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authorJeff Ames2008-03-14 14:20:05 +0000
committerJeff Ames2008-03-14 14:20:05 +0000
commit3778840f36fad24582d283db3c422fe5631305c3 (patch)
treef4b7e7795857e640c3990af3ed01e81e043e6d91
parent* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl... (diff)
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Update svn properties.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs72
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs74
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs74
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs72
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs238
5 files changed, 265 insertions, 265 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs
index e7fcf68..9150582 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs
@@ -1,36 +1,36 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain 30namespace OpenSim.Region.Environment.Modules.Terrain
31{ 31{
32 public interface ITerrainEffect 32 public interface ITerrainEffect
33 { 33 {
34 void RunEffect(ITerrainChannel map, double strength); 34 void RunEffect(ITerrainChannel map, double strength);
35 } 35 }
36} 36}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs
index aabd19b..d573af6 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainFloodEffect.cs
@@ -1,37 +1,37 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29using System; 29using System;
30 30
31namespace OpenSim.Region.Environment.Modules.Terrain 31namespace OpenSim.Region.Environment.Modules.Terrain
32{ 32{
33 public interface ITerrainFloodEffect 33 public interface ITerrainFloodEffect
34 { 34 {
35 void FloodEffect(ITerrainChannel map, Boolean[,] fillArea, double strength); 35 void FloodEffect(ITerrainChannel map, Boolean[,] fillArea, double strength);
36 } 36 }
37} 37}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs
index b67c8f2..aff7fa4 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs
@@ -1,37 +1,37 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain 30namespace OpenSim.Region.Environment.Modules.Terrain
31{ 31{
32 public interface ITerrainLoader 32 public interface ITerrainLoader
33 { 33 {
34 ITerrainChannel LoadFile(string filename); 34 ITerrainChannel LoadFile(string filename);
35 void SaveFile(string filename, ITerrainChannel map); 35 void SaveFile(string filename, ITerrainChannel map);
36 } 36 }
37} 37}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs
index cf1ea4e..d69a62b 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainPaintableEffect.cs
@@ -1,36 +1,36 @@
1/* 1/*
2* Copyright (c) Contributors, http://opensimulator.org/ 2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28using OpenSim.Region.Environment.Interfaces; 28using OpenSim.Region.Environment.Interfaces;
29 29
30namespace OpenSim.Region.Environment.Modules.Terrain 30namespace OpenSim.Region.Environment.Modules.Terrain
31{ 31{
32 public interface ITerrainPaintableEffect 32 public interface ITerrainPaintableEffect
33 { 33 {
34 void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration); 34 void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration);
35 } 35 }
36} 36}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs
index 59937d1..64e8668 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainChannel.cs
@@ -1,119 +1,119 @@
1 1
2using OpenSim.Framework; 2using OpenSim.Framework;
3using OpenSim.Region.Environment.Interfaces; 3using OpenSim.Region.Environment.Interfaces;
4 4
5namespace OpenSim.Region.Environment.Modules.Terrain 5namespace OpenSim.Region.Environment.Modules.Terrain
6{ 6{
7 7
8 /// <summary> 8 /// <summary>
9 /// A new version of the old Channel class, simplified 9 /// A new version of the old Channel class, simplified
10 /// </summary> 10 /// </summary>
11 public class TerrainChannel : ITerrainChannel 11 public class TerrainChannel : ITerrainChannel
12 { 12 {
13 private double[,] map; 13 private double[,] map;
14 private bool[,] taint; 14 private bool[,] taint;
15 15
16 public int Width 16 public int Width
17 { 17 {
18 get { return map.GetLength(0); } 18 get { return map.GetLength(0); }
19 } 19 }
20 20
21 public int Height 21 public int Height
22 { 22 {
23 get { return map.GetLength(1); } 23 get { return map.GetLength(1); }
24 } 24 }
25 25
26 public TerrainChannel Copy() 26 public TerrainChannel Copy()
27 { 27 {
28 TerrainChannel copy = new TerrainChannel(false); 28 TerrainChannel copy = new TerrainChannel(false);
29 copy.map = (double[,])this.map.Clone(); 29 copy.map = (double[,])this.map.Clone();
30 30
31 return copy; 31 return copy;
32 } 32 }
33 33
34 public float[] GetFloatsSerialised() 34 public float[] GetFloatsSerialised()
35 { 35 {
36 float[] heights = new float[Width * Height]; 36 float[] heights = new float[Width * Height];
37 int i; 37 int i;
38 38
39 for (i = 0; i < Width * Height; i++) 39 for (i = 0; i < Width * Height; i++)
40 { 40 {
41 heights[i] = (float)map[i % Width, i / Width]; 41 heights[i] = (float)map[i % Width, i / Width];
42 } 42 }
43 43
44 return heights; 44 return heights;
45 } 45 }
46 46
47 public double[,] GetDoubles() 47 public double[,] GetDoubles()
48 { 48 {
49 return map; 49 return map;
50 } 50 }
51 51
52 public double this[int x, int y] 52 public double this[int x, int y]
53 { 53 {
54 get 54 get
55 { 55 {
56 return map[x, y]; 56 return map[x, y];
57 } 57 }
58 set 58 set
59 { 59 {
60 if (map[x, y] != value) 60 if (map[x, y] != value)
61 { 61 {
62 taint[x / 16, y / 16] = true; 62 taint[x / 16, y / 16] = true;
63 map[x, y] = value; 63 map[x, y] = value;
64 } 64 }
65 } 65 }
66 } 66 }
67 67
68 public bool Tainted(int x, int y) 68 public bool Tainted(int x, int y)
69 { 69 {
70 if (taint[x / 16, y / 16] != false) 70 if (taint[x / 16, y / 16] != false)
71 { 71 {
72 taint[x / 16, y / 16] = false; 72 taint[x / 16, y / 16] = false;
73 return true; 73 return true;
74 } 74 }
75 else 75 else
76 { 76 {
77 return false; 77 return false;
78 } 78 }
79 } 79 }
80 80
81 public TerrainChannel() 81 public TerrainChannel()
82 { 82 {
83 map = new double[Constants.RegionSize, Constants.RegionSize]; 83 map = new double[Constants.RegionSize, Constants.RegionSize];
84 taint = new bool[Constants.RegionSize / 16, Constants.RegionSize / 16]; 84 taint = new bool[Constants.RegionSize / 16, Constants.RegionSize / 16];
85 85
86 int x, y; 86 int x, y;
87 for (x = 0; x < Constants.RegionSize; x++) 87 for (x = 0; x < Constants.RegionSize; x++)
88 { 88 {
89 for (y = 0; y < Constants.RegionSize; y++) 89 for (y = 0; y < Constants.RegionSize; y++)
90 { 90 {
91 map[x, y] = 60.0 - // 60 = Sphere Radius 91 map[x, y] = 60.0 - // 60 = Sphere Radius
92 ((x - (Constants.RegionSize / 2)) * (x - (Constants.RegionSize / 2)) + 92 ((x - (Constants.RegionSize / 2)) * (x - (Constants.RegionSize / 2)) +
93 (y - (Constants.RegionSize / 2)) * (y - (Constants.RegionSize / 2))); 93 (y - (Constants.RegionSize / 2)) * (y - (Constants.RegionSize / 2)));
94 } 94 }
95 } 95 }
96 } 96 }
97 97
98 public TerrainChannel(double[,] import) 98 public TerrainChannel(double[,] import)
99 { 99 {
100 map = import; 100 map = import;
101 taint = new bool[import.GetLength(0), import.GetLength(1)]; 101 taint = new bool[import.GetLength(0), import.GetLength(1)];
102 } 102 }
103 103
104 public TerrainChannel(bool createMap) 104 public TerrainChannel(bool createMap)
105 { 105 {
106 if (createMap) 106 if (createMap)
107 { 107 {
108 map = new double[Constants.RegionSize, Constants.RegionSize]; 108 map = new double[Constants.RegionSize, Constants.RegionSize];
109 taint = new bool[Constants.RegionSize / 16, Constants.RegionSize / 16]; 109 taint = new bool[Constants.RegionSize / 16, Constants.RegionSize / 16];
110 } 110 }
111 } 111 }
112 112
113 public TerrainChannel(int w, int h) 113 public TerrainChannel(int w, int h)
114 { 114 {
115 map = new double[w, h]; 115 map = new double[w, h];
116 taint = new bool[w / 16, h / 16]; 116 taint = new bool[w / 16, h / 16];
117 } 117 }
118 } 118 }
119} 119}