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authorUbitUmarov2012-08-04 11:07:30 +0100
committerUbitUmarov2012-08-04 11:07:30 +0100
commit8ad1d790038ac5a46686528f7f6d5827adecfa74 (patch)
tree49a1245cac4935e9191040e84cb35946841c025a
parent update ode.dll for windows so both 32b and 64b are now version 0.12 (32b (diff)
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fix build on win
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
index d039111..ae4d52a 100644
--- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs
@@ -596,9 +596,9 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
596 } 596 }
597 break; 597 break;
598 case "R": 598 case "R":
599 Font newFont = new Font(myFont, FontStyle.Regular); 599 Font anewFont = new Font(myFont, FontStyle.Regular);
600 myFont.Dispose(); 600 myFont.Dispose();
601 myFont = newFont; 601 myFont = anewFont;
602 break; 602 break;
603 } 603 }
604 } 604 }