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authordahlia2014-01-20 03:11:01 -0800
committerdahlia2014-01-20 03:11:01 -0800
commit36d8a24a867fbbc95214653fec463aced8ba7c5f (patch)
treedde15f30b7c54943f638debc7b563d626b896d11
parentdelay texture entry parsing until absolutely necessary while converting legac... (diff)
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force SOG update when converting legacy materials to ensure changes are persisted
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
index d8ec979..ce2a56a 100644
--- a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
+++ b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
@@ -215,6 +215,8 @@ namespace OpenSim.Region.OptionalModules.Materials
215 } 215 }
216 216
217 part.Shape.TextureEntry = te.GetBytes(); 217 part.Shape.TextureEntry = te.GetBytes();
218 part.ParentGroup.HasGroupChanged = true;
219 part.ScheduleFullUpdate();
218 220
219 lock (part.DynAttrs) 221 lock (part.DynAttrs)
220 part.DynAttrs.RemoveStore("OpenSim", "Materials"); 222 part.DynAttrs.RemoveStore("OpenSim", "Materials");