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authorRobert Adams2014-05-31 14:21:39 -0700
committerRobert Adams2014-05-31 14:21:39 -0700
commita2ea844494168f23e98d818d60b84e2171eb103e (patch)
tree10cac45f4dadab5d01a778c1685e09c458755519
parentModifications to debugging printouts. No functional changes. (diff)
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Move the generation of the multi-resolution map tiles off the main
region creation thread. For varregions or simulators with many regions, this will speed up simulator startup and elimiate some thread timeout warnings.
Diffstat (limited to '')
-rw-r--r--OpenSim/Services/MapImageService/MapImageService.cs82
1 files changed, 66 insertions, 16 deletions
diff --git a/OpenSim/Services/MapImageService/MapImageService.cs b/OpenSim/Services/MapImageService/MapImageService.cs
index 31e147b..0e425f8 100644
--- a/OpenSim/Services/MapImageService/MapImageService.cs
+++ b/OpenSim/Services/MapImageService/MapImageService.cs
@@ -36,6 +36,7 @@ using System.Drawing.Imaging;
36using System.IO; 36using System.IO;
37using System.Net; 37using System.Net;
38using System.Reflection; 38using System.Reflection;
39using System.Threading;
39 40
40using Nini.Config; 41using Nini.Config;
41using log4net; 42using log4net;
@@ -53,6 +54,7 @@ namespace OpenSim.Services.MapImageService
53 private static readonly ILog m_log = 54 private static readonly ILog m_log =
54 LogManager.GetLogger( 55 LogManager.GetLogger(
55 MethodBase.GetCurrentMethod().DeclaringType); 56 MethodBase.GetCurrentMethod().DeclaringType);
57 private string LogHeader = "[MAP IMAGE SERVICE]";
56 58
57 private const int ZOOM_LEVELS = 8; 59 private const int ZOOM_LEVELS = 8;
58 private const int IMAGE_WIDTH = 256; 60 private const int IMAGE_WIDTH = 256;
@@ -114,7 +116,7 @@ namespace OpenSim.Services.MapImageService
114 } 116 }
115 } 117 }
116 118
117 return UpdateMultiResolutionFiles(x, y, out reason); 119 return UpdateMultiResolutionFilesAsync(x, y, out reason);
118 } 120 }
119 121
120 public bool RemoveMapTile(int x, int y, out string reason) 122 public bool RemoveMapTile(int x, int y, out string reason)
@@ -136,33 +138,81 @@ namespace OpenSim.Services.MapImageService
136 } 138 }
137 } 139 }
138 140
139 return UpdateMultiResolutionFiles(x, y, out reason); 141 return UpdateMultiResolutionFilesAsync(x, y, out reason);
140 } 142 }
141 143
142 private bool UpdateMultiResolutionFiles(int x, int y, out string reason) 144 // When large varregions start up, they can send piles of new map tiles. This causes
145 // this multi-resolution routine to be called a zillion times an causes much CPU
146 // time to be spent creating multi-resolution tiles that will be replaced when
147 // the next maptile arrives.
148 private class mapToMultiRez
149 {
150 public int xx;
151 public int yy;
152 public mapToMultiRez(int pX, int pY)
153 {
154 xx = pX;
155 yy = pY;
156 }
157 };
158 private Queue<mapToMultiRez> multiRezToBuild = new Queue<mapToMultiRez>();
159 private bool UpdateMultiResolutionFilesAsync(int x, int y, out string reason)
143 { 160 {
144 reason = String.Empty; 161 reason = String.Empty;
145 lock (m_Sync) 162 lock (multiRezToBuild)
146 { 163 {
147 // Stitch seven more aggregate tiles together 164 // m_log.DebugFormat("{0} UpdateMultiResolutionFilesAsync: scheduling update for <{1},{2}>", LogHeader, x, y);
148 for (uint zoomLevel = 2; zoomLevel <= ZOOM_LEVELS; zoomLevel++) 165 multiRezToBuild.Enqueue(new mapToMultiRez(x, y));
166 if (multiRezToBuild.Count == 1)
167 Util.FireAndForget(DoUpdateMultiResolutionFilesAsync);
168 }
169
170 return true;
171 }
172
173 private void DoUpdateMultiResolutionFilesAsync(object o)
174 {
175 // This sleep causes the FireAndForget thread to be different than the invocation thread.
176 // It also allows other tiles to be uploaded so the multi-rez images are more likely
177 // to be correct.
178 Thread.Sleep(1 * 1000);
179
180 while (multiRezToBuild.Count > 0)
181 {
182 mapToMultiRez toMultiRez = null;
183 lock (multiRezToBuild)
149 { 184 {
150 // Calculate the width (in full resolution tiles) and bottom-left 185 if (multiRezToBuild.Count > 0)
151 // corner of the current zoom level 186 toMultiRez = multiRezToBuild.Dequeue();
152 int width = (int)Math.Pow(2, (double)(zoomLevel - 1)); 187 }
153 int x1 = x - (x % width); 188 if (toMultiRez != null)
154 int y1 = y - (y % width); 189 {
190 int x = toMultiRez.xx;
191 int y = toMultiRez.yy;
192 // m_log.DebugFormat("{0} DoUpdateMultiResolutionFilesAsync: doing build for <{1},{2}>", LogHeader, x, y);
155 193
156 if (!CreateTile(zoomLevel, x1, y1)) 194 // Stitch seven more aggregate tiles together
195 for (uint zoomLevel = 2; zoomLevel <= ZOOM_LEVELS; zoomLevel++)
157 { 196 {
158 m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to create tile for {0},{1} at zoom level {1}", x, y, zoomLevel); 197 // Calculate the width (in full resolution tiles) and bottom-left
159 reason = string.Format("Map tile at zoom level {0} failed", zoomLevel); 198 // corner of the current zoom level
160 return false; 199 int width = (int)Math.Pow(2, (double)(zoomLevel - 1));
200 int x1 = x - (x % width);
201 int y1 = y - (y % width);
202
203 lock (m_Sync) // must lock the reading and writing of the maptile files
204 {
205 if (!CreateTile(zoomLevel, x1, y1))
206 {
207 m_log.WarnFormat("[MAP IMAGE SERVICE]: Unable to create tile for {0},{1} at zoom level {1}", x, y, zoomLevel);
208 return;
209 }
210 }
161 } 211 }
162 } 212 }
163 } 213 }
164 214
165 return true; 215 return;
166 } 216 }
167 217
168 public byte[] GetMapTile(string fileName, out string format) 218 public byte[] GetMapTile(string fileName, out string format)