c8d839a3bf6016a1d621d814cfd9d670b068b2
parentRemove a load-order dependency in inventory transfer that was biting (diff)
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Remove the AssetInventory server from core. It has fallen behind both
upstream and the reference implementation to the point where it is no longer usable. It has no known users, and sinnce it doesn't work anymore, it is safe to assume that no one has used it in a long time.
Diffstat (limited to '')
-rw-r--r--OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs98
-rw-r--r--OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs216
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Interfaces.cs143
-rw-r--r--OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs139
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Main.cs62
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs105
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs173
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs211
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs95
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs151
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs198
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs189
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs867
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs56
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs547
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml27
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs369
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml28
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml16
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs290
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs625
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs71
-rw-r--r--OpenSim/Grid/AssetInventoryServer/Utils.cs1031
-rw-r--r--prebuild.xml122
24 files changed, 0 insertions, 5829 deletions
diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs
deleted file mode 100644
index 79b6c73..0000000
--- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryConfig.cs
+++ /dev/null
@@ -1,98 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using OpenSim.Framework;
32using log4net;
33using Nini.Config;
34
35namespace OpenSim.Grid.AssetInventoryServer
36{
37 public static class AssetInventoryConfig
38 {
39 public const string CONFIG_FILE = "AssetInventoryServer.ini";
40 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
41
42 public static IConfigSource LoadConfig()
43 {
44 IConfigSource configSource = new IniConfigSource();
45 configSource.AddConfig("Startup");
46 return LoadConfig(configSource);
47 }
48
49 public static IConfigSource LoadConfig(IConfigSource source)
50 {
51 string iniFileName = source.Configs["Startup"].GetString("inifile", CONFIG_FILE);
52 string iniFilePath = Path.Combine(Util.configDir(), iniFileName);
53
54 source.Merge(DefaultConfig());
55
56 if (!File.Exists(iniFilePath))
57 {
58 m_log.FatalFormat("[CONFIG]: File {0} not found, could not load any configuration.", iniFilePath);
59 m_log.FatalFormat("[CONFIG]: Did you copy the AssetInventoryServer.ini.example file to AssetInventoryServer.ini?");
60 Environment.Exit(1);
61 }
62
63 source.Merge(new IniConfigSource(iniFilePath));
64 return source;
65 }
66
67 private static IConfigSource DefaultConfig()
68 {
69 IConfigSource result = new IniConfigSource();
70
71 {
72 IConfig config = result.AddConfig("Config");
73 config.Set("listen_port", 8003);
74 config.Set("assetset_location", String.Format(".{0}assets{0}AssetSets.xml", Path.DirectorySeparatorChar));
75 }
76
77 {
78 IConfig config = result.AddConfig("Plugins");
79 config.Set("asset_storage_provider", "OpenSimAssetStorage");
80 config.Set("inventory_storage_provider", "OpenSimInventoryStorage");
81 config.Set("authentication_provider", "NullAuthentication");
82 config.Set("authorization_provider", "AuthorizeAll");
83 config.Set("metrics_provider", "NullMetrics");
84 config.Set("frontends", "ReferenceFrontend,OpenSimAssetFrontend,OpenSimInventoryFrontend,BrowseFrontend");
85 }
86
87 {
88 IConfig config = result.AddConfig("OpenSim");
89 config.Set("asset_database_provider", "OpenSim.Data.MySQL.dll");
90 config.Set("inventory_database_provider", "OpenSim.Data.MySQL.dll");
91 config.Set("asset_database_connect", String.Empty);
92 config.Set("inventory_database_connect", String.Empty);
93 }
94
95 return result;
96 }
97 }
98}
diff --git a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs b/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs
deleted file mode 100644
index 16b9d9e..0000000
--- a/OpenSim/Grid/AssetInventoryServer/AssetInventoryServer.cs
+++ /dev/null
@@ -1,216 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using OpenSim.Framework;
32using OpenSim.Framework.Servers;
33using OpenSim.Framework.Servers.HttpServer;
34using OpenSim.Framework.Console;
35using OpenSim.Framework.AssetLoader.Filesystem;
36using Nini.Config;
37using log4net;
38
39namespace OpenSim.Grid.AssetInventoryServer
40{
41 public class AssetInventoryServer : BaseOpenSimServer
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 public IConfigSource ConfigFile;
45
46 public IAssetStorageProvider StorageProvider;
47 public IInventoryStorageProvider InventoryProvider;
48 public IAuthenticationProvider AuthenticationProvider;
49 public IAuthorizationProvider AuthorizationProvider;
50 public IMetricsProvider MetricsProvider;
51
52 private List<IAssetInventoryServerPlugin> m_frontends = new List<IAssetInventoryServerPlugin>();
53 private List<IAssetInventoryServerPlugin> m_backends = new List<IAssetInventoryServerPlugin>();
54
55 public AssetInventoryServer(IConfigSource config)
56 {
57 ConfigFile = config;
58
59 m_console = new LocalConsole("AssetInventory");
60 MainConsole.Instance = m_console;
61 }
62
63 public bool Start()
64 {
65 Startup();
66 m_log.Info("[ASSETINVENTORY]: Starting AssetInventory Server");
67
68 try
69 {
70 ConfigFile = AssetInventoryConfig.LoadConfig(ConfigFile);
71 }
72 catch (Exception)
73 {
74 m_log.Error("[ASSETINVENTORY]: Failed to load the config.");
75 return false;
76 }
77
78 StorageProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AssetStorageProvider",
79 "asset_storage_provider", false) as IAssetStorageProvider;
80 m_backends.Add(StorageProvider);
81
82 InventoryProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/InventoryStorageProvider",
83 "inventory_storage_provider", false) as IInventoryStorageProvider;
84 m_backends.Add(InventoryProvider);
85
86 MetricsProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/MetricsProvider",
87 "metrics_provider", false) as IMetricsProvider;
88 m_backends.Add(MetricsProvider);
89
90 try
91 {
92 InitHttpServer((uint) ConfigFile.Configs["Config"].GetInt("listen_port"));
93 }
94 catch (Exception ex)
95 {
96 m_log.Error("[ASSETINVENTORY]: Initializing the HTTP server failed, shutting down: " + ex.Message);
97 Shutdown();
98 return false;
99 }
100
101 LoadDefaultAssets();
102
103 AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider",
104 "authentication_provider", false) as IAuthenticationProvider;
105 m_backends.Add(AuthenticationProvider);
106
107 AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider",
108 "authorization_provider", false) as IAuthorizationProvider;
109 m_backends.Add(AuthorizationProvider);
110
111 m_frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", "frontends"));
112
113 // Inform the user if we don't have any frontends at this point.
114 if (m_frontends.Count == 0)
115 m_log.Info("[ASSETINVENTORY]: Starting with no frontends loaded, which isn't extremely useful. Did you set the 'frontends' configuration parameter?");
116
117 return true;
118 }
119
120 public void Work()
121 {
122 m_console.Output("Enter help for a list of commands");
123
124 while (true)
125 {
126 m_console.Prompt();
127 }
128 }
129
130 public override void ShutdownSpecific()
131 {
132 foreach (IAssetInventoryServerPlugin plugin in m_frontends)
133 {
134 m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name);
135 try { plugin.Dispose(); }
136 catch (Exception ex)
137 { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); }
138 }
139
140 foreach (IAssetInventoryServerPlugin plugin in m_backends)
141 {
142 m_log.Debug("[ASSETINVENTORY]: Disposing plugin " + plugin.Name);
143 try { plugin.Dispose(); }
144 catch (Exception ex)
145 { m_log.ErrorFormat("[ASSETINVENTORY]: Failure shutting down plugin {0}: {1}", plugin.Name, ex.Message); }
146 }
147
148 if (HttpServer != null)
149 HttpServer.Stop();
150 }
151
152 void InitHttpServer(uint port)
153 {
154 m_httpServer = new BaseHttpServer(port);
155 m_httpServer.Start();
156
157 m_log.Info("[ASSETINVENTORY]: AssetInventory server is listening on port " + port);
158 }
159
160 private IAssetInventoryServerPlugin LoadAssetInventoryServerPlugin(string addinPath, string configParam, bool optional)
161 {
162 IAssetInventoryServerPlugin result = null;
163 List<IAssetInventoryServerPlugin> plugins = LoadAssetInventoryServerPlugins(addinPath, configParam);
164
165 if (plugins.Count == 1)
166 {
167 result = plugins[0];
168 }
169 else if (plugins.Count > 1)
170 {
171 m_log.ErrorFormat("[ASSETINVENTORY]: Only 1 plugin expected for extension point '{0}', {1} plugins loaded. Check the '{2}' parameter in the config file.",
172 addinPath, plugins.Count, configParam);
173 Shutdown();
174 Environment.Exit(0);
175 }
176 else if (!optional)
177 {
178 m_log.ErrorFormat("[ASSETINVENTORY]: The extension point '{0}' is not optional. Check the '{1}' parameter in the config file.", addinPath, configParam);
179 Shutdown();
180 Environment.Exit(0);
181 }
182
183 return result;
184 }
185
186 private List<IAssetInventoryServerPlugin> LoadAssetInventoryServerPlugins(string addinPath, string configParam)
187 {
188 PluginLoader<IAssetInventoryServerPlugin> loader = new PluginLoader<IAssetInventoryServerPlugin>(new AssetInventoryServerPluginInitialiser(this));
189 loader.Add(addinPath, new PluginIdFilter(ConfigFile.Configs["Plugins"].GetString(configParam)));
190
191 try
192 {
193 loader.Load();
194 }
195 catch (PluginNotInitialisedException e)
196 {
197 m_log.ErrorFormat("[ASSETINVENTORY]: Error initialising plugin '{0}' for extension point '{1}'.", e.Message, addinPath);
198 Shutdown();
199 Environment.Exit(0);
200 }
201
202 return loader.Plugins;
203 }
204
205 private void LoadDefaultAssets()
206 {
207 AssetLoaderFileSystem assetLoader = new AssetLoaderFileSystem();
208 assetLoader.ForEachDefaultXmlAsset(ConfigFile.Configs["Config"].GetString("assetset_location"), StoreAsset);
209 }
210
211 private void StoreAsset(AssetBase asset)
212 {
213 StorageProvider.TryCreateAsset(asset);
214 }
215 }
216}
diff --git a/OpenSim/Grid/AssetInventoryServer/Interfaces.cs b/OpenSim/Grid/AssetInventoryServer/Interfaces.cs
deleted file mode 100644
index e808dd3..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Interfaces.cs
+++ /dev/null
@@ -1,143 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Grid.AssetInventoryServer
34{
35 /// <summary>
36 /// Response from a call to a backend provider
37 /// </summary>
38 public enum BackendResponse
39 {
40 /// <summary>The call succeeded</summary>
41 Success,
42 /// <summary>The resource requested was not found</summary>
43 NotFound,
44 /// <summary>A server failure prevented the call from
45 /// completing</summary>
46 Failure
47 }
48
49 public class AssetInventoryServerPluginInitialiser : PluginInitialiserBase
50 {
51 private AssetInventoryServer server;
52
53 public AssetInventoryServerPluginInitialiser(AssetInventoryServer server)
54 {
55 this.server = server;
56 }
57
58 public override void Initialise(IPlugin plugin)
59 {
60 IAssetInventoryServerPlugin p = plugin as IAssetInventoryServerPlugin;
61 p.Initialise (server);
62 }
63 }
64
65 #region Interfaces
66
67 public interface IAssetInventoryServerPlugin : IPlugin
68 {
69 void Initialise(AssetInventoryServer server);
70 }
71
72 public interface IAssetStorageProvider : IAssetInventoryServerPlugin
73 {
74 BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata);
75 BackendResponse TryFetchData(UUID assetID, out byte[] assetData);
76 BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset);
77 BackendResponse TryCreateAsset(AssetBase asset);
78 BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID);
79 int ForEach(Action<AssetMetadata> action, int start, int count);
80 }
81
82 public interface IInventoryStorageProvider : IAssetInventoryServerPlugin
83 {
84 BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item);
85 BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder);
86 BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents);
87 BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders);
88 BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory);
89
90 BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures);
91
92 BackendResponse TryCreateItem(Uri owner, InventoryItemBase item);
93 BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder);
94 BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder);
95
96 BackendResponse TryDeleteItem(Uri owner, UUID itemID);
97 BackendResponse TryDeleteFolder(Uri owner, UUID folderID);
98 BackendResponse TryPurgeFolder(Uri owner, UUID folderID);
99 }
100
101 public interface IAuthenticationProvider : IAssetInventoryServerPlugin
102 {
103 void AddIdentifier(UUID authToken, Uri identifier);
104 bool RemoveIdentifier(UUID authToken);
105 bool TryGetIdentifier(UUID authToken, out Uri identifier);
106 }
107
108 public interface IAuthorizationProvider : IAssetInventoryServerPlugin
109 {
110 bool IsMetadataAuthorized(UUID authToken, UUID assetID);
111 /// <summary>
112 /// Authorizes access to the data for an asset. Access to asset data
113 /// also implies access to the metadata for that asset
114 /// </summary>
115 /// <param name="authToken">Authentication token to check for access</param>
116 /// <param name="assetID">ID of the requested asset</param>
117 /// <returns>True if access is granted, otherwise false</returns>
118 bool IsDataAuthorized(UUID authToken, UUID assetID);
119 bool IsCreateAuthorized(UUID authToken);
120
121 bool IsInventoryReadAuthorized(UUID authToken, Uri owner);
122 bool IsInventoryWriteAuthorized(UUID authToken, Uri owner);
123 }
124
125 public interface IMetricsProvider : IAssetInventoryServerPlugin
126 {
127 void LogAssetMetadataFetch(string extension, BackendResponse response, UUID assetID, DateTime time);
128 void LogAssetDataFetch(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time);
129 void LogAssetCreate(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time);
130
131 void LogInventoryFetch(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time);
132 void LogInventoryFetchFolderContents(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time);
133 void LogInventoryFetchFolderList(string extension, BackendResponse response, Uri owner, DateTime time);
134 void LogInventoryFetchInventory(string extension, BackendResponse response, Uri owner, DateTime time);
135 void LogInventoryFetchActiveGestures(string extension, BackendResponse response, Uri owner, DateTime time);
136 void LogInventoryCreate(string extension, BackendResponse response, Uri owner, bool folder, DateTime time);
137 void LogInventoryCreateInventory(string extension, BackendResponse response, DateTime time);
138 void LogInventoryDelete(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time);
139 void LogInventoryPurgeFolder(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time);
140 }
141
142 #endregion Interfaces
143}
diff --git a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs b/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs
deleted file mode 100644
index 4f42a20..0000000
--- a/OpenSim/Grid/AssetInventoryServer/InventoryObjects.cs
+++ /dev/null
@@ -1,139 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Grid.AssetInventoryServer
34{
35 //public class InventoryBase
36 //{
37 //}
38
39 //public class InventoryFolder : InventoryBase
40 //{
41 // public string Name;
42 // public UUID Owner;
43 // public UUID ParentID;
44 // public UUID ID;
45 // public short Type;
46 // public ushort Version;
47
48 // [NonSerialized]
49 // public Dictionary<UUID, InventoryBase> Children = new Dictionary<UUID, InventoryBase>();
50
51 // public InventoryFolder()
52 // {
53 // }
54
55 // public InventoryFolder(string name, UUID ownerID, UUID parentID, short assetType)
56 // {
57 // ID = UUID.Random();
58 // Name = name;
59 // Owner = ownerID;
60 // ParentID = parentID;
61 // Type = assetType;
62 // Version = 1;
63 // }
64
65 // public override string ToString()
66 // {
67 // return String.Format("{0} ({1})", Name, ID);
68 // }
69 //}
70
71 //public class InventoryItem : InventoryBase
72 //{
73 // public UUID ID;
74 // public int InvType;
75 // public UUID Folder;
76 // public UUID Owner;
77 // public UUID Creator;
78 // public string Name;
79 // public string Description;
80 // public uint NextPermissions;
81 // public uint CurrentPermissions;
82 // public uint BasePermissions;
83 // public uint EveryOnePermissions;
84 // public uint GroupPermissions;
85 // public int AssetType;
86 // public UUID AssetID;
87 // public UUID GroupID;
88 // public bool GroupOwned;
89 // public int SalePrice;
90 // public byte SaleType;
91 // public uint Flags;
92 // public int CreationDate;
93
94 // public override string ToString()
95 // {
96 // return String.Format("{0} ({1})", Name, ID);
97 // }
98 //}
99
100 public class InventoryFolderWithChildren : InventoryFolderBase
101 {
102 public InventoryFolderWithChildren()
103 {
104 }
105
106 public InventoryFolderWithChildren(InventoryFolderBase folder)
107 {
108 // from InventoryNodeBase
109 Name = folder.Name;
110 ID = folder.ID;
111 Owner = folder.Owner;
112
113 // from InventoryFolderBase
114 ParentID = folder.ParentID;
115 Type = folder.Type;
116 Version = folder.Version;
117 }
118
119 public InventoryFolderWithChildren(string name, UUID ownerID, UUID parentID, short assetType)
120 {
121 ID = UUID.Random();
122 Name = name;
123 Owner = ownerID;
124 ParentID = parentID;
125 Type = assetType;
126 Version = 1;
127 }
128
129 [NonSerialized]
130 public Dictionary<UUID, InventoryNodeBase> Children = new Dictionary<UUID, InventoryNodeBase>();
131 }
132
133 public class InventoryCollection
134 {
135 public Dictionary<UUID, InventoryFolderWithChildren> Folders;
136 public Dictionary<UUID, InventoryItemBase> Items;
137 public UUID UserID;
138 }
139}
diff --git a/OpenSim/Grid/AssetInventoryServer/Main.cs b/OpenSim/Grid/AssetInventoryServer/Main.cs
deleted file mode 100644
index 598b754..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Main.cs
+++ /dev/null
@@ -1,62 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using Nini.Config;
30using log4net.Config;
31using log4net;
32using System.Reflection;
33
34namespace OpenSim.Grid.AssetInventoryServer
35{
36 class MainEntry
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39
40 static void Main(string[] args)
41 {
42 XmlConfigurator.Configure();
43
44 ArgvConfigSource configSource = new ArgvConfigSource(args);
45 configSource.AddSwitch("Startup", "inifile");
46
47 AssetInventoryServer server = new AssetInventoryServer(configSource);
48 if (server.Start())
49 {
50 Console.CancelKeyPress +=
51 delegate(object sender, ConsoleCancelEventArgs e)
52 {
53 m_log.Info("AssetInventory server is shutting down...");
54 server.Shutdown();
55 Environment.Exit(0);
56 };
57
58 server.Work();
59 }
60 }
61 }
62}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs
deleted file mode 100644
index 3d0a283..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/AuthorizeAllPlugin.cs
+++ /dev/null
@@ -1,105 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using OpenSim.Framework;
32using log4net;
33
34namespace OpenSim.Grid.AssetInventoryServer.Plugins
35{
36 public class AuthorizeAllPlugin : IAuthorizationProvider
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39 //private AssetInventoryServer m_server;
40
41 public AuthorizeAllPlugin()
42 {
43 }
44
45 #region IPlugin implementation
46
47 public void Initialise(AssetInventoryServer server)
48 {
49 //m_server = server;
50
51 m_log.Info("[AUTHORIZEALL]: Authorize All loaded.");
52 }
53
54 /// <summary>
55 /// <para>Initialises asset interface</para>
56 /// </summary>
57 public void Initialise()
58 {
59 m_log.InfoFormat("[AUTHORIZEALL]: {0} cannot be default-initialized!", Name);
60 throw new PluginNotInitialisedException(Name);
61 }
62
63 public void Dispose()
64 {
65 }
66
67 public string Version
68 {
69 // TODO: this should be something meaningful and not hardcoded?
70 get { return "0.1"; }
71 }
72
73 public string Name
74 {
75 get { return "AuthorizeAll"; }
76 }
77
78 #endregion IPlugin implementation
79
80 public bool IsMetadataAuthorized(UUID authToken, UUID assetID)
81 {
82 return true;
83 }
84
85 public bool IsDataAuthorized(UUID authToken, UUID assetID)
86 {
87 return true;
88 }
89
90 public bool IsCreateAuthorized(UUID authToken)
91 {
92 return true;
93 }
94
95 public bool IsInventoryReadAuthorized(UUID authToken, Uri owner)
96 {
97 return true;
98 }
99
100 public bool IsInventoryWriteAuthorized(UUID authToken, Uri owner)
101 {
102 return true;
103 }
104 }
105}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs
deleted file mode 100644
index 90ea2e0..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/BrowseFrontendPlugin.cs
+++ /dev/null
@@ -1,173 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using System.Collections.Specialized;
32using System.Net;
33using System.Text;
34using System.Web;
35using OpenMetaverse;
36using OpenSim.Framework;
37using OpenSim.Framework.Servers;
38using OpenSim.Framework.Servers.HttpServer;
39using log4net;
40
41namespace OpenSim.Grid.AssetInventoryServer.Plugins
42{
43 public class BrowseFrontendPlugin : IAssetInventoryServerPlugin
44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 private AssetInventoryServer m_server;
47
48 public BrowseFrontendPlugin()
49 {
50 }
51
52 #region IPlugin implementation
53
54 public void Initialise(AssetInventoryServer server)
55 {
56 m_server = server;
57
58 // Request for / or /?...
59 m_server.HttpServer.AddStreamHandler(new BrowseRequestHandler(server));
60
61 m_log.Info("[BROWSEFRONTEND]: Browser Frontend loaded.");
62 }
63
64 /// <summary>
65 /// <para>Initialises asset interface</para>
66 /// </summary>
67 public void Initialise()
68 {
69 m_log.InfoFormat("[BROWSEFRONTEND]: {0} cannot be default-initialized!", Name);
70 throw new PluginNotInitialisedException(Name);
71 }
72
73 public void Dispose()
74 {
75 }
76
77 public string Version
78 {
79 // TODO: this should be something meaningful and not hardcoded?
80 get { return "0.1"; }
81 }
82
83 public string Name
84 {
85 get { return "BrowseFrontend"; }
86 }
87
88 #endregion IPlugin implementation
89
90 public class BrowseRequestHandler : BaseStreamHandler
91 {
92 AssetInventoryServer m_server;
93
94 //public BrowseRequestHandler(AssetInventoryServer server) : base("GET", "(^/$|(^/\?.*)")
95 public BrowseRequestHandler(AssetInventoryServer server) : base("GET", "/")
96 {
97 m_server = server;
98 }
99
100 public override string ContentType
101 {
102 get { return "text/html"; }
103 }
104
105 #region IStreamedRequestHandler implementation
106
107 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
108 {
109 const int ASSETS_PER_PAGE = 25;
110 const string HEADER = "<html><head><title>Asset Server</title></head><body>";
111 const string TABLE_HEADER =
112 "<table><tr><th>Name</th><th>Description</th><th>Type</th><th>ID</th><th>Temporary</th><th>SHA-1</th></tr>";
113 const string TABLE_FOOTER = "</table>";
114 const string FOOTER = "</body></html>";
115
116 UUID authToken = Utils.GetAuthToken(httpRequest);
117
118 StringBuilder html = new StringBuilder();
119 int start = 0;
120 uint page = 0;
121
122 if (!String.IsNullOrEmpty(httpRequest.Url.Query))
123 {
124 NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
125 if (!String.IsNullOrEmpty(query["page"]) && UInt32.TryParse(query["page"], out page))
126 start = (int)page * ASSETS_PER_PAGE;
127 }
128
129 html.AppendLine(HEADER);
130
131 html.AppendLine("<p>");
132 if (page > 0)
133 html.AppendFormat("<a href=\"{0}?page={1}\">&lt; Previous Page</a> | ", httpRequest.RawUrl, page - 1);
134 html.AppendFormat("<a href=\"{0}?page={1}\">Next Page &gt;</a>", httpRequest.RawUrl, page + 1);
135 html.AppendLine("</p>");
136
137 html.AppendLine(TABLE_HEADER);
138
139 m_server.StorageProvider.ForEach(
140 delegate(AssetMetadata data)
141 {
142 if (m_server.AuthorizationProvider.IsMetadataAuthorized(authToken, data.FullID))
143 {
144 html.AppendLine(String.Format(
145 "<tr><td>{0}</td><td>{1}</td><td>{2}</td><td>{3}</td><td>{4}</td><td>{5}</td></tr>",
146 data.Name, data.Description, data.ContentType, data.ID, data.Temporary,
147 BitConverter.ToString(data.SHA1).Replace("-", String.Empty)));
148 }
149 else
150 {
151 html.AppendLine(String.Format(
152 "<tr><td>[Protected Asset]</td><td>&nbsp;</td><td>&nbsp;</td><td>{0}</td><td>{1}</td><td>&nbsp;</td></tr>",
153 data.ID, data.Temporary));
154 }
155 }, start, ASSETS_PER_PAGE
156 );
157
158 html.AppendLine(TABLE_FOOTER);
159
160 html.AppendLine(FOOTER);
161
162 byte[] responseData = System.Text.Encoding.UTF8.GetBytes(html.ToString());
163
164 httpResponse.StatusCode = (int) HttpStatusCode.OK;
165 //httpResponse.Body.Write(responseData, 0, responseData.Length);
166 //httpResponse.Body.Flush();
167 return responseData;
168 }
169
170 #endregion IStreamedRequestHandler implementation
171 }
172 }
173}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs
deleted file mode 100644
index 8323450..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/InventoryArchivePlugin.cs
+++ /dev/null
@@ -1,211 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Net;
30using System.IO;
31using System.IO.Compression;
32using System.Xml;
33using System.Reflection;
34using OpenMetaverse;
35using OpenSim.Framework;
36using OpenSim.Framework.Serialization;
37using OpenSim.Framework.Serialization.External;
38using OpenSim.Framework.Servers;
39using OpenSim.Framework.Servers.HttpServer;
40using log4net;
41
42namespace OpenSim.Grid.AssetInventoryServer.Plugins
43{
44 public class InventoryArchivePlugin : IAssetInventoryServerPlugin
45 {
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 private AssetInventoryServer m_server;
48
49 public InventoryArchivePlugin()
50 {
51 }
52
53 #region IPlugin implementation
54
55 public void Initialise(AssetInventoryServer server)
56 {
57 m_server = server;
58
59 m_server.HttpServer.AddStreamHandler(new GetInventoryArchive(server));
60
61 m_log.Info("[INVENTORYARCHIVE]: Inventory Archive loaded.");
62 }
63
64 /// <summary>
65 /// <para>Initialises asset interface</para>
66 /// </summary>
67 public void Initialise()
68 {
69 m_log.InfoFormat("[INVENTORYARCHIVE]: {0} cannot be default-initialized!", Name);
70 throw new PluginNotInitialisedException(Name);
71 }
72
73 public void Dispose()
74 {
75 }
76
77 public string Version
78 {
79 // TODO: this should be something meaningful and not hardcoded?
80 get { return "0.1"; }
81 }
82
83 public string Name
84 {
85 get { return "InventoryArchive"; }
86 }
87
88 #endregion IPlugin implementation
89
90 public class GetInventoryArchive : BaseStreamHandler
91 {
92 AssetInventoryServer m_server;
93
94 //public GetInventoryArchive(AssetInventoryServer server) : base("GET", @"^/inventoryarchive/")
95 public GetInventoryArchive(AssetInventoryServer server) : base("GET", "/inventoryarchive")
96 {
97 m_server = server;
98 }
99
100 public override string ContentType
101 {
102 get { return "application/x-compressed"; }
103 }
104
105 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
106 {
107 byte[] buffer = new byte[] {};
108 UUID ownerID;
109 // Split the URL up to get the asset ID out
110 string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
111
112 if (rawUrl.Length >= 3 && rawUrl[2].Length >= 36 && UUID.TryParse(rawUrl[2].Substring(0, 36), out ownerID))
113 {
114 Uri owner = Utils.GetOpenSimUri(ownerID);
115 InventoryCollection inventory;
116 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchInventory(owner, out inventory);
117
118 if (storageResponse == BackendResponse.Success)
119 {
120 m_log.DebugFormat("[INVENTORYARCHIVE]: Archiving inventory for user UUID {0}", ownerID);
121 buffer = ArchiveInventoryCollection(inventory);
122 httpResponse.StatusCode = (int) HttpStatusCode.OK;
123 }
124 else
125 {
126 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
127 }
128 }
129 else
130 {
131 m_log.Warn("[INVENTORYARCHIVE]: Unrecognized inventory archive request: " + httpRequest.Url.PathAndQuery);
132 }
133
134 return buffer;
135 }
136 }
137
138 private static byte[] ArchiveInventoryCollection(InventoryCollection inventory)
139 {
140 byte[] buffer = new byte[] {};
141
142 // Fill in each folder's Children dictionary.
143 InventoryFolderWithChildren rootFolder = BuildInventoryHierarchy(ref inventory);
144
145 // TODO: It's probably a bad idea to tar to memory for large
146 // inventories.
147 MemoryStream ms = new MemoryStream();
148 GZipStream gzs = new GZipStream(ms, CompressionMode.Compress, true);
149 TarArchiveWriter archive = new TarArchiveWriter(gzs);
150 WriteInventoryFolderToArchive(archive, rootFolder, ArchiveConstants.INVENTORY_PATH);
151
152 archive.Close();
153
154 ms.Seek(0, SeekOrigin.Begin);
155 buffer = ms.GetBuffer();
156 Array.Resize<byte>(ref buffer, (int) ms.Length);
157 ms.Close();
158 return buffer;
159 }
160
161 private static InventoryFolderWithChildren BuildInventoryHierarchy(ref InventoryCollection inventory)
162 {
163 m_log.DebugFormat("[INVENTORYARCHIVE]: Building inventory hierarchy");
164 InventoryFolderWithChildren rootFolder = null;
165
166 foreach (InventoryFolderWithChildren parentFolder in inventory.Folders.Values)
167 {
168 // Grab the root folder, it has no parents.
169 if (UUID.Zero == parentFolder.ParentID) rootFolder = parentFolder;
170
171 foreach (InventoryFolderWithChildren folder in inventory.Folders.Values)
172 if (parentFolder.ID == folder.ParentID)
173 parentFolder.Children.Add(folder.ID, folder);
174
175 foreach (InventoryItemBase item in inventory.Items.Values)
176 if (parentFolder.ID == item.Folder)
177 parentFolder.Children.Add(item.ID, item);
178 }
179
180 return rootFolder;
181 }
182
183 private static void WriteInventoryFolderToArchive(
184 TarArchiveWriter archive, InventoryFolderWithChildren folder, string path)
185 {
186 path += string.Format("{0}{1}{2}/", folder.Name, ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, folder.ID);
187 archive.WriteDir(path);
188
189 foreach (InventoryNodeBase inventoryNode in folder.Children.Values)
190 {
191 if (inventoryNode is InventoryFolderWithChildren)
192 {
193 WriteInventoryFolderToArchive(archive, (InventoryFolderWithChildren) inventoryNode, path);
194 }
195 else if (inventoryNode is InventoryItemBase)
196 {
197 WriteInventoryItemToArchive(archive, (InventoryItemBase) inventoryNode, path);
198 }
199 }
200 }
201
202 private static void WriteInventoryItemToArchive(TarArchiveWriter archive, InventoryItemBase item, string path)
203 {
204 string filename = string.Format("{0}{1}_{2}.xml", path, item.Name, item.ID);
205 string serialization = UserInventoryItemSerializer.Serialize(item);
206 archive.WriteFile(filename, serialization);
207
208 //m_assetGatherer.GatherAssetUuids(item.AssetID, (AssetType) item.AssetType, assetUuids);
209 }
210 }
211}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs
deleted file mode 100644
index 026b3c8..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs
+++ /dev/null
@@ -1,95 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using OpenSim.Framework;
32using log4net;
33
34namespace OpenSim.Grid.AssetInventoryServer.Plugins
35{
36 public class NullAuthenticationPlugin : IAuthenticationProvider
37 {
38 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
39 //private AssetInventoryServer m_server;
40
41 public NullAuthenticationPlugin()
42 {
43 }
44
45 #region IPlugin implementation
46
47 public void Initialise(AssetInventoryServer server)
48 {
49 //m_server = server;
50
51 m_log.Info("[NULLAUTHENTICATION]: Null Authentication loaded.");
52 }
53
54 /// <summary>
55 /// <para>Initialises asset interface</para>
56 /// </summary>
57 public void Initialise()
58 {
59 m_log.InfoFormat("[NULLAUTHENTICATION]: {0} cannot be default-initialized!", Name);
60 throw new PluginNotInitialisedException(Name);
61 }
62
63 public void Dispose()
64 {
65 }
66
67 public string Version
68 {
69 // TODO: this should be something meaningful and not hardcoded?
70 get { return "0.1"; }
71 }
72
73 public string Name
74 {
75 get { return "NullAuthentication"; }
76 }
77
78 #endregion IPlugin implementation
79
80 public void AddIdentifier(UUID authToken, Uri identifier)
81 {
82 }
83
84 public bool RemoveIdentifier(UUID authToken)
85 {
86 return true;
87 }
88
89 public bool TryGetIdentifier(UUID authToken, out Uri identifier)
90 {
91 identifier = null;
92 return true;
93 }
94 }
95}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs
deleted file mode 100644
index 8cde8f4..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/NullMetricsPlugin.cs
+++ /dev/null
@@ -1,151 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using OpenMetaverse;
31using log4net;
32
33namespace OpenSim.Grid.AssetInventoryServer.Plugins
34{
35 public class NullMetricsPlugin : IMetricsProvider
36 {
37 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
38 //private AssetInventoryServer m_server;
39
40 public NullMetricsPlugin()
41 {
42 }
43
44 #region IMetricsProvider implementation
45
46 public void LogAssetMetadataFetch(string extension, BackendResponse response, UUID assetID, DateTime time)
47 {
48 m_log.DebugFormat("[{0}]: AssetMetadataFetch(): AssetID: {1}, Response: {2}", extension, assetID, response);
49 }
50
51 public void LogAssetDataFetch(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time)
52 {
53 m_log.DebugFormat("[{0}]: AssetDataFetch(): AssetID: {1}, DataSize: {2}, Response: {3}", extension, assetID,
54 dataSize, response);
55 }
56
57 public void LogAssetCreate(string extension, BackendResponse response, UUID assetID, int dataSize, DateTime time)
58 {
59 m_log.DebugFormat("[{0}]: AssetCreate(): AssetID: {1}, DataSize: {2}, Response: {3}", extension, assetID,
60 dataSize, response);
61 }
62
63 public void LogInventoryFetch(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time)
64 {
65 m_log.DebugFormat("[{0}]: InventoryFetch(): ObjID: {1}, Folder: {2}, OwnerID: {3}, Response: {4}", extension,
66 objID, folder, owner, response);
67 }
68
69 public void LogInventoryFetchFolderContents(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time)
70 {
71 m_log.DebugFormat("[{0}]: InventoryFetchFolderContents(): FolderID: {1}, OwnerID: {2}, Response: {3}", extension,
72 folderID, owner, response);
73 }
74
75 public void LogInventoryFetchFolderList(string extension, BackendResponse response, Uri owner, DateTime time)
76 {
77 m_log.DebugFormat("[{0}]: InventoryFetchFolderList(): OwnerID: {1}, Response: {2}", extension,
78 owner, response);
79 }
80
81 public void LogInventoryFetchInventory(string extension, BackendResponse response, Uri owner, DateTime time)
82 {
83 m_log.DebugFormat("[{0}]: InventoryFetchInventory(): OwnerID: {1}, Response: {2}", extension,
84 owner, response);
85 }
86
87 public void LogInventoryFetchActiveGestures(string extension, BackendResponse response, Uri owner, DateTime time)
88 {
89 m_log.DebugFormat("[{0}]: InventoryFetchActiveGestures(): OwnerID: {1}, Response: {2}", extension,
90 owner, response);
91 }
92
93 public void LogInventoryCreate(string extension, BackendResponse response, Uri owner, bool folder, DateTime time)
94 {
95 m_log.DebugFormat("[{0}]: InventoryCreate(): OwnerID: {1}, Response: {2}", extension,
96 owner, response);
97 }
98
99 public void LogInventoryCreateInventory(string extension, BackendResponse response, DateTime time)
100 {
101 m_log.DebugFormat("[{0}]: InventoryCreateInventory(): Response: {1}", extension,
102 response);
103 }
104
105 public void LogInventoryDelete(string extension, BackendResponse response, Uri owner, UUID objID, bool folder, DateTime time)
106 {
107 m_log.DebugFormat("[{0}]: InventoryDelete(): OwnerID: {1}, Folder: {2}, Response: {3}", extension,
108 owner, folder, response);
109 }
110
111 public void LogInventoryPurgeFolder(string extension, BackendResponse response, Uri owner, UUID folderID, DateTime time)
112 {
113 m_log.DebugFormat("[{0}]: InventoryPurgeFolder(): OwnerID: {1}, FolderID: {2}, Response: {3}", extension,
114 owner, folderID, response);
115 }
116
117 #endregion IMetricsProvider implementation
118
119 #region IPlugin implementation
120
121 public void Initialise(AssetInventoryServer server)
122 {
123 //m_server = server;
124 }
125
126 /// <summary>
127 /// <para>Initialises metrics interface</para>
128 /// </summary>
129 public void Initialise()
130 {
131 m_log.Info("[NULLMETRICS]: Null metrics loaded.");
132 }
133
134 public void Dispose()
135 {
136 }
137
138 public string Version
139 {
140 // TODO: this should be something meaningful and not hardcoded?
141 get { return "0.1"; }
142 }
143
144 public string Name
145 {
146 get { return "NullMetrics"; }
147 }
148
149 #endregion IPlugin implementation
150 }
151}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs
deleted file mode 100644
index e4be55e..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetFrontendPlugin.cs
+++ /dev/null
@@ -1,198 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Net;
31using System.IO;
32using System.Text;
33using System.Xml;
34using System.Xml.Serialization;
35using OpenMetaverse;
36using OpenSim.Framework;
37using OpenSim.Framework.Servers;
38using OpenSim.Framework.Servers.HttpServer;
39using log4net;
40
41namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
42{
43 public class OpenSimAssetFrontendPlugin : IAssetInventoryServerPlugin
44 {
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 private AssetInventoryServer m_server;
47
48 public OpenSimAssetFrontendPlugin()
49 {
50 }
51
52 #region IPlugin implementation
53
54 public void Initialise(AssetInventoryServer server)
55 {
56 m_server = server;
57
58 // Asset request
59 m_server.HttpServer.AddStreamHandler(new AssetRequestHandler(server));
60
61 // Asset creation
62 m_server.HttpServer.AddStreamHandler(new AssetPostHandler(server));
63
64 m_log.Info("[OPENSIMASSETFRONTEND]: OpenSim Asset Frontend loaded.");
65 }
66
67 /// <summary>
68 /// <para>Initialises asset interface</para>
69 /// </summary>
70 public void Initialise()
71 {
72 m_log.InfoFormat("[OPENSIMASSETFRONTEND]: {0} cannot be default-initialized!", Name);
73 throw new PluginNotInitialisedException(Name);
74 }
75
76 public void Dispose()
77 {
78 }
79
80 public string Version
81 {
82 // TODO: this should be something meaningful and not hardcoded?
83 get { return "0.1"; }
84 }
85
86 public string Name
87 {
88 get { return "OpenSimAssetFrontend"; }
89 }
90
91 #endregion IPlugin implementation
92
93 public class AssetRequestHandler : BaseStreamHandler
94 {
95 AssetInventoryServer m_server;
96
97 //public AssetRequestHandler(AssetInventoryServer server) : base("GET", "^/assets")
98 public AssetRequestHandler(AssetInventoryServer server) : base("GET", "/assets")
99 {
100 m_server = server;
101 }
102
103 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
104 {
105 byte[] buffer = new byte[] {};
106 UUID assetID;
107 // Split the URL up to get the asset ID out
108 string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
109
110 if (rawUrl.Length >= 3 && rawUrl[2].Length >= 36 && UUID.TryParse(rawUrl[2].Substring(0, 36), out assetID))
111 {
112 BackendResponse dataResponse;
113
114 AssetBase asset = new AssetBase();
115 if ((dataResponse = m_server.StorageProvider.TryFetchDataMetadata(assetID, out asset)) == BackendResponse.Success)
116 {
117 if (rawUrl.Length >= 4 && rawUrl[3] == "data")
118 {
119 httpResponse.StatusCode = (int)HttpStatusCode.OK;
120 httpResponse.ContentType = Utils.SLAssetTypeToContentType(asset.Type);
121 buffer=asset.Data;
122 }
123 else
124 {
125 XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
126 MemoryStream ms = new MemoryStream();
127 XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
128 xs.Serialize(xw, asset);
129 xw.Flush();
130
131 ms.Seek(0, SeekOrigin.Begin);
132 buffer = ms.GetBuffer();
133 Array.Resize<byte>(ref buffer, (int)ms.Length);
134 ms.Close();
135 httpResponse.StatusCode = (int)HttpStatusCode.OK;
136 }
137 }
138 else
139 {
140 m_log.WarnFormat("[OPENSIMASSETFRONTEND]: Failed to fetch asset data or metadata for {0}: {1}", assetID, dataResponse);
141 httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
142 }
143 }
144 else
145 {
146 m_log.Warn("[OPENSIMASSETFRONTEND]: Unrecognized OpenSim asset request: " + httpRequest.Url.PathAndQuery);
147 }
148
149 return buffer;
150 }
151 }
152
153 public class AssetPostHandler : BaseStreamHandler
154 {
155 AssetInventoryServer m_server;
156
157 //public AssetPostHandler(AssetInventoryServer server) : base("POST", "/^assets")
158 public AssetPostHandler(AssetInventoryServer server) : base("POST", "/assets")
159 {
160 m_server = server;
161 }
162
163 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
164 {
165 AssetBase asset = null;
166
167 try
168 {
169 asset = (AssetBase) new XmlSerializer(typeof (AssetBase)).Deserialize(httpRequest.InputStream);
170 }
171 catch (Exception ex)
172 {
173 m_log.Warn("[OPENSIMASSETFRONTEND]: Failed to parse POST data (expecting AssetBase): " + ex.Message);
174 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
175 }
176
177 if (asset != null && asset.Data != null && asset.Data.Length > 0)
178 {
179 BackendResponse storageResponse = m_server.StorageProvider.TryCreateAsset(asset);
180
181 if (storageResponse == BackendResponse.Success)
182 httpResponse.StatusCode = (int) HttpStatusCode.Created;
183 else if (storageResponse == BackendResponse.NotFound)
184 httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
185 else
186 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
187 }
188 else
189 {
190 m_log.Warn("[OPENSIMASSETFRONTEND]: AssetPostHandler called with no asset data");
191 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
192 }
193
194 return new byte[] {};
195 }
196 }
197 }
198}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs
deleted file mode 100644
index 92ac84f..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimAssetStoragePlugin.cs
+++ /dev/null
@@ -1,189 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Data;
31using System.Collections.Generic;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Data;
35using Nini.Config;
36using log4net;
37
38namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
39{
40 public class OpenSimAssetStoragePlugin : IAssetStorageProvider
41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43 const string EXTENSION_NAME = "OpenSimAssetStorage"; // Used in metrics reporting
44
45 private AssetInventoryServer m_server;
46 private IAssetDataPlugin m_assetProvider;
47 private IConfig m_openSimConfig;
48
49 public OpenSimAssetStoragePlugin()
50 {
51 }
52
53 #region IAssetStorageProvider implementation
54
55 public BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata)
56 {
57 metadata = null;
58 BackendResponse ret;
59
60 AssetBase asset = m_assetProvider.GetAsset(assetID);
61
62 if (asset == null) ret = BackendResponse.NotFound;
63 else
64 {
65 metadata = asset.Metadata;
66 ret = BackendResponse.Success;
67 }
68
69 m_server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now);
70 return ret;
71 }
72
73 public BackendResponse TryFetchData(UUID assetID, out byte[] assetData)
74 {
75 assetData = null;
76 BackendResponse ret;
77
78 AssetBase asset = m_assetProvider.GetAsset(assetID);
79
80 if (asset == null) ret = BackendResponse.NotFound;
81 else
82 {
83 assetData = asset.Data;
84 ret = BackendResponse.Success;
85 }
86
87 m_server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (assetData != null ? assetData.Length : 0), DateTime.Now);
88 return ret;
89 }
90
91 public BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset)
92 {
93 asset = m_assetProvider.GetAsset(assetID);
94
95 if (asset == null) return BackendResponse.NotFound;
96
97 return BackendResponse.Success;
98 }
99
100 public BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID)
101 {
102 assetID = asset.FullID = UUID.Random();
103 return TryCreateAsset(asset);
104 }
105
106 public BackendResponse TryCreateAsset(AssetBase asset)
107 {
108 BackendResponse ret;
109
110 m_assetProvider.StoreAsset(asset);
111 ret = BackendResponse.Success;
112
113 m_server.MetricsProvider.LogAssetCreate(EXTENSION_NAME, ret, asset.FullID, asset.Data.Length, DateTime.Now);
114 return ret;
115 }
116
117 public int ForEach(Action<AssetMetadata> action, int start, int count)
118 {
119 int rowCount = 0;
120
121 foreach (AssetMetadata metadata in m_assetProvider.FetchAssetMetadataSet(start, count))
122 {
123 // We set the ContentType here because Utils is only in
124 // AssetInventoryServer. This should be moved to the DB
125 // backends when the equivalent of SLAssetTypeToContentType is
126 // in OpenSim.Framework or similar.
127 metadata.ContentType = Utils.SLAssetTypeToContentType(metadata.Type);
128
129 action(metadata);
130 ++rowCount;
131 }
132
133 return rowCount;
134 }
135
136 #endregion IAssetStorageProvider implementation
137
138 #region IPlugin implementation
139
140 public void Initialise(AssetInventoryServer server)
141 {
142 m_server = server;
143 m_openSimConfig = server.ConfigFile.Configs["OpenSim"];
144
145 try
146 {
147 m_assetProvider = DataPluginFactory.LoadDataPlugin<IAssetDataPlugin>(m_openSimConfig.GetString("asset_database_provider"),
148 m_openSimConfig.GetString("asset_database_connect"));
149 if (m_assetProvider == null)
150 {
151 m_log.Error("[OPENSIMASSETSTORAGE]: Failed to load a database plugin, server halting.");
152 Environment.Exit(-1);
153 }
154 else
155 m_log.InfoFormat("[OPENSIMASSETSTORAGE]: Loaded storage backend: {0}", Version);
156 }
157 catch (Exception e)
158 {
159 m_log.WarnFormat("[OPENSIMASSETSTORAGE]: Failure loading data plugin: {0}", e.ToString());
160 throw new PluginNotInitialisedException(Name);
161 }
162 }
163
164 /// <summary>
165 /// <para>Initialises asset interface</para>
166 /// </summary>
167 public void Initialise()
168 {
169 m_log.InfoFormat("[OPENSIMASSETSTORAGE]: {0} cannot be default-initialized!", Name);
170 throw new PluginNotInitialisedException(Name);
171 }
172
173 public void Dispose()
174 {
175 }
176
177 public string Version
178 {
179 get { return m_assetProvider.Version; }
180 }
181
182 public string Name
183 {
184 get { return "OpenSimAssetStorage"; }
185 }
186
187 #endregion IPlugin implementation
188 }
189}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs
deleted file mode 100644
index c83e911..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryFrontendPlugin.cs
+++ /dev/null
@@ -1,867 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Net;
30using System.Reflection;
31using System.Collections.Generic;
32using System.IO;
33using System.Xml;
34using OpenMetaverse;
35using OpenSim.Framework;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer;
38using log4net;
39
40namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
41{
42 public class OpenSimInventoryFrontendPlugin : IAssetInventoryServerPlugin
43 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 private AssetInventoryServer m_server;
46 private Utils.InventoryCollectionSerializer collectionSerializer = new Utils.InventoryCollectionSerializer();
47
48 public OpenSimInventoryFrontendPlugin()
49 {
50 }
51
52 #region IPlugin implementation
53
54 public void Initialise(AssetInventoryServer server)
55 {
56 m_server = server;
57
58 m_server.HttpServer.AddStreamHandler(new GetInventoryHandler(server, collectionSerializer));
59 m_server.HttpServer.AddStreamHandler(new CreateInventoryHandler(server));
60 m_server.HttpServer.AddStreamHandler(new NewFolderHandler(server));
61 m_server.HttpServer.AddStreamHandler(new UpdateFolderHandler(server));
62 m_server.HttpServer.AddStreamHandler(new MoveFolderHandler(server));
63 m_server.HttpServer.AddStreamHandler(new PurgeFolderHandler(server));
64 m_server.HttpServer.AddStreamHandler(new NewItemHandler(server));
65 m_server.HttpServer.AddStreamHandler(new DeleteItemHandler(server));
66 m_server.HttpServer.AddStreamHandler(new RootFoldersHandler(server));
67 m_server.HttpServer.AddStreamHandler(new ActiveGesturesHandler(server));
68
69 m_log.Info("[OPENSIMINVENTORYFRONTEND]: OpenSim Inventory Frontend loaded.");
70 }
71
72 /// <summary>
73 /// <para>Initialises asset interface</para>
74 /// </summary>
75 public void Initialise()
76 {
77 m_log.InfoFormat("[OPENSIMINVENTORYFRONTEND]: {0} cannot be default-initialized!", Name);
78 throw new PluginNotInitialisedException(Name);
79 }
80
81 public void Dispose()
82 {
83 }
84
85 public string Version
86 {
87 // TODO: this should be something meaningful and not hardcoded?
88 get { return "0.1"; }
89 }
90
91 public string Name
92 {
93 get { return "OpenSimInventoryFrontend"; }
94 }
95
96 #endregion IPlugin implementation
97
98 public class GetInventoryHandler : BaseStreamHandler
99 {
100 AssetInventoryServer m_server;
101 Utils.InventoryCollectionSerializer m_collectionSerializer;
102
103 //public GetInventoryHandler(AssetInventoryServer server, Utils.InventoryCollectionSerializer collectionSerializer) : base("POST", @"^/GetInventory/")
104 public GetInventoryHandler(AssetInventoryServer server, Utils.InventoryCollectionSerializer collectionSerializer) : base("POST", "/GetInventory")
105 {
106 m_server = server;
107 m_collectionSerializer = collectionSerializer;
108 }
109
110 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
111 {
112 byte[] buffer = new byte[] {};
113 UUID sessionID, agentID;
114 UUID ownerID = DeserializeUUID(httpRequest.InputStream, out agentID, out sessionID);
115
116 if (ownerID != UUID.Zero)
117 {
118 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: GetInventory is not scalable on some inventory backends, avoid calling it wherever possible");
119
120 Uri owner = Utils.GetOpenSimUri(ownerID);
121 InventoryCollection inventory;
122 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchInventory(owner, out inventory);
123
124 if (storageResponse == BackendResponse.Success)
125 {
126 //collectionSerializer.Serialize(httpResponse.Body, inventory);
127 //httpResponse.Body.Flush();
128 MemoryStream ms = new MemoryStream();
129 m_collectionSerializer.Serialize(ms, inventory);
130 ms.Seek(0, SeekOrigin.Begin);
131 buffer = ms.GetBuffer();
132 Array.Resize<byte>(ref buffer, (int) ms.Length);
133 ms.Close();
134 httpResponse.StatusCode = (int) HttpStatusCode.OK;
135 }
136 else if (storageResponse == BackendResponse.NotFound)
137 {
138 // Return an empty inventory set to mimic OpenSim.Grid.InventoryServer.exe
139 inventory = new InventoryCollection();
140 inventory.UserID = ownerID;
141 inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
142 inventory.Items = new Dictionary<UUID, InventoryItemBase>();
143 //collectionSerializer.Serialize(httpResponse.Body, inventory);
144 //httpResponse.Body.Flush();
145 MemoryStream ms = new MemoryStream();
146 m_collectionSerializer.Serialize(ms, inventory);
147 ms.Seek(0, SeekOrigin.Begin);
148 buffer = ms.GetBuffer();
149 Array.Resize<byte>(ref buffer, (int) ms.Length);
150 ms.Close();
151 httpResponse.StatusCode = (int) HttpStatusCode.OK;
152 }
153 else
154 {
155 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
156 }
157 }
158 else
159 {
160 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
161 }
162
163 return buffer;
164 }
165 }
166
167 public class CreateInventoryHandler : BaseStreamHandler
168 {
169 AssetInventoryServer m_server;
170
171 //public CreateInventoryHandler(AssetInventoryServer server) : base("POST", @"^/CreateInventory/")
172 public CreateInventoryHandler(AssetInventoryServer server) : base("POST", "/CreateInventory")
173 {
174 m_server = server;
175 }
176
177 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
178 {
179 UUID ownerID = DeserializeUUID(httpRequest.InputStream);
180
181 if (ownerID != UUID.Zero)
182 {
183 Uri owner = Utils.GetOpenSimUri(ownerID);
184 m_log.DebugFormat("[OPENSIMINVENTORYFRONTEND]: Created URI {0} for inventory creation", owner);
185
186 InventoryFolderWithChildren rootFolder = new InventoryFolderWithChildren("My Inventory", ownerID, UUID.Zero, (short)AssetType.Folder);
187 BackendResponse storageResponse = m_server.InventoryProvider.TryCreateInventory(owner, rootFolder);
188 if (storageResponse == BackendResponse.Success)
189 {
190 // TODO: The CreateFolder calls need to be executed in SimpleStorage.
191 //CreateFolder("Animations", ownerID, rootFolder.ID, AssetType.Animation);
192 //CreateFolder("Body Parts", ownerID, rootFolder.ID, AssetType.Bodypart);
193 //CreateFolder("Calling Cards", ownerID, rootFolder.ID, AssetType.CallingCard);
194 //CreateFolder("Clothing", ownerID, rootFolder.ID, AssetType.Clothing);
195 //CreateFolder("Gestures", ownerID, rootFolder.ID, AssetType.Gesture);
196 //CreateFolder("Landmarks", ownerID, rootFolder.ID, AssetType.Landmark);
197 //CreateFolder("Lost and Found", ownerID, rootFolder.ID, AssetType.LostAndFoundFolder);
198 //CreateFolder("Notecards", ownerID, rootFolder.ID, AssetType.Notecard);
199 //CreateFolder("Objects", ownerID, rootFolder.ID, AssetType.Object);
200 //CreateFolder("Photo Album", ownerID, rootFolder.ID, AssetType.SnapshotFolder);
201 //CreateFolder("Scripts", ownerID, rootFolder.ID, AssetType.LSLText);
202 //CreateFolder("Sounds", ownerID, rootFolder.ID, AssetType.Sound);
203 //CreateFolder("Textures", ownerID, rootFolder.ID, AssetType.Texture);
204 //CreateFolder("Trash", ownerID, rootFolder.ID, AssetType.TrashFolder);
205
206 return SerializeBool(true);
207 }
208 }
209
210 return SerializeBool(false);
211 }
212 }
213
214 public class NewFolderHandler : BaseStreamHandler
215 {
216 AssetInventoryServer m_server;
217
218 //public NewFolderHandler(AssetInventoryServer server) : base("POST", @"^/NewFolder/")
219 public NewFolderHandler(AssetInventoryServer server) : base("POST", "/NewFolder")
220 {
221 m_server = server;
222 }
223
224 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
225 {
226 UUID agentID, sessionID;
227 InventoryFolderWithChildren folder = DeserializeFolder(httpRequest.InputStream, out agentID, out sessionID);
228
229 if (folder != null)
230 {
231 Uri owner = Utils.GetOpenSimUri(folder.Owner);
232
233 // Some calls that are moving or updating a folder instead
234 // of creating a new one will pass in an InventoryFolder
235 // without the name set and type set to 0. If this is the
236 // case we need to look up the name first and preserver
237 // it's type.
238 if (String.IsNullOrEmpty(folder.Name))
239 {
240 InventoryFolderWithChildren oldFolder;
241 if (m_server.InventoryProvider.TryFetchFolder(owner, folder.ID, out oldFolder) == BackendResponse.Success)
242 {
243 folder.Name = oldFolder.Name;
244 folder.Type = oldFolder.Type;
245 }
246 }
247
248 BackendResponse storageResponse = m_server.InventoryProvider.TryCreateFolder(owner, folder);
249
250 if (storageResponse == BackendResponse.Success)
251 {
252 return SerializeBool(true);
253 }
254 }
255
256 return SerializeBool(false);
257 }
258 }
259
260 public class UpdateFolderHandler : BaseStreamHandler
261 {
262 AssetInventoryServer m_server;
263
264 //public UpdateFolderHandler(AssetInventoryServer server) : base("POST", @"^/UpdateFolder/")
265 public UpdateFolderHandler(AssetInventoryServer server) : base("POST", "/UpdateFolder")
266 {
267 m_server = server;
268 }
269
270 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
271 {
272 return new NewFolderHandler(m_server).Handle(path, request, httpRequest, httpResponse);
273 }
274 }
275
276 public class MoveFolderHandler : BaseStreamHandler
277 {
278 AssetInventoryServer m_server;
279
280 //public MoveFolderHandler(AssetInventoryServer server) : base("POST", @"^/MoveFolder/")
281 public MoveFolderHandler(AssetInventoryServer server) : base("POST", "/MoveFolder")
282 {
283 m_server = server;
284 }
285
286 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
287 {
288 return new NewFolderHandler(m_server).Handle(path, request, httpRequest, httpResponse);
289 }
290 }
291
292 public class PurgeFolderHandler : BaseStreamHandler
293 {
294 AssetInventoryServer m_server;
295
296 //public PurgeFolderHandler(AssetInventoryServer server) : base("POST", @"^/PurgeFolder/")
297 public PurgeFolderHandler(AssetInventoryServer server) : base("POST", "/PurgeFolder")
298 {
299 m_server = server;
300 }
301
302 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
303 {
304 UUID agentID, sessionID;
305 InventoryFolderWithChildren folder = DeserializeFolder(httpRequest.InputStream, out agentID, out sessionID);
306
307 if (folder != null)
308 {
309 Uri owner = Utils.GetOpenSimUri(folder.Owner);
310 BackendResponse storageResponse = m_server.InventoryProvider.TryPurgeFolder(owner, folder.ID);
311
312 if (storageResponse == BackendResponse.Success)
313 {
314 return SerializeBool(true);
315 }
316 }
317
318 return SerializeBool(false);
319 }
320 }
321
322 public class NewItemHandler : BaseStreamHandler
323 {
324 AssetInventoryServer m_server;
325
326 //public NewItemHandler(AssetInventoryServer server) : base("POST", @"^/NewItem/")
327 public NewItemHandler(AssetInventoryServer server) : base("POST", "/NewItem")
328 {
329 m_server = server;
330 }
331
332 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
333 {
334 UUID agentID, sessionID;
335 InventoryItemBase item = DeserializeItem(httpRequest.InputStream, out agentID, out sessionID);
336
337 if (item != null)
338 {
339 Uri owner = Utils.GetOpenSimUri(agentID);
340 BackendResponse storageResponse = m_server.InventoryProvider.TryCreateItem(owner, item);
341
342 if (storageResponse == BackendResponse.Success)
343 {
344 return SerializeBool(true);
345 }
346 }
347
348 return SerializeBool(false);
349 }
350 }
351
352 public class DeleteItemHandler : BaseStreamHandler
353 {
354 AssetInventoryServer m_server;
355
356 //public DeleteItemHandler(AssetInventoryServer server) : base("POST", @"^/DeleteItem/")
357 public DeleteItemHandler(AssetInventoryServer server) : base("POST", "/DeleteItem")
358 {
359 m_server = server;
360 }
361
362 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
363 {
364 UUID agentID, sessionID;
365 InventoryItemBase item = DeserializeItem(httpRequest.InputStream, out agentID, out sessionID);
366
367 if (item != null)
368 {
369 Uri owner = Utils.GetOpenSimUri(item.Owner);
370 BackendResponse storageResponse = m_server.InventoryProvider.TryDeleteItem(owner, item.ID);
371
372 if (storageResponse == BackendResponse.Success)
373 {
374 return SerializeBool(true);
375 }
376 }
377
378 return SerializeBool(false);
379 }
380 }
381
382 public class RootFoldersHandler : BaseStreamHandler
383 {
384 AssetInventoryServer m_server;
385
386 //public RootFoldersHandler(AssetInventoryServer server) : base("POST", @"^/RootFolders/")
387 public RootFoldersHandler(AssetInventoryServer server) : base("POST", "/RootFolders")
388 {
389 m_server = server;
390 }
391
392 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
393 {
394 byte[] buffer = new byte[] {};
395 UUID ownerID = DeserializeUUID(httpRequest.InputStream);
396
397 if (ownerID != UUID.Zero)
398 {
399 Uri owner = Utils.GetOpenSimUri(ownerID);
400 List<InventoryFolderWithChildren> skeleton;
401 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchFolderList(owner, out skeleton);
402
403 if (storageResponse == BackendResponse.Success)
404 {
405 MemoryStream ms = new MemoryStream();
406 SerializeFolderList(ms, skeleton);
407 ms.Seek(0, SeekOrigin.Begin);
408 buffer = ms.GetBuffer();
409 Array.Resize<byte>(ref buffer, (int) ms.Length);
410 ms.Close();
411 httpResponse.StatusCode = (int) HttpStatusCode.OK;
412 }
413 else if (storageResponse == BackendResponse.NotFound)
414 {
415 // Return an empty set of inventory so the requester knows that
416 // an inventory needs to be created for this agent
417 MemoryStream ms = new MemoryStream();
418 SerializeFolderList(ms, new List<InventoryFolderWithChildren>(0));
419 ms.Seek(0, SeekOrigin.Begin);
420 buffer = ms.GetBuffer();
421 Array.Resize<byte>(ref buffer, (int) ms.Length);
422 ms.Close();
423 httpResponse.StatusCode = (int) HttpStatusCode.OK;
424 }
425 else
426 {
427 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
428 }
429 }
430 else
431 {
432 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
433 }
434
435 return buffer;
436 }
437 }
438
439 public class ActiveGesturesHandler : BaseStreamHandler
440 {
441 AssetInventoryServer m_server;
442
443 //public ActiveGesturesHandler(AssetInventoryServer server) : base("POST", @"^/ActiveGestures/")
444 public ActiveGesturesHandler(AssetInventoryServer server) : base("POST", "/ActiveGestures")
445 {
446 m_server = server;
447 }
448
449 public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
450 {
451 byte[] buffer = new byte[] {};
452 UUID ownerID = DeserializeUUID(httpRequest.InputStream);
453
454 if (ownerID != UUID.Zero)
455 {
456 Uri owner = Utils.GetOpenSimUri(ownerID);
457 List<InventoryItemBase> gestures;
458 BackendResponse storageResponse = m_server.InventoryProvider.TryFetchActiveGestures(owner, out gestures);
459
460 if (storageResponse == BackendResponse.Success)
461 {
462 MemoryStream ms = new MemoryStream();
463 SerializeItemList(ms, gestures);
464 ms.Seek(0, SeekOrigin.Begin);
465 buffer = ms.GetBuffer();
466 Array.Resize<byte>(ref buffer, (int) ms.Length);
467 ms.Close();
468 httpResponse.StatusCode = (int) HttpStatusCode.OK;
469 }
470 else if (storageResponse == BackendResponse.NotFound)
471 {
472 // Return an empty set of gestures to match OpenSim.Grid.InventoryServer.exe behavior
473 MemoryStream ms = new MemoryStream();
474 SerializeItemList(ms, new List<InventoryItemBase>(0));
475 ms.Seek(0, SeekOrigin.Begin);
476 buffer = ms.GetBuffer();
477 Array.Resize<byte>(ref buffer, (int) ms.Length);
478 ms.Close();
479 httpResponse.StatusCode = (int) HttpStatusCode.OK;
480 }
481 else
482 {
483 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
484 }
485 }
486 else
487 {
488 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
489 }
490
491 return buffer;
492 }
493 }
494
495 //BackendResponse CreateFolder(string name, UUID ownerID, UUID parentID, AssetType assetType)
496 //{
497 // InventoryFolder folder = new InventoryFolder(name, ownerID, parentID, (short)assetType);
498 // Uri owner = Utils.GetOpenSimUri(ownerID);
499 // return m_server.InventoryProvider.TryCreateFolder(owner, folder);
500 //}
501
502 private static UUID DeserializeUUID(Stream stream)
503 {
504 UUID id = UUID.Zero;
505
506 try
507 {
508 using (XmlReader reader = XmlReader.Create(stream))
509 {
510 reader.MoveToContent();
511 UUID.TryParse(reader.ReadElementContentAsString("guid", String.Empty), out id);
512 }
513 }
514 catch (Exception ex)
515 {
516 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting guid): " + ex.Message);
517 }
518
519 return id;
520 }
521
522 private static UUID DeserializeUUID(Stream stream, out UUID agentID, out UUID sessionID)
523 {
524 UUID id;
525
526 try
527 {
528 using (XmlReader reader = XmlReader.Create(stream))
529 {
530 reader.MoveToContent();
531 reader.ReadStartElement("RestSessionObjectOfGuid");
532 UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID);
533 UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID);
534 UUID.TryParse(reader.ReadElementContentAsString("Body", String.Empty), out id);
535 reader.ReadEndElement();
536 }
537 }
538 catch (Exception ex)
539 {
540 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse GetInventory POST data: " + ex.Message);
541 agentID = UUID.Zero;
542 sessionID = UUID.Zero;
543 return UUID.Zero;
544 }
545
546 return id;
547 }
548
549 private static InventoryFolderWithChildren DeserializeFolder(Stream stream, out UUID agentID, out UUID sessionID)
550 {
551 InventoryFolderWithChildren folder = new InventoryFolderWithChildren();
552
553 try
554 {
555 using (XmlReader reader = XmlReader.Create(stream))
556 {
557 reader.MoveToContent();
558 reader.ReadStartElement("RestSessionObjectOfInventoryFolderBase");
559 UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID);
560 UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID);
561 reader.ReadStartElement("Body");
562 if (reader.Name == "Name")
563 folder.Name = reader.ReadElementContentAsString("Name", String.Empty);
564 else
565 folder.Name = String.Empty;
566
567 UUID dummyUUID;
568 ReadUUID(reader, "ID", out dummyUUID);
569 folder.ID = dummyUUID;
570 ReadUUID(reader, "Owner", out dummyUUID);
571 folder.Owner = dummyUUID;
572 ReadUUID(reader, "ParentID", out dummyUUID);
573 folder.ParentID = dummyUUID;
574
575 short dummyType;
576 Int16.TryParse(reader.ReadElementContentAsString("Type", String.Empty), out dummyType);
577 folder.Type = dummyType;
578
579 ushort dummyVersion;
580 UInt16.TryParse(reader.ReadElementContentAsString("Version", String.Empty), out dummyVersion);
581 folder.Version = dummyVersion;
582
583 reader.ReadEndElement();
584 reader.ReadEndElement();
585 }
586 }
587 catch (Exception ex)
588 {
589 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting InventoryFolderBase): " + ex.Message);
590 agentID = UUID.Zero;
591 sessionID = UUID.Zero;
592 return null;
593 }
594
595 return folder;
596 }
597
598 private static InventoryItemBase DeserializeItem(Stream stream, out UUID agentID, out UUID sessionID)
599 {
600 InventoryItemBase item = new InventoryItemBase();
601
602 try
603 {
604 using (XmlReader reader = XmlReader.Create(stream))
605 {
606 reader.MoveToContent();
607 reader.ReadStartElement("RestSessionObjectOfInventoryItemBase");
608 UUID.TryParse(reader.ReadElementContentAsString("SessionID", String.Empty), out sessionID);
609 UUID.TryParse(reader.ReadElementContentAsString("AvatarID", String.Empty), out agentID);
610 reader.ReadStartElement("Body");
611
612 item.Name = reader.ReadElementContentAsString("Name", String.Empty);
613
614 UUID dummyUUID;
615 ReadUUID(reader, "ID", out dummyUUID);
616 item.ID = dummyUUID;
617
618 ReadUUID(reader, "Owner", out dummyUUID);
619 item.Owner = dummyUUID;
620
621 int dummyInt;
622 Int32.TryParse(reader.ReadElementContentAsString("InvType", String.Empty), out dummyInt);
623 item.InvType = dummyInt;
624
625 ReadUUID(reader, "Folder", out dummyUUID);
626 item.Folder = dummyUUID;
627
628 item.CreatorId = reader.ReadElementContentAsString("CreatorId", String.Empty);
629 item.Description = reader.ReadElementContentAsString("Description", String.Empty);
630
631 uint dummyUInt;
632 UInt32.TryParse(reader.ReadElementContentAsString("NextPermissions", String.Empty), out dummyUInt);
633 item.NextPermissions = dummyUInt;
634 UInt32.TryParse(reader.ReadElementContentAsString("CurrentPermissions", String.Empty), out dummyUInt);
635 item.CurrentPermissions = dummyUInt;
636 UInt32.TryParse(reader.ReadElementContentAsString("BasePermissions", String.Empty), out dummyUInt);
637 item.BasePermissions = dummyUInt;
638 UInt32.TryParse(reader.ReadElementContentAsString("EveryOnePermissions", String.Empty), out dummyUInt);
639 item.EveryOnePermissions = dummyUInt;
640 UInt32.TryParse(reader.ReadElementContentAsString("GroupPermissions", String.Empty), out dummyUInt);
641 item.GroupPermissions = dummyUInt;
642
643 Int32.TryParse(reader.ReadElementContentAsString("AssetType", String.Empty), out dummyInt);
644 item.AssetType = dummyInt;
645
646 ReadUUID(reader, "AssetID", out dummyUUID);
647 item.AssetID = dummyUUID;
648 ReadUUID(reader, "GroupID", out dummyUUID);
649 item.GroupID = dummyUUID;
650
651 bool dummyBool;
652 Boolean.TryParse(reader.ReadElementContentAsString("GroupOwned", String.Empty), out dummyBool);
653 item.GroupOwned = dummyBool;
654
655 Int32.TryParse(reader.ReadElementContentAsString("SalePrice", String.Empty), out dummyInt);
656 item.SalePrice = dummyInt;
657
658 byte dummyByte;
659 Byte.TryParse(reader.ReadElementContentAsString("SaleType", String.Empty), out dummyByte);
660 item.SaleType = dummyByte;
661
662 UInt32.TryParse(reader.ReadElementContentAsString("Flags", String.Empty), out dummyUInt);
663 item.Flags = dummyUInt;
664
665 Int32.TryParse(reader.ReadElementContentAsString("CreationDate", String.Empty), out dummyInt);
666 item.CreationDate = dummyInt;
667
668 reader.ReadEndElement();
669 reader.ReadEndElement();
670 }
671 }
672 catch (Exception ex)
673 {
674 m_log.Warn("[OPENSIMINVENTORYFRONTEND]: Failed to parse POST data (expecting InventoryItemBase): " + ex.Message);
675 agentID = UUID.Zero;
676 sessionID = UUID.Zero;
677 return null;
678 }
679
680 return item;
681 }
682
683 private static byte[] SerializeBool(bool value)
684 {
685 byte[] buffer;
686 MemoryStream ms = new MemoryStream();
687
688 using (XmlWriter writer = XmlWriter.Create(ms))
689 {
690 writer.WriteStartDocument();
691 writer.WriteStartElement("boolean");
692 writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance");
693 writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema");
694 writer.WriteString(value.ToString().ToLower());
695 writer.WriteEndElement();
696 writer.WriteEndDocument();
697 writer.Flush();
698 }
699
700 ms.Seek(0, SeekOrigin.Begin);
701 buffer = ms.GetBuffer();
702 Array.Resize<byte>(ref buffer, (int) ms.Length);
703 ms.Close();
704
705 return buffer;
706 }
707
708 private static void SerializeFolderList(Stream stream, List<InventoryFolderWithChildren> folders)
709 {
710 using (XmlWriter writer = XmlWriter.Create(stream))
711 {
712 writer.WriteStartDocument();
713 writer.WriteStartElement("ArrayOfInventoryFolderBase");
714 writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance");
715 writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema");
716
717 if (folders != null)
718 {
719 foreach (InventoryFolderWithChildren folder in folders)
720 {
721 writer.WriteStartElement("InventoryFolderBase");
722 writer.WriteElementString("Name", folder.Name);
723 WriteUUID(writer, "Owner", folder.Owner);
724 WriteUUID(writer, "ParentID", folder.ParentID);
725 WriteUUID(writer, "ID", folder.ID);
726 writer.WriteElementString("Type", XmlConvert.ToString(folder.Type));
727 writer.WriteElementString("Version", XmlConvert.ToString(folder.Version));
728 writer.WriteEndElement();
729 }
730 }
731
732 writer.WriteEndElement();
733 writer.WriteEndDocument();
734
735 writer.Flush();
736 }
737
738 stream.Flush();
739 }
740
741 private static void SerializeItemList(Stream stream, List<InventoryItemBase> items)
742 {
743 using (XmlWriter writer = XmlWriter.Create(stream))
744 {
745 writer.WriteStartDocument();
746 writer.WriteStartElement("ArrayOfInventoryItemBase");
747 writer.WriteAttributeString("xmlns", "xsi", null, "http://www.w3.org/2001/XMLSchema-instance");
748 writer.WriteAttributeString("xmlns", "xsd", null, "http://www.w3.org/2001/XMLSchema");
749
750 if (items != null)
751 {
752 foreach (InventoryItemBase item in items)
753 {
754 writer.WriteStartElement("InventoryItemBase");
755 WriteUUID(writer, "ID", item.ID);
756 writer.WriteElementString("InvType", XmlConvert.ToString(item.InvType));
757 WriteUUID(writer, "Folder", item.Folder);
758 WriteUUID(writer, "Owner", item.Owner);
759 writer.WriteElementString("Creator", item.CreatorId);
760 writer.WriteElementString("Name", item.Name);
761 writer.WriteElementString("Description", item.Description);
762 writer.WriteElementString("NextPermissions", XmlConvert.ToString(item.NextPermissions));
763 writer.WriteElementString("CurrentPermissions", XmlConvert.ToString(item.CurrentPermissions));
764 writer.WriteElementString("BasePermissions", XmlConvert.ToString(item.BasePermissions));
765 writer.WriteElementString("EveryOnePermissions", XmlConvert.ToString(item.EveryOnePermissions));
766 writer.WriteElementString("GroupPermissions", XmlConvert.ToString(item.GroupPermissions));
767 writer.WriteElementString("AssetType", XmlConvert.ToString(item.AssetType));
768 WriteUUID(writer, "AssetID", item.AssetID);
769 WriteUUID(writer, "GroupID", item.GroupID);
770 writer.WriteElementString("GroupOwned", XmlConvert.ToString(item.GroupOwned));
771 writer.WriteElementString("SalePrice", XmlConvert.ToString(item.SalePrice));
772 writer.WriteElementString("SaleType", XmlConvert.ToString(item.SaleType));
773 writer.WriteElementString("Flags", XmlConvert.ToString(item.Flags));
774 writer.WriteElementString("CreationDate", XmlConvert.ToString(item.CreationDate));
775 writer.WriteEndElement();
776 }
777 }
778
779 writer.WriteEndElement();
780 writer.WriteEndDocument();
781
782 writer.Flush();
783 }
784
785 stream.Flush();
786 }
787
788 private static void WriteUUID(XmlWriter writer, string name, UUID id)
789 {
790 writer.WriteStartElement(name);
791 writer.WriteElementString("Guid", XmlConvert.ToString(id.Guid));
792 writer.WriteEndElement();
793 }
794
795 private static void ReadUUID(XmlReader reader, string name, out UUID id)
796 {
797 reader.ReadStartElement(name);
798 UUID.TryParse(reader.ReadElementContentAsString("Guid", String.Empty), out id);
799 reader.ReadEndElement();
800 }
801 }
802
803 #region OpenSim AssetType
804
805 /// <summary>
806 /// The different types of grid assets
807 /// </summary>
808 public enum AssetType : sbyte
809 {
810 /// <summary>Unknown asset type</summary>
811 Unknown = -1,
812 /// <summary>Texture asset, stores in JPEG2000 J2C stream format</summary>
813 Texture = 0,
814 /// <summary>Sound asset</summary>
815 Sound = 1,
816 /// <summary>Calling card for another avatar</summary>
817 CallingCard = 2,
818 /// <summary>Link to a location in world</summary>
819 Landmark = 3,
820 // <summary>Legacy script asset, you should never see one of these</summary>
821 //[Obsolete]
822 //Script = 4,
823 /// <summary>Collection of textures and parameters that can be
824 /// worn by an avatar</summary>
825 Clothing = 5,
826 /// <summary>Primitive that can contain textures, sounds,
827 /// scripts and more</summary>
828 Object = 6,
829 /// <summary>Notecard asset</summary>
830 Notecard = 7,
831 /// <summary>Holds a collection of inventory items</summary>
832 Folder = 8,
833 /// <summary>Root inventory folder</summary>
834 RootFolder = 9,
835 /// <summary>Linden scripting language script</summary>
836 LSLText = 10,
837 /// <summary>LSO bytecode for a script</summary>
838 LSLBytecode = 11,
839 /// <summary>Uncompressed TGA texture</summary>
840 TextureTGA = 12,
841 /// <summary>Collection of textures and shape parameters that can
842 /// be worn</summary>
843 Bodypart = 13,
844 /// <summary>Trash folder</summary>
845 TrashFolder = 14,
846 /// <summary>Snapshot folder</summary>
847 SnapshotFolder = 15,
848 /// <summary>Lost and found folder</summary>
849 LostAndFoundFolder = 16,
850 /// <summary>Uncompressed sound</summary>
851 SoundWAV = 17,
852 /// <summary>Uncompressed TGA non-square image, not to be used as a
853 /// texture</summary>
854 ImageTGA = 18,
855 /// <summary>Compressed JPEG non-square image, not to be used as a
856 /// texture</summary>
857 ImageJPEG = 19,
858 /// <summary>Animation</summary>
859 Animation = 20,
860 /// <summary>Sequence of animations, sounds, chat, and pauses</summary>
861 Gesture = 21,
862 /// <summary>Simstate file</summary>
863 Simstate = 22,
864 }
865
866 #endregion OpenSim AssetType
867}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs
deleted file mode 100644
index 0effa9f..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryService.cs
+++ /dev/null
@@ -1,56 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Framework;
30using OpenSim.Framework.Communications;
31using OpenSim.Data;
32
33namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
34{
35 public class OpenSimInventoryService : InventoryServiceBase
36 {
37 public InventoryFolderWithChildren GetInventoryFolder(UUID folderID)
38 {
39 InventoryFolderBase baseFolder = null;
40 InventoryFolderWithChildren folder = null;
41
42 foreach (IInventoryDataPlugin plugin in m_plugins)
43 {
44 baseFolder = plugin.getInventoryFolder(folderID);
45 }
46
47 if (null != baseFolder)
48 {
49 folder = new InventoryFolderWithChildren(baseFolder);
50 folder.Children = null; // This call only returns data for the folder itself, no children data
51 }
52
53 return folder;
54 }
55 }
56}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs
deleted file mode 100644
index 2239b87..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/OpenSimInventoryStoragePlugin.cs
+++ /dev/null
@@ -1,547 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Data;
35using Nini.Config;
36using log4net;
37
38namespace OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim
39{
40 public class OpenSimInventoryStoragePlugin : IInventoryStorageProvider
41 {
42 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43 const string EXTENSION_NAME = "OpenSimInventoryStorage"; // Used in metrics reporting
44
45 private AssetInventoryServer m_server;
46 private IConfig m_openSimConfig;
47 private OpenSimInventoryService m_inventoryService;
48
49 public OpenSimInventoryStoragePlugin()
50 {
51 }
52
53 #region IInventoryStorageProvider implementation
54
55 public BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item)
56 {
57 item = null;
58 //BackendResponse ret;
59
60 //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
61 //{
62 // IDataReader reader;
63
64 // try
65 // {
66 // dbConnection.Open();
67
68 // IDbCommand command = dbConnection.CreateCommand();
69 // command.CommandText = String.Format("SELECT assetID,assetType,inventoryName,inventoryDescription,inventoryNextPermissions," +
70 // "inventoryCurrentPermissions,invType,creatorID,inventoryBasePermissions,inventoryEveryOnePermissions,salePrice,saleType," +
71 // "creationDate,groupID,groupOwned,flags,avatarID,parentFolderID,inventoryGroupPermissions FROM inventoryitems WHERE inventoryID='{0}'",
72 // itemID.ToString());
73 // reader = command.ExecuteReader();
74
75 // if (reader.Read())
76 // {
77 // item = new InventoryItemBase();
78 // item.ID = itemID;
79 // item.AssetID = UUID.Parse(reader.GetString(0));
80 // item.AssetType = reader.GetInt32(1);
81 // item.Name = reader.GetString(2);
82 // item.Description = reader.GetString(3);
83 // item.NextPermissions = (uint)reader.GetInt32(4);
84 // item.CurrentPermissions = (uint)reader.GetInt32(5);
85 // item.InvType = reader.GetInt32(6);
86 // item.Creator = UUID.Parse(reader.GetString(7));
87 // item.BasePermissions = (uint)reader.GetInt32(8);
88 // item.EveryOnePermissions = (uint)reader.GetInt32(9);
89 // item.SalePrice = reader.GetInt32(10);
90 // item.SaleType = reader.GetByte(11);
91 // item.CreationDate = reader.GetInt32(12);
92 // item.GroupID = UUID.Parse(reader.GetString(13));
93 // item.GroupOwned = reader.GetBoolean(14);
94 // item.Flags = (uint)reader.GetInt32(15);
95 // item.Owner = UUID.Parse(reader.GetString(16));
96 // item.Folder = UUID.Parse(reader.GetString(17));
97 // item.GroupPermissions = (uint)reader.GetInt32(18);
98
99 // ret = BackendResponse.Success;
100 // }
101 // else
102 // {
103 // ret = BackendResponse.NotFound;
104 // }
105 // }
106 // catch (MySqlException ex)
107 // {
108 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
109 // ret = BackendResponse.Failure;
110 // }
111 //}
112
113 //m_server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
114 //return ret;
115 m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryFetchItem which is not implemented.");
116 return BackendResponse.Success;
117 }
118
119 public BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder)
120 {
121 BackendResponse ret;
122
123 // TODO: implement some logic for "folder not found"
124 folder = m_inventoryService.GetInventoryFolder(folderID);
125 ret = BackendResponse.Success;
126
127 m_server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
128 return ret;
129 }
130
131 public BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents)
132 {
133 contents = null;
134 //BackendResponse ret;
135
136 //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
137 //{
138 // IDataReader reader;
139
140 // try
141 // {
142 // dbConnection.Open();
143
144 // contents = new InventoryCollection();
145
146 // #region Folder retrieval
147
148 // IDbCommand command = dbConnection.CreateCommand();
149 // command.CommandText = String.Format("SELECT folderName,type,version,agentID,folderID FROM inventoryfolders WHERE parentFolderID='{0}'",
150 // folderID.ToString());
151 // reader = command.ExecuteReader();
152
153 // contents.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
154
155 // while (reader.Read())
156 // {
157 // InventoryFolderWithChildren folder = new InventoryFolderWithChildren();
158 // folder.ParentID = folderID;
159 // folder.Children = null; // This call doesn't do recursion
160 // folder.Name = reader.GetString(0);
161 // folder.Type = reader.GetInt16(1);
162 // folder.Version = (ushort)reader.GetInt16(2);
163 // folder.Owner = UUID.Parse(reader.GetString(3));
164 // folder.ID = UUID.Parse(reader.GetString(4));
165
166 // contents.Folders.Add(folder.ID, folder);
167 // contents.UserID = folder.Owner;
168 // }
169
170 // reader.Close();
171
172 // #endregion Folder retrieval
173
174 // #region Item retrieval
175
176 // command = dbConnection.CreateCommand();
177 // command.CommandText = String.Format("SELECT assetID,assetType,inventoryName,inventoryDescription,inventoryNextPermissions," +
178 // "inventoryCurrentPermissions,invType,creatorID,inventoryBasePermissions,inventoryEveryOnePermissions,salePrice,saleType," +
179 // "creationDate,groupID,groupOwned,flags,avatarID,inventoryID,inventoryGroupPermissions FROM inventoryitems WHERE parentFolderID='{0}'",
180 // folderID.ToString());
181 // reader = command.ExecuteReader();
182
183 // contents.Items = new Dictionary<UUID, InventoryItemBase>();
184
185 // while (reader.Read())
186 // {
187 // InventoryItemBase item = new InventoryItemBase();
188 // item.Folder = folderID;
189 // item.AssetID = UUID.Parse(reader.GetString(0));
190 // item.AssetType = reader.GetInt32(1);
191 // item.Name = reader.GetString(2);
192 // item.Description = reader.GetString(3);
193 // item.NextPermissions = (uint)reader.GetInt32(4);
194 // item.CurrentPermissions = (uint)reader.GetInt32(5);
195 // item.InvType = reader.GetInt32(6);
196 // item.Creator = UUID.Parse(reader.GetString(7));
197 // item.BasePermissions = (uint)reader.GetInt32(8);
198 // item.EveryOnePermissions = (uint)reader.GetInt32(9);
199 // item.SalePrice = reader.GetInt32(10);
200 // item.SaleType = reader.GetByte(11);
201 // item.CreationDate = reader.GetInt32(12);
202 // item.GroupID = UUID.Parse(reader.GetString(13));
203 // item.GroupOwned = reader.GetBoolean(14);
204 // item.Flags = (uint)reader.GetInt32(15);
205 // item.Owner = UUID.Parse(reader.GetString(16));
206 // item.ID = UUID.Parse(reader.GetString(17));
207 // item.GroupPermissions = (uint)reader.GetInt32(18);
208
209 // contents.Items.Add(item.ID, item);
210 // contents.UserID = item.Owner;
211 // }
212
213 // #endregion Item retrieval
214
215 // ret = BackendResponse.Success;
216 // }
217 // catch (MySqlException ex)
218 // {
219 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
220 // ret = BackendResponse.Failure;
221 // }
222 //}
223
224 //m_server.MetricsProvider.LogInventoryFetchFolderContents(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
225 //return ret;
226 m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryFetchFolderContents which is not implemented.");
227 return BackendResponse.Success;
228 }
229
230 public BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders)
231 {
232 folders = new List<InventoryFolderWithChildren>();
233 BackendResponse ret;
234 UUID ownerID;
235
236 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
237 {
238 List<InventoryFolderBase> baseFolders = m_inventoryService.GetInventorySkeleton(ownerID);
239 foreach (InventoryFolderBase baseFolder in baseFolders)
240 {
241 InventoryFolderWithChildren folder = new InventoryFolderWithChildren(baseFolder);
242 //folder.Children = null; // This call does not create a folder hierarchy
243 folders.Add(folder);
244 }
245
246 ret = BackendResponse.Success;
247 }
248 else
249 {
250 folders = null;
251 ret = BackendResponse.NotFound;
252 }
253
254 m_server.MetricsProvider.LogInventoryFetchFolderList(EXTENSION_NAME, ret, owner, DateTime.Now);
255 return ret;
256 }
257
258 public BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory)
259 {
260 inventory = null;
261 BackendResponse ret;
262 List<InventoryFolderWithChildren> folders;
263
264 ret = TryFetchFolderList(owner, out folders);
265
266 if (ret == BackendResponse.Success)
267 {
268 // Add the retrieved folders to the inventory collection
269 inventory = new InventoryCollection();
270 inventory.Folders = new Dictionary<UUID, InventoryFolderWithChildren>(folders.Count);
271 foreach (InventoryFolderWithChildren folder in folders)
272 inventory.Folders[folder.ID] = folder;
273
274 // Fetch inventory items
275 UUID ownerID;
276 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
277 {
278 inventory.UserID = ownerID;
279 inventory.Items = new Dictionary<UUID, InventoryItemBase>();
280
281 foreach (InventoryFolderWithChildren folder in folders)
282 {
283 foreach (InventoryItemBase item in m_inventoryService.RequestFolderItems(folder.ID))
284 {
285 inventory.Items.Add(item.ID, item);
286 }
287 }
288
289 ret = BackendResponse.Success;
290
291 }
292 else
293 {
294 ret = BackendResponse.NotFound;
295 }
296 }
297
298 m_server.MetricsProvider.LogInventoryFetchInventory(EXTENSION_NAME, ret, owner, DateTime.Now);
299 return ret;
300 }
301
302 public BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures)
303 {
304 gestures = null;
305 BackendResponse ret;
306 UUID ownerID;
307
308 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
309 {
310 gestures = m_inventoryService.GetActiveGestures(ownerID);
311 ret = BackendResponse.Success;
312 }
313 else
314 {
315 ret = BackendResponse.NotFound;
316 }
317
318 m_server.MetricsProvider.LogInventoryFetchActiveGestures(EXTENSION_NAME, ret, owner, DateTime.Now);
319 return ret;
320 }
321
322 public BackendResponse TryCreateItem(Uri owner, InventoryItemBase item)
323 {
324 BackendResponse ret;
325
326 if (m_inventoryService.AddItem(item))
327 {
328 ret = BackendResponse.Success;
329 }
330 else
331 {
332 ret = BackendResponse.Failure;
333 }
334
335 m_server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, false, DateTime.Now);
336 return ret;
337 }
338
339 public BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder)
340 {
341 BackendResponse ret;
342
343 if (m_inventoryService.AddFolder(folder))
344 {
345 ret = BackendResponse.Success;
346 }
347 else
348 {
349 ret = BackendResponse.Failure;
350 }
351
352 m_server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, true, DateTime.Now);
353 return ret;
354 }
355
356 public BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder)
357 {
358 BackendResponse ret;
359 UUID ownerID;
360
361 if (Utils.TryGetOpenSimUUID(owner, out ownerID))
362 {
363 if (m_inventoryService.CreateNewUserInventory(ownerID))
364 {
365 ret = BackendResponse.Success;
366 }
367 else
368 {
369 ret = BackendResponse.Failure;
370 }
371 }
372 else
373 {
374 ret = BackendResponse.Failure;
375 }
376
377 return ret;
378 }
379
380 public BackendResponse TryDeleteItem(Uri owner, UUID itemID)
381 {
382 BackendResponse ret;
383
384 if (m_inventoryService.DeleteItem(m_inventoryService.GetInventoryItem(itemID)))
385 {
386 ret = BackendResponse.Success;
387 }
388 else
389 {
390 ret = BackendResponse.Failure;
391 }
392
393 m_server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
394 return ret;
395 }
396
397 public BackendResponse TryDeleteFolder(Uri owner, UUID folderID)
398 {
399 //BackendResponse ret;
400 //UUID ownerID;
401
402 //if (Utils.TryGetOpenSimUUID(owner, out ownerID))
403 //{
404 // using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
405 // {
406 // try
407 // {
408 // dbConnection.Open();
409
410 // MySqlCommand command = new MySqlCommand(
411 // "DELETE FROM inventoryfolders WHERE folderID=?folderID AND agentID=?agentID", dbConnection);
412
413 // command.Parameters.AddWithValue("?folderID", folderID.ToString());
414 // command.Parameters.AddWithValue("?agentID", ownerID.ToString());
415
416 // int rowsAffected = command.ExecuteNonQuery();
417 // if (rowsAffected == 1)
418 // {
419 // ret = BackendResponse.Success;
420 // }
421 // else
422 // {
423 // m_log.ErrorFormat("[OPENSIMINVENTORYSTORAGE]: MySQL DELETE query affected {0} rows", rowsAffected);
424 // ret = BackendResponse.NotFound;
425 // }
426 // }
427 // catch (MySqlException ex)
428 // {
429 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
430 // ret = BackendResponse.Failure;
431 // }
432 // }
433 //}
434 //else
435 //{
436 // ret = BackendResponse.NotFound;
437 //}
438
439 //m_server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
440 //return ret;
441 m_log.Warn("[OPENSIMINVENTORYSTORAGE]: Called TryDeleteFolder which is not implemented.");
442 return BackendResponse.Success;
443 }
444
445 public BackendResponse TryPurgeFolder(Uri owner, UUID folderID)
446 {
447 BackendResponse ret;
448
449 if (m_inventoryService.PurgeFolder(m_inventoryService.GetInventoryFolder(folderID)))
450 {
451 ret = BackendResponse.Success;
452 }
453 else
454 {
455 ret = BackendResponse.Failure;
456 }
457
458 m_server.MetricsProvider.LogInventoryPurgeFolder(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
459 return ret;
460 }
461
462 public int ForEach(Action<AssetMetadata> action, int start, int count)
463 {
464 int rowCount = 0;
465
466 //using (MySqlConnection dbConnection = new MySqlConnection(m_openSimConfig.GetString("inventory_database_connect")))
467 //{
468 // MySqlDataReader reader;
469
470 // try
471 // {
472 // dbConnection.Open();
473
474 // MySqlCommand command = dbConnection.CreateCommand();
475 // command.CommandText = String.Format("SELECT name,description,assetType,temporary,data,id FROM assets LIMIT {0}, {1}",
476 // start, count);
477 // reader = command.ExecuteReader();
478 // }
479 // catch (MySqlException ex)
480 // {
481 // m_log.Error("[OPENSIMINVENTORYSTORAGE]: Connection to MySQL backend failed: " + ex.Message);
482 // return 0;
483 // }
484
485 // while (reader.Read())
486 // {
487 // Metadata metadata = new Metadata();
488 // metadata.CreationDate = OpenMetaverse.Utils.Epoch;
489 // metadata.Description = reader.GetString(1);
490 // metadata.ID = UUID.Parse(reader.GetString(5));
491 // metadata.Name = reader.GetString(0);
492 // metadata.SHA1 = OpenMetaverse.Utils.SHA1((byte[])reader.GetValue(4));
493 // metadata.Temporary = reader.GetBoolean(3);
494 // metadata.ContentType = Utils.SLAssetTypeToContentType(reader.GetInt32(2));
495
496 // action(metadata);
497 // ++rowCount;
498 // }
499
500 // reader.Close();
501 //}
502
503 return rowCount;
504 }
505
506 #endregion IInventoryStorageProvider implementation
507
508 #region IPlugin implementation
509
510 public void Initialise(AssetInventoryServer server)
511 {
512 m_server = server;
513 m_openSimConfig = server.ConfigFile.Configs["OpenSim"];
514
515 m_inventoryService = new OpenSimInventoryService();
516 m_inventoryService.AddPlugin(m_openSimConfig.GetString("inventory_database_provider"),
517 m_openSimConfig.GetString("inventory_database_connect"));
518 }
519
520 public void Stop()
521 {
522 }
523
524 public void Initialise()
525 {
526 m_log.InfoFormat("[OPENSIMINVENTORYSTORAGE]: {0} cannot be default-initialized!", Name);
527 throw new PluginNotInitialisedException(Name);
528 }
529
530 public void Dispose()
531 {
532 }
533
534 public string Version
535 {
536 // TODO: this should be something meaningful and not hardcoded?
537 get { return "0.1"; }
538 }
539
540 public string Name
541 {
542 get { return "OpenSimInventoryStorage"; }
543 }
544
545 #endregion IPlugin implementation
546 }
547}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml
deleted file mode 100644
index 8cd7585..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim/Resources/AssetInventoryServerOpenSimPlugins.addin.xml
+++ /dev/null
@@ -1,27 +0,0 @@
1<Addin id="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim" version="0.1">
2 <Runtime>
3 <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" />
4 <Import assembly="OpenSim.Data.dll" />
5 </Runtime>
6
7 <Dependencies>
8 <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" />
9 </Dependencies>
10
11 <ExtensionPoint path = "/OpenSim/AssetData">
12 <ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IAssetDataPlugin" />
13 </ExtensionPoint>
14
15 <Extension path="/OpenSim/AssetInventoryServer/AssetStorageProvider">
16 <Plugin id="OpenSimAssetStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimAssetStoragePlugin" />
17 </Extension>
18 <Extension path="/OpenSim/AssetInventoryServer/InventoryStorageProvider">
19 <Plugin id="OpenSimInventoryStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimInventoryStoragePlugin" />
20 </Extension>
21 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
22 <Plugin id="OpenSimAssetFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimAssetFrontendPlugin" />
23 </Extension>
24 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
25 <Plugin id="OpenSimInventoryFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim.OpenSimInventoryFrontendPlugin" />
26 </Extension>
27</Addin>
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs
deleted file mode 100644
index b5ad1a1..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/ReferenceFrontendPlugin.cs
+++ /dev/null
@@ -1,369 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Reflection;
31using System.Net;
32using OpenMetaverse;
33using OpenMetaverse.StructuredData;
34using OpenSim.Framework;
35using OpenSim.Framework.Servers;
36using OpenSim.Framework.Servers.HttpServer;
37using log4net;
38
39namespace OpenSim.Grid.AssetInventoryServer.Plugins
40{
41 public class ReferenceFrontendPlugin : IAssetInventoryServerPlugin
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 AssetInventoryServer m_server;
45
46 public ReferenceFrontendPlugin()
47 {
48 }
49
50 #region IPlugin implementation
51
52 public void Initialise(AssetInventoryServer server)
53 {
54 m_server = server;
55
56 // Asset metadata request
57 //m_server.HttpServer.AddStreamHandler(new MetadataRequestHandler(server));
58
59 // Asset data request
60 m_server.HttpServer.AddStreamHandler(new DataRequestHandler(server));
61
62 // Asset creation
63 //m_server.HttpServer.AddStreamHandler(new CreateRequestHandler(server));
64
65 m_log.Info("[REFERENCEFRONTEND]: Reference Frontend loaded.");
66 }
67
68 /// <summary>
69 /// <para>Initialises asset interface</para>
70 /// </summary>
71 public void Initialise()
72 {
73 m_log.InfoFormat("[REFERENCEFRONTEND]: {0} cannot be default-initialized!", Name);
74 throw new PluginNotInitialisedException(Name);
75 }
76
77 public void Dispose()
78 {
79 }
80
81 public string Version
82 {
83 // TODO: this should be something meaningful and not hardcoded?
84 get { return "0.1"; }
85 }
86
87 public string Name
88 {
89 get { return "ReferenceFrontend"; }
90 }
91
92 #endregion IPlugin implementation
93
94 //public class MetadataRequestHandler : IStreamedRequestHandler
95 //{
96 // AssetInventoryServer m_server;
97 // string m_contentType;
98 // string m_httpMethod;
99 // string m_path;
100
101 // public MetadataRequestHandler(AssetInventoryServer server)
102 // {
103 // m_server = server;
104 // m_contentType = null;
105 // m_httpMethod = "GET";
106 // m_path = @"^/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/metadata";
107 // }
108
109 // #region IStreamedRequestHandler implementation
110
111 // public string ContentType
112 // {
113 // get { return m_contentType; }
114 // }
115
116 // public string HttpMethod
117 // {
118 // get { return m_httpMethod; }
119 // }
120
121 // public string Path
122 // {
123 // get { return m_path; }
124 // }
125
126 // public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
127 // {
128 // byte[] serializedData = null;
129 // UUID assetID;
130 // // Split the URL up into an AssetID and a method
131 // string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
132
133 // if (rawUrl.Length >= 3 && UUID.TryParse(rawUrl[1], out assetID))
134 // {
135 // UUID authToken = Utils.GetAuthToken(httpRequest);
136
137 // if (m_server.AuthorizationProvider.IsMetadataAuthorized(authToken, assetID))
138 // {
139 // AssetMetadata metadata;
140 // BackendResponse storageResponse = m_server.StorageProvider.TryFetchMetadata(assetID, out metadata);
141
142 // if (storageResponse == BackendResponse.Success)
143 // {
144 // // If the asset data location wasn't specified in the metadata, specify it
145 // // manually here by pointing back to this asset server
146 // if (!metadata.Methods.ContainsKey("data"))
147 // {
148 // metadata.Methods["data"] = new Uri(String.Format("{0}://{1}/{2}/data",
149 // httpRequest.Url.Scheme, httpRequest.Url.Authority, assetID));
150 // }
151
152 // serializedData = metadata.SerializeToBytes();
153
154 // httpResponse.StatusCode = (int) HttpStatusCode.OK;
155 // httpResponse.ContentType = "application/json";
156 // httpResponse.ContentLength = serializedData.Length;
157 // httpResponse.Body.Write(serializedData, 0, serializedData.Length);
158 // }
159 // else if (storageResponse == BackendResponse.NotFound)
160 // {
161 // m_log.Warn("[REFERENCEFRONTEND]: Could not find metadata for asset " + assetID.ToString());
162 // httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
163 // }
164 // else
165 // {
166 // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
167 // }
168 // }
169 // else
170 // {
171 // httpResponse.StatusCode = (int) HttpStatusCode.Forbidden;
172 // }
173
174 // return serializedData;
175 // }
176
177 // httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
178 // return serializedData;
179 // }
180
181 // #endregion IStreamedRequestHandler implementation
182 //}
183
184 public class DataRequestHandler : IStreamedRequestHandler
185 {
186 AssetInventoryServer m_server;
187 string m_contentType;
188 string m_httpMethod;
189 string m_path;
190
191 public DataRequestHandler(AssetInventoryServer server)
192 {
193 m_server = server;
194 m_contentType = null;
195 m_httpMethod = "GET";
196 m_path = @"^/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}/data";
197 }
198
199 #region IStreamedRequestHandler implementation
200
201 public string ContentType
202 {
203 get { return m_contentType; }
204 }
205
206 public string HttpMethod
207 {
208 get { return m_httpMethod; }
209 }
210
211 public string Path
212 {
213 get { return m_path; }
214 }
215
216 public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
217 {
218 byte[] assetData = null;
219 UUID assetID;
220 // Split the URL up into an AssetID and a method
221 string[] rawUrl = httpRequest.Url.PathAndQuery.Split('/');
222
223 if (rawUrl.Length >= 3 && UUID.TryParse(rawUrl[1], out assetID))
224 {
225 UUID authToken = Utils.GetAuthToken(httpRequest);
226
227 if (m_server.AuthorizationProvider.IsDataAuthorized(authToken, assetID))
228 {
229 BackendResponse storageResponse = m_server.StorageProvider.TryFetchData(assetID, out assetData);
230
231 if (storageResponse == BackendResponse.Success)
232 {
233 httpResponse.StatusCode = (int) HttpStatusCode.OK;
234 httpResponse.ContentType = "application/octet-stream";
235 httpResponse.AddHeader("Content-Disposition", "attachment; filename=" + assetID.ToString());
236 httpResponse.ContentLength = assetData.Length;
237 httpResponse.Body.Write(assetData, 0, assetData.Length);
238 }
239 else if (storageResponse == BackendResponse.NotFound)
240 {
241 httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
242 }
243 else
244 {
245 httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
246 }
247 }
248 else
249 {
250 httpResponse.StatusCode = (int) HttpStatusCode.Forbidden;
251 }
252
253 return assetData;
254 }
255
256 httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
257 return assetData;
258 }
259
260 #endregion IStreamedRequestHandler implementation
261 }
262
263 //public class CreateRequestHandler : IStreamedRequestHandler
264 //{
265 // AssetInventoryServer m_server;
266 // string m_contentType;
267 // string m_httpMethod;
268 // string m_path;
269
270 // public CreateRequestHandler(AssetInventoryServer server)
271 // {
272 // m_server = server;
273 // m_contentType = null;
274 // m_httpMethod = "POST";
275 // m_path = "^/createasset";
276 // }
277
278 // #region IStreamedRequestHandler implementation
279
280 // public string ContentType
281 // {
282 // get { return m_contentType; }
283 // }
284
285 // public string HttpMethod
286 // {
287 // get { return m_httpMethod; }
288 // }
289
290 // public string Path
291 // {
292 // get { return m_path; }
293 // }
294
295 // public byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
296 // {
297 // byte[] responseData = null;
298 // UUID authToken = Utils.GetAuthToken(httpRequest);
299
300 // if (m_server.AuthorizationProvider.IsCreateAuthorized(authToken))
301 // {
302 // try
303 // {
304 // OSD osdata = OSDParser.DeserializeJson(new StreamReader(httpRequest.InputStream).ReadToEnd());
305
306 // if (osdata.Type == OSDType.Map)
307 // {
308 // OSDMap map = (OSDMap)osdata;
309 // Metadata metadata = new Metadata();
310 // metadata.Deserialize(map);
311
312 // byte[] assetData = map["data"].AsBinary();
313
314 // if (assetData != null && assetData.Length > 0)
315 // {
316 // BackendResponse storageResponse;
317
318 // if (metadata.ID != UUID.Zero)
319 // storageResponse = m_server.StorageProvider.TryCreateAsset(metadata, assetData);
320 // else
321 // storageResponse = m_server.StorageProvider.TryCreateAsset(metadata, assetData, out metadata.ID);
322
323 // if (storageResponse == BackendResponse.Success)
324 // {
325 // httpResponse.StatusCode = (int) HttpStatusCode.Created;
326 // OSDMap responseMap = new OSDMap(1);
327 // responseMap["id"] = OSD.FromUUID(metadata.ID);
328 // LitJson.JsonData jsonData = OSDParser.SerializeJson(responseMap);
329 // responseData = System.Text.Encoding.UTF8.GetBytes(jsonData.ToJson());
330 // httpResponse.Body.Write(responseData, 0, responseData.Length);
331 // httpResponse.Body.Flush();
332 // }
333 // else if (storageResponse == BackendResponse.NotFound)
334 // {
335 // httpResponse.StatusCode = (int) HttpStatusCode.NotFound;
336 // }
337 // else
338 // {
339 // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
340 // }
341 // }
342 // else
343 // {
344 // httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
345 // }
346 // }
347 // else
348 // {
349 // httpResponse.StatusCode = (int) HttpStatusCode.BadRequest;
350 // }
351 // }
352 // catch (Exception ex)
353 // {
354 // httpResponse.StatusCode = (int) HttpStatusCode.InternalServerError;
355 // httpResponse.StatusDescription = ex.Message;
356 // }
357 // }
358 // else
359 // {
360 // httpResponse.StatusCode = (int) HttpStatusCode.Forbidden;
361 // }
362
363 // return responseData;
364 // }
365
366 // #endregion IStreamedRequestHandler implementation
367 //}
368 }
369}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml
deleted file mode 100644
index 42a279d..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Resources/AssetInventoryServerPlugins.addin.xml
+++ /dev/null
@@ -1,28 +0,0 @@
1<Addin id="OpenSim.Grid.AssetInventoryServer.Plugins" version="0.1">
2 <Runtime>
3 <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.dll" />
4 </Runtime>
5
6 <Dependencies>
7 <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" />
8 </Dependencies>
9
10 <Extension path="/OpenSim/AssetInventoryServer/MetricsProvider">
11 <Plugin id="NullMetrics" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullMetricsPlugin" />
12 </Extension>
13 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
14 <Plugin id="BrowseFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.BrowseFrontendPlugin" />
15 </Extension>
16 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
17 <Plugin id="ReferenceFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.ReferenceFrontendPlugin" />
18 </Extension>
19 <Extension path="/OpenSim/AssetInventoryServer/AuthenticationProvider">
20 <Plugin id="NullAuthentication" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullAuthenticationPlugin" />
21 </Extension>
22 <Extension path="/OpenSim/AssetInventoryServer/AuthorizationProvider">
23 <Plugin id="AuthorizeAll" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.AuthorizeAllPlugin" />
24 </Extension>
25 <Extension path="/OpenSim/AssetInventoryServer/Frontend">
26 <Plugin id="InventoryArchive" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.InventoryArchivePlugin" />
27 </Extension>
28</Addin>
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml
deleted file mode 100644
index cb6959e..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/Resources/AssetInventoryServerSimplePlugins.addin.xml
+++ /dev/null
@@ -1,16 +0,0 @@
1<Addin id="OpenSim.Grid.AssetInventoryServer.Plugins.Simple" version="0.1">
2 <Runtime>
3 <Import assembly="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" />
4 </Runtime>
5
6 <Dependencies>
7 <Addin id="OpenSim.Grid.AssetInventoryServer" version="0.1" />
8 </Dependencies>
9
10 <Extension path="/OpenSim/AssetInventoryServer/AssetStorageProvider">
11 <Plugin id="SimpleAssetStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.SimpleAssetStoragePlugin" />
12 </Extension>
13 <Extension path="/OpenSim/AssetInventoryServer/InventoryStorageProvider">
14 <Plugin id="SimpleInventoryStorage" provider="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.Simple.SimpleInventoryStoragePlugin" />
15 </Extension>
16</Addin>
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs
deleted file mode 100644
index 4ec2d96..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleAssetStoragePlugin.cs
+++ /dev/null
@@ -1,290 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using System.IO;
32using OpenMetaverse;
33using OpenSim.Framework;
34using log4net;
35
36namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
37{
38 public class SimpleAssetStoragePlugin : IAssetStorageProvider
39 {
40 const string EXTENSION_NAME = "SimpleAssetStorage"; // Used in metrics reporting
41 const string DEFAULT_DATA_DIR = "SimpleAssets";
42 const string TEMP_DATA_DIR = "SimpleAssetsTemp";
43
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 AssetInventoryServer server;
46 Dictionary<UUID, AssetMetadata> metadataStorage;
47 Dictionary<UUID, string> filenames;
48
49 public SimpleAssetStoragePlugin()
50 {
51 }
52
53 #region Required Interfaces
54
55 public BackendResponse TryFetchMetadata(UUID assetID, out AssetMetadata metadata)
56 {
57 metadata = null;
58 BackendResponse ret;
59
60 if (metadataStorage.TryGetValue(assetID, out metadata))
61 ret = BackendResponse.Success;
62 else
63 ret = BackendResponse.NotFound;
64
65 server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now);
66 return ret;
67 }
68
69 public BackendResponse TryFetchData(UUID assetID, out byte[] assetData)
70 {
71 assetData = null;
72 string filename;
73 BackendResponse ret;
74
75 if (filenames.TryGetValue(assetID, out filename))
76 {
77 try
78 {
79 assetData = File.ReadAllBytes(filename);
80 ret = BackendResponse.Success;
81 }
82 catch (Exception ex)
83 {
84 m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed reading data for asset {0} from {1}: {2}", assetID, filename, ex.Message);
85 ret = BackendResponse.Failure;
86 }
87 }
88 else
89 {
90 ret = BackendResponse.NotFound;
91 }
92
93 server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (assetData != null ? assetData.Length : 0), DateTime.Now);
94 return ret;
95 }
96
97 public BackendResponse TryFetchDataMetadata(UUID assetID, out AssetBase asset)
98 {
99 asset = new AssetBase();
100 AssetMetadata metadata = asset.Metadata;
101
102 string filename;
103 BackendResponse ret;
104
105 if (metadataStorage.TryGetValue(assetID, out metadata) &&
106 filenames.TryGetValue(assetID, out filename))
107 {
108 try
109 {
110 asset.Data = File.ReadAllBytes(filename);
111 ret = BackendResponse.Success;
112 }
113 catch (Exception ex)
114 {
115 m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed reading data for asset {0} from {1}: {2}", assetID, filename, ex.Message);
116 ret = BackendResponse.Failure;
117 }
118
119 asset.Type = (sbyte) Utils.ContentTypeToSLAssetType(metadata.ContentType);
120 asset.Local = false;
121 }
122 else
123 {
124 asset = null;
125 ret = BackendResponse.NotFound;
126 }
127
128 server.MetricsProvider.LogAssetMetadataFetch(EXTENSION_NAME, ret, assetID, DateTime.Now);
129 server.MetricsProvider.LogAssetDataFetch(EXTENSION_NAME, ret, assetID, (asset != null && asset.Data != null ? asset.Data.Length : 0), DateTime.Now);
130 return ret;
131 }
132
133 public BackendResponse TryCreateAsset(AssetBase asset, out UUID assetID)
134 {
135 assetID = asset.FullID = UUID.Random();
136 return TryCreateAsset(asset);
137 }
138
139 public BackendResponse TryCreateAsset(AssetBase asset)
140 {
141 BackendResponse ret;
142 AssetMetadata metadata = asset.Metadata;
143
144 string path;
145 string filename = String.Format("{0}.{1}", asset.FullID, Utils.ContentTypeToExtension(metadata.ContentType));
146
147 if (asset.Temporary)
148 path = Path.Combine(TEMP_DATA_DIR, filename);
149 else
150 path = Path.Combine(DEFAULT_DATA_DIR, filename);
151
152 try
153 {
154 File.WriteAllBytes(path, asset.Data);
155 lock (filenames) filenames[asset.FullID] = path;
156
157 // Set the creation date to right now
158 metadata.CreationDate = DateTime.Now;
159
160 lock (metadataStorage)
161 metadataStorage[asset.FullID] = metadata;
162
163 ret = BackendResponse.Success;
164 }
165 catch (Exception ex)
166 {
167 m_log.ErrorFormat("[SIMPLEASSETSTORAGE]: Failed writing data for asset {0} to {1}: {2}", asset.FullID, filename, ex.Message);
168 ret = BackendResponse.Failure;
169 }
170
171 server.MetricsProvider.LogAssetCreate(EXTENSION_NAME, ret, asset.FullID, asset.Data.Length, DateTime.Now);
172 return ret;
173 }
174
175 public int ForEach(Action<AssetMetadata> action, int start, int count)
176 {
177 int rowCount = 0;
178
179 //lock (metadataStorage)
180 //{
181 // foreach (Metadata metadata in metadataStorage.Values)
182 // {
183 // action(metadata);
184 // ++rowCount;
185 // }
186 //}
187
188 return rowCount;
189 }
190
191 #endregion Required Interfaces
192
193 #region IPlugin implementation
194
195 public void Initialise(AssetInventoryServer server)
196 {
197 this.server = server;
198
199 metadataStorage = new Dictionary<UUID, AssetMetadata>();
200 filenames = new Dictionary<UUID, string>();
201
202 LoadFiles(DEFAULT_DATA_DIR, false);
203 LoadFiles(TEMP_DATA_DIR, true);
204
205 m_log.InfoFormat("[SIMPLEASSETSTORAGE]: Initialized the store index with metadata for {0} assets",
206 metadataStorage.Count);
207 }
208
209 /// <summary>
210 /// <para>Initialises asset interface</para>
211 /// </summary>
212 public void Initialise()
213 {
214 m_log.InfoFormat("[SIMPLEASSETSTORAGE]: {0} cannot be default-initialized!", Name);
215 throw new PluginNotInitialisedException(Name);
216 }
217
218 public void Dispose()
219 {
220 WipeTemporary();
221 }
222
223 public string Version
224 {
225 // TODO: this should be something meaningful and not hardcoded?
226 get { return "0.1"; }
227 }
228
229 public string Name
230 {
231 get { return "SimpleAssetStorage"; }
232 }
233
234 #endregion IPlugin implementation
235
236 public void WipeTemporary()
237 {
238 if (Directory.Exists(TEMP_DATA_DIR))
239 {
240 try { Directory.Delete(TEMP_DATA_DIR); }
241 catch (Exception ex) { m_log.Error("[SIMPLEASSETSTORAGE]: " + ex.Message); }
242 }
243 }
244
245 void LoadFiles(string folder, bool temporary)
246 {
247 // Try to create the directory if it doesn't already exist
248 if (!Directory.Exists(folder))
249 {
250 try { Directory.CreateDirectory(folder); }
251 catch (Exception ex)
252 {
253 m_log.Warn("[SIMPLEASSETSTORAGE]: " + ex.Message);
254 return;
255 }
256 }
257
258 lock (metadataStorage)
259 {
260 try
261 {
262 string[] assets = Directory.GetFiles(folder);
263
264 for (int i = 0; i < assets.Length; i++)
265 {
266 string filename = assets[i];
267 byte[] data = File.ReadAllBytes(filename);
268
269 AssetMetadata metadata = new AssetMetadata();
270 metadata.CreationDate = File.GetCreationTime(filename);
271 metadata.Description = String.Empty;
272 metadata.FullID = SimpleUtils.ParseUUIDFromFilename(filename);
273 metadata.Name = SimpleUtils.ParseNameFromFilename(filename);
274 metadata.SHA1 = OpenMetaverse.Utils.SHA1(data);
275 metadata.Temporary = false;
276 metadata.ContentType = Utils.ExtensionToContentType(Path.GetExtension(filename).TrimStart('.'));
277
278 // Store the loaded data
279 metadataStorage[metadata.FullID] = metadata;
280 filenames[metadata.FullID] = filename;
281 }
282 }
283 catch (Exception ex)
284 {
285 m_log.Warn("[SIMPLEASSETSTORAGE]: " + ex.Message);
286 }
287 }
288 }
289 }
290}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs
deleted file mode 100644
index 4010818..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleInventoryStoragePlugin.cs
+++ /dev/null
@@ -1,625 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using System.IO;
32using System.Text;
33using OpenMetaverse;
34using OpenSim.Framework;
35using log4net;
36
37namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
38{
39 public class SimpleInventoryStoragePlugin : IInventoryStorageProvider
40 {
41 const string EXTENSION_NAME = "SimpleInventoryStorage"; // Used for metrics reporting
42 const string DEFAULT_INVENTORY_DIR = "SimpleInventory";
43
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 AssetInventoryServer server;
46 Dictionary<Uri, InventoryCollection> inventories = new Dictionary<Uri, InventoryCollection>();
47 Dictionary<Uri, List<InventoryItemBase>> activeGestures = new Dictionary<Uri, List<InventoryItemBase>>();
48 Utils.InventoryItemSerializer itemSerializer = new Utils.InventoryItemSerializer();
49 Utils.InventoryFolderSerializer folderSerializer = new Utils.InventoryFolderSerializer();
50
51 public SimpleInventoryStoragePlugin()
52 {
53 }
54
55 #region Required Interfaces
56
57 public BackendResponse TryFetchItem(Uri owner, UUID itemID, out InventoryItemBase item)
58 {
59 item = null;
60 BackendResponse ret;
61
62 InventoryCollection collection;
63 if (inventories.TryGetValue(owner, out collection) && collection.Items.TryGetValue(itemID, out item))
64 ret = BackendResponse.Success;
65 else
66 ret = BackendResponse.NotFound;
67
68 server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
69 return ret;
70 }
71
72 public BackendResponse TryFetchFolder(Uri owner, UUID folderID, out InventoryFolderWithChildren folder)
73 {
74 folder = null;
75 BackendResponse ret;
76
77 InventoryCollection collection;
78 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
79 ret = BackendResponse.Success;
80 else
81 ret = BackendResponse.NotFound;
82
83 server.MetricsProvider.LogInventoryFetch(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
84 return ret;
85 }
86
87 public BackendResponse TryFetchFolderContents(Uri owner, UUID folderID, out InventoryCollection contents)
88 {
89 contents = null;
90 BackendResponse ret;
91
92 InventoryCollection collection;
93 InventoryFolderWithChildren folder;
94
95 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
96 {
97 contents = new InventoryCollection();
98 contents.UserID = collection.UserID;
99 contents.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
100 contents.Items = new Dictionary<UUID, InventoryItemBase>();
101
102 foreach (InventoryNodeBase invBase in folder.Children.Values)
103 {
104 if (invBase is InventoryItemBase)
105 {
106 InventoryItemBase invItem = invBase as InventoryItemBase;
107 contents.Items.Add(invItem.ID, invItem);
108 }
109 else
110 {
111 InventoryFolderWithChildren invFolder = invBase as InventoryFolderWithChildren;
112 contents.Folders.Add(invFolder.ID, invFolder);
113 }
114 }
115
116 ret = BackendResponse.Success;
117 }
118 else
119 {
120 ret = BackendResponse.NotFound;
121 }
122
123 server.MetricsProvider.LogInventoryFetchFolderContents(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
124 return ret;
125 }
126
127 public BackendResponse TryFetchFolderList(Uri owner, out List<InventoryFolderWithChildren> folders)
128 {
129 folders = null;
130 BackendResponse ret;
131
132 InventoryCollection collection;
133 if (inventories.TryGetValue(owner, out collection))
134 {
135 folders = new List<InventoryFolderWithChildren>(collection.Folders.Values);
136 return BackendResponse.Success;
137 }
138 else
139 {
140 ret = BackendResponse.NotFound;
141 }
142
143 server.MetricsProvider.LogInventoryFetchFolderList(EXTENSION_NAME, ret, owner, DateTime.Now);
144 return ret;
145 }
146
147 public BackendResponse TryFetchInventory(Uri owner, out InventoryCollection inventory)
148 {
149 inventory = null;
150 BackendResponse ret;
151
152 if (inventories.TryGetValue(owner, out inventory))
153 ret = BackendResponse.Success;
154 else
155 ret = BackendResponse.NotFound;
156
157 server.MetricsProvider.LogInventoryFetchInventory(EXTENSION_NAME, ret, owner, DateTime.Now);
158 return ret;
159 }
160
161 public BackendResponse TryFetchActiveGestures(Uri owner, out List<InventoryItemBase> gestures)
162 {
163 gestures = null;
164 BackendResponse ret;
165
166 if (activeGestures.TryGetValue(owner, out gestures))
167 ret = BackendResponse.Success;
168 else
169 ret = BackendResponse.NotFound;
170
171 server.MetricsProvider.LogInventoryFetchActiveGestures(EXTENSION_NAME, ret, owner, DateTime.Now);
172 return ret;
173 }
174
175 public BackendResponse TryCreateItem(Uri owner, InventoryItemBase item)
176 {
177 BackendResponse ret;
178
179 InventoryCollection collection;
180 if (inventories.TryGetValue(owner, out collection))
181 {
182 // Delete this item first if it already exists
183 InventoryItemBase oldItem;
184 if (collection.Items.TryGetValue(item.ID, out oldItem))
185 TryDeleteItem(owner, item.ID);
186
187 try
188 {
189 // Create the file
190 SaveItem(item);
191
192 // Add the item to the collection
193 lock (collection) collection.Items[item.ID] = item;
194
195 // Add the item to its parent folder
196 InventoryFolderWithChildren parent;
197 if (collection.Folders.TryGetValue(item.Folder, out parent))
198 lock (parent.Children) parent.Children.Add(item.ID, item);
199
200 // Add active gestures to our list
201 if (item.InvType == (int)InventoryType.Gesture && item.Flags == 1)
202 {
203 lock (activeGestures)
204 activeGestures[owner].Add(item);
205 }
206
207 ret = BackendResponse.Success;
208 }
209 catch (Exception ex)
210 {
211 m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
212 ret = BackendResponse.Failure;
213 }
214 }
215 else
216 {
217 return BackendResponse.NotFound;
218 }
219
220 server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, false, DateTime.Now);
221 return ret;
222 }
223
224 public BackendResponse TryCreateFolder(Uri owner, InventoryFolderWithChildren folder)
225 {
226 BackendResponse ret;
227
228 InventoryCollection collection;
229 if (inventories.TryGetValue(owner, out collection))
230 {
231 // Delete this folder first if it already exists
232 InventoryFolderWithChildren oldFolder;
233 if (collection.Folders.TryGetValue(folder.ID, out oldFolder))
234 TryDeleteFolder(owner, folder.ID);
235
236 try
237 {
238 // Create the file
239 SaveFolder(folder);
240
241 // Add the folder to the collection
242 lock (collection) collection.Folders[folder.ID] = folder;
243
244 // Add the folder to its parent folder
245 InventoryFolderWithChildren parent;
246 if (collection.Folders.TryGetValue(folder.ParentID, out parent))
247 lock (parent.Children) parent.Children.Add(folder.ID, folder);
248
249 ret = BackendResponse.Success;
250 }
251 catch (Exception ex)
252 {
253 m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
254 ret = BackendResponse.Failure;
255 }
256 }
257 else
258 {
259 ret = BackendResponse.NotFound;
260 }
261
262 server.MetricsProvider.LogInventoryCreate(EXTENSION_NAME, ret, owner, true, DateTime.Now);
263 return ret;
264 }
265
266 public BackendResponse TryCreateInventory(Uri owner, InventoryFolderWithChildren rootFolder)
267 {
268 BackendResponse ret;
269
270 lock (inventories)
271 {
272 if (!inventories.ContainsKey(owner))
273 {
274 InventoryCollection collection = new InventoryCollection();
275 collection.UserID = rootFolder.Owner;
276 collection.Folders = new Dictionary<UUID, InventoryFolderWithChildren>();
277 collection.Folders.Add(rootFolder.ID, rootFolder);
278 collection.Items = new Dictionary<UUID, InventoryItemBase>();
279
280 inventories.Add(owner, collection);
281
282 ret = BackendResponse.Success;
283 }
284 else
285 {
286 ret = BackendResponse.Failure;
287 }
288 }
289
290 if (ret == BackendResponse.Success)
291 {
292 string path = Path.Combine(DEFAULT_INVENTORY_DIR, rootFolder.Owner.ToString());
293 try
294 {
295 // Create the directory for this agent
296 Directory.CreateDirectory(path);
297
298 // Create an index.txt containing the UUID and URI for this agent
299 string[] index = new string[] { rootFolder.Owner.ToString(), owner.ToString() };
300 File.WriteAllLines(Path.Combine(path, "index.txt"), index);
301
302 // Create the root folder file
303 SaveFolder(rootFolder);
304 }
305 catch (Exception ex)
306 {
307 m_log.Error("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
308 ret = BackendResponse.Failure;
309 }
310 }
311
312 server.MetricsProvider.LogInventoryCreateInventory(EXTENSION_NAME, ret, DateTime.Now);
313 return ret;
314 }
315
316 public BackendResponse TryDeleteItem(Uri owner, UUID itemID)
317 {
318 BackendResponse ret;
319
320 InventoryCollection collection;
321 InventoryItemBase item;
322 if (inventories.TryGetValue(owner, out collection) && collection.Items.TryGetValue(itemID, out item))
323 {
324 // Remove the item from its parent folder
325 InventoryFolderWithChildren parent;
326 if (collection.Folders.TryGetValue(item.Folder, out parent))
327 lock (parent.Children) parent.Children.Remove(itemID);
328
329 // Remove the item from the collection
330 lock (collection) collection.Items.Remove(itemID);
331
332 // Remove from the active gestures list if applicable
333 if (item.InvType == (int)InventoryType.Gesture)
334 {
335 lock (activeGestures)
336 {
337 for (int i = 0; i < activeGestures[owner].Count; i++)
338 {
339 if (activeGestures[owner][i].ID == itemID)
340 {
341 activeGestures[owner].RemoveAt(i);
342 break;
343 }
344 }
345 }
346 }
347
348 // Delete the file. We don't know exactly what the file name is,
349 // so search for it
350 string path = PathFromURI(owner);
351 string[] matches = Directory.GetFiles(path, String.Format("*{0}.item", itemID), SearchOption.TopDirectoryOnly);
352 foreach (string match in matches)
353 {
354 try { File.Delete(match); }
355 catch (Exception ex) { m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed to delete file {0}: {1}", match, ex.Message); }
356 }
357
358 ret = BackendResponse.Success;
359 }
360 else
361 {
362 ret = BackendResponse.NotFound;
363 }
364
365 server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, itemID, false, DateTime.Now);
366 return ret;
367 }
368
369 public BackendResponse TryDeleteFolder(Uri owner, UUID folderID)
370 {
371 BackendResponse ret;
372
373 InventoryCollection collection;
374 InventoryFolderWithChildren folder;
375 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
376 {
377 // Remove the folder from its parent folder
378 InventoryFolderWithChildren parent;
379 if (collection.Folders.TryGetValue(folder.ParentID, out parent))
380 lock (parent.Children) parent.Children.Remove(folderID);
381
382 // Remove the folder from the collection
383 lock (collection) collection.Items.Remove(folderID);
384
385 // Delete the folder file. We don't know exactly what the file name is,
386 // so search for it
387 string path = PathFromURI(owner);
388 string[] matches = Directory.GetFiles(path, String.Format("*{0}.folder", folderID), SearchOption.TopDirectoryOnly);
389 foreach (string match in matches)
390 {
391 try { File.Delete(match); }
392 catch (Exception ex) { m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed to delete folder file {0}: {1}", match, ex.Message); }
393 }
394
395 ret = BackendResponse.Success;
396 }
397 else
398 {
399 ret = BackendResponse.NotFound;
400 }
401
402 server.MetricsProvider.LogInventoryDelete(EXTENSION_NAME, ret, owner, folderID, true, DateTime.Now);
403 return ret;
404 }
405
406 public BackendResponse TryPurgeFolder(Uri owner, UUID folderID)
407 {
408 BackendResponse ret;
409
410 InventoryCollection collection;
411 InventoryFolderWithChildren folder;
412 if (inventories.TryGetValue(owner, out collection) && collection.Folders.TryGetValue(folderID, out folder))
413 {
414 // Delete all of the folder children
415 foreach (InventoryNodeBase obj in new List<InventoryNodeBase>(folder.Children.Values))
416 {
417 if (obj is InventoryItemBase)
418 {
419 TryDeleteItem(owner, (obj as InventoryItemBase).ID);
420 }
421 else
422 {
423 InventoryFolderWithChildren childFolder = obj as InventoryFolderWithChildren;
424 TryPurgeFolder(owner, childFolder.ID);
425 TryDeleteFolder(owner, childFolder.ID);
426 }
427 }
428
429 ret = BackendResponse.Success;
430 }
431 else
432 {
433 ret = BackendResponse.NotFound;
434 }
435
436 server.MetricsProvider.LogInventoryPurgeFolder(EXTENSION_NAME, ret, owner, folderID, DateTime.Now);
437 return ret;
438 }
439
440 #endregion Required Interfaces
441
442 void SaveItem(InventoryItemBase item)
443 {
444 string filename = String.Format("{0}-{1}.item", SanitizeFilename(item.Name), item.ID);
445
446 string path = Path.Combine(DEFAULT_INVENTORY_DIR, item.Owner.ToString());
447 path = Path.Combine(path, filename);
448
449 using (FileStream stream = new FileStream(path, FileMode.Create, FileAccess.Write))
450 {
451 itemSerializer.Serialize(stream, item);
452 stream.Flush();
453 }
454 }
455
456 void SaveFolder(InventoryFolderWithChildren folder)
457 {
458 string filename = String.Format("{0}-{1}.folder", SanitizeFilename(folder.Name), folder.ID);
459
460 string path = Path.Combine(DEFAULT_INVENTORY_DIR, folder.Owner.ToString());
461 path = Path.Combine(path, filename);
462
463 using (FileStream stream = new FileStream(path, FileMode.Create, FileAccess.Write))
464 {
465 folderSerializer.Serialize(stream, folder);
466 stream.Flush();
467 }
468 }
469
470 string SanitizeFilename(string filename)
471 {
472 string output = filename;
473
474 if (output.Length > 64)
475 output = output.Substring(0, 64);
476
477 foreach (char i in Path.GetInvalidFileNameChars())
478 output = output.Replace(i, '_');
479
480 return output;
481 }
482
483 static string PathFromURI(Uri uri)
484 {
485 byte[] hash = OpenMetaverse.Utils.SHA1(Encoding.UTF8.GetBytes(uri.ToString()));
486 StringBuilder digest = new StringBuilder(40);
487
488 // Convert the hash to a hex string
489 foreach (byte b in hash)
490 digest.AppendFormat(OpenMetaverse.Utils.EnUsCulture, "{0:x2}", b);
491
492 return Path.Combine(DEFAULT_INVENTORY_DIR, digest.ToString());
493 }
494
495 void LoadFiles(string folder)
496 {
497 // Try to create the directory if it doesn't already exist
498 if (!Directory.Exists(folder))
499 {
500 try { Directory.CreateDirectory(folder); }
501 catch (Exception ex)
502 {
503 m_log.Warn("[SIMPLEINVENTORYSTORAGE]: " + ex.Message);
504 return;
505 }
506 }
507
508 try
509 {
510 string[] agentFolders = Directory.GetDirectories(DEFAULT_INVENTORY_DIR);
511
512 for (int i = 0; i < agentFolders.Length; i++)
513 {
514 string foldername = agentFolders[i];
515 string indexPath = Path.Combine(foldername, "index.txt");
516 UUID ownerID = UUID.Zero;
517 Uri owner = null;
518
519 try
520 {
521 string[] index = File.ReadAllLines(indexPath);
522 ownerID = UUID.Parse(index[0]);
523 owner = new Uri(index[1]);
524 }
525 catch (Exception ex)
526 {
527 m_log.WarnFormat("[SIMPLEINVENTORYSTORAGE]: Failed loading the index file {0}: {1}", indexPath, ex.Message);
528 }
529
530 if (ownerID != UUID.Zero && owner != null)
531 {
532 // Initialize the active gestures list for this agent
533 activeGestures.Add(owner, new List<InventoryItemBase>());
534
535 InventoryCollection collection = new InventoryCollection();
536 collection.UserID = ownerID;
537
538 // Load all of the folders for this agent
539 string[] folders = Directory.GetFiles(foldername, "*.folder", SearchOption.TopDirectoryOnly);
540 collection.Folders = new Dictionary<UUID,InventoryFolderWithChildren>(folders.Length);
541
542 for (int j = 0; j < folders.Length; j++)
543 {
544 InventoryFolderWithChildren invFolder = (InventoryFolderWithChildren)folderSerializer.Deserialize(
545 new FileStream(folders[j], FileMode.Open, FileAccess.Read));
546 collection.Folders[invFolder.ID] = invFolder;
547 }
548
549 // Iterate over the folders collection, adding children to their parents
550 foreach (InventoryFolderWithChildren invFolder in collection.Folders.Values)
551 {
552 InventoryFolderWithChildren parent;
553 if (collection.Folders.TryGetValue(invFolder.ParentID, out parent))
554 parent.Children[invFolder.ID] = invFolder;
555 }
556
557 // Load all of the items for this agent
558 string[] files = Directory.GetFiles(foldername, "*.item", SearchOption.TopDirectoryOnly);
559 collection.Items = new Dictionary<UUID, InventoryItemBase>(files.Length);
560
561 for (int j = 0; j < files.Length; j++)
562 {
563 InventoryItemBase invItem = (InventoryItemBase)itemSerializer.Deserialize(
564 new FileStream(files[j], FileMode.Open, FileAccess.Read));
565 collection.Items[invItem.ID] = invItem;
566
567 // Add items to their parent folders
568 InventoryFolderWithChildren parent;
569 if (collection.Folders.TryGetValue(invItem.Folder, out parent))
570 parent.Children[invItem.ID] = invItem;
571
572 // Add active gestures to our list
573 if (invItem.InvType == (int)InventoryType.Gesture && invItem.Flags != 0)
574 activeGestures[owner].Add(invItem);
575 }
576
577 inventories.Add(owner, collection);
578 }
579 }
580 }
581 catch (Exception ex)
582 {
583 m_log.ErrorFormat("[SIMPLEINVENTORYSTORAGE]: Failed loading inventory from {0}: {1}", folder, ex.Message);
584 }
585 }
586
587 #region IPlugin implementation
588
589 public void Initialise(AssetInventoryServer server)
590 {
591 this.server = server;
592
593 LoadFiles(DEFAULT_INVENTORY_DIR);
594
595 m_log.InfoFormat("[SIMPLEINVENTORYSTORAGE]: Initialized the inventory index with data for {0} avatars",
596 inventories.Count);
597 }
598
599 /// <summary>
600 /// <para>Initialises asset interface</para>
601 /// </summary>
602 public void Initialise()
603 {
604 m_log.InfoFormat("[SIMPLEINVENTORYSTORAGE]: {0} cannot be default-initialized!", Name);
605 throw new PluginNotInitialisedException(Name);
606 }
607
608 public void Dispose()
609 {
610 }
611
612 public string Version
613 {
614 // TODO: this should be something meaningful and not hardcoded?
615 get { return "0.1"; }
616 }
617
618 public string Name
619 {
620 get { return "SimpleInventoryStorage"; }
621 }
622
623 #endregion IPlugin implementation
624 }
625}
diff --git a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs b/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs
deleted file mode 100644
index 0d5c53a..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Plugins/Simple/SimpleUtils.cs
+++ /dev/null
@@ -1,71 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using OpenMetaverse;
31
32namespace OpenSim.Grid.AssetInventoryServer.Plugins.Simple
33{
34 public static class SimpleUtils
35 {
36 public static string ParseNameFromFilename(string filename)
37 {
38 filename = Path.GetFileName(filename);
39
40 int dot = filename.LastIndexOf('.');
41 int firstDash = filename.IndexOf('-');
42
43 if (dot - 37 > 0 && firstDash > 0)
44 return filename.Substring(0, firstDash);
45 else
46 return String.Empty;
47 }
48
49 public static UUID ParseUUIDFromFilename(string filename)
50 {
51 int dot = filename.LastIndexOf('.');
52
53 if (dot > 35)
54 {
55 // Grab the last 36 characters of the filename
56 string uuidString = filename.Substring(dot - 36, 36);
57 UUID uuid;
58 UUID.TryParse(uuidString, out uuid);
59 return uuid;
60 }
61 else
62 {
63 UUID uuid;
64 if (UUID.TryParse(Path.GetFileName(filename), out uuid))
65 return uuid;
66 else
67 return UUID.Zero;
68 }
69 }
70 }
71}
diff --git a/OpenSim/Grid/AssetInventoryServer/Utils.cs b/OpenSim/Grid/AssetInventoryServer/Utils.cs
deleted file mode 100644
index 9bbc0bc..0000000
--- a/OpenSim/Grid/AssetInventoryServer/Utils.cs
+++ /dev/null
@@ -1,1031 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Globalization;
30using System.Xml;
31using System.Xml.Serialization;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Framework.Servers;
35using OpenSim.Framework.Servers.HttpServer;
36
37namespace OpenSim.Grid.AssetInventoryServer
38{
39 public static class Utils
40 {
41 public static UUID GetAuthToken(OSHttpRequest request)
42 {
43 UUID authToken = UUID.Zero;
44
45 string[] authHeader = request.Headers.GetValues("Authorization");
46 if (authHeader != null && authHeader.Length == 1)
47 {
48 // Example header:
49 // Authorization: OpenGrid 65fda0b5-4446-42f5-b828-aaf644293646
50 string[] authHeaderParts = authHeader[0].Split(' ');
51 if (authHeaderParts.Length == 2 && authHeaderParts[0] == "OpenGrid")
52 UUID.TryParse(authHeaderParts[1], out authToken);
53 }
54
55 //if (authToken == UUID.Zero && request.Cookies != null)
56 //{
57 // // Check for an authToken cookie to make logins browser-compatible
58 // RequestCookie authCookie = request.Cookies["authToken"];
59 // if (authCookie != null)
60 // UUID.TryParse(authCookie.Value, out authToken);
61 //}
62
63 return authToken;
64 }
65
66 public static Uri GetOpenSimUri(UUID avatarID)
67 {
68 return new Uri("http://opensim/" + avatarID.ToString());
69 }
70
71 public static bool TryGetOpenSimUUID(Uri avatarUri, out UUID avatarID)
72 {
73 string[] parts = avatarUri.Segments;
74 return UUID.TryParse(parts[parts.Length - 1], out avatarID);
75 }
76
77 #region SL / file extension / content-type conversions
78
79 public static string SLAssetTypeToContentType(int assetType)
80 {
81 switch (assetType)
82 {
83 case 0:
84 return "image/jp2";
85 case 1:
86 return "application/ogg";
87 case 2:
88 return "application/x-metaverse-callingcard";
89 case 3:
90 return "application/x-metaverse-landmark";
91 case 5:
92 return "application/x-metaverse-clothing";
93 case 6:
94 return "application/x-metaverse-primitive";
95 case 7:
96 return "application/x-metaverse-notecard";
97 case 8:
98 return "application/x-metaverse-folder";
99 case 10:
100 return "application/x-metaverse-lsl";
101 case 11:
102 return "application/x-metaverse-lso";
103 case 12:
104 return "image/tga";
105 case 13:
106 return "application/x-metaverse-bodypart";
107 case 17:
108 return "audio/x-wav";
109 case 19:
110 return "image/jpeg";
111 case 20:
112 return "application/x-metaverse-animation";
113 case 21:
114 return "application/x-metaverse-gesture";
115 case 22:
116 return "application/x-metaverse-simstate";
117 default:
118 return "application/octet-stream";
119 }
120 }
121
122 public static int ContentTypeToSLAssetType(string contentType)
123 {
124 switch (contentType)
125 {
126 case "image/jp2":
127 return 0;
128 case "application/ogg":
129 return 1;
130 case "application/x-metaverse-callingcard":
131 return 2;
132 case "application/x-metaverse-landmark":
133 return 3;
134 case "application/x-metaverse-clothing":
135 return 5;
136 case "application/x-metaverse-primitive":
137 return 6;
138 case "application/x-metaverse-notecard":
139 return 7;
140 case "application/x-metaverse-lsl":
141 return 10;
142 case "application/x-metaverse-lso":
143 return 11;
144 case "image/tga":
145 return 12;
146 case "application/x-metaverse-bodypart":
147 return 13;
148 case "audio/x-wav":
149 return 17;
150 case "image/jpeg":
151 return 19;
152 case "application/x-metaverse-animation":
153 return 20;
154 case "application/x-metaverse-gesture":
155 return 21;
156 case "application/x-metaverse-simstate":
157 return 22;
158 default:
159 return -1;
160 }
161 }
162
163 public static string ContentTypeToExtension(string contentType)
164 {
165 switch (contentType)
166 {
167 case "image/jp2":
168 return "texture";
169 case "application/ogg":
170 return "ogg";
171 case "application/x-metaverse-callingcard":
172 return "callingcard";
173 case "application/x-metaverse-landmark":
174 return "landmark";
175 case "application/x-metaverse-clothing":
176 return "clothing";
177 case "application/x-metaverse-primitive":
178 return "primitive";
179 case "application/x-metaverse-notecard":
180 return "notecard";
181 case "application/x-metaverse-lsl":
182 return "lsl";
183 case "application/x-metaverse-lso":
184 return "lso";
185 case "image/tga":
186 return "tga";
187 case "application/x-metaverse-bodypart":
188 return "bodypart";
189 case "audio/x-wav":
190 return "wav";
191 case "image/jpeg":
192 return "jpg";
193 case "application/x-metaverse-animation":
194 return "animation";
195 case "application/x-metaverse-gesture":
196 return "gesture";
197 case "application/x-metaverse-simstate":
198 return "simstate";
199 default:
200 return "bin";
201 }
202 }
203
204 public static string ExtensionToContentType(string extension)
205 {
206 switch (extension)
207 {
208 case "texture":
209 case "jp2":
210 case "j2c":
211 return "image/jp2";
212 case "sound":
213 case "ogg":
214 return "application/ogg";
215 case "callingcard":
216 return "application/x-metaverse-callingcard";
217 case "landmark":
218 return "application/x-metaverse-landmark";
219 case "clothing":
220 return "application/x-metaverse-clothing";
221 case "primitive":
222 return "application/x-metaverse-primitive";
223 case "notecard":
224 return "application/x-metaverse-notecard";
225 case "lsl":
226 return "application/x-metaverse-lsl";
227 case "lso":
228 return "application/x-metaverse-lso";
229 case "tga":
230 return "image/tga";
231 case "bodypart":
232 return "application/x-metaverse-bodypart";
233 case "wav":
234 return "audio/x-wav";
235 case "jpg":
236 case "jpeg":
237 return "image/jpeg";
238 case "animation":
239 return "application/x-metaverse-animation";
240 case "gesture":
241 return "application/x-metaverse-gesture";
242 case "simstate":
243 return "application/x-metaverse-simstate";
244 case "txt":
245 return "text/plain";
246 case "xml":
247 return "application/xml";
248 default:
249 return "application/octet-stream";
250 }
251 }
252
253 #endregion SL / file extension / content-type conversions
254
255 #region XML Serialization
256
257 public class GeneratedReader : XmlSerializationReader
258 {
259 public object ReadRoot_InventoryFolderBase()
260 {
261 Reader.MoveToContent();
262 if (Reader.LocalName != "InventoryFolderBase" || Reader.NamespaceURI != "")
263 throw CreateUnknownNodeException();
264 return ReadObject_InventoryFolder(true, true);
265 }
266
267 public object ReadRoot_InventoryItemBase()
268 {
269 Reader.MoveToContent();
270 if (Reader.LocalName != "InventoryItemBase" || Reader.NamespaceURI != "")
271 throw CreateUnknownNodeException();
272 return ReadObject_InventoryItem(true, true);
273 }
274
275 public object ReadRoot_InventoryCollection()
276 {
277 Reader.MoveToContent();
278 if (Reader.LocalName != "InventoryCollection" || Reader.NamespaceURI != "")
279 throw CreateUnknownNodeException();
280 return ReadObject_InventoryCollection(true, true);
281 }
282
283 public InventoryFolderWithChildren ReadObject_InventoryFolder(bool isNullable, bool checkType)
284 {
285 InventoryFolderWithChildren ob = null;
286 if (isNullable && ReadNull()) return null;
287
288 if (checkType)
289 {
290 System.Xml.XmlQualifiedName t = GetXsiType();
291 if (t == null)
292 { }
293 else if (t.Name != "InventoryFolderBase" || t.Namespace != "")
294 throw CreateUnknownTypeException(t);
295 }
296
297 ob = (InventoryFolderWithChildren)Activator.CreateInstance(typeof(InventoryFolderWithChildren), true);
298
299 Reader.MoveToElement();
300
301 while (Reader.MoveToNextAttribute())
302 {
303 if (IsXmlnsAttribute(Reader.Name))
304 {
305 }
306 else
307 {
308 UnknownNode(ob);
309 }
310 }
311
312 Reader.MoveToElement();
313 Reader.MoveToElement();
314 if (Reader.IsEmptyElement)
315 {
316 Reader.Skip();
317 return ob;
318 }
319
320 Reader.ReadStartElement();
321 Reader.MoveToContent();
322
323 bool b0 = false, b1 = false, b2 = false, b3 = false, b4 = false, b5 = false;
324
325 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
326 {
327 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
328 {
329 if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b1)
330 {
331 b1 = true;
332 ob.@Owner = ReadObject_UUID(false, true);
333 }
334 else if (Reader.LocalName == "Version" && Reader.NamespaceURI == "" && !b5)
335 {
336 b5 = true;
337 string s6 = Reader.ReadElementString();
338 ob.@Version = UInt16.Parse(s6, CultureInfo.InvariantCulture);
339 }
340 else if (Reader.LocalName == "ID" && Reader.NamespaceURI == "" && !b3)
341 {
342 b3 = true;
343 ob.@ID = ReadObject_UUID(false, true);
344 }
345 else if (Reader.LocalName == "Type" && Reader.NamespaceURI == "" && !b4)
346 {
347 b4 = true;
348 string s7 = Reader.ReadElementString();
349 ob.@Type = Int16.Parse(s7, CultureInfo.InvariantCulture);
350 }
351 else if (Reader.LocalName == "Name" && Reader.NamespaceURI == "" && !b0)
352 {
353 b0 = true;
354 string s8 = Reader.ReadElementString();
355 ob.@Name = s8;
356 }
357 else if (Reader.LocalName == "ParentID" && Reader.NamespaceURI == "" && !b2)
358 {
359 b2 = true;
360 ob.@ParentID = ReadObject_UUID(false, true);
361 }
362 else
363 {
364 UnknownNode(ob);
365 }
366 }
367 else
368 UnknownNode(ob);
369
370 Reader.MoveToContent();
371 }
372
373 ReadEndElement();
374
375 return ob;
376 }
377
378 public InventoryItemBase ReadObject_InventoryItem(bool isNullable, bool checkType)
379 {
380 InventoryItemBase ob = null;
381 if (isNullable && ReadNull()) return null;
382
383 if (checkType)
384 {
385 System.Xml.XmlQualifiedName t = GetXsiType();
386 if (t == null)
387 { }
388 else if (t.Name != "InventoryItemBase" || t.Namespace != "")
389 throw CreateUnknownTypeException(t);
390 }
391
392 ob = (InventoryItemBase)Activator.CreateInstance(typeof(InventoryItemBase), true);
393
394 Reader.MoveToElement();
395
396 while (Reader.MoveToNextAttribute())
397 {
398 if (IsXmlnsAttribute(Reader.Name))
399 {
400 }
401 else
402 {
403 UnknownNode(ob);
404 }
405 }
406
407 Reader.MoveToElement();
408 Reader.MoveToElement();
409 if (Reader.IsEmptyElement)
410 {
411 Reader.Skip();
412 return ob;
413 }
414
415 Reader.ReadStartElement();
416 Reader.MoveToContent();
417
418 bool b9 = false, b10 = false, b11 = false, b12 = false, b13 = false, b14 = false, b15 = false, b16 = false, b17 = false, b18 = false, b19 = false, b20 = false, b21 = false, b22 = false, b23 = false, b24 = false, b25 = false, b26 = false, b27 = false, b28 = false;
419
420 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
421 {
422 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
423 {
424 if (Reader.LocalName == "GroupPermissions" && Reader.NamespaceURI == "" && !b20)
425 {
426 b20 = true;
427 string s29 = Reader.ReadElementString();
428 ob.@GroupPermissions = UInt32.Parse(s29, CultureInfo.InvariantCulture);
429 }
430 else if (Reader.LocalName == "AssetType" && Reader.NamespaceURI == "" && !b21)
431 {
432 b21 = true;
433 string s30 = Reader.ReadElementString();
434 ob.@AssetType = Int32.Parse(s30, CultureInfo.InvariantCulture);
435 }
436 else if (Reader.LocalName == "SalePrice" && Reader.NamespaceURI == "" && !b25)
437 {
438 b25 = true;
439 string s31 = Reader.ReadElementString();
440 ob.@SalePrice = Int32.Parse(s31, CultureInfo.InvariantCulture);
441 }
442 else if (Reader.LocalName == "AssetID" && Reader.NamespaceURI == "" && !b22)
443 {
444 b22 = true;
445 ob.@AssetID = ReadObject_UUID(false, true);
446 }
447 else if (Reader.LocalName == "Folder" && Reader.NamespaceURI == "" && !b11)
448 {
449 b11 = true;
450 ob.@Folder = ReadObject_UUID(false, true);
451 }
452 else if (Reader.LocalName == "Name" && Reader.NamespaceURI == "" && !b14)
453 {
454 b14 = true;
455 string s32 = Reader.ReadElementString();
456 ob.@Name = s32;
457 }
458 else if (Reader.LocalName == "NextPermissions" && Reader.NamespaceURI == "" && !b16)
459 {
460 b16 = true;
461 string s33 = Reader.ReadElementString();
462 ob.@NextPermissions = UInt32.Parse(s33, CultureInfo.InvariantCulture);
463 }
464 else if (Reader.LocalName == "BasePermissions" && Reader.NamespaceURI == "" && !b18)
465 {
466 b18 = true;
467 string s34 = Reader.ReadElementString();
468 ob.@BasePermissions = UInt32.Parse(s34, CultureInfo.InvariantCulture);
469 }
470 else if (Reader.LocalName == "ID" && Reader.NamespaceURI == "" && !b9)
471 {
472 b9 = true;
473 ob.@ID = ReadObject_UUID(false, true);
474 }
475 else if (Reader.LocalName == "Flags" && Reader.NamespaceURI == "" && !b27)
476 {
477 b27 = true;
478 string s35 = Reader.ReadElementString();
479 ob.@Flags = UInt32.Parse(s35, CultureInfo.InvariantCulture);
480 }
481 else if (Reader.LocalName == "GroupOwned" && Reader.NamespaceURI == "" && !b24)
482 {
483 b24 = true;
484 string s36 = Reader.ReadElementString();
485 ob.@GroupOwned = XmlConvert.ToBoolean(s36);
486 }
487 else if (Reader.LocalName == "InvType" && Reader.NamespaceURI == "" && !b10)
488 {
489 b10 = true;
490 string s37 = Reader.ReadElementString();
491 ob.@InvType = Int32.Parse(s37, CultureInfo.InvariantCulture);
492 }
493 else if (Reader.LocalName == "GroupID" && Reader.NamespaceURI == "" && !b23)
494 {
495 b23 = true;
496 ob.@GroupID = ReadObject_UUID(false, true);
497 }
498 else if (Reader.LocalName == "Description" && Reader.NamespaceURI == "" && !b15)
499 {
500 b15 = true;
501 string s38 = Reader.ReadElementString();
502 ob.@Description = s38;
503 }
504 else if (Reader.LocalName == "CreationDate" && Reader.NamespaceURI == "" && !b28)
505 {
506 b28 = true;
507 string s39 = Reader.ReadElementString();
508 ob.@CreationDate = Int32.Parse(s39, CultureInfo.InvariantCulture);
509 }
510 else if (Reader.LocalName == "EveryOnePermissions" && Reader.NamespaceURI == "" && !b19)
511 {
512 b19 = true;
513 string s40 = Reader.ReadElementString();
514 ob.@EveryOnePermissions = UInt32.Parse(s40, CultureInfo.InvariantCulture);
515 }
516 else if (Reader.LocalName == "Creator" && Reader.NamespaceURI == "" && !b13)
517 {
518 b13 = true;
519 ob.@CreatorId = Reader.ReadElementString();
520 }
521 else if (Reader.LocalName == "Owner" && Reader.NamespaceURI == "" && !b12)
522 {
523 b12 = true;
524 ob.@Owner = ReadObject_UUID(false, true);
525 }
526 else if (Reader.LocalName == "SaleType" && Reader.NamespaceURI == "" && !b26)
527 {
528 b26 = true;
529 string s41 = Reader.ReadElementString();
530 ob.@SaleType = byte.Parse(s41, CultureInfo.InvariantCulture);
531 }
532 else if (Reader.LocalName == "CurrentPermissions" && Reader.NamespaceURI == "" && !b17)
533 {
534 b17 = true;
535 string s42 = Reader.ReadElementString();
536 ob.@CurrentPermissions = UInt32.Parse(s42, CultureInfo.InvariantCulture);
537 }
538 else
539 {
540 UnknownNode(ob);
541 }
542 }
543 else
544 UnknownNode(ob);
545
546 Reader.MoveToContent();
547 }
548
549 ReadEndElement();
550
551 return ob;
552 }
553
554 public InventoryCollection ReadObject_InventoryCollection(bool isNullable, bool checkType)
555 {
556 InventoryCollection ob = null;
557 if (isNullable && ReadNull()) return null;
558
559 if (checkType)
560 {
561 System.Xml.XmlQualifiedName t = GetXsiType();
562 if (t == null)
563 { }
564 else if (t.Name != "InventoryCollection" || t.Namespace != "")
565 throw CreateUnknownTypeException(t);
566 }
567
568 ob = (InventoryCollection)Activator.CreateInstance(typeof(InventoryCollection), true);
569
570 Reader.MoveToElement();
571
572 while (Reader.MoveToNextAttribute())
573 {
574 if (IsXmlnsAttribute(Reader.Name))
575 {
576 }
577 else
578 {
579 UnknownNode(ob);
580 }
581 }
582
583 Reader.MoveToElement();
584 Reader.MoveToElement();
585 if (Reader.IsEmptyElement)
586 {
587 Reader.Skip();
588 if (ob.@Folders == null)
589 {
590 ob.@Folders = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>();
591 }
592 if (ob.@Items == null)
593 {
594 ob.@Items = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>();
595 }
596 return ob;
597 }
598
599 Reader.ReadStartElement();
600 Reader.MoveToContent();
601
602 bool b43 = false, b44 = false, b45 = false;
603
604 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
605 {
606 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
607 {
608 if (Reader.LocalName == "UserID" && Reader.NamespaceURI == "" && !b45)
609 {
610 b45 = true;
611 ob.@UserID = ReadObject_UUID(false, true);
612 }
613 else if (Reader.LocalName == "Items" && Reader.NamespaceURI == "" && !b44)
614 {
615 System.Collections.Generic.Dictionary<UUID, InventoryItemBase> o46 = ob.@Items;
616 if (((object)o46) == null)
617 {
618 o46 = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>();
619 ob.@Items = o46;
620 }
621 if (Reader.IsEmptyElement)
622 {
623 Reader.Skip();
624 }
625 else
626 {
627 int n47 = 0;
628 Reader.ReadStartElement();
629 Reader.MoveToContent();
630
631 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
632 {
633 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
634 {
635 if (Reader.LocalName == "InventoryItemBase" && Reader.NamespaceURI == "")
636 {
637 if (((object)o46) == null)
638 throw CreateReadOnlyCollectionException("System.Collections.Generic.List<InventoryItemBase>");
639 InventoryItemBase item = ReadObject_InventoryItem(true, true);
640 o46.Add(item.ID, item);
641 n47++;
642 }
643 else UnknownNode(null);
644 }
645 else UnknownNode(null);
646
647 Reader.MoveToContent();
648 }
649 ReadEndElement();
650 }
651 b44 = true;
652 }
653 else if (Reader.LocalName == "Folders" && Reader.NamespaceURI == "" && !b43)
654 {
655 System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren> o48 = ob.@Folders;
656 if (((object)o48) == null)
657 {
658 o48 = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>();
659 ob.@Folders = o48;
660 }
661 if (Reader.IsEmptyElement)
662 {
663 Reader.Skip();
664 }
665 else
666 {
667 int n49 = 0;
668 Reader.ReadStartElement();
669 Reader.MoveToContent();
670
671 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
672 {
673 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
674 {
675 if (Reader.LocalName == "InventoryFolderBase" && Reader.NamespaceURI == "")
676 {
677 if (((object)o48) == null)
678 throw CreateReadOnlyCollectionException("System.Collections.Generic.List<InventoryFolderBase>");
679 InventoryFolderWithChildren folder = ReadObject_InventoryFolder(true, true);
680 o48.Add(folder.ID, folder);
681 n49++;
682 }
683 else UnknownNode(null);
684 }
685 else UnknownNode(null);
686
687 Reader.MoveToContent();
688 }
689 ReadEndElement();
690 }
691 b43 = true;
692 }
693 else
694 {
695 UnknownNode(ob);
696 }
697 }
698 else
699 UnknownNode(ob);
700
701 Reader.MoveToContent();
702 }
703 if (ob.@Folders == null)
704 {
705 ob.@Folders = new System.Collections.Generic.Dictionary<UUID, InventoryFolderWithChildren>();
706 }
707 if (ob.@Items == null)
708 {
709 ob.@Items = new System.Collections.Generic.Dictionary<UUID, InventoryItemBase>();
710 }
711
712 ReadEndElement();
713
714 return ob;
715 }
716
717 public OpenMetaverse.UUID ReadObject_UUID(bool isNullable, bool checkType)
718 {
719 OpenMetaverse.UUID ob = (OpenMetaverse.UUID)Activator.CreateInstance(typeof(OpenMetaverse.UUID), true);
720 System.Xml.XmlQualifiedName t = GetXsiType();
721 if (t == null)
722 { }
723 else if (t.Name != "UUID" || t.Namespace != "")
724 throw CreateUnknownTypeException(t);
725
726 Reader.MoveToElement();
727
728 while (Reader.MoveToNextAttribute())
729 {
730 if (IsXmlnsAttribute(Reader.Name))
731 {
732 }
733 else
734 {
735 UnknownNode(ob);
736 }
737 }
738
739 Reader.MoveToElement();
740 Reader.MoveToElement();
741 if (Reader.IsEmptyElement)
742 {
743 Reader.Skip();
744 return ob;
745 }
746
747 Reader.ReadStartElement();
748 Reader.MoveToContent();
749
750 bool b52 = false;
751
752 while (Reader.NodeType != System.Xml.XmlNodeType.EndElement)
753 {
754 if (Reader.NodeType == System.Xml.XmlNodeType.Element)
755 {
756 if (Reader.LocalName == "Guid" && Reader.NamespaceURI == "" && !b52)
757 {
758 b52 = true;
759 string s53 = Reader.ReadElementString();
760 ob.@Guid = XmlConvert.ToGuid(s53);
761 }
762 else
763 {
764 UnknownNode(ob);
765 }
766 }
767 else
768 UnknownNode(ob);
769
770 Reader.MoveToContent();
771 }
772
773 ReadEndElement();
774
775 return ob;
776 }
777
778 protected override void InitCallbacks()
779 {
780 }
781
782 protected override void InitIDs()
783 {
784 }
785 }
786
787 public class GeneratedWriter : XmlSerializationWriter
788 {
789 const string xmlNamespace = "http://www.w3.org/2000/xmlns/";
790 //static readonly System.Reflection.MethodInfo toBinHexStringMethod = typeof(XmlConvert).GetMethod("ToBinHexString", System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic, null, new Type[] { typeof(byte[]) }, null);
791 //static string ToBinHexString(byte[] input)
792 //{
793 // return input == null ? null : (string)toBinHexStringMethod.Invoke(null, new object[] { input });
794 //}
795 public void WriteRoot_InventoryFolder(object o)
796 {
797 WriteStartDocument();
798 InventoryFolderWithChildren ob = (InventoryFolderWithChildren)o;
799 TopLevelElement();
800 WriteObject_InventoryFolder(ob, "InventoryFolderBase", "", true, false, true);
801 }
802
803 public void WriteRoot_InventoryItem(object o)
804 {
805 WriteStartDocument();
806 InventoryItemBase ob = (InventoryItemBase)o;
807 TopLevelElement();
808 WriteObject_InventoryItem(ob, "InventoryItemBase", "", true, false, true);
809 }
810
811 public void WriteRoot_InventoryCollection(object o)
812 {
813 WriteStartDocument();
814 InventoryCollection ob = (InventoryCollection)o;
815 TopLevelElement();
816 WriteObject_InventoryCollection(ob, "InventoryCollection", "", true, false, true);
817 }
818
819 void WriteObject_InventoryFolder(InventoryFolderWithChildren ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
820 {
821 if (((object)ob) == null)
822 {
823 if (isNullable)
824 WriteNullTagLiteral(element, namesp);
825 return;
826 }
827
828 System.Type type = ob.GetType();
829 if (type == typeof(InventoryFolderWithChildren))
830 { }
831 else
832 {
833 throw CreateUnknownTypeException(ob);
834 }
835
836 if (writeWrappingElem)
837 {
838 WriteStartElement(element, namesp, ob);
839 }
840
841 if (needType) WriteXsiType("InventoryFolderBase", "");
842
843 WriteElementString("Name", "", ob.@Name);
844 WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true);
845 WriteObject_UUID(ob.@ParentID, "ParentID", "", false, false, true);
846 WriteObject_UUID(ob.@ID, "ID", "", false, false, true);
847 WriteElementString("Type", "", ob.@Type.ToString(CultureInfo.InvariantCulture));
848 WriteElementString("Version", "", ob.@Version.ToString(CultureInfo.InvariantCulture));
849 if (writeWrappingElem) WriteEndElement(ob);
850 }
851
852 void WriteObject_InventoryItem(InventoryItemBase ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
853 {
854 if (((object)ob) == null)
855 {
856 if (isNullable)
857 WriteNullTagLiteral(element, namesp);
858 return;
859 }
860
861 System.Type type = ob.GetType();
862 if (type == typeof(InventoryItemBase))
863 { }
864 else
865 {
866 throw CreateUnknownTypeException(ob);
867 }
868
869 if (writeWrappingElem)
870 {
871 WriteStartElement(element, namesp, ob);
872 }
873
874 if (needType) WriteXsiType("InventoryItemBase", "");
875
876 WriteObject_UUID(ob.@ID, "ID", "", false, false, true);
877 WriteElementString("InvType", "", ob.@InvType.ToString(CultureInfo.InvariantCulture));
878 WriteObject_UUID(ob.@Folder, "Folder", "", false, false, true);
879 WriteObject_UUID(ob.@Owner, "Owner", "", false, false, true);
880 WriteElementString("Creator", "", ob.@CreatorId);
881 WriteElementString("Name", "", ob.@Name);
882 WriteElementString("Description", "", ob.@Description);
883 WriteElementString("NextPermissions", "", ob.@NextPermissions.ToString(CultureInfo.InvariantCulture));
884 WriteElementString("CurrentPermissions", "", ob.@CurrentPermissions.ToString(CultureInfo.InvariantCulture));
885 WriteElementString("BasePermissions", "", ob.@BasePermissions.ToString(CultureInfo.InvariantCulture));
886 WriteElementString("EveryOnePermissions", "", ob.@EveryOnePermissions.ToString(CultureInfo.InvariantCulture));
887 WriteElementString("GroupPermissions", "", ob.@GroupPermissions.ToString(CultureInfo.InvariantCulture));
888 WriteElementString("AssetType", "", ob.@AssetType.ToString(CultureInfo.InvariantCulture));
889 WriteObject_UUID(ob.@AssetID, "AssetID", "", false, false, true);
890 WriteObject_UUID(ob.@GroupID, "GroupID", "", false, false, true);
891 WriteElementString("GroupOwned", "", (ob.@GroupOwned ? "true" : "false"));
892 WriteElementString("SalePrice", "", ob.@SalePrice.ToString(CultureInfo.InvariantCulture));
893 WriteElementString("SaleType", "", ob.@SaleType.ToString(CultureInfo.InvariantCulture));
894 WriteElementString("Flags", "", ob.@Flags.ToString(CultureInfo.InvariantCulture));
895 WriteElementString("CreationDate", "", ob.@CreationDate.ToString(CultureInfo.InvariantCulture));
896 if (writeWrappingElem) WriteEndElement(ob);
897 }
898
899 void WriteObject_InventoryCollection(InventoryCollection ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
900 {
901 if (((object)ob) == null)
902 {
903 if (isNullable)
904 WriteNullTagLiteral(element, namesp);
905 return;
906 }
907
908 System.Type type = ob.GetType();
909 if (type == typeof(InventoryCollection))
910 { }
911 else
912 {
913 throw CreateUnknownTypeException(ob);
914 }
915
916 if (writeWrappingElem)
917 {
918 WriteStartElement(element, namesp, ob);
919 }
920
921 if (needType) WriteXsiType("InventoryCollection", "");
922
923 if (ob.@Folders != null)
924 {
925 WriteStartElement("Folders", "", ob.@Folders);
926 foreach (InventoryFolderWithChildren folder in ob.Folders.Values)
927 {
928 WriteObject_InventoryFolder(folder, "InventoryFolderBase", "", true, false, true);
929 }
930 WriteEndElement(ob.@Folders);
931 }
932 if (ob.@Items != null)
933 {
934 WriteStartElement("Items", "", ob.@Items);
935 foreach (InventoryItemBase item in ob.Items.Values)
936 {
937 WriteObject_InventoryItem(item, "InventoryItemBase", "", true, false, true);
938 }
939 WriteEndElement(ob.@Items);
940 }
941 WriteObject_UUID(ob.@UserID, "UserID", "", false, false, true);
942 if (writeWrappingElem) WriteEndElement(ob);
943 }
944
945 void WriteObject_UUID(OpenMetaverse.UUID ob, string element, string namesp, bool isNullable, bool needType, bool writeWrappingElem)
946 {
947 System.Type type = ob.GetType();
948 if (type == typeof(OpenMetaverse.UUID))
949 { }
950 else
951 {
952 throw CreateUnknownTypeException(ob);
953 }
954
955 if (writeWrappingElem)
956 {
957 WriteStartElement(element, namesp, ob);
958 }
959
960 if (needType) WriteXsiType("UUID", "");
961
962 WriteElementString("Guid", "", XmlConvert.ToString(ob.@Guid));
963 if (writeWrappingElem) WriteEndElement(ob);
964 }
965
966 protected override void InitCallbacks()
967 {
968 }
969
970 }
971
972 public class BaseXmlSerializer : System.Xml.Serialization.XmlSerializer
973 {
974 protected override System.Xml.Serialization.XmlSerializationReader CreateReader()
975 {
976 return new GeneratedReader();
977 }
978
979 protected override System.Xml.Serialization.XmlSerializationWriter CreateWriter()
980 {
981 return new GeneratedWriter();
982 }
983
984 public override bool CanDeserialize(System.Xml.XmlReader xmlReader)
985 {
986 return true;
987 }
988 }
989
990 public sealed class InventoryFolderSerializer : BaseXmlSerializer
991 {
992 protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer)
993 {
994 ((GeneratedWriter)writer).WriteRoot_InventoryFolder(obj);
995 }
996
997 protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
998 {
999 return ((GeneratedReader)reader).ReadRoot_InventoryFolderBase();
1000 }
1001 }
1002
1003 public sealed class InventoryItemSerializer : BaseXmlSerializer
1004 {
1005 protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer)
1006 {
1007 ((GeneratedWriter)writer).WriteRoot_InventoryItem(obj);
1008 }
1009
1010 protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
1011 {
1012 return ((GeneratedReader)reader).ReadRoot_InventoryItemBase();
1013 }
1014 }
1015
1016 public sealed class InventoryCollectionSerializer : BaseXmlSerializer
1017 {
1018 protected override void Serialize(object obj, System.Xml.Serialization.XmlSerializationWriter writer)
1019 {
1020 ((GeneratedWriter)writer).WriteRoot_InventoryCollection(obj);
1021 }
1022
1023 protected override object Deserialize(System.Xml.Serialization.XmlSerializationReader reader)
1024 {
1025 return ((GeneratedReader)reader).ReadRoot_InventoryCollection();
1026 }
1027 }
1028
1029 #endregion XML Serialization
1030 }
1031}
diff --git a/prebuild.xml b/prebuild.xml
index ebe5c62..0cf88c3 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -987,128 +987,6 @@
987 </Files> 987 </Files>
988 </Project> 988 </Project>
989 989
990 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer" path="OpenSim/Grid/AssetInventoryServer" type="Exe">
991 <Configuration name="Debug">
992 <Options>
993 <OutputPath>../../../bin/</OutputPath>
994 </Options>
995 </Configuration>
996 <Configuration name="Release">
997 <Options>
998 <OutputPath>../../../bin/</OutputPath>
999 </Options>
1000 </Configuration>
1001
1002 <ReferencePath>../../../bin/</ReferencePath>
1003 <Reference name="System"/>
1004 <Reference name="System.Xml"/>
1005 <Reference name="OpenMetaverseTypes"/>
1006 <Reference name="OpenMetaverse.StructuredData"/>
1007 <Reference name="OpenSim.Framework"/>
1008 <Reference name="OpenSim.Framework.Servers"/>
1009 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1010 <Reference name="OpenSim.Framework.Console"/>
1011 <Reference name="OpenSim.Framework.AssetLoader.Filesystem"/>
1012 <Reference name="Nini.dll" />
1013 <Reference name="log4net"/>
1014
1015 <Files>
1016 <Match pattern="*.cs" recurse="false"/>
1017 </Files>
1018 </Project>
1019
1020 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer.Plugins" path="OpenSim/Grid/AssetInventoryServer/Plugins" type="Library">
1021 <Configuration name="Debug">
1022 <Options>
1023 <OutputPath>../../../../bin/</OutputPath>
1024 </Options>
1025 </Configuration>
1026 <Configuration name="Release">
1027 <Options>
1028 <OutputPath>../../../../bin/</OutputPath>
1029 </Options>
1030 </Configuration>
1031
1032 <ReferencePath>../../../../bin/</ReferencePath>
1033 <Reference name="System"/>
1034 <Reference name="System.Xml"/>
1035 <Reference name="System.Web"/>
1036 <Reference name="OpenMetaverseTypes"/>
1037 <Reference name="OpenMetaverse.StructuredData"/>
1038 <Reference name="OpenSim.Framework"/>
1039 <Reference name="OpenSim.Framework.Serialization"/>
1040 <Reference name="OpenSim.Framework.Servers"/>
1041 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1042 <Reference name="OpenSim.Grid.AssetInventoryServer" />
1043 <Reference name="log4net"/>
1044
1045 <Files>
1046 <Match pattern="*.cs" recurse="false" />
1047 <Match path="Resources" pattern="*.addin.xml" buildAction="EmbeddedResource" recurse="true" />
1048 </Files>
1049 </Project>
1050
1051 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer.Plugins.Simple" path="OpenSim/Grid/AssetInventoryServer/Plugins/Simple" type="Library">
1052 <Configuration name="Debug">
1053 <Options>
1054 <OutputPath>../../../../../bin/</OutputPath>
1055 </Options>
1056 </Configuration>
1057 <Configuration name="Release">
1058 <Options>
1059 <OutputPath>../../../../../bin/</OutputPath>
1060 </Options>
1061 </Configuration>
1062
1063 <ReferencePath>../../../../../bin/</ReferencePath>
1064 <Reference name="System"/>
1065 <Reference name="System.Xml" />
1066 <Reference name="OpenMetaverse"/>
1067 <Reference name="OpenMetaverseTypes"/>
1068 <Reference name="OpenSim.Framework" />
1069 <Reference name="OpenSim.Framework.Servers"/>
1070 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1071 <Reference name="OpenSim.Grid.AssetInventoryServer" />
1072 <Reference name="log4net"/>
1073
1074 <Files>
1075 <Match pattern="*.cs" recurse="false" />
1076 <Match path="Resources" pattern="*.addin.xml" buildAction="EmbeddedResource" recurse="true" />
1077 </Files>
1078 </Project>
1079
1080 <Project frameworkVersion="v3_5" name="OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim" path="OpenSim/Grid/AssetInventoryServer/Plugins/OpenSim" type="Library">
1081 <Configuration name="Debug">
1082 <Options>
1083 <OutputPath>../../../../../bin/</OutputPath>
1084 </Options>
1085 </Configuration>
1086 <Configuration name="Release">
1087 <Options>
1088 <OutputPath>../../../../../bin/</OutputPath>
1089 </Options>
1090 </Configuration>
1091
1092 <ReferencePath>../../../../../bin/</ReferencePath>
1093 <Reference name="System"/>
1094 <Reference name="System.Xml" />
1095 <Reference name="System.Data" />
1096 <Reference name="OpenMetaverseTypes"/>
1097 <Reference name="OpenSim.Data" />
1098 <Reference name="OpenSim.Framework" />
1099 <Reference name="OpenSim.Framework.Communications" />
1100 <Reference name="OpenSim.Grid.AssetInventoryServer" />
1101 <Reference name="OpenSim.Framework.Servers"/>
1102 <Reference name="OpenSim.Framework.Servers.HttpServer"/>
1103 <Reference name="log4net"/>
1104 <Reference name="Nini.dll" />
1105
1106 <Files>
1107 <Match pattern="*.cs" recurse="false" />
1108 <Match path="Resources" pattern="*.addin.xml" buildAction="EmbeddedResource" recurse="true" />
1109 </Files>
1110 </Project>
1111
1112 <Project frameworkVersion="v3_5" name="OpenSim.Grid.UserServer.Modules" path="OpenSim/Grid/UserServer.Modules" type="Library"> 990 <Project frameworkVersion="v3_5" name="OpenSim.Grid.UserServer.Modules" path="OpenSim/Grid/UserServer.Modules" type="Library">
1113 <Configuration name="Debug"> 991 <Configuration name="Debug">
1114 <Options> 992 <Options>