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author | Dan Lake | 2012-12-13 13:05:28 -0800 |
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committer | Dan Lake | 2012-12-13 13:05:28 -0800 |
commit | 88b094cbf76e9775163ebfdfa23ddb052b62b460 (patch) | |
tree | 4507a32549b14b82427f8e736a791242b084ddd1 | |
parent | Fix formatting (diff) | |
download | opensim-SC_OLD-88b094cbf76e9775163ebfdfa23ddb052b62b460.zip opensim-SC_OLD-88b094cbf76e9775163ebfdfa23ddb052b62b460.tar.gz opensim-SC_OLD-88b094cbf76e9775163ebfdfa23ddb052b62b460.tar.bz2 opensim-SC_OLD-88b094cbf76e9775163ebfdfa23ddb052b62b460.tar.xz |
Simplify sit code a bit by determining correct animation in HandleSit instead of HandleSitRequest. This eliminates m_nextSitAnimation, an unneeded state-saving variable in ScenePresence
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 36 |
1 files changed, 6 insertions, 30 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6f36c0b..58721b0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -212,8 +212,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
212 | 212 | ||
213 | private Quaternion m_headrotation = Quaternion.Identity; | 213 | private Quaternion m_headrotation = Quaternion.Identity; |
214 | 214 | ||
215 | private string m_nextSitAnimation = String.Empty; | ||
216 | |||
217 | //PauPaw:Proper PID Controler for autopilot************ | 215 | //PauPaw:Proper PID Controler for autopilot************ |
218 | public bool MovingToTarget { get; private set; } | 216 | public bool MovingToTarget { get; private set; } |
219 | public Vector3 MoveToPositionTarget { get; private set; } | 217 | public Vector3 MoveToPositionTarget { get; private set; } |
@@ -1955,25 +1953,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1955 | StandUp(); | 1953 | StandUp(); |
1956 | } | 1954 | } |
1957 | 1955 | ||
1958 | // if (!String.IsNullOrEmpty(sitAnimation)) | ||
1959 | // { | ||
1960 | // m_nextSitAnimation = sitAnimation; | ||
1961 | // } | ||
1962 | // else | ||
1963 | // { | ||
1964 | m_nextSitAnimation = "SIT"; | ||
1965 | // } | ||
1966 | |||
1967 | //SceneObjectPart part = m_scene.GetSceneObjectPart(targetID); | ||
1968 | SceneObjectPart part = FindNextAvailableSitTarget(targetID); | 1956 | SceneObjectPart part = FindNextAvailableSitTarget(targetID); |
1969 | 1957 | ||
1970 | if (part != null) | 1958 | if (part != null) |
1971 | { | 1959 | { |
1972 | if (!String.IsNullOrEmpty(part.SitAnimation)) | ||
1973 | { | ||
1974 | m_nextSitAnimation = part.SitAnimation; | ||
1975 | } | ||
1976 | |||
1977 | m_requestedSitTargetID = part.LocalId; | 1960 | m_requestedSitTargetID = part.LocalId; |
1978 | m_requestedSitTargetUUID = targetID; | 1961 | m_requestedSitTargetUUID = targetID; |
1979 | 1962 | ||
@@ -2188,18 +2171,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2188 | 2171 | ||
2189 | public void HandleAgentSit(IClientAPI remoteClient, UUID agentID) | 2172 | public void HandleAgentSit(IClientAPI remoteClient, UUID agentID) |
2190 | { | 2173 | { |
2191 | if (!String.IsNullOrEmpty(m_nextSitAnimation)) | ||
2192 | { | ||
2193 | HandleAgentSit(remoteClient, agentID, m_nextSitAnimation); | ||
2194 | } | ||
2195 | else | ||
2196 | { | ||
2197 | HandleAgentSit(remoteClient, agentID, "SIT"); | ||
2198 | } | ||
2199 | } | ||
2200 | |||
2201 | public void HandleAgentSit(IClientAPI remoteClient, UUID agentID, string sitAnimation) | ||
2202 | { | ||
2203 | SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetID); | 2174 | SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetID); |
2204 | 2175 | ||
2205 | if (part != null) | 2176 | if (part != null) |
@@ -2246,7 +2217,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2246 | 2217 | ||
2247 | Velocity = Vector3.Zero; | 2218 | Velocity = Vector3.Zero; |
2248 | RemoveFromPhysicalScene(); | 2219 | RemoveFromPhysicalScene(); |
2249 | 2220 | ||
2221 | String sitAnimation = "SIT"; | ||
2222 | if (!String.IsNullOrEmpty(part.SitAnimation)) | ||
2223 | { | ||
2224 | sitAnimation = part.SitAnimation; | ||
2225 | } | ||
2250 | Animator.TrySetMovementAnimation(sitAnimation); | 2226 | Animator.TrySetMovementAnimation(sitAnimation); |
2251 | SendAvatarDataToAllAgents(); | 2227 | SendAvatarDataToAllAgents(); |
2252 | } | 2228 | } |