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authorCharles Krinke2009-02-11 16:01:56 +0000
committerCharles Krinke2009-02-11 16:01:56 +0000
commit6b187ae196fa8ae8b7c6b836671ce565dc5d7a71 (patch)
tree2d5075255004f6279c007a9ad0eab5bb11f436dc
parentFrom: Christopher Yeoh <yeohc@au1.ibm.com> (diff)
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Thank you kindly, FrankNichols for a patch that:
The following patch fixes http://opensimulator.org/mantis/view.php?id=3107 [^] by changing call from setRot to llSetRot, the later handles child prim being rotated relative to root prim in linked set.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index c2449a2..69ac517 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -6286,7 +6286,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6286 return; 6286 return;
6287 6287
6288 LSL_Rotation q = rules.GetQuaternionItem(idx++); 6288 LSL_Rotation q = rules.GetQuaternionItem(idx++);
6289 SetRot(part, Rot2Quaternion(q)); 6289 llSetRot(q);
6290 6290
6291 break; 6291 break;
6292 6292