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author | Melanie | 2011-10-11 22:22:49 +0100 |
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committer | Melanie | 2011-10-11 22:22:49 +0100 |
commit | 36ec9f0e942a3163e27c5206e9ccc58f9710acb0 (patch) | |
tree | 113d612d318f2f4dbbeb5513c3c25723eb03f5bc | |
parent | Merge commit 'f95033812402aaf31a9f2f66c946165d2d79669f' into bigmerge (diff) | |
parent | Add BulletSim physics option details to OpenSim.ini.example. Marked as in de... (diff) | |
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Merge commit '27af016381f2f4aaa8cda99ce7f029980bf8ea76' into bigmerge
Diffstat (limited to '')
-rw-r--r-- | bin/OpenSim.ini.example | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 0ef6880..925c343 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -149,9 +149,11 @@ | |||
149 | 149 | ||
150 | ;; Choose one of the physics engines below | 150 | ;; Choose one of the physics engines below |
151 | ;; OpenDynamicsEngine is by some distance the most developed physics engine | 151 | ;; OpenDynamicsEngine is by some distance the most developed physics engine |
152 | ;; BulletSim is incomplete and experimental but in active development | ||
152 | ;; basicphysics effectively does not model physics at all, making all objects phantom | 153 | ;; basicphysics effectively does not model physics at all, making all objects phantom |
153 | ;; Default is OpenDynamicsEngine | 154 | ;; Default is OpenDynamicsEngine |
154 | ; physics = OpenDynamicsEngine | 155 | ; physics = OpenDynamicsEngine |
156 | ; physics = BulletSim | ||
155 | ; physics = basicphysics | 157 | ; physics = basicphysics |
156 | ; physics = POS | 158 | ; physics = POS |
157 | 159 | ||