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authorCharles Krinke2008-06-23 20:15:39 +0000
committerCharles Krinke2008-06-23 20:15:39 +0000
commit8f5a8e4f9f8ab7a9762a7599cde3c825d2e28aef (patch)
treee2dea2b34986c0246afce624b80342b0fd7ec7ed
parentfix typo in Inventory nhibernate mappings. nhibernate should (diff)
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Mantis#1569. Thank you kindly, Nebadon for a patch that
addresses: Rotation of terrains varies between all the formats, Raw and R32 seem to be the same, while PNG, JPG, BMP all seem to be rotated 180 degrees different.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
index bb819e1..f87d3ee 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
67 int y; 67 int y;
68 for (y = 0; y < file.Height; y++) 68 for (y = 0; y < file.Height; y++)
69 { 69 {
70 retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128; 70 retval[x, y] = file.GetPixel(x, file.Height - y - 1).GetBrightness() * 128;
71 } 71 }
72 } 72 }
73 73
@@ -170,4 +170,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
170 return bmp; 170 return bmp;
171 } 171 }
172 } 172 }
173} \ No newline at end of file 173}