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author | onefang | 2019-07-24 05:49:26 +1000 |
---|---|---|
committer | onefang | 2019-07-24 05:49:26 +1000 |
commit | 15b2a91ffc6d240277a852aa750a0259ae6a2a17 (patch) | |
tree | fb08c599396ba11d5f23b7bca2af21b9cb5af368 | |
parent | Revert list content type check. (diff) | |
download | opensim-SC_OLD-15b2a91ffc6d240277a852aa750a0259ae6a2a17.zip opensim-SC_OLD-15b2a91ffc6d240277a852aa750a0259ae6a2a17.tar.gz opensim-SC_OLD-15b2a91ffc6d240277a852aa750a0259ae6a2a17.tar.bz2 opensim-SC_OLD-15b2a91ffc6d240277a852aa750a0259ae6a2a17.tar.xz |
For the "teleport from above" case, do the right thing.
Which includes looking for designated floor prims, which have ^ as the
first character of their description.
Don't do "teleport from above" when we have proper coords.
Diffstat (limited to '')
4 files changed, 61 insertions, 31 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs index 15da7e6..ac99a92 100644 --- a/OpenSim/Framework/Constants.cs +++ b/OpenSim/Framework/Constants.cs | |||
@@ -60,6 +60,7 @@ namespace OpenSim.Framework | |||
60 | EstateManagers = 10 | 60 | EstateManagers = 10 |
61 | } | 61 | } |
62 | 62 | ||
63 | // Identical to the one in OpenMetaverse, except I'm extending it now, and OpenSim decided to copy it here, making life hard. | ||
63 | [Flags]public enum TeleportFlags : uint | 64 | [Flags]public enum TeleportFlags : uint |
64 | { | 65 | { |
65 | /// <summary>No flags set, or teleport failed</summary> | 66 | /// <summary>No flags set, or teleport failed</summary> |
@@ -98,6 +99,8 @@ namespace OpenSim.Framework | |||
98 | ForceRedirect = 1 << 15, | 99 | ForceRedirect = 1 << 15, |
99 | /// <summary>Via script.</summary> | 100 | /// <summary>Via script.</summary> |
100 | ViaScript = 1 << 16, | 101 | ViaScript = 1 << 16, |
102 | /// <summary>Via map, though this is a guess.</summary> | ||
103 | ViaMap = 1 << 17, | ||
101 | /// <summary>Teleport Finished via a Lure</summary> | 104 | /// <summary>Teleport Finished via a Lure</summary> |
102 | FinishedViaLure = 1 << 26, | 105 | FinishedViaLure = 1 << 26, |
103 | /// <summary>Finished, Sim Changed</summary> | 106 | /// <summary>Finished, Sim Changed</summary> |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 9ce6201..59e71c6 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -679,9 +679,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
679 | 679 | ||
680 | string homeURI = Scene.GetAgentHomeURI(sp.ControllingClient.AgentId); | 680 | string homeURI = Scene.GetAgentHomeURI(sp.ControllingClient.AgentId); |
681 | 681 | ||
682 | m_log.DebugFormat( | 682 | //// m_log.DebugFormat( |
683 | "[ENTITY TRANSFER MODULE]: Teleporting {0} {1} from {2} to {3} ({4}) {5}/{6}", | 683 | m_log.InfoFormat( |
684 | sp.Name, sp.UUID, sp.Scene.RegionInfo.RegionName, | 684 | "[ENTITY TRANSFER MODULE]: Teleporting {0} {1} from {2}/{3} to {4} ({5}) {6}/{7}", |
685 | sp.Name, sp.UUID, sp.Scene.RegionInfo.RegionName, sp.AbsolutePosition, | ||
685 | reg.ServerURI, finalDestination.ServerURI, finalDestination.RegionName, position); | 686 | reg.ServerURI, finalDestination.ServerURI, finalDestination.RegionName, position); |
686 | 687 | ||
687 | RegionInfo sourceRegion = sp.Scene.RegionInfo; | 688 | RegionInfo sourceRegion = sp.Scene.RegionInfo; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index c0543fd..ff8d2fe 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -166,6 +166,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
166 | public static readonly float CHILDUPDATES_MOVEMENT = 100.0f; | 166 | public static readonly float CHILDUPDATES_MOVEMENT = 100.0f; |
167 | public static readonly float CHILDUPDATES_TIME = 2000f; // min time between child updates (ms) | 167 | public static readonly float CHILDUPDATES_TIME = 2000f; // min time between child updates (ms) |
168 | 168 | ||
169 | |||
169 | private UUID m_previusParcelUUID = UUID.Zero; | 170 | private UUID m_previusParcelUUID = UUID.Zero; |
170 | private UUID m_currentParcelUUID = UUID.Zero; | 171 | private UUID m_currentParcelUUID = UUID.Zero; |
171 | private bool m_previusParcelHide = false; | 172 | private bool m_previusParcelHide = false; |
@@ -1362,15 +1363,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
1362 | if (groundHeight > pos.Z) | 1363 | if (groundHeight > pos.Z) |
1363 | pos.Z = groundHeight; | 1364 | pos.Z = groundHeight; |
1364 | 1365 | ||
1366 | if (((m_teleportFlags & TeleportFlags.ViaMap) == 0) && (Math.Truncate(pos.Z) == pos.Z)) | ||
1367 | m_teleportFlags |= TeleportFlags.ViaMap; | ||
1365 | bool checkPhysics = !positionChanged && | 1368 | bool checkPhysics = !positionChanged && |
1366 | m_scene.SupportsRayCastFiltered() && | 1369 | m_scene.SupportsRayCastFiltered() && |
1367 | pos.Z < physTestHeight && | 1370 | pos.Z < physTestHeight && |
1368 | ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) == | 1371 | ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) == |
1369 | (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) | 1372 | (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) |
1370 | || (m_teleportFlags & TeleportFlags.ViaLocation) != 0 | 1373 | //// || (m_teleportFlags & TeleportFlags.ViaLocation) != 0 |
1374 | || (m_teleportFlags & TeleportFlags.ViaMap) != 0 | ||
1371 | || (m_teleportFlags & TeleportFlags.ViaHGLogin) != 0); | 1375 | || (m_teleportFlags & TeleportFlags.ViaHGLogin) != 0); |
1372 | 1376 | ||
1373 | if(checkPhysics && (m_teleportFlags & TeleportFlags.ViaScript) == 0) | 1377 | if(checkPhysics && ((m_teleportFlags & TeleportFlags.ViaScript) == 0)) |
1374 | { | 1378 | { |
1375 | // land check was done above | 1379 | // land check was done above |
1376 | RayFilterFlags rayfilter = RayFilterFlags.BackFaceCull; | 1380 | RayFilterFlags rayfilter = RayFilterFlags.BackFaceCull; |
@@ -1397,26 +1401,46 @@ namespace OpenSim.Region.Framework.Scenes | |||
1397 | return a.Depth.CompareTo(b.Depth); | 1401 | return a.Depth.CompareTo(b.Depth); |
1398 | }); | 1402 | }); |
1399 | 1403 | ||
1400 | int sel = 0; | 1404 | int sel = -1; |
1401 | int count = physresults.Count; | 1405 | int count = physresults.Count; |
1402 | float curd = physresults[0].Depth; | 1406 | float curd = physresults[0].Depth; |
1403 | float nextd = curd + PhysMinSkipGap; | 1407 | float nextd = curd + PhysMinSkipGap; |
1404 | float maxDepth = dist - pos.Z; | 1408 | float maxDepth = dist - pos.Z; |
1405 | for(int i = 1; i < count; i++) | 1409 | // Try to find a designated floor. |
1410 | for(int i = 0; i < count; i++) | ||
1406 | { | 1411 | { |
1407 | curd = physresults[i].Depth; | 1412 | SceneObjectPart part = m_scene.GetSceneObjectPart(physresults[i].ConsumerID); |
1408 | if(curd >= nextd) | 1413 | if ((null != part) && (string.Empty != part.Description) && ('^' == part.Description[0])) |
1409 | { | 1414 | { |
1410 | sel = i; | 1415 | sel = i; |
1411 | if(curd >= maxDepth) | 1416 | dest = physresults[sel].Pos.Z; |
1412 | break; | 1417 | break; |
1413 | } | 1418 | } |
1414 | nextd = curd + PhysMinSkipGap; | 1419 | } |
1420 | |||
1421 | if (-1 == sel) | ||
1422 | { | ||
1423 | sel = 0; | ||
1424 | for (int i = 1; i < count; i++) | ||
1425 | { | ||
1426 | curd = physresults[i].Depth; | ||
1427 | if(curd >= nextd) | ||
1428 | { | ||
1429 | sel = i; | ||
1430 | if(curd >= maxDepth) | ||
1431 | break; | ||
1432 | } | ||
1433 | nextd = curd + PhysMinSkipGap; | ||
1434 | } | ||
1435 | dest = physresults[sel].Pos.Z; | ||
1415 | } | 1436 | } |
1416 | dest = physresults[sel].Pos.Z; | ||
1417 | } | 1437 | } |
1418 | 1438 | ||
1419 | dest += localAVHalfHeight; | 1439 | dest += localAVHalfHeight; |
1440 | if ((m_teleportFlags & TeleportFlags.ViaMap) != 0) | ||
1441 | m_log.InfoFormat("[SCENE PRESENCE]: Teleport from above, for {0} @ {1}, landing height {2}", Name, pos, dest); | ||
1442 | else | ||
1443 | m_log.ErrorFormat("[SCENE PRESENCE]: Teleport from above NOMAP, for {0} @ {1}, landing height {2}", Name, pos, dest); | ||
1420 | if(dest > pos.Z) | 1444 | if(dest > pos.Z) |
1421 | pos.Z = dest; | 1445 | pos.Z = dest; |
1422 | } | 1446 | } |
@@ -1681,7 +1705,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1681 | AddToPhysicalScene(isFlying); | 1705 | AddToPhysicalScene(isFlying); |
1682 | SendTerseUpdateToAllClients(); | 1706 | SendTerseUpdateToAllClients(); |
1683 | } | 1707 | } |
1684 | 1708 | /* Not called from anywhere. | |
1685 | public void avnLocalTeleport(Vector3 newpos, Vector3? newvel, bool rotateToVelXY) | 1709 | public void avnLocalTeleport(Vector3 newpos, Vector3? newvel, bool rotateToVelXY) |
1686 | { | 1710 | { |
1687 | if(!CheckLocalTPLandingPoint(ref newpos)) | 1711 | if(!CheckLocalTPLandingPoint(ref newpos)) |
@@ -1715,7 +1739,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1715 | } | 1739 | } |
1716 | SendTerseUpdateToAllClients(); | 1740 | SendTerseUpdateToAllClients(); |
1717 | } | 1741 | } |
1718 | 1742 | */ | |
1719 | public void StopFlying() | 1743 | public void StopFlying() |
1720 | { | 1744 | { |
1721 | if (IsInTransit) | 1745 | if (IsInTransit) |
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 3ccdc9c..53a3c2f 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs | |||
@@ -489,7 +489,7 @@ namespace OpenSim.Services.LLLoginService | |||
489 | Vector3 position = Vector3.Zero; | 489 | Vector3 position = Vector3.Zero; |
490 | Vector3 lookAt = Vector3.Zero; | 490 | Vector3 lookAt = Vector3.Zero; |
491 | GridRegion gatekeeper = null; | 491 | GridRegion gatekeeper = null; |
492 | TeleportFlags flags; | 492 | Constants.TeleportFlags flags; |
493 | GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt, out flags); | 493 | GridRegion destination = FindDestination(account, scopeID, guinfo, session, startLocation, home, out gatekeeper, out where, out position, out lookAt, out flags); |
494 | if (destination == null) | 494 | if (destination == null) |
495 | { | 495 | { |
@@ -508,7 +508,7 @@ namespace OpenSim.Services.LLLoginService | |||
508 | } | 508 | } |
509 | 509 | ||
510 | if (account.UserLevel >= 200) | 510 | if (account.UserLevel >= 200) |
511 | flags |= TeleportFlags.Godlike; | 511 | flags |= Constants.TeleportFlags.Godlike; |
512 | // | 512 | // |
513 | // Get the avatar | 513 | // Get the avatar |
514 | // | 514 | // |
@@ -582,9 +582,9 @@ namespace OpenSim.Services.LLLoginService | |||
582 | protected GridRegion FindDestination( | 582 | protected GridRegion FindDestination( |
583 | UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, | 583 | UserAccount account, UUID scopeID, GridUserInfo pinfo, UUID sessionID, string startLocation, |
584 | GridRegion home, out GridRegion gatekeeper, | 584 | GridRegion home, out GridRegion gatekeeper, |
585 | out string where, out Vector3 position, out Vector3 lookAt, out TeleportFlags flags) | 585 | out string where, out Vector3 position, out Vector3 lookAt, out Constants.TeleportFlags flags) |
586 | { | 586 | { |
587 | flags = TeleportFlags.ViaLogin; | 587 | flags = Constants.TeleportFlags.ViaLogin; |
588 | 588 | ||
589 | m_log.DebugFormat( | 589 | m_log.DebugFormat( |
590 | "[LLOGIN SERVICE]: Finding destination matching start location {0} for {1}", | 590 | "[LLOGIN SERVICE]: Finding destination matching start location {0} for {1}", |
@@ -618,7 +618,7 @@ namespace OpenSim.Services.LLLoginService | |||
618 | 618 | ||
619 | position = pinfo.HomePosition; | 619 | position = pinfo.HomePosition; |
620 | lookAt = pinfo.HomeLookAt; | 620 | lookAt = pinfo.HomeLookAt; |
621 | flags |= TeleportFlags.ViaHome; | 621 | flags |= Constants.TeleportFlags.ViaHome; |
622 | } | 622 | } |
623 | 623 | ||
624 | if (tryDefaults) | 624 | if (tryDefaults) |
@@ -626,7 +626,7 @@ namespace OpenSim.Services.LLLoginService | |||
626 | List<GridRegion> defaults = m_GridService.GetDefaultRegions(scopeID); | 626 | List<GridRegion> defaults = m_GridService.GetDefaultRegions(scopeID); |
627 | if (defaults != null && defaults.Count > 0) | 627 | if (defaults != null && defaults.Count > 0) |
628 | { | 628 | { |
629 | flags |= TeleportFlags.ViaRegionID; | 629 | flags |= Constants.TeleportFlags.ViaRegionID; |
630 | region = defaults[0]; | 630 | region = defaults[0]; |
631 | where = "safe"; | 631 | where = "safe"; |
632 | } | 632 | } |
@@ -637,7 +637,7 @@ namespace OpenSim.Services.LLLoginService | |||
637 | region = FindAlternativeRegion(scopeID); | 637 | region = FindAlternativeRegion(scopeID); |
638 | if (region != null) | 638 | if (region != null) |
639 | { | 639 | { |
640 | flags |= TeleportFlags.ViaRegionID; | 640 | flags |= Constants.TeleportFlags.ViaRegionID; |
641 | where = "safe"; | 641 | where = "safe"; |
642 | } | 642 | } |
643 | } | 643 | } |
@@ -660,7 +660,7 @@ namespace OpenSim.Services.LLLoginService | |||
660 | List<GridRegion> defaults = m_GridService.GetDefaultRegions(scopeID); | 660 | List<GridRegion> defaults = m_GridService.GetDefaultRegions(scopeID); |
661 | if (defaults != null && defaults.Count > 0) | 661 | if (defaults != null && defaults.Count > 0) |
662 | { | 662 | { |
663 | flags |= TeleportFlags.ViaRegionID; | 663 | flags |= Constants.TeleportFlags.ViaRegionID; |
664 | region = defaults[0]; | 664 | region = defaults[0]; |
665 | where = "safe"; | 665 | where = "safe"; |
666 | } | 666 | } |
@@ -670,7 +670,7 @@ namespace OpenSim.Services.LLLoginService | |||
670 | region = FindAlternativeRegion(scopeID); | 670 | region = FindAlternativeRegion(scopeID); |
671 | if (region != null) | 671 | if (region != null) |
672 | { | 672 | { |
673 | flags |= TeleportFlags.ViaRegionID; | 673 | flags |= Constants.TeleportFlags.ViaRegionID; |
674 | where = "safe"; | 674 | where = "safe"; |
675 | } | 675 | } |
676 | } | 676 | } |
@@ -686,7 +686,7 @@ namespace OpenSim.Services.LLLoginService | |||
686 | } | 686 | } |
687 | else | 687 | else |
688 | { | 688 | { |
689 | flags |= TeleportFlags.ViaRegionID; | 689 | flags |= Constants.TeleportFlags.ViaRegionID; |
690 | 690 | ||
691 | // free uri form | 691 | // free uri form |
692 | // e.g. New Moon&135&46 New Moon@osgrid.org:8002&153&34 | 692 | // e.g. New Moon&135&46 New Moon@osgrid.org:8002&153&34 |
@@ -704,6 +704,8 @@ namespace OpenSim.Services.LLLoginService | |||
704 | position = new Vector3(float.Parse(uriMatch.Groups["x"].Value, Culture.NumberFormatInfo), | 704 | position = new Vector3(float.Parse(uriMatch.Groups["x"].Value, Culture.NumberFormatInfo), |
705 | float.Parse(uriMatch.Groups["y"].Value, Culture.NumberFormatInfo), | 705 | float.Parse(uriMatch.Groups["y"].Value, Culture.NumberFormatInfo), |
706 | float.Parse(uriMatch.Groups["z"].Value, Culture.NumberFormatInfo)); | 706 | float.Parse(uriMatch.Groups["z"].Value, Culture.NumberFormatInfo)); |
707 | if (0 == position.Z) | ||
708 | flags |= Constants.TeleportFlags.ViaMap; | ||
707 | 709 | ||
708 | string regionName = uriMatch.Groups["region"].ToString(); | 710 | string regionName = uriMatch.Groups["region"].ToString(); |
709 | if (regionName != null) | 711 | if (regionName != null) |
@@ -858,7 +860,7 @@ namespace OpenSim.Services.LLLoginService | |||
858 | 860 | ||
859 | protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarAppearance avatar, | 861 | protected AgentCircuitData LaunchAgentAtGrid(GridRegion gatekeeper, GridRegion destination, UserAccount account, AvatarAppearance avatar, |
860 | UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, string channel, string mac, string id0, | 862 | UUID session, UUID secureSession, Vector3 position, string currentWhere, string viewer, string channel, string mac, string id0, |
861 | IPEndPoint clientIP, TeleportFlags flags, out string where, out string reason, out GridRegion dest) | 863 | IPEndPoint clientIP, Constants.TeleportFlags flags, out string where, out string reason, out GridRegion dest) |
862 | { | 864 | { |
863 | where = currentWhere; | 865 | where = currentWhere; |
864 | ISimulationService simConnector = null; | 866 | ISimulationService simConnector = null; |
@@ -895,7 +897,7 @@ namespace OpenSim.Services.LLLoginService | |||
895 | { | 897 | { |
896 | foreach (GridRegion r in fallbacks) | 898 | foreach (GridRegion r in fallbacks) |
897 | { | 899 | { |
898 | success = LaunchAgentDirectly(simConnector, r, aCircuit, flags | TeleportFlags.ViaRegionID, out reason); | 900 | success = LaunchAgentDirectly(simConnector, r, aCircuit, flags | Constants.TeleportFlags.ViaRegionID | Constants.TeleportFlags.ViaMap, out reason); |
899 | if (success) | 901 | if (success) |
900 | { | 902 | { |
901 | where = "safe"; | 903 | where = "safe"; |
@@ -1041,7 +1043,7 @@ namespace OpenSim.Services.LLLoginService | |||
1041 | 1043 | ||
1042 | } | 1044 | } |
1043 | 1045 | ||
1044 | private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, TeleportFlags flags, out string reason) | 1046 | private bool LaunchAgentDirectly(ISimulationService simConnector, GridRegion region, AgentCircuitData aCircuit, Constants.TeleportFlags flags, out string reason) |
1045 | { | 1047 | { |
1046 | EntityTransferContext ctx = new EntityTransferContext(); | 1048 | EntityTransferContext ctx = new EntityTransferContext(); |
1047 | 1049 | ||