diff options
author | Justin Clarke Casey | 2009-05-18 17:46:14 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2009-05-18 17:46:14 +0000 |
commit | ad7214620f43666aba7a48c4777ee24dbd664b86 (patch) | |
tree | 7c33b604c660a1f8e25800e1d4c2b83903db8c90 | |
parent | From: Chris Yeoh <yeohc@au1.ibm.com> (diff) | |
download | opensim-SC_OLD-ad7214620f43666aba7a48c4777ee24dbd664b86.zip opensim-SC_OLD-ad7214620f43666aba7a48c4777ee24dbd664b86.tar.gz opensim-SC_OLD-ad7214620f43666aba7a48c4777ee24dbd664b86.tar.bz2 opensim-SC_OLD-ad7214620f43666aba7a48c4777ee24dbd664b86.tar.xz |
* Re-enable save oar test by loading asset data plugins from test mock class
* Actually spit out the exception caught by the plugin loader - not much point having plugins throw exceptions if we are just going to ignore them
Diffstat (limited to '')
4 files changed, 225 insertions, 221 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 296d4c1..b979a35 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -66,135 +66,132 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). | 67 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). |
68 | /// </summary> | 68 | /// </summary> |
69 | // [Test] | 69 | //[Test] |
70 | // public void TestSaveIarV0p1() | 70 | public void TestSaveIarV0p1() |
71 | // { | 71 | { |
72 | // TestHelper.InMethod(); | 72 | TestHelper.InMethod(); |
73 | // //log4net.Config.XmlConfigurator.Configure(); | 73 | //log4net.Config.XmlConfigurator.Configure(); |
74 | 74 | ||
75 | // InventoryArchiverModule archiverModule = new InventoryArchiverModule(); | 75 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(); |
76 | 76 | ||
77 | // Scene scene = SceneSetupHelpers.SetupScene(false); | 77 | Scene scene = SceneSetupHelpers.SetupScene(false); |
78 | // SceneSetupHelpers.SetupSceneModules(scene, archiverModule); | 78 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule); |
79 | // CommunicationsManager cm = scene.CommsManager; | 79 | CommunicationsManager cm = scene.CommsManager; |
80 | 80 | ||
81 | // // Create user | 81 | // Create user |
82 | // string userFirstName = "Jock"; | 82 | string userFirstName = "Jock"; |
83 | // string userLastName = "Stirrup"; | 83 | string userLastName = "Stirrup"; |
84 | // UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 84 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
85 | // cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId); | 85 | cm.UserAdminService.AddUser(userFirstName, userLastName, string.Empty, string.Empty, 1000, 1000, userId); |
86 | // CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId); | 86 | CachedUserInfo userInfo = cm.UserProfileCacheService.GetUserDetails(userId); |
87 | // userInfo.FetchInventory(); | 87 | userInfo.FetchInventory(); |
88 | 88 | ||
89 | // // Create asset | 89 | // Create asset |
90 | // SceneObjectGroup object1; | 90 | SceneObjectGroup object1; |
91 | // SceneObjectPart part1; | 91 | SceneObjectPart part1; |
92 | // { | 92 | { |
93 | // string partName = "My Little Dog Object"; | 93 | string partName = "My Little Dog Object"; |
94 | // UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); | 94 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000040"); |
95 | // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); | 95 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); |
96 | // Vector3 groupPosition = new Vector3(10, 20, 30); | 96 | Vector3 groupPosition = new Vector3(10, 20, 30); |
97 | // Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 97 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
98 | // Vector3 offsetPosition = new Vector3(5, 10, 15); | 98 | Vector3 offsetPosition = new Vector3(5, 10, 15); |
99 | 99 | ||
100 | // part1 | 100 | part1 |
101 | // = new SceneObjectPart( | 101 | = new SceneObjectPart( |
102 | // ownerId, shape, groupPosition, rotationOffset, offsetPosition); | 102 | ownerId, shape, groupPosition, rotationOffset, offsetPosition); |
103 | // part1.Name = partName; | 103 | part1.Name = partName; |
104 | 104 | ||
105 | // object1 = new SceneObjectGroup(part1); | 105 | object1 = new SceneObjectGroup(part1); |
106 | // scene.AddNewSceneObject(object1, false); | 106 | scene.AddNewSceneObject(object1, false); |
107 | // } | 107 | } |
108 | 108 | ||
109 | // UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); | 109 | UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); |
110 | // AssetBase asset1 = new AssetBase(); | 110 | AssetBase asset1 = new AssetBase(); |
111 | // asset1.FullID = asset1Id; | 111 | asset1.FullID = asset1Id; |
112 | // asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); | 112 | asset1.Data = Encoding.ASCII.GetBytes(SceneObjectSerializer.ToXml2Format(object1)); |
113 | // scene.AssetService.Store(asset1); | 113 | scene.AssetService.Store(asset1); |
114 | 114 | ||
115 | // // Create item | 115 | // Create item |
116 | // UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080"); | 116 | UUID item1Id = UUID.Parse("00000000-0000-0000-0000-000000000080"); |
117 | // InventoryItemBase item1 = new InventoryItemBase(); | 117 | InventoryItemBase item1 = new InventoryItemBase(); |
118 | // item1.Name = "My Little Dog"; | 118 | item1.Name = "My Little Dog"; |
119 | // item1.AssetID = asset1.FullID; | 119 | item1.AssetID = asset1.FullID; |
120 | // item1.ID = item1Id; | 120 | item1.ID = item1Id; |
121 | // item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID; | 121 | item1.Folder = userInfo.RootFolder.FindFolderByPath("Objects").ID; |
122 | // scene.AddInventoryItem(userId, item1); | 122 | scene.AddInventoryItem(userId, item1); |
123 | 123 | ||
124 | // MemoryStream archiveWriteStream = new MemoryStream(); | 124 | MemoryStream archiveWriteStream = new MemoryStream(); |
125 | // archiverModule.OnInventoryArchiveSaved += SaveCompleted; | 125 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; |
126 | 126 | ||
127 | // lock (this) | 127 | lock (this) |
128 | // { | 128 | { |
129 | // archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream); | 129 | archiverModule.ArchiveInventory(userFirstName, userLastName, "Objects", archiveWriteStream); |
130 | // //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; | 130 | //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; |
131 | // //while (assetServer.HasWaitingRequests()) | 131 | //while (assetServer.HasWaitingRequests()) |
132 | // // assetServer.ProcessNextRequest(); | 132 | // assetServer.ProcessNextRequest(); |
133 | 133 | ||
134 | // Monitor.Wait(this, 60000); | 134 | Monitor.Wait(this, 60000); |
135 | // } | 135 | } |
136 | 136 | ||
137 | // byte[] archive = archiveWriteStream.ToArray(); | 137 | byte[] archive = archiveWriteStream.ToArray(); |
138 | // MemoryStream archiveReadStream = new MemoryStream(archive); | 138 | MemoryStream archiveReadStream = new MemoryStream(archive); |
139 | // TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | 139 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); |
140 | 140 | ||
141 | // InventoryFolderImpl objectsFolder = userInfo.RootFolder.FindFolderByPath("Objects"); | 141 | InventoryFolderImpl objectsFolder = userInfo.RootFolder.FindFolderByPath("Objects"); |
142 | 142 | ||
143 | // //bool gotControlFile = false; | 143 | //bool gotControlFile = false; |
144 | // bool gotObject1File = false; | 144 | bool gotObject1File = false; |
145 | // //bool gotObject2File = false; | 145 | //bool gotObject2File = false; |
146 | // string expectedObject1FilePath = string.Format( | 146 | string expectedObject1FilePath = string.Format( |
147 | // "{0}{1}/{2}_{3}.xml", | 147 | "{0}{1}/{2}_{3}.xml", |
148 | // ArchiveConstants.INVENTORY_PATH, | 148 | ArchiveConstants.INVENTORY_PATH, |
149 | // string.Format( | 149 | string.Format( |
150 | // "Objects{0}{1}", ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, objectsFolder.ID), | 150 | "Objects{0}{1}", ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, objectsFolder.ID), |
151 | // item1.Name, | 151 | item1.Name, |
152 | // item1Id); | 152 | item1Id); |
153 | 153 | ||
154 | ///* | ||
155 | // string expectedObject2FileName = string.Format( | 154 | // string expectedObject2FileName = string.Format( |
156 | // "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 155 | // "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
157 | // part2.Name, | 156 | // part2.Name, |
158 | // Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z), | 157 | // Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z), |
159 | // part2.UUID); | 158 | // part2.UUID); |
160 | // */ | ||
161 | 159 | ||
162 | // string filePath; | 160 | string filePath; |
163 | // TarArchiveReader.TarEntryType tarEntryType; | 161 | TarArchiveReader.TarEntryType tarEntryType; |
164 | 162 | ||
165 | // while (tar.ReadEntry(out filePath, out tarEntryType) != null) | 163 | while (tar.ReadEntry(out filePath, out tarEntryType) != null) |
166 | // { | 164 | { |
167 | // Console.WriteLine("Got {0}", filePath); | 165 | //Console.WriteLine("Got {0}", filePath); |
168 | 166 | ||
169 | // /* | ||
170 | // if (ArchiveConstants.CONTROL_FILE_PATH == filePath) | 167 | // if (ArchiveConstants.CONTROL_FILE_PATH == filePath) |
171 | // { | 168 | // { |
172 | // gotControlFile = true; | 169 | // gotControlFile = true; |
173 | // } | 170 | // } |
174 | // */ | 171 | |
175 | // if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml")) | 172 | if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH) && filePath.EndsWith(".xml")) |
176 | // { | 173 | { |
177 | // //string fileName = filePath.Remove(0, "Objects/".Length); | 174 | string fileName = filePath.Remove(0, "Objects/".Length); |
178 | 175 | ||
179 | // //if (fileName.StartsWith(part1.Name)) | 176 | if (fileName.StartsWith(part1.Name)) |
180 | // //{ | 177 | { |
181 | // Assert.That(filePath, Is.EqualTo(expectedObject1FilePath)); | 178 | Assert.That(filePath, Is.EqualTo(expectedObject1FilePath)); |
182 | // gotObject1File = true; | 179 | gotObject1File = true; |
183 | // //} | 180 | } |
184 | // //else if (fileName.StartsWith(part2.Name)) | 181 | // else if (fileName.StartsWith(part2.Name)) |
185 | // //{ | 182 | // { |
186 | // // Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); | 183 | // Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); |
187 | // // gotObject2File = true; | 184 | // gotObject2File = true; |
188 | // //} | 185 | // } |
189 | // } | 186 | } |
190 | // } | 187 | } |
191 | 188 | ||
192 | // //Assert.That(gotControlFile, Is.True, "No control file in archive"); | 189 | // Assert.That(gotControlFile, Is.True, "No control file in archive"); |
193 | // Assert.That(gotObject1File, Is.True, "No item1 file in archive"); | 190 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); |
194 | // //Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 191 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
195 | 192 | ||
196 | // // TODO: Test presence of more files and contents of files. | 193 | // TODO: Test presence of more files and contents of files. |
197 | // } | 194 | } |
198 | 195 | ||
199 | /// <summary> | 196 | /// <summary> |
200 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 197 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 2ba94f7..9741399 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -74,129 +74,129 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
74 | } | 74 | } |
75 | } | 75 | } |
76 | 76 | ||
77 | ///// <summary> | 77 | /// <summary> |
78 | ///// Test saving a V0.2 OpenSim Region Archive. | 78 | /// Test saving a V0.2 OpenSim Region Archive. |
79 | ///// </summary> | 79 | /// </summary> |
80 | //[Test] | 80 | [Test] |
81 | //public void TestSaveOarV0p2() | 81 | public void TestSaveOarV0p2() |
82 | //{ | 82 | { |
83 | // TestHelper.InMethod(); | 83 | TestHelper.InMethod(); |
84 | // //log4net.Config.XmlConfigurator.Configure(); | 84 | log4net.Config.XmlConfigurator.Configure(); |
85 | 85 | ||
86 | // ArchiverModule archiverModule = new ArchiverModule(); | 86 | ArchiverModule archiverModule = new ArchiverModule(); |
87 | // SerialiserModule serialiserModule = new SerialiserModule(); | 87 | SerialiserModule serialiserModule = new SerialiserModule(); |
88 | // TerrainModule terrainModule = new TerrainModule(); | 88 | TerrainModule terrainModule = new TerrainModule(); |
89 | 89 | ||
90 | // Scene scene = SceneSetupHelpers.SetupScene(false); | 90 | Scene scene = SceneSetupHelpers.SetupScene(false); |
91 | // SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 91 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
92 | 92 | ||
93 | // SceneObjectPart part1; | 93 | SceneObjectPart part1; |
94 | 94 | ||
95 | // // Create and add prim 1 | 95 | // Create and add prim 1 |
96 | // { | 96 | { |
97 | // string partName = "My Little Pony"; | 97 | string partName = "My Little Pony"; |
98 | // UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015"); | 98 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015"); |
99 | // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); | 99 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere(); |
100 | // Vector3 groupPosition = new Vector3(10, 20, 30); | 100 | Vector3 groupPosition = new Vector3(10, 20, 30); |
101 | // Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 101 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
102 | // Vector3 offsetPosition = new Vector3(5, 10, 15); | 102 | Vector3 offsetPosition = new Vector3(5, 10, 15); |
103 | 103 | ||
104 | // part1 | 104 | part1 |
105 | // = new SceneObjectPart( | 105 | = new SceneObjectPart( |
106 | // ownerId, shape, groupPosition, rotationOffset, offsetPosition); | 106 | ownerId, shape, groupPosition, rotationOffset, offsetPosition); |
107 | // part1.Name = partName; | 107 | part1.Name = partName; |
108 | 108 | ||
109 | // scene.AddNewSceneObject(new SceneObjectGroup(part1), false); | 109 | scene.AddNewSceneObject(new SceneObjectGroup(part1), false); |
110 | // } | 110 | } |
111 | 111 | ||
112 | // SceneObjectPart part2; | 112 | SceneObjectPart part2; |
113 | 113 | ||
114 | // // Create and add prim 2 | 114 | // Create and add prim 2 |
115 | // { | 115 | { |
116 | // string partName = "Action Man"; | 116 | string partName = "Action Man"; |
117 | // UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016"); | 117 | UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016"); |
118 | // PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder(); | 118 | PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder(); |
119 | // Vector3 groupPosition = new Vector3(90, 80, 70); | 119 | Vector3 groupPosition = new Vector3(90, 80, 70); |
120 | // Quaternion rotationOffset = new Quaternion(60, 70, 80, 90); | 120 | Quaternion rotationOffset = new Quaternion(60, 70, 80, 90); |
121 | // Vector3 offsetPosition = new Vector3(20, 25, 30); | 121 | Vector3 offsetPosition = new Vector3(20, 25, 30); |
122 | 122 | ||
123 | // part2 | 123 | part2 |
124 | // = new SceneObjectPart( | 124 | = new SceneObjectPart( |
125 | // ownerId, shape, groupPosition, rotationOffset, offsetPosition); | 125 | ownerId, shape, groupPosition, rotationOffset, offsetPosition); |
126 | // part2.Name = partName; | 126 | part2.Name = partName; |
127 | 127 | ||
128 | // scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 128 | scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
129 | // } | 129 | } |
130 | 130 | ||
131 | // MemoryStream archiveWriteStream = new MemoryStream(); | 131 | MemoryStream archiveWriteStream = new MemoryStream(); |
132 | // scene.EventManager.OnOarFileSaved += SaveCompleted; | 132 | scene.EventManager.OnOarFileSaved += SaveCompleted; |
133 | 133 | ||
134 | // Guid requestId = new Guid("00000000-0000-0000-0000-808080808080"); | 134 | Guid requestId = new Guid("00000000-0000-0000-0000-808080808080"); |
135 | 135 | ||
136 | // lock (this) | 136 | lock (this) |
137 | // { | 137 | { |
138 | // archiverModule.ArchiveRegion(archiveWriteStream, requestId); | 138 | archiverModule.ArchiveRegion(archiveWriteStream, requestId); |
139 | // //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; | 139 | //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; |
140 | // //while (assetServer.HasWaitingRequests()) | 140 | //while (assetServer.HasWaitingRequests()) |
141 | // // assetServer.ProcessNextRequest(); | 141 | // assetServer.ProcessNextRequest(); |
142 | 142 | ||
143 | // Monitor.Wait(this, 60000); | 143 | Monitor.Wait(this, 60000); |
144 | // } | 144 | } |
145 | 145 | ||
146 | // Assert.That(m_lastRequestId, Is.EqualTo(requestId)); | 146 | Assert.That(m_lastRequestId, Is.EqualTo(requestId)); |
147 | 147 | ||
148 | // byte[] archive = archiveWriteStream.ToArray(); | 148 | byte[] archive = archiveWriteStream.ToArray(); |
149 | // MemoryStream archiveReadStream = new MemoryStream(archive); | 149 | MemoryStream archiveReadStream = new MemoryStream(archive); |
150 | // TarArchiveReader tar = new TarArchiveReader(archiveReadStream); | 150 | TarArchiveReader tar = new TarArchiveReader(archiveReadStream); |
151 | 151 | ||
152 | // bool gotControlFile = false; | 152 | bool gotControlFile = false; |
153 | // bool gotObject1File = false; | 153 | bool gotObject1File = false; |
154 | // bool gotObject2File = false; | 154 | bool gotObject2File = false; |
155 | // string expectedObject1FileName = string.Format( | 155 | string expectedObject1FileName = string.Format( |
156 | // "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 156 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
157 | // part1.Name, | 157 | part1.Name, |
158 | // Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), | 158 | Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), |
159 | // part1.UUID); | 159 | part1.UUID); |
160 | // string expectedObject2FileName = string.Format( | 160 | string expectedObject2FileName = string.Format( |
161 | // "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", | 161 | "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", |
162 | // part2.Name, | 162 | part2.Name, |
163 | // Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z), | 163 | Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z), |
164 | // part2.UUID); | 164 | part2.UUID); |
165 | 165 | ||
166 | // string filePath; | 166 | string filePath; |
167 | // TarArchiveReader.TarEntryType tarEntryType; | 167 | TarArchiveReader.TarEntryType tarEntryType; |
168 | 168 | ||
169 | // while (tar.ReadEntry(out filePath, out tarEntryType) != null) | 169 | while (tar.ReadEntry(out filePath, out tarEntryType) != null) |
170 | // { | 170 | { |
171 | // if (ArchiveConstants.CONTROL_FILE_PATH == filePath) | 171 | if (ArchiveConstants.CONTROL_FILE_PATH == filePath) |
172 | // { | 172 | { |
173 | // gotControlFile = true; | 173 | gotControlFile = true; |
174 | // } | 174 | } |
175 | // else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | 175 | else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) |
176 | // { | 176 | { |
177 | // string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); | 177 | string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); |
178 | 178 | ||
179 | // if (fileName.StartsWith(part1.Name)) | 179 | if (fileName.StartsWith(part1.Name)) |
180 | // { | 180 | { |
181 | // Assert.That(fileName, Is.EqualTo(expectedObject1FileName)); | 181 | Assert.That(fileName, Is.EqualTo(expectedObject1FileName)); |
182 | // gotObject1File = true; | 182 | gotObject1File = true; |
183 | // } | 183 | } |
184 | // else if (fileName.StartsWith(part2.Name)) | 184 | else if (fileName.StartsWith(part2.Name)) |
185 | // { | 185 | { |
186 | // Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); | 186 | Assert.That(fileName, Is.EqualTo(expectedObject2FileName)); |
187 | // gotObject2File = true; | 187 | gotObject2File = true; |
188 | // } | 188 | } |
189 | // } | 189 | } |
190 | // } | 190 | } |
191 | 191 | ||
192 | // Assert.That(gotControlFile, Is.True, "No control file in archive"); | 192 | Assert.That(gotControlFile, Is.True, "No control file in archive"); |
193 | // Assert.That(gotObject1File, Is.True, "No object1 file in archive"); | 193 | Assert.That(gotObject1File, Is.True, "No object1 file in archive"); |
194 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 194 | Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
195 | 195 | ||
196 | // // TODO: Test presence of more files and contents of files. | 196 | // TODO: Test presence of more files and contents of files. |
197 | // // Temporary | 197 | // Temporary |
198 | // Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod()); | 198 | Console.WriteLine("Successfully completed {0}", MethodBase.GetCurrentMethod()); |
199 | //} | 199 | } |
200 | 200 | ||
201 | /// <summary> | 201 | /// <summary> |
202 | /// Test loading a V0.2 OpenSim Region Archive. | 202 | /// Test loading a V0.2 OpenSim Region Archive. |
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs index ae0c3d4..d827b86 100644 --- a/OpenSim/Server/Base/ServerUtils.cs +++ b/OpenSim/Server/Base/ServerUtils.cs | |||
@@ -31,11 +31,14 @@ using System.Reflection; | |||
31 | using System.Xml; | 31 | using System.Xml; |
32 | using System.Xml.Serialization; | 32 | using System.Xml.Serialization; |
33 | using System.Text; | 33 | using System.Text; |
34 | using log4net; | ||
34 | 35 | ||
35 | namespace OpenSim.Server.Base | 36 | namespace OpenSim.Server.Base |
36 | { | 37 | { |
37 | public static class ServerUtils | 38 | public static class ServerUtils |
38 | { | 39 | { |
40 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
39 | public static string SLAssetTypeToContentType(int assetType) | 42 | public static string SLAssetTypeToContentType(int assetType) |
40 | { | 43 | { |
41 | switch (assetType) | 44 | switch (assetType) |
@@ -114,6 +117,9 @@ namespace OpenSim.Server.Base | |||
114 | 117 | ||
115 | try | 118 | try |
116 | { | 119 | { |
120 | //m_log.DebugFormat("[PLUGINS]: Loading plugins from {0}", System.IO.Directory.GetCurrentDirectory()); | ||
121 | //m_log.DebugFormat("[PLUGINS]: Trying to load {0}", dllName); | ||
122 | |||
117 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | 123 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); |
118 | 124 | ||
119 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 125 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
@@ -141,6 +147,7 @@ namespace OpenSim.Server.Base | |||
141 | } | 147 | } |
142 | catch (Exception e) | 148 | catch (Exception e) |
143 | { | 149 | { |
150 | m_log.ErrorFormat("Error loading plugin from {0}, exception {1}", dllName, e); | ||
144 | return null; | 151 | return null; |
145 | } | 152 | } |
146 | } | 153 | } |
diff --git a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs index 258c444..b64b840 100644 --- a/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs +++ b/OpenSim/Tests/Common/Setup/SceneSetupHelpers.cs | |||
@@ -131,11 +131,11 @@ namespace OpenSim.Tests.Common.Setup | |||
131 | config.AddConfig("AssetService"); | 131 | config.AddConfig("AssetService"); |
132 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); | 132 | config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector"); |
133 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); | 133 | config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService"); |
134 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 134 | config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); |
135 | assetService.Initialise(config); | 135 | assetService.Initialise(config); |
136 | assetService.AddRegion(testScene); | 136 | assetService.AddRegion(testScene); |
137 | assetService.RegionLoaded(testScene); | 137 | assetService.RegionLoaded(testScene); |
138 | //testScene.RegisterModuleInterface<IAssetService>((IAssetService)assetService); | 138 | testScene.AddRegionModule(assetService.Name, assetService); |
139 | 139 | ||
140 | testScene.SetModuleInterfaces(); | 140 | testScene.SetModuleInterfaces(); |
141 | 141 | ||