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authorJustin Clark-Casey (justincc)2011-05-21 00:25:58 +0100
committerJustin Clark-Casey (justincc)2011-05-21 00:25:58 +0100
commit9103fe84d51c21d58c129fd0245c47b0a2b35c60 (patch)
treea425ea8deb0c572b241acce5af7b8c44f7476092
parentrefactor: use SceneSetupHelpers.CreateSceneObject() (diff)
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move test task inventory notecard item creation into a new TastInventoryHelpers class
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs23
-rw-r--r--OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs68
2 files changed, 70 insertions, 21 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index 717517b..1c8f078 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -53,25 +53,6 @@ namespace OpenSim.Region.Framework.Tests
53 [TestFixture] 53 [TestFixture]
54 public class TaskInventoryTests 54 public class TaskInventoryTests
55 { 55 {
56 protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part)
57 {
58 AssetNotecard nc = new AssetNotecard();
59 nc.BodyText = "Hello World!";
60 nc.Encode();
61 UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
62 UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
63 AssetBase ncAsset
64 = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
65 scene.AssetService.Store(ncAsset);
66 TaskInventoryItem ncItem
67 = new TaskInventoryItem
68 { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
69 Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
70 part.Inventory.AddInventoryItem(ncItem, true);
71
72 return ncItem;
73 }
74
75 [Test] 56 [Test]
76 public void TestRezObjectFromInventoryItem() 57 public void TestRezObjectFromInventoryItem()
77 { 58 {
@@ -132,7 +113,7 @@ namespace OpenSim.Region.Framework.Tests
132 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); 113 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
133 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); 114 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
134 SceneObjectPart sop1 = sog1.RootPart; 115 SceneObjectPart sop1 = sog1.RootPart;
135 TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); 116 TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1);
136 InventoryFolderBase folder 117 InventoryFolderBase folder
137 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; 118 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
138 119
@@ -158,7 +139,7 @@ namespace OpenSim.Region.Framework.Tests
158 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); 139 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
159 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID); 140 SceneObjectGroup sog1 = SceneSetupHelpers.CreateSceneObject(1, user1.PrincipalID);
160 SceneObjectPart sop1 = sog1.RootPart; 141 SceneObjectPart sop1 = sog1.RootPart;
161 TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1); 142 TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1);
162 143
163 // Perform test 144 // Perform test
164 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); 145 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID);
diff --git a/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs
new file mode 100644
index 0000000..48724f4
--- /dev/null
+++ b/OpenSim/Tests/Common/Setup/TaskInventoryHelpers.cs
@@ -0,0 +1,68 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30using OpenMetaverse.Assets;
31using OpenSim.Framework;
32using OpenSim.Region.Framework.Scenes;
33using OpenSim.Services.Interfaces;
34
35namespace OpenSim.Tests.Common
36{
37 /// <summary>
38 /// Utility functions for carrying out task inventory tests.
39 /// </summary>
40 ///
41 public static class TaskInventoryHelpers
42 {
43 /// <summary>
44 /// Add a notecard item to the given part.
45 /// </summary>
46 /// <param name="scene"></param>
47 /// <param name="part"></param>
48 /// <returns>The item that was added</returns>
49 public static TaskInventoryItem AddNotecard(Scene scene, SceneObjectPart part)
50 {
51 AssetNotecard nc = new AssetNotecard();
52 nc.BodyText = "Hello World!";
53 nc.Encode();
54 UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
55 UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
56 AssetBase ncAsset
57 = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
58 scene.AssetService.Store(ncAsset);
59 TaskInventoryItem ncItem
60 = new TaskInventoryItem
61 { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
62 Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
63 part.Inventory.AddInventoryItem(ncItem, true);
64
65 return ncItem;
66 }
67 }
68} \ No newline at end of file