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author | Kitto Flora | 2010-03-12 13:48:31 -0500 |
---|---|---|
committer | Kitto Flora | 2010-03-12 13:48:31 -0500 |
commit | 7bd48d383d3383c1e633f76f76a5291f4224d48a (patch) | |
tree | 18997a5b1a123091af18a1a7984d7dd7873930ac | |
parent | Dynamics Integration Part 1 (diff) | |
parent | Small consistency change (diff) | |
download | opensim-SC_OLD-7bd48d383d3383c1e633f76f76a5291f4224d48a.zip opensim-SC_OLD-7bd48d383d3383c1e633f76f76a5291f4224d48a.tar.gz opensim-SC_OLD-7bd48d383d3383c1e633f76f76a5291f4224d48a.tar.bz2 opensim-SC_OLD-7bd48d383d3383c1e633f76f76a5291f4224d48a.tar.xz |
Resolved merge
Diffstat (limited to '')
81 files changed, 2871 insertions, 6386 deletions
diff --git a/CONTRIBUTORS.txt b/CONTRIBUTORS.txt index 13c05ef..5b4959a 100644 --- a/CONTRIBUTORS.txt +++ b/CONTRIBUTORS.txt | |||
@@ -128,6 +128,7 @@ what it is today. | |||
128 | * YZh | 128 | * YZh |
129 | * Zackary Geers aka Kunnis Basiat | 129 | * Zackary Geers aka Kunnis Basiat |
130 | * Zha Ewry | 130 | * Zha Ewry |
131 | * ziah | ||
131 | 132 | ||
132 | 133 | ||
133 | = LSL Devs = | 134 | = LSL Devs = |
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index 1d9586e..33017d6 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs | |||
@@ -692,6 +692,8 @@ namespace OpenSim.Client.MXP.ClientStack | |||
692 | public event UUIDNameRequest OnTeleportHomeRequest; | 692 | public event UUIDNameRequest OnTeleportHomeRequest; |
693 | public event ScriptAnswer OnScriptAnswer; | 693 | public event ScriptAnswer OnScriptAnswer; |
694 | public event AgentSit OnUndo; | 694 | public event AgentSit OnUndo; |
695 | public event AgentSit OnRedo; | ||
696 | public event LandUndo OnLandUndo; | ||
695 | public event ForceReleaseControls OnForceReleaseControls; | 697 | public event ForceReleaseControls OnForceReleaseControls; |
696 | public event GodLandStatRequest OnLandStatRequest; | 698 | public event GodLandStatRequest OnLandStatRequest; |
697 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; | 699 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; |
diff --git a/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs b/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs index 96a24c6..1bdc4f8 100644 --- a/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs +++ b/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs | |||
@@ -338,6 +338,8 @@ namespace OpenSim.Client.Sirikata.ClientStack | |||
338 | public event UUIDNameRequest OnTeleportHomeRequest; | 338 | public event UUIDNameRequest OnTeleportHomeRequest; |
339 | public event ScriptAnswer OnScriptAnswer; | 339 | public event ScriptAnswer OnScriptAnswer; |
340 | public event AgentSit OnUndo; | 340 | public event AgentSit OnUndo; |
341 | public event AgentSit OnRedo; | ||
342 | public event LandUndo OnLandUndo; | ||
341 | public event ForceReleaseControls OnForceReleaseControls; | 343 | public event ForceReleaseControls OnForceReleaseControls; |
342 | public event GodLandStatRequest OnLandStatRequest; | 344 | public event GodLandStatRequest OnLandStatRequest; |
343 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; | 345 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; |
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs index cc4200c..f45cb44 100644 --- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs +++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs | |||
@@ -343,6 +343,8 @@ namespace OpenSim.Client.VWoHTTP.ClientStack | |||
343 | public event UUIDNameRequest OnTeleportHomeRequest = delegate { }; | 343 | public event UUIDNameRequest OnTeleportHomeRequest = delegate { }; |
344 | public event ScriptAnswer OnScriptAnswer = delegate { }; | 344 | public event ScriptAnswer OnScriptAnswer = delegate { }; |
345 | public event AgentSit OnUndo = delegate { }; | 345 | public event AgentSit OnUndo = delegate { }; |
346 | public event AgentSit OnRedo = delegate { }; | ||
347 | public event LandUndo OnLandUndo = delegate { }; | ||
346 | public event ForceReleaseControls OnForceReleaseControls = delegate { }; | 348 | public event ForceReleaseControls OnForceReleaseControls = delegate { }; |
347 | public event GodLandStatRequest OnLandStatRequest = delegate { }; | 349 | public event GodLandStatRequest OnLandStatRequest = delegate { }; |
348 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest = delegate { }; | 350 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest = delegate { }; |
diff --git a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs index 698bf52..7d3593c 100644 --- a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs +++ b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs | |||
@@ -39,10 +39,6 @@ namespace OpenSim.Data.MySQL | |||
39 | { | 39 | { |
40 | public class MySQLGenericTableHandler<T> : MySqlFramework where T: class, new() | 40 | public class MySQLGenericTableHandler<T> : MySqlFramework where T: class, new() |
41 | { | 41 | { |
42 | private static readonly ILog m_log = | ||
43 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | |||
46 | protected Dictionary<string, FieldInfo> m_Fields = | 42 | protected Dictionary<string, FieldInfo> m_Fields = |
47 | new Dictionary<string, FieldInfo>(); | 43 | new Dictionary<string, FieldInfo>(); |
48 | 44 | ||
diff --git a/OpenSim/Data/MySQL/MySQLXInventoryData.cs b/OpenSim/Data/MySQL/MySQLXInventoryData.cs index b5866cb..307a4c7 100644 --- a/OpenSim/Data/MySQL/MySQLXInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLXInventoryData.cs | |||
@@ -41,9 +41,6 @@ namespace OpenSim.Data.MySQL | |||
41 | /// </summary> | 41 | /// </summary> |
42 | public class MySQLXInventoryData : IXInventoryData | 42 | public class MySQLXInventoryData : IXInventoryData |
43 | { | 43 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger( | ||
45 | MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | |||
47 | private MySQLGenericTableHandler<XInventoryFolder> m_Folders; | 44 | private MySQLGenericTableHandler<XInventoryFolder> m_Folders; |
48 | private MySqlItemHandler m_Items; | 45 | private MySqlItemHandler m_Items; |
49 | 46 | ||
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 676c6ba..dfbf522 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs | |||
@@ -524,7 +524,7 @@ namespace OpenSim.Data.Tests | |||
524 | } | 524 | } |
525 | } | 525 | } |
526 | 526 | ||
527 | [Test] | 527 | //[Test] |
528 | public void T016_RandomSogWithSceneParts() | 528 | public void T016_RandomSogWithSceneParts() |
529 | { | 529 | { |
530 | PropertyScrambler<SceneObjectPart> scrambler = | 530 | PropertyScrambler<SceneObjectPart> scrambler = |
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index a3ea499..a2a5c84 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -69,7 +69,7 @@ namespace OpenSim.Framework | |||
69 | private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); | 69 | private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); |
70 | private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); | 70 | private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); |
71 | 71 | ||
72 | public readonly static int VISUALPARAM_COUNT = 218; | 72 | public readonly static int VISUALPARAM_COUNT = 218; |
73 | 73 | ||
74 | protected UUID m_owner; | 74 | protected UUID m_owner; |
75 | 75 | ||
@@ -361,7 +361,7 @@ namespace OpenSim.Framework | |||
361 | // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist | 361 | // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist |
362 | SetDefaultParams(m_visualparams); | 362 | SetDefaultParams(m_visualparams); |
363 | SetDefaultWearables(); | 363 | SetDefaultWearables(); |
364 | m_texture = GetDefaultTexture(); | 364 | m_texture = GetDefaultTexture(); |
365 | } | 365 | } |
366 | 366 | ||
367 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | 367 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) |
@@ -390,11 +390,12 @@ namespace OpenSim.Framework | |||
390 | + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height | 390 | + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height |
391 | + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height | 391 | + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height |
392 | + 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; // Neck length | 392 | + 0.076f * (float)m_visualparams[(int)VPElement.SHAPE_NECK_LENGTH] / 255.0f; // Neck length |
393 | m_hipOffset = (0.615385f // Half of avatar | 393 | m_hipOffset = (((1.23077f // Half of avatar |
394 | + 0.516945f * (float)m_visualparams[(int)VPElement.SHAPE_HEIGHT] / 255.0f // Body height | ||
395 | + 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length | ||
394 | + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height | 396 | + 0.08f * (float)m_visualparams[(int)VPElement.SHOES_PLATFORM_HEIGHT] / 255.0f // Shoe platform height |
395 | + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height | 397 | + 0.07f * (float)m_visualparams[(int)VPElement.SHOES_HEEL_HEIGHT] / 255.0f // Shoe heel height |
396 | + 0.3836f * (float)m_visualparams[(int)VPElement.SHAPE_LEG_LENGTH] / 255.0f // Leg length | 398 | ) / 2) - m_avatarHeight / 2) * 0.31f - 0.0425f; |
397 | - m_avatarHeight / 2) * 0.3f - 0.04f; | ||
398 | 399 | ||
399 | 400 | ||
400 | 401 | ||
diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs index b7e191b..be936b6 100644 --- a/OpenSim/Framework/Console/LocalConsole.cs +++ b/OpenSim/Framework/Console/LocalConsole.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console | |||
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// A console that uses cursor control and color | 40 | /// A console that uses cursor control and color |
41 | /// </summary> | 41 | /// </summary> |
42 | public class LocalConsole : CommandConsole | 42 | public class LocalConsole : CommandConsole |
43 | { | 43 | { |
44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -100,8 +100,8 @@ namespace OpenSim.Framework.Console | |||
100 | private int SetCursorTop(int top) | 100 | private int SetCursorTop(int top) |
101 | { | 101 | { |
102 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try | 102 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try |
103 | // to set a cursor row position with a currently invalid column, mono will throw an exception. | 103 | // to set a cursor row position with a currently invalid column, mono will throw an exception. |
104 | // Therefore, we need to make sure that the column position is valid first. | 104 | // Therefore, we need to make sure that the column position is valid first. |
105 | int left = System.Console.CursorLeft; | 105 | int left = System.Console.CursorLeft; |
106 | 106 | ||
107 | if (left < 0) | 107 | if (left < 0) |
@@ -129,12 +129,12 @@ namespace OpenSim.Framework.Console | |||
129 | /// </param> | 129 | /// </param> |
130 | /// <returns> | 130 | /// <returns> |
131 | /// The new cursor column. | 131 | /// The new cursor column. |
132 | /// </returns> | 132 | /// </returns> |
133 | private int SetCursorLeft(int left) | 133 | private int SetCursorLeft(int left) |
134 | { | 134 | { |
135 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try | 135 | // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try |
136 | // to set a cursor column position with a currently invalid row, mono will throw an exception. | 136 | // to set a cursor column position with a currently invalid row, mono will throw an exception. |
137 | // Therefore, we need to make sure that the row position is valid first. | 137 | // Therefore, we need to make sure that the row position is valid first. |
138 | int top = System.Console.CursorTop; | 138 | int top = System.Console.CursorTop; |
139 | 139 | ||
140 | if (top < 0) | 140 | if (top < 0) |
@@ -183,7 +183,7 @@ namespace OpenSim.Framework.Console | |||
183 | System.Console.Write("{0}", prompt); | 183 | System.Console.Write("{0}", prompt); |
184 | 184 | ||
185 | SetCursorTop(new_y); | 185 | SetCursorTop(new_y); |
186 | SetCursorLeft(new_x); | 186 | SetCursorLeft(new_x); |
187 | } | 187 | } |
188 | } | 188 | } |
189 | 189 | ||
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs index 9fdd1b8..6f8348d 100644 --- a/OpenSim/Framework/Console/RemoteConsole.cs +++ b/OpenSim/Framework/Console/RemoteConsole.cs | |||
@@ -302,9 +302,9 @@ namespace OpenSim.Framework.Console | |||
302 | if (!UUID.TryParse(post["ID"].ToString(), out id)) | 302 | if (!UUID.TryParse(post["ID"].ToString(), out id)) |
303 | return reply; | 303 | return reply; |
304 | 304 | ||
305 | lock(m_Connections) | 305 | lock (m_Connections) |
306 | { | 306 | { |
307 | if(!m_Connections.ContainsKey(id)) | 307 | if (!m_Connections.ContainsKey(id)) |
308 | return reply; | 308 | return reply; |
309 | } | 309 | } |
310 | 310 | ||
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 9127054..06c5094 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -152,6 +152,8 @@ namespace OpenSim.Framework | |||
152 | 152 | ||
153 | public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); | 153 | public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); |
154 | 154 | ||
155 | public delegate void LandUndo(IClientAPI remoteClient); | ||
156 | |||
155 | public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery); | 157 | public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery); |
156 | 158 | ||
157 | public delegate void GrabObject( | 159 | public delegate void GrabObject( |
@@ -419,9 +421,9 @@ namespace OpenSim.Framework | |||
419 | public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); | 421 | public delegate void AcceptCallingCard(IClientAPI remoteClient, UUID transactionID, UUID folderID); |
420 | 422 | ||
421 | public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); | 423 | public delegate void DeclineCallingCard(IClientAPI remoteClient, UUID transactionID); |
422 | 424 | ||
423 | public delegate void SoundTrigger( | 425 | public delegate void SoundTrigger( |
424 | UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle); | 426 | UUID soundId, UUID ownerid, UUID objid, UUID parentid, double Gain, Vector3 Position, UInt64 Handle, float radius); |
425 | 427 | ||
426 | public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client); | 428 | public delegate void StartLure(byte lureType, string message, UUID targetID, IClientAPI client); |
427 | public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client); | 429 | public delegate void TeleportLureRequest(UUID lureID, uint teleportFlags, IClientAPI client); |
@@ -988,6 +990,8 @@ namespace OpenSim.Framework | |||
988 | event ScriptAnswer OnScriptAnswer; | 990 | event ScriptAnswer OnScriptAnswer; |
989 | 991 | ||
990 | event AgentSit OnUndo; | 992 | event AgentSit OnUndo; |
993 | event AgentSit OnRedo; | ||
994 | event LandUndo OnLandUndo; | ||
991 | 995 | ||
992 | event ForceReleaseControls OnForceReleaseControls; | 996 | event ForceReleaseControls OnForceReleaseControls; |
993 | event GodLandStatRequest OnLandStatRequest; | 997 | event GodLandStatRequest OnLandStatRequest; |
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index 071a667..060e886 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -358,6 +358,32 @@ namespace OpenSim.Framework | |||
358 | } | 358 | } |
359 | } | 359 | } |
360 | 360 | ||
361 | private int[] _mediaSize = new int[2]; | ||
362 | public int[] MediaSize | ||
363 | { | ||
364 | get | ||
365 | { | ||
366 | return _mediaSize; | ||
367 | } | ||
368 | set | ||
369 | { | ||
370 | _mediaSize = value; | ||
371 | } | ||
372 | } | ||
373 | |||
374 | private string _mediaType = ""; | ||
375 | public string MediaType | ||
376 | { | ||
377 | get | ||
378 | { | ||
379 | return _mediaType; | ||
380 | } | ||
381 | set | ||
382 | { | ||
383 | _mediaType = value; | ||
384 | } | ||
385 | } | ||
386 | |||
361 | /// <summary> | 387 | /// <summary> |
362 | /// URL to the shoutcast music stream to play on the parcel | 388 | /// URL to the shoutcast music stream to play on the parcel |
363 | /// </summary> | 389 | /// </summary> |
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index fe8f020..b88f162 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -186,6 +186,40 @@ namespace OpenSim.Framework | |||
186 | PCode = (byte)PCodeEnum.Primitive; | 186 | PCode = (byte)PCodeEnum.Primitive; |
187 | ExtraParams = new byte[1]; | 187 | ExtraParams = new byte[1]; |
188 | m_textureEntry = DEFAULT_TEXTURE; | 188 | m_textureEntry = DEFAULT_TEXTURE; |
189 | } | ||
190 | |||
191 | public PrimitiveBaseShape(Primitive prim) | ||
192 | { | ||
193 | PCode = (byte)prim.PrimData.PCode; | ||
194 | ExtraParams = new byte[1]; | ||
195 | |||
196 | State = prim.PrimData.State; | ||
197 | PathBegin = Primitive.PackBeginCut(prim.PrimData.PathBegin); | ||
198 | PathEnd = Primitive.PackEndCut(prim.PrimData.PathEnd); | ||
199 | PathScaleX = Primitive.PackPathScale(prim.PrimData.PathScaleX); | ||
200 | PathScaleY = Primitive.PackPathScale(prim.PrimData.PathScaleY); | ||
201 | PathShearX = (byte)Primitive.PackPathShear(prim.PrimData.PathShearX); | ||
202 | PathShearY = (byte)Primitive.PackPathShear(prim.PrimData.PathShearY); | ||
203 | PathSkew = Primitive.PackPathTwist(prim.PrimData.PathSkew); | ||
204 | ProfileBegin = Primitive.PackBeginCut(prim.PrimData.ProfileBegin); | ||
205 | ProfileEnd = Primitive.PackEndCut(prim.PrimData.ProfileEnd); | ||
206 | Scale = prim.Scale; | ||
207 | PathCurve = (byte)prim.PrimData.PathCurve; | ||
208 | ProfileCurve = (byte)prim.PrimData.ProfileCurve; | ||
209 | ProfileHollow = Primitive.PackProfileHollow(prim.PrimData.ProfileHollow); | ||
210 | PathRadiusOffset = Primitive.PackPathTwist(prim.PrimData.PathRadiusOffset); | ||
211 | PathRevolutions = Primitive.PackPathRevolutions(prim.PrimData.PathRevolutions); | ||
212 | PathTaperX = Primitive.PackPathTaper(prim.PrimData.PathTaperX); | ||
213 | PathTaperY = Primitive.PackPathTaper(prim.PrimData.PathTaperY); | ||
214 | PathTwist = Primitive.PackPathTwist(prim.PrimData.PathTwist); | ||
215 | PathTwistBegin = Primitive.PackPathTwist(prim.PrimData.PathTwistBegin); | ||
216 | |||
217 | m_textureEntry = prim.Textures.GetBytes(); | ||
218 | |||
219 | SculptEntry = (prim.Sculpt.Type != OpenMetaverse.SculptType.None); | ||
220 | SculptData = prim.Sculpt.GetBytes(); | ||
221 | SculptTexture = prim.Sculpt.SculptTexture; | ||
222 | SculptType = (byte)prim.Sculpt.Type; | ||
189 | } | 223 | } |
190 | 224 | ||
191 | [XmlIgnore] | 225 | [XmlIgnore] |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 1ea08f9..99edd99 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -790,7 +790,6 @@ namespace OpenSim.Framework | |||
790 | else | 790 | else |
791 | m_externalHostName = externalName; | 791 | m_externalHostName = externalName; |
792 | 792 | ||
793 | |||
794 | // Master avatar cruft | 793 | // Master avatar cruft |
795 | // | 794 | // |
796 | string masterAvatarUUID; | 795 | string masterAvatarUUID; |
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 58a0d77..e20b322 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -589,11 +589,17 @@ namespace OpenSim.Framework | |||
589 | 589 | ||
590 | public static IPAddress GetLocalHost() | 590 | public static IPAddress GetLocalHost() |
591 | { | 591 | { |
592 | string dnsAddress = "localhost"; | 592 | IPAddress[] iplist = GetLocalHosts(); |
593 | 593 | ||
594 | IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList; | 594 | if (iplist.Length == 0) // No accessible external interfaces |
595 | { | ||
596 | IPAddress[] loopback = Dns.GetHostAddresses("localhost"); | ||
597 | IPAddress localhost = loopback[0]; | ||
595 | 598 | ||
596 | foreach (IPAddress host in hosts) | 599 | return localhost; |
600 | } | ||
601 | |||
602 | foreach (IPAddress host in iplist) | ||
597 | { | 603 | { |
598 | if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork) | 604 | if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork) |
599 | { | 605 | { |
@@ -601,15 +607,15 @@ namespace OpenSim.Framework | |||
601 | } | 607 | } |
602 | } | 608 | } |
603 | 609 | ||
604 | if (hosts.Length > 0) | 610 | if (iplist.Length > 0) |
605 | { | 611 | { |
606 | foreach (IPAddress host in hosts) | 612 | foreach (IPAddress host in iplist) |
607 | { | 613 | { |
608 | if (host.AddressFamily == AddressFamily.InterNetwork) | 614 | if (host.AddressFamily == AddressFamily.InterNetwork) |
609 | return host; | 615 | return host; |
610 | } | 616 | } |
611 | // Well all else failed... | 617 | // Well all else failed... |
612 | return hosts[0]; | 618 | return iplist[0]; |
613 | } | 619 | } |
614 | 620 | ||
615 | return null; | 621 | return null; |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index a86a831..05e283e 100755 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -190,6 +190,8 @@ namespace OpenSim | |||
190 | 190 | ||
191 | PrintFileToConsole("startuplogo.txt"); | 191 | PrintFileToConsole("startuplogo.txt"); |
192 | 192 | ||
193 | m_log.InfoFormat("[NETWORK]: Using {0} as SYSTEMIP", Util.GetLocalHost().ToString()); | ||
194 | |||
193 | // For now, start at the 'root' level by default | 195 | // For now, start at the 'root' level by default |
194 | if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it | 196 | if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it |
195 | ChangeSelectedRegion("region", | 197 | ChangeSelectedRegion("region", |
@@ -367,7 +369,6 @@ namespace OpenSim | |||
367 | m_console.Commands.AddCommand("hypergrid", false, "unlink-region", | 369 | m_console.Commands.AddCommand("hypergrid", false, "unlink-region", |
368 | "unlink-region <local name> or <HostName>:<HttpPort> <cr>", | 370 | "unlink-region <local name> or <HostName>:<HttpPort> <cr>", |
369 | "Unlink a hypergrid region", RunCommand); | 371 | "Unlink a hypergrid region", RunCommand); |
370 | |||
371 | } | 372 | } |
372 | 373 | ||
373 | public override void ShutdownSpecific() | 374 | public override void ShutdownSpecific() |
@@ -433,7 +434,7 @@ namespace OpenSim | |||
433 | // kick client... | 434 | // kick client... |
434 | if (alert != null) | 435 | if (alert != null) |
435 | presence.ControllingClient.Kick(alert); | 436 | presence.ControllingClient.Kick(alert); |
436 | else | 437 | else |
437 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); | 438 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); |
438 | 439 | ||
439 | // ...and close on our side | 440 | // ...and close on our side |
@@ -640,7 +641,6 @@ namespace OpenSim | |||
640 | } | 641 | } |
641 | } | 642 | } |
642 | 643 | ||
643 | |||
644 | /// <summary> | 644 | /// <summary> |
645 | /// Load, Unload, and list Region modules in use | 645 | /// Load, Unload, and list Region modules in use |
646 | /// </summary> | 646 | /// </summary> |
@@ -972,7 +972,6 @@ namespace OpenSim | |||
972 | scene.RegionInfo.RegionLocX, | 972 | scene.RegionInfo.RegionLocX, |
973 | scene.RegionInfo.RegionLocY, | 973 | scene.RegionInfo.RegionLocY, |
974 | scene.RegionInfo.InternalEndPoint.Port)); | 974 | scene.RegionInfo.InternalEndPoint.Port)); |
975 | |||
976 | }); | 975 | }); |
977 | break; | 976 | break; |
978 | 977 | ||
@@ -1097,7 +1096,7 @@ namespace OpenSim | |||
1097 | } | 1096 | } |
1098 | else | 1097 | else |
1099 | { | 1098 | { |
1100 | MainConsole.Instance.Output(string.Format("A user with the name {0} {1} already exists!", firstName, lastName)); | 1099 | MainConsole.Instance.Output(string.Format("A user with the name {0} {1} already exists!", firstName, lastName)); |
1101 | } | 1100 | } |
1102 | } | 1101 | } |
1103 | 1102 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index f98e741..ebcdd62 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -233,6 +233,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
233 | public event ObjectBuy OnObjectBuy; | 233 | public event ObjectBuy OnObjectBuy; |
234 | public event BuyObjectInventory OnBuyObjectInventory; | 234 | public event BuyObjectInventory OnBuyObjectInventory; |
235 | public event AgentSit OnUndo; | 235 | public event AgentSit OnUndo; |
236 | public event AgentSit OnRedo; | ||
237 | public event LandUndo OnLandUndo; | ||
236 | public event ForceReleaseControls OnForceReleaseControls; | 238 | public event ForceReleaseControls OnForceReleaseControls; |
237 | public event GodLandStatRequest OnLandStatRequest; | 239 | public event GodLandStatRequest OnLandStatRequest; |
238 | public event RequestObjectPropertiesFamily OnObjectGroupRequest; | 240 | public event RequestObjectPropertiesFamily OnObjectGroupRequest; |
@@ -4653,6 +4655,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4653 | AddLocalPacketHandler(PacketType.ObjectName, HandleObjectName, false); | 4655 | AddLocalPacketHandler(PacketType.ObjectName, HandleObjectName, false); |
4654 | AddLocalPacketHandler(PacketType.ObjectPermissions, HandleObjectPermissions, false); | 4656 | AddLocalPacketHandler(PacketType.ObjectPermissions, HandleObjectPermissions, false); |
4655 | AddLocalPacketHandler(PacketType.Undo, HandleUndo, false); | 4657 | AddLocalPacketHandler(PacketType.Undo, HandleUndo, false); |
4658 | AddLocalPacketHandler(PacketType.UndoLand, HandleLandUndo, false); | ||
4659 | AddLocalPacketHandler(PacketType.Redo, HandleRedo, false); | ||
4656 | AddLocalPacketHandler(PacketType.ObjectDuplicateOnRay, HandleObjectDuplicateOnRay); | 4660 | AddLocalPacketHandler(PacketType.ObjectDuplicateOnRay, HandleObjectDuplicateOnRay); |
4657 | AddLocalPacketHandler(PacketType.RequestObjectPropertiesFamily, HandleRequestObjectPropertiesFamily, false); | 4661 | AddLocalPacketHandler(PacketType.RequestObjectPropertiesFamily, HandleRequestObjectPropertiesFamily, false); |
4658 | AddLocalPacketHandler(PacketType.ObjectIncludeInSearch, HandleObjectIncludeInSearch); | 4662 | AddLocalPacketHandler(PacketType.ObjectIncludeInSearch, HandleObjectIncludeInSearch); |
@@ -5199,7 +5203,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5199 | args.Type = ChatTypeEnum.Shout; | 5203 | args.Type = ChatTypeEnum.Shout; |
5200 | args.Position = new Vector3(); | 5204 | args.Position = new Vector3(); |
5201 | args.Scene = Scene; | 5205 | args.Scene = Scene; |
5202 | args.Sender = this; | 5206 | args.Sender = this; |
5203 | ChatMessage handlerChatFromClient2 = OnChatFromClient; | 5207 | ChatMessage handlerChatFromClient2 = OnChatFromClient; |
5204 | if (handlerChatFromClient2 != null) | 5208 | if (handlerChatFromClient2 != null) |
5205 | handlerChatFromClient2(this, args); | 5209 | handlerChatFromClient2(this, args); |
@@ -5823,7 +5827,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5823 | handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, | 5827 | handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, |
5824 | soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, | 5828 | soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, |
5825 | soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, | 5829 | soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, |
5826 | soundTriggerPacket.SoundData.Handle); | 5830 | soundTriggerPacket.SoundData.Handle, 0); |
5827 | 5831 | ||
5828 | } | 5832 | } |
5829 | return true; | 5833 | return true; |
@@ -6721,6 +6725,56 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6721 | return true; | 6725 | return true; |
6722 | } | 6726 | } |
6723 | 6727 | ||
6728 | private bool HandleLandUndo(IClientAPI sender, Packet Pack) | ||
6729 | { | ||
6730 | UndoLandPacket undolanditem = (UndoLandPacket)Pack; | ||
6731 | |||
6732 | #region Packet Session and User Check | ||
6733 | if (m_checkPackets) | ||
6734 | { | ||
6735 | if (undolanditem.AgentData.SessionID != SessionId || | ||
6736 | undolanditem.AgentData.AgentID != AgentId) | ||
6737 | return true; | ||
6738 | } | ||
6739 | #endregion | ||
6740 | |||
6741 | LandUndo handlerOnUndo = OnLandUndo; | ||
6742 | if (handlerOnUndo != null) | ||
6743 | { | ||
6744 | handlerOnUndo(this); | ||
6745 | } | ||
6746 | return true; | ||
6747 | } | ||
6748 | |||
6749 | private bool HandleRedo(IClientAPI sender, Packet Pack) | ||
6750 | { | ||
6751 | RedoPacket redoitem = (RedoPacket)Pack; | ||
6752 | |||
6753 | #region Packet Session and User Check | ||
6754 | if (m_checkPackets) | ||
6755 | { | ||
6756 | if (redoitem.AgentData.SessionID != SessionId || | ||
6757 | redoitem.AgentData.AgentID != AgentId) | ||
6758 | return true; | ||
6759 | } | ||
6760 | #endregion | ||
6761 | |||
6762 | if (redoitem.ObjectData.Length > 0) | ||
6763 | { | ||
6764 | for (int i = 0; i < redoitem.ObjectData.Length; i++) | ||
6765 | { | ||
6766 | UUID objiD = redoitem.ObjectData[i].ObjectID; | ||
6767 | AgentSit handlerOnRedo = OnRedo; | ||
6768 | if (handlerOnRedo != null) | ||
6769 | { | ||
6770 | handlerOnRedo(this, objiD); | ||
6771 | } | ||
6772 | |||
6773 | } | ||
6774 | } | ||
6775 | return true; | ||
6776 | } | ||
6777 | |||
6724 | private bool HandleObjectDuplicateOnRay(IClientAPI sender, Packet Pack) | 6778 | private bool HandleObjectDuplicateOnRay(IClientAPI sender, Packet Pack) |
6725 | { | 6779 | { |
6726 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; | 6780 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; |
@@ -10958,4855 +11012,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10958 | /// <param name="Pack">OpenMetaverse.packet</param> | 11012 | /// <param name="Pack">OpenMetaverse.packet</param> |
10959 | public void ProcessInPacket(Packet Pack) | 11013 | public void ProcessInPacket(Packet Pack) |
10960 | { | 11014 | { |
10961 | 11015 | // m_log.DebugFormat("[CLIENT]: Packet IN {0}", Pack); | |
10962 | if (ProcessPacketMethod(Pack)) | ||
10963 | { | ||
10964 | PacketPool.Instance.ReturnPacket(Pack); | ||
10965 | return; | ||
10966 | } | ||
10967 | |||
10968 | // Main packet processing conditional | ||
10969 | switch (Pack.Type) | ||
10970 | { | ||
10971 | #region CommentedOut | ||
10972 | /* | ||
10973 | #region Scene/Avatar | ||
10974 | |||
10975 | |||
10976 | case PacketType.AvatarPropertiesRequest: | ||
10977 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; | ||
10978 | |||
10979 | #region Packet Session and User Check | ||
10980 | if (m_checkPackets) | ||
10981 | { | ||
10982 | if (avatarProperties.AgentData.SessionID != SessionId || | ||
10983 | avatarProperties.AgentData.AgentID != AgentId) | ||
10984 | break; | ||
10985 | } | ||
10986 | #endregion | ||
10987 | |||
10988 | RequestAvatarProperties handlerRequestAvatarProperties = OnRequestAvatarProperties; | ||
10989 | if (handlerRequestAvatarProperties != null) | ||
10990 | { | ||
10991 | handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID); | ||
10992 | } | ||
10993 | |||
10994 | break; | ||
10995 | |||
10996 | case PacketType.ChatFromViewer: | ||
10997 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
10998 | |||
10999 | #region Packet Session and User Check | ||
11000 | if (m_checkPackets) | ||
11001 | { | ||
11002 | if (inchatpack.AgentData.SessionID != SessionId || | ||
11003 | inchatpack.AgentData.AgentID != AgentId) | ||
11004 | break; | ||
11005 | } | ||
11006 | #endregion | ||
11007 | |||
11008 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
11009 | byte[] message = inchatpack.ChatData.Message; | ||
11010 | byte type = inchatpack.ChatData.Type; | ||
11011 | Vector3 fromPos = new Vector3(); // ClientAvatar.Pos; | ||
11012 | // UUID fromAgentID = AgentId; | ||
11013 | |||
11014 | int channel = inchatpack.ChatData.Channel; | ||
11015 | |||
11016 | if (OnChatFromClient != null) | ||
11017 | { | ||
11018 | OSChatMessage args = new OSChatMessage(); | ||
11019 | args.Channel = channel; | ||
11020 | args.From = fromName; | ||
11021 | args.Message = Utils.BytesToString(message); | ||
11022 | args.Type = (ChatTypeEnum)type; | ||
11023 | args.Position = fromPos; | ||
11024 | |||
11025 | args.Scene = Scene; | ||
11026 | args.Sender = this; | ||
11027 | args.SenderUUID = this.AgentId; | ||
11028 | |||
11029 | ChatMessage handlerChatFromClient = OnChatFromClient; | ||
11030 | if (handlerChatFromClient != null) | ||
11031 | handlerChatFromClient(this, args); | ||
11032 | } | ||
11033 | break; | ||
11034 | |||
11035 | case PacketType.AvatarPropertiesUpdate: | ||
11036 | AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack; | ||
11037 | |||
11038 | #region Packet Session and User Check | ||
11039 | if (m_checkPackets) | ||
11040 | { | ||
11041 | if (avatarProps.AgentData.SessionID != SessionId || | ||
11042 | avatarProps.AgentData.AgentID != AgentId) | ||
11043 | break; | ||
11044 | } | ||
11045 | #endregion | ||
11046 | |||
11047 | UpdateAvatarProperties handlerUpdateAvatarProperties = OnUpdateAvatarProperties; | ||
11048 | if (handlerUpdateAvatarProperties != null) | ||
11049 | { | ||
11050 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = avatarProps.PropertiesData; | ||
11051 | UserProfileData UserProfile = new UserProfileData(); | ||
11052 | UserProfile.ID = AgentId; | ||
11053 | UserProfile.AboutText = Utils.BytesToString(Properties.AboutText); | ||
11054 | UserProfile.FirstLifeAboutText = Utils.BytesToString(Properties.FLAboutText); | ||
11055 | UserProfile.FirstLifeImage = Properties.FLImageID; | ||
11056 | UserProfile.Image = Properties.ImageID; | ||
11057 | UserProfile.ProfileUrl = Utils.BytesToString(Properties.ProfileURL); | ||
11058 | |||
11059 | handlerUpdateAvatarProperties(this, UserProfile); | ||
11060 | } | ||
11061 | break; | ||
11062 | |||
11063 | case PacketType.ScriptDialogReply: | ||
11064 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | ||
11065 | |||
11066 | #region Packet Session and User Check | ||
11067 | if (m_checkPackets) | ||
11068 | { | ||
11069 | if (rdialog.AgentData.SessionID != SessionId || | ||
11070 | rdialog.AgentData.AgentID != AgentId) | ||
11071 | break; | ||
11072 | } | ||
11073 | #endregion | ||
11074 | |||
11075 | int ch = rdialog.Data.ChatChannel; | ||
11076 | byte[] msg = rdialog.Data.ButtonLabel; | ||
11077 | if (OnChatFromClient != null) | ||
11078 | { | ||
11079 | OSChatMessage args = new OSChatMessage(); | ||
11080 | args.Channel = ch; | ||
11081 | args.From = String.Empty; | ||
11082 | args.Message = Utils.BytesToString(msg); | ||
11083 | args.Type = ChatTypeEnum.Shout; | ||
11084 | args.Position = new Vector3(); | ||
11085 | args.Scene = Scene; | ||
11086 | args.Sender = this; | ||
11087 | ChatMessage handlerChatFromClient2 = OnChatFromClient; | ||
11088 | if (handlerChatFromClient2 != null) | ||
11089 | handlerChatFromClient2(this, args); | ||
11090 | } | ||
11091 | |||
11092 | break; | ||
11093 | |||
11094 | case PacketType.ImprovedInstantMessage: | ||
11095 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | ||
11096 | |||
11097 | #region Packet Session and User Check | ||
11098 | if (m_checkPackets) | ||
11099 | { | ||
11100 | if (msgpack.AgentData.SessionID != SessionId || | ||
11101 | msgpack.AgentData.AgentID != AgentId) | ||
11102 | break; | ||
11103 | } | ||
11104 | #endregion | ||
11105 | |||
11106 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | ||
11107 | string IMmessage = Utils.BytesToString(msgpack.MessageBlock.Message); | ||
11108 | ImprovedInstantMessage handlerInstantMessage = OnInstantMessage; | ||
11109 | |||
11110 | if (handlerInstantMessage != null) | ||
11111 | { | ||
11112 | GridInstantMessage im = new GridInstantMessage(Scene, | ||
11113 | msgpack.AgentData.AgentID, | ||
11114 | IMfromName, | ||
11115 | msgpack.MessageBlock.ToAgentID, | ||
11116 | msgpack.MessageBlock.Dialog, | ||
11117 | msgpack.MessageBlock.FromGroup, | ||
11118 | IMmessage, | ||
11119 | msgpack.MessageBlock.ID, | ||
11120 | msgpack.MessageBlock.Offline != 0 ? true : false, | ||
11121 | msgpack.MessageBlock.Position, | ||
11122 | msgpack.MessageBlock.BinaryBucket); | ||
11123 | |||
11124 | handlerInstantMessage(this, im); | ||
11125 | } | ||
11126 | break; | ||
11127 | |||
11128 | case PacketType.AcceptFriendship: | ||
11129 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | ||
11130 | |||
11131 | #region Packet Session and User Check | ||
11132 | if (m_checkPackets) | ||
11133 | { | ||
11134 | if (afriendpack.AgentData.SessionID != SessionId || | ||
11135 | afriendpack.AgentData.AgentID != AgentId) | ||
11136 | break; | ||
11137 | } | ||
11138 | #endregion | ||
11139 | |||
11140 | // My guess is this is the folder to stick the calling card into | ||
11141 | List<UUID> callingCardFolders = new List<UUID>(); | ||
11142 | |||
11143 | UUID agentID = afriendpack.AgentData.AgentID; | ||
11144 | UUID transactionID = afriendpack.TransactionBlock.TransactionID; | ||
11145 | |||
11146 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) | ||
11147 | { | ||
11148 | callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); | ||
11149 | } | ||
11150 | |||
11151 | FriendActionDelegate handlerApproveFriendRequest = OnApproveFriendRequest; | ||
11152 | if (handlerApproveFriendRequest != null) | ||
11153 | { | ||
11154 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); | ||
11155 | } | ||
11156 | break; | ||
11157 | |||
11158 | case PacketType.DeclineFriendship: | ||
11159 | DeclineFriendshipPacket dfriendpack = (DeclineFriendshipPacket)Pack; | ||
11160 | |||
11161 | #region Packet Session and User Check | ||
11162 | if (m_checkPackets) | ||
11163 | { | ||
11164 | if (dfriendpack.AgentData.SessionID != SessionId || | ||
11165 | dfriendpack.AgentData.AgentID != AgentId) | ||
11166 | break; | ||
11167 | } | ||
11168 | #endregion | ||
11169 | |||
11170 | if (OnDenyFriendRequest != null) | ||
11171 | { | ||
11172 | OnDenyFriendRequest(this, | ||
11173 | dfriendpack.AgentData.AgentID, | ||
11174 | dfriendpack.TransactionBlock.TransactionID, | ||
11175 | null); | ||
11176 | } | ||
11177 | break; | ||
11178 | |||
11179 | case PacketType.TerminateFriendship: | ||
11180 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | ||
11181 | |||
11182 | #region Packet Session and User Check | ||
11183 | if (m_checkPackets) | ||
11184 | { | ||
11185 | if (tfriendpack.AgentData.SessionID != SessionId || | ||
11186 | tfriendpack.AgentData.AgentID != AgentId) | ||
11187 | break; | ||
11188 | } | ||
11189 | #endregion | ||
11190 | |||
11191 | UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | ||
11192 | UUID exFriendID = tfriendpack.ExBlock.OtherID; | ||
11193 | |||
11194 | FriendshipTermination handlerTerminateFriendship = OnTerminateFriendship; | ||
11195 | if (handlerTerminateFriendship != null) | ||
11196 | { | ||
11197 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | ||
11198 | } | ||
11199 | break; | ||
11200 | |||
11201 | case PacketType.RezObject: | ||
11202 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
11203 | |||
11204 | #region Packet Session and User Check | ||
11205 | if (m_checkPackets) | ||
11206 | { | ||
11207 | if (rezPacket.AgentData.SessionID != SessionId || | ||
11208 | rezPacket.AgentData.AgentID != AgentId) | ||
11209 | break; | ||
11210 | } | ||
11211 | #endregion | ||
11212 | |||
11213 | RezObject handlerRezObject = OnRezObject; | ||
11214 | if (handlerRezObject != null) | ||
11215 | { | ||
11216 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, | ||
11217 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, | ||
11218 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, | ||
11219 | rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem, | ||
11220 | rezPacket.RezData.FromTaskID); | ||
11221 | } | ||
11222 | break; | ||
11223 | |||
11224 | case PacketType.DeRezObject: | ||
11225 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)Pack; | ||
11226 | |||
11227 | #region Packet Session and User Check | ||
11228 | if (m_checkPackets) | ||
11229 | { | ||
11230 | if (DeRezPacket.AgentData.SessionID != SessionId || | ||
11231 | DeRezPacket.AgentData.AgentID != AgentId) | ||
11232 | break; | ||
11233 | } | ||
11234 | #endregion | ||
11235 | |||
11236 | DeRezObject handlerDeRezObject = OnDeRezObject; | ||
11237 | if (handlerDeRezObject != null) | ||
11238 | { | ||
11239 | List<uint> deRezIDs = new List<uint>(); | ||
11240 | |||
11241 | foreach (DeRezObjectPacket.ObjectDataBlock data in | ||
11242 | DeRezPacket.ObjectData) | ||
11243 | { | ||
11244 | deRezIDs.Add(data.ObjectLocalID); | ||
11245 | } | ||
11246 | // It just so happens that the values on the DeRezAction enumerator match the Destination | ||
11247 | // values given by a Second Life client | ||
11248 | handlerDeRezObject(this, deRezIDs, | ||
11249 | DeRezPacket.AgentBlock.GroupID, | ||
11250 | (DeRezAction)DeRezPacket.AgentBlock.Destination, | ||
11251 | DeRezPacket.AgentBlock.DestinationID); | ||
11252 | |||
11253 | } | ||
11254 | break; | ||
11255 | |||
11256 | case PacketType.ModifyLand: | ||
11257 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
11258 | |||
11259 | #region Packet Session and User Check | ||
11260 | if (m_checkPackets) | ||
11261 | { | ||
11262 | if (modify.AgentData.SessionID != SessionId || | ||
11263 | modify.AgentData.AgentID != AgentId) | ||
11264 | break; | ||
11265 | } | ||
11266 | |||
11267 | #endregion | ||
11268 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); | ||
11269 | if (modify.ParcelData.Length > 0) | ||
11270 | { | ||
11271 | if (OnModifyTerrain != null) | ||
11272 | { | ||
11273 | for (int i = 0; i < modify.ParcelData.Length; i++) | ||
11274 | { | ||
11275 | ModifyTerrain handlerModifyTerrain = OnModifyTerrain; | ||
11276 | if (handlerModifyTerrain != null) | ||
11277 | { | ||
11278 | handlerModifyTerrain(AgentId, modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, | ||
11279 | modify.ModifyBlock.BrushSize, | ||
11280 | modify.ModifyBlock.Action, modify.ParcelData[i].North, | ||
11281 | modify.ParcelData[i].West, modify.ParcelData[i].South, | ||
11282 | modify.ParcelData[i].East, AgentId); | ||
11283 | } | ||
11284 | } | ||
11285 | } | ||
11286 | } | ||
11287 | |||
11288 | break; | ||
11289 | |||
11290 | case PacketType.RegionHandshakeReply: | ||
11291 | |||
11292 | Action<IClientAPI> handlerRegionHandShakeReply = OnRegionHandShakeReply; | ||
11293 | if (handlerRegionHandShakeReply != null) | ||
11294 | { | ||
11295 | handlerRegionHandShakeReply(this); | ||
11296 | } | ||
11297 | |||
11298 | break; | ||
11299 | |||
11300 | case PacketType.AgentWearablesRequest: | ||
11301 | GenericCall2 handlerRequestWearables = OnRequestWearables; | ||
11302 | |||
11303 | if (handlerRequestWearables != null) | ||
11304 | { | ||
11305 | handlerRequestWearables(); | ||
11306 | } | ||
11307 | |||
11308 | Action<IClientAPI> handlerRequestAvatarsData = OnRequestAvatarsData; | ||
11309 | |||
11310 | if (handlerRequestAvatarsData != null) | ||
11311 | { | ||
11312 | handlerRequestAvatarsData(this); | ||
11313 | } | ||
11314 | |||
11315 | break; | ||
11316 | |||
11317 | case PacketType.AgentSetAppearance: | ||
11318 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
11319 | |||
11320 | #region Packet Session and User Check | ||
11321 | if (m_checkPackets) | ||
11322 | { | ||
11323 | if (appear.AgentData.SessionID != SessionId || | ||
11324 | appear.AgentData.AgentID != AgentId) | ||
11325 | break; | ||
11326 | } | ||
11327 | #endregion | ||
11328 | |||
11329 | SetAppearance handlerSetAppearance = OnSetAppearance; | ||
11330 | if (handlerSetAppearance != null) | ||
11331 | { | ||
11332 | // Temporarily protect ourselves from the mantis #951 failure. | ||
11333 | // However, we could do this for several other handlers where a failure isn't terminal | ||
11334 | // for the client session anyway, in order to protect ourselves against bad code in plugins | ||
11335 | try | ||
11336 | { | ||
11337 | byte[] visualparams = new byte[appear.VisualParam.Length]; | ||
11338 | for (int i = 0; i < appear.VisualParam.Length; i++) | ||
11339 | visualparams[i] = appear.VisualParam[i].ParamValue; | ||
11340 | |||
11341 | Primitive.TextureEntry te = null; | ||
11342 | if (appear.ObjectData.TextureEntry.Length > 1) | ||
11343 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); | ||
11344 | |||
11345 | handlerSetAppearance(te, visualparams); | ||
11346 | } | ||
11347 | catch (Exception e) | ||
11348 | { | ||
11349 | m_log.ErrorFormat( | ||
11350 | "[CLIENT VIEW]: AgentSetApperance packet handler threw an exception, {0}", | ||
11351 | e); | ||
11352 | } | ||
11353 | } | ||
11354 | |||
11355 | break; | ||
11356 | |||
11357 | case PacketType.AgentIsNowWearing: | ||
11358 | if (OnAvatarNowWearing != null) | ||
11359 | { | ||
11360 | AgentIsNowWearingPacket nowWearing = (AgentIsNowWearingPacket)Pack; | ||
11361 | |||
11362 | #region Packet Session and User Check | ||
11363 | if (m_checkPackets) | ||
11364 | { | ||
11365 | if (nowWearing.AgentData.SessionID != SessionId || | ||
11366 | nowWearing.AgentData.AgentID != AgentId) | ||
11367 | break; | ||
11368 | } | ||
11369 | #endregion | ||
11370 | |||
11371 | AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); | ||
11372 | for (int i = 0; i < nowWearing.WearableData.Length; i++) | ||
11373 | { | ||
11374 | AvatarWearingArgs.Wearable wearable = | ||
11375 | new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, | ||
11376 | nowWearing.WearableData[i].WearableType); | ||
11377 | wearingArgs.NowWearing.Add(wearable); | ||
11378 | } | ||
11379 | |||
11380 | AvatarNowWearing handlerAvatarNowWearing = OnAvatarNowWearing; | ||
11381 | if (handlerAvatarNowWearing != null) | ||
11382 | { | ||
11383 | handlerAvatarNowWearing(this, wearingArgs); | ||
11384 | } | ||
11385 | } | ||
11386 | break; | ||
11387 | |||
11388 | case PacketType.RezSingleAttachmentFromInv: | ||
11389 | RezSingleAttachmentFromInv handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; | ||
11390 | if (handlerRezSingleAttachment != null) | ||
11391 | { | ||
11392 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; | ||
11393 | |||
11394 | #region Packet Session and User Check | ||
11395 | if (m_checkPackets) | ||
11396 | { | ||
11397 | if (rez.AgentData.SessionID != SessionId || | ||
11398 | rez.AgentData.AgentID != AgentId) | ||
11399 | break; | ||
11400 | } | ||
11401 | #endregion | ||
11402 | |||
11403 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, | ||
11404 | rez.ObjectData.AttachmentPt); | ||
11405 | } | ||
11406 | |||
11407 | break; | ||
11408 | |||
11409 | case PacketType.RezMultipleAttachmentsFromInv: | ||
11410 | RezMultipleAttachmentsFromInv handlerRezMultipleAttachments = OnRezMultipleAttachmentsFromInv; | ||
11411 | if (handlerRezMultipleAttachments != null) | ||
11412 | { | ||
11413 | RezMultipleAttachmentsFromInvPacket rez = (RezMultipleAttachmentsFromInvPacket)Pack; | ||
11414 | handlerRezMultipleAttachments(this, rez.HeaderData, | ||
11415 | rez.ObjectData); | ||
11416 | } | ||
11417 | |||
11418 | break; | ||
11419 | |||
11420 | case PacketType.DetachAttachmentIntoInv: | ||
11421 | UUIDNameRequest handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; | ||
11422 | if (handlerDetachAttachmentIntoInv != null) | ||
11423 | { | ||
11424 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | ||
11425 | |||
11426 | #region Packet Session and User Check | ||
11427 | // UNSUPPORTED ON THIS PACKET | ||
11428 | #endregion | ||
11429 | |||
11430 | UUID itemID = detachtoInv.ObjectData.ItemID; | ||
11431 | // UUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | ||
11432 | |||
11433 | handlerDetachAttachmentIntoInv(itemID, this); | ||
11434 | } | ||
11435 | break; | ||
11436 | |||
11437 | case PacketType.ObjectAttach: | ||
11438 | if (OnObjectAttach != null) | ||
11439 | { | ||
11440 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | ||
11441 | |||
11442 | #region Packet Session and User Check | ||
11443 | if (m_checkPackets) | ||
11444 | { | ||
11445 | if (att.AgentData.SessionID != SessionId || | ||
11446 | att.AgentData.AgentID != AgentId) | ||
11447 | break; | ||
11448 | } | ||
11449 | #endregion | ||
11450 | |||
11451 | ObjectAttach handlerObjectAttach = OnObjectAttach; | ||
11452 | |||
11453 | if (handlerObjectAttach != null) | ||
11454 | { | ||
11455 | if (att.ObjectData.Length > 0) | ||
11456 | { | ||
11457 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation, false); | ||
11458 | } | ||
11459 | } | ||
11460 | } | ||
11461 | break; | ||
11462 | |||
11463 | case PacketType.ObjectDetach: | ||
11464 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; | ||
11465 | |||
11466 | #region Packet Session and User Check | ||
11467 | if (m_checkPackets) | ||
11468 | { | ||
11469 | if (dett.AgentData.SessionID != SessionId || | ||
11470 | dett.AgentData.AgentID != AgentId) | ||
11471 | break; | ||
11472 | } | ||
11473 | #endregion | ||
11474 | |||
11475 | for (int j = 0; j < dett.ObjectData.Length; j++) | ||
11476 | { | ||
11477 | uint obj = dett.ObjectData[j].ObjectLocalID; | ||
11478 | ObjectDeselect handlerObjectDetach = OnObjectDetach; | ||
11479 | if (handlerObjectDetach != null) | ||
11480 | { | ||
11481 | handlerObjectDetach(obj, this); | ||
11482 | } | ||
11483 | |||
11484 | } | ||
11485 | break; | ||
11486 | |||
11487 | case PacketType.ObjectDrop: | ||
11488 | ObjectDropPacket dropp = (ObjectDropPacket)Pack; | ||
11489 | |||
11490 | #region Packet Session and User Check | ||
11491 | if (m_checkPackets) | ||
11492 | { | ||
11493 | if (dropp.AgentData.SessionID != SessionId || | ||
11494 | dropp.AgentData.AgentID != AgentId) | ||
11495 | break; | ||
11496 | } | ||
11497 | #endregion | ||
11498 | |||
11499 | for (int j = 0; j < dropp.ObjectData.Length; j++) | ||
11500 | { | ||
11501 | uint obj = dropp.ObjectData[j].ObjectLocalID; | ||
11502 | ObjectDrop handlerObjectDrop = OnObjectDrop; | ||
11503 | if (handlerObjectDrop != null) | ||
11504 | { | ||
11505 | handlerObjectDrop(obj, this); | ||
11506 | } | ||
11507 | } | ||
11508 | break; | ||
11509 | |||
11510 | case PacketType.SetAlwaysRun: | ||
11511 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | ||
11512 | |||
11513 | #region Packet Session and User Check | ||
11514 | if (m_checkPackets) | ||
11515 | { | ||
11516 | if (run.AgentData.SessionID != SessionId || | ||
11517 | run.AgentData.AgentID != AgentId) | ||
11518 | break; | ||
11519 | } | ||
11520 | #endregion | ||
11521 | |||
11522 | SetAlwaysRun handlerSetAlwaysRun = OnSetAlwaysRun; | ||
11523 | if (handlerSetAlwaysRun != null) | ||
11524 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); | ||
11525 | |||
11526 | break; | ||
11527 | |||
11528 | case PacketType.CompleteAgentMovement: | ||
11529 | GenericCall2 handlerCompleteMovementToRegion = OnCompleteMovementToRegion; | ||
11530 | if (handlerCompleteMovementToRegion != null) | ||
11531 | { | ||
11532 | handlerCompleteMovementToRegion(); | ||
11533 | } | ||
11534 | handlerCompleteMovementToRegion = null; | ||
11535 | |||
11536 | break; | ||
11537 | |||
11538 | case PacketType.AgentAnimation: | ||
11539 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
11540 | |||
11541 | #region Packet Session and User Check | ||
11542 | if (m_checkPackets) | ||
11543 | { | ||
11544 | if (AgentAni.AgentData.SessionID != SessionId || | ||
11545 | AgentAni.AgentData.AgentID != AgentId) | ||
11546 | break; | ||
11547 | } | ||
11548 | #endregion | ||
11549 | |||
11550 | StartAnim handlerStartAnim = null; | ||
11551 | StopAnim handlerStopAnim = null; | ||
11552 | |||
11553 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
11554 | { | ||
11555 | if (AgentAni.AnimationList[i].StartAnim) | ||
11556 | { | ||
11557 | handlerStartAnim = OnStartAnim; | ||
11558 | if (handlerStartAnim != null) | ||
11559 | { | ||
11560 | handlerStartAnim(this, AgentAni.AnimationList[i].AnimID); | ||
11561 | } | ||
11562 | } | ||
11563 | else | ||
11564 | { | ||
11565 | handlerStopAnim = OnStopAnim; | ||
11566 | if (handlerStopAnim != null) | ||
11567 | { | ||
11568 | handlerStopAnim(this, AgentAni.AnimationList[i].AnimID); | ||
11569 | } | ||
11570 | } | ||
11571 | } | ||
11572 | break; | ||
11573 | |||
11574 | case PacketType.AgentRequestSit: | ||
11575 | if (OnAgentRequestSit != null) | ||
11576 | { | ||
11577 | AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack; | ||
11578 | |||
11579 | #region Packet Session and User Check | ||
11580 | if (m_checkPackets) | ||
11581 | { | ||
11582 | if (agentRequestSit.AgentData.SessionID != SessionId || | ||
11583 | agentRequestSit.AgentData.AgentID != AgentId) | ||
11584 | break; | ||
11585 | } | ||
11586 | #endregion | ||
11587 | |||
11588 | AgentRequestSit handlerAgentRequestSit = OnAgentRequestSit; | ||
11589 | if (handlerAgentRequestSit != null) | ||
11590 | handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, | ||
11591 | agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); | ||
11592 | } | ||
11593 | break; | ||
11594 | |||
11595 | case PacketType.AgentSit: | ||
11596 | if (OnAgentSit != null) | ||
11597 | { | ||
11598 | AgentSitPacket agentSit = (AgentSitPacket)Pack; | ||
11599 | |||
11600 | #region Packet Session and User Check | ||
11601 | if (m_checkPackets) | ||
11602 | { | ||
11603 | if (agentSit.AgentData.SessionID != SessionId || | ||
11604 | agentSit.AgentData.AgentID != AgentId) | ||
11605 | break; | ||
11606 | } | ||
11607 | #endregion | ||
11608 | |||
11609 | AgentSit handlerAgentSit = OnAgentSit; | ||
11610 | if (handlerAgentSit != null) | ||
11611 | { | ||
11612 | OnAgentSit(this, agentSit.AgentData.AgentID); | ||
11613 | } | ||
11614 | } | ||
11615 | break; | ||
11616 | |||
11617 | case PacketType.SoundTrigger: | ||
11618 | SoundTriggerPacket soundTriggerPacket = (SoundTriggerPacket)Pack; | ||
11619 | |||
11620 | #region Packet Session and User Check | ||
11621 | if (m_checkPackets) | ||
11622 | { | ||
11623 | // UNSUPPORTED ON THIS PACKET | ||
11624 | } | ||
11625 | #endregion | ||
11626 | |||
11627 | SoundTrigger handlerSoundTrigger = OnSoundTrigger; | ||
11628 | if (handlerSoundTrigger != null) | ||
11629 | { | ||
11630 | handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, | ||
11631 | soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, | ||
11632 | soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, | ||
11633 | soundTriggerPacket.SoundData.Handle); | ||
11634 | |||
11635 | } | ||
11636 | break; | ||
11637 | |||
11638 | case PacketType.AvatarPickerRequest: | ||
11639 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; | ||
11640 | |||
11641 | #region Packet Session and User Check | ||
11642 | if (m_checkPackets) | ||
11643 | { | ||
11644 | if (avRequestQuery.AgentData.SessionID != SessionId || | ||
11645 | avRequestQuery.AgentData.AgentID != AgentId) | ||
11646 | break; | ||
11647 | } | ||
11648 | #endregion | ||
11649 | |||
11650 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; | ||
11651 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; | ||
11652 | //m_log.Debug("Agent Sends:" + Utils.BytesToString(querydata.Name)); | ||
11653 | |||
11654 | AvatarPickerRequest handlerAvatarPickerRequest = OnAvatarPickerRequest; | ||
11655 | if (handlerAvatarPickerRequest != null) | ||
11656 | { | ||
11657 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, | ||
11658 | Utils.BytesToString(querydata.Name)); | ||
11659 | } | ||
11660 | break; | ||
11661 | |||
11662 | case PacketType.AgentDataUpdateRequest: | ||
11663 | AgentDataUpdateRequestPacket avRequestDataUpdatePacket = (AgentDataUpdateRequestPacket)Pack; | ||
11664 | |||
11665 | #region Packet Session and User Check | ||
11666 | if (m_checkPackets) | ||
11667 | { | ||
11668 | if (avRequestDataUpdatePacket.AgentData.SessionID != SessionId || | ||
11669 | avRequestDataUpdatePacket.AgentData.AgentID != AgentId) | ||
11670 | break; | ||
11671 | } | ||
11672 | #endregion | ||
11673 | |||
11674 | FetchInventory handlerAgentDataUpdateRequest = OnAgentDataUpdateRequest; | ||
11675 | |||
11676 | if (handlerAgentDataUpdateRequest != null) | ||
11677 | { | ||
11678 | handlerAgentDataUpdateRequest(this, avRequestDataUpdatePacket.AgentData.AgentID, avRequestDataUpdatePacket.AgentData.SessionID); | ||
11679 | } | ||
11680 | |||
11681 | break; | ||
11682 | |||
11683 | case PacketType.UserInfoRequest: | ||
11684 | UserInfoRequest handlerUserInfoRequest = OnUserInfoRequest; | ||
11685 | if (handlerUserInfoRequest != null) | ||
11686 | { | ||
11687 | handlerUserInfoRequest(this); | ||
11688 | } | ||
11689 | else | ||
11690 | { | ||
11691 | SendUserInfoReply(false, true, ""); | ||
11692 | } | ||
11693 | break; | ||
11694 | |||
11695 | case PacketType.UpdateUserInfo: | ||
11696 | UpdateUserInfoPacket updateUserInfo = (UpdateUserInfoPacket)Pack; | ||
11697 | |||
11698 | #region Packet Session and User Check | ||
11699 | if (m_checkPackets) | ||
11700 | { | ||
11701 | if (updateUserInfo.AgentData.SessionID != SessionId || | ||
11702 | updateUserInfo.AgentData.AgentID != AgentId) | ||
11703 | break; | ||
11704 | } | ||
11705 | #endregion | ||
11706 | |||
11707 | UpdateUserInfo handlerUpdateUserInfo = OnUpdateUserInfo; | ||
11708 | if (handlerUpdateUserInfo != null) | ||
11709 | { | ||
11710 | bool visible = true; | ||
11711 | string DirectoryVisibility = | ||
11712 | Utils.BytesToString(updateUserInfo.UserData.DirectoryVisibility); | ||
11713 | if (DirectoryVisibility == "hidden") | ||
11714 | visible = false; | ||
11715 | |||
11716 | handlerUpdateUserInfo( | ||
11717 | updateUserInfo.UserData.IMViaEMail, | ||
11718 | visible, this); | ||
11719 | } | ||
11720 | break; | ||
11721 | |||
11722 | case PacketType.SetStartLocationRequest: | ||
11723 | SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack; | ||
11724 | |||
11725 | #region Packet Session and User Check | ||
11726 | if (m_checkPackets) | ||
11727 | { | ||
11728 | if (avSetStartLocationRequestPacket.AgentData.SessionID != SessionId || | ||
11729 | avSetStartLocationRequestPacket.AgentData.AgentID != AgentId) | ||
11730 | break; | ||
11731 | } | ||
11732 | #endregion | ||
11733 | |||
11734 | if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId) | ||
11735 | { | ||
11736 | TeleportLocationRequest handlerSetStartLocationRequest = OnSetStartLocationRequest; | ||
11737 | if (handlerSetStartLocationRequest != null) | ||
11738 | { | ||
11739 | handlerSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos, | ||
11740 | avSetStartLocationRequestPacket.StartLocationData.LocationLookAt, | ||
11741 | avSetStartLocationRequestPacket.StartLocationData.LocationID); | ||
11742 | } | ||
11743 | } | ||
11744 | break; | ||
11745 | |||
11746 | case PacketType.AgentThrottle: | ||
11747 | AgentThrottlePacket atpack = (AgentThrottlePacket)Pack; | ||
11748 | |||
11749 | #region Packet Session and User Check | ||
11750 | if (m_checkPackets) | ||
11751 | { | ||
11752 | if (atpack.AgentData.SessionID != SessionId || | ||
11753 | atpack.AgentData.AgentID != AgentId) | ||
11754 | break; | ||
11755 | } | ||
11756 | #endregion | ||
11757 | |||
11758 | m_udpClient.SetThrottles(atpack.Throttle.Throttles); | ||
11759 | break; | ||
11760 | |||
11761 | case PacketType.AgentPause: | ||
11762 | m_udpClient.IsPaused = true; | ||
11763 | break; | ||
11764 | |||
11765 | case PacketType.AgentResume: | ||
11766 | m_udpClient.IsPaused = false; | ||
11767 | SendStartPingCheck(m_udpClient.CurrentPingSequence++); | ||
11768 | |||
11769 | break; | ||
11770 | |||
11771 | case PacketType.ForceScriptControlRelease: | ||
11772 | ForceReleaseControls handlerForceReleaseControls = OnForceReleaseControls; | ||
11773 | if (handlerForceReleaseControls != null) | ||
11774 | { | ||
11775 | handlerForceReleaseControls(this, AgentId); | ||
11776 | } | ||
11777 | break; | ||
11778 | |||
11779 | #endregion | ||
11780 | |||
11781 | |||
11782 | //#region Objects/m_sceneObjects | ||
11783 | |||
11784 | case PacketType.ObjectLink: | ||
11785 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
11786 | |||
11787 | #region Packet Session and User Check | ||
11788 | if (m_checkPackets) | ||
11789 | { | ||
11790 | if (link.AgentData.SessionID != SessionId || | ||
11791 | link.AgentData.AgentID != AgentId) | ||
11792 | break; | ||
11793 | } | ||
11794 | #endregion | ||
11795 | |||
11796 | uint parentprimid = 0; | ||
11797 | List<uint> childrenprims = new List<uint>(); | ||
11798 | if (link.ObjectData.Length > 1) | ||
11799 | { | ||
11800 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
11801 | |||
11802 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
11803 | { | ||
11804 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
11805 | } | ||
11806 | } | ||
11807 | LinkObjects handlerLinkObjects = OnLinkObjects; | ||
11808 | if (handlerLinkObjects != null) | ||
11809 | { | ||
11810 | handlerLinkObjects(this, parentprimid, childrenprims); | ||
11811 | } | ||
11812 | break; | ||
11813 | |||
11814 | case PacketType.ObjectDelink: | ||
11815 | ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack; | ||
11816 | |||
11817 | #region Packet Session and User Check | ||
11818 | if (m_checkPackets) | ||
11819 | { | ||
11820 | if (delink.AgentData.SessionID != SessionId || | ||
11821 | delink.AgentData.AgentID != AgentId) | ||
11822 | break; | ||
11823 | } | ||
11824 | #endregion | ||
11825 | |||
11826 | // It appears the prim at index 0 is not always the root prim (for | ||
11827 | // instance, when one prim of a link set has been edited independently | ||
11828 | // of the others). Therefore, we'll pass all the ids onto the delink | ||
11829 | // method for it to decide which is the root. | ||
11830 | List<uint> prims = new List<uint>(); | ||
11831 | for (int i = 0; i < delink.ObjectData.Length; i++) | ||
11832 | { | ||
11833 | prims.Add(delink.ObjectData[i].ObjectLocalID); | ||
11834 | } | ||
11835 | DelinkObjects handlerDelinkObjects = OnDelinkObjects; | ||
11836 | if (handlerDelinkObjects != null) | ||
11837 | { | ||
11838 | handlerDelinkObjects(prims); | ||
11839 | } | ||
11840 | |||
11841 | break; | ||
11842 | |||
11843 | case PacketType.ObjectAdd: | ||
11844 | if (OnAddPrim != null) | ||
11845 | { | ||
11846 | ObjectAddPacket addPacket = (ObjectAddPacket)Pack; | ||
11847 | |||
11848 | #region Packet Session and User Check | ||
11849 | if (m_checkPackets) | ||
11850 | { | ||
11851 | if (addPacket.AgentData.SessionID != SessionId || | ||
11852 | addPacket.AgentData.AgentID != AgentId) | ||
11853 | break; | ||
11854 | } | ||
11855 | #endregion | ||
11856 | |||
11857 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); | ||
11858 | // m_log.Info("[REZData]: " + addPacket.ToString()); | ||
11859 | //BypassRaycast: 1 | ||
11860 | //RayStart: <69.79469, 158.2652, 98.40343> | ||
11861 | //RayEnd: <61.97724, 141.995, 92.58341> | ||
11862 | //RayTargetID: 00000000-0000-0000-0000-000000000000 | ||
11863 | |||
11864 | //Check to see if adding the prim is allowed; useful for any module wanting to restrict the | ||
11865 | //object from rezing initially | ||
11866 | |||
11867 | AddNewPrim handlerAddPrim = OnAddPrim; | ||
11868 | if (handlerAddPrim != null) | ||
11869 | handlerAddPrim(AgentId, ActiveGroupId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); | ||
11870 | } | ||
11871 | break; | ||
11872 | |||
11873 | case PacketType.ObjectShape: | ||
11874 | ObjectShapePacket shapePacket = (ObjectShapePacket)Pack; | ||
11875 | |||
11876 | #region Packet Session and User Check | ||
11877 | if (m_checkPackets) | ||
11878 | { | ||
11879 | if (shapePacket.AgentData.SessionID != SessionId || | ||
11880 | shapePacket.AgentData.AgentID != AgentId) | ||
11881 | break; | ||
11882 | } | ||
11883 | #endregion | ||
11884 | |||
11885 | UpdateShape handlerUpdatePrimShape = null; | ||
11886 | for (int i = 0; i < shapePacket.ObjectData.Length; i++) | ||
11887 | { | ||
11888 | handlerUpdatePrimShape = OnUpdatePrimShape; | ||
11889 | if (handlerUpdatePrimShape != null) | ||
11890 | { | ||
11891 | UpdateShapeArgs shapeData = new UpdateShapeArgs(); | ||
11892 | shapeData.ObjectLocalID = shapePacket.ObjectData[i].ObjectLocalID; | ||
11893 | shapeData.PathBegin = shapePacket.ObjectData[i].PathBegin; | ||
11894 | shapeData.PathCurve = shapePacket.ObjectData[i].PathCurve; | ||
11895 | shapeData.PathEnd = shapePacket.ObjectData[i].PathEnd; | ||
11896 | shapeData.PathRadiusOffset = shapePacket.ObjectData[i].PathRadiusOffset; | ||
11897 | shapeData.PathRevolutions = shapePacket.ObjectData[i].PathRevolutions; | ||
11898 | shapeData.PathScaleX = shapePacket.ObjectData[i].PathScaleX; | ||
11899 | shapeData.PathScaleY = shapePacket.ObjectData[i].PathScaleY; | ||
11900 | shapeData.PathShearX = shapePacket.ObjectData[i].PathShearX; | ||
11901 | shapeData.PathShearY = shapePacket.ObjectData[i].PathShearY; | ||
11902 | shapeData.PathSkew = shapePacket.ObjectData[i].PathSkew; | ||
11903 | shapeData.PathTaperX = shapePacket.ObjectData[i].PathTaperX; | ||
11904 | shapeData.PathTaperY = shapePacket.ObjectData[i].PathTaperY; | ||
11905 | shapeData.PathTwist = shapePacket.ObjectData[i].PathTwist; | ||
11906 | shapeData.PathTwistBegin = shapePacket.ObjectData[i].PathTwistBegin; | ||
11907 | shapeData.ProfileBegin = shapePacket.ObjectData[i].ProfileBegin; | ||
11908 | shapeData.ProfileCurve = shapePacket.ObjectData[i].ProfileCurve; | ||
11909 | shapeData.ProfileEnd = shapePacket.ObjectData[i].ProfileEnd; | ||
11910 | shapeData.ProfileHollow = shapePacket.ObjectData[i].ProfileHollow; | ||
11911 | |||
11912 | handlerUpdatePrimShape(m_agentId, shapePacket.ObjectData[i].ObjectLocalID, | ||
11913 | shapeData); | ||
11914 | } | ||
11915 | } | ||
11916 | break; | ||
11917 | |||
11918 | case PacketType.ObjectExtraParams: | ||
11919 | ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack; | ||
11920 | |||
11921 | #region Packet Session and User Check | ||
11922 | if (m_checkPackets) | ||
11923 | { | ||
11924 | if (extraPar.AgentData.SessionID != SessionId || | ||
11925 | extraPar.AgentData.AgentID != AgentId) | ||
11926 | break; | ||
11927 | } | ||
11928 | #endregion | ||
11929 | |||
11930 | ObjectExtraParams handlerUpdateExtraParams = OnUpdateExtraParams; | ||
11931 | if (handlerUpdateExtraParams != null) | ||
11932 | { | ||
11933 | for (int i = 0; i < extraPar.ObjectData.Length; i++) | ||
11934 | { | ||
11935 | handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[i].ObjectLocalID, | ||
11936 | extraPar.ObjectData[i].ParamType, | ||
11937 | extraPar.ObjectData[i].ParamInUse, extraPar.ObjectData[i].ParamData); | ||
11938 | } | ||
11939 | } | ||
11940 | break; | ||
11941 | |||
11942 | case PacketType.ObjectDuplicate: | ||
11943 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; | ||
11944 | |||
11945 | #region Packet Session and User Check | ||
11946 | if (m_checkPackets) | ||
11947 | { | ||
11948 | if (dupe.AgentData.SessionID != SessionId || | ||
11949 | dupe.AgentData.AgentID != AgentId) | ||
11950 | break; | ||
11951 | } | ||
11952 | #endregion | ||
11953 | |||
11954 | ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; | ||
11955 | |||
11956 | ObjectDuplicate handlerObjectDuplicate = null; | ||
11957 | |||
11958 | for (int i = 0; i < dupe.ObjectData.Length; i++) | ||
11959 | { | ||
11960 | handlerObjectDuplicate = OnObjectDuplicate; | ||
11961 | if (handlerObjectDuplicate != null) | ||
11962 | { | ||
11963 | handlerObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, | ||
11964 | dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID, | ||
11965 | AgentandGroupData.GroupID); | ||
11966 | } | ||
11967 | } | ||
11968 | |||
11969 | break; | ||
11970 | |||
11971 | case PacketType.RequestMultipleObjects: | ||
11972 | RequestMultipleObjectsPacket incomingRequest = (RequestMultipleObjectsPacket)Pack; | ||
11973 | |||
11974 | #region Packet Session and User Check | ||
11975 | if (m_checkPackets) | ||
11976 | { | ||
11977 | if (incomingRequest.AgentData.SessionID != SessionId || | ||
11978 | incomingRequest.AgentData.AgentID != AgentId) | ||
11979 | break; | ||
11980 | } | ||
11981 | #endregion | ||
11982 | |||
11983 | ObjectRequest handlerObjectRequest = null; | ||
11984 | |||
11985 | for (int i = 0; i < incomingRequest.ObjectData.Length; i++) | ||
11986 | { | ||
11987 | handlerObjectRequest = OnObjectRequest; | ||
11988 | if (handlerObjectRequest != null) | ||
11989 | { | ||
11990 | handlerObjectRequest(incomingRequest.ObjectData[i].ID, this); | ||
11991 | } | ||
11992 | } | ||
11993 | break; | ||
11994 | |||
11995 | case PacketType.ObjectSelect: | ||
11996 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
11997 | |||
11998 | #region Packet Session and User Check | ||
11999 | if (m_checkPackets) | ||
12000 | { | ||
12001 | if (incomingselect.AgentData.SessionID != SessionId || | ||
12002 | incomingselect.AgentData.AgentID != AgentId) | ||
12003 | break; | ||
12004 | } | ||
12005 | #endregion | ||
12006 | |||
12007 | ObjectSelect handlerObjectSelect = null; | ||
12008 | |||
12009 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
12010 | { | ||
12011 | handlerObjectSelect = OnObjectSelect; | ||
12012 | if (handlerObjectSelect != null) | ||
12013 | { | ||
12014 | handlerObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
12015 | } | ||
12016 | } | ||
12017 | break; | ||
12018 | |||
12019 | case PacketType.ObjectDeselect: | ||
12020 | ObjectDeselectPacket incomingdeselect = (ObjectDeselectPacket)Pack; | ||
12021 | |||
12022 | #region Packet Session and User Check | ||
12023 | if (m_checkPackets) | ||
12024 | { | ||
12025 | if (incomingdeselect.AgentData.SessionID != SessionId || | ||
12026 | incomingdeselect.AgentData.AgentID != AgentId) | ||
12027 | break; | ||
12028 | } | ||
12029 | #endregion | ||
12030 | |||
12031 | ObjectDeselect handlerObjectDeselect = null; | ||
12032 | |||
12033 | for (int i = 0; i < incomingdeselect.ObjectData.Length; i++) | ||
12034 | { | ||
12035 | handlerObjectDeselect = OnObjectDeselect; | ||
12036 | if (handlerObjectDeselect != null) | ||
12037 | { | ||
12038 | OnObjectDeselect(incomingdeselect.ObjectData[i].ObjectLocalID, this); | ||
12039 | } | ||
12040 | } | ||
12041 | break; | ||
12042 | |||
12043 | case PacketType.ObjectPosition: | ||
12044 | // DEPRECATED: but till libsecondlife removes it, people will use it | ||
12045 | ObjectPositionPacket position = (ObjectPositionPacket)Pack; | ||
12046 | |||
12047 | #region Packet Session and User Check | ||
12048 | if (m_checkPackets) | ||
12049 | { | ||
12050 | if (position.AgentData.SessionID != SessionId || | ||
12051 | position.AgentData.AgentID != AgentId) | ||
12052 | break; | ||
12053 | } | ||
12054 | #endregion | ||
12055 | |||
12056 | |||
12057 | for (int i = 0; i < position.ObjectData.Length; i++) | ||
12058 | { | ||
12059 | UpdateVector handlerUpdateVector = OnUpdatePrimGroupPosition; | ||
12060 | if (handlerUpdateVector != null) | ||
12061 | handlerUpdateVector(position.ObjectData[i].ObjectLocalID, position.ObjectData[i].Position, this); | ||
12062 | } | ||
12063 | |||
12064 | break; | ||
12065 | |||
12066 | case PacketType.ObjectScale: | ||
12067 | // DEPRECATED: but till libsecondlife removes it, people will use it | ||
12068 | ObjectScalePacket scale = (ObjectScalePacket)Pack; | ||
12069 | |||
12070 | #region Packet Session and User Check | ||
12071 | if (m_checkPackets) | ||
12072 | { | ||
12073 | if (scale.AgentData.SessionID != SessionId || | ||
12074 | scale.AgentData.AgentID != AgentId) | ||
12075 | break; | ||
12076 | } | ||
12077 | #endregion | ||
12078 | |||
12079 | for (int i = 0; i < scale.ObjectData.Length; i++) | ||
12080 | { | ||
12081 | UpdateVector handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; | ||
12082 | if (handlerUpdatePrimGroupScale != null) | ||
12083 | handlerUpdatePrimGroupScale(scale.ObjectData[i].ObjectLocalID, scale.ObjectData[i].Scale, this); | ||
12084 | } | ||
12085 | |||
12086 | break; | ||
12087 | |||
12088 | case PacketType.ObjectRotation: | ||
12089 | // DEPRECATED: but till libsecondlife removes it, people will use it | ||
12090 | ObjectRotationPacket rotation = (ObjectRotationPacket)Pack; | ||
12091 | |||
12092 | #region Packet Session and User Check | ||
12093 | if (m_checkPackets) | ||
12094 | { | ||
12095 | if (rotation.AgentData.SessionID != SessionId || | ||
12096 | rotation.AgentData.AgentID != AgentId) | ||
12097 | break; | ||
12098 | } | ||
12099 | #endregion | ||
12100 | |||
12101 | for (int i = 0; i < rotation.ObjectData.Length; i++) | ||
12102 | { | ||
12103 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | ||
12104 | if (handlerUpdatePrimRotation != null) | ||
12105 | handlerUpdatePrimRotation(rotation.ObjectData[i].ObjectLocalID, rotation.ObjectData[i].Rotation, this); | ||
12106 | } | ||
12107 | |||
12108 | break; | ||
12109 | |||
12110 | case PacketType.ObjectFlagUpdate: | ||
12111 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
12112 | |||
12113 | #region Packet Session and User Check | ||
12114 | if (m_checkPackets) | ||
12115 | { | ||
12116 | if (flags.AgentData.SessionID != SessionId || | ||
12117 | flags.AgentData.AgentID != AgentId) | ||
12118 | break; | ||
12119 | } | ||
12120 | #endregion | ||
12121 | |||
12122 | UpdatePrimFlags handlerUpdatePrimFlags = OnUpdatePrimFlags; | ||
12123 | |||
12124 | if (handlerUpdatePrimFlags != null) | ||
12125 | { | ||
12126 | byte[] data = Pack.ToBytes(); | ||
12127 | // 46,47,48 are special positions within the packet | ||
12128 | // This may change so perhaps we need a better way | ||
12129 | // of storing this (OMV.FlagUpdatePacket.UsePhysics,etc?) | ||
12130 | bool UsePhysics = (data[46] != 0) ? true : false; | ||
12131 | bool IsTemporary = (data[47] != 0) ? true : false; | ||
12132 | bool IsPhantom = (data[48] != 0) ? true : false; | ||
12133 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, this); | ||
12134 | } | ||
12135 | break; | ||
12136 | case PacketType.ObjectImage: | ||
12137 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
12138 | |||
12139 | UpdatePrimTexture handlerUpdatePrimTexture = null; | ||
12140 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
12141 | { | ||
12142 | handlerUpdatePrimTexture = OnUpdatePrimTexture; | ||
12143 | if (handlerUpdatePrimTexture != null) | ||
12144 | { | ||
12145 | handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, | ||
12146 | imagePack.ObjectData[i].TextureEntry, this); | ||
12147 | } | ||
12148 | } | ||
12149 | break; | ||
12150 | |||
12151 | case PacketType.ObjectGrab: | ||
12152 | ObjectGrabPacket grab = (ObjectGrabPacket)Pack; | ||
12153 | |||
12154 | #region Packet Session and User Check | ||
12155 | if (m_checkPackets) | ||
12156 | { | ||
12157 | if (grab.AgentData.SessionID != SessionId || | ||
12158 | grab.AgentData.AgentID != AgentId) | ||
12159 | break; | ||
12160 | } | ||
12161 | #endregion | ||
12162 | |||
12163 | GrabObject handlerGrabObject = OnGrabObject; | ||
12164 | |||
12165 | if (handlerGrabObject != null) | ||
12166 | { | ||
12167 | List<SurfaceTouchEventArgs> touchArgs = new List<SurfaceTouchEventArgs>(); | ||
12168 | if ((grab.SurfaceInfo != null) && (grab.SurfaceInfo.Length > 0)) | ||
12169 | { | ||
12170 | foreach (ObjectGrabPacket.SurfaceInfoBlock surfaceInfo in grab.SurfaceInfo) | ||
12171 | { | ||
12172 | SurfaceTouchEventArgs arg = new SurfaceTouchEventArgs(); | ||
12173 | arg.Binormal = surfaceInfo.Binormal; | ||
12174 | arg.FaceIndex = surfaceInfo.FaceIndex; | ||
12175 | arg.Normal = surfaceInfo.Normal; | ||
12176 | arg.Position = surfaceInfo.Position; | ||
12177 | arg.STCoord = surfaceInfo.STCoord; | ||
12178 | arg.UVCoord = surfaceInfo.UVCoord; | ||
12179 | touchArgs.Add(arg); | ||
12180 | } | ||
12181 | } | ||
12182 | handlerGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this, touchArgs); | ||
12183 | } | ||
12184 | break; | ||
12185 | |||
12186 | case PacketType.ObjectGrabUpdate: | ||
12187 | ObjectGrabUpdatePacket grabUpdate = (ObjectGrabUpdatePacket)Pack; | ||
12188 | |||
12189 | #region Packet Session and User Check | ||
12190 | if (m_checkPackets) | ||
12191 | { | ||
12192 | if (grabUpdate.AgentData.SessionID != SessionId || | ||
12193 | grabUpdate.AgentData.AgentID != AgentId) | ||
12194 | break; | ||
12195 | } | ||
12196 | #endregion | ||
12197 | |||
12198 | MoveObject handlerGrabUpdate = OnGrabUpdate; | ||
12199 | |||
12200 | if (handlerGrabUpdate != null) | ||
12201 | { | ||
12202 | List<SurfaceTouchEventArgs> touchArgs = new List<SurfaceTouchEventArgs>(); | ||
12203 | if ((grabUpdate.SurfaceInfo != null) && (grabUpdate.SurfaceInfo.Length > 0)) | ||
12204 | { | ||
12205 | foreach (ObjectGrabUpdatePacket.SurfaceInfoBlock surfaceInfo in grabUpdate.SurfaceInfo) | ||
12206 | { | ||
12207 | SurfaceTouchEventArgs arg = new SurfaceTouchEventArgs(); | ||
12208 | arg.Binormal = surfaceInfo.Binormal; | ||
12209 | arg.FaceIndex = surfaceInfo.FaceIndex; | ||
12210 | arg.Normal = surfaceInfo.Normal; | ||
12211 | arg.Position = surfaceInfo.Position; | ||
12212 | arg.STCoord = surfaceInfo.STCoord; | ||
12213 | arg.UVCoord = surfaceInfo.UVCoord; | ||
12214 | touchArgs.Add(arg); | ||
12215 | } | ||
12216 | } | ||
12217 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, | ||
12218 | grabUpdate.ObjectData.GrabPosition, this, touchArgs); | ||
12219 | } | ||
12220 | break; | ||
12221 | |||
12222 | case PacketType.ObjectDeGrab: | ||
12223 | ObjectDeGrabPacket deGrab = (ObjectDeGrabPacket)Pack; | ||
12224 | |||
12225 | #region Packet Session and User Check | ||
12226 | if (m_checkPackets) | ||
12227 | { | ||
12228 | if (deGrab.AgentData.SessionID != SessionId || | ||
12229 | deGrab.AgentData.AgentID != AgentId) | ||
12230 | break; | ||
12231 | } | ||
12232 | #endregion | ||
12233 | |||
12234 | DeGrabObject handlerDeGrabObject = OnDeGrabObject; | ||
12235 | if (handlerDeGrabObject != null) | ||
12236 | { | ||
12237 | List<SurfaceTouchEventArgs> touchArgs = new List<SurfaceTouchEventArgs>(); | ||
12238 | if ((deGrab.SurfaceInfo != null) && (deGrab.SurfaceInfo.Length > 0)) | ||
12239 | { | ||
12240 | foreach (ObjectDeGrabPacket.SurfaceInfoBlock surfaceInfo in deGrab.SurfaceInfo) | ||
12241 | { | ||
12242 | SurfaceTouchEventArgs arg = new SurfaceTouchEventArgs(); | ||
12243 | arg.Binormal = surfaceInfo.Binormal; | ||
12244 | arg.FaceIndex = surfaceInfo.FaceIndex; | ||
12245 | arg.Normal = surfaceInfo.Normal; | ||
12246 | arg.Position = surfaceInfo.Position; | ||
12247 | arg.STCoord = surfaceInfo.STCoord; | ||
12248 | arg.UVCoord = surfaceInfo.UVCoord; | ||
12249 | touchArgs.Add(arg); | ||
12250 | } | ||
12251 | } | ||
12252 | handlerDeGrabObject(deGrab.ObjectData.LocalID, this, touchArgs); | ||
12253 | } | ||
12254 | break; | ||
12255 | |||
12256 | case PacketType.ObjectSpinStart: | ||
12257 | //m_log.Warn("[CLIENT]: unhandled ObjectSpinStart packet"); | ||
12258 | ObjectSpinStartPacket spinStart = (ObjectSpinStartPacket)Pack; | ||
12259 | |||
12260 | #region Packet Session and User Check | ||
12261 | if (m_checkPackets) | ||
12262 | { | ||
12263 | if (spinStart.AgentData.SessionID != SessionId || | ||
12264 | spinStart.AgentData.AgentID != AgentId) | ||
12265 | break; | ||
12266 | } | ||
12267 | #endregion | ||
12268 | |||
12269 | SpinStart handlerSpinStart = OnSpinStart; | ||
12270 | if (handlerSpinStart != null) | ||
12271 | { | ||
12272 | handlerSpinStart(spinStart.ObjectData.ObjectID, this); | ||
12273 | } | ||
12274 | break; | ||
12275 | case PacketType.ObjectSpinUpdate: | ||
12276 | //m_log.Warn("[CLIENT]: unhandled ObjectSpinUpdate packet"); | ||
12277 | ObjectSpinUpdatePacket spinUpdate = (ObjectSpinUpdatePacket)Pack; | ||
12278 | |||
12279 | #region Packet Session and User Check | ||
12280 | if (m_checkPackets) | ||
12281 | { | ||
12282 | if (spinUpdate.AgentData.SessionID != SessionId || | ||
12283 | spinUpdate.AgentData.AgentID != AgentId) | ||
12284 | break; | ||
12285 | } | ||
12286 | #endregion | ||
12287 | |||
12288 | Vector3 axis; | ||
12289 | float angle; | ||
12290 | spinUpdate.ObjectData.Rotation.GetAxisAngle(out axis, out angle); | ||
12291 | //m_log.Warn("[CLIENT]: ObjectSpinUpdate packet rot axis:" + axis + " angle:" + angle); | ||
12292 | |||
12293 | SpinObject handlerSpinUpdate = OnSpinUpdate; | ||
12294 | if (handlerSpinUpdate != null) | ||
12295 | { | ||
12296 | handlerSpinUpdate(spinUpdate.ObjectData.ObjectID, spinUpdate.ObjectData.Rotation, this); | ||
12297 | } | ||
12298 | break; | ||
12299 | |||
12300 | |||
12301 | case PacketType.ObjectSpinStop: | ||
12302 | //m_log.Warn("[CLIENT]: unhandled ObjectSpinStop packet"); | ||
12303 | ObjectSpinStopPacket spinStop = (ObjectSpinStopPacket)Pack; | ||
12304 | |||
12305 | #region Packet Session and User Check | ||
12306 | if (m_checkPackets) | ||
12307 | { | ||
12308 | if (spinStop.AgentData.SessionID != SessionId || | ||
12309 | spinStop.AgentData.AgentID != AgentId) | ||
12310 | break; | ||
12311 | } | ||
12312 | #endregion | ||
12313 | |||
12314 | SpinStop handlerSpinStop = OnSpinStop; | ||
12315 | if (handlerSpinStop != null) | ||
12316 | { | ||
12317 | handlerSpinStop(spinStop.ObjectData.ObjectID, this); | ||
12318 | } | ||
12319 | break; | ||
12320 | |||
12321 | case PacketType.ObjectDescription: | ||
12322 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | ||
12323 | |||
12324 | #region Packet Session and User Check | ||
12325 | if (m_checkPackets) | ||
12326 | { | ||
12327 | if (objDes.AgentData.SessionID != SessionId || | ||
12328 | objDes.AgentData.AgentID != AgentId) | ||
12329 | break; | ||
12330 | } | ||
12331 | #endregion | ||
12332 | |||
12333 | GenericCall7 handlerObjectDescription = null; | ||
12334 | |||
12335 | for (int i = 0; i < objDes.ObjectData.Length; i++) | ||
12336 | { | ||
12337 | handlerObjectDescription = OnObjectDescription; | ||
12338 | if (handlerObjectDescription != null) | ||
12339 | { | ||
12340 | handlerObjectDescription(this, objDes.ObjectData[i].LocalID, | ||
12341 | Util.FieldToString(objDes.ObjectData[i].Description)); | ||
12342 | } | ||
12343 | } | ||
12344 | break; | ||
12345 | |||
12346 | case PacketType.ObjectName: | ||
12347 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | ||
12348 | |||
12349 | #region Packet Session and User Check | ||
12350 | if (m_checkPackets) | ||
12351 | { | ||
12352 | if (objName.AgentData.SessionID != SessionId || | ||
12353 | objName.AgentData.AgentID != AgentId) | ||
12354 | break; | ||
12355 | } | ||
12356 | #endregion | ||
12357 | |||
12358 | GenericCall7 handlerObjectName = null; | ||
12359 | for (int i = 0; i < objName.ObjectData.Length; i++) | ||
12360 | { | ||
12361 | handlerObjectName = OnObjectName; | ||
12362 | if (handlerObjectName != null) | ||
12363 | { | ||
12364 | handlerObjectName(this, objName.ObjectData[i].LocalID, | ||
12365 | Util.FieldToString(objName.ObjectData[i].Name)); | ||
12366 | } | ||
12367 | } | ||
12368 | break; | ||
12369 | |||
12370 | case PacketType.ObjectPermissions: | ||
12371 | if (OnObjectPermissions != null) | ||
12372 | { | ||
12373 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | ||
12374 | |||
12375 | #region Packet Session and User Check | ||
12376 | if (m_checkPackets) | ||
12377 | { | ||
12378 | if (newobjPerms.AgentData.SessionID != SessionId || | ||
12379 | newobjPerms.AgentData.AgentID != AgentId) | ||
12380 | break; | ||
12381 | } | ||
12382 | #endregion | ||
12383 | |||
12384 | UUID AgentID = newobjPerms.AgentData.AgentID; | ||
12385 | UUID SessionID = newobjPerms.AgentData.SessionID; | ||
12386 | |||
12387 | ObjectPermissions handlerObjectPermissions = null; | ||
12388 | |||
12389 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) | ||
12390 | { | ||
12391 | ObjectPermissionsPacket.ObjectDataBlock permChanges = newobjPerms.ObjectData[i]; | ||
12392 | |||
12393 | byte field = permChanges.Field; | ||
12394 | uint localID = permChanges.ObjectLocalID; | ||
12395 | uint mask = permChanges.Mask; | ||
12396 | byte set = permChanges.Set; | ||
12397 | |||
12398 | handlerObjectPermissions = OnObjectPermissions; | ||
12399 | |||
12400 | if (handlerObjectPermissions != null) | ||
12401 | handlerObjectPermissions(this, AgentID, SessionID, field, localID, mask, set); | ||
12402 | } | ||
12403 | } | ||
12404 | |||
12405 | // Here's our data, | ||
12406 | // PermField contains the field the info goes into | ||
12407 | // PermField determines which mask we're changing | ||
12408 | // | ||
12409 | // chmask is the mask of the change | ||
12410 | // setTF is whether we're adding it or taking it away | ||
12411 | // | ||
12412 | // objLocalID is the localID of the object. | ||
12413 | |||
12414 | // Unfortunately, we have to pass the event the packet because objData is an array | ||
12415 | // That means multiple object perms may be updated in a single packet. | ||
12416 | |||
12417 | break; | ||
12418 | |||
12419 | case PacketType.Undo: | ||
12420 | UndoPacket undoitem = (UndoPacket)Pack; | ||
12421 | |||
12422 | #region Packet Session and User Check | ||
12423 | if (m_checkPackets) | ||
12424 | { | ||
12425 | if (undoitem.AgentData.SessionID != SessionId || | ||
12426 | undoitem.AgentData.AgentID != AgentId) | ||
12427 | break; | ||
12428 | } | ||
12429 | #endregion | ||
12430 | |||
12431 | if (undoitem.ObjectData.Length > 0) | ||
12432 | { | ||
12433 | for (int i = 0; i < undoitem.ObjectData.Length; i++) | ||
12434 | { | ||
12435 | UUID objiD = undoitem.ObjectData[i].ObjectID; | ||
12436 | AgentSit handlerOnUndo = OnUndo; | ||
12437 | if (handlerOnUndo != null) | ||
12438 | { | ||
12439 | handlerOnUndo(this, objiD); | ||
12440 | } | ||
12441 | |||
12442 | } | ||
12443 | } | ||
12444 | break; | ||
12445 | |||
12446 | case PacketType.ObjectDuplicateOnRay: | ||
12447 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; | ||
12448 | |||
12449 | #region Packet Session and User Check | ||
12450 | if (m_checkPackets) | ||
12451 | { | ||
12452 | if (dupeOnRay.AgentData.SessionID != SessionId || | ||
12453 | dupeOnRay.AgentData.AgentID != AgentId) | ||
12454 | break; | ||
12455 | } | ||
12456 | #endregion | ||
12457 | |||
12458 | ObjectDuplicateOnRay handlerObjectDuplicateOnRay = null; | ||
12459 | |||
12460 | for (int i = 0; i < dupeOnRay.ObjectData.Length; i++) | ||
12461 | { | ||
12462 | handlerObjectDuplicateOnRay = OnObjectDuplicateOnRay; | ||
12463 | if (handlerObjectDuplicateOnRay != null) | ||
12464 | { | ||
12465 | handlerObjectDuplicateOnRay(dupeOnRay.ObjectData[i].ObjectLocalID, dupeOnRay.AgentData.DuplicateFlags, | ||
12466 | dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd, | ||
12467 | dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection, | ||
12468 | dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates); | ||
12469 | } | ||
12470 | } | ||
12471 | |||
12472 | break; | ||
12473 | |||
12474 | case PacketType.RequestObjectPropertiesFamily: | ||
12475 | //This powers the little tooltip that appears when you move your mouse over an object | ||
12476 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; | ||
12477 | |||
12478 | #region Packet Session and User Check | ||
12479 | if (m_checkPackets) | ||
12480 | { | ||
12481 | if (packToolTip.AgentData.SessionID != SessionId || | ||
12482 | packToolTip.AgentData.AgentID != AgentId) | ||
12483 | break; | ||
12484 | } | ||
12485 | #endregion | ||
12486 | |||
12487 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; | ||
12488 | |||
12489 | RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = OnRequestObjectPropertiesFamily; | ||
12490 | |||
12491 | if (handlerRequestObjectPropertiesFamily != null) | ||
12492 | { | ||
12493 | handlerRequestObjectPropertiesFamily(this, m_agentId, packObjBlock.RequestFlags, | ||
12494 | packObjBlock.ObjectID); | ||
12495 | } | ||
12496 | |||
12497 | break; | ||
12498 | |||
12499 | case PacketType.ObjectIncludeInSearch: | ||
12500 | //This lets us set objects to appear in search (stuff like DataSnapshot, etc) | ||
12501 | ObjectIncludeInSearchPacket packInSearch = (ObjectIncludeInSearchPacket)Pack; | ||
12502 | ObjectIncludeInSearch handlerObjectIncludeInSearch = null; | ||
12503 | |||
12504 | #region Packet Session and User Check | ||
12505 | if (m_checkPackets) | ||
12506 | { | ||
12507 | if (packInSearch.AgentData.SessionID != SessionId || | ||
12508 | packInSearch.AgentData.AgentID != AgentId) | ||
12509 | break; | ||
12510 | } | ||
12511 | #endregion | ||
12512 | |||
12513 | foreach (ObjectIncludeInSearchPacket.ObjectDataBlock objData in packInSearch.ObjectData) | ||
12514 | { | ||
12515 | bool inSearch = objData.IncludeInSearch; | ||
12516 | uint localID = objData.ObjectLocalID; | ||
12517 | |||
12518 | handlerObjectIncludeInSearch = OnObjectIncludeInSearch; | ||
12519 | |||
12520 | if (handlerObjectIncludeInSearch != null) | ||
12521 | { | ||
12522 | handlerObjectIncludeInSearch(this, inSearch, localID); | ||
12523 | } | ||
12524 | } | ||
12525 | break; | ||
12526 | |||
12527 | case PacketType.ScriptAnswerYes: | ||
12528 | ScriptAnswerYesPacket scriptAnswer = (ScriptAnswerYesPacket)Pack; | ||
12529 | |||
12530 | #region Packet Session and User Check | ||
12531 | if (m_checkPackets) | ||
12532 | { | ||
12533 | if (scriptAnswer.AgentData.SessionID != SessionId || | ||
12534 | scriptAnswer.AgentData.AgentID != AgentId) | ||
12535 | break; | ||
12536 | } | ||
12537 | #endregion | ||
12538 | |||
12539 | ScriptAnswer handlerScriptAnswer = OnScriptAnswer; | ||
12540 | if (handlerScriptAnswer != null) | ||
12541 | { | ||
12542 | handlerScriptAnswer(this, scriptAnswer.Data.TaskID, scriptAnswer.Data.ItemID, scriptAnswer.Data.Questions); | ||
12543 | } | ||
12544 | break; | ||
12545 | |||
12546 | case PacketType.ObjectClickAction: | ||
12547 | ObjectClickActionPacket ocpacket = (ObjectClickActionPacket)Pack; | ||
12548 | |||
12549 | #region Packet Session and User Check | ||
12550 | if (m_checkPackets) | ||
12551 | { | ||
12552 | if (ocpacket.AgentData.SessionID != SessionId || | ||
12553 | ocpacket.AgentData.AgentID != AgentId) | ||
12554 | break; | ||
12555 | } | ||
12556 | #endregion | ||
12557 | |||
12558 | GenericCall7 handlerObjectClickAction = OnObjectClickAction; | ||
12559 | if (handlerObjectClickAction != null) | ||
12560 | { | ||
12561 | foreach (ObjectClickActionPacket.ObjectDataBlock odata in ocpacket.ObjectData) | ||
12562 | { | ||
12563 | byte action = odata.ClickAction; | ||
12564 | uint localID = odata.ObjectLocalID; | ||
12565 | handlerObjectClickAction(this, localID, action.ToString()); | ||
12566 | } | ||
12567 | } | ||
12568 | break; | ||
12569 | |||
12570 | case PacketType.ObjectMaterial: | ||
12571 | ObjectMaterialPacket ompacket = (ObjectMaterialPacket)Pack; | ||
12572 | |||
12573 | #region Packet Session and User Check | ||
12574 | if (m_checkPackets) | ||
12575 | { | ||
12576 | if (ompacket.AgentData.SessionID != SessionId || | ||
12577 | ompacket.AgentData.AgentID != AgentId) | ||
12578 | break; | ||
12579 | } | ||
12580 | #endregion | ||
12581 | |||
12582 | GenericCall7 handlerObjectMaterial = OnObjectMaterial; | ||
12583 | if (handlerObjectMaterial != null) | ||
12584 | { | ||
12585 | foreach (ObjectMaterialPacket.ObjectDataBlock odata in ompacket.ObjectData) | ||
12586 | { | ||
12587 | byte material = odata.Material; | ||
12588 | uint localID = odata.ObjectLocalID; | ||
12589 | handlerObjectMaterial(this, localID, material.ToString()); | ||
12590 | } | ||
12591 | } | ||
12592 | break; | ||
12593 | |||
12594 | //#endregion | ||
12595 | |||
12596 | //#region Inventory/Asset/Other related packets | ||
12597 | |||
12598 | case PacketType.RequestImage: | ||
12599 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
12600 | //m_log.Debug("image request: " + Pack.ToString()); | ||
12601 | |||
12602 | #region Packet Session and User Check | ||
12603 | if (m_checkPackets) | ||
12604 | { | ||
12605 | if (imageRequest.AgentData.SessionID != SessionId || | ||
12606 | imageRequest.AgentData.AgentID != AgentId) | ||
12607 | break; | ||
12608 | } | ||
12609 | #endregion | ||
12610 | |||
12611 | //handlerTextureRequest = null; | ||
12612 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
12613 | { | ||
12614 | if (OnRequestTexture != null) | ||
12615 | { | ||
12616 | TextureRequestArgs args = new TextureRequestArgs(); | ||
12617 | |||
12618 | RequestImagePacket.RequestImageBlock block = imageRequest.RequestImage[i]; | ||
12619 | |||
12620 | args.RequestedAssetID = block.Image; | ||
12621 | args.DiscardLevel = block.DiscardLevel; | ||
12622 | args.PacketNumber = block.Packet; | ||
12623 | args.Priority = block.DownloadPriority; | ||
12624 | args.requestSequence = imageRequest.Header.Sequence; | ||
12625 | |||
12626 | // NOTE: This is not a built in part of the LLUDP protocol, but we double the | ||
12627 | // priority of avatar textures to get avatars rezzing in faster than the | ||
12628 | // surrounding scene | ||
12629 | if ((ImageType)block.Type == ImageType.Baked) | ||
12630 | args.Priority *= 2.0f; | ||
12631 | |||
12632 | //handlerTextureRequest = OnRequestTexture; | ||
12633 | |||
12634 | //if (handlerTextureRequest != null) | ||
12635 | //OnRequestTexture(this, args); | ||
12636 | |||
12637 | // in the end, we null this, so we have to check if it's null | ||
12638 | if (m_imageManager != null) | ||
12639 | { | ||
12640 | m_imageManager.EnqueueReq(args); | ||
12641 | } | ||
12642 | } | ||
12643 | } | ||
12644 | break; | ||
12645 | |||
12646 | case PacketType.TransferRequest: | ||
12647 | //m_log.Debug("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); | ||
12648 | |||
12649 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
12650 | //m_log.Debug("Transfer Request: " + transfer.ToString()); | ||
12651 | // Validate inventory transfers | ||
12652 | // Has to be done here, because AssetCache can't do it | ||
12653 | // | ||
12654 | UUID taskID = UUID.Zero; | ||
12655 | if (transfer.TransferInfo.SourceType == 3) | ||
12656 | { | ||
12657 | taskID = new UUID(transfer.TransferInfo.Params, 48); | ||
12658 | UUID itemID = new UUID(transfer.TransferInfo.Params, 64); | ||
12659 | UUID requestID = new UUID(transfer.TransferInfo.Params, 80); | ||
12660 | if (!(((Scene)m_scene).Permissions.BypassPermissions())) | ||
12661 | { | ||
12662 | if (taskID != UUID.Zero) // Prim | ||
12663 | { | ||
12664 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); | ||
12665 | if (part == null) | ||
12666 | break; | ||
12667 | |||
12668 | if (part.OwnerID != AgentId) | ||
12669 | break; | ||
12670 | |||
12671 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) | ||
12672 | break; | ||
12673 | |||
12674 | TaskInventoryItem ti = part.Inventory.GetInventoryItem(itemID); | ||
12675 | if (ti == null) | ||
12676 | break; | ||
12677 | |||
12678 | if (ti.OwnerID != AgentId) | ||
12679 | break; | ||
12680 | |||
12681 | if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | ||
12682 | break; | ||
12683 | |||
12684 | if (ti.AssetID != requestID) | ||
12685 | break; | ||
12686 | } | ||
12687 | else // Agent | ||
12688 | { | ||
12689 | IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); | ||
12690 | InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, AgentId); | ||
12691 | assetRequestItem = invService.GetItem(assetRequestItem); | ||
12692 | if (assetRequestItem == null) | ||
12693 | { | ||
12694 | assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID); | ||
12695 | if (assetRequestItem == null) | ||
12696 | return; | ||
12697 | } | ||
12698 | |||
12699 | // At this point, we need to apply perms | ||
12700 | // only to notecards and scripts. All | ||
12701 | // other asset types are always available | ||
12702 | // | ||
12703 | if (assetRequestItem.AssetType == 10) | ||
12704 | { | ||
12705 | if (!((Scene)m_scene).Permissions.CanViewScript(itemID, UUID.Zero, AgentId)) | ||
12706 | { | ||
12707 | SendAgentAlertMessage("Insufficient permissions to view script", false); | ||
12708 | break; | ||
12709 | } | ||
12710 | } | ||
12711 | else if (assetRequestItem.AssetType == 7) | ||
12712 | { | ||
12713 | if (!((Scene)m_scene).Permissions.CanViewNotecard(itemID, UUID.Zero, AgentId)) | ||
12714 | { | ||
12715 | SendAgentAlertMessage("Insufficient permissions to view notecard", false); | ||
12716 | break; | ||
12717 | } | ||
12718 | } | ||
12719 | |||
12720 | if (assetRequestItem.AssetID != requestID) | ||
12721 | break; | ||
12722 | } | ||
12723 | } | ||
12724 | } | ||
12725 | |||
12726 | //m_assetCache.AddAssetRequest(this, transfer); | ||
12727 | |||
12728 | MakeAssetRequest(transfer, taskID); | ||
12729 | |||
12730 | // RequestAsset = OnRequestAsset; | ||
12731 | // if (RequestAsset != null) | ||
12732 | // { | ||
12733 | // RequestAsset(this, transfer); | ||
12734 | // } | ||
12735 | |||
12736 | break; | ||
12737 | |||
12738 | case PacketType.AssetUploadRequest: | ||
12739 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
12740 | |||
12741 | |||
12742 | // m_log.Debug("upload request " + request.ToString()); | ||
12743 | // m_log.Debug("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); | ||
12744 | UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); | ||
12745 | |||
12746 | UDPAssetUploadRequest handlerAssetUploadRequest = OnAssetUploadRequest; | ||
12747 | |||
12748 | if (handlerAssetUploadRequest != null) | ||
12749 | { | ||
12750 | handlerAssetUploadRequest(this, temp, | ||
12751 | request.AssetBlock.TransactionID, request.AssetBlock.Type, | ||
12752 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal, | ||
12753 | request.AssetBlock.Tempfile); | ||
12754 | } | ||
12755 | break; | ||
12756 | |||
12757 | case PacketType.RequestXfer: | ||
12758 | RequestXferPacket xferReq = (RequestXferPacket)Pack; | ||
12759 | |||
12760 | RequestXfer handlerRequestXfer = OnRequestXfer; | ||
12761 | |||
12762 | if (handlerRequestXfer != null) | ||
12763 | { | ||
12764 | handlerRequestXfer(this, xferReq.XferID.ID, Util.FieldToString(xferReq.XferID.Filename)); | ||
12765 | } | ||
12766 | break; | ||
12767 | |||
12768 | case PacketType.SendXferPacket: | ||
12769 | SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack; | ||
12770 | |||
12771 | XferReceive handlerXferReceive = OnXferReceive; | ||
12772 | if (handlerXferReceive != null) | ||
12773 | { | ||
12774 | handlerXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data); | ||
12775 | } | ||
12776 | break; | ||
12777 | |||
12778 | case PacketType.ConfirmXferPacket: | ||
12779 | ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack; | ||
12780 | |||
12781 | ConfirmXfer handlerConfirmXfer = OnConfirmXfer; | ||
12782 | if (handlerConfirmXfer != null) | ||
12783 | { | ||
12784 | handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet); | ||
12785 | } | ||
12786 | break; | ||
12787 | |||
12788 | case PacketType.AbortXfer: | ||
12789 | AbortXferPacket abortXfer = (AbortXferPacket)Pack; | ||
12790 | AbortXfer handlerAbortXfer = OnAbortXfer; | ||
12791 | if (handlerAbortXfer != null) | ||
12792 | { | ||
12793 | handlerAbortXfer(this, abortXfer.XferID.ID); | ||
12794 | } | ||
12795 | |||
12796 | break; | ||
12797 | |||
12798 | case PacketType.CreateInventoryFolder: | ||
12799 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
12800 | |||
12801 | #region Packet Session and User Check | ||
12802 | if (m_checkPackets) | ||
12803 | { | ||
12804 | if (invFolder.AgentData.SessionID != SessionId || | ||
12805 | invFolder.AgentData.AgentID != AgentId) | ||
12806 | break; | ||
12807 | } | ||
12808 | #endregion | ||
12809 | |||
12810 | CreateInventoryFolder handlerCreateInventoryFolder = OnCreateNewInventoryFolder; | ||
12811 | if (handlerCreateInventoryFolder != null) | ||
12812 | { | ||
12813 | handlerCreateInventoryFolder(this, invFolder.FolderData.FolderID, | ||
12814 | (ushort)invFolder.FolderData.Type, | ||
12815 | Util.FieldToString(invFolder.FolderData.Name), | ||
12816 | invFolder.FolderData.ParentID); | ||
12817 | } | ||
12818 | break; | ||
12819 | |||
12820 | case PacketType.UpdateInventoryFolder: | ||
12821 | if (OnUpdateInventoryFolder != null) | ||
12822 | { | ||
12823 | UpdateInventoryFolderPacket invFolderx = (UpdateInventoryFolderPacket)Pack; | ||
12824 | |||
12825 | #region Packet Session and User Check | ||
12826 | if (m_checkPackets) | ||
12827 | { | ||
12828 | if (invFolderx.AgentData.SessionID != SessionId || | ||
12829 | invFolderx.AgentData.AgentID != AgentId) | ||
12830 | break; | ||
12831 | } | ||
12832 | #endregion | ||
12833 | |||
12834 | UpdateInventoryFolder handlerUpdateInventoryFolder = null; | ||
12835 | |||
12836 | for (int i = 0; i < invFolderx.FolderData.Length; i++) | ||
12837 | { | ||
12838 | handlerUpdateInventoryFolder = OnUpdateInventoryFolder; | ||
12839 | if (handlerUpdateInventoryFolder != null) | ||
12840 | { | ||
12841 | OnUpdateInventoryFolder(this, invFolderx.FolderData[i].FolderID, | ||
12842 | (ushort)invFolderx.FolderData[i].Type, | ||
12843 | Util.FieldToString(invFolderx.FolderData[i].Name), | ||
12844 | invFolderx.FolderData[i].ParentID); | ||
12845 | } | ||
12846 | } | ||
12847 | } | ||
12848 | break; | ||
12849 | |||
12850 | case PacketType.MoveInventoryFolder: | ||
12851 | if (OnMoveInventoryFolder != null) | ||
12852 | { | ||
12853 | MoveInventoryFolderPacket invFoldery = (MoveInventoryFolderPacket)Pack; | ||
12854 | |||
12855 | #region Packet Session and User Check | ||
12856 | if (m_checkPackets) | ||
12857 | { | ||
12858 | if (invFoldery.AgentData.SessionID != SessionId || | ||
12859 | invFoldery.AgentData.AgentID != AgentId) | ||
12860 | break; | ||
12861 | } | ||
12862 | #endregion | ||
12863 | |||
12864 | MoveInventoryFolder handlerMoveInventoryFolder = null; | ||
12865 | |||
12866 | for (int i = 0; i < invFoldery.InventoryData.Length; i++) | ||
12867 | { | ||
12868 | handlerMoveInventoryFolder = OnMoveInventoryFolder; | ||
12869 | if (handlerMoveInventoryFolder != null) | ||
12870 | { | ||
12871 | OnMoveInventoryFolder(this, invFoldery.InventoryData[i].FolderID, | ||
12872 | invFoldery.InventoryData[i].ParentID); | ||
12873 | } | ||
12874 | } | ||
12875 | } | ||
12876 | break; | ||
12877 | |||
12878 | case PacketType.CreateInventoryItem: | ||
12879 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
12880 | |||
12881 | #region Packet Session and User Check | ||
12882 | if (m_checkPackets) | ||
12883 | { | ||
12884 | if (createItem.AgentData.SessionID != SessionId || | ||
12885 | createItem.AgentData.AgentID != AgentId) | ||
12886 | break; | ||
12887 | } | ||
12888 | #endregion | ||
12889 | |||
12890 | CreateNewInventoryItem handlerCreateNewInventoryItem = OnCreateNewInventoryItem; | ||
12891 | if (handlerCreateNewInventoryItem != null) | ||
12892 | { | ||
12893 | handlerCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, | ||
12894 | createItem.InventoryBlock.FolderID, | ||
12895 | createItem.InventoryBlock.CallbackID, | ||
12896 | Util.FieldToString(createItem.InventoryBlock.Description), | ||
12897 | Util.FieldToString(createItem.InventoryBlock.Name), | ||
12898 | createItem.InventoryBlock.InvType, | ||
12899 | createItem.InventoryBlock.Type, | ||
12900 | createItem.InventoryBlock.WearableType, | ||
12901 | createItem.InventoryBlock.NextOwnerMask, | ||
12902 | Util.UnixTimeSinceEpoch()); | ||
12903 | } | ||
12904 | break; | ||
12905 | |||
12906 | case PacketType.FetchInventory: | ||
12907 | if (OnFetchInventory != null) | ||
12908 | { | ||
12909 | FetchInventoryPacket FetchInventoryx = (FetchInventoryPacket)Pack; | ||
12910 | |||
12911 | #region Packet Session and User Check | ||
12912 | if (m_checkPackets) | ||
12913 | { | ||
12914 | if (FetchInventoryx.AgentData.SessionID != SessionId || | ||
12915 | FetchInventoryx.AgentData.AgentID != AgentId) | ||
12916 | break; | ||
12917 | } | ||
12918 | #endregion | ||
12919 | |||
12920 | FetchInventory handlerFetchInventory = null; | ||
12921 | |||
12922 | for (int i = 0; i < FetchInventoryx.InventoryData.Length; i++) | ||
12923 | { | ||
12924 | handlerFetchInventory = OnFetchInventory; | ||
12925 | |||
12926 | if (handlerFetchInventory != null) | ||
12927 | { | ||
12928 | OnFetchInventory(this, FetchInventoryx.InventoryData[i].ItemID, | ||
12929 | FetchInventoryx.InventoryData[i].OwnerID); | ||
12930 | } | ||
12931 | } | ||
12932 | } | ||
12933 | break; | ||
12934 | |||
12935 | case PacketType.FetchInventoryDescendents: | ||
12936 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
12937 | |||
12938 | #region Packet Session and User Check | ||
12939 | if (m_checkPackets) | ||
12940 | { | ||
12941 | if (Fetch.AgentData.SessionID != SessionId || | ||
12942 | Fetch.AgentData.AgentID != AgentId) | ||
12943 | break; | ||
12944 | } | ||
12945 | #endregion | ||
12946 | |||
12947 | FetchInventoryDescendents handlerFetchInventoryDescendents = OnFetchInventoryDescendents; | ||
12948 | if (handlerFetchInventoryDescendents != null) | ||
12949 | { | ||
12950 | handlerFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, | ||
12951 | Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, | ||
12952 | Fetch.InventoryData.SortOrder); | ||
12953 | } | ||
12954 | break; | ||
12955 | |||
12956 | case PacketType.PurgeInventoryDescendents: | ||
12957 | PurgeInventoryDescendentsPacket Purge = (PurgeInventoryDescendentsPacket)Pack; | ||
12958 | |||
12959 | #region Packet Session and User Check | ||
12960 | if (m_checkPackets) | ||
12961 | { | ||
12962 | if (Purge.AgentData.SessionID != SessionId || | ||
12963 | Purge.AgentData.AgentID != AgentId) | ||
12964 | break; | ||
12965 | } | ||
12966 | #endregion | ||
12967 | |||
12968 | PurgeInventoryDescendents handlerPurgeInventoryDescendents = OnPurgeInventoryDescendents; | ||
12969 | if (handlerPurgeInventoryDescendents != null) | ||
12970 | { | ||
12971 | handlerPurgeInventoryDescendents(this, Purge.InventoryData.FolderID); | ||
12972 | } | ||
12973 | break; | ||
12974 | |||
12975 | case PacketType.UpdateInventoryItem: | ||
12976 | UpdateInventoryItemPacket inventoryItemUpdate = (UpdateInventoryItemPacket)Pack; | ||
12977 | |||
12978 | #region Packet Session and User Check | ||
12979 | if (m_checkPackets) | ||
12980 | { | ||
12981 | if (inventoryItemUpdate.AgentData.SessionID != SessionId || | ||
12982 | inventoryItemUpdate.AgentData.AgentID != AgentId) | ||
12983 | break; | ||
12984 | } | ||
12985 | #endregion | ||
12986 | |||
12987 | if (OnUpdateInventoryItem != null) | ||
12988 | { | ||
12989 | UpdateInventoryItem handlerUpdateInventoryItem = null; | ||
12990 | for (int i = 0; i < inventoryItemUpdate.InventoryData.Length; i++) | ||
12991 | { | ||
12992 | handlerUpdateInventoryItem = OnUpdateInventoryItem; | ||
12993 | |||
12994 | if (handlerUpdateInventoryItem != null) | ||
12995 | { | ||
12996 | InventoryItemBase itemUpd = new InventoryItemBase(); | ||
12997 | itemUpd.ID = inventoryItemUpdate.InventoryData[i].ItemID; | ||
12998 | itemUpd.Name = Util.FieldToString(inventoryItemUpdate.InventoryData[i].Name); | ||
12999 | itemUpd.Description = Util.FieldToString(inventoryItemUpdate.InventoryData[i].Description); | ||
13000 | itemUpd.GroupID = inventoryItemUpdate.InventoryData[i].GroupID; | ||
13001 | itemUpd.GroupOwned = inventoryItemUpdate.InventoryData[i].GroupOwned; | ||
13002 | itemUpd.GroupPermissions = inventoryItemUpdate.InventoryData[i].GroupMask; | ||
13003 | itemUpd.NextPermissions = inventoryItemUpdate.InventoryData[i].NextOwnerMask; | ||
13004 | itemUpd.EveryOnePermissions = inventoryItemUpdate.InventoryData[i].EveryoneMask; | ||
13005 | itemUpd.CreationDate = inventoryItemUpdate.InventoryData[i].CreationDate; | ||
13006 | itemUpd.Folder = inventoryItemUpdate.InventoryData[i].FolderID; | ||
13007 | itemUpd.InvType = inventoryItemUpdate.InventoryData[i].InvType; | ||
13008 | itemUpd.SalePrice = inventoryItemUpdate.InventoryData[i].SalePrice; | ||
13009 | itemUpd.SaleType = inventoryItemUpdate.InventoryData[i].SaleType; | ||
13010 | itemUpd.Flags = inventoryItemUpdate.InventoryData[i].Flags; | ||
13011 | |||
13012 | OnUpdateInventoryItem(this, inventoryItemUpdate.InventoryData[i].TransactionID, | ||
13013 | inventoryItemUpdate.InventoryData[i].ItemID, | ||
13014 | itemUpd); | ||
13015 | } | ||
13016 | } | ||
13017 | } | ||
13018 | break; | ||
13019 | |||
13020 | case PacketType.CopyInventoryItem: | ||
13021 | CopyInventoryItemPacket copyitem = (CopyInventoryItemPacket)Pack; | ||
13022 | |||
13023 | #region Packet Session and User Check | ||
13024 | if (m_checkPackets) | ||
13025 | { | ||
13026 | if (copyitem.AgentData.SessionID != SessionId || | ||
13027 | copyitem.AgentData.AgentID != AgentId) | ||
13028 | break; | ||
13029 | } | ||
13030 | #endregion | ||
13031 | |||
13032 | CopyInventoryItem handlerCopyInventoryItem = null; | ||
13033 | if (OnCopyInventoryItem != null) | ||
13034 | { | ||
13035 | foreach (CopyInventoryItemPacket.InventoryDataBlock datablock in copyitem.InventoryData) | ||
13036 | { | ||
13037 | handlerCopyInventoryItem = OnCopyInventoryItem; | ||
13038 | if (handlerCopyInventoryItem != null) | ||
13039 | { | ||
13040 | handlerCopyInventoryItem(this, datablock.CallbackID, datablock.OldAgentID, | ||
13041 | datablock.OldItemID, datablock.NewFolderID, | ||
13042 | Util.FieldToString(datablock.NewName)); | ||
13043 | } | ||
13044 | } | ||
13045 | } | ||
13046 | break; | ||
13047 | |||
13048 | case PacketType.MoveInventoryItem: | ||
13049 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; | ||
13050 | |||
13051 | #region Packet Session and User Check | ||
13052 | if (m_checkPackets) | ||
13053 | { | ||
13054 | if (moveitem.AgentData.SessionID != SessionId || | ||
13055 | moveitem.AgentData.AgentID != AgentId) | ||
13056 | break; | ||
13057 | } | ||
13058 | #endregion | ||
13059 | |||
13060 | if (OnMoveInventoryItem != null) | ||
13061 | { | ||
13062 | MoveInventoryItem handlerMoveInventoryItem = null; | ||
13063 | InventoryItemBase itm = null; | ||
13064 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
13065 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | ||
13066 | { | ||
13067 | itm = new InventoryItemBase(datablock.ItemID, AgentId); | ||
13068 | itm.Folder = datablock.FolderID; | ||
13069 | itm.Name = Util.FieldToString(datablock.NewName); | ||
13070 | // weird, comes out as empty string | ||
13071 | //m_log.DebugFormat("[XXX] new name: {0}", itm.Name); | ||
13072 | items.Add(itm); | ||
13073 | } | ||
13074 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
13075 | if (handlerMoveInventoryItem != null) | ||
13076 | { | ||
13077 | handlerMoveInventoryItem(this, items); | ||
13078 | } | ||
13079 | } | ||
13080 | break; | ||
13081 | |||
13082 | case PacketType.RemoveInventoryItem: | ||
13083 | RemoveInventoryItemPacket removeItem = (RemoveInventoryItemPacket)Pack; | ||
13084 | |||
13085 | #region Packet Session and User Check | ||
13086 | if (m_checkPackets) | ||
13087 | { | ||
13088 | if (removeItem.AgentData.SessionID != SessionId || | ||
13089 | removeItem.AgentData.AgentID != AgentId) | ||
13090 | break; | ||
13091 | } | ||
13092 | #endregion | ||
13093 | |||
13094 | if (OnRemoveInventoryItem != null) | ||
13095 | { | ||
13096 | RemoveInventoryItem handlerRemoveInventoryItem = null; | ||
13097 | List<UUID> uuids = new List<UUID>(); | ||
13098 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) | ||
13099 | { | ||
13100 | uuids.Add(datablock.ItemID); | ||
13101 | } | ||
13102 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | ||
13103 | if (handlerRemoveInventoryItem != null) | ||
13104 | { | ||
13105 | handlerRemoveInventoryItem(this, uuids); | ||
13106 | } | ||
13107 | |||
13108 | } | ||
13109 | break; | ||
13110 | |||
13111 | case PacketType.RemoveInventoryFolder: | ||
13112 | RemoveInventoryFolderPacket removeFolder = (RemoveInventoryFolderPacket)Pack; | ||
13113 | |||
13114 | #region Packet Session and User Check | ||
13115 | if (m_checkPackets) | ||
13116 | { | ||
13117 | if (removeFolder.AgentData.SessionID != SessionId || | ||
13118 | removeFolder.AgentData.AgentID != AgentId) | ||
13119 | break; | ||
13120 | } | ||
13121 | #endregion | ||
13122 | |||
13123 | if (OnRemoveInventoryFolder != null) | ||
13124 | { | ||
13125 | RemoveInventoryFolder handlerRemoveInventoryFolder = null; | ||
13126 | List<UUID> uuids = new List<UUID>(); | ||
13127 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) | ||
13128 | { | ||
13129 | uuids.Add(datablock.FolderID); | ||
13130 | } | ||
13131 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | ||
13132 | if (handlerRemoveInventoryFolder != null) | ||
13133 | { | ||
13134 | handlerRemoveInventoryFolder(this, uuids); | ||
13135 | } | ||
13136 | } | ||
13137 | break; | ||
13138 | |||
13139 | case PacketType.RemoveInventoryObjects: | ||
13140 | RemoveInventoryObjectsPacket removeObject = (RemoveInventoryObjectsPacket)Pack; | ||
13141 | #region Packet Session and User Check | ||
13142 | if (m_checkPackets) | ||
13143 | { | ||
13144 | if (removeObject.AgentData.SessionID != SessionId || | ||
13145 | removeObject.AgentData.AgentID != AgentId) | ||
13146 | break; | ||
13147 | } | ||
13148 | #endregion | ||
13149 | if (OnRemoveInventoryFolder != null) | ||
13150 | { | ||
13151 | RemoveInventoryFolder handlerRemoveInventoryFolder = null; | ||
13152 | List<UUID> uuids = new List<UUID>(); | ||
13153 | foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData) | ||
13154 | { | ||
13155 | uuids.Add(datablock.FolderID); | ||
13156 | } | ||
13157 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | ||
13158 | if (handlerRemoveInventoryFolder != null) | ||
13159 | { | ||
13160 | handlerRemoveInventoryFolder(this, uuids); | ||
13161 | } | ||
13162 | } | ||
13163 | |||
13164 | if (OnRemoveInventoryItem != null) | ||
13165 | { | ||
13166 | RemoveInventoryItem handlerRemoveInventoryItem = null; | ||
13167 | List<UUID> uuids = new List<UUID>(); | ||
13168 | foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData) | ||
13169 | { | ||
13170 | uuids.Add(datablock.ItemID); | ||
13171 | } | ||
13172 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | ||
13173 | if (handlerRemoveInventoryItem != null) | ||
13174 | { | ||
13175 | handlerRemoveInventoryItem(this, uuids); | ||
13176 | } | ||
13177 | } | ||
13178 | break; | ||
13179 | |||
13180 | case PacketType.RequestTaskInventory: | ||
13181 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
13182 | |||
13183 | #region Packet Session and User Check | ||
13184 | if (m_checkPackets) | ||
13185 | { | ||
13186 | if (requesttask.AgentData.SessionID != SessionId || | ||
13187 | requesttask.AgentData.AgentID != AgentId) | ||
13188 | break; | ||
13189 | } | ||
13190 | #endregion | ||
13191 | |||
13192 | RequestTaskInventory handlerRequestTaskInventory = OnRequestTaskInventory; | ||
13193 | if (handlerRequestTaskInventory != null) | ||
13194 | { | ||
13195 | handlerRequestTaskInventory(this, requesttask.InventoryData.LocalID); | ||
13196 | } | ||
13197 | break; | ||
13198 | |||
13199 | case PacketType.UpdateTaskInventory: | ||
13200 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
13201 | |||
13202 | #region Packet Session and User Check | ||
13203 | if (m_checkPackets) | ||
13204 | { | ||
13205 | if (updatetask.AgentData.SessionID != SessionId || | ||
13206 | updatetask.AgentData.AgentID != AgentId) | ||
13207 | break; | ||
13208 | } | ||
13209 | #endregion | ||
13210 | |||
13211 | if (OnUpdateTaskInventory != null) | ||
13212 | { | ||
13213 | if (updatetask.UpdateData.Key == 0) | ||
13214 | { | ||
13215 | UpdateTaskInventory handlerUpdateTaskInventory = OnUpdateTaskInventory; | ||
13216 | if (handlerUpdateTaskInventory != null) | ||
13217 | { | ||
13218 | TaskInventoryItem newTaskItem = new TaskInventoryItem(); | ||
13219 | newTaskItem.ItemID = updatetask.InventoryData.ItemID; | ||
13220 | newTaskItem.ParentID = updatetask.InventoryData.FolderID; | ||
13221 | newTaskItem.CreatorID = updatetask.InventoryData.CreatorID; | ||
13222 | newTaskItem.OwnerID = updatetask.InventoryData.OwnerID; | ||
13223 | newTaskItem.GroupID = updatetask.InventoryData.GroupID; | ||
13224 | newTaskItem.BasePermissions = updatetask.InventoryData.BaseMask; | ||
13225 | newTaskItem.CurrentPermissions = updatetask.InventoryData.OwnerMask; | ||
13226 | newTaskItem.GroupPermissions = updatetask.InventoryData.GroupMask; | ||
13227 | newTaskItem.EveryonePermissions = updatetask.InventoryData.EveryoneMask; | ||
13228 | newTaskItem.NextPermissions = updatetask.InventoryData.NextOwnerMask; | ||
13229 | //newTaskItem.GroupOwned=updatetask.InventoryData.GroupOwned; | ||
13230 | newTaskItem.Type = updatetask.InventoryData.Type; | ||
13231 | newTaskItem.InvType = updatetask.InventoryData.InvType; | ||
13232 | newTaskItem.Flags = updatetask.InventoryData.Flags; | ||
13233 | //newTaskItem.SaleType=updatetask.InventoryData.SaleType; | ||
13234 | //newTaskItem.SalePrice=updatetask.InventoryData.SalePrice;; | ||
13235 | newTaskItem.Name = Util.FieldToString(updatetask.InventoryData.Name); | ||
13236 | newTaskItem.Description = Util.FieldToString(updatetask.InventoryData.Description); | ||
13237 | newTaskItem.CreationDate = (uint)updatetask.InventoryData.CreationDate; | ||
13238 | handlerUpdateTaskInventory(this, updatetask.InventoryData.TransactionID, | ||
13239 | newTaskItem, updatetask.UpdateData.LocalID); | ||
13240 | } | ||
13241 | } | ||
13242 | } | ||
13243 | |||
13244 | break; | ||
13245 | |||
13246 | case PacketType.RemoveTaskInventory: | ||
13247 | |||
13248 | RemoveTaskInventoryPacket removeTask = (RemoveTaskInventoryPacket)Pack; | ||
13249 | |||
13250 | #region Packet Session and User Check | ||
13251 | if (m_checkPackets) | ||
13252 | { | ||
13253 | if (removeTask.AgentData.SessionID != SessionId || | ||
13254 | removeTask.AgentData.AgentID != AgentId) | ||
13255 | break; | ||
13256 | } | ||
13257 | #endregion | ||
13258 | |||
13259 | RemoveTaskInventory handlerRemoveTaskItem = OnRemoveTaskItem; | ||
13260 | |||
13261 | if (handlerRemoveTaskItem != null) | ||
13262 | { | ||
13263 | handlerRemoveTaskItem(this, removeTask.InventoryData.ItemID, removeTask.InventoryData.LocalID); | ||
13264 | } | ||
13265 | |||
13266 | break; | ||
13267 | |||
13268 | case PacketType.MoveTaskInventory: | ||
13269 | |||
13270 | MoveTaskInventoryPacket moveTaskInventoryPacket = (MoveTaskInventoryPacket)Pack; | ||
13271 | |||
13272 | #region Packet Session and User Check | ||
13273 | if (m_checkPackets) | ||
13274 | { | ||
13275 | if (moveTaskInventoryPacket.AgentData.SessionID != SessionId || | ||
13276 | moveTaskInventoryPacket.AgentData.AgentID != AgentId) | ||
13277 | break; | ||
13278 | } | ||
13279 | #endregion | ||
13280 | |||
13281 | MoveTaskInventory handlerMoveTaskItem = OnMoveTaskItem; | ||
13282 | |||
13283 | if (handlerMoveTaskItem != null) | ||
13284 | { | ||
13285 | handlerMoveTaskItem( | ||
13286 | this, moveTaskInventoryPacket.AgentData.FolderID, | ||
13287 | moveTaskInventoryPacket.InventoryData.LocalID, | ||
13288 | moveTaskInventoryPacket.InventoryData.ItemID); | ||
13289 | } | ||
13290 | |||
13291 | break; | ||
13292 | |||
13293 | case PacketType.RezScript: | ||
13294 | //m_log.Debug(Pack.ToString()); | ||
13295 | RezScriptPacket rezScriptx = (RezScriptPacket)Pack; | ||
13296 | |||
13297 | #region Packet Session and User Check | ||
13298 | if (m_checkPackets) | ||
13299 | { | ||
13300 | if (rezScriptx.AgentData.SessionID != SessionId || | ||
13301 | rezScriptx.AgentData.AgentID != AgentId) | ||
13302 | break; | ||
13303 | } | ||
13304 | #endregion | ||
13305 | |||
13306 | RezScript handlerRezScript = OnRezScript; | ||
13307 | InventoryItemBase item = new InventoryItemBase(); | ||
13308 | item.ID = rezScriptx.InventoryBlock.ItemID; | ||
13309 | item.Folder = rezScriptx.InventoryBlock.FolderID; | ||
13310 | item.CreatorId = rezScriptx.InventoryBlock.CreatorID.ToString(); | ||
13311 | item.Owner = rezScriptx.InventoryBlock.OwnerID; | ||
13312 | item.BasePermissions = rezScriptx.InventoryBlock.BaseMask; | ||
13313 | item.CurrentPermissions = rezScriptx.InventoryBlock.OwnerMask; | ||
13314 | item.EveryOnePermissions = rezScriptx.InventoryBlock.EveryoneMask; | ||
13315 | item.NextPermissions = rezScriptx.InventoryBlock.NextOwnerMask; | ||
13316 | item.GroupPermissions = rezScriptx.InventoryBlock.GroupMask; | ||
13317 | item.GroupOwned = rezScriptx.InventoryBlock.GroupOwned; | ||
13318 | item.GroupID = rezScriptx.InventoryBlock.GroupID; | ||
13319 | item.AssetType = rezScriptx.InventoryBlock.Type; | ||
13320 | item.InvType = rezScriptx.InventoryBlock.InvType; | ||
13321 | item.Flags = rezScriptx.InventoryBlock.Flags; | ||
13322 | item.SaleType = rezScriptx.InventoryBlock.SaleType; | ||
13323 | item.SalePrice = rezScriptx.InventoryBlock.SalePrice; | ||
13324 | item.Name = Util.FieldToString(rezScriptx.InventoryBlock.Name); | ||
13325 | item.Description = Util.FieldToString(rezScriptx.InventoryBlock.Description); | ||
13326 | item.CreationDate = rezScriptx.InventoryBlock.CreationDate; | ||
13327 | |||
13328 | if (handlerRezScript != null) | ||
13329 | { | ||
13330 | handlerRezScript(this, item, rezScriptx.InventoryBlock.TransactionID, rezScriptx.UpdateBlock.ObjectLocalID); | ||
13331 | } | ||
13332 | break; | ||
13333 | |||
13334 | case PacketType.MapLayerRequest: | ||
13335 | RequestMapLayer(); | ||
13336 | break; | ||
13337 | case PacketType.MapBlockRequest: | ||
13338 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
13339 | |||
13340 | #region Packet Session and User Check | ||
13341 | if (m_checkPackets) | ||
13342 | { | ||
13343 | if (MapRequest.AgentData.SessionID != SessionId || | ||
13344 | MapRequest.AgentData.AgentID != AgentId) | ||
13345 | break; | ||
13346 | } | ||
13347 | #endregion | ||
13348 | |||
13349 | RequestMapBlocks handlerRequestMapBlocks = OnRequestMapBlocks; | ||
13350 | if (handlerRequestMapBlocks != null) | ||
13351 | { | ||
13352 | handlerRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, | ||
13353 | MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY, MapRequest.AgentData.Flags); | ||
13354 | } | ||
13355 | break; | ||
13356 | case PacketType.MapNameRequest: | ||
13357 | MapNameRequestPacket map = (MapNameRequestPacket)Pack; | ||
13358 | |||
13359 | #region Packet Session and User Check | ||
13360 | if (m_checkPackets) | ||
13361 | { | ||
13362 | if (map.AgentData.SessionID != SessionId || | ||
13363 | map.AgentData.AgentID != AgentId) | ||
13364 | break; | ||
13365 | } | ||
13366 | #endregion | ||
13367 | |||
13368 | string mapName = Util.UTF8.GetString(map.NameData.Name, 0, | ||
13369 | map.NameData.Name.Length - 1); | ||
13370 | RequestMapName handlerMapNameRequest = OnMapNameRequest; | ||
13371 | if (handlerMapNameRequest != null) | ||
13372 | { | ||
13373 | handlerMapNameRequest(this, mapName); | ||
13374 | } | ||
13375 | break; | ||
13376 | |||
13377 | case PacketType.TeleportLandmarkRequest: | ||
13378 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
13379 | |||
13380 | #region Packet Session and User Check | ||
13381 | if (m_checkPackets) | ||
13382 | { | ||
13383 | if (tpReq.Info.SessionID != SessionId || | ||
13384 | tpReq.Info.AgentID != AgentId) | ||
13385 | break; | ||
13386 | } | ||
13387 | #endregion | ||
13388 | |||
13389 | UUID lmid = tpReq.Info.LandmarkID; | ||
13390 | AssetLandmark lm; | ||
13391 | if (lmid != UUID.Zero) | ||
13392 | { | ||
13393 | //AssetBase lma = m_assetCache.GetAsset(lmid, false); | ||
13394 | AssetBase lma = m_assetService.Get(lmid.ToString()); | ||
13395 | |||
13396 | if (lma == null) | ||
13397 | { | ||
13398 | // Failed to find landmark | ||
13399 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
13400 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
13401 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
13402 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
13403 | } | ||
13404 | |||
13405 | try | ||
13406 | { | ||
13407 | lm = new AssetLandmark(lma); | ||
13408 | } | ||
13409 | catch (NullReferenceException) | ||
13410 | { | ||
13411 | // asset not found generates null ref inside the assetlandmark constructor. | ||
13412 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
13413 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
13414 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
13415 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
13416 | break; | ||
13417 | } | ||
13418 | } | ||
13419 | else | ||
13420 | { | ||
13421 | // Teleport home request | ||
13422 | UUIDNameRequest handlerTeleportHomeRequest = OnTeleportHomeRequest; | ||
13423 | if (handlerTeleportHomeRequest != null) | ||
13424 | { | ||
13425 | handlerTeleportHomeRequest(AgentId, this); | ||
13426 | } | ||
13427 | break; | ||
13428 | } | ||
13429 | |||
13430 | TeleportLandmarkRequest handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest; | ||
13431 | if (handlerTeleportLandmarkRequest != null) | ||
13432 | { | ||
13433 | handlerTeleportLandmarkRequest(this, lm.RegionID, lm.Position); | ||
13434 | } | ||
13435 | else | ||
13436 | { | ||
13437 | //no event handler so cancel request | ||
13438 | |||
13439 | |||
13440 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
13441 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
13442 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
13443 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
13444 | |||
13445 | } | ||
13446 | break; | ||
13447 | |||
13448 | case PacketType.TeleportLocationRequest: | ||
13449 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
13450 | // m_log.Debug(tpLocReq.ToString()); | ||
13451 | |||
13452 | #region Packet Session and User Check | ||
13453 | if (m_checkPackets) | ||
13454 | { | ||
13455 | if (tpLocReq.AgentData.SessionID != SessionId || | ||
13456 | tpLocReq.AgentData.AgentID != AgentId) | ||
13457 | break; | ||
13458 | } | ||
13459 | #endregion | ||
13460 | |||
13461 | TeleportLocationRequest handlerTeleportLocationRequest = OnTeleportLocationRequest; | ||
13462 | if (handlerTeleportLocationRequest != null) | ||
13463 | { | ||
13464 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, | ||
13465 | tpLocReq.Info.LookAt, 16); | ||
13466 | } | ||
13467 | else | ||
13468 | { | ||
13469 | //no event handler so cancel request | ||
13470 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | ||
13471 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
13472 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
13473 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | ||
13474 | } | ||
13475 | break; | ||
13476 | |||
13477 | //#endregion | ||
13478 | |||
13479 | case PacketType.UUIDNameRequest: | ||
13480 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | ||
13481 | |||
13482 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | ||
13483 | { | ||
13484 | UUIDNameRequest handlerNameRequest = OnNameFromUUIDRequest; | ||
13485 | if (handlerNameRequest != null) | ||
13486 | { | ||
13487 | handlerNameRequest(UUIDBlock.ID, this); | ||
13488 | } | ||
13489 | } | ||
13490 | break; | ||
13491 | |||
13492 | //#region Parcel related packets | ||
13493 | |||
13494 | |||
13495 | case PacketType.RegionHandleRequest: | ||
13496 | RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack; | ||
13497 | |||
13498 | RegionHandleRequest handlerRegionHandleRequest = OnRegionHandleRequest; | ||
13499 | if (handlerRegionHandleRequest != null) | ||
13500 | { | ||
13501 | handlerRegionHandleRequest(this, rhrPack.RequestBlock.RegionID); | ||
13502 | } | ||
13503 | break; | ||
13504 | |||
13505 | case PacketType.ParcelInfoRequest: | ||
13506 | ParcelInfoRequestPacket pirPack = (ParcelInfoRequestPacket)Pack; | ||
13507 | |||
13508 | #region Packet Session and User Check | ||
13509 | if (m_checkPackets) | ||
13510 | { | ||
13511 | if (pirPack.AgentData.SessionID != SessionId || | ||
13512 | pirPack.AgentData.AgentID != AgentId) | ||
13513 | break; | ||
13514 | } | ||
13515 | #endregion | ||
13516 | |||
13517 | ParcelInfoRequest handlerParcelInfoRequest = OnParcelInfoRequest; | ||
13518 | if (handlerParcelInfoRequest != null) | ||
13519 | { | ||
13520 | handlerParcelInfoRequest(this, pirPack.Data.ParcelID); | ||
13521 | } | ||
13522 | break; | ||
13523 | |||
13524 | case PacketType.ParcelAccessListRequest: | ||
13525 | ParcelAccessListRequestPacket requestPacket = (ParcelAccessListRequestPacket)Pack; | ||
13526 | |||
13527 | #region Packet Session and User Check | ||
13528 | if (m_checkPackets) | ||
13529 | { | ||
13530 | if (requestPacket.AgentData.SessionID != SessionId || | ||
13531 | requestPacket.AgentData.AgentID != AgentId) | ||
13532 | break; | ||
13533 | } | ||
13534 | #endregion | ||
13535 | |||
13536 | ParcelAccessListRequest handlerParcelAccessListRequest = OnParcelAccessListRequest; | ||
13537 | |||
13538 | if (handlerParcelAccessListRequest != null) | ||
13539 | { | ||
13540 | handlerParcelAccessListRequest(requestPacket.AgentData.AgentID, requestPacket.AgentData.SessionID, | ||
13541 | requestPacket.Data.Flags, requestPacket.Data.SequenceID, | ||
13542 | requestPacket.Data.LocalID, this); | ||
13543 | } | ||
13544 | break; | ||
13545 | |||
13546 | case PacketType.ParcelAccessListUpdate: | ||
13547 | ParcelAccessListUpdatePacket updatePacket = (ParcelAccessListUpdatePacket)Pack; | ||
13548 | |||
13549 | #region Packet Session and User Check | ||
13550 | if (m_checkPackets) | ||
13551 | { | ||
13552 | if (updatePacket.AgentData.SessionID != SessionId || | ||
13553 | updatePacket.AgentData.AgentID != AgentId) | ||
13554 | break; | ||
13555 | } | ||
13556 | #endregion | ||
13557 | |||
13558 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); | ||
13559 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) | ||
13560 | { | ||
13561 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
13562 | entry.AgentID = block.ID; | ||
13563 | entry.Flags = (AccessList)block.Flags; | ||
13564 | entry.Time = new DateTime(); | ||
13565 | entries.Add(entry); | ||
13566 | } | ||
13567 | |||
13568 | ParcelAccessListUpdateRequest handlerParcelAccessListUpdateRequest = OnParcelAccessListUpdateRequest; | ||
13569 | if (handlerParcelAccessListUpdateRequest != null) | ||
13570 | { | ||
13571 | handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID, | ||
13572 | updatePacket.AgentData.SessionID, updatePacket.Data.Flags, | ||
13573 | updatePacket.Data.LocalID, entries, this); | ||
13574 | } | ||
13575 | break; | ||
13576 | |||
13577 | case PacketType.ParcelPropertiesRequest: | ||
13578 | |||
13579 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
13580 | |||
13581 | #region Packet Session and User Check | ||
13582 | if (m_checkPackets) | ||
13583 | { | ||
13584 | if (propertiesRequest.AgentData.SessionID != SessionId || | ||
13585 | propertiesRequest.AgentData.AgentID != AgentId) | ||
13586 | break; | ||
13587 | } | ||
13588 | #endregion | ||
13589 | |||
13590 | ParcelPropertiesRequest handlerParcelPropertiesRequest = OnParcelPropertiesRequest; | ||
13591 | if (handlerParcelPropertiesRequest != null) | ||
13592 | { | ||
13593 | handlerParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), | ||
13594 | (int)Math.Round(propertiesRequest.ParcelData.South), | ||
13595 | (int)Math.Round(propertiesRequest.ParcelData.East), | ||
13596 | (int)Math.Round(propertiesRequest.ParcelData.North), | ||
13597 | propertiesRequest.ParcelData.SequenceID, | ||
13598 | propertiesRequest.ParcelData.SnapSelection, this); | ||
13599 | } | ||
13600 | break; | ||
13601 | |||
13602 | case PacketType.ParcelDivide: | ||
13603 | ParcelDividePacket landDivide = (ParcelDividePacket)Pack; | ||
13604 | |||
13605 | #region Packet Session and User Check | ||
13606 | if (m_checkPackets) | ||
13607 | { | ||
13608 | if (landDivide.AgentData.SessionID != SessionId || | ||
13609 | landDivide.AgentData.AgentID != AgentId) | ||
13610 | break; | ||
13611 | } | ||
13612 | #endregion | ||
13613 | |||
13614 | ParcelDivideRequest handlerParcelDivideRequest = OnParcelDivideRequest; | ||
13615 | if (handlerParcelDivideRequest != null) | ||
13616 | { | ||
13617 | handlerParcelDivideRequest((int)Math.Round(landDivide.ParcelData.West), | ||
13618 | (int)Math.Round(landDivide.ParcelData.South), | ||
13619 | (int)Math.Round(landDivide.ParcelData.East), | ||
13620 | (int)Math.Round(landDivide.ParcelData.North), this); | ||
13621 | } | ||
13622 | break; | ||
13623 | |||
13624 | case PacketType.ParcelJoin: | ||
13625 | ParcelJoinPacket landJoin = (ParcelJoinPacket)Pack; | ||
13626 | |||
13627 | #region Packet Session and User Check | ||
13628 | if (m_checkPackets) | ||
13629 | { | ||
13630 | if (landJoin.AgentData.SessionID != SessionId || | ||
13631 | landJoin.AgentData.AgentID != AgentId) | ||
13632 | break; | ||
13633 | } | ||
13634 | #endregion | ||
13635 | |||
13636 | ParcelJoinRequest handlerParcelJoinRequest = OnParcelJoinRequest; | ||
13637 | |||
13638 | if (handlerParcelJoinRequest != null) | ||
13639 | { | ||
13640 | handlerParcelJoinRequest((int)Math.Round(landJoin.ParcelData.West), | ||
13641 | (int)Math.Round(landJoin.ParcelData.South), | ||
13642 | (int)Math.Round(landJoin.ParcelData.East), | ||
13643 | (int)Math.Round(landJoin.ParcelData.North), this); | ||
13644 | } | ||
13645 | break; | ||
13646 | |||
13647 | case PacketType.ParcelPropertiesUpdate: | ||
13648 | ParcelPropertiesUpdatePacket parcelPropertiesPacket = (ParcelPropertiesUpdatePacket)Pack; | ||
13649 | |||
13650 | #region Packet Session and User Check | ||
13651 | if (m_checkPackets) | ||
13652 | { | ||
13653 | if (parcelPropertiesPacket.AgentData.SessionID != SessionId || | ||
13654 | parcelPropertiesPacket.AgentData.AgentID != AgentId) | ||
13655 | break; | ||
13656 | } | ||
13657 | #endregion | ||
13658 | |||
13659 | ParcelPropertiesUpdateRequest handlerParcelPropertiesUpdateRequest = OnParcelPropertiesUpdateRequest; | ||
13660 | |||
13661 | if (handlerParcelPropertiesUpdateRequest != null) | ||
13662 | { | ||
13663 | LandUpdateArgs args = new LandUpdateArgs(); | ||
13664 | |||
13665 | args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; | ||
13666 | args.Category = (ParcelCategory)parcelPropertiesPacket.ParcelData.Category; | ||
13667 | args.Desc = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc); | ||
13668 | args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; | ||
13669 | args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; | ||
13670 | args.MediaAutoScale = parcelPropertiesPacket.ParcelData.MediaAutoScale; | ||
13671 | args.MediaID = parcelPropertiesPacket.ParcelData.MediaID; | ||
13672 | args.MediaURL = Utils.BytesToString(parcelPropertiesPacket.ParcelData.MediaURL); | ||
13673 | args.MusicURL = Utils.BytesToString(parcelPropertiesPacket.ParcelData.MusicURL); | ||
13674 | args.Name = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Name); | ||
13675 | args.ParcelFlags = parcelPropertiesPacket.ParcelData.ParcelFlags; | ||
13676 | args.PassHours = parcelPropertiesPacket.ParcelData.PassHours; | ||
13677 | args.PassPrice = parcelPropertiesPacket.ParcelData.PassPrice; | ||
13678 | args.SalePrice = parcelPropertiesPacket.ParcelData.SalePrice; | ||
13679 | args.SnapshotID = parcelPropertiesPacket.ParcelData.SnapshotID; | ||
13680 | args.UserLocation = parcelPropertiesPacket.ParcelData.UserLocation; | ||
13681 | args.UserLookAt = parcelPropertiesPacket.ParcelData.UserLookAt; | ||
13682 | handlerParcelPropertiesUpdateRequest(args, parcelPropertiesPacket.ParcelData.LocalID, this); | ||
13683 | } | ||
13684 | break; | ||
13685 | |||
13686 | case PacketType.ParcelSelectObjects: | ||
13687 | ParcelSelectObjectsPacket selectPacket = (ParcelSelectObjectsPacket)Pack; | ||
13688 | |||
13689 | #region Packet Session and User Check | ||
13690 | if (m_checkPackets) | ||
13691 | { | ||
13692 | if (selectPacket.AgentData.SessionID != SessionId || | ||
13693 | selectPacket.AgentData.AgentID != AgentId) | ||
13694 | break; | ||
13695 | } | ||
13696 | #endregion | ||
13697 | |||
13698 | List<UUID> returnIDs = new List<UUID>(); | ||
13699 | |||
13700 | foreach (ParcelSelectObjectsPacket.ReturnIDsBlock rb in | ||
13701 | selectPacket.ReturnIDs) | ||
13702 | { | ||
13703 | returnIDs.Add(rb.ReturnID); | ||
13704 | } | ||
13705 | |||
13706 | ParcelSelectObjects handlerParcelSelectObjects = OnParcelSelectObjects; | ||
13707 | |||
13708 | if (handlerParcelSelectObjects != null) | ||
13709 | { | ||
13710 | handlerParcelSelectObjects(selectPacket.ParcelData.LocalID, | ||
13711 | Convert.ToInt32(selectPacket.ParcelData.ReturnType), returnIDs, this); | ||
13712 | } | ||
13713 | break; | ||
13714 | |||
13715 | case PacketType.ParcelObjectOwnersRequest: | ||
13716 | //m_log.Debug(Pack.ToString()); | ||
13717 | ParcelObjectOwnersRequestPacket reqPacket = (ParcelObjectOwnersRequestPacket)Pack; | ||
13718 | |||
13719 | #region Packet Session and User Check | ||
13720 | if (m_checkPackets) | ||
13721 | { | ||
13722 | if (reqPacket.AgentData.SessionID != SessionId || | ||
13723 | reqPacket.AgentData.AgentID != AgentId) | ||
13724 | break; | ||
13725 | } | ||
13726 | #endregion | ||
13727 | |||
13728 | ParcelObjectOwnerRequest handlerParcelObjectOwnerRequest = OnParcelObjectOwnerRequest; | ||
13729 | |||
13730 | if (handlerParcelObjectOwnerRequest != null) | ||
13731 | { | ||
13732 | handlerParcelObjectOwnerRequest(reqPacket.ParcelData.LocalID, this); | ||
13733 | } | ||
13734 | break; | ||
13735 | |||
13736 | case PacketType.ParcelGodForceOwner: | ||
13737 | ParcelGodForceOwnerPacket godForceOwnerPacket = (ParcelGodForceOwnerPacket)Pack; | ||
13738 | |||
13739 | #region Packet Session and User Check | ||
13740 | if (m_checkPackets) | ||
13741 | { | ||
13742 | if (godForceOwnerPacket.AgentData.SessionID != SessionId || | ||
13743 | godForceOwnerPacket.AgentData.AgentID != AgentId) | ||
13744 | break; | ||
13745 | } | ||
13746 | #endregion | ||
13747 | |||
13748 | ParcelGodForceOwner handlerParcelGodForceOwner = OnParcelGodForceOwner; | ||
13749 | if (handlerParcelGodForceOwner != null) | ||
13750 | { | ||
13751 | handlerParcelGodForceOwner(godForceOwnerPacket.Data.LocalID, godForceOwnerPacket.Data.OwnerID, this); | ||
13752 | } | ||
13753 | break; | ||
13754 | |||
13755 | case PacketType.ParcelRelease: | ||
13756 | ParcelReleasePacket releasePacket = (ParcelReleasePacket)Pack; | ||
13757 | |||
13758 | #region Packet Session and User Check | ||
13759 | if (m_checkPackets) | ||
13760 | { | ||
13761 | if (releasePacket.AgentData.SessionID != SessionId || | ||
13762 | releasePacket.AgentData.AgentID != AgentId) | ||
13763 | break; | ||
13764 | } | ||
13765 | #endregion | ||
13766 | |||
13767 | ParcelAbandonRequest handlerParcelAbandonRequest = OnParcelAbandonRequest; | ||
13768 | if (handlerParcelAbandonRequest != null) | ||
13769 | { | ||
13770 | handlerParcelAbandonRequest(releasePacket.Data.LocalID, this); | ||
13771 | } | ||
13772 | break; | ||
13773 | |||
13774 | case PacketType.ParcelReclaim: | ||
13775 | ParcelReclaimPacket reclaimPacket = (ParcelReclaimPacket)Pack; | ||
13776 | |||
13777 | #region Packet Session and User Check | ||
13778 | if (m_checkPackets) | ||
13779 | { | ||
13780 | if (reclaimPacket.AgentData.SessionID != SessionId || | ||
13781 | reclaimPacket.AgentData.AgentID != AgentId) | ||
13782 | break; | ||
13783 | } | ||
13784 | #endregion | ||
13785 | |||
13786 | ParcelReclaim handlerParcelReclaim = OnParcelReclaim; | ||
13787 | if (handlerParcelReclaim != null) | ||
13788 | { | ||
13789 | handlerParcelReclaim(reclaimPacket.Data.LocalID, this); | ||
13790 | } | ||
13791 | break; | ||
13792 | |||
13793 | case PacketType.ParcelReturnObjects: | ||
13794 | |||
13795 | |||
13796 | ParcelReturnObjectsPacket parcelReturnObjects = (ParcelReturnObjectsPacket)Pack; | ||
13797 | |||
13798 | #region Packet Session and User Check | ||
13799 | if (m_checkPackets) | ||
13800 | { | ||
13801 | if (parcelReturnObjects.AgentData.SessionID != SessionId || | ||
13802 | parcelReturnObjects.AgentData.AgentID != AgentId) | ||
13803 | break; | ||
13804 | } | ||
13805 | #endregion | ||
13806 | |||
13807 | UUID[] puserselectedOwnerIDs = new UUID[parcelReturnObjects.OwnerIDs.Length]; | ||
13808 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.OwnerIDs.Length; parceliterator++) | ||
13809 | puserselectedOwnerIDs[parceliterator] = parcelReturnObjects.OwnerIDs[parceliterator].OwnerID; | ||
13810 | |||
13811 | UUID[] puserselectedTaskIDs = new UUID[parcelReturnObjects.TaskIDs.Length]; | ||
13812 | |||
13813 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.TaskIDs.Length; parceliterator++) | ||
13814 | puserselectedTaskIDs[parceliterator] = parcelReturnObjects.TaskIDs[parceliterator].TaskID; | ||
13815 | |||
13816 | ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest = OnParcelReturnObjectsRequest; | ||
13817 | if (handlerParcelReturnObjectsRequest != null) | ||
13818 | { | ||
13819 | handlerParcelReturnObjectsRequest(parcelReturnObjects.ParcelData.LocalID, parcelReturnObjects.ParcelData.ReturnType, puserselectedOwnerIDs, puserselectedTaskIDs, this); | ||
13820 | |||
13821 | } | ||
13822 | break; | ||
13823 | |||
13824 | case PacketType.ParcelSetOtherCleanTime: | ||
13825 | ParcelSetOtherCleanTimePacket parcelSetOtherCleanTimePacket = (ParcelSetOtherCleanTimePacket)Pack; | ||
13826 | |||
13827 | #region Packet Session and User Check | ||
13828 | if (m_checkPackets) | ||
13829 | { | ||
13830 | if (parcelSetOtherCleanTimePacket.AgentData.SessionID != SessionId || | ||
13831 | parcelSetOtherCleanTimePacket.AgentData.AgentID != AgentId) | ||
13832 | break; | ||
13833 | } | ||
13834 | #endregion | ||
13835 | |||
13836 | ParcelSetOtherCleanTime handlerParcelSetOtherCleanTime = OnParcelSetOtherCleanTime; | ||
13837 | if (handlerParcelSetOtherCleanTime != null) | ||
13838 | { | ||
13839 | handlerParcelSetOtherCleanTime(this, | ||
13840 | parcelSetOtherCleanTimePacket.ParcelData.LocalID, | ||
13841 | parcelSetOtherCleanTimePacket.ParcelData.OtherCleanTime); | ||
13842 | } | ||
13843 | break; | ||
13844 | |||
13845 | case PacketType.LandStatRequest: | ||
13846 | LandStatRequestPacket lsrp = (LandStatRequestPacket)Pack; | ||
13847 | |||
13848 | #region Packet Session and User Check | ||
13849 | if (m_checkPackets) | ||
13850 | { | ||
13851 | if (lsrp.AgentData.SessionID != SessionId || | ||
13852 | lsrp.AgentData.AgentID != AgentId) | ||
13853 | break; | ||
13854 | } | ||
13855 | #endregion | ||
13856 | |||
13857 | GodLandStatRequest handlerLandStatRequest = OnLandStatRequest; | ||
13858 | if (handlerLandStatRequest != null) | ||
13859 | { | ||
13860 | handlerLandStatRequest(lsrp.RequestData.ParcelLocalID, lsrp.RequestData.ReportType, lsrp.RequestData.RequestFlags, Utils.BytesToString(lsrp.RequestData.Filter), this); | ||
13861 | } | ||
13862 | break; | ||
13863 | |||
13864 | case PacketType.ParcelDwellRequest: | ||
13865 | ParcelDwellRequestPacket dwellrq = | ||
13866 | (ParcelDwellRequestPacket)Pack; | ||
13867 | |||
13868 | #region Packet Session and User Check | ||
13869 | if (m_checkPackets) | ||
13870 | { | ||
13871 | if (dwellrq.AgentData.SessionID != SessionId || | ||
13872 | dwellrq.AgentData.AgentID != AgentId) | ||
13873 | break; | ||
13874 | } | ||
13875 | #endregion | ||
13876 | |||
13877 | ParcelDwellRequest handlerParcelDwellRequest = OnParcelDwellRequest; | ||
13878 | if (handlerParcelDwellRequest != null) | ||
13879 | { | ||
13880 | handlerParcelDwellRequest(dwellrq.Data.LocalID, this); | ||
13881 | } | ||
13882 | break; | ||
13883 | |||
13884 | //#endregion | ||
13885 | |||
13886 | //#region Estate Packets | ||
13887 | |||
13888 | case PacketType.EstateOwnerMessage: | ||
13889 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
13890 | //m_log.Debug(messagePacket.ToString()); | ||
13891 | |||
13892 | #region Packet Session and User Check | ||
13893 | if (m_checkPackets) | ||
13894 | { | ||
13895 | if (messagePacket.AgentData.SessionID != SessionId || | ||
13896 | messagePacket.AgentData.AgentID != AgentId) | ||
13897 | break; | ||
13898 | } | ||
13899 | #endregion | ||
13900 | |||
13901 | switch (Utils.BytesToString(messagePacket.MethodData.Method)) | ||
13902 | { | ||
13903 | case "getinfo": | ||
13904 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
13905 | { | ||
13906 | OnDetailedEstateDataRequest(this, messagePacket.MethodData.Invoice); | ||
13907 | } | ||
13908 | break; | ||
13909 | case "setregioninfo": | ||
13910 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
13911 | { | ||
13912 | OnSetEstateFlagsRequest(convertParamStringToBool(messagePacket.ParamList[0].Parameter), convertParamStringToBool(messagePacket.ParamList[1].Parameter), | ||
13913 | convertParamStringToBool(messagePacket.ParamList[2].Parameter), !convertParamStringToBool(messagePacket.ParamList[3].Parameter), | ||
13914 | Convert.ToInt16(Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[4].Parameter), Culture.NumberFormatInfo)), | ||
13915 | (float)Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[5].Parameter), Culture.NumberFormatInfo), | ||
13916 | Convert.ToInt16(Utils.BytesToString(messagePacket.ParamList[6].Parameter)), | ||
13917 | convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter)); | ||
13918 | } | ||
13919 | break; | ||
13920 | // case "texturebase": | ||
13921 | // if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
13922 | // { | ||
13923 | // foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
13924 | // { | ||
13925 | // string s = Utils.BytesToString(block.Parameter); | ||
13926 | // string[] splitField = s.Split(' '); | ||
13927 | // if (splitField.Length == 2) | ||
13928 | // { | ||
13929 | // UUID tempUUID = new UUID(splitField[1]); | ||
13930 | // OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID); | ||
13931 | // } | ||
13932 | // } | ||
13933 | // } | ||
13934 | // break; | ||
13935 | case "texturedetail": | ||
13936 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
13937 | { | ||
13938 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
13939 | { | ||
13940 | string s = Utils.BytesToString(block.Parameter); | ||
13941 | string[] splitField = s.Split(' '); | ||
13942 | if (splitField.Length == 2) | ||
13943 | { | ||
13944 | Int16 corner = Convert.ToInt16(splitField[0]); | ||
13945 | UUID textureUUID = new UUID(splitField[1]); | ||
13946 | |||
13947 | OnSetEstateTerrainDetailTexture(this, corner, textureUUID); | ||
13948 | } | ||
13949 | } | ||
13950 | } | ||
13951 | |||
13952 | break; | ||
13953 | case "textureheights": | ||
13954 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
13955 | { | ||
13956 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
13957 | { | ||
13958 | string s = Utils.BytesToString(block.Parameter); | ||
13959 | string[] splitField = s.Split(' '); | ||
13960 | if (splitField.Length == 3) | ||
13961 | { | ||
13962 | Int16 corner = Convert.ToInt16(splitField[0]); | ||
13963 | float lowValue = (float)Convert.ToDecimal(splitField[1], Culture.NumberFormatInfo); | ||
13964 | float highValue = (float)Convert.ToDecimal(splitField[2], Culture.NumberFormatInfo); | ||
13965 | |||
13966 | OnSetEstateTerrainTextureHeights(this, corner, lowValue, highValue); | ||
13967 | } | ||
13968 | } | ||
13969 | } | ||
13970 | break; | ||
13971 | case "texturecommit": | ||
13972 | OnCommitEstateTerrainTextureRequest(this); | ||
13973 | break; | ||
13974 | case "setregionterrain": | ||
13975 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
13976 | { | ||
13977 | if (messagePacket.ParamList.Length != 9) | ||
13978 | { | ||
13979 | m_log.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | ||
13980 | } | ||
13981 | else | ||
13982 | { | ||
13983 | try | ||
13984 | { | ||
13985 | string tmp = Utils.BytesToString(messagePacket.ParamList[0].Parameter); | ||
13986 | if (!tmp.Contains(".")) tmp += ".00"; | ||
13987 | float WaterHeight = (float)Convert.ToDecimal(tmp, Culture.NumberFormatInfo); | ||
13988 | tmp = Utils.BytesToString(messagePacket.ParamList[1].Parameter); | ||
13989 | if (!tmp.Contains(".")) tmp += ".00"; | ||
13990 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp, Culture.NumberFormatInfo); | ||
13991 | tmp = Utils.BytesToString(messagePacket.ParamList[2].Parameter); | ||
13992 | if (!tmp.Contains(".")) tmp += ".00"; | ||
13993 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp, Culture.NumberFormatInfo); | ||
13994 | bool UseEstateSun = convertParamStringToBool(messagePacket.ParamList[3].Parameter); | ||
13995 | bool UseFixedSun = convertParamStringToBool(messagePacket.ParamList[4].Parameter); | ||
13996 | float SunHour = (float)Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[5].Parameter), Culture.NumberFormatInfo); | ||
13997 | bool UseGlobal = convertParamStringToBool(messagePacket.ParamList[6].Parameter); | ||
13998 | bool EstateFixedSun = convertParamStringToBool(messagePacket.ParamList[7].Parameter); | ||
13999 | float EstateSunHour = (float)Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[8].Parameter), Culture.NumberFormatInfo); | ||
14000 | |||
14001 | OnSetRegionTerrainSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseEstateSun, UseFixedSun, SunHour, UseGlobal, EstateFixedSun, EstateSunHour); | ||
14002 | |||
14003 | } | ||
14004 | catch (Exception ex) | ||
14005 | { | ||
14006 | m_log.Error("EstateOwnerMessage: Exception while setting terrain settings: \n" + messagePacket + "\n" + ex); | ||
14007 | } | ||
14008 | } | ||
14009 | } | ||
14010 | |||
14011 | break; | ||
14012 | case "restart": | ||
14013 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14014 | { | ||
14015 | // There's only 1 block in the estateResetSim.. and that's the number of seconds till restart. | ||
14016 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
14017 | { | ||
14018 | float timeSeconds; | ||
14019 | Utils.TryParseSingle(Utils.BytesToString(block.Parameter), out timeSeconds); | ||
14020 | timeSeconds = (int)timeSeconds; | ||
14021 | OnEstateRestartSimRequest(this, (int)timeSeconds); | ||
14022 | |||
14023 | } | ||
14024 | } | ||
14025 | break; | ||
14026 | case "estatechangecovenantid": | ||
14027 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14028 | { | ||
14029 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | ||
14030 | { | ||
14031 | UUID newCovenantID = new UUID(Utils.BytesToString(block.Parameter)); | ||
14032 | OnEstateChangeCovenantRequest(this, newCovenantID); | ||
14033 | } | ||
14034 | } | ||
14035 | break; | ||
14036 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. | ||
14037 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14038 | { | ||
14039 | int estateAccessType = Convert.ToInt16(Utils.BytesToString(messagePacket.ParamList[1].Parameter)); | ||
14040 | OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter))); | ||
14041 | |||
14042 | } | ||
14043 | break; | ||
14044 | case "simulatormessage": | ||
14045 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14046 | { | ||
14047 | UUID invoice = messagePacket.MethodData.Invoice; | ||
14048 | UUID SenderID = new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); | ||
14049 | string SenderName = Utils.BytesToString(messagePacket.ParamList[3].Parameter); | ||
14050 | string Message = Utils.BytesToString(messagePacket.ParamList[4].Parameter); | ||
14051 | UUID sessionID = messagePacket.AgentData.SessionID; | ||
14052 | OnSimulatorBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); | ||
14053 | } | ||
14054 | break; | ||
14055 | case "instantmessage": | ||
14056 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14057 | { | ||
14058 | if (messagePacket.ParamList.Length < 5) | ||
14059 | break; | ||
14060 | UUID invoice = messagePacket.MethodData.Invoice; | ||
14061 | UUID SenderID = new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); | ||
14062 | string SenderName = Utils.BytesToString(messagePacket.ParamList[3].Parameter); | ||
14063 | string Message = Utils.BytesToString(messagePacket.ParamList[4].Parameter); | ||
14064 | UUID sessionID = messagePacket.AgentData.SessionID; | ||
14065 | OnEstateBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); | ||
14066 | } | ||
14067 | break; | ||
14068 | case "setregiondebug": | ||
14069 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14070 | { | ||
14071 | UUID invoice = messagePacket.MethodData.Invoice; | ||
14072 | UUID SenderID = messagePacket.AgentData.AgentID; | ||
14073 | bool scripted = convertParamStringToBool(messagePacket.ParamList[0].Parameter); | ||
14074 | bool collisionEvents = convertParamStringToBool(messagePacket.ParamList[1].Parameter); | ||
14075 | bool physics = convertParamStringToBool(messagePacket.ParamList[2].Parameter); | ||
14076 | |||
14077 | OnEstateDebugRegionRequest(this, invoice, SenderID, scripted, collisionEvents, physics); | ||
14078 | } | ||
14079 | break; | ||
14080 | case "teleporthomeuser": | ||
14081 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14082 | { | ||
14083 | UUID invoice = messagePacket.MethodData.Invoice; | ||
14084 | UUID SenderID = messagePacket.AgentData.AgentID; | ||
14085 | UUID Prey; | ||
14086 | |||
14087 | UUID.TryParse(Utils.BytesToString(messagePacket.ParamList[1].Parameter), out Prey); | ||
14088 | |||
14089 | OnEstateTeleportOneUserHomeRequest(this, invoice, SenderID, Prey); | ||
14090 | } | ||
14091 | break; | ||
14092 | case "teleporthomeallusers": | ||
14093 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14094 | { | ||
14095 | UUID invoice = messagePacket.MethodData.Invoice; | ||
14096 | UUID SenderID = messagePacket.AgentData.AgentID; | ||
14097 | OnEstateTeleportAllUsersHomeRequest(this, invoice, SenderID); | ||
14098 | } | ||
14099 | break; | ||
14100 | case "colliders": | ||
14101 | handlerLandStatRequest = OnLandStatRequest; | ||
14102 | if (handlerLandStatRequest != null) | ||
14103 | { | ||
14104 | handlerLandStatRequest(0, 1, 0, "", this); | ||
14105 | } | ||
14106 | break; | ||
14107 | case "scripts": | ||
14108 | handlerLandStatRequest = OnLandStatRequest; | ||
14109 | if (handlerLandStatRequest != null) | ||
14110 | { | ||
14111 | handlerLandStatRequest(0, 0, 0, "", this); | ||
14112 | } | ||
14113 | break; | ||
14114 | case "terrain": | ||
14115 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14116 | { | ||
14117 | if (messagePacket.ParamList.Length > 0) | ||
14118 | { | ||
14119 | if (Utils.BytesToString(messagePacket.ParamList[0].Parameter) == "bake") | ||
14120 | { | ||
14121 | BakeTerrain handlerBakeTerrain = OnBakeTerrain; | ||
14122 | if (handlerBakeTerrain != null) | ||
14123 | { | ||
14124 | handlerBakeTerrain(this); | ||
14125 | } | ||
14126 | } | ||
14127 | if (Utils.BytesToString(messagePacket.ParamList[0].Parameter) == "download filename") | ||
14128 | { | ||
14129 | if (messagePacket.ParamList.Length > 1) | ||
14130 | { | ||
14131 | RequestTerrain handlerRequestTerrain = OnRequestTerrain; | ||
14132 | if (handlerRequestTerrain != null) | ||
14133 | { | ||
14134 | handlerRequestTerrain(this, Utils.BytesToString(messagePacket.ParamList[1].Parameter)); | ||
14135 | } | ||
14136 | } | ||
14137 | } | ||
14138 | if (Utils.BytesToString(messagePacket.ParamList[0].Parameter) == "upload filename") | ||
14139 | { | ||
14140 | if (messagePacket.ParamList.Length > 1) | ||
14141 | { | ||
14142 | RequestTerrain handlerUploadTerrain = OnUploadTerrain; | ||
14143 | if (handlerUploadTerrain != null) | ||
14144 | { | ||
14145 | handlerUploadTerrain(this, Utils.BytesToString(messagePacket.ParamList[1].Parameter)); | ||
14146 | } | ||
14147 | } | ||
14148 | } | ||
14149 | |||
14150 | } | ||
14151 | |||
14152 | |||
14153 | } | ||
14154 | break; | ||
14155 | |||
14156 | case "estatechangeinfo": | ||
14157 | if (((Scene)m_scene).Permissions.CanIssueEstateCommand(AgentId, false)) | ||
14158 | { | ||
14159 | UUID invoice = messagePacket.MethodData.Invoice; | ||
14160 | UUID SenderID = messagePacket.AgentData.AgentID; | ||
14161 | UInt32 param1 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[1].Parameter)); | ||
14162 | UInt32 param2 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); | ||
14163 | |||
14164 | EstateChangeInfo handlerEstateChangeInfo = OnEstateChangeInfo; | ||
14165 | if (handlerEstateChangeInfo != null) | ||
14166 | { | ||
14167 | handlerEstateChangeInfo(this, invoice, SenderID, param1, param2); | ||
14168 | } | ||
14169 | } | ||
14170 | break; | ||
14171 | |||
14172 | default: | ||
14173 | m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket); | ||
14174 | break; | ||
14175 | } | ||
14176 | |||
14177 | //int parcelID, uint reportType, uint requestflags, string filter | ||
14178 | |||
14179 | //lsrp.RequestData.ParcelLocalID; | ||
14180 | //lsrp.RequestData.ReportType; // 1 = colliders, 0 = scripts | ||
14181 | //lsrp.RequestData.RequestFlags; | ||
14182 | //lsrp.RequestData.Filter; | ||
14183 | |||
14184 | break; | ||
14185 | |||
14186 | case PacketType.RequestRegionInfo: | ||
14187 | RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; | ||
14188 | |||
14189 | #region Packet Session and User Check | ||
14190 | if (m_checkPackets) | ||
14191 | { | ||
14192 | if (mPacket.SessionID != SessionId || | ||
14193 | mPacket.AgentID != AgentId) | ||
14194 | break; | ||
14195 | } | ||
14196 | #endregion | ||
14197 | |||
14198 | RegionInfoRequest handlerRegionInfoRequest = OnRegionInfoRequest; | ||
14199 | if (handlerRegionInfoRequest != null) | ||
14200 | { | ||
14201 | handlerRegionInfoRequest(this); | ||
14202 | } | ||
14203 | break; | ||
14204 | |||
14205 | case PacketType.EstateCovenantRequest: | ||
14206 | |||
14207 | //EstateCovenantRequestPacket.AgentDataBlock epack = | ||
14208 | // ((EstateCovenantRequestPacket)Pack).AgentData; | ||
14209 | |||
14210 | EstateCovenantRequest handlerEstateCovenantRequest = OnEstateCovenantRequest; | ||
14211 | if (handlerEstateCovenantRequest != null) | ||
14212 | { | ||
14213 | handlerEstateCovenantRequest(this); | ||
14214 | } | ||
14215 | break; | ||
14216 | |||
14217 | //#endregion | ||
14218 | |||
14219 | //#region GodPackets | ||
14220 | |||
14221 | case PacketType.RequestGodlikePowers: | ||
14222 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; | ||
14223 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; | ||
14224 | UUID token = rblock.Token; | ||
14225 | |||
14226 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; | ||
14227 | |||
14228 | RequestGodlikePowers handlerReqGodlikePowers = OnRequestGodlikePowers; | ||
14229 | |||
14230 | if (handlerReqGodlikePowers != null) | ||
14231 | { | ||
14232 | handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike, this); | ||
14233 | } | ||
14234 | |||
14235 | break; | ||
14236 | |||
14237 | case PacketType.GodKickUser: | ||
14238 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; | ||
14239 | |||
14240 | if (gkupack.UserInfo.GodSessionID == SessionId && AgentId == gkupack.UserInfo.GodID) | ||
14241 | { | ||
14242 | GodKickUser handlerGodKickUser = OnGodKickUser; | ||
14243 | if (handlerGodKickUser != null) | ||
14244 | { | ||
14245 | handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, | ||
14246 | gkupack.UserInfo.AgentID, gkupack.UserInfo.KickFlags, gkupack.UserInfo.Reason,gkupack.UserInfo); | ||
14247 | } | ||
14248 | } | ||
14249 | else | ||
14250 | { | ||
14251 | SendAgentAlertMessage("Kick request denied", false); | ||
14252 | } | ||
14253 | //KickUserPacket kupack = new KickUserPacket(); | ||
14254 | //KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo; | ||
14255 | |||
14256 | //kupack.UserInfo.AgentID = gkupack.UserInfo.AgentID; | ||
14257 | //kupack.UserInfo.SessionID = gkupack.UserInfo.GodSessionID; | ||
14258 | |||
14259 | //kupack.TargetBlock.TargetIP = (uint)0; | ||
14260 | //kupack.TargetBlock.TargetPort = (ushort)0; | ||
14261 | //kupack.UserInfo.Reason = gkupack.UserInfo.Reason; | ||
14262 | |||
14263 | //OutPacket(kupack, ThrottleOutPacketType.Task); | ||
14264 | break; | ||
14265 | |||
14266 | //#endregion | ||
14267 | |||
14268 | //#region Economy/Transaction Packets | ||
14269 | |||
14270 | case PacketType.MoneyBalanceRequest: | ||
14271 | MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack; | ||
14272 | |||
14273 | #region Packet Session and User Check | ||
14274 | if (m_checkPackets) | ||
14275 | { | ||
14276 | if (moneybalancerequestpacket.AgentData.SessionID != SessionId || | ||
14277 | moneybalancerequestpacket.AgentData.AgentID != AgentId) | ||
14278 | break; | ||
14279 | } | ||
14280 | #endregion | ||
14281 | |||
14282 | MoneyBalanceRequest handlerMoneyBalanceRequest = OnMoneyBalanceRequest; | ||
14283 | |||
14284 | if (handlerMoneyBalanceRequest != null) | ||
14285 | { | ||
14286 | handlerMoneyBalanceRequest(this, moneybalancerequestpacket.AgentData.AgentID, moneybalancerequestpacket.AgentData.SessionID, moneybalancerequestpacket.MoneyData.TransactionID); | ||
14287 | } | ||
14288 | |||
14289 | break; | ||
14290 | |||
14291 | case PacketType.EconomyDataRequest: | ||
14292 | |||
14293 | |||
14294 | EconomyDataRequest handlerEconomoyDataRequest = OnEconomyDataRequest; | ||
14295 | if (handlerEconomoyDataRequest != null) | ||
14296 | { | ||
14297 | handlerEconomoyDataRequest(AgentId); | ||
14298 | } | ||
14299 | break; | ||
14300 | |||
14301 | case PacketType.RequestPayPrice: | ||
14302 | RequestPayPricePacket requestPayPricePacket = (RequestPayPricePacket)Pack; | ||
14303 | |||
14304 | RequestPayPrice handlerRequestPayPrice = OnRequestPayPrice; | ||
14305 | if (handlerRequestPayPrice != null) | ||
14306 | { | ||
14307 | handlerRequestPayPrice(this, requestPayPricePacket.ObjectData.ObjectID); | ||
14308 | } | ||
14309 | break; | ||
14310 | |||
14311 | case PacketType.ObjectSaleInfo: | ||
14312 | ObjectSaleInfoPacket objectSaleInfoPacket = (ObjectSaleInfoPacket)Pack; | ||
14313 | |||
14314 | #region Packet Session and User Check | ||
14315 | if (m_checkPackets) | ||
14316 | { | ||
14317 | if (objectSaleInfoPacket.AgentData.SessionID != SessionId || | ||
14318 | objectSaleInfoPacket.AgentData.AgentID != AgentId) | ||
14319 | break; | ||
14320 | } | ||
14321 | #endregion | ||
14322 | |||
14323 | ObjectSaleInfo handlerObjectSaleInfo = OnObjectSaleInfo; | ||
14324 | if (handlerObjectSaleInfo != null) | ||
14325 | { | ||
14326 | foreach (ObjectSaleInfoPacket.ObjectDataBlock d | ||
14327 | in objectSaleInfoPacket.ObjectData) | ||
14328 | { | ||
14329 | handlerObjectSaleInfo(this, | ||
14330 | objectSaleInfoPacket.AgentData.AgentID, | ||
14331 | objectSaleInfoPacket.AgentData.SessionID, | ||
14332 | d.LocalID, | ||
14333 | d.SaleType, | ||
14334 | d.SalePrice); | ||
14335 | } | ||
14336 | } | ||
14337 | break; | ||
14338 | |||
14339 | case PacketType.ObjectBuy: | ||
14340 | ObjectBuyPacket objectBuyPacket = (ObjectBuyPacket)Pack; | ||
14341 | |||
14342 | #region Packet Session and User Check | ||
14343 | if (m_checkPackets) | ||
14344 | { | ||
14345 | if (objectBuyPacket.AgentData.SessionID != SessionId || | ||
14346 | objectBuyPacket.AgentData.AgentID != AgentId) | ||
14347 | break; | ||
14348 | } | ||
14349 | #endregion | ||
14350 | |||
14351 | ObjectBuy handlerObjectBuy = OnObjectBuy; | ||
14352 | |||
14353 | if (handlerObjectBuy != null) | ||
14354 | { | ||
14355 | foreach (ObjectBuyPacket.ObjectDataBlock d | ||
14356 | in objectBuyPacket.ObjectData) | ||
14357 | { | ||
14358 | handlerObjectBuy(this, | ||
14359 | objectBuyPacket.AgentData.AgentID, | ||
14360 | objectBuyPacket.AgentData.SessionID, | ||
14361 | objectBuyPacket.AgentData.GroupID, | ||
14362 | objectBuyPacket.AgentData.CategoryID, | ||
14363 | d.ObjectLocalID, | ||
14364 | d.SaleType, | ||
14365 | d.SalePrice); | ||
14366 | } | ||
14367 | } | ||
14368 | break; | ||
14369 | |||
14370 | //#endregion | ||
14371 | |||
14372 | //#region Script Packets | ||
14373 | |||
14374 | case PacketType.GetScriptRunning: | ||
14375 | GetScriptRunningPacket scriptRunning = (GetScriptRunningPacket)Pack; | ||
14376 | |||
14377 | GetScriptRunning handlerGetScriptRunning = OnGetScriptRunning; | ||
14378 | if (handlerGetScriptRunning != null) | ||
14379 | { | ||
14380 | handlerGetScriptRunning(this, scriptRunning.Script.ObjectID, scriptRunning.Script.ItemID); | ||
14381 | } | ||
14382 | break; | ||
14383 | |||
14384 | case PacketType.SetScriptRunning: | ||
14385 | SetScriptRunningPacket setScriptRunning = (SetScriptRunningPacket)Pack; | ||
14386 | |||
14387 | #region Packet Session and User Check | ||
14388 | if (m_checkPackets) | ||
14389 | { | ||
14390 | if (setScriptRunning.AgentData.SessionID != SessionId || | ||
14391 | setScriptRunning.AgentData.AgentID != AgentId) | ||
14392 | break; | ||
14393 | } | ||
14394 | #endregion | ||
14395 | |||
14396 | SetScriptRunning handlerSetScriptRunning = OnSetScriptRunning; | ||
14397 | if (handlerSetScriptRunning != null) | ||
14398 | { | ||
14399 | handlerSetScriptRunning(this, setScriptRunning.Script.ObjectID, setScriptRunning.Script.ItemID, setScriptRunning.Script.Running); | ||
14400 | } | ||
14401 | break; | ||
14402 | |||
14403 | case PacketType.ScriptReset: | ||
14404 | ScriptResetPacket scriptResetPacket = (ScriptResetPacket)Pack; | ||
14405 | |||
14406 | #region Packet Session and User Check | ||
14407 | if (m_checkPackets) | ||
14408 | { | ||
14409 | if (scriptResetPacket.AgentData.SessionID != SessionId || | ||
14410 | scriptResetPacket.AgentData.AgentID != AgentId) | ||
14411 | break; | ||
14412 | } | ||
14413 | #endregion | ||
14414 | |||
14415 | ScriptReset handlerScriptReset = OnScriptReset; | ||
14416 | if (handlerScriptReset != null) | ||
14417 | { | ||
14418 | handlerScriptReset(this, scriptResetPacket.Script.ObjectID, scriptResetPacket.Script.ItemID); | ||
14419 | } | ||
14420 | break; | ||
14421 | |||
14422 | //#endregion | ||
14423 | |||
14424 | //#region Gesture Managment | ||
14425 | |||
14426 | case PacketType.ActivateGestures: | ||
14427 | ActivateGesturesPacket activateGesturePacket = (ActivateGesturesPacket)Pack; | ||
14428 | |||
14429 | #region Packet Session and User Check | ||
14430 | if (m_checkPackets) | ||
14431 | { | ||
14432 | if (activateGesturePacket.AgentData.SessionID != SessionId || | ||
14433 | activateGesturePacket.AgentData.AgentID != AgentId) | ||
14434 | break; | ||
14435 | } | ||
14436 | #endregion | ||
14437 | |||
14438 | ActivateGesture handlerActivateGesture = OnActivateGesture; | ||
14439 | if (handlerActivateGesture != null) | ||
14440 | { | ||
14441 | handlerActivateGesture(this, | ||
14442 | activateGesturePacket.Data[0].AssetID, | ||
14443 | activateGesturePacket.Data[0].ItemID); | ||
14444 | } | ||
14445 | else m_log.Error("Null pointer for activateGesture"); | ||
14446 | |||
14447 | break; | ||
14448 | |||
14449 | case PacketType.DeactivateGestures: | ||
14450 | DeactivateGesturesPacket deactivateGesturePacket = (DeactivateGesturesPacket)Pack; | ||
14451 | |||
14452 | #region Packet Session and User Check | ||
14453 | if (m_checkPackets) | ||
14454 | { | ||
14455 | if (deactivateGesturePacket.AgentData.SessionID != SessionId || | ||
14456 | deactivateGesturePacket.AgentData.AgentID != AgentId) | ||
14457 | break; | ||
14458 | } | ||
14459 | #endregion | ||
14460 | |||
14461 | DeactivateGesture handlerDeactivateGesture = OnDeactivateGesture; | ||
14462 | if (handlerDeactivateGesture != null) | ||
14463 | { | ||
14464 | handlerDeactivateGesture(this, deactivateGesturePacket.Data[0].ItemID); | ||
14465 | } | ||
14466 | break; | ||
14467 | case PacketType.ObjectOwner: | ||
14468 | ObjectOwnerPacket objectOwnerPacket = (ObjectOwnerPacket)Pack; | ||
14469 | |||
14470 | #region Packet Session and User Check | ||
14471 | if (m_checkPackets) | ||
14472 | { | ||
14473 | if (objectOwnerPacket.AgentData.SessionID != SessionId || | ||
14474 | objectOwnerPacket.AgentData.AgentID != AgentId) | ||
14475 | break; | ||
14476 | } | ||
14477 | #endregion | ||
14478 | |||
14479 | List<uint> localIDs = new List<uint>(); | ||
14480 | |||
14481 | foreach (ObjectOwnerPacket.ObjectDataBlock d in objectOwnerPacket.ObjectData) | ||
14482 | localIDs.Add(d.ObjectLocalID); | ||
14483 | |||
14484 | ObjectOwner handlerObjectOwner = OnObjectOwner; | ||
14485 | if (handlerObjectOwner != null) | ||
14486 | { | ||
14487 | handlerObjectOwner(this, objectOwnerPacket.HeaderData.OwnerID, objectOwnerPacket.HeaderData.GroupID, localIDs); | ||
14488 | } | ||
14489 | break; | ||
14490 | |||
14491 | //#endregion | ||
14492 | |||
14493 | case PacketType.AgentFOV: | ||
14494 | AgentFOVPacket fovPacket = (AgentFOVPacket)Pack; | ||
14495 | |||
14496 | if (fovPacket.FOVBlock.GenCounter > m_agentFOVCounter) | ||
14497 | { | ||
14498 | m_agentFOVCounter = fovPacket.FOVBlock.GenCounter; | ||
14499 | AgentFOV handlerAgentFOV = OnAgentFOV; | ||
14500 | if (handlerAgentFOV != null) | ||
14501 | { | ||
14502 | handlerAgentFOV(this, fovPacket.FOVBlock.VerticalAngle); | ||
14503 | } | ||
14504 | } | ||
14505 | break; | ||
14506 | |||
14507 | //#region unimplemented handlers | ||
14508 | |||
14509 | case PacketType.ViewerStats: | ||
14510 | // TODO: handle this packet | ||
14511 | //m_log.Warn("[CLIENT]: unhandled ViewerStats packet"); | ||
14512 | break; | ||
14513 | |||
14514 | case PacketType.MapItemRequest: | ||
14515 | MapItemRequestPacket mirpk = (MapItemRequestPacket)Pack; | ||
14516 | |||
14517 | #region Packet Session and User Check | ||
14518 | if (m_checkPackets) | ||
14519 | { | ||
14520 | if (mirpk.AgentData.SessionID != SessionId || | ||
14521 | mirpk.AgentData.AgentID != AgentId) | ||
14522 | break; | ||
14523 | } | ||
14524 | #endregion | ||
14525 | |||
14526 | //m_log.Debug(mirpk.ToString()); | ||
14527 | MapItemRequest handlerMapItemRequest = OnMapItemRequest; | ||
14528 | if (handlerMapItemRequest != null) | ||
14529 | { | ||
14530 | handlerMapItemRequest(this, mirpk.AgentData.Flags, mirpk.AgentData.EstateID, | ||
14531 | mirpk.AgentData.Godlike, mirpk.RequestData.ItemType, | ||
14532 | mirpk.RequestData.RegionHandle); | ||
14533 | |||
14534 | } | ||
14535 | break; | ||
14536 | |||
14537 | case PacketType.TransferAbort: | ||
14538 | // TODO: handle this packet | ||
14539 | //m_log.Warn("[CLIENT]: unhandled TransferAbort packet"); | ||
14540 | break; | ||
14541 | |||
14542 | case PacketType.MuteListRequest: | ||
14543 | MuteListRequestPacket muteListRequest = | ||
14544 | (MuteListRequestPacket)Pack; | ||
14545 | |||
14546 | #region Packet Session and User Check | ||
14547 | if (m_checkPackets) | ||
14548 | { | ||
14549 | if (muteListRequest.AgentData.SessionID != SessionId || | ||
14550 | muteListRequest.AgentData.AgentID != AgentId) | ||
14551 | break; | ||
14552 | } | ||
14553 | #endregion | ||
14554 | |||
14555 | MuteListRequest handlerMuteListRequest = OnMuteListRequest; | ||
14556 | if (handlerMuteListRequest != null) | ||
14557 | { | ||
14558 | handlerMuteListRequest(this, muteListRequest.MuteData.MuteCRC); | ||
14559 | } | ||
14560 | else | ||
14561 | { | ||
14562 | SendUseCachedMuteList(); | ||
14563 | } | ||
14564 | break; | ||
14565 | |||
14566 | case PacketType.UseCircuitCode: | ||
14567 | // Don't display this one, we handle it at a lower level | ||
14568 | break; | ||
14569 | |||
14570 | case PacketType.AgentHeightWidth: | ||
14571 | // TODO: handle this packet | ||
14572 | //m_log.Warn("[CLIENT]: unhandled AgentHeightWidth packet"); | ||
14573 | break; | ||
14574 | |||
14575 | case PacketType.InventoryDescendents: | ||
14576 | // TODO: handle this packet | ||
14577 | //m_log.Warn("[CLIENT]: unhandled InventoryDescent packet"); | ||
14578 | |||
14579 | break; | ||
14580 | |||
14581 | case PacketType.DirPlacesQuery: | ||
14582 | DirPlacesQueryPacket dirPlacesQueryPacket = (DirPlacesQueryPacket)Pack; | ||
14583 | //m_log.Debug(dirPlacesQueryPacket.ToString()); | ||
14584 | |||
14585 | #region Packet Session and User Check | ||
14586 | if (m_checkPackets) | ||
14587 | { | ||
14588 | if (dirPlacesQueryPacket.AgentData.SessionID != SessionId || | ||
14589 | dirPlacesQueryPacket.AgentData.AgentID != AgentId) | ||
14590 | break; | ||
14591 | } | ||
14592 | #endregion | ||
14593 | |||
14594 | DirPlacesQuery handlerDirPlacesQuery = OnDirPlacesQuery; | ||
14595 | if (handlerDirPlacesQuery != null) | ||
14596 | { | ||
14597 | handlerDirPlacesQuery(this, | ||
14598 | dirPlacesQueryPacket.QueryData.QueryID, | ||
14599 | Utils.BytesToString( | ||
14600 | dirPlacesQueryPacket.QueryData.QueryText), | ||
14601 | (int)dirPlacesQueryPacket.QueryData.QueryFlags, | ||
14602 | (int)dirPlacesQueryPacket.QueryData.Category, | ||
14603 | Utils.BytesToString( | ||
14604 | dirPlacesQueryPacket.QueryData.SimName), | ||
14605 | dirPlacesQueryPacket.QueryData.QueryStart); | ||
14606 | } | ||
14607 | break; | ||
14608 | |||
14609 | case PacketType.DirFindQuery: | ||
14610 | DirFindQueryPacket dirFindQueryPacket = (DirFindQueryPacket)Pack; | ||
14611 | |||
14612 | #region Packet Session and User Check | ||
14613 | if (m_checkPackets) | ||
14614 | { | ||
14615 | if (dirFindQueryPacket.AgentData.SessionID != SessionId || | ||
14616 | dirFindQueryPacket.AgentData.AgentID != AgentId) | ||
14617 | break; | ||
14618 | } | ||
14619 | #endregion | ||
14620 | |||
14621 | DirFindQuery handlerDirFindQuery = OnDirFindQuery; | ||
14622 | if (handlerDirFindQuery != null) | ||
14623 | { | ||
14624 | handlerDirFindQuery(this, | ||
14625 | dirFindQueryPacket.QueryData.QueryID, | ||
14626 | Utils.BytesToString( | ||
14627 | dirFindQueryPacket.QueryData.QueryText), | ||
14628 | dirFindQueryPacket.QueryData.QueryFlags, | ||
14629 | dirFindQueryPacket.QueryData.QueryStart); | ||
14630 | } | ||
14631 | break; | ||
14632 | |||
14633 | case PacketType.DirLandQuery: | ||
14634 | DirLandQueryPacket dirLandQueryPacket = (DirLandQueryPacket)Pack; | ||
14635 | |||
14636 | #region Packet Session and User Check | ||
14637 | if (m_checkPackets) | ||
14638 | { | ||
14639 | if (dirLandQueryPacket.AgentData.SessionID != SessionId || | ||
14640 | dirLandQueryPacket.AgentData.AgentID != AgentId) | ||
14641 | break; | ||
14642 | } | ||
14643 | #endregion | ||
14644 | |||
14645 | DirLandQuery handlerDirLandQuery = OnDirLandQuery; | ||
14646 | if (handlerDirLandQuery != null) | ||
14647 | { | ||
14648 | handlerDirLandQuery(this, | ||
14649 | dirLandQueryPacket.QueryData.QueryID, | ||
14650 | dirLandQueryPacket.QueryData.QueryFlags, | ||
14651 | dirLandQueryPacket.QueryData.SearchType, | ||
14652 | dirLandQueryPacket.QueryData.Price, | ||
14653 | dirLandQueryPacket.QueryData.Area, | ||
14654 | dirLandQueryPacket.QueryData.QueryStart); | ||
14655 | } | ||
14656 | break; | ||
14657 | |||
14658 | case PacketType.DirPopularQuery: | ||
14659 | DirPopularQueryPacket dirPopularQueryPacket = (DirPopularQueryPacket)Pack; | ||
14660 | |||
14661 | #region Packet Session and User Check | ||
14662 | if (m_checkPackets) | ||
14663 | { | ||
14664 | if (dirPopularQueryPacket.AgentData.SessionID != SessionId || | ||
14665 | dirPopularQueryPacket.AgentData.AgentID != AgentId) | ||
14666 | break; | ||
14667 | } | ||
14668 | #endregion | ||
14669 | |||
14670 | DirPopularQuery handlerDirPopularQuery = OnDirPopularQuery; | ||
14671 | if (handlerDirPopularQuery != null) | ||
14672 | { | ||
14673 | handlerDirPopularQuery(this, | ||
14674 | dirPopularQueryPacket.QueryData.QueryID, | ||
14675 | dirPopularQueryPacket.QueryData.QueryFlags); | ||
14676 | } | ||
14677 | break; | ||
14678 | |||
14679 | case PacketType.DirClassifiedQuery: | ||
14680 | DirClassifiedQueryPacket dirClassifiedQueryPacket = (DirClassifiedQueryPacket)Pack; | ||
14681 | |||
14682 | #region Packet Session and User Check | ||
14683 | if (m_checkPackets) | ||
14684 | { | ||
14685 | if (dirClassifiedQueryPacket.AgentData.SessionID != SessionId || | ||
14686 | dirClassifiedQueryPacket.AgentData.AgentID != AgentId) | ||
14687 | break; | ||
14688 | } | ||
14689 | #endregion | ||
14690 | |||
14691 | DirClassifiedQuery handlerDirClassifiedQuery = OnDirClassifiedQuery; | ||
14692 | if (handlerDirClassifiedQuery != null) | ||
14693 | { | ||
14694 | handlerDirClassifiedQuery(this, | ||
14695 | dirClassifiedQueryPacket.QueryData.QueryID, | ||
14696 | Utils.BytesToString( | ||
14697 | dirClassifiedQueryPacket.QueryData.QueryText), | ||
14698 | dirClassifiedQueryPacket.QueryData.QueryFlags, | ||
14699 | dirClassifiedQueryPacket.QueryData.Category, | ||
14700 | dirClassifiedQueryPacket.QueryData.QueryStart); | ||
14701 | } | ||
14702 | break; | ||
14703 | |||
14704 | case PacketType.EventInfoRequest: | ||
14705 | EventInfoRequestPacket eventInfoRequestPacket = (EventInfoRequestPacket)Pack; | ||
14706 | |||
14707 | #region Packet Session and User Check | ||
14708 | if (m_checkPackets) | ||
14709 | { | ||
14710 | if (eventInfoRequestPacket.AgentData.SessionID != SessionId || | ||
14711 | eventInfoRequestPacket.AgentData.AgentID != AgentId) | ||
14712 | break; | ||
14713 | } | ||
14714 | #endregion | ||
14715 | |||
14716 | if (OnEventInfoRequest != null) | ||
14717 | { | ||
14718 | OnEventInfoRequest(this, eventInfoRequestPacket.EventData.EventID); | ||
14719 | } | ||
14720 | break; | ||
14721 | |||
14722 | //#region Calling Card | ||
14723 | |||
14724 | case PacketType.OfferCallingCard: | ||
14725 | OfferCallingCardPacket offerCallingCardPacket = (OfferCallingCardPacket)Pack; | ||
14726 | |||
14727 | #region Packet Session and User Check | ||
14728 | if (m_checkPackets) | ||
14729 | { | ||
14730 | if (offerCallingCardPacket.AgentData.SessionID != SessionId || | ||
14731 | offerCallingCardPacket.AgentData.AgentID != AgentId) | ||
14732 | break; | ||
14733 | } | ||
14734 | #endregion | ||
14735 | |||
14736 | if (OnOfferCallingCard != null) | ||
14737 | { | ||
14738 | OnOfferCallingCard(this, | ||
14739 | offerCallingCardPacket.AgentBlock.DestID, | ||
14740 | offerCallingCardPacket.AgentBlock.TransactionID); | ||
14741 | } | ||
14742 | break; | ||
14743 | |||
14744 | case PacketType.AcceptCallingCard: | ||
14745 | AcceptCallingCardPacket acceptCallingCardPacket = (AcceptCallingCardPacket)Pack; | ||
14746 | |||
14747 | #region Packet Session and User Check | ||
14748 | if (m_checkPackets) | ||
14749 | { | ||
14750 | if (acceptCallingCardPacket.AgentData.SessionID != SessionId || | ||
14751 | acceptCallingCardPacket.AgentData.AgentID != AgentId) | ||
14752 | break; | ||
14753 | } | ||
14754 | #endregion | ||
14755 | |||
14756 | // according to http://wiki.secondlife.com/wiki/AcceptCallingCard FolderData should | ||
14757 | // contain exactly one entry | ||
14758 | if (OnAcceptCallingCard != null && acceptCallingCardPacket.FolderData.Length > 0) | ||
14759 | { | ||
14760 | OnAcceptCallingCard(this, | ||
14761 | acceptCallingCardPacket.TransactionBlock.TransactionID, | ||
14762 | acceptCallingCardPacket.FolderData[0].FolderID); | ||
14763 | } | ||
14764 | break; | ||
14765 | |||
14766 | case PacketType.DeclineCallingCard: | ||
14767 | DeclineCallingCardPacket declineCallingCardPacket = (DeclineCallingCardPacket)Pack; | ||
14768 | |||
14769 | #region Packet Session and User Check | ||
14770 | if (m_checkPackets) | ||
14771 | { | ||
14772 | if (declineCallingCardPacket.AgentData.SessionID != SessionId || | ||
14773 | declineCallingCardPacket.AgentData.AgentID != AgentId) | ||
14774 | break; | ||
14775 | } | ||
14776 | #endregion | ||
14777 | |||
14778 | if (OnDeclineCallingCard != null) | ||
14779 | { | ||
14780 | OnDeclineCallingCard(this, | ||
14781 | declineCallingCardPacket.TransactionBlock.TransactionID); | ||
14782 | } | ||
14783 | break; | ||
14784 | //#endregion | ||
14785 | |||
14786 | //#region Groups | ||
14787 | case PacketType.ActivateGroup: | ||
14788 | ActivateGroupPacket activateGroupPacket = (ActivateGroupPacket)Pack; | ||
14789 | |||
14790 | #region Packet Session and User Check | ||
14791 | if (m_checkPackets) | ||
14792 | { | ||
14793 | if (activateGroupPacket.AgentData.SessionID != SessionId || | ||
14794 | activateGroupPacket.AgentData.AgentID != AgentId) | ||
14795 | break; | ||
14796 | } | ||
14797 | #endregion | ||
14798 | |||
14799 | if (m_GroupsModule != null) | ||
14800 | { | ||
14801 | m_GroupsModule.ActivateGroup(this, activateGroupPacket.AgentData.GroupID); | ||
14802 | m_GroupsModule.SendAgentGroupDataUpdate(this); | ||
14803 | } | ||
14804 | break; | ||
14805 | |||
14806 | |||
14807 | case PacketType.GroupTitlesRequest: | ||
14808 | GroupTitlesRequestPacket groupTitlesRequest = | ||
14809 | (GroupTitlesRequestPacket)Pack; | ||
14810 | |||
14811 | #region Packet Session and User Check | ||
14812 | if (m_checkPackets) | ||
14813 | { | ||
14814 | if (groupTitlesRequest.AgentData.SessionID != SessionId || | ||
14815 | groupTitlesRequest.AgentData.AgentID != AgentId) | ||
14816 | break; | ||
14817 | } | ||
14818 | #endregion | ||
14819 | |||
14820 | if (m_GroupsModule != null) | ||
14821 | { | ||
14822 | GroupTitlesReplyPacket groupTitlesReply = (GroupTitlesReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupTitlesReply); | ||
14823 | |||
14824 | groupTitlesReply.AgentData = | ||
14825 | new GroupTitlesReplyPacket.AgentDataBlock(); | ||
14826 | |||
14827 | groupTitlesReply.AgentData.AgentID = AgentId; | ||
14828 | groupTitlesReply.AgentData.GroupID = | ||
14829 | groupTitlesRequest.AgentData.GroupID; | ||
14830 | |||
14831 | groupTitlesReply.AgentData.RequestID = | ||
14832 | groupTitlesRequest.AgentData.RequestID; | ||
14833 | |||
14834 | List<GroupTitlesData> titles = | ||
14835 | m_GroupsModule.GroupTitlesRequest(this, | ||
14836 | groupTitlesRequest.AgentData.GroupID); | ||
14837 | |||
14838 | groupTitlesReply.GroupData = | ||
14839 | new GroupTitlesReplyPacket.GroupDataBlock[titles.Count]; | ||
14840 | |||
14841 | int i = 0; | ||
14842 | foreach (GroupTitlesData d in titles) | ||
14843 | { | ||
14844 | groupTitlesReply.GroupData[i] = | ||
14845 | new GroupTitlesReplyPacket.GroupDataBlock(); | ||
14846 | |||
14847 | groupTitlesReply.GroupData[i].Title = | ||
14848 | Util.StringToBytes256(d.Name); | ||
14849 | groupTitlesReply.GroupData[i].RoleID = | ||
14850 | d.UUID; | ||
14851 | groupTitlesReply.GroupData[i].Selected = | ||
14852 | d.Selected; | ||
14853 | i++; | ||
14854 | } | ||
14855 | |||
14856 | OutPacket(groupTitlesReply, ThrottleOutPacketType.Task); | ||
14857 | } | ||
14858 | break; | ||
14859 | |||
14860 | case PacketType.GroupProfileRequest: | ||
14861 | GroupProfileRequestPacket groupProfileRequest = | ||
14862 | (GroupProfileRequestPacket)Pack; | ||
14863 | |||
14864 | #region Packet Session and User Check | ||
14865 | if (m_checkPackets) | ||
14866 | { | ||
14867 | if (groupProfileRequest.AgentData.SessionID != SessionId || | ||
14868 | groupProfileRequest.AgentData.AgentID != AgentId) | ||
14869 | break; | ||
14870 | } | ||
14871 | #endregion | ||
14872 | |||
14873 | if (m_GroupsModule != null) | ||
14874 | { | ||
14875 | GroupProfileReplyPacket groupProfileReply = (GroupProfileReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupProfileReply); | ||
14876 | |||
14877 | groupProfileReply.AgentData = new GroupProfileReplyPacket.AgentDataBlock(); | ||
14878 | groupProfileReply.GroupData = new GroupProfileReplyPacket.GroupDataBlock(); | ||
14879 | groupProfileReply.AgentData.AgentID = AgentId; | ||
14880 | |||
14881 | GroupProfileData d = m_GroupsModule.GroupProfileRequest(this, | ||
14882 | groupProfileRequest.GroupData.GroupID); | ||
14883 | |||
14884 | groupProfileReply.GroupData.GroupID = d.GroupID; | ||
14885 | groupProfileReply.GroupData.Name = Util.StringToBytes256(d.Name); | ||
14886 | groupProfileReply.GroupData.Charter = Util.StringToBytes1024(d.Charter); | ||
14887 | groupProfileReply.GroupData.ShowInList = d.ShowInList; | ||
14888 | groupProfileReply.GroupData.MemberTitle = Util.StringToBytes256(d.MemberTitle); | ||
14889 | groupProfileReply.GroupData.PowersMask = d.PowersMask; | ||
14890 | groupProfileReply.GroupData.InsigniaID = d.InsigniaID; | ||
14891 | groupProfileReply.GroupData.FounderID = d.FounderID; | ||
14892 | groupProfileReply.GroupData.MembershipFee = d.MembershipFee; | ||
14893 | groupProfileReply.GroupData.OpenEnrollment = d.OpenEnrollment; | ||
14894 | groupProfileReply.GroupData.Money = d.Money; | ||
14895 | groupProfileReply.GroupData.GroupMembershipCount = d.GroupMembershipCount; | ||
14896 | groupProfileReply.GroupData.GroupRolesCount = d.GroupRolesCount; | ||
14897 | groupProfileReply.GroupData.AllowPublish = d.AllowPublish; | ||
14898 | groupProfileReply.GroupData.MaturePublish = d.MaturePublish; | ||
14899 | groupProfileReply.GroupData.OwnerRole = d.OwnerRole; | ||
14900 | |||
14901 | OutPacket(groupProfileReply, ThrottleOutPacketType.Task); | ||
14902 | } | ||
14903 | break; | ||
14904 | |||
14905 | case PacketType.GroupMembersRequest: | ||
14906 | GroupMembersRequestPacket groupMembersRequestPacket = | ||
14907 | (GroupMembersRequestPacket)Pack; | ||
14908 | |||
14909 | #region Packet Session and User Check | ||
14910 | if (m_checkPackets) | ||
14911 | { | ||
14912 | if (groupMembersRequestPacket.AgentData.SessionID != SessionId || | ||
14913 | groupMembersRequestPacket.AgentData.AgentID != AgentId) | ||
14914 | break; | ||
14915 | } | ||
14916 | #endregion | ||
14917 | |||
14918 | if (m_GroupsModule != null) | ||
14919 | { | ||
14920 | List<GroupMembersData> members = | ||
14921 | m_GroupsModule.GroupMembersRequest(this, groupMembersRequestPacket.GroupData.GroupID); | ||
14922 | |||
14923 | int memberCount = members.Count; | ||
14924 | |||
14925 | while (true) | ||
14926 | { | ||
14927 | int blockCount = members.Count; | ||
14928 | if (blockCount > 40) | ||
14929 | blockCount = 40; | ||
14930 | |||
14931 | GroupMembersReplyPacket groupMembersReply = (GroupMembersReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupMembersReply); | ||
14932 | |||
14933 | groupMembersReply.AgentData = | ||
14934 | new GroupMembersReplyPacket.AgentDataBlock(); | ||
14935 | groupMembersReply.GroupData = | ||
14936 | new GroupMembersReplyPacket.GroupDataBlock(); | ||
14937 | groupMembersReply.MemberData = | ||
14938 | new GroupMembersReplyPacket.MemberDataBlock[ | ||
14939 | blockCount]; | ||
14940 | |||
14941 | groupMembersReply.AgentData.AgentID = AgentId; | ||
14942 | groupMembersReply.GroupData.GroupID = | ||
14943 | groupMembersRequestPacket.GroupData.GroupID; | ||
14944 | groupMembersReply.GroupData.RequestID = | ||
14945 | groupMembersRequestPacket.GroupData.RequestID; | ||
14946 | groupMembersReply.GroupData.MemberCount = memberCount; | ||
14947 | |||
14948 | for (int i = 0; i < blockCount; i++) | ||
14949 | { | ||
14950 | GroupMembersData m = members[0]; | ||
14951 | members.RemoveAt(0); | ||
14952 | |||
14953 | groupMembersReply.MemberData[i] = | ||
14954 | new GroupMembersReplyPacket.MemberDataBlock(); | ||
14955 | groupMembersReply.MemberData[i].AgentID = | ||
14956 | m.AgentID; | ||
14957 | groupMembersReply.MemberData[i].Contribution = | ||
14958 | m.Contribution; | ||
14959 | groupMembersReply.MemberData[i].OnlineStatus = | ||
14960 | Util.StringToBytes256(m.OnlineStatus); | ||
14961 | groupMembersReply.MemberData[i].AgentPowers = | ||
14962 | m.AgentPowers; | ||
14963 | groupMembersReply.MemberData[i].Title = | ||
14964 | Util.StringToBytes256(m.Title); | ||
14965 | groupMembersReply.MemberData[i].IsOwner = | ||
14966 | m.IsOwner; | ||
14967 | } | ||
14968 | OutPacket(groupMembersReply, ThrottleOutPacketType.Task); | ||
14969 | if (members.Count == 0) | ||
14970 | break; | ||
14971 | } | ||
14972 | } | ||
14973 | break; | ||
14974 | |||
14975 | case PacketType.GroupRoleDataRequest: | ||
14976 | GroupRoleDataRequestPacket groupRolesRequest = | ||
14977 | (GroupRoleDataRequestPacket)Pack; | ||
14978 | |||
14979 | #region Packet Session and User Check | ||
14980 | if (m_checkPackets) | ||
14981 | { | ||
14982 | if (groupRolesRequest.AgentData.SessionID != SessionId || | ||
14983 | groupRolesRequest.AgentData.AgentID != AgentId) | ||
14984 | break; | ||
14985 | } | ||
14986 | #endregion | ||
14987 | |||
14988 | if (m_GroupsModule != null) | ||
14989 | { | ||
14990 | GroupRoleDataReplyPacket groupRolesReply = (GroupRoleDataReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupRoleDataReply); | ||
14991 | |||
14992 | groupRolesReply.AgentData = | ||
14993 | new GroupRoleDataReplyPacket.AgentDataBlock(); | ||
14994 | |||
14995 | groupRolesReply.AgentData.AgentID = AgentId; | ||
14996 | |||
14997 | groupRolesReply.GroupData = | ||
14998 | new GroupRoleDataReplyPacket.GroupDataBlock(); | ||
14999 | |||
15000 | groupRolesReply.GroupData.GroupID = | ||
15001 | groupRolesRequest.GroupData.GroupID; | ||
15002 | |||
15003 | groupRolesReply.GroupData.RequestID = | ||
15004 | groupRolesRequest.GroupData.RequestID; | ||
15005 | |||
15006 | List<GroupRolesData> titles = | ||
15007 | m_GroupsModule.GroupRoleDataRequest(this, | ||
15008 | groupRolesRequest.GroupData.GroupID); | ||
15009 | |||
15010 | groupRolesReply.GroupData.RoleCount = | ||
15011 | titles.Count; | ||
15012 | |||
15013 | groupRolesReply.RoleData = | ||
15014 | new GroupRoleDataReplyPacket.RoleDataBlock[titles.Count]; | ||
15015 | |||
15016 | int i = 0; | ||
15017 | foreach (GroupRolesData d in titles) | ||
15018 | { | ||
15019 | groupRolesReply.RoleData[i] = | ||
15020 | new GroupRoleDataReplyPacket.RoleDataBlock(); | ||
15021 | |||
15022 | groupRolesReply.RoleData[i].RoleID = | ||
15023 | d.RoleID; | ||
15024 | groupRolesReply.RoleData[i].Name = | ||
15025 | Util.StringToBytes256(d.Name); | ||
15026 | groupRolesReply.RoleData[i].Title = | ||
15027 | Util.StringToBytes256(d.Title); | ||
15028 | groupRolesReply.RoleData[i].Description = | ||
15029 | Util.StringToBytes1024(d.Description); | ||
15030 | groupRolesReply.RoleData[i].Powers = | ||
15031 | d.Powers; | ||
15032 | groupRolesReply.RoleData[i].Members = | ||
15033 | (uint)d.Members; | ||
15034 | |||
15035 | i++; | ||
15036 | } | ||
15037 | |||
15038 | OutPacket(groupRolesReply, ThrottleOutPacketType.Task); | ||
15039 | } | ||
15040 | break; | ||
15041 | |||
15042 | case PacketType.GroupRoleMembersRequest: | ||
15043 | GroupRoleMembersRequestPacket groupRoleMembersRequest = | ||
15044 | (GroupRoleMembersRequestPacket)Pack; | ||
15045 | |||
15046 | #region Packet Session and User Check | ||
15047 | if (m_checkPackets) | ||
15048 | { | ||
15049 | if (groupRoleMembersRequest.AgentData.SessionID != SessionId || | ||
15050 | groupRoleMembersRequest.AgentData.AgentID != AgentId) | ||
15051 | break; | ||
15052 | } | ||
15053 | #endregion | ||
15054 | |||
15055 | if (m_GroupsModule != null) | ||
15056 | { | ||
15057 | List<GroupRoleMembersData> mappings = | ||
15058 | m_GroupsModule.GroupRoleMembersRequest(this, | ||
15059 | groupRoleMembersRequest.GroupData.GroupID); | ||
15060 | |||
15061 | int mappingsCount = mappings.Count; | ||
15062 | |||
15063 | while (mappings.Count > 0) | ||
15064 | { | ||
15065 | int pairs = mappings.Count; | ||
15066 | if (pairs > 32) | ||
15067 | pairs = 32; | ||
15068 | |||
15069 | GroupRoleMembersReplyPacket groupRoleMembersReply = (GroupRoleMembersReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupRoleMembersReply); | ||
15070 | groupRoleMembersReply.AgentData = | ||
15071 | new GroupRoleMembersReplyPacket.AgentDataBlock(); | ||
15072 | groupRoleMembersReply.AgentData.AgentID = | ||
15073 | AgentId; | ||
15074 | groupRoleMembersReply.AgentData.GroupID = | ||
15075 | groupRoleMembersRequest.GroupData.GroupID; | ||
15076 | groupRoleMembersReply.AgentData.RequestID = | ||
15077 | groupRoleMembersRequest.GroupData.RequestID; | ||
15078 | |||
15079 | groupRoleMembersReply.AgentData.TotalPairs = | ||
15080 | (uint)mappingsCount; | ||
15081 | |||
15082 | groupRoleMembersReply.MemberData = | ||
15083 | new GroupRoleMembersReplyPacket.MemberDataBlock[pairs]; | ||
15084 | |||
15085 | for (int i = 0; i < pairs; i++) | ||
15086 | { | ||
15087 | GroupRoleMembersData d = mappings[0]; | ||
15088 | mappings.RemoveAt(0); | ||
15089 | |||
15090 | groupRoleMembersReply.MemberData[i] = | ||
15091 | new GroupRoleMembersReplyPacket.MemberDataBlock(); | ||
15092 | |||
15093 | groupRoleMembersReply.MemberData[i].RoleID = | ||
15094 | d.RoleID; | ||
15095 | groupRoleMembersReply.MemberData[i].MemberID = | ||
15096 | d.MemberID; | ||
15097 | } | ||
15098 | |||
15099 | OutPacket(groupRoleMembersReply, ThrottleOutPacketType.Task); | ||
15100 | } | ||
15101 | } | ||
15102 | break; | ||
15103 | |||
15104 | case PacketType.CreateGroupRequest: | ||
15105 | CreateGroupRequestPacket createGroupRequest = | ||
15106 | (CreateGroupRequestPacket)Pack; | ||
15107 | |||
15108 | #region Packet Session and User Check | ||
15109 | if (m_checkPackets) | ||
15110 | { | ||
15111 | if (createGroupRequest.AgentData.SessionID != SessionId || | ||
15112 | createGroupRequest.AgentData.AgentID != AgentId) | ||
15113 | break; | ||
15114 | } | ||
15115 | #endregion | ||
15116 | |||
15117 | if (m_GroupsModule != null) | ||
15118 | { | ||
15119 | m_GroupsModule.CreateGroup(this, | ||
15120 | Utils.BytesToString(createGroupRequest.GroupData.Name), | ||
15121 | Utils.BytesToString(createGroupRequest.GroupData.Charter), | ||
15122 | createGroupRequest.GroupData.ShowInList, | ||
15123 | createGroupRequest.GroupData.InsigniaID, | ||
15124 | createGroupRequest.GroupData.MembershipFee, | ||
15125 | createGroupRequest.GroupData.OpenEnrollment, | ||
15126 | createGroupRequest.GroupData.AllowPublish, | ||
15127 | createGroupRequest.GroupData.MaturePublish); | ||
15128 | } | ||
15129 | break; | ||
15130 | |||
15131 | case PacketType.UpdateGroupInfo: | ||
15132 | UpdateGroupInfoPacket updateGroupInfo = | ||
15133 | (UpdateGroupInfoPacket)Pack; | ||
15134 | |||
15135 | #region Packet Session and User Check | ||
15136 | if (m_checkPackets) | ||
15137 | { | ||
15138 | if (updateGroupInfo.AgentData.SessionID != SessionId || | ||
15139 | updateGroupInfo.AgentData.AgentID != AgentId) | ||
15140 | break; | ||
15141 | } | ||
15142 | #endregion | ||
15143 | |||
15144 | if (m_GroupsModule != null) | ||
15145 | { | ||
15146 | m_GroupsModule.UpdateGroupInfo(this, | ||
15147 | updateGroupInfo.GroupData.GroupID, | ||
15148 | Utils.BytesToString(updateGroupInfo.GroupData.Charter), | ||
15149 | updateGroupInfo.GroupData.ShowInList, | ||
15150 | updateGroupInfo.GroupData.InsigniaID, | ||
15151 | updateGroupInfo.GroupData.MembershipFee, | ||
15152 | updateGroupInfo.GroupData.OpenEnrollment, | ||
15153 | updateGroupInfo.GroupData.AllowPublish, | ||
15154 | updateGroupInfo.GroupData.MaturePublish); | ||
15155 | } | ||
15156 | |||
15157 | break; | ||
15158 | |||
15159 | case PacketType.SetGroupAcceptNotices: | ||
15160 | SetGroupAcceptNoticesPacket setGroupAcceptNotices = | ||
15161 | (SetGroupAcceptNoticesPacket)Pack; | ||
15162 | |||
15163 | #region Packet Session and User Check | ||
15164 | if (m_checkPackets) | ||
15165 | { | ||
15166 | if (setGroupAcceptNotices.AgentData.SessionID != SessionId || | ||
15167 | setGroupAcceptNotices.AgentData.AgentID != AgentId) | ||
15168 | break; | ||
15169 | } | ||
15170 | #endregion | ||
15171 | |||
15172 | if (m_GroupsModule != null) | ||
15173 | { | ||
15174 | m_GroupsModule.SetGroupAcceptNotices(this, | ||
15175 | setGroupAcceptNotices.Data.GroupID, | ||
15176 | setGroupAcceptNotices.Data.AcceptNotices, | ||
15177 | setGroupAcceptNotices.NewData.ListInProfile); | ||
15178 | } | ||
15179 | |||
15180 | break; | ||
15181 | |||
15182 | case PacketType.GroupTitleUpdate: | ||
15183 | GroupTitleUpdatePacket groupTitleUpdate = | ||
15184 | (GroupTitleUpdatePacket)Pack; | ||
15185 | |||
15186 | #region Packet Session and User Check | ||
15187 | if (m_checkPackets) | ||
15188 | { | ||
15189 | if (groupTitleUpdate.AgentData.SessionID != SessionId || | ||
15190 | groupTitleUpdate.AgentData.AgentID != AgentId) | ||
15191 | break; | ||
15192 | } | ||
15193 | #endregion | ||
15194 | |||
15195 | if (m_GroupsModule != null) | ||
15196 | { | ||
15197 | m_GroupsModule.GroupTitleUpdate(this, | ||
15198 | groupTitleUpdate.AgentData.GroupID, | ||
15199 | groupTitleUpdate.AgentData.TitleRoleID); | ||
15200 | } | ||
15201 | |||
15202 | break; | ||
15203 | |||
15204 | |||
15205 | case PacketType.ParcelDeedToGroup: | ||
15206 | ParcelDeedToGroupPacket parcelDeedToGroup = (ParcelDeedToGroupPacket)Pack; | ||
15207 | if (m_GroupsModule != null) | ||
15208 | { | ||
15209 | ParcelDeedToGroup handlerParcelDeedToGroup = OnParcelDeedToGroup; | ||
15210 | if (handlerParcelDeedToGroup != null) | ||
15211 | { | ||
15212 | handlerParcelDeedToGroup(parcelDeedToGroup.Data.LocalID, parcelDeedToGroup.Data.GroupID, this); | ||
15213 | |||
15214 | } | ||
15215 | } | ||
15216 | |||
15217 | break; | ||
15218 | |||
15219 | |||
15220 | case PacketType.GroupNoticesListRequest: | ||
15221 | GroupNoticesListRequestPacket groupNoticesListRequest = | ||
15222 | (GroupNoticesListRequestPacket)Pack; | ||
15223 | |||
15224 | #region Packet Session and User Check | ||
15225 | if (m_checkPackets) | ||
15226 | { | ||
15227 | if (groupNoticesListRequest.AgentData.SessionID != SessionId || | ||
15228 | groupNoticesListRequest.AgentData.AgentID != AgentId) | ||
15229 | break; | ||
15230 | } | ||
15231 | #endregion | ||
15232 | |||
15233 | if (m_GroupsModule != null) | ||
15234 | { | ||
15235 | GroupNoticeData[] gn = | ||
15236 | m_GroupsModule.GroupNoticesListRequest(this, | ||
15237 | groupNoticesListRequest.Data.GroupID); | ||
15238 | |||
15239 | GroupNoticesListReplyPacket groupNoticesListReply = (GroupNoticesListReplyPacket)PacketPool.Instance.GetPacket(PacketType.GroupNoticesListReply); | ||
15240 | groupNoticesListReply.AgentData = | ||
15241 | new GroupNoticesListReplyPacket.AgentDataBlock(); | ||
15242 | groupNoticesListReply.AgentData.AgentID = AgentId; | ||
15243 | groupNoticesListReply.AgentData.GroupID = groupNoticesListRequest.Data.GroupID; | ||
15244 | |||
15245 | groupNoticesListReply.Data = new GroupNoticesListReplyPacket.DataBlock[gn.Length]; | ||
15246 | |||
15247 | int i = 0; | ||
15248 | foreach (GroupNoticeData g in gn) | ||
15249 | { | ||
15250 | groupNoticesListReply.Data[i] = new GroupNoticesListReplyPacket.DataBlock(); | ||
15251 | groupNoticesListReply.Data[i].NoticeID = | ||
15252 | g.NoticeID; | ||
15253 | groupNoticesListReply.Data[i].Timestamp = | ||
15254 | g.Timestamp; | ||
15255 | groupNoticesListReply.Data[i].FromName = | ||
15256 | Util.StringToBytes256(g.FromName); | ||
15257 | groupNoticesListReply.Data[i].Subject = | ||
15258 | Util.StringToBytes256(g.Subject); | ||
15259 | groupNoticesListReply.Data[i].HasAttachment = | ||
15260 | g.HasAttachment; | ||
15261 | groupNoticesListReply.Data[i].AssetType = | ||
15262 | g.AssetType; | ||
15263 | i++; | ||
15264 | } | ||
15265 | |||
15266 | OutPacket(groupNoticesListReply, ThrottleOutPacketType.Task); | ||
15267 | } | ||
15268 | |||
15269 | break; | ||
15270 | |||
15271 | case PacketType.GroupNoticeRequest: | ||
15272 | GroupNoticeRequestPacket groupNoticeRequest = | ||
15273 | (GroupNoticeRequestPacket)Pack; | ||
15274 | |||
15275 | #region Packet Session and User Check | ||
15276 | if (m_checkPackets) | ||
15277 | { | ||
15278 | if (groupNoticeRequest.AgentData.SessionID != SessionId || | ||
15279 | groupNoticeRequest.AgentData.AgentID != AgentId) | ||
15280 | break; | ||
15281 | } | ||
15282 | #endregion | ||
15283 | |||
15284 | if (m_GroupsModule != null) | ||
15285 | { | ||
15286 | m_GroupsModule.GroupNoticeRequest(this, | ||
15287 | groupNoticeRequest.Data.GroupNoticeID); | ||
15288 | } | ||
15289 | break; | ||
15290 | |||
15291 | case PacketType.GroupRoleUpdate: | ||
15292 | GroupRoleUpdatePacket groupRoleUpdate = | ||
15293 | (GroupRoleUpdatePacket)Pack; | ||
15294 | |||
15295 | #region Packet Session and User Check | ||
15296 | if (m_checkPackets) | ||
15297 | { | ||
15298 | if (groupRoleUpdate.AgentData.SessionID != SessionId || | ||
15299 | groupRoleUpdate.AgentData.AgentID != AgentId) | ||
15300 | break; | ||
15301 | } | ||
15302 | #endregion | ||
15303 | |||
15304 | if (m_GroupsModule != null) | ||
15305 | { | ||
15306 | foreach (GroupRoleUpdatePacket.RoleDataBlock d in | ||
15307 | groupRoleUpdate.RoleData) | ||
15308 | { | ||
15309 | m_GroupsModule.GroupRoleUpdate(this, | ||
15310 | groupRoleUpdate.AgentData.GroupID, | ||
15311 | d.RoleID, | ||
15312 | Utils.BytesToString(d.Name), | ||
15313 | Utils.BytesToString(d.Description), | ||
15314 | Utils.BytesToString(d.Title), | ||
15315 | d.Powers, | ||
15316 | d.UpdateType); | ||
15317 | } | ||
15318 | m_GroupsModule.NotifyChange(groupRoleUpdate.AgentData.GroupID); | ||
15319 | } | ||
15320 | break; | ||
15321 | |||
15322 | case PacketType.GroupRoleChanges: | ||
15323 | GroupRoleChangesPacket groupRoleChanges = | ||
15324 | (GroupRoleChangesPacket)Pack; | ||
15325 | |||
15326 | #region Packet Session and User Check | ||
15327 | if (m_checkPackets) | ||
15328 | { | ||
15329 | if (groupRoleChanges.AgentData.SessionID != SessionId || | ||
15330 | groupRoleChanges.AgentData.AgentID != AgentId) | ||
15331 | break; | ||
15332 | } | ||
15333 | #endregion | ||
15334 | |||
15335 | if (m_GroupsModule != null) | ||
15336 | { | ||
15337 | foreach (GroupRoleChangesPacket.RoleChangeBlock d in | ||
15338 | groupRoleChanges.RoleChange) | ||
15339 | { | ||
15340 | m_GroupsModule.GroupRoleChanges(this, | ||
15341 | groupRoleChanges.AgentData.GroupID, | ||
15342 | d.RoleID, | ||
15343 | d.MemberID, | ||
15344 | d.Change); | ||
15345 | } | ||
15346 | m_GroupsModule.NotifyChange(groupRoleChanges.AgentData.GroupID); | ||
15347 | } | ||
15348 | break; | ||
15349 | |||
15350 | case PacketType.JoinGroupRequest: | ||
15351 | JoinGroupRequestPacket joinGroupRequest = | ||
15352 | (JoinGroupRequestPacket)Pack; | ||
15353 | |||
15354 | #region Packet Session and User Check | ||
15355 | if (m_checkPackets) | ||
15356 | { | ||
15357 | if (joinGroupRequest.AgentData.SessionID != SessionId || | ||
15358 | joinGroupRequest.AgentData.AgentID != AgentId) | ||
15359 | break; | ||
15360 | } | ||
15361 | #endregion | ||
15362 | |||
15363 | if (m_GroupsModule != null) | ||
15364 | { | ||
15365 | m_GroupsModule.JoinGroupRequest(this, | ||
15366 | joinGroupRequest.GroupData.GroupID); | ||
15367 | } | ||
15368 | break; | ||
15369 | |||
15370 | case PacketType.LeaveGroupRequest: | ||
15371 | LeaveGroupRequestPacket leaveGroupRequest = | ||
15372 | (LeaveGroupRequestPacket)Pack; | ||
15373 | |||
15374 | #region Packet Session and User Check | ||
15375 | if (m_checkPackets) | ||
15376 | { | ||
15377 | if (leaveGroupRequest.AgentData.SessionID != SessionId || | ||
15378 | leaveGroupRequest.AgentData.AgentID != AgentId) | ||
15379 | break; | ||
15380 | } | ||
15381 | #endregion | ||
15382 | |||
15383 | if (m_GroupsModule != null) | ||
15384 | { | ||
15385 | m_GroupsModule.LeaveGroupRequest(this, | ||
15386 | leaveGroupRequest.GroupData.GroupID); | ||
15387 | } | ||
15388 | break; | ||
15389 | |||
15390 | case PacketType.EjectGroupMemberRequest: | ||
15391 | EjectGroupMemberRequestPacket ejectGroupMemberRequest = | ||
15392 | (EjectGroupMemberRequestPacket)Pack; | ||
15393 | |||
15394 | #region Packet Session and User Check | ||
15395 | if (m_checkPackets) | ||
15396 | { | ||
15397 | if (ejectGroupMemberRequest.AgentData.SessionID != SessionId || | ||
15398 | ejectGroupMemberRequest.AgentData.AgentID != AgentId) | ||
15399 | break; | ||
15400 | } | ||
15401 | #endregion | ||
15402 | |||
15403 | if (m_GroupsModule != null) | ||
15404 | { | ||
15405 | foreach (EjectGroupMemberRequestPacket.EjectDataBlock e | ||
15406 | in ejectGroupMemberRequest.EjectData) | ||
15407 | { | ||
15408 | m_GroupsModule.EjectGroupMemberRequest(this, | ||
15409 | ejectGroupMemberRequest.GroupData.GroupID, | ||
15410 | e.EjecteeID); | ||
15411 | } | ||
15412 | } | ||
15413 | break; | ||
15414 | |||
15415 | case PacketType.InviteGroupRequest: | ||
15416 | InviteGroupRequestPacket inviteGroupRequest = | ||
15417 | (InviteGroupRequestPacket)Pack; | ||
15418 | |||
15419 | #region Packet Session and User Check | ||
15420 | if (m_checkPackets) | ||
15421 | { | ||
15422 | if (inviteGroupRequest.AgentData.SessionID != SessionId || | ||
15423 | inviteGroupRequest.AgentData.AgentID != AgentId) | ||
15424 | break; | ||
15425 | } | ||
15426 | #endregion | ||
15427 | |||
15428 | if (m_GroupsModule != null) | ||
15429 | { | ||
15430 | foreach (InviteGroupRequestPacket.InviteDataBlock b in | ||
15431 | inviteGroupRequest.InviteData) | ||
15432 | { | ||
15433 | m_GroupsModule.InviteGroupRequest(this, | ||
15434 | inviteGroupRequest.GroupData.GroupID, | ||
15435 | b.InviteeID, | ||
15436 | b.RoleID); | ||
15437 | } | ||
15438 | } | ||
15439 | break; | ||
15440 | |||
15441 | //#endregion | ||
15442 | |||
15443 | case PacketType.StartLure: | ||
15444 | StartLurePacket startLureRequest = (StartLurePacket)Pack; | ||
15445 | |||
15446 | #region Packet Session and User Check | ||
15447 | if (m_checkPackets) | ||
15448 | { | ||
15449 | if (startLureRequest.AgentData.SessionID != SessionId || | ||
15450 | startLureRequest.AgentData.AgentID != AgentId) | ||
15451 | break; | ||
15452 | } | ||
15453 | #endregion | ||
15454 | |||
15455 | StartLure handlerStartLure = OnStartLure; | ||
15456 | if (handlerStartLure != null) | ||
15457 | handlerStartLure(startLureRequest.Info.LureType, | ||
15458 | Utils.BytesToString( | ||
15459 | startLureRequest.Info.Message), | ||
15460 | startLureRequest.TargetData[0].TargetID, | ||
15461 | this); | ||
15462 | break; | ||
15463 | |||
15464 | case PacketType.TeleportLureRequest: | ||
15465 | TeleportLureRequestPacket teleportLureRequest = | ||
15466 | (TeleportLureRequestPacket)Pack; | ||
15467 | |||
15468 | #region Packet Session and User Check | ||
15469 | if (m_checkPackets) | ||
15470 | { | ||
15471 | if (teleportLureRequest.Info.SessionID != SessionId || | ||
15472 | teleportLureRequest.Info.AgentID != AgentId) | ||
15473 | break; | ||
15474 | } | ||
15475 | #endregion | ||
15476 | |||
15477 | TeleportLureRequest handlerTeleportLureRequest = OnTeleportLureRequest; | ||
15478 | if (handlerTeleportLureRequest != null) | ||
15479 | handlerTeleportLureRequest( | ||
15480 | teleportLureRequest.Info.LureID, | ||
15481 | teleportLureRequest.Info.TeleportFlags, | ||
15482 | this); | ||
15483 | break; | ||
15484 | |||
15485 | case PacketType.ClassifiedInfoRequest: | ||
15486 | ClassifiedInfoRequestPacket classifiedInfoRequest = | ||
15487 | (ClassifiedInfoRequestPacket)Pack; | ||
15488 | |||
15489 | #region Packet Session and User Check | ||
15490 | if (m_checkPackets) | ||
15491 | { | ||
15492 | if (classifiedInfoRequest.AgentData.SessionID != SessionId || | ||
15493 | classifiedInfoRequest.AgentData.AgentID != AgentId) | ||
15494 | break; | ||
15495 | } | ||
15496 | #endregion | ||
15497 | |||
15498 | ClassifiedInfoRequest handlerClassifiedInfoRequest = OnClassifiedInfoRequest; | ||
15499 | if (handlerClassifiedInfoRequest != null) | ||
15500 | handlerClassifiedInfoRequest( | ||
15501 | classifiedInfoRequest.Data.ClassifiedID, | ||
15502 | this); | ||
15503 | break; | ||
15504 | |||
15505 | case PacketType.ClassifiedInfoUpdate: | ||
15506 | ClassifiedInfoUpdatePacket classifiedInfoUpdate = | ||
15507 | (ClassifiedInfoUpdatePacket)Pack; | ||
15508 | |||
15509 | #region Packet Session and User Check | ||
15510 | if (m_checkPackets) | ||
15511 | { | ||
15512 | if (classifiedInfoUpdate.AgentData.SessionID != SessionId || | ||
15513 | classifiedInfoUpdate.AgentData.AgentID != AgentId) | ||
15514 | break; | ||
15515 | } | ||
15516 | #endregion | ||
15517 | |||
15518 | ClassifiedInfoUpdate handlerClassifiedInfoUpdate = OnClassifiedInfoUpdate; | ||
15519 | if (handlerClassifiedInfoUpdate != null) | ||
15520 | handlerClassifiedInfoUpdate( | ||
15521 | classifiedInfoUpdate.Data.ClassifiedID, | ||
15522 | classifiedInfoUpdate.Data.Category, | ||
15523 | Utils.BytesToString( | ||
15524 | classifiedInfoUpdate.Data.Name), | ||
15525 | Utils.BytesToString( | ||
15526 | classifiedInfoUpdate.Data.Desc), | ||
15527 | classifiedInfoUpdate.Data.ParcelID, | ||
15528 | classifiedInfoUpdate.Data.ParentEstate, | ||
15529 | classifiedInfoUpdate.Data.SnapshotID, | ||
15530 | new Vector3( | ||
15531 | classifiedInfoUpdate.Data.PosGlobal), | ||
15532 | classifiedInfoUpdate.Data.ClassifiedFlags, | ||
15533 | classifiedInfoUpdate.Data.PriceForListing, | ||
15534 | this); | ||
15535 | break; | ||
15536 | |||
15537 | case PacketType.ClassifiedDelete: | ||
15538 | ClassifiedDeletePacket classifiedDelete = | ||
15539 | (ClassifiedDeletePacket)Pack; | ||
15540 | |||
15541 | #region Packet Session and User Check | ||
15542 | if (m_checkPackets) | ||
15543 | { | ||
15544 | if (classifiedDelete.AgentData.SessionID != SessionId || | ||
15545 | classifiedDelete.AgentData.AgentID != AgentId) | ||
15546 | break; | ||
15547 | } | ||
15548 | #endregion | ||
15549 | |||
15550 | ClassifiedDelete handlerClassifiedDelete = OnClassifiedDelete; | ||
15551 | if (handlerClassifiedDelete != null) | ||
15552 | handlerClassifiedDelete( | ||
15553 | classifiedDelete.Data.ClassifiedID, | ||
15554 | this); | ||
15555 | break; | ||
15556 | |||
15557 | case PacketType.ClassifiedGodDelete: | ||
15558 | ClassifiedGodDeletePacket classifiedGodDelete = | ||
15559 | (ClassifiedGodDeletePacket)Pack; | ||
15560 | |||
15561 | #region Packet Session and User Check | ||
15562 | if (m_checkPackets) | ||
15563 | { | ||
15564 | if (classifiedGodDelete.AgentData.SessionID != SessionId || | ||
15565 | classifiedGodDelete.AgentData.AgentID != AgentId) | ||
15566 | break; | ||
15567 | } | ||
15568 | #endregion | ||
15569 | |||
15570 | ClassifiedDelete handlerClassifiedGodDelete = OnClassifiedGodDelete; | ||
15571 | if (handlerClassifiedGodDelete != null) | ||
15572 | handlerClassifiedGodDelete( | ||
15573 | classifiedGodDelete.Data.ClassifiedID, | ||
15574 | this); | ||
15575 | break; | ||
15576 | |||
15577 | case PacketType.EventGodDelete: | ||
15578 | EventGodDeletePacket eventGodDelete = | ||
15579 | (EventGodDeletePacket)Pack; | ||
15580 | |||
15581 | #region Packet Session and User Check | ||
15582 | if (m_checkPackets) | ||
15583 | { | ||
15584 | if (eventGodDelete.AgentData.SessionID != SessionId || | ||
15585 | eventGodDelete.AgentData.AgentID != AgentId) | ||
15586 | break; | ||
15587 | } | ||
15588 | #endregion | ||
15589 | |||
15590 | EventGodDelete handlerEventGodDelete = OnEventGodDelete; | ||
15591 | if (handlerEventGodDelete != null) | ||
15592 | handlerEventGodDelete( | ||
15593 | eventGodDelete.EventData.EventID, | ||
15594 | eventGodDelete.QueryData.QueryID, | ||
15595 | Utils.BytesToString( | ||
15596 | eventGodDelete.QueryData.QueryText), | ||
15597 | eventGodDelete.QueryData.QueryFlags, | ||
15598 | eventGodDelete.QueryData.QueryStart, | ||
15599 | this); | ||
15600 | break; | ||
15601 | |||
15602 | case PacketType.EventNotificationAddRequest: | ||
15603 | EventNotificationAddRequestPacket eventNotificationAdd = | ||
15604 | (EventNotificationAddRequestPacket)Pack; | ||
15605 | |||
15606 | #region Packet Session and User Check | ||
15607 | if (m_checkPackets) | ||
15608 | { | ||
15609 | if (eventNotificationAdd.AgentData.SessionID != SessionId || | ||
15610 | eventNotificationAdd.AgentData.AgentID != AgentId) | ||
15611 | break; | ||
15612 | } | ||
15613 | #endregion | ||
15614 | |||
15615 | EventNotificationAddRequest handlerEventNotificationAddRequest = OnEventNotificationAddRequest; | ||
15616 | if (handlerEventNotificationAddRequest != null) | ||
15617 | handlerEventNotificationAddRequest( | ||
15618 | eventNotificationAdd.EventData.EventID, this); | ||
15619 | break; | ||
15620 | |||
15621 | case PacketType.EventNotificationRemoveRequest: | ||
15622 | EventNotificationRemoveRequestPacket eventNotificationRemove = | ||
15623 | (EventNotificationRemoveRequestPacket)Pack; | ||
15624 | |||
15625 | #region Packet Session and User Check | ||
15626 | if (m_checkPackets) | ||
15627 | { | ||
15628 | if (eventNotificationRemove.AgentData.SessionID != SessionId || | ||
15629 | eventNotificationRemove.AgentData.AgentID != AgentId) | ||
15630 | break; | ||
15631 | } | ||
15632 | #endregion | ||
15633 | |||
15634 | EventNotificationRemoveRequest handlerEventNotificationRemoveRequest = OnEventNotificationRemoveRequest; | ||
15635 | if (handlerEventNotificationRemoveRequest != null) | ||
15636 | handlerEventNotificationRemoveRequest( | ||
15637 | eventNotificationRemove.EventData.EventID, this); | ||
15638 | break; | ||
15639 | |||
15640 | case PacketType.RetrieveInstantMessages: | ||
15641 | RetrieveInstantMessagesPacket rimpInstantMessagePack = (RetrieveInstantMessagesPacket)Pack; | ||
15642 | |||
15643 | #region Packet Session and User Check | ||
15644 | if (m_checkPackets) | ||
15645 | { | ||
15646 | if (rimpInstantMessagePack.AgentData.SessionID != SessionId || | ||
15647 | rimpInstantMessagePack.AgentData.AgentID != AgentId) | ||
15648 | break; | ||
15649 | } | ||
15650 | #endregion | ||
15651 | |||
15652 | RetrieveInstantMessages handlerRetrieveInstantMessages = OnRetrieveInstantMessages; | ||
15653 | if (handlerRetrieveInstantMessages != null) | ||
15654 | handlerRetrieveInstantMessages(this); | ||
15655 | break; | ||
15656 | |||
15657 | case PacketType.PickDelete: | ||
15658 | PickDeletePacket pickDelete = | ||
15659 | (PickDeletePacket)Pack; | ||
15660 | |||
15661 | #region Packet Session and User Check | ||
15662 | if (m_checkPackets) | ||
15663 | { | ||
15664 | if (pickDelete.AgentData.SessionID != SessionId || | ||
15665 | pickDelete.AgentData.AgentID != AgentId) | ||
15666 | break; | ||
15667 | } | ||
15668 | #endregion | ||
15669 | |||
15670 | PickDelete handlerPickDelete = OnPickDelete; | ||
15671 | if (handlerPickDelete != null) | ||
15672 | handlerPickDelete(this, pickDelete.Data.PickID); | ||
15673 | break; | ||
15674 | |||
15675 | case PacketType.PickGodDelete: | ||
15676 | PickGodDeletePacket pickGodDelete = | ||
15677 | (PickGodDeletePacket)Pack; | ||
15678 | |||
15679 | #region Packet Session and User Check | ||
15680 | if (m_checkPackets) | ||
15681 | { | ||
15682 | if (pickGodDelete.AgentData.SessionID != SessionId || | ||
15683 | pickGodDelete.AgentData.AgentID != AgentId) | ||
15684 | break; | ||
15685 | } | ||
15686 | #endregion | ||
15687 | |||
15688 | PickGodDelete handlerPickGodDelete = OnPickGodDelete; | ||
15689 | if (handlerPickGodDelete != null) | ||
15690 | handlerPickGodDelete(this, | ||
15691 | pickGodDelete.AgentData.AgentID, | ||
15692 | pickGodDelete.Data.PickID, | ||
15693 | pickGodDelete.Data.QueryID); | ||
15694 | break; | ||
15695 | |||
15696 | case PacketType.PickInfoUpdate: | ||
15697 | PickInfoUpdatePacket pickInfoUpdate = | ||
15698 | (PickInfoUpdatePacket)Pack; | ||
15699 | |||
15700 | #region Packet Session and User Check | ||
15701 | if (m_checkPackets) | ||
15702 | { | ||
15703 | if (pickInfoUpdate.AgentData.SessionID != SessionId || | ||
15704 | pickInfoUpdate.AgentData.AgentID != AgentId) | ||
15705 | break; | ||
15706 | } | ||
15707 | #endregion | ||
15708 | |||
15709 | PickInfoUpdate handlerPickInfoUpdate = OnPickInfoUpdate; | ||
15710 | if (handlerPickInfoUpdate != null) | ||
15711 | handlerPickInfoUpdate(this, | ||
15712 | pickInfoUpdate.Data.PickID, | ||
15713 | pickInfoUpdate.Data.CreatorID, | ||
15714 | pickInfoUpdate.Data.TopPick, | ||
15715 | Utils.BytesToString(pickInfoUpdate.Data.Name), | ||
15716 | Utils.BytesToString(pickInfoUpdate.Data.Desc), | ||
15717 | pickInfoUpdate.Data.SnapshotID, | ||
15718 | pickInfoUpdate.Data.SortOrder, | ||
15719 | pickInfoUpdate.Data.Enabled); | ||
15720 | break; | ||
15721 | |||
15722 | case PacketType.AvatarNotesUpdate: | ||
15723 | AvatarNotesUpdatePacket avatarNotesUpdate = | ||
15724 | (AvatarNotesUpdatePacket)Pack; | ||
15725 | |||
15726 | #region Packet Session and User Check | ||
15727 | if (m_checkPackets) | ||
15728 | { | ||
15729 | if (avatarNotesUpdate.AgentData.SessionID != SessionId || | ||
15730 | avatarNotesUpdate.AgentData.AgentID != AgentId) | ||
15731 | break; | ||
15732 | } | ||
15733 | #endregion | ||
15734 | |||
15735 | AvatarNotesUpdate handlerAvatarNotesUpdate = OnAvatarNotesUpdate; | ||
15736 | if (handlerAvatarNotesUpdate != null) | ||
15737 | handlerAvatarNotesUpdate(this, | ||
15738 | avatarNotesUpdate.Data.TargetID, | ||
15739 | Utils.BytesToString(avatarNotesUpdate.Data.Notes)); | ||
15740 | break; | ||
15741 | |||
15742 | case PacketType.AvatarInterestsUpdate: | ||
15743 | AvatarInterestsUpdatePacket avatarInterestUpdate = | ||
15744 | (AvatarInterestsUpdatePacket)Pack; | ||
15745 | |||
15746 | #region Packet Session and User Check | ||
15747 | if (m_checkPackets) | ||
15748 | { | ||
15749 | if (avatarInterestUpdate.AgentData.SessionID != SessionId || | ||
15750 | avatarInterestUpdate.AgentData.AgentID != AgentId) | ||
15751 | break; | ||
15752 | } | ||
15753 | #endregion | ||
15754 | 11016 | ||
15755 | AvatarInterestUpdate handlerAvatarInterestUpdate = OnAvatarInterestUpdate; | 11017 | if (!ProcessPacketMethod(Pack)) |
15756 | if (handlerAvatarInterestUpdate != null) | 11018 | m_log.Warn("[CLIENT]: unhandled packet " + Pack); |
15757 | handlerAvatarInterestUpdate(this, | ||
15758 | avatarInterestUpdate.PropertiesData.WantToMask, | ||
15759 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.WantToText), | ||
15760 | avatarInterestUpdate.PropertiesData.SkillsMask, | ||
15761 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.SkillsText), | ||
15762 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText)); | ||
15763 | break; | ||
15764 | |||
15765 | case PacketType.GrantUserRights: | ||
15766 | GrantUserRightsPacket GrantUserRights = | ||
15767 | (GrantUserRightsPacket)Pack; | ||
15768 | #region Packet Session and User Check | ||
15769 | if (m_checkPackets) | ||
15770 | { | ||
15771 | if (GrantUserRights.AgentData.SessionID != SessionId || | ||
15772 | GrantUserRights.AgentData.AgentID != AgentId) | ||
15773 | break; | ||
15774 | } | ||
15775 | #endregion | ||
15776 | GrantUserFriendRights GrantUserRightsHandler = OnGrantUserRights; | ||
15777 | if (GrantUserRightsHandler != null) | ||
15778 | GrantUserRightsHandler(this, | ||
15779 | GrantUserRights.AgentData.AgentID, | ||
15780 | GrantUserRights.Rights[0].AgentRelated, | ||
15781 | GrantUserRights.Rights[0].RelatedRights); | ||
15782 | break; | ||
15783 | |||
15784 | case PacketType.PlacesQuery: | ||
15785 | PlacesQueryPacket placesQueryPacket = | ||
15786 | (PlacesQueryPacket)Pack; | ||
15787 | |||
15788 | PlacesQuery handlerPlacesQuery = OnPlacesQuery; | ||
15789 | |||
15790 | if (handlerPlacesQuery != null) | ||
15791 | handlerPlacesQuery(placesQueryPacket.AgentData.QueryID, | ||
15792 | placesQueryPacket.TransactionData.TransactionID, | ||
15793 | Utils.BytesToString( | ||
15794 | placesQueryPacket.QueryData.QueryText), | ||
15795 | placesQueryPacket.QueryData.QueryFlags, | ||
15796 | (byte)placesQueryPacket.QueryData.Category, | ||
15797 | Utils.BytesToString( | ||
15798 | placesQueryPacket.QueryData.SimName), | ||
15799 | this); | ||
15800 | break; | ||
15801 | */ | ||
15802 | #endregion | ||
15803 | default: | ||
15804 | m_log.Warn("[CLIENT]: unhandled packet " + Pack); | ||
15805 | break; | ||
15806 | } | ||
15807 | 11019 | ||
15808 | PacketPool.Instance.ReturnPacket(Pack); | 11020 | PacketPool.Instance.ReturnPacket(Pack); |
15809 | |||
15810 | } | 11021 | } |
15811 | 11022 | ||
15812 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | 11023 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) |
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index 1903eb9..b1b7b27 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -330,7 +330,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
330 | //m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); | 330 | //m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); |
331 | 331 | ||
332 | if (name != Name) | 332 | if (name != Name) |
333 | return; | 333 | return; |
334 | 334 | ||
335 | long maxSize = DefaultMaxSize; | 335 | long maxSize = DefaultMaxSize; |
336 | int maxCount = DefaultMaxCount; | 336 | int maxCount = DefaultMaxCount; |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 9216e0b..967c0a1 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -69,7 +69,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
69 | 69 | ||
70 | private readonly List<char> m_InvalidChars = new List<char>(); | 70 | private readonly List<char> m_InvalidChars = new List<char>(); |
71 | 71 | ||
72 | private int m_LogLevel = 1; | 72 | private int m_LogLevel = 0; |
73 | private ulong m_HitRateDisplay = 1; // How often to display hit statistics, given in requests | 73 | private ulong m_HitRateDisplay = 1; // How often to display hit statistics, given in requests |
74 | 74 | ||
75 | private static ulong m_Requests; | 75 | private static ulong m_Requests; |
@@ -156,7 +156,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
156 | m_WaitOnInprogressTimeout = assetConfig.GetInt("WaitOnInprogressTimeout", 3000); | 156 | m_WaitOnInprogressTimeout = assetConfig.GetInt("WaitOnInprogressTimeout", 3000); |
157 | #endif | 157 | #endif |
158 | 158 | ||
159 | m_LogLevel = assetConfig.GetInt("LogLevel", 1); | 159 | m_LogLevel = assetConfig.GetInt("LogLevel", 0); |
160 | m_HitRateDisplay = (ulong)assetConfig.GetInt("HitRateDisplay", 1000); | 160 | m_HitRateDisplay = (ulong)assetConfig.GetInt("HitRateDisplay", 1000); |
161 | 161 | ||
162 | m_FileExpiration = TimeSpan.FromHours(assetConfig.GetDouble("FileCacheTimeout", m_DefaultFileExpiration)); | 162 | m_FileExpiration = TimeSpan.FromHours(assetConfig.GetDouble("FileCacheTimeout", m_DefaultFileExpiration)); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 61b6d65..1a6cd6c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -148,13 +148,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
148 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | 148 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
149 | { | 149 | { |
150 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 150 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
151 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) | 151 | try |
152 | { | 152 | { |
153 | avatar.Invulnerable = false; | 153 | if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) |
154 | { | ||
155 | avatar.Invulnerable = false; | ||
156 | } | ||
157 | else | ||
158 | { | ||
159 | avatar.Invulnerable = true; | ||
160 | } | ||
154 | } | 161 | } |
155 | else | 162 | catch (Exception) |
156 | { | 163 | { |
157 | avatar.Invulnerable = true; | ||
158 | } | 164 | } |
159 | } | 165 | } |
160 | } | 166 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index ecd60bd..a898992 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -131,7 +131,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
131 | { | 131 | { |
132 | if (CheckPresence(userInfo.UserProfile.ID)) | 132 | if (CheckPresence(userInfo.UserProfile.ID)) |
133 | { | 133 | { |
134 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); | 134 | try |
135 | { | ||
136 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); | ||
137 | } | ||
138 | catch (EntryPointNotFoundException e) | ||
139 | { | ||
140 | m_log.ErrorFormat( | ||
141 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
142 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
143 | m_log.Error(e); | ||
144 | |||
145 | return false; | ||
146 | } | ||
147 | |||
135 | return true; | 148 | return true; |
136 | } | 149 | } |
137 | else | 150 | else |
@@ -156,7 +169,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
156 | { | 169 | { |
157 | if (CheckPresence(userInfo.UserProfile.ID)) | 170 | if (CheckPresence(userInfo.UserProfile.ID)) |
158 | { | 171 | { |
159 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); | 172 | try |
173 | { | ||
174 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); | ||
175 | } | ||
176 | catch (EntryPointNotFoundException e) | ||
177 | { | ||
178 | m_log.ErrorFormat( | ||
179 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
180 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
181 | m_log.Error(e); | ||
182 | |||
183 | return false; | ||
184 | } | ||
185 | |||
160 | return true; | 186 | return true; |
161 | } | 187 | } |
162 | else | 188 | else |
@@ -181,8 +207,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
181 | { | 207 | { |
182 | if (CheckPresence(userInfo.UserProfile.ID)) | 208 | if (CheckPresence(userInfo.UserProfile.ID)) |
183 | { | 209 | { |
184 | InventoryArchiveReadRequest request = | 210 | InventoryArchiveReadRequest request; |
185 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); | 211 | |
212 | try | ||
213 | { | ||
214 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); | ||
215 | } | ||
216 | catch (EntryPointNotFoundException e) | ||
217 | { | ||
218 | m_log.ErrorFormat( | ||
219 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
220 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
221 | m_log.Error(e); | ||
222 | |||
223 | return false; | ||
224 | } | ||
225 | |||
186 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 226 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
187 | 227 | ||
188 | return true; | 228 | return true; |
@@ -209,8 +249,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
209 | { | 249 | { |
210 | if (CheckPresence(userInfo.UserProfile.ID)) | 250 | if (CheckPresence(userInfo.UserProfile.ID)) |
211 | { | 251 | { |
212 | InventoryArchiveReadRequest request = | 252 | InventoryArchiveReadRequest request; |
213 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); | 253 | |
254 | try | ||
255 | { | ||
256 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); | ||
257 | } | ||
258 | catch (EntryPointNotFoundException e) | ||
259 | { | ||
260 | m_log.ErrorFormat( | ||
261 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
262 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
263 | m_log.Error(e); | ||
264 | |||
265 | return false; | ||
266 | } | ||
267 | |||
214 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 268 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
215 | 269 | ||
216 | return true; | 270 | return true; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs index 2f21e6d..50348da 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset | |||
224 | m_Cache.Cache(a); | 224 | m_Cache.Cache(a); |
225 | 225 | ||
226 | // if (null == a) | 226 | // if (null == a) |
227 | // m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id); | 227 | // m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id); |
228 | 228 | ||
229 | Util.FireAndForget(delegate { handler(assetID, s, a); }); | 229 | Util.FireAndForget(delegate { handler(assetID, s, a); }); |
230 | }); | 230 | }); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index 3883dc6..191e859 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -317,7 +317,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
317 | item = m_InventoryService.GetItem(item); | 317 | item = m_InventoryService.GetItem(item); |
318 | 318 | ||
319 | if (null == item) | 319 | if (null == item) |
320 | m_log.ErrorFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}"); | 320 | m_log.ErrorFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}", item.ID); |
321 | 321 | ||
322 | return item; | 322 | return item; |
323 | } | 323 | } |
diff --git a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs index 73f7ae3..e4fe352 100644 --- a/OpenSim/Region/CoreModules/World/Access/AccessModule.cs +++ b/OpenSim/Region/CoreModules/World/Access/AccessModule.cs | |||
@@ -109,7 +109,7 @@ namespace OpenSim.Region.CoreModules.World | |||
109 | { | 109 | { |
110 | foreach (Scene s in m_SceneList) | 110 | foreach (Scene s in m_SceneList) |
111 | { | 111 | { |
112 | if(!ProcessCommand(s, cmd)) | 112 | if (!ProcessCommand(s, cmd)) |
113 | break; | 113 | break; |
114 | } | 114 | } |
115 | } | 115 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index c7c9778..e6d4549 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -73,7 +73,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
73 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, Guid requestId) | 73 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, Guid requestId) |
74 | { | 74 | { |
75 | m_scene = scene; | 75 | m_scene = scene; |
76 | m_loadStream = new GZipStream(GetStream(loadPath), CompressionMode.Decompress); | 76 | |
77 | try | ||
78 | { | ||
79 | m_loadStream = new GZipStream(GetStream(loadPath), CompressionMode.Decompress); | ||
80 | } | ||
81 | catch (EntryPointNotFoundException e) | ||
82 | { | ||
83 | m_log.ErrorFormat( | ||
84 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
85 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
86 | m_log.Error(e); | ||
87 | } | ||
88 | |||
77 | m_errorMessage = String.Empty; | 89 | m_errorMessage = String.Empty; |
78 | m_merge = merge; | 90 | m_merge = merge; |
79 | m_requestId = requestId; | 91 | m_requestId = requestId; |
@@ -422,6 +434,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
422 | currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4; | 434 | currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4; |
423 | currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun; | 435 | currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun; |
424 | currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight; | 436 | currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight; |
437 | |||
438 | currentRegionSettings.Save(); | ||
425 | 439 | ||
426 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); | 440 | IEstateModule estateModule = m_scene.RequestModuleInterface<IEstateModule>(); |
427 | 441 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 71bfe57..b61b341 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -65,7 +65,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
65 | public ArchiveWriteRequestPreparation(Scene scene, string savePath, Guid requestId) | 65 | public ArchiveWriteRequestPreparation(Scene scene, string savePath, Guid requestId) |
66 | { | 66 | { |
67 | m_scene = scene; | 67 | m_scene = scene; |
68 | m_saveStream = new GZipStream(new FileStream(savePath, FileMode.Create), CompressionMode.Compress); | 68 | |
69 | try | ||
70 | { | ||
71 | m_saveStream = new GZipStream(new FileStream(savePath, FileMode.Create), CompressionMode.Compress); | ||
72 | } | ||
73 | catch (EntryPointNotFoundException e) | ||
74 | { | ||
75 | m_log.ErrorFormat( | ||
76 | "[ARCHIVER]: Mismatch between Mono and zlib1g library version when trying to create compression stream." | ||
77 | + "If you've manually installed Mono, have you appropriately updated zlib1g as well?"); | ||
78 | m_log.Error(e); | ||
79 | } | ||
80 | |||
69 | m_requestId = requestId; | 81 | m_requestId = requestId; |
70 | } | 82 | } |
71 | 83 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index c3e57f0..e77a23b 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
99 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); | 99 | Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); |
100 | Vector3 offsetPosition = new Vector3(5, 10, 15); | 100 | Vector3 offsetPosition = new Vector3(5, 10, 15); |
101 | 101 | ||
102 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 102 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
103 | } | 103 | } |
104 | 104 | ||
105 | protected SceneObjectPart CreateSceneObjectPart2() | 105 | protected SceneObjectPart CreateSceneObjectPart2() |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
112 | Vector3 offsetPosition = new Vector3(20, 25, 30); | 112 | Vector3 offsetPosition = new Vector3(20, 25, 30); |
113 | 113 | ||
114 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; | 114 | return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; |
115 | } | 115 | } |
116 | 116 | ||
117 | /// <summary> | 117 | /// <summary> |
118 | /// Test saving a V0.2 OpenSim Region Archive. | 118 | /// Test saving a V0.2 OpenSim Region Archive. |
@@ -231,7 +231,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
231 | foreach (string name in names) | 231 | foreach (string name in names) |
232 | { | 232 | { |
233 | if (name.EndsWith(".Resources.test-sound.wav")) | 233 | if (name.EndsWith(".Resources.test-sound.wav")) |
234 | soundDataResourceName = name; | 234 | soundDataResourceName = name; |
235 | } | 235 | } |
236 | Assert.That(soundDataResourceName, Is.Not.Null); | 236 | Assert.That(soundDataResourceName, Is.Not.Null); |
237 | 237 | ||
@@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
259 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; | 259 | = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; |
260 | part1.Inventory.AddInventoryItem(item1, true); | 260 | part1.Inventory.AddInventoryItem(item1, true); |
261 | } | 261 | } |
262 | } | 262 | } |
263 | 263 | ||
264 | m_scene.AddNewSceneObject(object1, false); | 264 | m_scene.AddNewSceneObject(object1, false); |
265 | 265 | ||
@@ -306,15 +306,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
306 | /// Test loading the region settings of a V0.2 OpenSim Region Archive. | 306 | /// Test loading the region settings of a V0.2 OpenSim Region Archive. |
307 | /// </summary> | 307 | /// </summary> |
308 | [Test] | 308 | [Test] |
309 | public void TestLoadOarV0_2RegionSettings() | 309 | public void TestLoadOarV0_2RegionSettings() |
310 | { | 310 | { |
311 | TestHelper.InMethod(); | 311 | TestHelper.InMethod(); |
312 | //log4net.Config.XmlConfigurator.Configure(); | 312 | //log4net.Config.XmlConfigurator.Configure(); |
313 | 313 | ||
314 | MemoryStream archiveWriteStream = new MemoryStream(); | 314 | MemoryStream archiveWriteStream = new MemoryStream(); |
315 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); | 315 | TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); |
316 | 316 | ||
317 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); | 317 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); |
318 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); | 318 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); |
319 | 319 | ||
320 | RegionSettings rs = new RegionSettings(); | 320 | RegionSettings rs = new RegionSettings(); |
@@ -329,11 +329,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
329 | rs.DisablePhysics = true; | 329 | rs.DisablePhysics = true; |
330 | rs.DisableScripts = true; | 330 | rs.DisableScripts = true; |
331 | rs.Elevation1NW = 15.9; | 331 | rs.Elevation1NW = 15.9; |
332 | rs.Elevation1NE = 45.3; | 332 | rs.Elevation1NE = 45.3; |
333 | rs.Elevation1SE = 49; | 333 | rs.Elevation1SE = 49; |
334 | rs.Elevation1SW = 1.9; | 334 | rs.Elevation1SW = 1.9; |
335 | rs.Elevation2NW = 4.5; | 335 | rs.Elevation2NW = 4.5; |
336 | rs.Elevation2NE = 19.2; | 336 | rs.Elevation2NE = 19.2; |
337 | rs.Elevation2SE = 9.2; | 337 | rs.Elevation2SE = 9.2; |
338 | rs.Elevation2SW = 2.1; | 338 | rs.Elevation2SW = 2.1; |
339 | rs.FixedSun = true; | 339 | rs.FixedSun = true; |
@@ -411,7 +411,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
411 | // Quaternion part2RotationOffset = new Quaternion(60, 70, 80, 90); | 411 | // Quaternion part2RotationOffset = new Quaternion(60, 70, 80, 90); |
412 | // Vector3 part2OffsetPosition = new Vector3(20, 25, 30); | 412 | // Vector3 part2OffsetPosition = new Vector3(20, 25, 30); |
413 | 413 | ||
414 | SceneObjectPart part2 = CreateSceneObjectPart2(); | 414 | SceneObjectPart part2 = CreateSceneObjectPart2(); |
415 | 415 | ||
416 | // Create an oar file that we can use for the merge | 416 | // Create an oar file that we can use for the merge |
417 | { | 417 | { |
@@ -420,9 +420,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
420 | TerrainModule terrainModule = new TerrainModule(); | 420 | TerrainModule terrainModule = new TerrainModule(); |
421 | 421 | ||
422 | Scene scene = SceneSetupHelpers.SetupScene(); | 422 | Scene scene = SceneSetupHelpers.SetupScene(); |
423 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); | 423 | SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); |
424 | 424 | ||
425 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); | 425 | m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); |
426 | 426 | ||
427 | // Write out this scene | 427 | // Write out this scene |
428 | scene.EventManager.OnOarFileSaved += SaveCompleted; | 428 | scene.EventManager.OnOarFileSaved += SaveCompleted; |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 37f1f2e..1f5a4ff 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
60 | } | 60 | } |
61 | 61 | ||
62 | public virtual void PlayAttachedSound( | 62 | public virtual void PlayAttachedSound( |
63 | UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags) | 63 | UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius) |
64 | { | 64 | { |
65 | foreach (ScenePresence p in m_scene.GetAvatars()) | 65 | foreach (ScenePresence p in m_scene.GetAvatars()) |
66 | { | 66 | { |
@@ -69,14 +69,17 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
69 | continue; | 69 | continue; |
70 | 70 | ||
71 | // Scale by distance | 71 | // Scale by distance |
72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 72 | if (radius == 0) |
73 | gain = (float)((double)gain * ((100.0 - dis) / 100.0)); | ||
74 | else | ||
75 | gain = (float)((double)gain * ((radius - dis) / radius)); | ||
73 | 76 | ||
74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); | 77 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); |
75 | } | 78 | } |
76 | } | 79 | } |
77 | 80 | ||
78 | public virtual void TriggerSound( | 81 | public virtual void TriggerSound( |
79 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle) | 82 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius) |
80 | { | 83 | { |
81 | foreach (ScenePresence p in m_scene.GetAvatars()) | 84 | foreach (ScenePresence p in m_scene.GetAvatars()) |
82 | { | 85 | { |
@@ -85,7 +88,10 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
85 | continue; | 88 | continue; |
86 | 89 | ||
87 | // Scale by distance | 90 | // Scale by distance |
88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 91 | if (radius == 0) |
92 | gain = (float)((double)gain * ((100.0 - dis) / 100.0)); | ||
93 | else | ||
94 | gain = (float)((double)gain * ((radius - dis) / radius)); | ||
89 | 95 | ||
90 | p.ControllingClient.SendTriggeredSound( | 96 | p.ControllingClient.SendTriggeredSound( |
91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); | 97 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index a40828b..1e7ea7b 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -84,6 +84,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
84 | private ITerrainChannel m_revert; | 84 | private ITerrainChannel m_revert; |
85 | private Scene m_scene; | 85 | private Scene m_scene; |
86 | private volatile bool m_tainted; | 86 | private volatile bool m_tainted; |
87 | private readonly UndoStack<LandUndoState> m_undo = new UndoStack<LandUndoState>(5); | ||
87 | 88 | ||
88 | #region ICommandableModule Members | 89 | #region ICommandableModule Members |
89 | 90 | ||
@@ -174,6 +175,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
174 | 175 | ||
175 | #region ITerrainModule Members | 176 | #region ITerrainModule Members |
176 | 177 | ||
178 | public void UndoTerrain(ITerrainChannel channel) | ||
179 | { | ||
180 | m_channel = channel; | ||
181 | } | ||
182 | |||
177 | /// <summary> | 183 | /// <summary> |
178 | /// Loads a terrain file from disk and installs it in the scene. | 184 | /// Loads a terrain file from disk and installs it in the scene. |
179 | /// </summary> | 185 | /// </summary> |
@@ -574,6 +580,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
574 | { | 580 | { |
575 | client.OnModifyTerrain += client_OnModifyTerrain; | 581 | client.OnModifyTerrain += client_OnModifyTerrain; |
576 | client.OnBakeTerrain += client_OnBakeTerrain; | 582 | client.OnBakeTerrain += client_OnBakeTerrain; |
583 | client.OnLandUndo += client_OnLandUndo; | ||
577 | } | 584 | } |
578 | 585 | ||
579 | /// <summary> | 586 | /// <summary> |
@@ -664,6 +671,19 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
664 | return changesLimited; | 671 | return changesLimited; |
665 | } | 672 | } |
666 | 673 | ||
674 | private void client_OnLandUndo(IClientAPI client) | ||
675 | { | ||
676 | lock (m_undo) | ||
677 | { | ||
678 | if (m_undo.Count > 0) | ||
679 | { | ||
680 | LandUndoState goback = m_undo.Pop(); | ||
681 | if (goback != null) | ||
682 | goback.PlaybackState(); | ||
683 | } | ||
684 | } | ||
685 | } | ||
686 | |||
667 | /// <summary> | 687 | /// <summary> |
668 | /// Sends a copy of the current terrain to the scenes clients | 688 | /// Sends a copy of the current terrain to the scenes clients |
669 | /// </summary> | 689 | /// </summary> |
@@ -718,6 +738,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
718 | } | 738 | } |
719 | if (allowed) | 739 | if (allowed) |
720 | { | 740 | { |
741 | StoreUndoState(); | ||
721 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( | 742 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( |
722 | m_channel, allowMask, west, south, height, size, seconds); | 743 | m_channel, allowMask, west, south, height, size, seconds); |
723 | 744 | ||
@@ -758,6 +779,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
758 | 779 | ||
759 | if (allowed) | 780 | if (allowed) |
760 | { | 781 | { |
782 | StoreUndoState(); | ||
761 | m_floodeffects[(StandardTerrainEffects) action].FloodEffect( | 783 | m_floodeffects[(StandardTerrainEffects) action].FloodEffect( |
762 | m_channel, fillArea, size); | 784 | m_channel, fillArea, size); |
763 | 785 | ||
@@ -782,6 +804,25 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
782 | } | 804 | } |
783 | } | 805 | } |
784 | 806 | ||
807 | private void StoreUndoState() | ||
808 | { | ||
809 | lock (m_undo) | ||
810 | { | ||
811 | if (m_undo.Count > 0) | ||
812 | { | ||
813 | LandUndoState last = m_undo.Peek(); | ||
814 | if (last != null) | ||
815 | { | ||
816 | if (last.Compare(m_channel)) | ||
817 | return; | ||
818 | } | ||
819 | } | ||
820 | |||
821 | LandUndoState nUndo = new LandUndoState(this, m_channel); | ||
822 | m_undo.Push(nUndo); | ||
823 | } | ||
824 | } | ||
825 | |||
785 | #region Console Commands | 826 | #region Console Commands |
786 | 827 | ||
787 | private void InterfaceLoadFile(Object[] args) | 828 | private void InterfaceLoadFile(Object[] args) |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 172d012..d2b0161 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -194,6 +194,8 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
194 | public event ObjectBuy OnObjectBuy; | 194 | public event ObjectBuy OnObjectBuy; |
195 | public event BuyObjectInventory OnBuyObjectInventory; | 195 | public event BuyObjectInventory OnBuyObjectInventory; |
196 | public event AgentSit OnUndo; | 196 | public event AgentSit OnUndo; |
197 | public event AgentSit OnRedo; | ||
198 | public event LandUndo OnLandUndo; | ||
197 | 199 | ||
198 | public event ForceReleaseControls OnForceReleaseControls; | 200 | public event ForceReleaseControls OnForceReleaseControls; |
199 | 201 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs index c289cdb..8954513 100644 --- a/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Framework/Interfaces/IDynamicTextureManager.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need | 65 | /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need |
66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture | 66 | /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture |
67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID | 67 | /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID |
68 | /// </returns> | 68 | /// </returns> |
69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, | 69 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
70 | int updateTimer, bool SetBlending, byte AlphaValue); | 70 | int updateTimer, bool SetBlending, byte AlphaValue); |
71 | 71 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index fa9bf19..f58904f 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
150 | /// <returns> | 150 | /// <returns> |
151 | /// A list of inventory items with that name. | 151 | /// A list of inventory items with that name. |
152 | /// If no inventory item has that name then an empty list is returned. | 152 | /// If no inventory item has that name then an empty list is returned. |
153 | /// </returns> | 153 | /// </returns> |
154 | IList<TaskInventoryItem> GetInventoryItems(string name); | 154 | IList<TaskInventoryItem> GetInventoryItems(string name); |
155 | 155 | ||
156 | /// <summary> | 156 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 379fabd..6117a80 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -32,9 +32,9 @@ namespace OpenSim.Region.Framework.Interfaces | |||
32 | { | 32 | { |
33 | public interface ISoundModule | 33 | public interface ISoundModule |
34 | { | 34 | { |
35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags); | 35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius); |
36 | 36 | ||
37 | void TriggerSound( | 37 | void TriggerSound( |
38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle); | 38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle, float radius); |
39 | } | 39 | } |
40 | } \ No newline at end of file | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 7caac55..5947afb 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -62,5 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
62 | void SaveToStream(string filename, Stream stream); | 62 | void SaveToStream(string filename, Stream stream); |
63 | 63 | ||
64 | void InstallPlugin(string name, ITerrainEffect plug); | 64 | void InstallPlugin(string name, ITerrainEffect plug); |
65 | |||
66 | void UndoTerrain(ITerrainChannel channel); | ||
65 | } | 67 | } |
66 | } | 68 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs index 948b9dc..8da99a0 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldComm.cs | |||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
62 | /// <param name="name">name to filter on</param> | 62 | /// <param name="name">name to filter on</param> |
63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 63 | /// <param name="id">key to filter on (user given, could be totally faked)</param> |
64 | /// <param name="msg">msg to filter on</param> | 64 | /// <param name="msg">msg to filter on</param> |
65 | /// <returns>number of the scripts handle</returns> | 65 | /// <returns>number of the scripts handle</returns> |
66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); | 66 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
@@ -77,19 +77,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
77 | /// <param name="channel">channel to sent on</param> | 77 | /// <param name="channel">channel to sent on</param> |
78 | /// <param name="name">name of sender (object or avatar)</param> | 78 | /// <param name="name">name of sender (object or avatar)</param> |
79 | /// <param name="id">key of sender (object or avatar)</param> | 79 | /// <param name="id">key of sender (object or avatar)</param> |
80 | /// <param name="msg">msg to sent</param> | 80 | /// <param name="msg">msg to sent</param> |
81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); | 81 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// Are there any listen events ready to be dispatched? | 84 | /// Are there any listen events ready to be dispatched? |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <returns>boolean indication</returns> | 86 | /// <returns>boolean indication</returns> |
87 | bool HasMessages(); | 87 | bool HasMessages(); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Pop the first availlable listen event from the queue | 90 | /// Pop the first availlable listen event from the queue |
91 | /// </summary> | 91 | /// </summary> |
92 | /// <returns>ListenerInfo with filter filled in</returns> | 92 | /// <returns>ListenerInfo with filter filled in</returns> |
93 | IWorldCommListenerInfo GetNextMessage(); | 93 | IWorldCommListenerInfo GetNextMessage(); |
94 | 94 | ||
95 | void ListenControl(UUID itemID, int handle, int active); | 95 | void ListenControl(UUID itemID, int handle, int active); |
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index e98f0e7..be0e985 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -419,15 +419,12 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
419 | { | 419 | { |
420 | if (m_scenePresence.IsChildAgent) | 420 | if (m_scenePresence.IsChildAgent) |
421 | return; | 421 | return; |
422 | |||
423 | UUID[] animIDs; | ||
424 | int[] sequenceNums; | ||
425 | UUID[] objectIDs; | ||
426 | 422 | ||
427 | m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs); | 423 | m_scenePresence.Scene.ForEachScenePresence( |
428 | 424 | delegate(ScenePresence SP) | |
429 | m_scenePresence.ControllingClient.SendAnimations( | 425 | { |
430 | animIDs, sequenceNums, m_scenePresence.ControllingClient.AgentId, objectIDs); | 426 | SP.Animator.SendAnimPack(); |
427 | }); | ||
431 | } | 428 | } |
432 | 429 | ||
433 | /// <summary> | 430 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 22909bc..7fb1cd8 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -213,7 +213,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
213 | /// Triggered when an object or attachment enters a scene | 213 | /// Triggered when an object or attachment enters a scene |
214 | /// </summary> | 214 | /// </summary> |
215 | public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; | 215 | public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; |
216 | public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); | 216 | public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); |
217 | 217 | ||
218 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); | 218 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); |
219 | 219 | ||
@@ -417,7 +417,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
417 | } | 417 | } |
418 | } | 418 | } |
419 | } | 419 | } |
420 | } | 420 | } |
421 | 421 | ||
422 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) | 422 | public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) |
423 | { | 423 | { |
@@ -437,7 +437,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
437 | e.Message, e.StackTrace); | 437 | e.Message, e.StackTrace); |
438 | } | 438 | } |
439 | } | 439 | } |
440 | } | 440 | } |
441 | } | 441 | } |
442 | 442 | ||
443 | public void TriggerOnScriptChangedEvent(uint localID, uint change) | 443 | public void TriggerOnScriptChangedEvent(uint localID, uint change) |
@@ -458,7 +458,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
458 | e.Message, e.StackTrace); | 458 | e.Message, e.StackTrace); |
459 | } | 459 | } |
460 | } | 460 | } |
461 | } | 461 | } |
462 | } | 462 | } |
463 | 463 | ||
464 | public void TriggerOnClientMovement(ScenePresence avatar) | 464 | public void TriggerOnClientMovement(ScenePresence avatar) |
@@ -479,7 +479,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
479 | e.Message, e.StackTrace); | 479 | e.Message, e.StackTrace); |
480 | } | 480 | } |
481 | } | 481 | } |
482 | } | 482 | } |
483 | } | 483 | } |
484 | 484 | ||
485 | public void TriggerPermissionError(UUID user, string reason) | 485 | public void TriggerPermissionError(UUID user, string reason) |
@@ -500,7 +500,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
500 | e.Message, e.StackTrace); | 500 | e.Message, e.StackTrace); |
501 | } | 501 | } |
502 | } | 502 | } |
503 | } | 503 | } |
504 | } | 504 | } |
505 | 505 | ||
506 | public void TriggerOnPluginConsole(string[] args) | 506 | public void TriggerOnPluginConsole(string[] args) |
@@ -521,7 +521,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
521 | e.Message, e.StackTrace); | 521 | e.Message, e.StackTrace); |
522 | } | 522 | } |
523 | } | 523 | } |
524 | } | 524 | } |
525 | } | 525 | } |
526 | 526 | ||
527 | public void TriggerOnFrame() | 527 | public void TriggerOnFrame() |
@@ -542,11 +542,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
542 | e.Message, e.StackTrace); | 542 | e.Message, e.StackTrace); |
543 | } | 543 | } |
544 | } | 544 | } |
545 | } | 545 | } |
546 | } | 546 | } |
547 | 547 | ||
548 | public void TriggerOnNewClient(IClientAPI client) | 548 | public void TriggerOnNewClient(IClientAPI client) |
549 | { | 549 | { |
550 | OnNewClientDelegate handlerNewClient = OnNewClient; | 550 | OnNewClientDelegate handlerNewClient = OnNewClient; |
551 | if (handlerNewClient != null) | 551 | if (handlerNewClient != null) |
552 | { | 552 | { |
@@ -563,10 +563,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
563 | e.Message, e.StackTrace); | 563 | e.Message, e.StackTrace); |
564 | } | 564 | } |
565 | } | 565 | } |
566 | } | 566 | } |
567 | 567 | ||
568 | if (client is IClientCore) | 568 | if (client is IClientCore) |
569 | { | 569 | { |
570 | OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; | 570 | OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; |
571 | if (handlerClientConnect != null) | 571 | if (handlerClientConnect != null) |
572 | { | 572 | { |
@@ -583,7 +583,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
583 | e.Message, e.StackTrace); | 583 | e.Message, e.StackTrace); |
584 | } | 584 | } |
585 | } | 585 | } |
586 | } | 586 | } |
587 | } | 587 | } |
588 | } | 588 | } |
589 | 589 | ||
@@ -605,11 +605,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
605 | e.Message, e.StackTrace); | 605 | e.Message, e.StackTrace); |
606 | } | 606 | } |
607 | } | 607 | } |
608 | } | 608 | } |
609 | } | 609 | } |
610 | 610 | ||
611 | public void TriggerOnRemovePresence(UUID agentId) | 611 | public void TriggerOnRemovePresence(UUID agentId) |
612 | { | 612 | { |
613 | OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; | 613 | OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; |
614 | if (handlerRemovePresence != null) | 614 | if (handlerRemovePresence != null) |
615 | { | 615 | { |
@@ -626,11 +626,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
626 | e.Message, e.StackTrace); | 626 | e.Message, e.StackTrace); |
627 | } | 627 | } |
628 | } | 628 | } |
629 | } | 629 | } |
630 | } | 630 | } |
631 | 631 | ||
632 | public void TriggerOnBackup(IRegionDataStore dstore) | 632 | public void TriggerOnBackup(IRegionDataStore dstore) |
633 | { | 633 | { |
634 | OnBackupDelegate handlerOnAttach = OnBackup; | 634 | OnBackupDelegate handlerOnAttach = OnBackup; |
635 | if (handlerOnAttach != null) | 635 | if (handlerOnAttach != null) |
636 | { | 636 | { |
@@ -647,7 +647,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
647 | e.Message, e.StackTrace); | 647 | e.Message, e.StackTrace); |
648 | } | 648 | } |
649 | } | 649 | } |
650 | } | 650 | } |
651 | } | 651 | } |
652 | 652 | ||
653 | public void TriggerParcelPrimCountUpdate() | 653 | public void TriggerParcelPrimCountUpdate() |
@@ -668,7 +668,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
668 | e.Message, e.StackTrace); | 668 | e.Message, e.StackTrace); |
669 | } | 669 | } |
670 | } | 670 | } |
671 | } | 671 | } |
672 | } | 672 | } |
673 | 673 | ||
674 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) | 674 | public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) |
@@ -689,7 +689,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
689 | e.Message, e.StackTrace); | 689 | e.Message, e.StackTrace); |
690 | } | 690 | } |
691 | } | 691 | } |
692 | } | 692 | } |
693 | } | 693 | } |
694 | 694 | ||
695 | public void TriggerTerrainTick() | 695 | public void TriggerTerrainTick() |
@@ -710,7 +710,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
710 | e.Message, e.StackTrace); | 710 | e.Message, e.StackTrace); |
711 | } | 711 | } |
712 | } | 712 | } |
713 | } | 713 | } |
714 | } | 714 | } |
715 | 715 | ||
716 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 716 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |
@@ -731,7 +731,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
731 | e.Message, e.StackTrace); | 731 | e.Message, e.StackTrace); |
732 | } | 732 | } |
733 | } | 733 | } |
734 | } | 734 | } |
735 | } | 735 | } |
736 | 736 | ||
737 | public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) | 737 | public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) |
@@ -752,11 +752,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
752 | e.Message, e.StackTrace); | 752 | e.Message, e.StackTrace); |
753 | } | 753 | } |
754 | } | 754 | } |
755 | } | 755 | } |
756 | } | 756 | } |
757 | 757 | ||
758 | public void TriggerShutdown() | 758 | public void TriggerShutdown() |
759 | { | 759 | { |
760 | OnShutdownDelegate handlerShutdown = OnShutdown; | 760 | OnShutdownDelegate handlerShutdown = OnShutdown; |
761 | if (handlerShutdown != null) | 761 | if (handlerShutdown != null) |
762 | { | 762 | { |
@@ -773,11 +773,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
773 | e.Message, e.StackTrace); | 773 | e.Message, e.StackTrace); |
774 | } | 774 | } |
775 | } | 775 | } |
776 | } | 776 | } |
777 | } | 777 | } |
778 | 778 | ||
779 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 779 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
780 | { | 780 | { |
781 | ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; | 781 | ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; |
782 | if (handlerObjectGrab != null) | 782 | if (handlerObjectGrab != null) |
783 | { | 783 | { |
@@ -794,11 +794,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
794 | e.Message, e.StackTrace); | 794 | e.Message, e.StackTrace); |
795 | } | 795 | } |
796 | } | 796 | } |
797 | } | 797 | } |
798 | } | 798 | } |
799 | 799 | ||
800 | public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 800 | public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
801 | { | 801 | { |
802 | ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; | 802 | ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; |
803 | if (handlerObjectGrabbing != null) | 803 | if (handlerObjectGrabbing != null) |
804 | { | 804 | { |
@@ -815,11 +815,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
815 | e.Message, e.StackTrace); | 815 | e.Message, e.StackTrace); |
816 | } | 816 | } |
817 | } | 817 | } |
818 | } | 818 | } |
819 | } | 819 | } |
820 | 820 | ||
821 | public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) | 821 | public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
822 | { | 822 | { |
823 | ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; | 823 | ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; |
824 | if (handlerObjectDeGrab != null) | 824 | if (handlerObjectDeGrab != null) |
825 | { | 825 | { |
@@ -836,11 +836,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
836 | e.Message, e.StackTrace); | 836 | e.Message, e.StackTrace); |
837 | } | 837 | } |
838 | } | 838 | } |
839 | } | 839 | } |
840 | } | 840 | } |
841 | 841 | ||
842 | public void TriggerScriptReset(uint localID, UUID itemID) | 842 | public void TriggerScriptReset(uint localID, UUID itemID) |
843 | { | 843 | { |
844 | ScriptResetDelegate handlerScriptReset = OnScriptReset; | 844 | ScriptResetDelegate handlerScriptReset = OnScriptReset; |
845 | if (handlerScriptReset != null) | 845 | if (handlerScriptReset != null) |
846 | { | 846 | { |
@@ -857,11 +857,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
857 | e.Message, e.StackTrace); | 857 | e.Message, e.StackTrace); |
858 | } | 858 | } |
859 | } | 859 | } |
860 | } | 860 | } |
861 | } | 861 | } |
862 | 862 | ||
863 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) | 863 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) |
864 | { | 864 | { |
865 | NewRezScript handlerRezScript = OnRezScript; | 865 | NewRezScript handlerRezScript = OnRezScript; |
866 | if (handlerRezScript != null) | 866 | if (handlerRezScript != null) |
867 | { | 867 | { |
@@ -878,7 +878,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
878 | e.Message, e.StackTrace); | 878 | e.Message, e.StackTrace); |
879 | } | 879 | } |
880 | } | 880 | } |
881 | } | 881 | } |
882 | } | 882 | } |
883 | 883 | ||
884 | public void TriggerStartScript(uint localID, UUID itemID) | 884 | public void TriggerStartScript(uint localID, UUID itemID) |
@@ -899,7 +899,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
899 | e.Message, e.StackTrace); | 899 | e.Message, e.StackTrace); |
900 | } | 900 | } |
901 | } | 901 | } |
902 | } | 902 | } |
903 | } | 903 | } |
904 | 904 | ||
905 | public void TriggerStopScript(uint localID, UUID itemID) | 905 | public void TriggerStopScript(uint localID, UUID itemID) |
@@ -920,11 +920,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
920 | e.Message, e.StackTrace); | 920 | e.Message, e.StackTrace); |
921 | } | 921 | } |
922 | } | 922 | } |
923 | } | 923 | } |
924 | } | 924 | } |
925 | 925 | ||
926 | public void TriggerRemoveScript(uint localID, UUID itemID) | 926 | public void TriggerRemoveScript(uint localID, UUID itemID) |
927 | { | 927 | { |
928 | RemoveScript handlerRemoveScript = OnRemoveScript; | 928 | RemoveScript handlerRemoveScript = OnRemoveScript; |
929 | if (handlerRemoveScript != null) | 929 | if (handlerRemoveScript != null) |
930 | { | 930 | { |
@@ -941,7 +941,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
941 | e.Message, e.StackTrace); | 941 | e.Message, e.StackTrace); |
942 | } | 942 | } |
943 | } | 943 | } |
944 | } | 944 | } |
945 | } | 945 | } |
946 | 946 | ||
947 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) | 947 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) |
@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1040 | e.Message, e.StackTrace); | 1040 | e.Message, e.StackTrace); |
1041 | } | 1041 | } |
1042 | } | 1042 | } |
1043 | } | 1043 | } |
1044 | } | 1044 | } |
1045 | 1045 | ||
1046 | public void TriggerLandObjectAdded(ILandObject newParcel) | 1046 | public void TriggerLandObjectAdded(ILandObject newParcel) |
@@ -1061,7 +1061,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1061 | e.Message, e.StackTrace); | 1061 | e.Message, e.StackTrace); |
1062 | } | 1062 | } |
1063 | } | 1063 | } |
1064 | } | 1064 | } |
1065 | } | 1065 | } |
1066 | 1066 | ||
1067 | public void TriggerLandObjectRemoved(UUID globalID) | 1067 | public void TriggerLandObjectRemoved(UUID globalID) |
@@ -1082,7 +1082,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1082 | e.Message, e.StackTrace); | 1082 | e.Message, e.StackTrace); |
1083 | } | 1083 | } |
1084 | } | 1084 | } |
1085 | } | 1085 | } |
1086 | } | 1086 | } |
1087 | 1087 | ||
1088 | public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) | 1088 | public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) |
@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1108 | e.Message, e.StackTrace); | 1108 | e.Message, e.StackTrace); |
1109 | } | 1109 | } |
1110 | } | 1110 | } |
1111 | } | 1111 | } |
1112 | } | 1112 | } |
1113 | 1113 | ||
1114 | public void TriggerIncomingInstantMessage(GridInstantMessage message) | 1114 | public void TriggerIncomingInstantMessage(GridInstantMessage message) |
@@ -1129,7 +1129,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1129 | e.Message, e.StackTrace); | 1129 | e.Message, e.StackTrace); |
1130 | } | 1130 | } |
1131 | } | 1131 | } |
1132 | } | 1132 | } |
1133 | } | 1133 | } |
1134 | 1134 | ||
1135 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) | 1135 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) |
@@ -1150,7 +1150,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1150 | e.Message, e.StackTrace); | 1150 | e.Message, e.StackTrace); |
1151 | } | 1151 | } |
1152 | } | 1152 | } |
1153 | } | 1153 | } |
1154 | } | 1154 | } |
1155 | 1155 | ||
1156 | public void TriggerClientClosed(UUID ClientID, Scene scene) | 1156 | public void TriggerClientClosed(UUID ClientID, Scene scene) |
@@ -1171,7 +1171,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1171 | e.Message, e.StackTrace); | 1171 | e.Message, e.StackTrace); |
1172 | } | 1172 | } |
1173 | } | 1173 | } |
1174 | } | 1174 | } |
1175 | } | 1175 | } |
1176 | 1176 | ||
1177 | public void TriggerOnMakeChildAgent(ScenePresence presence) | 1177 | public void TriggerOnMakeChildAgent(ScenePresence presence) |
@@ -1192,7 +1192,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1192 | e.Message, e.StackTrace); | 1192 | e.Message, e.StackTrace); |
1193 | } | 1193 | } |
1194 | } | 1194 | } |
1195 | } | 1195 | } |
1196 | } | 1196 | } |
1197 | 1197 | ||
1198 | public void TriggerOnSendNewWindlightProfileTargeted(RegionMeta7WindlightData wl, UUID user) | 1198 | public void TriggerOnSendNewWindlightProfileTargeted(RegionMeta7WindlightData wl, UUID user) |
@@ -1231,7 +1231,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1231 | e.Message, e.StackTrace); | 1231 | e.Message, e.StackTrace); |
1232 | } | 1232 | } |
1233 | } | 1233 | } |
1234 | } | 1234 | } |
1235 | } | 1235 | } |
1236 | 1236 | ||
1237 | public void TriggerOnIncomingSceneObject(SceneObjectGroup so) | 1237 | public void TriggerOnIncomingSceneObject(SceneObjectGroup so) |
@@ -1251,12 +1251,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1251 | "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", | 1251 | "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", |
1252 | e.Message, e.StackTrace); | 1252 | e.Message, e.StackTrace); |
1253 | } | 1253 | } |
1254 | } | 1254 | } |
1255 | } | 1255 | } |
1256 | } | 1256 | } |
1257 | 1257 | ||
1258 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) | 1258 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) |
1259 | { | 1259 | { |
1260 | RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; | 1260 | RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; |
1261 | if (handlerRegisterCaps != null) | 1261 | if (handlerRegisterCaps != null) |
1262 | { | 1262 | { |
@@ -1273,7 +1273,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1273 | e.Message, e.StackTrace); | 1273 | e.Message, e.StackTrace); |
1274 | } | 1274 | } |
1275 | } | 1275 | } |
1276 | } | 1276 | } |
1277 | } | 1277 | } |
1278 | 1278 | ||
1279 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) | 1279 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) |
@@ -1294,7 +1294,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1294 | e.Message, e.StackTrace); | 1294 | e.Message, e.StackTrace); |
1295 | } | 1295 | } |
1296 | } | 1296 | } |
1297 | } | 1297 | } |
1298 | } | 1298 | } |
1299 | 1299 | ||
1300 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) | 1300 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) |
@@ -1315,7 +1315,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1315 | e.Message, e.StackTrace); | 1315 | e.Message, e.StackTrace); |
1316 | } | 1316 | } |
1317 | } | 1317 | } |
1318 | } | 1318 | } |
1319 | } | 1319 | } |
1320 | 1320 | ||
1321 | public void TriggerLandBuy(Object sender, LandBuyArgs args) | 1321 | public void TriggerLandBuy(Object sender, LandBuyArgs args) |
@@ -1336,7 +1336,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1336 | e.Message, e.StackTrace); | 1336 | e.Message, e.StackTrace); |
1337 | } | 1337 | } |
1338 | } | 1338 | } |
1339 | } | 1339 | } |
1340 | } | 1340 | } |
1341 | 1341 | ||
1342 | public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) | 1342 | public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) |
@@ -1357,11 +1357,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1357 | e.Message, e.StackTrace); | 1357 | e.Message, e.StackTrace); |
1358 | } | 1358 | } |
1359 | } | 1359 | } |
1360 | } | 1360 | } |
1361 | } | 1361 | } |
1362 | 1362 | ||
1363 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) | 1363 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) |
1364 | { | 1364 | { |
1365 | ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; | 1365 | ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; |
1366 | if (handlerScriptAtTargetEvent != null) | 1366 | if (handlerScriptAtTargetEvent != null) |
1367 | { | 1367 | { |
@@ -1378,7 +1378,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1378 | e.Message, e.StackTrace); | 1378 | e.Message, e.StackTrace); |
1379 | } | 1379 | } |
1380 | } | 1380 | } |
1381 | } | 1381 | } |
1382 | } | 1382 | } |
1383 | 1383 | ||
1384 | public void TriggerNotAtTargetEvent(uint localID) | 1384 | public void TriggerNotAtTargetEvent(uint localID) |
@@ -1399,11 +1399,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1399 | e.Message, e.StackTrace); | 1399 | e.Message, e.StackTrace); |
1400 | } | 1400 | } |
1401 | } | 1401 | } |
1402 | } | 1402 | } |
1403 | } | 1403 | } |
1404 | 1404 | ||
1405 | public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) | 1405 | public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) |
1406 | { | 1406 | { |
1407 | ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; | 1407 | ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; |
1408 | if (handlerScriptAtRotTargetEvent != null) | 1408 | if (handlerScriptAtRotTargetEvent != null) |
1409 | { | 1409 | { |
@@ -1420,7 +1420,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1420 | e.Message, e.StackTrace); | 1420 | e.Message, e.StackTrace); |
1421 | } | 1421 | } |
1422 | } | 1422 | } |
1423 | } | 1423 | } |
1424 | } | 1424 | } |
1425 | 1425 | ||
1426 | public void TriggerNotAtRotTargetEvent(uint localID) | 1426 | public void TriggerNotAtRotTargetEvent(uint localID) |
@@ -1441,7 +1441,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1441 | e.Message, e.StackTrace); | 1441 | e.Message, e.StackTrace); |
1442 | } | 1442 | } |
1443 | } | 1443 | } |
1444 | } | 1444 | } |
1445 | } | 1445 | } |
1446 | 1446 | ||
1447 | public void TriggerRequestChangeWaterHeight(float height) | 1447 | public void TriggerRequestChangeWaterHeight(float height) |
@@ -1462,7 +1462,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1462 | e.Message, e.StackTrace); | 1462 | e.Message, e.StackTrace); |
1463 | } | 1463 | } |
1464 | } | 1464 | } |
1465 | } | 1465 | } |
1466 | } | 1466 | } |
1467 | 1467 | ||
1468 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) | 1468 | public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) |
@@ -1483,7 +1483,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1483 | e.Message, e.StackTrace); | 1483 | e.Message, e.StackTrace); |
1484 | } | 1484 | } |
1485 | } | 1485 | } |
1486 | } | 1486 | } |
1487 | } | 1487 | } |
1488 | 1488 | ||
1489 | public void TriggerSignificantClientMovement(IClientAPI client) | 1489 | public void TriggerSignificantClientMovement(IClientAPI client) |
@@ -1504,7 +1504,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1504 | e.Message, e.StackTrace); | 1504 | e.Message, e.StackTrace); |
1505 | } | 1505 | } |
1506 | } | 1506 | } |
1507 | } | 1507 | } |
1508 | } | 1508 | } |
1509 | 1509 | ||
1510 | public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) | 1510 | public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) |
@@ -1525,7 +1525,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1525 | e.Message, e.StackTrace); | 1525 | e.Message, e.StackTrace); |
1526 | } | 1526 | } |
1527 | } | 1527 | } |
1528 | } | 1528 | } |
1529 | } | 1529 | } |
1530 | 1530 | ||
1531 | public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) | 1531 | public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) |
@@ -1546,7 +1546,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1546 | e.Message, e.StackTrace); | 1546 | e.Message, e.StackTrace); |
1547 | } | 1547 | } |
1548 | } | 1548 | } |
1549 | } | 1549 | } |
1550 | } | 1550 | } |
1551 | 1551 | ||
1552 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) | 1552 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) |
@@ -1567,7 +1567,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1567 | e.Message, e.StackTrace); | 1567 | e.Message, e.StackTrace); |
1568 | } | 1568 | } |
1569 | } | 1569 | } |
1570 | } | 1570 | } |
1571 | } | 1571 | } |
1572 | 1572 | ||
1573 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) | 1573 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) |
@@ -1588,7 +1588,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1588 | e.Message, e.StackTrace); | 1588 | e.Message, e.StackTrace); |
1589 | } | 1589 | } |
1590 | } | 1590 | } |
1591 | } | 1591 | } |
1592 | } | 1592 | } |
1593 | 1593 | ||
1594 | public void TriggerNoticeNoLandDataFromStorage() | 1594 | public void TriggerNoticeNoLandDataFromStorage() |
@@ -1609,7 +1609,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1609 | e.Message, e.StackTrace); | 1609 | e.Message, e.StackTrace); |
1610 | } | 1610 | } |
1611 | } | 1611 | } |
1612 | } | 1612 | } |
1613 | } | 1613 | } |
1614 | 1614 | ||
1615 | public void TriggerIncomingLandDataFromStorage(List<LandData> landData) | 1615 | public void TriggerIncomingLandDataFromStorage(List<LandData> landData) |
@@ -1630,7 +1630,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1630 | e.Message, e.StackTrace); | 1630 | e.Message, e.StackTrace); |
1631 | } | 1631 | } |
1632 | } | 1632 | } |
1633 | } | 1633 | } |
1634 | } | 1634 | } |
1635 | 1635 | ||
1636 | public void TriggerSetAllowForcefulBan(bool allow) | 1636 | public void TriggerSetAllowForcefulBan(bool allow) |
@@ -1651,7 +1651,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1651 | e.Message, e.StackTrace); | 1651 | e.Message, e.StackTrace); |
1652 | } | 1652 | } |
1653 | } | 1653 | } |
1654 | } | 1654 | } |
1655 | } | 1655 | } |
1656 | 1656 | ||
1657 | public void TriggerRequestParcelPrimCountUpdate() | 1657 | public void TriggerRequestParcelPrimCountUpdate() |
@@ -1672,7 +1672,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1672 | e.Message, e.StackTrace); | 1672 | e.Message, e.StackTrace); |
1673 | } | 1673 | } |
1674 | } | 1674 | } |
1675 | } | 1675 | } |
1676 | } | 1676 | } |
1677 | 1677 | ||
1678 | public void TriggerParcelPrimCountTainted() | 1678 | public void TriggerParcelPrimCountTainted() |
@@ -1693,7 +1693,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1693 | e.Message, e.StackTrace); | 1693 | e.Message, e.StackTrace); |
1694 | } | 1694 | } |
1695 | } | 1695 | } |
1696 | } | 1696 | } |
1697 | } | 1697 | } |
1698 | 1698 | ||
1699 | // this lets us keep track of nasty script events like timer, etc. | 1699 | // this lets us keep track of nasty script events like timer, etc. |
@@ -1732,7 +1732,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1732 | e.Message, e.StackTrace); | 1732 | e.Message, e.StackTrace); |
1733 | } | 1733 | } |
1734 | } | 1734 | } |
1735 | } | 1735 | } |
1736 | } | 1736 | } |
1737 | 1737 | ||
1738 | public float GetCurrentTimeAsSunLindenHour() | 1738 | public float GetCurrentTimeAsSunLindenHour() |
@@ -1759,7 +1759,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1759 | } | 1759 | } |
1760 | 1760 | ||
1761 | public void TriggerOarFileLoaded(Guid requestId, string message) | 1761 | public void TriggerOarFileLoaded(Guid requestId, string message) |
1762 | { | 1762 | { |
1763 | OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; | 1763 | OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; |
1764 | if (handlerOarFileLoaded != null) | 1764 | if (handlerOarFileLoaded != null) |
1765 | { | 1765 | { |
@@ -1776,7 +1776,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1776 | e.Message, e.StackTrace); | 1776 | e.Message, e.StackTrace); |
1777 | } | 1777 | } |
1778 | } | 1778 | } |
1779 | } | 1779 | } |
1780 | } | 1780 | } |
1781 | 1781 | ||
1782 | public void TriggerOarFileSaved(Guid requestId, string message) | 1782 | public void TriggerOarFileSaved(Guid requestId, string message) |
@@ -1797,7 +1797,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1797 | e.Message, e.StackTrace); | 1797 | e.Message, e.StackTrace); |
1798 | } | 1798 | } |
1799 | } | 1799 | } |
1800 | } | 1800 | } |
1801 | } | 1801 | } |
1802 | 1802 | ||
1803 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) | 1803 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) |
@@ -1818,7 +1818,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1818 | e.Message, e.StackTrace); | 1818 | e.Message, e.StackTrace); |
1819 | } | 1819 | } |
1820 | } | 1820 | } |
1821 | } | 1821 | } |
1822 | } | 1822 | } |
1823 | 1823 | ||
1824 | public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) | 1824 | public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) |
@@ -1839,7 +1839,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1839 | e.Message, e.StackTrace); | 1839 | e.Message, e.StackTrace); |
1840 | } | 1840 | } |
1841 | } | 1841 | } |
1842 | } | 1842 | } |
1843 | } | 1843 | } |
1844 | 1844 | ||
1845 | public void TriggerScriptColliding(uint localId, ColliderArgs colliders) | 1845 | public void TriggerScriptColliding(uint localId, ColliderArgs colliders) |
@@ -1860,7 +1860,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1860 | e.Message, e.StackTrace); | 1860 | e.Message, e.StackTrace); |
1861 | } | 1861 | } |
1862 | } | 1862 | } |
1863 | } | 1863 | } |
1864 | } | 1864 | } |
1865 | 1865 | ||
1866 | public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) | 1866 | public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) |
@@ -1881,7 +1881,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1881 | e.Message, e.StackTrace); | 1881 | e.Message, e.StackTrace); |
1882 | } | 1882 | } |
1883 | } | 1883 | } |
1884 | } | 1884 | } |
1885 | } | 1885 | } |
1886 | 1886 | ||
1887 | public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) | 1887 | public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) |
@@ -1902,7 +1902,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1902 | e.Message, e.StackTrace); | 1902 | e.Message, e.StackTrace); |
1903 | } | 1903 | } |
1904 | } | 1904 | } |
1905 | } | 1905 | } |
1906 | } | 1906 | } |
1907 | 1907 | ||
1908 | public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) | 1908 | public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) |
@@ -1923,7 +1923,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1923 | e.Message, e.StackTrace); | 1923 | e.Message, e.StackTrace); |
1924 | } | 1924 | } |
1925 | } | 1925 | } |
1926 | } | 1926 | } |
1927 | } | 1927 | } |
1928 | 1928 | ||
1929 | public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) | 1929 | public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) |
@@ -1944,11 +1944,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1944 | e.Message, e.StackTrace); | 1944 | e.Message, e.StackTrace); |
1945 | } | 1945 | } |
1946 | } | 1946 | } |
1947 | } | 1947 | } |
1948 | } | 1948 | } |
1949 | 1949 | ||
1950 | public void TriggerSetRootAgentScene(UUID agentID, Scene scene) | 1950 | public void TriggerSetRootAgentScene(UUID agentID, Scene scene) |
1951 | { | 1951 | { |
1952 | OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; | 1952 | OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; |
1953 | if (handlerSetRootAgentScene != null) | 1953 | if (handlerSetRootAgentScene != null) |
1954 | { | 1954 | { |
@@ -1965,7 +1965,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1965 | e.Message, e.StackTrace); | 1965 | e.Message, e.StackTrace); |
1966 | } | 1966 | } |
1967 | } | 1967 | } |
1968 | } | 1968 | } |
1969 | } | 1969 | } |
1970 | 1970 | ||
1971 | public void TriggerOnRegionUp(GridRegion otherRegion) | 1971 | public void TriggerOnRegionUp(GridRegion otherRegion) |
@@ -1986,7 +1986,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1986 | e.Message, e.StackTrace); | 1986 | e.Message, e.StackTrace); |
1987 | } | 1987 | } |
1988 | } | 1988 | } |
1989 | } | 1989 | } |
1990 | } | 1990 | } |
1991 | } | 1991 | } |
1992 | } | 1992 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 4d357fd..ab0d397 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2003,6 +2003,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
2003 | return; | 2003 | return; |
2004 | } | 2004 | } |
2005 | 2005 | ||
2006 | if (grp.RootPart.RETURN_AT_EDGE) | ||
2007 | { | ||
2008 | // We remove the object here | ||
2009 | try | ||
2010 | { | ||
2011 | List<SceneObjectGroup> objects = new List<SceneObjectGroup>(); | ||
2012 | objects.Add(grp); | ||
2013 | SceneObjectGroup[] objectsArray = objects.ToArray(); | ||
2014 | returnObjects(objectsArray, UUID.Zero); | ||
2015 | } | ||
2016 | catch (Exception) | ||
2017 | { | ||
2018 | m_log.Warn("[DATABASE]: exception when trying to return the prim that crossed the border."); | ||
2019 | } | ||
2020 | return; | ||
2021 | } | ||
2022 | |||
2006 | int thisx = (int)RegionInfo.RegionLocX; | 2023 | int thisx = (int)RegionInfo.RegionLocX; |
2007 | int thisy = (int)RegionInfo.RegionLocY; | 2024 | int thisy = (int)RegionInfo.RegionLocY; |
2008 | Vector3 EastCross = new Vector3(0.1f,0,0); | 2025 | Vector3 EastCross = new Vector3(0.1f,0,0); |
@@ -2071,19 +2088,25 @@ namespace OpenSim.Region.Framework.Scenes | |||
2071 | Border crossedBordery = GetCrossedBorder(attemptedPosition + SouthCross, Cardinals.S); | 2088 | Border crossedBordery = GetCrossedBorder(attemptedPosition + SouthCross, Cardinals.S); |
2072 | //(crossedBorderx.BorderLine.Z / (int)Constants.RegionSize) | 2089 | //(crossedBorderx.BorderLine.Z / (int)Constants.RegionSize) |
2073 | 2090 | ||
2074 | if (crossedBordery.BorderLine.Z > 0) | 2091 | try |
2075 | { | 2092 | { |
2076 | pos.Y = ((pos.Y + crossedBordery.BorderLine.Z)); | 2093 | if (crossedBordery.BorderLine.Z > 0) |
2077 | changeY = (int)(crossedBordery.BorderLine.Z / (int)Constants.RegionSize); | 2094 | { |
2078 | } | 2095 | pos.Y = ((pos.Y + crossedBordery.BorderLine.Z)); |
2079 | else | 2096 | changeY = (int)(crossedBordery.BorderLine.Z / (int)Constants.RegionSize); |
2080 | pos.Y = ((pos.Y + Constants.RegionSize)); | 2097 | } |
2098 | else | ||
2099 | pos.Y = ((pos.Y + Constants.RegionSize)); | ||
2081 | 2100 | ||
2082 | newRegionHandle | 2101 | newRegionHandle |
2083 | = Util.UIntsToLong((uint)((thisx - changeX) * Constants.RegionSize), | 2102 | = Util.UIntsToLong((uint)((thisx - changeX) * Constants.RegionSize), |
2084 | (uint)((thisy + changeY) * Constants.RegionSize)); | 2103 | (uint)((thisy + changeY) * Constants.RegionSize)); |
2085 | // x - 1 | 2104 | // x - 1 |
2086 | // y + 1 | 2105 | // y + 1 |
2106 | } | ||
2107 | catch (Exception ex) | ||
2108 | { | ||
2109 | } | ||
2087 | } | 2110 | } |
2088 | else | 2111 | else |
2089 | { | 2112 | { |
@@ -2545,7 +2568,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2545 | AttachObject( | 2568 | AttachObject( |
2546 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); | 2569 | sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); |
2547 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); | 2570 | RootPrim.RemFlag(PrimFlags.TemporaryOnRez); |
2548 | grp.SendGroupFullUpdate(); | 2571 | grp.SendGroupFullUpdate(); |
2549 | } | 2572 | } |
2550 | else | 2573 | else |
2551 | { | 2574 | { |
@@ -2711,6 +2734,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2711 | client.OnGrabUpdate += ProcessObjectGrabUpdate; | 2734 | client.OnGrabUpdate += ProcessObjectGrabUpdate; |
2712 | client.OnDeGrabObject += ProcessObjectDeGrab; | 2735 | client.OnDeGrabObject += ProcessObjectDeGrab; |
2713 | client.OnUndo += m_sceneGraph.HandleUndo; | 2736 | client.OnUndo += m_sceneGraph.HandleUndo; |
2737 | client.OnRedo += m_sceneGraph.HandleRedo; | ||
2714 | client.OnObjectDescription += m_sceneGraph.PrimDescription; | 2738 | client.OnObjectDescription += m_sceneGraph.PrimDescription; |
2715 | client.OnObjectDrop += m_sceneGraph.DropObject; | 2739 | client.OnObjectDrop += m_sceneGraph.DropObject; |
2716 | client.OnObjectSaleInfo += ObjectSaleInfo; | 2740 | client.OnObjectSaleInfo += ObjectSaleInfo; |
@@ -2865,6 +2889,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2865 | client.OnGrabObject -= ProcessObjectGrab; | 2889 | client.OnGrabObject -= ProcessObjectGrab; |
2866 | client.OnDeGrabObject -= ProcessObjectDeGrab; | 2890 | client.OnDeGrabObject -= ProcessObjectDeGrab; |
2867 | client.OnUndo -= m_sceneGraph.HandleUndo; | 2891 | client.OnUndo -= m_sceneGraph.HandleUndo; |
2892 | client.OnRedo -= m_sceneGraph.HandleRedo; | ||
2868 | client.OnObjectDescription -= m_sceneGraph.PrimDescription; | 2893 | client.OnObjectDescription -= m_sceneGraph.PrimDescription; |
2869 | client.OnObjectDrop -= m_sceneGraph.DropObject; | 2894 | client.OnObjectDrop -= m_sceneGraph.DropObject; |
2870 | client.OnObjectSaleInfo -= ObjectSaleInfo; | 2895 | client.OnObjectSaleInfo -= ObjectSaleInfo; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 1547f9a..5e798c0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
262 | /// Returns a new unallocated local ID | 262 | /// Returns a new unallocated local ID |
263 | /// </summary> | 263 | /// </summary> |
264 | /// <returns>A brand new local ID</returns> | 264 | /// <returns>A brand new local ID</returns> |
265 | protected internal uint AllocateLocalId() | 265 | public uint AllocateLocalId() |
266 | { | 266 | { |
267 | uint myID; | 267 | uint myID; |
268 | 268 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 2c66719..e28d29f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -476,6 +476,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
476 | part.Undo(); | 476 | part.Undo(); |
477 | } | 477 | } |
478 | } | 478 | } |
479 | protected internal void HandleRedo(IClientAPI remoteClient, UUID primId) | ||
480 | { | ||
481 | if (primId != UUID.Zero) | ||
482 | { | ||
483 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); | ||
484 | if (part != null) | ||
485 | part.Redo(); | ||
486 | } | ||
487 | } | ||
479 | 488 | ||
480 | protected internal void HandleObjectGroupUpdate( | 489 | protected internal void HandleObjectGroupUpdate( |
481 | IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) | 490 | IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) |
@@ -669,7 +678,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
669 | // it get cleaned up | 678 | // it get cleaned up |
670 | // | 679 | // |
671 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | 680 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); |
672 | group.HasGroupChanged = false; | 681 | group.HasGroupChanged = false; |
673 | } | 682 | } |
674 | else | 683 | else |
675 | { | 684 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 4676a30..f35a7c5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -369,14 +369,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
369 | } | 369 | } |
370 | 370 | ||
371 | lockPartsForRead(true); | 371 | lockPartsForRead(true); |
372 | |||
373 | if (RootPart.GetStatusSandbox()) | ||
372 | { | 374 | { |
373 | foreach (SceneObjectPart part in m_parts.Values) | 375 | if (Util.GetDistanceTo(RootPart.StatusSandboxPos, value) > 10) |
374 | { | 376 | { |
375 | 377 | RootPart.ScriptSetPhysicsStatus(false); | |
376 | part.GroupPosition = val; | 378 | Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"), |
377 | 379 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); | |
380 | return; | ||
378 | } | 381 | } |
379 | } | 382 | } |
383 | |||
384 | foreach (SceneObjectPart part in m_parts.Values) | ||
385 | { | ||
386 | part.GroupPosition = val; | ||
387 | } | ||
388 | |||
380 | lockPartsForRead(false); | 389 | lockPartsForRead(false); |
381 | 390 | ||
382 | //if (m_rootPart.PhysActor != null) | 391 | //if (m_rootPart.PhysActor != null) |
@@ -470,6 +479,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
470 | } | 479 | } |
471 | } | 480 | } |
472 | 481 | ||
482 | private SceneObjectPart m_PlaySoundMasterPrim = null; | ||
483 | public SceneObjectPart PlaySoundMasterPrim | ||
484 | { | ||
485 | get { return m_PlaySoundMasterPrim; } | ||
486 | set { m_PlaySoundMasterPrim = value; } | ||
487 | } | ||
488 | |||
489 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | ||
490 | public List<SceneObjectPart> PlaySoundSlavePrims | ||
491 | { | ||
492 | get { return m_LoopSoundSlavePrims; } | ||
493 | set { m_LoopSoundSlavePrims = value; } | ||
494 | } | ||
495 | |||
496 | private SceneObjectPart m_LoopSoundMasterPrim = null; | ||
497 | public SceneObjectPart LoopSoundMasterPrim | ||
498 | { | ||
499 | get { return m_LoopSoundMasterPrim; } | ||
500 | set { m_LoopSoundMasterPrim = value; } | ||
501 | } | ||
502 | |||
503 | private List<SceneObjectPart> m_LoopSoundSlavePrims = new List<SceneObjectPart>(); | ||
504 | public List<SceneObjectPart> LoopSoundSlavePrims | ||
505 | { | ||
506 | get { return m_LoopSoundSlavePrims; } | ||
507 | set { m_LoopSoundSlavePrims = value; } | ||
508 | } | ||
509 | |||
473 | // The UUID for the Region this Object is in. | 510 | // The UUID for the Region this Object is in. |
474 | public UUID RegionUUID | 511 | public UUID RegionUUID |
475 | { | 512 | { |
@@ -584,7 +621,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
584 | 621 | ||
585 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) | 622 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) |
586 | m_rootPart.ParentID = 0; | 623 | m_rootPart.ParentID = 0; |
587 | if (m_rootPart.LocalId==0) | 624 | if (m_rootPart.LocalId == 0) |
588 | m_rootPart.LocalId = m_scene.AllocateLocalId(); | 625 | m_rootPart.LocalId = m_scene.AllocateLocalId(); |
589 | 626 | ||
590 | // No need to lock here since the object isn't yet in a scene | 627 | // No need to lock here since the object isn't yet in a scene |
@@ -1586,6 +1623,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1586 | /// <param name="part"></param> | 1623 | /// <param name="part"></param> |
1587 | internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) | 1624 | internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part, uint clientFlags) |
1588 | { | 1625 | { |
1626 | // m_log.DebugFormat( | ||
1627 | // "[SOG]: Sendinging part full update to {0} for {1} {2}", remoteClient.Name, part.Name, part.LocalId); | ||
1628 | |||
1589 | if (m_rootPart.UUID == part.UUID) | 1629 | if (m_rootPart.UUID == part.UUID) |
1590 | { | 1630 | { |
1591 | if (IsAttachment) | 1631 | if (IsAttachment) |
@@ -2084,7 +2124,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2084 | 2124 | ||
2085 | foreach (SceneObjectPart part in m_parts.Values) | 2125 | foreach (SceneObjectPart part in m_parts.Values) |
2086 | { | 2126 | { |
2087 | 2127 | if (!IsSelected) | |
2128 | part.UpdateLookAt(); | ||
2129 | |||
2088 | part.SendScheduledUpdates(); | 2130 | part.SendScheduledUpdates(); |
2089 | 2131 | ||
2090 | } | 2132 | } |
@@ -2434,7 +2476,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2434 | 2476 | ||
2435 | AttachToBackup(); | 2477 | AttachToBackup(); |
2436 | 2478 | ||
2437 | |||
2438 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the | 2479 | // Here's the deal, this is ABSOLUTELY CRITICAL so the physics scene gets the update about the |
2439 | // position of linkset prims. IF YOU CHANGE THIS, YOU MUST TEST colliding with just linked and | 2480 | // position of linkset prims. IF YOU CHANGE THIS, YOU MUST TEST colliding with just linked and |
2440 | // unmoved prims! | 2481 | // unmoved prims! |
@@ -2449,9 +2490,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2449 | /// an independent SceneObjectGroup. | 2490 | /// an independent SceneObjectGroup. |
2450 | /// </summary> | 2491 | /// </summary> |
2451 | /// <param name="partID"></param> | 2492 | /// <param name="partID"></param> |
2452 | public void DelinkFromGroup(uint partID) | 2493 | /// <returns>The object group of the newly delinked prim. Null if part could not be found</returns> |
2494 | public SceneObjectGroup DelinkFromGroup(uint partID) | ||
2453 | { | 2495 | { |
2454 | DelinkFromGroup(partID, true); | 2496 | return DelinkFromGroup(partID, true); |
2455 | } | 2497 | } |
2456 | 2498 | ||
2457 | /// <summary> | 2499 | /// <summary> |
@@ -2460,28 +2502,39 @@ namespace OpenSim.Region.Framework.Scenes | |||
2460 | /// </summary> | 2502 | /// </summary> |
2461 | /// <param name="partID"></param> | 2503 | /// <param name="partID"></param> |
2462 | /// <param name="sendEvents"></param> | 2504 | /// <param name="sendEvents"></param> |
2463 | public void DelinkFromGroup(uint partID, bool sendEvents) | 2505 | /// <returns>The object group of the newly delinked prim. Null if part could not be found</returns> |
2506 | public SceneObjectGroup DelinkFromGroup(uint partID, bool sendEvents) | ||
2464 | { | 2507 | { |
2465 | SceneObjectPart linkPart = GetChildPart(partID); | 2508 | SceneObjectPart linkPart = GetChildPart(partID); |
2466 | 2509 | ||
2467 | if (linkPart != null) | 2510 | if (linkPart != null) |
2468 | { | 2511 | { |
2469 | DelinkFromGroup(linkPart, sendEvents); | 2512 | return DelinkFromGroup(linkPart, sendEvents); |
2470 | } | 2513 | } |
2471 | else | 2514 | else |
2472 | { | 2515 | { |
2473 | m_log.InfoFormat("[SCENE OBJECT GROUP]: " + | 2516 | m_log.WarnFormat("[SCENE OBJECT GROUP]: " + |
2474 | "DelinkFromGroup(): Child prim {0} not found in object {1}, {2}", | 2517 | "DelinkFromGroup(): Child prim {0} not found in object {1}, {2}", |
2475 | partID, LocalId, UUID); | 2518 | partID, LocalId, UUID); |
2519 | |||
2520 | return null; | ||
2476 | } | 2521 | } |
2477 | } | 2522 | } |
2478 | 2523 | ||
2479 | public void DelinkFromGroup(SceneObjectPart linkPart, bool sendEvents) | 2524 | /// <summary> |
2525 | /// Delink the given prim from this group. The delinked prim is established as | ||
2526 | /// an independent SceneObjectGroup. | ||
2527 | /// </summary> | ||
2528 | /// <param name="partID"></param> | ||
2529 | /// <param name="sendEvents"></param> | ||
2530 | /// <returns>The object group of the newly delinked prim.</returns> | ||
2531 | public SceneObjectGroup DelinkFromGroup(SceneObjectPart linkPart, bool sendEvents) | ||
2480 | { | 2532 | { |
2481 | linkPart.ClearUndoState(); | ||
2482 | // m_log.DebugFormat( | 2533 | // m_log.DebugFormat( |
2483 | // "[SCENE OBJECT GROUP]: Delinking part {0}, {1} from group with root part {2}, {3}", | 2534 | // "[SCENE OBJECT GROUP]: Delinking part {0}, {1} from group with root part {2}, {3}", |
2484 | // linkPart.Name, linkPart.UUID, RootPart.Name, RootPart.UUID); | 2535 | // linkPart.Name, linkPart.UUID, RootPart.Name, RootPart.UUID); |
2536 | |||
2537 | linkPart.ClearUndoState(); | ||
2485 | 2538 | ||
2486 | Quaternion worldRot = linkPart.GetWorldRotation(); | 2539 | Quaternion worldRot = linkPart.GetWorldRotation(); |
2487 | 2540 | ||
@@ -2536,6 +2589,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2536 | 2589 | ||
2537 | //HasGroupChanged = true; | 2590 | //HasGroupChanged = true; |
2538 | //ScheduleGroupForFullUpdate(); | 2591 | //ScheduleGroupForFullUpdate(); |
2592 | |||
2593 | return objectGroup; | ||
2539 | } | 2594 | } |
2540 | 2595 | ||
2541 | /// <summary> | 2596 | /// <summary> |
@@ -2574,7 +2629,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2574 | 2629 | ||
2575 | part.LinkNum = linkNum; | 2630 | part.LinkNum = linkNum; |
2576 | 2631 | ||
2577 | |||
2578 | part.OffsetPosition = part.GroupPosition - AbsolutePosition; | 2632 | part.OffsetPosition = part.GroupPosition - AbsolutePosition; |
2579 | 2633 | ||
2580 | Quaternion rootRotation = m_rootPart.RotationOffset; | 2634 | Quaternion rootRotation = m_rootPart.RotationOffset; |
@@ -2604,11 +2658,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2604 | { | 2658 | { |
2605 | if (m_rootPart.PhysActor.IsPhysical) | 2659 | if (m_rootPart.PhysActor.IsPhysical) |
2606 | { | 2660 | { |
2607 | Vector3 llmoveforce = pos - AbsolutePosition; | 2661 | if (!m_rootPart.BlockGrab) |
2608 | Vector3 grabforce = llmoveforce; | 2662 | { |
2609 | grabforce = (grabforce / 10) * m_rootPart.PhysActor.Mass; | 2663 | Vector3 llmoveforce = pos - AbsolutePosition; |
2610 | m_rootPart.PhysActor.AddForce(grabforce,true); | 2664 | Vector3 grabforce = llmoveforce; |
2611 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); | 2665 | grabforce = (grabforce / 10) * m_rootPart.PhysActor.Mass; |
2666 | m_rootPart.PhysActor.AddForce(grabforce, true); | ||
2667 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); | ||
2668 | } | ||
2612 | } | 2669 | } |
2613 | else | 2670 | else |
2614 | { | 2671 | { |
@@ -2966,6 +3023,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2966 | SceneObjectPart part = GetChildPart(localID); | 3023 | SceneObjectPart part = GetChildPart(localID); |
2967 | if (part != null) | 3024 | if (part != null) |
2968 | { | 3025 | { |
3026 | part.IgnoreUndoUpdate = true; | ||
2969 | if (scale.X > m_scene.m_maxNonphys) | 3027 | if (scale.X > m_scene.m_maxNonphys) |
2970 | scale.X = m_scene.m_maxNonphys; | 3028 | scale.X = m_scene.m_maxNonphys; |
2971 | if (scale.Y > m_scene.m_maxNonphys) | 3029 | if (scale.Y > m_scene.m_maxNonphys) |
@@ -2992,6 +3050,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2992 | { | 3050 | { |
2993 | if (obPart.UUID != m_rootPart.UUID) | 3051 | if (obPart.UUID != m_rootPart.UUID) |
2994 | { | 3052 | { |
3053 | obPart.IgnoreUndoUpdate = true; | ||
2995 | Vector3 oldSize = new Vector3(obPart.Scale); | 3054 | Vector3 oldSize = new Vector3(obPart.Scale); |
2996 | 3055 | ||
2997 | float f = 1.0f; | 3056 | float f = 1.0f; |
@@ -3050,6 +3109,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3050 | y *= a; | 3109 | y *= a; |
3051 | z *= a; | 3110 | z *= a; |
3052 | } | 3111 | } |
3112 | obPart.IgnoreUndoUpdate = false; | ||
3113 | obPart.StoreUndoState(); | ||
3053 | } | 3114 | } |
3054 | } | 3115 | } |
3055 | } | 3116 | } |
@@ -3066,6 +3127,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3066 | { | 3127 | { |
3067 | foreach (SceneObjectPart obPart in m_parts.Values) | 3128 | foreach (SceneObjectPart obPart in m_parts.Values) |
3068 | { | 3129 | { |
3130 | obPart.IgnoreUndoUpdate = true; | ||
3069 | if (obPart.UUID != m_rootPart.UUID) | 3131 | if (obPart.UUID != m_rootPart.UUID) |
3070 | { | 3132 | { |
3071 | Vector3 currentpos = new Vector3(obPart.OffsetPosition); | 3133 | Vector3 currentpos = new Vector3(obPart.OffsetPosition); |
@@ -3079,6 +3141,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3079 | obPart.Resize(newSize); | 3141 | obPart.Resize(newSize); |
3080 | obPart.UpdateOffSet(currentpos); | 3142 | obPart.UpdateOffSet(currentpos); |
3081 | } | 3143 | } |
3144 | obPart.IgnoreUndoUpdate = false; | ||
3145 | obPart.StoreUndoState(); | ||
3082 | } | 3146 | } |
3083 | } | 3147 | } |
3084 | lockPartsForRead(false); | 3148 | lockPartsForRead(false); |
@@ -3089,6 +3153,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3089 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); | 3153 | m_scene.PhysicsScene.AddPhysicsActorTaint(part.PhysActor); |
3090 | } | 3154 | } |
3091 | 3155 | ||
3156 | part.IgnoreUndoUpdate = false; | ||
3157 | part.StoreUndoState(); | ||
3092 | HasGroupChanged = true; | 3158 | HasGroupChanged = true; |
3093 | ScheduleGroupForTerseUpdate(); | 3159 | ScheduleGroupForTerseUpdate(); |
3094 | } | 3160 | } |
@@ -3104,13 +3170,26 @@ namespace OpenSim.Region.Framework.Scenes | |||
3104 | /// <param name="pos"></param> | 3170 | /// <param name="pos"></param> |
3105 | public void UpdateGroupPosition(Vector3 pos) | 3171 | public void UpdateGroupPosition(Vector3 pos) |
3106 | { | 3172 | { |
3173 | foreach (SceneObjectPart part in Children.Values) | ||
3174 | { | ||
3175 | part.StoreUndoState(); | ||
3176 | } | ||
3107 | if (m_scene.EventManager.TriggerGroupMove(UUID, pos)) | 3177 | if (m_scene.EventManager.TriggerGroupMove(UUID, pos)) |
3108 | { | 3178 | { |
3109 | if (IsAttachment) | 3179 | if (IsAttachment) |
3110 | { | 3180 | { |
3111 | m_rootPart.AttachedPos = pos; | 3181 | m_rootPart.AttachedPos = pos; |
3112 | } | 3182 | } |
3113 | 3183 | if (RootPart.GetStatusSandbox()) | |
3184 | { | ||
3185 | if (Util.GetDistanceTo(RootPart.StatusSandboxPos, pos) > 10) | ||
3186 | { | ||
3187 | RootPart.ScriptSetPhysicsStatus(false); | ||
3188 | pos = AbsolutePosition; | ||
3189 | Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"), | ||
3190 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, RootPart.AbsolutePosition, Name, UUID, false); | ||
3191 | } | ||
3192 | } | ||
3114 | AbsolutePosition = pos; | 3193 | AbsolutePosition = pos; |
3115 | 3194 | ||
3116 | HasGroupChanged = true; | 3195 | HasGroupChanged = true; |
@@ -3129,7 +3208,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3129 | public void UpdateSinglePosition(Vector3 pos, uint localID) | 3208 | public void UpdateSinglePosition(Vector3 pos, uint localID) |
3130 | { | 3209 | { |
3131 | SceneObjectPart part = GetChildPart(localID); | 3210 | SceneObjectPart part = GetChildPart(localID); |
3132 | 3211 | foreach (SceneObjectPart parts in Children.Values) | |
3212 | { | ||
3213 | parts.StoreUndoState(); | ||
3214 | } | ||
3133 | if (part != null) | 3215 | if (part != null) |
3134 | { | 3216 | { |
3135 | if (part.UUID == m_rootPart.UUID) | 3217 | if (part.UUID == m_rootPart.UUID) |
@@ -3151,6 +3233,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3151 | /// <param name="pos"></param> | 3233 | /// <param name="pos"></param> |
3152 | private void UpdateRootPosition(Vector3 pos) | 3234 | private void UpdateRootPosition(Vector3 pos) |
3153 | { | 3235 | { |
3236 | foreach (SceneObjectPart part in Children.Values) | ||
3237 | { | ||
3238 | part.StoreUndoState(); | ||
3239 | } | ||
3154 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); | 3240 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); |
3155 | Vector3 oldPos = | 3241 | Vector3 oldPos = |
3156 | new Vector3(AbsolutePosition.X + m_rootPart.OffsetPosition.X, | 3242 | new Vector3(AbsolutePosition.X + m_rootPart.OffsetPosition.X, |
@@ -3195,6 +3281,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3195 | /// <param name="rot"></param> | 3281 | /// <param name="rot"></param> |
3196 | public void UpdateGroupRotationR(Quaternion rot) | 3282 | public void UpdateGroupRotationR(Quaternion rot) |
3197 | { | 3283 | { |
3284 | foreach (SceneObjectPart parts in Children.Values) | ||
3285 | { | ||
3286 | parts.StoreUndoState(); | ||
3287 | } | ||
3198 | m_rootPart.UpdateRotation(rot); | 3288 | m_rootPart.UpdateRotation(rot); |
3199 | 3289 | ||
3200 | PhysicsActor actor = m_rootPart.PhysActor; | 3290 | PhysicsActor actor = m_rootPart.PhysActor; |
@@ -3215,6 +3305,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3215 | /// <param name="rot"></param> | 3305 | /// <param name="rot"></param> |
3216 | public void UpdateGroupRotationPR(Vector3 pos, Quaternion rot) | 3306 | public void UpdateGroupRotationPR(Vector3 pos, Quaternion rot) |
3217 | { | 3307 | { |
3308 | foreach (SceneObjectPart parts in Children.Values) | ||
3309 | { | ||
3310 | parts.StoreUndoState(); | ||
3311 | } | ||
3218 | m_rootPart.UpdateRotation(rot); | 3312 | m_rootPart.UpdateRotation(rot); |
3219 | 3313 | ||
3220 | PhysicsActor actor = m_rootPart.PhysActor; | 3314 | PhysicsActor actor = m_rootPart.PhysActor; |
@@ -3238,6 +3332,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3238 | public void UpdateSingleRotation(Quaternion rot, uint localID) | 3332 | public void UpdateSingleRotation(Quaternion rot, uint localID) |
3239 | { | 3333 | { |
3240 | SceneObjectPart part = GetChildPart(localID); | 3334 | SceneObjectPart part = GetChildPart(localID); |
3335 | foreach (SceneObjectPart parts in Children.Values) | ||
3336 | { | ||
3337 | parts.StoreUndoState(); | ||
3338 | } | ||
3241 | if (part != null) | 3339 | if (part != null) |
3242 | { | 3340 | { |
3243 | if (part.UUID == m_rootPart.UUID) | 3341 | if (part.UUID == m_rootPart.UUID) |
@@ -3268,8 +3366,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3268 | } | 3366 | } |
3269 | else | 3367 | else |
3270 | { | 3368 | { |
3369 | part.IgnoreUndoUpdate = true; | ||
3271 | part.UpdateRotation(rot); | 3370 | part.UpdateRotation(rot); |
3272 | part.OffsetPosition = pos; | 3371 | part.OffsetPosition = pos; |
3372 | part.IgnoreUndoUpdate = false; | ||
3373 | part.StoreUndoState(); | ||
3273 | } | 3374 | } |
3274 | } | 3375 | } |
3275 | } | 3376 | } |
@@ -3283,6 +3384,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3283 | Quaternion axRot = rot; | 3384 | Quaternion axRot = rot; |
3284 | Quaternion oldParentRot = m_rootPart.RotationOffset; | 3385 | Quaternion oldParentRot = m_rootPart.RotationOffset; |
3285 | 3386 | ||
3387 | m_rootPart.StoreUndoState(); | ||
3286 | m_rootPart.UpdateRotation(rot); | 3388 | m_rootPart.UpdateRotation(rot); |
3287 | if (m_rootPart.PhysActor != null) | 3389 | if (m_rootPart.PhysActor != null) |
3288 | { | 3390 | { |
@@ -3291,23 +3393,33 @@ namespace OpenSim.Region.Framework.Scenes | |||
3291 | } | 3393 | } |
3292 | 3394 | ||
3293 | lockPartsForRead(true); | 3395 | lockPartsForRead(true); |
3396 | |||
3397 | foreach (SceneObjectPart prim in m_parts.Values) | ||
3294 | { | 3398 | { |
3295 | foreach (SceneObjectPart prim in m_parts.Values) | 3399 | if (prim.UUID != m_rootPart.UUID) |
3296 | { | 3400 | { |
3297 | if (prim.UUID != m_rootPart.UUID) | 3401 | prim.IgnoreUndoUpdate = true; |
3298 | { | 3402 | Vector3 axPos = prim.OffsetPosition; |
3299 | Vector3 axPos = prim.OffsetPosition; | 3403 | axPos *= oldParentRot; |
3300 | axPos *= oldParentRot; | 3404 | axPos *= Quaternion.Inverse(axRot); |
3301 | axPos *= Quaternion.Inverse(axRot); | 3405 | prim.OffsetPosition = axPos; |
3302 | prim.OffsetPosition = axPos; | 3406 | Quaternion primsRot = prim.RotationOffset; |
3303 | Quaternion primsRot = prim.RotationOffset; | 3407 | Quaternion newRot = primsRot * oldParentRot; |
3304 | Quaternion newRot = primsRot * oldParentRot; | 3408 | newRot *= Quaternion.Inverse(axRot); |
3305 | newRot *= Quaternion.Inverse(axRot); | 3409 | prim.RotationOffset = newRot; |
3306 | prim.RotationOffset = newRot; | 3410 | prim.ScheduleTerseUpdate(); |
3307 | prim.ScheduleTerseUpdate(); | 3411 | } |
3308 | } | 3412 | } |
3413 | |||
3414 | foreach (SceneObjectPart childpart in Children.Values) | ||
3415 | { | ||
3416 | if (childpart != m_rootPart) | ||
3417 | { | ||
3418 | childpart.IgnoreUndoUpdate = false; | ||
3419 | childpart.StoreUndoState(); | ||
3309 | } | 3420 | } |
3310 | } | 3421 | } |
3422 | |||
3311 | lockPartsForRead(false); | 3423 | lockPartsForRead(false); |
3312 | 3424 | ||
3313 | m_rootPart.ScheduleTerseUpdate(); | 3425 | m_rootPart.ScheduleTerseUpdate(); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 1353518..31ea502 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -133,6 +133,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
133 | [XmlIgnore] | 133 | [XmlIgnore] |
134 | public bool DIE_AT_EDGE; | 134 | public bool DIE_AT_EDGE; |
135 | 135 | ||
136 | [XmlIgnore] | ||
137 | public bool RETURN_AT_EDGE; | ||
138 | |||
139 | [XmlIgnore] | ||
140 | public bool BlockGrab; | ||
141 | |||
142 | [XmlIgnore] | ||
143 | public bool StatusSandbox; | ||
144 | |||
145 | [XmlIgnore] | ||
146 | public Vector3 StatusSandboxPos; | ||
147 | |||
136 | // TODO: This needs to be persisted in next XML version update! | 148 | // TODO: This needs to be persisted in next XML version update! |
137 | [XmlIgnore] | 149 | [XmlIgnore] |
138 | public int[] PayPrice = {-2,-2,-2,-2,-2}; | 150 | public int[] PayPrice = {-2,-2,-2,-2,-2}; |
@@ -219,6 +231,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
219 | [XmlIgnore] | 231 | [XmlIgnore] |
220 | public Quaternion SpinOldOrientation = Quaternion.Identity; | 232 | public Quaternion SpinOldOrientation = Quaternion.Identity; |
221 | 233 | ||
234 | [XmlIgnore] | ||
235 | public Quaternion m_APIDTarget = Quaternion.Identity; | ||
236 | |||
237 | [XmlIgnore] | ||
238 | public float m_APIDDamp = 0; | ||
239 | |||
240 | [XmlIgnore] | ||
241 | public float m_APIDStrength = 0; | ||
242 | |||
222 | /// <summary> | 243 | /// <summary> |
223 | /// This part's inventory | 244 | /// This part's inventory |
224 | /// </summary> | 245 | /// </summary> |
@@ -233,6 +254,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
233 | public bool Undoing; | 254 | public bool Undoing; |
234 | 255 | ||
235 | [XmlIgnore] | 256 | [XmlIgnore] |
257 | public bool IgnoreUndoUpdate = false; | ||
258 | |||
259 | [XmlIgnore] | ||
236 | private PrimFlags LocalFlags; | 260 | private PrimFlags LocalFlags; |
237 | [XmlIgnore] | 261 | [XmlIgnore] |
238 | private float m_damage = -1.0f; | 262 | private float m_damage = -1.0f; |
@@ -254,6 +278,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
254 | private string m_text = String.Empty; | 278 | private string m_text = String.Empty; |
255 | private string m_touchName = String.Empty; | 279 | private string m_touchName = String.Empty; |
256 | private readonly UndoStack<UndoState> m_undo = new UndoStack<UndoState>(5); | 280 | private readonly UndoStack<UndoState> m_undo = new UndoStack<UndoState>(5); |
281 | private readonly UndoStack<UndoState> m_redo = new UndoStack<UndoState>(5); | ||
257 | private UUID _creatorID; | 282 | private UUID _creatorID; |
258 | 283 | ||
259 | private bool m_passTouches; | 284 | private bool m_passTouches; |
@@ -506,6 +531,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
506 | } | 531 | } |
507 | } | 532 | } |
508 | 533 | ||
534 | [XmlIgnore] | ||
535 | public Quaternion APIDTarget | ||
536 | { | ||
537 | get { return m_APIDTarget; } | ||
538 | set { m_APIDTarget = value; } | ||
539 | } | ||
540 | |||
541 | [XmlIgnore] | ||
542 | public float APIDDamp | ||
543 | { | ||
544 | get { return m_APIDDamp; } | ||
545 | set { m_APIDDamp = value; } | ||
546 | } | ||
547 | |||
548 | [XmlIgnore] | ||
549 | public float APIDStrength | ||
550 | { | ||
551 | get { return m_APIDStrength; } | ||
552 | set { m_APIDStrength = value; } | ||
553 | } | ||
554 | |||
509 | public ulong RegionHandle | 555 | public ulong RegionHandle |
510 | { | 556 | { |
511 | get { return m_regionHandle; } | 557 | get { return m_regionHandle; } |
@@ -517,6 +563,33 @@ namespace OpenSim.Region.Framework.Scenes | |||
517 | get { return m_scriptAccessPin; } | 563 | get { return m_scriptAccessPin; } |
518 | set { m_scriptAccessPin = (int)value; } | 564 | set { m_scriptAccessPin = (int)value; } |
519 | } | 565 | } |
566 | private SceneObjectPart m_PlaySoundMasterPrim = null; | ||
567 | public SceneObjectPart PlaySoundMasterPrim | ||
568 | { | ||
569 | get { return m_PlaySoundMasterPrim; } | ||
570 | set { m_PlaySoundMasterPrim = value; } | ||
571 | } | ||
572 | |||
573 | private List<SceneObjectPart> m_PlaySoundSlavePrims = new List<SceneObjectPart>(); | ||
574 | public List<SceneObjectPart> PlaySoundSlavePrims | ||
575 | { | ||
576 | get { return m_LoopSoundSlavePrims; } | ||
577 | set { m_LoopSoundSlavePrims = value; } | ||
578 | } | ||
579 | |||
580 | private SceneObjectPart m_LoopSoundMasterPrim = null; | ||
581 | public SceneObjectPart LoopSoundMasterPrim | ||
582 | { | ||
583 | get { return m_LoopSoundMasterPrim; } | ||
584 | set { m_LoopSoundMasterPrim = value; } | ||
585 | } | ||
586 | |||
587 | private List<SceneObjectPart> m_LoopSoundSlavePrims = new List<SceneObjectPart>(); | ||
588 | public List<SceneObjectPart> LoopSoundSlavePrims | ||
589 | { | ||
590 | get { return m_LoopSoundSlavePrims; } | ||
591 | set { m_LoopSoundSlavePrims = value; } | ||
592 | } | ||
520 | 593 | ||
521 | public Byte[] TextureAnimation | 594 | public Byte[] TextureAnimation |
522 | { | 595 | { |
@@ -576,8 +649,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
576 | } | 649 | } |
577 | set | 650 | set |
578 | { | 651 | { |
579 | StoreUndoState(); | ||
580 | |||
581 | m_groupPosition = value; | 652 | m_groupPosition = value; |
582 | PhysicsActor actor = PhysActor; | 653 | PhysicsActor actor = PhysActor; |
583 | if (actor != null) | 654 | if (actor != null) |
@@ -1412,6 +1483,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1412 | { | 1483 | { |
1413 | m_undo.Clear(); | 1484 | m_undo.Clear(); |
1414 | } | 1485 | } |
1486 | lock (m_redo) | ||
1487 | { | ||
1488 | m_redo.Clear(); | ||
1489 | } | ||
1415 | StoreUndoState(); | 1490 | StoreUndoState(); |
1416 | } | 1491 | } |
1417 | 1492 | ||
@@ -1722,6 +1797,66 @@ namespace OpenSim.Region.Framework.Scenes | |||
1722 | return m_parentGroup.RootPart.DIE_AT_EDGE; | 1797 | return m_parentGroup.RootPart.DIE_AT_EDGE; |
1723 | } | 1798 | } |
1724 | 1799 | ||
1800 | public bool GetReturnAtEdge() | ||
1801 | { | ||
1802 | if (m_parentGroup == null) | ||
1803 | return false; | ||
1804 | if (m_parentGroup.IsDeleted) | ||
1805 | return false; | ||
1806 | |||
1807 | return m_parentGroup.RootPart.RETURN_AT_EDGE; | ||
1808 | } | ||
1809 | |||
1810 | public void SetReturnAtEdge(bool p) | ||
1811 | { | ||
1812 | if (m_parentGroup == null) | ||
1813 | return; | ||
1814 | if (m_parentGroup.IsDeleted) | ||
1815 | return; | ||
1816 | |||
1817 | m_parentGroup.RootPart.RETURN_AT_EDGE = p; | ||
1818 | } | ||
1819 | |||
1820 | public bool GetBlockGrab() | ||
1821 | { | ||
1822 | if (m_parentGroup == null) | ||
1823 | return false; | ||
1824 | if (m_parentGroup.IsDeleted) | ||
1825 | return false; | ||
1826 | |||
1827 | return m_parentGroup.RootPart.BlockGrab; | ||
1828 | } | ||
1829 | |||
1830 | public void SetBlockGrab(bool p) | ||
1831 | { | ||
1832 | if (m_parentGroup == null) | ||
1833 | return; | ||
1834 | if (m_parentGroup.IsDeleted) | ||
1835 | return; | ||
1836 | |||
1837 | m_parentGroup.RootPart.BlockGrab = p; | ||
1838 | } | ||
1839 | |||
1840 | public void SetStatusSandbox(bool p) | ||
1841 | { | ||
1842 | if (m_parentGroup == null) | ||
1843 | return; | ||
1844 | if (m_parentGroup.IsDeleted) | ||
1845 | return; | ||
1846 | StatusSandboxPos = m_parentGroup.RootPart.AbsolutePosition; | ||
1847 | m_parentGroup.RootPart.StatusSandbox = p; | ||
1848 | } | ||
1849 | |||
1850 | public bool GetStatusSandbox() | ||
1851 | { | ||
1852 | if (m_parentGroup == null) | ||
1853 | return false; | ||
1854 | if (m_parentGroup.IsDeleted) | ||
1855 | return false; | ||
1856 | |||
1857 | return m_parentGroup.RootPart.StatusSandbox; | ||
1858 | } | ||
1859 | |||
1725 | public int GetAxisRotation(int axis) | 1860 | public int GetAxisRotation(int axis) |
1726 | { | 1861 | { |
1727 | //Cannot use ScriptBaseClass constants as no referance to it currently. | 1862 | //Cannot use ScriptBaseClass constants as no referance to it currently. |
@@ -1933,7 +2068,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1933 | // play the sound. | 2068 | // play the sound. |
1934 | if (startedColliders.Count > 0 && CollisionSound != UUID.Zero && CollisionSoundVolume > 0.0f) | 2069 | if (startedColliders.Count > 0 && CollisionSound != UUID.Zero && CollisionSoundVolume > 0.0f) |
1935 | { | 2070 | { |
1936 | SendSound(CollisionSound.ToString(), CollisionSoundVolume, true, (byte)0); | 2071 | SendSound(CollisionSound.ToString(), CollisionSoundVolume, true, (byte)0, 0, false, false); |
1937 | } | 2072 | } |
1938 | 2073 | ||
1939 | if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_start) != 0) | 2074 | if ((m_parentGroup.RootPart.ScriptEvents & scriptEvents.collision_start) != 0) |
@@ -2508,9 +2643,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2508 | List<ScenePresence> avatarts = m_parentGroup.Scene.GetAvatars(); | 2643 | List<ScenePresence> avatarts = m_parentGroup.Scene.GetAvatars(); |
2509 | foreach (ScenePresence p in avatarts) | 2644 | foreach (ScenePresence p in avatarts) |
2510 | { | 2645 | { |
2511 | // TODO: some filtering by distance of avatar | 2646 | if (!(Util.GetDistanceTo(p.AbsolutePosition, AbsolutePosition) >= 100)) |
2512 | 2647 | p.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); | |
2513 | p.ControllingClient.SendPreLoadSound(objectID, objectID, soundID); | ||
2514 | } | 2648 | } |
2515 | } | 2649 | } |
2516 | 2650 | ||
@@ -2571,7 +2705,38 @@ namespace OpenSim.Region.Framework.Scenes | |||
2571 | 2705 | ||
2572 | public void RotLookAt(Quaternion target, float strength, float damping) | 2706 | public void RotLookAt(Quaternion target, float strength, float damping) |
2573 | { | 2707 | { |
2574 | m_parentGroup.rotLookAt(target, strength, damping); | 2708 | rotLookAt(target, strength, damping); |
2709 | } | ||
2710 | |||
2711 | public void rotLookAt(Quaternion target, float strength, float damping) | ||
2712 | { | ||
2713 | if (IsAttachment) | ||
2714 | { | ||
2715 | /* | ||
2716 | ScenePresence avatar = m_scene.GetScenePresence(rootpart.AttachedAvatar); | ||
2717 | if (avatar != null) | ||
2718 | { | ||
2719 | Rotate the Av? | ||
2720 | } */ | ||
2721 | } | ||
2722 | else | ||
2723 | { | ||
2724 | APIDDamp = damping; | ||
2725 | APIDStrength = strength; | ||
2726 | APIDTarget = target; | ||
2727 | } | ||
2728 | } | ||
2729 | |||
2730 | public void startLookAt(Quaternion rot, float damp, float strength) | ||
2731 | { | ||
2732 | APIDDamp = damp; | ||
2733 | APIDStrength = strength; | ||
2734 | APIDTarget = rot; | ||
2735 | } | ||
2736 | |||
2737 | public void stopLookAt() | ||
2738 | { | ||
2739 | APIDTarget = Quaternion.Identity; | ||
2575 | } | 2740 | } |
2576 | 2741 | ||
2577 | /// <summary> | 2742 | /// <summary> |
@@ -2833,7 +2998,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2833 | /// <param name="volume"></param> | 2998 | /// <param name="volume"></param> |
2834 | /// <param name="triggered"></param> | 2999 | /// <param name="triggered"></param> |
2835 | /// <param name="flags"></param> | 3000 | /// <param name="flags"></param> |
2836 | public void SendSound(string sound, double volume, bool triggered, byte flags) | 3001 | public void SendSound(string sound, double volume, bool triggered, byte flags, float radius, bool useMaster, bool isMaster) |
2837 | { | 3002 | { |
2838 | if (volume > 1) | 3003 | if (volume > 1) |
2839 | volume = 1; | 3004 | volume = 1; |
@@ -2868,10 +3033,51 @@ namespace OpenSim.Region.Framework.Scenes | |||
2868 | ISoundModule soundModule = m_parentGroup.Scene.RequestModuleInterface<ISoundModule>(); | 3033 | ISoundModule soundModule = m_parentGroup.Scene.RequestModuleInterface<ISoundModule>(); |
2869 | if (soundModule != null) | 3034 | if (soundModule != null) |
2870 | { | 3035 | { |
2871 | if (triggered) | 3036 | if (useMaster) |
2872 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle); | 3037 | { |
3038 | if (isMaster) | ||
3039 | { | ||
3040 | if (triggered) | ||
3041 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius); | ||
3042 | else | ||
3043 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius); | ||
3044 | ParentGroup.PlaySoundMasterPrim = this; | ||
3045 | ownerID = this._ownerID; | ||
3046 | objectID = this.UUID; | ||
3047 | parentID = this.GetRootPartUUID(); | ||
3048 | position = this.AbsolutePosition; // region local | ||
3049 | regionHandle = this.ParentGroup.Scene.RegionInfo.RegionHandle; | ||
3050 | if (triggered) | ||
3051 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius); | ||
3052 | else | ||
3053 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius); | ||
3054 | foreach (SceneObjectPart prim in ParentGroup.PlaySoundSlavePrims) | ||
3055 | { | ||
3056 | ownerID = prim._ownerID; | ||
3057 | objectID = prim.UUID; | ||
3058 | parentID = prim.GetRootPartUUID(); | ||
3059 | position = prim.AbsolutePosition; // region local | ||
3060 | regionHandle = prim.ParentGroup.Scene.RegionInfo.RegionHandle; | ||
3061 | if (triggered) | ||
3062 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius); | ||
3063 | else | ||
3064 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius); | ||
3065 | } | ||
3066 | ParentGroup.PlaySoundSlavePrims.Clear(); | ||
3067 | ParentGroup.PlaySoundMasterPrim = null; | ||
3068 | } | ||
3069 | else | ||
3070 | { | ||
3071 | ParentGroup.PlaySoundSlavePrims.Add(this); | ||
3072 | } | ||
3073 | } | ||
2873 | else | 3074 | else |
2874 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags); | 3075 | { |
3076 | if (triggered) | ||
3077 | soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius); | ||
3078 | else | ||
3079 | soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius); | ||
3080 | } | ||
2875 | } | 3081 | } |
2876 | } | 3082 | } |
2877 | 3083 | ||
@@ -3001,22 +3207,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3001 | PhysActor.VehicleRotationParam(param, rotation); | 3207 | PhysActor.VehicleRotationParam(param, rotation); |
3002 | } | 3208 | } |
3003 | } | 3209 | } |
3004 | |||
3005 | public void SetVehicleFlags(int flags) | ||
3006 | { | ||
3007 | if (PhysActor != null) | ||
3008 | { | ||
3009 | PhysActor.VehicleFlagsSet(flags); | ||
3010 | } | ||
3011 | } | ||
3012 | |||
3013 | public void RemoveVehicleFlags(int flags) | ||
3014 | { | ||
3015 | if (PhysActor != null) | ||
3016 | { | ||
3017 | PhysActor.VehicleFlagsRemove(flags); | ||
3018 | } | ||
3019 | } | ||
3020 | 3210 | ||
3021 | /// <summary> | 3211 | /// <summary> |
3022 | /// Set the color of prim faces | 3212 | /// Set the color of prim faces |
@@ -3190,6 +3380,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
3190 | hasProfileCut = hasDimple; // is it the same thing? | 3380 | hasProfileCut = hasDimple; // is it the same thing? |
3191 | } | 3381 | } |
3192 | 3382 | ||
3383 | public void SetVehicleFlags(int param, bool remove) | ||
3384 | { | ||
3385 | if (PhysActor != null) | ||
3386 | { | ||
3387 | PhysActor.VehicleFlags(param, remove); | ||
3388 | } | ||
3389 | } | ||
3390 | |||
3193 | public void SetGroup(UUID groupID, IClientAPI client) | 3391 | public void SetGroup(UUID groupID, IClientAPI client) |
3194 | { | 3392 | { |
3195 | _groupID = groupID; | 3393 | _groupID = groupID; |
@@ -3294,27 +3492,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
3294 | { | 3492 | { |
3295 | if (!Undoing) | 3493 | if (!Undoing) |
3296 | { | 3494 | { |
3297 | if (m_parentGroup != null) | 3495 | if (!IgnoreUndoUpdate) |
3298 | { | 3496 | { |
3299 | lock (m_undo) | 3497 | if (m_parentGroup != null) |
3300 | { | 3498 | { |
3301 | if (m_undo.Count > 0) | 3499 | lock (m_undo) |
3302 | { | 3500 | { |
3303 | UndoState last = m_undo.Peek(); | 3501 | if (m_undo.Count > 0) |
3304 | if (last != null) | ||
3305 | { | 3502 | { |
3306 | if (last.Compare(this)) | 3503 | UndoState last = m_undo.Peek(); |
3307 | return; | 3504 | if (last != null) |
3505 | { | ||
3506 | if (last.Compare(this)) | ||
3507 | return; | ||
3508 | } | ||
3308 | } | 3509 | } |
3309 | } | ||
3310 | 3510 | ||
3311 | if (m_parentGroup.GetSceneMaxUndo() > 0) | 3511 | if (m_parentGroup.GetSceneMaxUndo() > 0) |
3312 | { | 3512 | { |
3313 | UndoState nUndo = new UndoState(this); | 3513 | UndoState nUndo = new UndoState(this); |
3314 | 3514 | ||
3315 | m_undo.Push(nUndo); | 3515 | m_undo.Push(nUndo); |
3316 | } | 3516 | } |
3317 | 3517 | ||
3518 | } | ||
3318 | } | 3519 | } |
3319 | } | 3520 | } |
3320 | } | 3521 | } |
@@ -3785,14 +3986,39 @@ namespace OpenSim.Region.Framework.Scenes | |||
3785 | lock (m_undo) | 3986 | lock (m_undo) |
3786 | { | 3987 | { |
3787 | if (m_undo.Count > 0) | 3988 | if (m_undo.Count > 0) |
3989 | { | ||
3990 | UndoState nUndo = null; | ||
3991 | if (m_parentGroup.GetSceneMaxUndo() > 0) | ||
3788 | { | 3992 | { |
3789 | UndoState goback = m_undo.Pop(); | 3993 | nUndo = new UndoState(this); |
3790 | if (goback != null) | 3994 | } |
3791 | goback.PlaybackState(this); | 3995 | UndoState goback = m_undo.Pop(); |
3996 | if (goback != null) | ||
3997 | { | ||
3998 | goback.PlaybackState(this); | ||
3999 | if (nUndo != null) | ||
4000 | m_redo.Push(nUndo); | ||
4001 | } | ||
3792 | } | 4002 | } |
3793 | } | 4003 | } |
3794 | } | 4004 | } |
3795 | 4005 | ||
4006 | public void Redo() | ||
4007 | { | ||
4008 | lock (m_redo) | ||
4009 | { | ||
4010 | if (m_parentGroup.GetSceneMaxUndo() > 0) | ||
4011 | { | ||
4012 | UndoState nUndo = new UndoState(this); | ||
4013 | |||
4014 | m_undo.Push(nUndo); | ||
4015 | } | ||
4016 | UndoState gofwd = m_redo.Pop(); | ||
4017 | if (gofwd != null) | ||
4018 | gofwd.PlayfwdState(this); | ||
4019 | } | ||
4020 | } | ||
4021 | |||
3796 | public void UpdateExtraParam(ushort type, bool inUse, byte[] data) | 4022 | public void UpdateExtraParam(ushort type, bool inUse, byte[] data) |
3797 | { | 4023 | { |
3798 | m_shape.ReadInUpdateExtraParam(type, inUse, data); | 4024 | m_shape.ReadInUpdateExtraParam(type, inUse, data); |
@@ -3836,6 +4062,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
3836 | (pos.Z != OffsetPosition.Z)) | 4062 | (pos.Z != OffsetPosition.Z)) |
3837 | { | 4063 | { |
3838 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); | 4064 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); |
4065 | |||
4066 | if (ParentGroup.RootPart.GetStatusSandbox()) | ||
4067 | { | ||
4068 | if (Util.GetDistanceTo(ParentGroup.RootPart.StatusSandboxPos, newPos) > 10) | ||
4069 | { | ||
4070 | ParentGroup.RootPart.ScriptSetPhysicsStatus(false); | ||
4071 | newPos = OffsetPosition; | ||
4072 | ParentGroup.Scene.SimChat(Utils.StringToBytes("Hit Sandbox Limit"), | ||
4073 | ChatTypeEnum.DebugChannel, 0x7FFFFFFF, ParentGroup.RootPart.AbsolutePosition, Name, UUID, false); | ||
4074 | } | ||
4075 | } | ||
4076 | |||
3839 | OffsetPosition = newPos; | 4077 | OffsetPosition = newPos; |
3840 | ScheduleTerseUpdate(); | 4078 | ScheduleTerseUpdate(); |
3841 | } | 4079 | } |
@@ -4128,7 +4366,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
4128 | (rot.Z != RotationOffset.Z) || | 4366 | (rot.Z != RotationOffset.Z) || |
4129 | (rot.W != RotationOffset.W)) | 4367 | (rot.W != RotationOffset.W)) |
4130 | { | 4368 | { |
4131 | //StoreUndoState(); | ||
4132 | RotationOffset = rot; | 4369 | RotationOffset = rot; |
4133 | ParentGroup.HasGroupChanged = true; | 4370 | ParentGroup.HasGroupChanged = true; |
4134 | ScheduleTerseUpdate(); | 4371 | ScheduleTerseUpdate(); |
@@ -4312,7 +4549,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4312 | else | 4549 | else |
4313 | { | 4550 | { |
4314 | // m_log.DebugFormat( | 4551 | // m_log.DebugFormat( |
4315 | // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); | 4552 | // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); |
4316 | ScheduleFullUpdate(); | 4553 | ScheduleFullUpdate(); |
4317 | } | 4554 | } |
4318 | } | 4555 | } |
@@ -4430,5 +4667,41 @@ namespace OpenSim.Region.Framework.Scenes | |||
4430 | 4667 | ||
4431 | Inventory.ApplyNextOwnerPermissions(); | 4668 | Inventory.ApplyNextOwnerPermissions(); |
4432 | } | 4669 | } |
4670 | public void UpdateLookAt() | ||
4671 | { | ||
4672 | try | ||
4673 | { | ||
4674 | if (APIDTarget != Quaternion.Identity) | ||
4675 | { | ||
4676 | if (Single.IsNaN(APIDTarget.W) == true) | ||
4677 | { | ||
4678 | APIDTarget = Quaternion.Identity; | ||
4679 | return; | ||
4680 | } | ||
4681 | Quaternion rot = RotationOffset; | ||
4682 | Quaternion dir = (rot - APIDTarget); | ||
4683 | float speed = ((APIDStrength / APIDDamp) * (float)(Math.PI / 180.0f)); | ||
4684 | if (dir.Z > speed) | ||
4685 | { | ||
4686 | rot.Z -= speed; | ||
4687 | } | ||
4688 | if (dir.Z < -speed) | ||
4689 | { | ||
4690 | rot.Z += speed; | ||
4691 | } | ||
4692 | rot.Normalize(); | ||
4693 | UpdateRotation(rot); | ||
4694 | } | ||
4695 | } | ||
4696 | catch (Exception ex) | ||
4697 | { | ||
4698 | m_log.Error("[Physics] " + ex); | ||
4699 | } | ||
4700 | } | ||
4701 | |||
4702 | public Color4 GetTextColor() | ||
4703 | { | ||
4704 | return new Color4((byte)Color.R, (byte)Color.G, (byte)Color.B, (byte)(0xFF - Color.A)); | ||
4705 | } | ||
4433 | } | 4706 | } |
4434 | } | 4707 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 3317dd3..5d00917 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -318,8 +318,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
318 | } | 318 | } |
319 | } | 319 | } |
320 | 320 | ||
321 | static System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
322 | |||
323 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 321 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
324 | { | 322 | { |
325 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | 323 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); |
@@ -585,7 +583,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
585 | m_items.TryGetValue(itemId, out item); | 583 | m_items.TryGetValue(itemId, out item); |
586 | m_items.LockItemsForRead(false); | 584 | m_items.LockItemsForRead(false); |
587 | return item; | 585 | return item; |
588 | } | 586 | } |
589 | 587 | ||
590 | /// <summary> | 588 | /// <summary> |
591 | /// Get inventory items by name. | 589 | /// Get inventory items by name. |
@@ -594,7 +592,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
594 | /// <returns> | 592 | /// <returns> |
595 | /// A list of inventory items with that name. | 593 | /// A list of inventory items with that name. |
596 | /// If no inventory item has that name then an empty list is returned. | 594 | /// If no inventory item has that name then an empty list is returned. |
597 | /// </returns> | 595 | /// </returns> |
598 | public IList<TaskInventoryItem> GetInventoryItems(string name) | 596 | public IList<TaskInventoryItem> GetInventoryItems(string name) |
599 | { | 597 | { |
600 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); | 598 | IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 6a2ab02..123d6f3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -167,6 +167,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
167 | 167 | ||
168 | private Quaternion m_bodyRot= Quaternion.Identity; | 168 | private Quaternion m_bodyRot= Quaternion.Identity; |
169 | 169 | ||
170 | private Quaternion m_bodyRotPrevious = Quaternion.Identity; | ||
171 | |||
170 | private const int LAND_VELOCITYMAG_MAX = 12; | 172 | private const int LAND_VELOCITYMAG_MAX = 12; |
171 | 173 | ||
172 | public bool IsRestrictedToRegion; | 174 | public bool IsRestrictedToRegion; |
@@ -233,7 +235,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
233 | // Agent's Draw distance. | 235 | // Agent's Draw distance. |
234 | protected float m_DrawDistance; | 236 | protected float m_DrawDistance; |
235 | 237 | ||
236 | protected AvatarAppearance m_appearance; | 238 | protected AvatarAppearance m_appearance; |
237 | 239 | ||
238 | // neighbouring regions we have enabled a child agent in | 240 | // neighbouring regions we have enabled a child agent in |
239 | // holds the seed cap for the child agent in that region | 241 | // holds the seed cap for the child agent in that region |
@@ -518,6 +520,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
518 | set { m_bodyRot = value; } | 520 | set { m_bodyRot = value; } |
519 | } | 521 | } |
520 | 522 | ||
523 | public Quaternion PreviousRotation | ||
524 | { | ||
525 | get { return m_bodyRotPrevious; } | ||
526 | set { m_bodyRotPrevious = value; } | ||
527 | } | ||
528 | |||
521 | /// <summary> | 529 | /// <summary> |
522 | /// If this is true, agent doesn't have a representation in this scene. | 530 | /// If this is true, agent doesn't have a representation in this scene. |
523 | /// this is an agent 'looking into' this scene from a nearby scene(region) | 531 | /// this is an agent 'looking into' this scene from a nearby scene(region) |
@@ -650,7 +658,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
650 | #region Constructor(s) | 658 | #region Constructor(s) |
651 | 659 | ||
652 | public ScenePresence() | 660 | public ScenePresence() |
653 | { | 661 | { |
654 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 662 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
655 | CreateSceneViewer(); | 663 | CreateSceneViewer(); |
656 | m_animator = new ScenePresenceAnimator(this); | 664 | m_animator = new ScenePresenceAnimator(this); |
@@ -868,6 +876,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
868 | if (pos.X < 0 || pos.Y < 0 || pos.Z < 0) | 876 | if (pos.X < 0 || pos.Y < 0 || pos.Z < 0) |
869 | { | 877 | { |
870 | Vector3 emergencyPos = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 128); | 878 | Vector3 emergencyPos = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 128); |
879 | |||
880 | if (pos.X < 0) | ||
881 | { | ||
882 | emergencyPos.X = (int)Constants.RegionSize + pos.X; | ||
883 | if (!(pos.Y < 0)) | ||
884 | emergencyPos.Y = pos.Y; | ||
885 | if (!(pos.Z < 0)) | ||
886 | emergencyPos.X = pos.X; | ||
887 | } | ||
888 | if (pos.Y < 0) | ||
889 | { | ||
890 | emergencyPos.Y = (int)Constants.RegionSize + pos.Y; | ||
891 | if (!(pos.X < 0)) | ||
892 | emergencyPos.X = pos.X; | ||
893 | if (!(pos.Z < 0)) | ||
894 | emergencyPos.Z = pos.Z; | ||
895 | } | ||
896 | if (pos.Z < 0) | ||
897 | { | ||
898 | if (!(pos.X < 0)) | ||
899 | emergencyPos.X = pos.X; | ||
900 | if (!(pos.Y < 0)) | ||
901 | emergencyPos.Y = pos.Y; | ||
902 | //Leave as 128 | ||
903 | } | ||
871 | 904 | ||
872 | m_log.WarnFormat( | 905 | m_log.WarnFormat( |
873 | "[SCENE PRESENCE]: MakeRootAgent() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", | 906 | "[SCENE PRESENCE]: MakeRootAgent() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", |
@@ -2900,36 +2933,75 @@ namespace OpenSim.Region.Framework.Scenes | |||
2900 | { | 2933 | { |
2901 | // Checks if where it's headed exists a region | 2934 | // Checks if where it's headed exists a region |
2902 | 2935 | ||
2936 | bool needsTransit = false; | ||
2903 | if (m_scene.TestBorderCross(pos2, Cardinals.W)) | 2937 | if (m_scene.TestBorderCross(pos2, Cardinals.W)) |
2904 | { | 2938 | { |
2905 | if (m_scene.TestBorderCross(pos2, Cardinals.S)) | 2939 | if (m_scene.TestBorderCross(pos2, Cardinals.S)) |
2940 | { | ||
2941 | needsTransit = true; | ||
2906 | neighbor = HaveNeighbor(Cardinals.SW, ref fix); | 2942 | neighbor = HaveNeighbor(Cardinals.SW, ref fix); |
2943 | } | ||
2907 | else if (m_scene.TestBorderCross(pos2, Cardinals.N)) | 2944 | else if (m_scene.TestBorderCross(pos2, Cardinals.N)) |
2945 | { | ||
2946 | needsTransit = true; | ||
2908 | neighbor = HaveNeighbor(Cardinals.NW, ref fix); | 2947 | neighbor = HaveNeighbor(Cardinals.NW, ref fix); |
2948 | } | ||
2909 | else | 2949 | else |
2950 | { | ||
2951 | needsTransit = true; | ||
2910 | neighbor = HaveNeighbor(Cardinals.W, ref fix); | 2952 | neighbor = HaveNeighbor(Cardinals.W, ref fix); |
2953 | } | ||
2911 | } | 2954 | } |
2912 | else if (m_scene.TestBorderCross(pos2, Cardinals.E)) | 2955 | else if (m_scene.TestBorderCross(pos2, Cardinals.E)) |
2913 | { | 2956 | { |
2914 | if (m_scene.TestBorderCross(pos2, Cardinals.S)) | 2957 | if (m_scene.TestBorderCross(pos2, Cardinals.S)) |
2958 | { | ||
2959 | needsTransit = true; | ||
2915 | neighbor = HaveNeighbor(Cardinals.SE, ref fix); | 2960 | neighbor = HaveNeighbor(Cardinals.SE, ref fix); |
2961 | } | ||
2916 | else if (m_scene.TestBorderCross(pos2, Cardinals.N)) | 2962 | else if (m_scene.TestBorderCross(pos2, Cardinals.N)) |
2963 | { | ||
2964 | needsTransit = true; | ||
2917 | neighbor = HaveNeighbor(Cardinals.NE, ref fix); | 2965 | neighbor = HaveNeighbor(Cardinals.NE, ref fix); |
2966 | } | ||
2918 | else | 2967 | else |
2968 | { | ||
2969 | needsTransit = true; | ||
2919 | neighbor = HaveNeighbor(Cardinals.E, ref fix); | 2970 | neighbor = HaveNeighbor(Cardinals.E, ref fix); |
2971 | } | ||
2920 | } | 2972 | } |
2921 | else if (m_scene.TestBorderCross(pos2, Cardinals.S)) | 2973 | else if (m_scene.TestBorderCross(pos2, Cardinals.S)) |
2974 | { | ||
2975 | needsTransit = true; | ||
2922 | neighbor = HaveNeighbor(Cardinals.S, ref fix); | 2976 | neighbor = HaveNeighbor(Cardinals.S, ref fix); |
2977 | } | ||
2923 | else if (m_scene.TestBorderCross(pos2, Cardinals.N)) | 2978 | else if (m_scene.TestBorderCross(pos2, Cardinals.N)) |
2979 | { | ||
2980 | needsTransit = true; | ||
2924 | neighbor = HaveNeighbor(Cardinals.N, ref fix); | 2981 | neighbor = HaveNeighbor(Cardinals.N, ref fix); |
2982 | } | ||
2983 | |||
2925 | 2984 | ||
2926 | |||
2927 | // Makes sure avatar does not end up outside region | 2985 | // Makes sure avatar does not end up outside region |
2928 | if (neighbor < 0) | 2986 | if (neighbor <= 0) |
2929 | AbsolutePosition = new Vector3( | 2987 | { |
2930 | AbsolutePosition.X + 3*fix[0], | 2988 | if (!needsTransit) |
2931 | AbsolutePosition.Y + 3*fix[1], | 2989 | { |
2932 | AbsolutePosition.Z); | 2990 | if (m_requestedSitTargetUUID == UUID.Zero) |
2991 | { | ||
2992 | Vector3 pos = AbsolutePosition; | ||
2993 | if (AbsolutePosition.X < 0) | ||
2994 | pos.X += Velocity.X; | ||
2995 | else if (AbsolutePosition.X > Constants.RegionSize) | ||
2996 | pos.X -= Velocity.X; | ||
2997 | if (AbsolutePosition.Y < 0) | ||
2998 | pos.Y += Velocity.Y; | ||
2999 | else if (AbsolutePosition.Y > Constants.RegionSize) | ||
3000 | pos.Y -= Velocity.Y; | ||
3001 | AbsolutePosition = pos; | ||
3002 | } | ||
3003 | } | ||
3004 | } | ||
2933 | else if (neighbor > 0) | 3005 | else if (neighbor > 0) |
2934 | CrossToNewRegion(); | 3006 | CrossToNewRegion(); |
2935 | } | 3007 | } |
@@ -3400,7 +3472,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3400 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; | 3472 | m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; |
3401 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong | 3473 | m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong |
3402 | m_physicsActor.SubscribeEvents(500); | 3474 | m_physicsActor.SubscribeEvents(500); |
3403 | m_physicsActor.LocalID = LocalId; | 3475 | m_physicsActor.LocalID = LocalId; |
3404 | } | 3476 | } |
3405 | 3477 | ||
3406 | private void OutOfBoundsCall(Vector3 pos) | 3478 | private void OutOfBoundsCall(Vector3 pos) |
@@ -3503,7 +3575,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3503 | } | 3575 | } |
3504 | if (m_health <= 0) | 3576 | if (m_health <= 0) |
3505 | m_scene.EventManager.TriggerAvatarKill(killerObj, this); | 3577 | m_scene.EventManager.TriggerAvatarKill(killerObj, this); |
3506 | } | 3578 | } |
3507 | } | 3579 | } |
3508 | 3580 | ||
3509 | public void setHealthWithUpdate(float health) | 3581 | public void setHealthWithUpdate(float health) |
diff --git a/OpenSim/Region/Framework/Scenes/UndoState.cs b/OpenSim/Region/Framework/Scenes/UndoState.cs index 713ff69..55e407e 100644 --- a/OpenSim/Region/Framework/Scenes/UndoState.cs +++ b/OpenSim/Region/Framework/Scenes/UndoState.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Region.Framework.Interfaces; | ||
29 | 30 | ||
30 | namespace OpenSim.Region.Framework.Scenes | 31 | namespace OpenSim.Region.Framework.Scenes |
31 | { | 32 | { |
@@ -35,29 +36,21 @@ namespace OpenSim.Region.Framework.Scenes | |||
35 | public Vector3 Scale = Vector3.Zero; | 36 | public Vector3 Scale = Vector3.Zero; |
36 | public Quaternion Rotation = Quaternion.Identity; | 37 | public Quaternion Rotation = Quaternion.Identity; |
37 | 38 | ||
38 | public UndoState(Vector3 pos, Quaternion rot, Vector3 scale) | ||
39 | { | ||
40 | Position = pos; | ||
41 | Rotation = rot; | ||
42 | Scale = scale; | ||
43 | } | ||
44 | |||
45 | public UndoState(SceneObjectPart part) | 39 | public UndoState(SceneObjectPart part) |
46 | { | 40 | { |
47 | if (part != null) | 41 | if (part != null) |
48 | { | 42 | { |
49 | if (part.ParentID == 0) | 43 | if (part.ParentID == 0) |
50 | { | 44 | { |
51 | Position = part.AbsolutePosition; | 45 | Position = part.ParentGroup.AbsolutePosition; |
52 | Rotation = part.RotationOffset; | 46 | Rotation = part.RotationOffset; |
53 | 47 | Scale = part.Shape.Scale; | |
54 | } | 48 | } |
55 | else | 49 | else |
56 | { | 50 | { |
57 | Position = part.OffsetPosition; | 51 | Position = part.OffsetPosition; |
58 | Rotation = part.RotationOffset; | 52 | Rotation = part.RotationOffset; |
59 | Scale = part.Shape.Scale; | 53 | Scale = part.Shape.Scale; |
60 | |||
61 | } | 54 | } |
62 | } | 55 | } |
63 | } | 56 | } |
@@ -68,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
68 | { | 61 | { |
69 | if (part.ParentID == 0) | 62 | if (part.ParentID == 0) |
70 | { | 63 | { |
71 | if (Position == part.AbsolutePosition && Rotation == part.RotationOffset) | 64 | if (Position == part.ParentGroup.AbsolutePosition && Rotation == part.ParentGroup.Rotation) |
72 | return true; | 65 | return true; |
73 | else | 66 | else |
74 | return false; | 67 | return false; |
@@ -93,24 +86,78 @@ namespace OpenSim.Region.Framework.Scenes | |||
93 | 86 | ||
94 | if (part.ParentID == 0) | 87 | if (part.ParentID == 0) |
95 | { | 88 | { |
96 | part.ParentGroup.AbsolutePosition = Position; | 89 | if (Position != Vector3.Zero) |
97 | part.UpdateRotation(Rotation); | 90 | part.ParentGroup.AbsolutePosition = Position; |
91 | part.RotationOffset = Rotation; | ||
92 | if (Scale != Vector3.Zero) | ||
93 | part.Resize(Scale); | ||
98 | part.ParentGroup.ScheduleGroupForTerseUpdate(); | 94 | part.ParentGroup.ScheduleGroupForTerseUpdate(); |
99 | } | 95 | } |
100 | else | 96 | else |
101 | { | 97 | { |
102 | part.OffsetPosition = Position; | 98 | if (Position != Vector3.Zero) |
99 | part.OffsetPosition = Position; | ||
103 | part.UpdateRotation(Rotation); | 100 | part.UpdateRotation(Rotation); |
104 | part.Resize(Scale); | 101 | if (Scale != Vector3.Zero) |
102 | part.Resize(Scale); part.ScheduleTerseUpdate(); | ||
103 | } | ||
104 | part.Undoing = false; | ||
105 | |||
106 | } | ||
107 | } | ||
108 | public void PlayfwdState(SceneObjectPart part) | ||
109 | { | ||
110 | if (part != null) | ||
111 | { | ||
112 | part.Undoing = true; | ||
113 | |||
114 | if (part.ParentID == 0) | ||
115 | { | ||
116 | if (Position != Vector3.Zero) | ||
117 | part.ParentGroup.AbsolutePosition = Position; | ||
118 | if (Rotation != Quaternion.Identity) | ||
119 | part.UpdateRotation(Rotation); | ||
120 | if (Scale != Vector3.Zero) | ||
121 | part.Resize(Scale); | ||
122 | part.ParentGroup.ScheduleGroupForTerseUpdate(); | ||
123 | } | ||
124 | else | ||
125 | { | ||
126 | if (Position != Vector3.Zero) | ||
127 | part.OffsetPosition = Position; | ||
128 | if (Rotation != Quaternion.Identity) | ||
129 | part.UpdateRotation(Rotation); | ||
130 | if (Scale != Vector3.Zero) | ||
131 | part.Resize(Scale); | ||
105 | part.ScheduleTerseUpdate(); | 132 | part.ScheduleTerseUpdate(); |
106 | } | 133 | } |
107 | part.Undoing = false; | 134 | part.Undoing = false; |
108 | 135 | ||
109 | } | 136 | } |
110 | } | 137 | } |
138 | } | ||
139 | public class LandUndoState | ||
140 | { | ||
141 | public ITerrainModule m_terrainModule; | ||
142 | public ITerrainChannel m_terrainChannel; | ||
143 | |||
144 | public LandUndoState(ITerrainModule terrainModule, ITerrainChannel terrainChannel) | ||
145 | { | ||
146 | m_terrainModule = terrainModule; | ||
147 | m_terrainChannel = terrainChannel; | ||
148 | } | ||
149 | |||
150 | public bool Compare(ITerrainChannel terrainChannel) | ||
151 | { | ||
152 | if (m_terrainChannel != terrainChannel) | ||
153 | return false; | ||
154 | else | ||
155 | return false; | ||
156 | } | ||
111 | 157 | ||
112 | public UndoState() | 158 | public void PlaybackState() |
113 | { | 159 | { |
160 | m_terrainModule.UndoTerrain(m_terrainChannel); | ||
114 | } | 161 | } |
115 | } | 162 | } |
116 | } | 163 | } |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index cc38a30..85e3fb3 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -774,6 +774,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
774 | public event UUIDNameRequest OnTeleportHomeRequest; | 774 | public event UUIDNameRequest OnTeleportHomeRequest; |
775 | public event ScriptAnswer OnScriptAnswer; | 775 | public event ScriptAnswer OnScriptAnswer; |
776 | public event AgentSit OnUndo; | 776 | public event AgentSit OnUndo; |
777 | public event AgentSit OnRedo; | ||
778 | public event LandUndo OnLandUndo; | ||
777 | public event ForceReleaseControls OnForceReleaseControls; | 779 | public event ForceReleaseControls OnForceReleaseControls; |
778 | public event GodLandStatRequest OnLandStatRequest; | 780 | public event GodLandStatRequest OnLandStatRequest; |
779 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; | 781 | public event DetailedEstateDataRequest OnDetailedEstateDataRequest; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index b04b076..35819a6 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -50,7 +50,6 @@ using OpenSim.Region.Framework.Scenes; | |||
50 | using Caps = OpenSim.Framework.Capabilities.Caps; | 50 | using Caps = OpenSim.Framework.Capabilities.Caps; |
51 | using System.Text.RegularExpressions; | 51 | using System.Text.RegularExpressions; |
52 | 52 | ||
53 | |||
54 | namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | 53 | namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice |
55 | { | 54 | { |
56 | public class FreeSwitchVoiceModule : IRegionModule, IVoiceModule | 55 | public class FreeSwitchVoiceModule : IRegionModule, IVoiceModule |
@@ -76,7 +75,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
76 | // SLVoice client will do a GET on this prefix | 75 | // SLVoice client will do a GET on this prefix |
77 | private static string m_freeSwitchAPIPrefix; | 76 | private static string m_freeSwitchAPIPrefix; |
78 | 77 | ||
79 | // We need to return some information to SLVoice | 78 | // We need to return some information to SLVoice |
80 | // figured those out via curl | 79 | // figured those out via curl |
81 | // http://vd1.vivox.com/api2/viv_get_prelogin.php | 80 | // http://vd1.vivox.com/api2/viv_get_prelogin.php |
82 | // | 81 | // |
@@ -102,9 +101,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
102 | 101 | ||
103 | private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>(); | 102 | private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>(); |
104 | private Dictionary<string, string> m_ParcelAddress = new Dictionary<string, string>(); | 103 | private Dictionary<string, string> m_ParcelAddress = new Dictionary<string, string>(); |
105 | 104 | ||
106 | private Scene m_scene; | 105 | private Scene m_scene; |
107 | 106 | ||
108 | 107 | ||
109 | private IConfig m_config; | 108 | private IConfig m_config; |
110 | 109 | ||
@@ -136,9 +135,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
136 | m_freeSwitchServerUser = m_config.GetString("freeswitch_server_user", String.Empty); | 135 | m_freeSwitchServerUser = m_config.GetString("freeswitch_server_user", String.Empty); |
137 | m_freeSwitchServerPass = m_config.GetString("freeswitch_server_pass", String.Empty); | 136 | m_freeSwitchServerPass = m_config.GetString("freeswitch_server_pass", String.Empty); |
138 | m_freeSwitchAPIPrefix = m_config.GetString("freeswitch_api_prefix", String.Empty); | 137 | m_freeSwitchAPIPrefix = m_config.GetString("freeswitch_api_prefix", String.Empty); |
139 | 138 | ||
140 | // XXX: get IP address of HTTP server. (This can be this OpenSim server or another, or could be a dedicated grid service or may live on the freeswitch server) | 139 | // XXX: get IP address of HTTP server. (This can be this OpenSim server or another, or could be a dedicated grid service or may live on the freeswitch server) |
141 | 140 | ||
142 | string serviceIP = m_config.GetString("freeswitch_service_server", String.Empty); | 141 | string serviceIP = m_config.GetString("freeswitch_service_server", String.Empty); |
143 | int servicePort = m_config.GetInt("freeswitch_service_port", 80); | 142 | int servicePort = m_config.GetInt("freeswitch_service_port", 80); |
144 | IPAddress serviceIPAddress = IPAddress.Parse(serviceIP); | 143 | IPAddress serviceIPAddress = IPAddress.Parse(serviceIP); |
@@ -156,7 +155,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
156 | // m_freeSwitchSubscribeRetry = m_config.GetInt("freeswitch_subscribe_retry", 120); | 155 | // m_freeSwitchSubscribeRetry = m_config.GetInt("freeswitch_subscribe_retry", 120); |
157 | m_freeSwitchUrlResetPassword = m_config.GetString("freeswitch_password_reset_url", String.Empty); | 156 | m_freeSwitchUrlResetPassword = m_config.GetString("freeswitch_password_reset_url", String.Empty); |
158 | m_freeSwitchContext = m_config.GetString("freeswitch_context", "default"); | 157 | m_freeSwitchContext = m_config.GetString("freeswitch_context", "default"); |
159 | 158 | ||
160 | if (String.IsNullOrEmpty(m_freeSwitchServerUser) || | 159 | if (String.IsNullOrEmpty(m_freeSwitchServerUser) || |
161 | String.IsNullOrEmpty(m_freeSwitchServerPass) || | 160 | String.IsNullOrEmpty(m_freeSwitchServerPass) || |
162 | String.IsNullOrEmpty(m_freeSwitchRealm) || | 161 | String.IsNullOrEmpty(m_freeSwitchRealm) || |
@@ -182,9 +181,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
182 | { | 181 | { |
183 | MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), | 182 | MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), |
184 | FreeSwitchSLVoiceGetPreloginHTTPHandler); | 183 | FreeSwitchSLVoiceGetPreloginHTTPHandler); |
185 | 184 | ||
186 | // RestStreamHandler h = new | 185 | // RestStreamHandler h = new |
187 | // RestStreamHandler("GET", | 186 | // RestStreamHandler("GET", |
188 | // String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), FreeSwitchSLVoiceGetPreloginHTTPHandler); | 187 | // String.Format("{0}/viv_get_prelogin.php", m_freeSwitchAPIPrefix), FreeSwitchSLVoiceGetPreloginHTTPHandler); |
189 | // MainServer.Instance.AddStreamHandler(h); | 188 | // MainServer.Instance.AddStreamHandler(h); |
190 | 189 | ||
@@ -202,13 +201,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
202 | MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_buddy.php", m_freeSwitchAPIPrefix), | 201 | MainServer.Instance.AddHTTPHandler(String.Format("{0}/viv_buddy.php", m_freeSwitchAPIPrefix), |
203 | FreeSwitchSLVoiceBuddyHTTPHandler); | 202 | FreeSwitchSLVoiceBuddyHTTPHandler); |
204 | } | 203 | } |
205 | |||
206 | |||
207 | |||
208 | 204 | ||
209 | |||
210 | m_log.InfoFormat("[FreeSwitchVoice] using FreeSwitch server {0}", m_freeSwitchRealm); | 205 | m_log.InfoFormat("[FreeSwitchVoice] using FreeSwitch server {0}", m_freeSwitchRealm); |
211 | 206 | ||
212 | m_FreeSwitchDirectory = new FreeSwitchDirectory(); | 207 | m_FreeSwitchDirectory = new FreeSwitchDirectory(); |
213 | m_FreeSwitchDialplan = new FreeSwitchDialplan(); | 208 | m_FreeSwitchDialplan = new FreeSwitchDialplan(); |
214 | 209 | ||
@@ -225,7 +220,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
225 | } | 220 | } |
226 | } | 221 | } |
227 | 222 | ||
228 | if (m_pluginEnabled) | 223 | if (m_pluginEnabled) |
229 | { | 224 | { |
230 | // we need to capture scene in an anonymous method | 225 | // we need to capture scene in an anonymous method |
231 | // here as we need it later in the callbacks | 226 | // here as we need it later in the callbacks |
@@ -233,8 +228,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
233 | { | 228 | { |
234 | OnRegisterCaps(scene, agentID, caps); | 229 | OnRegisterCaps(scene, agentID, caps); |
235 | }; | 230 | }; |
236 | |||
237 | |||
238 | 231 | ||
239 | try | 232 | try |
240 | { | 233 | { |
@@ -254,16 +247,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
254 | m_log.Error("[FreeSwitchVoice]: Certificate validation handler change not supported. You may get ssl certificate validation errors teleporting from your region to some SSL regions."); | 247 | m_log.Error("[FreeSwitchVoice]: Certificate validation handler change not supported. You may get ssl certificate validation errors teleporting from your region to some SSL regions."); |
255 | } | 248 | } |
256 | } | 249 | } |
257 | |||
258 | } | 250 | } |
259 | } | 251 | } |
260 | 252 | ||
261 | public void PostInitialise() | 253 | public void PostInitialise() |
262 | { | 254 | { |
263 | if (m_pluginEnabled) | 255 | if (m_pluginEnabled) |
264 | { | 256 | { |
265 | m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene"); | 257 | m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene"); |
266 | 258 | ||
267 | // register the voice interface for this module, so the script engine can call us | 259 | // register the voice interface for this module, so the script engine can call us |
268 | m_scene.RegisterModuleInterface<IVoiceModule>(this); | 260 | m_scene.RegisterModuleInterface<IVoiceModule>(this); |
269 | } | 261 | } |
@@ -282,15 +274,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
282 | { | 274 | { |
283 | get { return true; } | 275 | get { return true; } |
284 | } | 276 | } |
285 | 277 | ||
286 | // <summary> | 278 | // <summary> |
287 | // implementation of IVoiceModule, called by osSetParcelSIPAddress script function | 279 | // implementation of IVoiceModule, called by osSetParcelSIPAddress script function |
288 | // </summary> | 280 | // </summary> |
289 | public void setLandSIPAddress(string SIPAddress,UUID GlobalID) | 281 | public void setLandSIPAddress(string SIPAddress,UUID GlobalID) |
290 | { | 282 | { |
291 | m_log.DebugFormat("[FreeSwitchVoice]: setLandSIPAddress parcel id {0}: setting sip address {1}", | 283 | m_log.DebugFormat("[FreeSwitchVoice]: setLandSIPAddress parcel id {0}: setting sip address {1}", |
292 | GlobalID, SIPAddress); | 284 | GlobalID, SIPAddress); |
293 | 285 | ||
294 | lock (m_ParcelAddress) | 286 | lock (m_ParcelAddress) |
295 | { | 287 | { |
296 | if (m_ParcelAddress.ContainsKey(GlobalID.ToString())) | 288 | if (m_ParcelAddress.ContainsKey(GlobalID.ToString())) |
@@ -303,18 +295,18 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
303 | } | 295 | } |
304 | } | 296 | } |
305 | } | 297 | } |
306 | 298 | ||
307 | // <summary> | 299 | // <summary> |
308 | // OnRegisterCaps is invoked via the scene.EventManager | 300 | // OnRegisterCaps is invoked via the scene.EventManager |
309 | // everytime OpenSim hands out capabilities to a client | 301 | // everytime OpenSim hands out capabilities to a client |
310 | // (login, region crossing). We contribute two capabilities to | 302 | // (login, region crossing). We contribute two capabilities to |
311 | // the set of capabilities handed back to the client: | 303 | // the set of capabilities handed back to the client: |
312 | // ProvisionVoiceAccountRequest and ParcelVoiceInfoRequest. | 304 | // ProvisionVoiceAccountRequest and ParcelVoiceInfoRequest. |
313 | // | 305 | // |
314 | // ProvisionVoiceAccountRequest allows the client to obtain | 306 | // ProvisionVoiceAccountRequest allows the client to obtain |
315 | // the voice account credentials for the avatar it is | 307 | // the voice account credentials for the avatar it is |
316 | // controlling (e.g., user name, password, etc). | 308 | // controlling (e.g., user name, password, etc). |
317 | // | 309 | // |
318 | // ParcelVoiceInfoRequest is invoked whenever the client | 310 | // ParcelVoiceInfoRequest is invoked whenever the client |
319 | // changes from one region or parcel to another. | 311 | // changes from one region or parcel to another. |
320 | // | 312 | // |
@@ -371,7 +363,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
371 | { | 363 | { |
372 | System.Threading.Thread.Sleep(2000); | 364 | System.Threading.Thread.Sleep(2000); |
373 | avatar = scene.GetScenePresence(agentID); | 365 | avatar = scene.GetScenePresence(agentID); |
374 | 366 | ||
375 | if (avatar == null) | 367 | if (avatar == null) |
376 | return "<llsd>undef</llsd>"; | 368 | return "<llsd>undef</llsd>"; |
377 | } | 369 | } |
@@ -407,8 +399,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
407 | // new LLSDVoiceAccountResponse(agentname, password, m_freeSwitchRealm, "http://etsvc02.hursley.ibm.com/api"); | 399 | // new LLSDVoiceAccountResponse(agentname, password, m_freeSwitchRealm, "http://etsvc02.hursley.ibm.com/api"); |
408 | LLSDVoiceAccountResponse voiceAccountResponse = | 400 | LLSDVoiceAccountResponse voiceAccountResponse = |
409 | new LLSDVoiceAccountResponse(agentname, password, m_freeSwitchRealm, | 401 | new LLSDVoiceAccountResponse(agentname, password, m_freeSwitchRealm, |
410 | String.Format("http://{0}:{1}{2}/", m_openSimWellKnownHTTPAddress, | 402 | String.Format("http://{0}:{1}{2}/", m_openSimWellKnownHTTPAddress, |
411 | m_freeSwitchServicePort, m_freeSwitchAPIPrefix)); | 403 | m_freeSwitchServicePort, m_freeSwitchAPIPrefix)); |
412 | 404 | ||
413 | string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); | 405 | string r = LLSDHelpers.SerialiseLLSDReply(voiceAccountResponse); |
414 | 406 | ||
@@ -442,7 +434,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
442 | string avatarName = avatar.Name; | 434 | string avatarName = avatar.Name; |
443 | 435 | ||
444 | // - check whether we have a region channel in our cache | 436 | // - check whether we have a region channel in our cache |
445 | // - if not: | 437 | // - if not: |
446 | // create it and cache it | 438 | // create it and cache it |
447 | // - send it to the client | 439 | // - send it to the client |
448 | // - send channel_uri: as "sip:regionID@m_sipDomain" | 440 | // - send channel_uri: as "sip:regionID@m_sipDomain" |
@@ -451,12 +443,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
451 | LLSDParcelVoiceInfoResponse parcelVoiceInfo; | 443 | LLSDParcelVoiceInfoResponse parcelVoiceInfo; |
452 | string channelUri; | 444 | string channelUri; |
453 | 445 | ||
454 | if (null == scene.LandChannel) | 446 | if (null == scene.LandChannel) |
455 | throw new Exception(String.Format("region \"{0}\": avatar \"{1}\": land data not yet available", | 447 | throw new Exception(String.Format("region \"{0}\": avatar \"{1}\": land data not yet available", |
456 | scene.RegionInfo.RegionName, avatarName)); | 448 | scene.RegionInfo.RegionName, avatarName)); |
457 | 449 | ||
458 | |||
459 | |||
460 | // get channel_uri: check first whether estate | 450 | // get channel_uri: check first whether estate |
461 | // settings allow voice, then whether parcel allows | 451 | // settings allow voice, then whether parcel allows |
462 | // voice, if all do retrieve or obtain the parcel | 452 | // voice, if all do retrieve or obtain the parcel |
@@ -493,22 +483,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
493 | parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds); | 483 | parcelVoiceInfo = new LLSDParcelVoiceInfoResponse(scene.RegionInfo.RegionName, land.LocalID, creds); |
494 | string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); | 484 | string r = LLSDHelpers.SerialiseLLSDReply(parcelVoiceInfo); |
495 | 485 | ||
496 | m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}", | 486 | m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": {4}", |
497 | scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r); | 487 | scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName, r); |
498 | return r; | 488 | return r; |
499 | } | 489 | } |
500 | catch (Exception e) | 490 | catch (Exception e) |
501 | { | 491 | { |
502 | m_log.ErrorFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": avatar \"{1}\": {2}, retry later", | 492 | m_log.ErrorFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": avatar \"{1}\": {2}, retry later", |
503 | scene.RegionInfo.RegionName, avatarName, e.Message); | 493 | scene.RegionInfo.RegionName, avatarName, e.Message); |
504 | m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": avatar \"{1}\": {2} failed", | 494 | m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": avatar \"{1}\": {2} failed", |
505 | scene.RegionInfo.RegionName, avatarName, e.ToString()); | 495 | scene.RegionInfo.RegionName, avatarName, e.ToString()); |
506 | 496 | ||
507 | return "<llsd>undef</llsd>"; | 497 | return "<llsd>undef</llsd>"; |
508 | } | 498 | } |
509 | } | 499 | } |
510 | 500 | ||
511 | |||
512 | /// <summary> | 501 | /// <summary> |
513 | /// Callback for a client request for ChatSessionRequest | 502 | /// Callback for a client request for ChatSessionRequest |
514 | /// </summary> | 503 | /// </summary> |
@@ -550,7 +539,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
550 | string fwdresponsestr = ""; | 539 | string fwdresponsestr = ""; |
551 | int fwdresponsecode = 200; | 540 | int fwdresponsecode = 200; |
552 | string fwdresponsecontenttype = "text/xml"; | 541 | string fwdresponsecontenttype = "text/xml"; |
553 | |||
554 | 542 | ||
555 | HttpWebRequest forwardreq = (HttpWebRequest)WebRequest.Create(forwardaddress); | 543 | HttpWebRequest forwardreq = (HttpWebRequest)WebRequest.Create(forwardaddress); |
556 | forwardreq.Method = method; | 544 | forwardreq.Method = method; |
@@ -577,7 +565,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
577 | response["content_type"] = fwdresponsecontenttype; | 565 | response["content_type"] = fwdresponsecontenttype; |
578 | response["str_response_string"] = fwdresponsestr; | 566 | response["str_response_string"] = fwdresponsestr; |
579 | response["int_response_code"] = fwdresponsecode; | 567 | response["int_response_code"] = fwdresponsecode; |
580 | 568 | ||
581 | return response; | 569 | return response; |
582 | } | 570 | } |
583 | 571 | ||
@@ -585,11 +573,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
585 | public Hashtable FreeSwitchSLVoiceGetPreloginHTTPHandler(Hashtable request) | 573 | public Hashtable FreeSwitchSLVoiceGetPreloginHTTPHandler(Hashtable request) |
586 | { | 574 | { |
587 | m_log.Debug("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler called"); | 575 | m_log.Debug("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler called"); |
588 | 576 | ||
589 | Hashtable response = new Hashtable(); | 577 | Hashtable response = new Hashtable(); |
590 | response["content_type"] = "text/xml"; | 578 | response["content_type"] = "text/xml"; |
591 | response["keepalive"] = false; | 579 | response["keepalive"] = false; |
592 | 580 | ||
593 | response["str_response_string"] = String.Format( | 581 | response["str_response_string"] = String.Format( |
594 | "<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n" + | 582 | "<?xml version=\"1.0\" encoding=\"utf-8\"?>\r\n" + |
595 | "<VCConfiguration>\r\n"+ | 583 | "<VCConfiguration>\r\n"+ |
@@ -607,9 +595,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
607 | "</VCConfiguration>", | 595 | "</VCConfiguration>", |
608 | m_freeSwitchRealm, m_freeSwitchSIPProxy, m_freeSwitchAttemptUseSTUN, | 596 | m_freeSwitchRealm, m_freeSwitchSIPProxy, m_freeSwitchAttemptUseSTUN, |
609 | m_freeSwitchEchoServer, m_freeSwitchEchoPort, | 597 | m_freeSwitchEchoServer, m_freeSwitchEchoPort, |
610 | m_freeSwitchDefaultWellKnownIP, m_freeSwitchDefaultTimeout, | 598 | m_freeSwitchDefaultWellKnownIP, m_freeSwitchDefaultTimeout, |
611 | m_freeSwitchUrlResetPassword, ""); | 599 | m_freeSwitchUrlResetPassword, ""); |
612 | 600 | ||
613 | response["int_response_code"] = 200; | 601 | response["int_response_code"] = 200; |
614 | 602 | ||
615 | m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler return {0}",response["str_response_string"]); | 603 | m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchSLVoiceGetPreloginHTTPHandler return {0}",response["str_response_string"]); |
@@ -624,7 +612,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
624 | response["content-type"] = "text/xml"; | 612 | response["content-type"] = "text/xml"; |
625 | 613 | ||
626 | Hashtable requestBody = parseRequestBody((string)request["body"]); | 614 | Hashtable requestBody = parseRequestBody((string)request["body"]); |
627 | 615 | ||
628 | if (!requestBody.ContainsKey("auth_token")) | 616 | if (!requestBody.ContainsKey("auth_token")) |
629 | return response; | 617 | return response; |
630 | 618 | ||
@@ -632,7 +620,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
632 | //string[] auth_tokenvals = auth_token.Split(':'); | 620 | //string[] auth_tokenvals = auth_token.Split(':'); |
633 | //string username = auth_tokenvals[0]; | 621 | //string username = auth_tokenvals[0]; |
634 | int strcount = 0; | 622 | int strcount = 0; |
635 | 623 | ||
636 | string[] ids = new string[strcount]; | 624 | string[] ids = new string[strcount]; |
637 | 625 | ||
638 | int iter = -1; | 626 | int iter = -1; |
@@ -648,7 +636,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
648 | } | 636 | } |
649 | StringBuilder resp = new StringBuilder(); | 637 | StringBuilder resp = new StringBuilder(); |
650 | resp.Append("<?xml version=\"1.0\" encoding=\"iso-8859-1\" ?><response xmlns=\"http://www.vivox.com\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xsi:schemaLocation= \"/xsd/buddy_list.xsd\">"); | 638 | resp.Append("<?xml version=\"1.0\" encoding=\"iso-8859-1\" ?><response xmlns=\"http://www.vivox.com\" xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\" xsi:schemaLocation= \"/xsd/buddy_list.xsd\">"); |
651 | 639 | ||
652 | resp.Append(string.Format(@"<level0> | 640 | resp.Append(string.Format(@"<level0> |
653 | <status>OK</status> | 641 | <status>OK</status> |
654 | <cookie_name>lib_session</cookie_name> | 642 | <cookie_name>lib_session</cookie_name> |
@@ -678,7 +666,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
678 | <b2g_group_id></b2g_group_id> | 666 | <b2g_group_id></b2g_group_id> |
679 | </level3>", ids[i],i,m_freeSwitchRealm,dt)); | 667 | </level3>", ids[i],i,m_freeSwitchRealm,dt)); |
680 | } | 668 | } |
681 | 669 | ||
682 | resp.Append("</buddies><groups></groups></body></level0></response>"); | 670 | resp.Append("</buddies><groups></groups></body></level0></response>"); |
683 | 671 | ||
684 | response["str_response_string"] = resp.ToString(); | 672 | response["str_response_string"] = resp.ToString(); |
@@ -694,7 +682,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
694 | string requestbody = (string)request["body"]; | 682 | string requestbody = (string)request["body"]; |
695 | string uri = (string)request["uri"]; | 683 | string uri = (string)request["uri"]; |
696 | string contenttype = (string)request["content-type"]; | 684 | string contenttype = (string)request["content-type"]; |
697 | 685 | ||
698 | Hashtable requestBody = parseRequestBody((string)request["body"]); | 686 | Hashtable requestBody = parseRequestBody((string)request["body"]); |
699 | 687 | ||
700 | //string pwd = (string) requestBody["pwd"]; | 688 | //string pwd = (string) requestBody["pwd"]; |
@@ -712,7 +700,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
712 | pos++; | 700 | pos++; |
713 | if (s == userid) | 701 | if (s == userid) |
714 | break; | 702 | break; |
715 | |||
716 | } | 703 | } |
717 | } | 704 | } |
718 | } | 705 | } |
@@ -735,7 +722,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
735 | </body> | 722 | </body> |
736 | </level0> | 723 | </level0> |
737 | </response>", userid, pos, avatarName); | 724 | </response>", userid, pos, avatarName); |
738 | 725 | ||
739 | response["int_response_code"] = 200; | 726 | response["int_response_code"] = 200; |
740 | return response; | 727 | return response; |
741 | /* | 728 | /* |
@@ -752,13 +739,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
752 | public Hashtable FreeSwitchConfigHTTPHandler(Hashtable request) | 739 | public Hashtable FreeSwitchConfigHTTPHandler(Hashtable request) |
753 | { | 740 | { |
754 | m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchConfigHTTPHandler called with {0}", (string)request["body"]); | 741 | m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchConfigHTTPHandler called with {0}", (string)request["body"]); |
755 | 742 | ||
756 | Hashtable response = new Hashtable(); | 743 | Hashtable response = new Hashtable(); |
757 | response["str_response_string"] = string.Empty; | 744 | response["str_response_string"] = string.Empty; |
758 | // all the params come as NVPs in the request body | 745 | // all the params come as NVPs in the request body |
759 | Hashtable requestBody = parseRequestBody((string) request["body"]); | 746 | Hashtable requestBody = parseRequestBody((string) request["body"]); |
760 | 747 | ||
761 | // is this a dialplan or directory request | 748 | // is this a dialplan or directory request |
762 | string section = (string) requestBody["section"]; | 749 | string section = (string) requestBody["section"]; |
763 | 750 | ||
764 | if (section == "directory") | 751 | if (section == "directory") |
@@ -767,40 +754,39 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
767 | response = m_FreeSwitchDialplan.HandleDialplanRequest(m_freeSwitchContext, m_freeSwitchRealm, requestBody); | 754 | response = m_FreeSwitchDialplan.HandleDialplanRequest(m_freeSwitchContext, m_freeSwitchRealm, requestBody); |
768 | else | 755 | else |
769 | m_log.WarnFormat("[FreeSwitchVoice]: section was {0}", section); | 756 | m_log.WarnFormat("[FreeSwitchVoice]: section was {0}", section); |
770 | 757 | ||
771 | // XXX: re-generate dialplan: | 758 | // XXX: re-generate dialplan: |
772 | // - conf == region UUID | 759 | // - conf == region UUID |
773 | // - conf number = region port | 760 | // - conf number = region port |
774 | // -> TODO Initialise(): keep track of regions via events | 761 | // -> TODO Initialise(): keep track of regions via events |
775 | // re-generate accounts for all avatars | 762 | // re-generate accounts for all avatars |
776 | // -> TODO Initialise(): keep track of avatars via events | 763 | // -> TODO Initialise(): keep track of avatars via events |
777 | Regex normalizeEndLines = new Regex(@"\r\n", RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.Multiline); | 764 | Regex normalizeEndLines = new Regex(@"\r\n", RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.Multiline); |
778 | 765 | ||
779 | m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchConfigHTTPHandler return {0}",normalizeEndLines.Replace(((string)response["str_response_string"]), "")); | 766 | m_log.DebugFormat("[FreeSwitchVoice] FreeSwitchConfigHTTPHandler return {0}",normalizeEndLines.Replace(((string)response["str_response_string"]), "")); |
780 | return response; | 767 | return response; |
781 | } | 768 | } |
782 | 769 | ||
783 | public Hashtable parseRequestBody(string body) | 770 | public Hashtable parseRequestBody(string body) |
784 | { | 771 | { |
785 | Hashtable bodyParams = new Hashtable(); | 772 | Hashtable bodyParams = new Hashtable(); |
786 | // split string | 773 | // split string |
787 | string [] nvps = body.Split(new Char [] {'&'}); | 774 | string [] nvps = body.Split(new Char [] {'&'}); |
788 | 775 | ||
789 | foreach (string s in nvps) { | 776 | foreach (string s in nvps) |
790 | 777 | { | |
791 | if (s.Trim() != "") | 778 | if (s.Trim() != "") |
792 | { | 779 | { |
793 | string [] nvp = s.Split(new Char [] {'='}); | 780 | string [] nvp = s.Split(new Char [] {'='}); |
794 | bodyParams.Add(HttpUtility.UrlDecode(nvp[0]), HttpUtility.UrlDecode(nvp[1])); | 781 | bodyParams.Add(HttpUtility.UrlDecode(nvp[0]), HttpUtility.UrlDecode(nvp[1])); |
795 | } | 782 | } |
796 | } | 783 | } |
797 | 784 | ||
798 | return bodyParams; | 785 | return bodyParams; |
799 | } | 786 | } |
800 | 787 | ||
801 | private string ChannelUri(Scene scene, LandData land) | 788 | private string ChannelUri(Scene scene, LandData land) |
802 | { | 789 | { |
803 | |||
804 | string channelUri = null; | 790 | string channelUri = null; |
805 | 791 | ||
806 | string landUUID; | 792 | string landUUID; |
@@ -808,12 +794,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
808 | 794 | ||
809 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same | 795 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same |
810 | // as the directory ID. Otherwise, it reflects the parcel's ID. | 796 | // as the directory ID. Otherwise, it reflects the parcel's ID. |
811 | 797 | ||
812 | lock (m_ParcelAddress) | 798 | lock (m_ParcelAddress) |
813 | { | 799 | { |
814 | if (m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) | 800 | if (m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) |
815 | { | 801 | { |
816 | m_log.DebugFormat("[FreeSwitchVoice]: parcel id {0}: using sip address {1}", | 802 | m_log.DebugFormat("[FreeSwitchVoice]: parcel id {0}: using sip address {1}", |
817 | land.GlobalID, m_ParcelAddress[land.GlobalID.ToString()]); | 803 | land.GlobalID, m_ParcelAddress[land.GlobalID.ToString()]); |
818 | return m_ParcelAddress[land.GlobalID.ToString()]; | 804 | return m_ParcelAddress[land.GlobalID.ToString()]; |
819 | } | 805 | } |
@@ -823,22 +809,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
823 | { | 809 | { |
824 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); | 810 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); |
825 | landUUID = land.GlobalID.ToString(); | 811 | landUUID = land.GlobalID.ToString(); |
826 | m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}", | 812 | m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}", |
827 | landName, land.LocalID, landUUID); | 813 | landName, land.LocalID, landUUID); |
828 | } | 814 | } |
829 | else | 815 | else |
830 | { | 816 | { |
831 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, scene.RegionInfo.RegionName); | 817 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, scene.RegionInfo.RegionName); |
832 | landUUID = scene.RegionInfo.RegionID.ToString(); | 818 | landUUID = scene.RegionInfo.RegionID.ToString(); |
833 | m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}", | 819 | m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}", |
834 | landName, land.LocalID, landUUID); | 820 | landName, land.LocalID, landUUID); |
835 | } | 821 | } |
836 | System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | 822 | System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); |
837 | 823 | ||
838 | // slvoice handles the sip address differently if it begins with confctl, hiding it from the user in the friends list. however it also disables | 824 | // slvoice handles the sip address differently if it begins with confctl, hiding it from the user in the friends list. however it also disables |
839 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. | 825 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. |
840 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); | 826 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); |
841 | 827 | ||
842 | lock (m_ParcelAddress) | 828 | lock (m_ParcelAddress) |
843 | { | 829 | { |
844 | if (!m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) | 830 | if (!m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) |
@@ -849,14 +835,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
849 | 835 | ||
850 | return channelUri; | 836 | return channelUri; |
851 | } | 837 | } |
852 | 838 | ||
853 | private static bool CustomCertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) | 839 | private static bool CustomCertificateValidation(object sender, X509Certificate cert, X509Chain chain, SslPolicyErrors error) |
854 | { | 840 | { |
855 | |||
856 | return true; | 841 | return true; |
857 | |||
858 | } | 842 | } |
859 | } | 843 | } |
844 | |||
860 | public class MonoCert : ICertificatePolicy | 845 | public class MonoCert : ICertificatePolicy |
861 | { | 846 | { |
862 | #region ICertificatePolicy Members | 847 | #region ICertificatePolicy Members |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs index 03c1e95..3d49732 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs | |||
@@ -34,6 +34,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
34 | { | 34 | { |
35 | public interface IAvatar : IEntity | 35 | public interface IAvatar : IEntity |
36 | { | 36 | { |
37 | |||
38 | bool IsChildAgent { get; } | ||
39 | |||
37 | //// <value> | 40 | //// <value> |
38 | /// Array of worn attachments, empty but not null, if no attachments are worn | 41 | /// Array of worn attachments, empty but not null, if no attachments are worn |
39 | /// </value> | 42 | /// </value> |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 31f28e0..5bfe4be 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -767,7 +767,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
767 | if (!CanEdit()) | 767 | if (!CanEdit()) |
768 | return; | 768 | return; |
769 | 769 | ||
770 | GetSOP().SendSound(asset.ToString(), volume, true, 0); | 770 | GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false); |
771 | } | 771 | } |
772 | 772 | ||
773 | #endregion | 773 | #endregion |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs index 4427426..0786bd9 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs | |||
@@ -70,6 +70,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
70 | set { GetSP().TeleportWithMomentum(value); } | 70 | set { GetSP().TeleportWithMomentum(value); } |
71 | } | 71 | } |
72 | 72 | ||
73 | public bool IsChildAgent | ||
74 | { | ||
75 | get { return GetSP().IsChildAgent; } | ||
76 | } | ||
77 | |||
73 | #region IAvatar implementation | 78 | #region IAvatar implementation |
74 | public IAvatarAttachment[] Attachments | 79 | public IAvatarAttachment[] Attachments |
75 | { | 80 | { |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index c7cd37b..45bb005 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | |||
@@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
231 | if (soundModule != null) | 231 | if (soundModule != null) |
232 | { | 232 | { |
233 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, | 233 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, |
234 | m_internalScene.RegionInfo.RegionHandle); | 234 | m_internalScene.RegionInfo.RegionHandle, 0); |
235 | } | 235 | } |
236 | } | 236 | } |
237 | 237 | ||
@@ -241,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
241 | if (soundModule != null) | 241 | if (soundModule != null) |
242 | { | 242 | { |
243 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, | 243 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, |
244 | m_internalScene.RegionInfo.RegionHandle); | 244 | m_internalScene.RegionInfo.RegionHandle, 0); |
245 | } | 245 | } |
246 | } | 246 | } |
247 | 247 | ||
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs index 3490a8b..ccdea14 100644 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -121,19 +121,19 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
121 | { | 121 | { |
122 | serialiser.LoadPrimsFromXml2( | 122 | serialiser.LoadPrimsFromXml2( |
123 | scene, | 123 | scene, |
124 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID | 124 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID |
125 | + Slash.DirectorySeparatorChar + "objects.xml"); | 125 | + Slash.DirectorySeparatorChar + "objects.xml"); |
126 | 126 | ||
127 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile( | 127 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile( |
128 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID | 128 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID |
129 | + Slash.DirectorySeparatorChar + "heightmap.r32"); | 129 | + Slash.DirectorySeparatorChar + "heightmap.r32"); |
130 | 130 | ||
131 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); | 131 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); |
132 | } | 132 | } |
133 | else | 133 | else |
134 | { | 134 | { |
135 | m_log.ErrorFormat( | 135 | m_log.ErrorFormat( |
136 | "[SVNBACKUP]: Region load of {0} failed - no serialisation module available", | 136 | "[SVNBACKUP]: Region load of {0} failed - no serialisation module available", |
137 | scene.RegionInfo.RegionName); | 137 | scene.RegionInfo.RegionName); |
138 | } | 138 | } |
139 | } | 139 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 3135cdc..cf2076f 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -298,6 +298,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
298 | public event ObjectBuy OnObjectBuy; | 298 | public event ObjectBuy OnObjectBuy; |
299 | public event BuyObjectInventory OnBuyObjectInventory; | 299 | public event BuyObjectInventory OnBuyObjectInventory; |
300 | public event AgentSit OnUndo; | 300 | public event AgentSit OnUndo; |
301 | public event AgentSit OnRedo; | ||
302 | public event LandUndo OnLandUndo; | ||
301 | 303 | ||
302 | public event ForceReleaseControls OnForceReleaseControls; | 304 | public event ForceReleaseControls OnForceReleaseControls; |
303 | public event GodLandStatRequest OnLandStatRequest; | 305 | public event GodLandStatRequest OnLandStatRequest; |
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs index 25b9099..5e2eeeb 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs | |||
@@ -184,17 +184,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
184 | { | 184 | { |
185 | 185 | ||
186 | } | 186 | } |
187 | |||
188 | public override void VehicleFlagsSet(int flags) | ||
189 | { | ||
190 | 187 | ||
191 | } | 188 | public override void VehicleFlags(int param, bool remove) |
192 | |||
193 | public override void VehicleFlagsRemove(int flags) | ||
194 | { | 189 | { |
195 | 190 | ||
196 | } | 191 | } |
197 | 192 | ||
198 | public override void SetVolumeDetect(int param) | 193 | public override void SetVolumeDetect(int param) |
199 | { | 194 | { |
200 | 195 | ||
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs index 120d040..198962b 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs | |||
@@ -361,17 +361,12 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
361 | { | 361 | { |
362 | 362 | ||
363 | } | 363 | } |
364 | |||
365 | public override void VehicleFlagsSet(int flags) | ||
366 | { | ||
367 | 364 | ||
368 | } | 365 | public override void VehicleFlags(int param, bool remove) |
369 | |||
370 | public override void VehicleFlagsRemove(int flags) | ||
371 | { | 366 | { |
372 | 367 | ||
373 | } | 368 | } |
374 | 369 | ||
375 | public override void SetVolumeDetect(int param) | 370 | public override void SetVolumeDetect(int param) |
376 | { | 371 | { |
377 | 372 | ||
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs index f430def..920ed96 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs | |||
@@ -396,17 +396,12 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
396 | { | 396 | { |
397 | //TODO: | 397 | //TODO: |
398 | } | 398 | } |
399 | |||
400 | public override void VehicleFlagsSet(int flags) | ||
401 | { | ||
402 | 399 | ||
403 | } | 400 | public override void VehicleFlags(int param, bool remove) |
404 | |||
405 | public override void VehicleFlagsRemove(int flags) | ||
406 | { | 401 | { |
407 | 402 | ||
408 | } | 403 | } |
409 | 404 | ||
410 | public override void SetVolumeDetect(int param) | 405 | public override void SetVolumeDetect(int param) |
411 | { | 406 | { |
412 | //TODO: GhostObject | 407 | //TODO: GhostObject |
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index 9113ebe..f4245b6 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | |||
@@ -500,6 +500,18 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
500 | public BulletXScene(String sceneIdentifier) | 500 | public BulletXScene(String sceneIdentifier) |
501 | { | 501 | { |
502 | //identifier = sceneIdentifier; | 502 | //identifier = sceneIdentifier; |
503 | cDispatcher = new CollisionDispatcherLocal(this); | ||
504 | Vector3 worldMinDim = new Vector3((float)minXY, (float)minXY, (float)minZ); | ||
505 | Vector3 worldMaxDim = new Vector3((float)maxXY, (float)maxXY, (float)maxZ); | ||
506 | opCache = new AxisSweep3(worldMinDim, worldMaxDim, maxHandles); | ||
507 | sicSolver = new SequentialImpulseConstraintSolver(); | ||
508 | |||
509 | lock (BulletXLock) | ||
510 | { | ||
511 | ddWorld = new DiscreteDynamicsWorld(cDispatcher, opCache, sicSolver); | ||
512 | ddWorld.Gravity = new Vector3(0, 0, -gravity); | ||
513 | } | ||
514 | //this._heightmap = new float[65536]; | ||
503 | } | 515 | } |
504 | 516 | ||
505 | public static float Gravity | 517 | public static float Gravity |
@@ -582,12 +594,12 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
582 | pos.Y = position.Y; | 594 | pos.Y = position.Y; |
583 | pos.Z = position.Z + 20; | 595 | pos.Z = position.Z + 20; |
584 | BulletXCharacter newAv = null; | 596 | BulletXCharacter newAv = null; |
585 | newAv.Flying = isFlying; | ||
586 | lock (BulletXLock) | 597 | lock (BulletXLock) |
587 | { | 598 | { |
588 | newAv = new BulletXCharacter(avName, this, pos); | 599 | newAv = new BulletXCharacter(avName, this, pos); |
589 | _characters.Add(newAv.RigidBody, newAv); | 600 | _characters.Add(newAv.RigidBody, newAv); |
590 | } | 601 | } |
602 | newAv.Flying = isFlying; | ||
591 | return newAv; | 603 | return newAv; |
592 | } | 604 | } |
593 | 605 | ||
@@ -984,17 +996,12 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
984 | { | 996 | { |
985 | 997 | ||
986 | } | 998 | } |
987 | |||
988 | public override void VehicleFlagsSet(int flags) | ||
989 | { | ||
990 | 999 | ||
991 | } | 1000 | public override void VehicleFlags(int param, bool remove) |
992 | |||
993 | public override void VehicleFlagsRemove(int flags) | ||
994 | { | 1001 | { |
995 | 1002 | ||
996 | } | 1003 | } |
997 | 1004 | ||
998 | public override void SetVolumeDetect(int param) | 1005 | public override void SetVolumeDetect(int param) |
999 | { | 1006 | { |
1000 | 1007 | ||
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs index 2eb519f..8e87ad9 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODECharacter.cs | |||
@@ -734,16 +734,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
734 | 734 | ||
735 | } | 735 | } |
736 | 736 | ||
737 | public override void VehicleFlagsSet(int flags) | 737 | public override void VehicleFlags(int flags, bool remove) |
738 | { | 738 | { |
739 | |||
740 | } | 739 | } |
741 | |||
742 | public override void VehicleFlagsRemove(int flags) | ||
743 | { | ||
744 | 740 | ||
745 | } | ||
746 | |||
747 | public override void SetVolumeDetect(int param) | 741 | public override void SetVolumeDetect(int param) |
748 | { | 742 | { |
749 | 743 | ||
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs index 5d24388..e51ef5b 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs | |||
@@ -344,7 +344,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
344 | { | 344 | { |
345 | set { | 345 | set { |
346 | 346 | ||
347 | Console.WriteLine("Sel {0} {1} {2}", m_primName, value, m_isphysical); | 347 | //Console.WriteLine("Sel {0} {1} {2}", m_primName, value, m_isphysical); |
348 | // This only makes the object not collidable if the object | 348 | // This only makes the object not collidable if the object |
349 | // is physical or the object is modified somehow *IN THE FUTURE* | 349 | // is physical or the object is modified somehow *IN THE FUTURE* |
350 | // without this, if an avatar selects prim, they can walk right | 350 | // without this, if an avatar selects prim, they can walk right |
@@ -486,15 +486,10 @@ Console.WriteLine("Sel {0} {1} {2}", m_primName, value, m_isphysical); | |||
486 | { | 486 | { |
487 | ProcessRotationVehicleParam((Vehicle) param, rotation); | 487 | ProcessRotationVehicleParam((Vehicle) param, rotation); |
488 | } | 488 | } |
489 | 489 | ||
490 | public override void VehicleFlagsSet(int flags) | 490 | public override void VehicleFlags(int param, bool remove) |
491 | { | ||
492 | ProcessFlagsVehicleSet(flags); | ||
493 | } | ||
494 | |||
495 | public override void VehicleFlagsRemove(int flags) | ||
496 | { | 491 | { |
497 | ProcessFlagsVehicleRemove(flags); | 492 | ProcessVehicleFlags(param, remove); |
498 | } | 493 | } |
499 | 494 | ||
500 | public override void SetVolumeDetect(int param) | 495 | public override void SetVolumeDetect(int param) |
@@ -2425,8 +2420,9 @@ Console.WriteLine(" JointCreateFixed"); | |||
2425 | public void UpdatePositionAndVelocity() | 2420 | public void UpdatePositionAndVelocity() |
2426 | { | 2421 | { |
2427 | return; // moved to the MOVE() method | 2422 | return; // moved to the MOVE() method |
2423 | } | ||
2428 | // no lock; called from Simulate() -- if you call this from elsewhere, gotta lock or do Monitor.Enter/Exit! | 2424 | // no lock; called from Simulate() -- if you call this from elsewhere, gotta lock or do Monitor.Enter/Exit! |
2429 | if (_parent == null) | 2425 | /* if (_parent == null) |
2430 | { | 2426 | { |
2431 | Vector3 pv = Vector3.Zero; | 2427 | Vector3 pv = Vector3.Zero; |
2432 | bool lastZeroFlag = _zeroFlag; | 2428 | bool lastZeroFlag = _zeroFlag; |
@@ -2635,7 +2631,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
2635 | } | 2631 | } |
2636 | } | 2632 | } |
2637 | } | 2633 | } |
2638 | 2634 | */ | |
2639 | public Matrix4 FromDMass(d.Mass pMass) | 2635 | public Matrix4 FromDMass(d.Mass pMass) |
2640 | { | 2636 | { |
2641 | Matrix4 obj; | 2637 | Matrix4 obj; |
@@ -2682,7 +2678,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
2682 | { | 2678 | { |
2683 | _parent_scene.remCollisionEventReporting(this); | 2679 | _parent_scene.remCollisionEventReporting(this); |
2684 | m_eventsubscription = 0; | 2680 | m_eventsubscription = 0; |
2685 | } | 2681 | } |
2686 | 2682 | ||
2687 | public void AddCollisionEvent(uint CollidedWith, ContactPoint contact) | 2683 | public void AddCollisionEvent(uint CollidedWith, ContactPoint contact) |
2688 | { | 2684 | { |
@@ -3038,15 +3034,17 @@ Console.WriteLine(" JointCreateFixed"); | |||
3038 | } | 3034 | } |
3039 | 3035 | ||
3040 | }//end ProcessRotationVehicleParam | 3036 | }//end ProcessRotationVehicleParam |
3041 | 3037 | ||
3042 | internal void ProcessFlagsVehicleSet(int flags) | 3038 | internal void ProcessVehicleFlags(int pParam, bool remove) |
3043 | { | ||
3044 | m_flags |= (VehicleFlag)flags; | ||
3045 | } | ||
3046 | |||
3047 | internal void ProcessFlagsVehicleRemove(int flags) | ||
3048 | { | 3039 | { |
3049 | m_flags &= ~((VehicleFlag)flags); | 3040 | if (remove) |
3041 | { | ||
3042 | m_flags &= ~((VehicleFlag)pParam); | ||
3043 | } | ||
3044 | else | ||
3045 | { | ||
3046 | m_flags |= (VehicleFlag)pParam; | ||
3047 | } | ||
3050 | } | 3048 | } |
3051 | 3049 | ||
3052 | internal void ProcessTypeChange(Vehicle pType) | 3050 | internal void ProcessTypeChange(Vehicle pType) |
@@ -3253,7 +3251,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
3253 | d.Vector3 vec = d.BodyGetPosition(Body); | 3251 | d.Vector3 vec = d.BodyGetPosition(Body); |
3254 | d.Quaternion ori = d.BodyGetQuaternion(Body); | 3252 | d.Quaternion ori = d.BodyGetQuaternion(Body); |
3255 | d.Vector3 vel = d.BodyGetLinearVel(Body); | 3253 | d.Vector3 vel = d.BodyGetLinearVel(Body); |
3256 | d.Vector3 rotvel = d.BodyGetAngularVel(Body); | 3254 | // d.Vector3 rotvel = d.BodyGetAngularVel(Body); |
3257 | d.Vector3 torque = d.BodyGetTorque(Body); | 3255 | d.Vector3 torque = d.BodyGetTorque(Body); |
3258 | _torque = new Vector3(torque.X, torque.Y, torque.Z); | 3256 | _torque = new Vector3(torque.X, torque.Y, torque.Z); |
3259 | Vector3 l_position = Vector3.Zero; | 3257 | Vector3 l_position = Vector3.Zero; |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index f43de48..880c3ea 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -208,8 +208,7 @@ namespace OpenSim.Region.Physics.Manager | |||
208 | public abstract void VehicleFloatParam(int param, float value); | 208 | public abstract void VehicleFloatParam(int param, float value); |
209 | public abstract void VehicleVectorParam(int param, Vector3 value); | 209 | public abstract void VehicleVectorParam(int param, Vector3 value); |
210 | public abstract void VehicleRotationParam(int param, Quaternion rotation); | 210 | public abstract void VehicleRotationParam(int param, Quaternion rotation); |
211 | public abstract void VehicleFlagsSet(int flags); | 211 | public abstract void VehicleFlags(int param, bool remove); |
212 | public abstract void VehicleFlagsRemove(int flags); | ||
213 | 212 | ||
214 | public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more | 213 | public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more |
215 | 214 | ||
@@ -353,17 +352,12 @@ namespace OpenSim.Region.Physics.Manager | |||
353 | { | 352 | { |
354 | 353 | ||
355 | } | 354 | } |
356 | |||
357 | public override void VehicleFlagsSet(int flags) | ||
358 | { | ||
359 | 355 | ||
360 | } | 356 | public override void VehicleFlags(int param, bool remove) |
361 | |||
362 | public override void VehicleFlagsRemove(int flags) | ||
363 | { | 357 | { |
364 | 358 | ||
365 | } | 359 | } |
366 | 360 | ||
367 | public override void SetVolumeDetect(int param) | 361 | public override void SetVolumeDetect(int param) |
368 | { | 362 | { |
369 | 363 | ||
diff --git a/OpenSim/Region/Physics/Manager/VehicleConstants.cs b/OpenSim/Region/Physics/Manager/VehicleConstants.cs index 532e55e..f0775c1 100644 --- a/OpenSim/Region/Physics/Manager/VehicleConstants.cs +++ b/OpenSim/Region/Physics/Manager/VehicleConstants.cs | |||
@@ -91,7 +91,9 @@ namespace OpenSim.Region.Physics.Manager | |||
91 | BANKING_EFFICIENCY = 38, | 91 | BANKING_EFFICIENCY = 38, |
92 | BANKING_MIX = 39, | 92 | BANKING_MIX = 39, |
93 | BANKING_TIMESCALE = 40, | 93 | BANKING_TIMESCALE = 40, |
94 | REFERENCE_FRAME = 44 | 94 | REFERENCE_FRAME = 44, |
95 | BLOCK_EXIT = 45, | ||
96 | ROLL_FRAME = 46 | ||
95 | 97 | ||
96 | } | 98 | } |
97 | 99 | ||
@@ -107,7 +109,13 @@ namespace OpenSim.Region.Physics.Manager | |||
107 | LIMIT_MOTOR_UP = 64, | 109 | LIMIT_MOTOR_UP = 64, |
108 | MOUSELOOK_STEER = 128, | 110 | MOUSELOOK_STEER = 128, |
109 | MOUSELOOK_BANK = 256, | 111 | MOUSELOOK_BANK = 256, |
110 | CAMERA_DECOUPLED = 512 | 112 | CAMERA_DECOUPLED = 512, |
113 | NO_X = 1024, | ||
114 | NO_Y = 2048, | ||
115 | NO_Z = 4096, | ||
116 | LOCK_HOVER_HEIGHT = 8192, | ||
117 | NO_DEFLECTION = 16392, | ||
118 | LOCK_ROTATION = 32784 | ||
111 | } | 119 | } |
112 | 120 | ||
113 | } | 121 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index b713142..2a66060 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -733,17 +733,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
733 | { | 733 | { |
734 | 734 | ||
735 | } | 735 | } |
736 | |||
737 | public override void VehicleFlagsSet(int flags) | ||
738 | { | ||
739 | 736 | ||
740 | } | 737 | public override void VehicleFlags(int param, bool remove) |
741 | |||
742 | public override void VehicleFlagsRemove(int flags) | ||
743 | { | 738 | { |
744 | 739 | ||
745 | } | 740 | } |
746 | 741 | ||
747 | public override void SetVolumeDetect(int param) | 742 | public override void SetVolumeDetect(int param) |
748 | { | 743 | { |
749 | 744 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs b/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs index 008070b..9beeabb 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs | |||
@@ -72,37 +72,40 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
72 | 72 | ||
73 | 73 | ||
74 | // Vehicle properties | 74 | // Vehicle properties |
75 | private Vehicle m_type = Vehicle.TYPE_NONE; // If a 'VEHICLE', and what kind | 75 | private Vehicle m_type = Vehicle.TYPE_NONE; // If a 'VEHICLE', and what kind |
76 | // private Quaternion m_referenceFrame = Quaternion.Identity; // Axis modifier | 76 | // private Quaternion m_referenceFrame = Quaternion.Identity; // Axis modifier |
77 | private VehicleFlag m_flags = (VehicleFlag) 0; // Boolean settings: | 77 | private VehicleFlag m_flags = (VehicleFlag) 0; // Boolean settings: |
78 | // HOVER_TERRAIN_ONLY | 78 | // HOVER_TERRAIN_ONLY |
79 | // HOVER_GLOBAL_HEIGHT | 79 | // HOVER_GLOBAL_HEIGHT |
80 | // NO_DEFLECTION_UP | 80 | // NO_DEFLECTION_UP |
81 | // HOVER_WATER_ONLY | 81 | // HOVER_WATER_ONLY |
82 | // HOVER_UP_ONLY | 82 | // HOVER_UP_ONLY |
83 | // LIMIT_MOTOR_UP | 83 | // LIMIT_MOTOR_UP |
84 | // LIMIT_ROLL_ONLY | 84 | // LIMIT_ROLL_ONLY |
85 | 85 | private VehicleFlag m_Hoverflags = (VehicleFlag)0; | |
86 | private Vector3 m_BlockingEndPoint = Vector3.Zero; | ||
87 | private Quaternion m_RollreferenceFrame = Quaternion.Identity; | ||
86 | // Linear properties | 88 | // Linear properties |
87 | private Vector3 m_linearMotorDirection = Vector3.Zero; // velocity requested by LSL, decayed by time | 89 | private Vector3 m_linearMotorDirection = Vector3.Zero; // velocity requested by LSL, decayed by time |
88 | private Vector3 m_linearMotorDirectionLASTSET = Vector3.Zero; // velocity requested by LSL | 90 | private Vector3 m_linearMotorDirectionLASTSET = Vector3.Zero; // velocity requested by LSL |
89 | private Vector3 m_dir = Vector3.Zero; // velocity applied to body | 91 | private Vector3 m_dir = Vector3.Zero; // velocity applied to body |
90 | private Vector3 m_linearFrictionTimescale = Vector3.Zero; | 92 | private Vector3 m_linearFrictionTimescale = Vector3.Zero; |
91 | private float m_linearMotorDecayTimescale = 0; | 93 | private float m_linearMotorDecayTimescale = 0; |
92 | private float m_linearMotorTimescale = 0; | 94 | private float m_linearMotorTimescale = 0; |
93 | private Vector3 m_lastLinearVelocityVector = Vector3.Zero; | 95 | private Vector3 m_lastLinearVelocityVector = Vector3.Zero; |
96 | private d.Vector3 m_lastPositionVector = new d.Vector3(); | ||
94 | // private bool m_LinearMotorSetLastFrame = false; | 97 | // private bool m_LinearMotorSetLastFrame = false; |
95 | // private Vector3 m_linearMotorOffset = Vector3.Zero; | 98 | // private Vector3 m_linearMotorOffset = Vector3.Zero; |
96 | 99 | ||
97 | //Angular properties | 100 | //Angular properties |
98 | private Vector3 m_angularMotorDirection = Vector3.Zero; // angular velocity requested by LSL motor | 101 | private Vector3 m_angularMotorDirection = Vector3.Zero; // angular velocity requested by LSL motor |
99 | private int m_angularMotorApply = 0; // application frame counter | 102 | private int m_angularMotorApply = 0; // application frame counter |
100 | private Vector3 m_angularMotorVelocity = Vector3.Zero; // current angular motor velocity | 103 | private Vector3 m_angularMotorVelocity = Vector3.Zero; // current angular motor velocity |
101 | private float m_angularMotorTimescale = 0; // motor angular velocity ramp up rate | 104 | private float m_angularMotorTimescale = 0; // motor angular velocity ramp up rate |
102 | private float m_angularMotorDecayTimescale = 0; // motor angular velocity decay rate | 105 | private float m_angularMotorDecayTimescale = 0; // motor angular velocity decay rate |
103 | private Vector3 m_angularFrictionTimescale = Vector3.Zero; // body angular velocity decay rate | 106 | private Vector3 m_angularFrictionTimescale = Vector3.Zero; // body angular velocity decay rate |
104 | private Vector3 m_lastAngularVelocity = Vector3.Zero; // what was last applied to body | 107 | private Vector3 m_lastAngularVelocity = Vector3.Zero; // what was last applied to body |
105 | // private Vector3 m_lastVertAttractor = Vector3.Zero; // what VA was last applied to body | 108 | // private Vector3 m_lastVertAttractor = Vector3.Zero; // what VA was last applied to body |
106 | 109 | ||
107 | //Deflection properties | 110 | //Deflection properties |
108 | // private float m_angularDeflectionEfficiency = 0; | 111 | // private float m_angularDeflectionEfficiency = 0; |
@@ -120,14 +123,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
120 | // private float m_VhoverEfficiency = 0f; | 123 | // private float m_VhoverEfficiency = 0f; |
121 | private float m_VhoverTimescale = 0f; | 124 | private float m_VhoverTimescale = 0f; |
122 | private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height | 125 | private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height |
123 | private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle. | 126 | private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle. |
124 | // Modifies gravity. Slider between -1 (double-gravity) and 1 (full anti-gravity) | 127 | // Modifies gravity. Slider between -1 (double-gravity) and 1 (full anti-gravity) |
125 | // KF: So far I have found no good method to combine a script-requested .Z velocity and gravity. | 128 | // KF: So far I have found no good method to combine a script-requested .Z velocity and gravity. |
126 | // Therefore only m_VehicleBuoyancy=1 (0g) will use the script-requested .Z velocity. | 129 | // Therefore only m_VehicleBuoyancy=1 (0g) will use the script-requested .Z velocity. |
127 | 130 | ||
128 | //Attractor properties | 131 | //Attractor properties |
129 | private float m_verticalAttractionEfficiency = 1.0f; // damped | 132 | private float m_verticalAttractionEfficiency = 1.0f; // damped |
130 | private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor. | 133 | private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor. |
131 | 134 | ||
132 | internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue) | 135 | internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue) |
133 | { | 136 | { |
@@ -255,6 +258,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
255 | case Vehicle.LINEAR_MOTOR_OFFSET: | 258 | case Vehicle.LINEAR_MOTOR_OFFSET: |
256 | // m_linearMotorOffset = new Vector3(pValue.X, pValue.Y, pValue.Z); | 259 | // m_linearMotorOffset = new Vector3(pValue.X, pValue.Y, pValue.Z); |
257 | break; | 260 | break; |
261 | case Vehicle.BLOCK_EXIT: | ||
262 | m_BlockingEndPoint = new Vector3(pValue.X, pValue.Y, pValue.Z); | ||
263 | break; | ||
258 | } | 264 | } |
259 | }//end ProcessVectorVehicleParam | 265 | }//end ProcessVectorVehicleParam |
260 | 266 | ||
@@ -265,15 +271,189 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
265 | case Vehicle.REFERENCE_FRAME: | 271 | case Vehicle.REFERENCE_FRAME: |
266 | // m_referenceFrame = pValue; | 272 | // m_referenceFrame = pValue; |
267 | break; | 273 | break; |
274 | case Vehicle.ROLL_FRAME: | ||
275 | m_RollreferenceFrame = pValue; | ||
276 | break; | ||
268 | } | 277 | } |
269 | }//end ProcessRotationVehicleParam | 278 | }//end ProcessRotationVehicleParam |
270 | 279 | ||
280 | internal void ProcessVehicleFlags(int pParam, bool remove) | ||
281 | { | ||
282 | if (remove) | ||
283 | { | ||
284 | if (pParam == -1) | ||
285 | { | ||
286 | m_flags = (VehicleFlag)0; | ||
287 | m_Hoverflags = (VehicleFlag)0; | ||
288 | return; | ||
289 | } | ||
290 | if ((pParam & (int)VehicleFlag.HOVER_GLOBAL_HEIGHT) == (int)VehicleFlag.HOVER_GLOBAL_HEIGHT) | ||
291 | { | ||
292 | if ((m_Hoverflags & VehicleFlag.HOVER_GLOBAL_HEIGHT) != (VehicleFlag)0) | ||
293 | m_Hoverflags &= ~(VehicleFlag.HOVER_GLOBAL_HEIGHT); | ||
294 | } | ||
295 | if ((pParam & (int)VehicleFlag.HOVER_TERRAIN_ONLY) == (int)VehicleFlag.HOVER_TERRAIN_ONLY) | ||
296 | { | ||
297 | if ((m_Hoverflags & VehicleFlag.HOVER_TERRAIN_ONLY) != (VehicleFlag)0) | ||
298 | m_Hoverflags &= ~(VehicleFlag.HOVER_TERRAIN_ONLY); | ||
299 | } | ||
300 | if ((pParam & (int)VehicleFlag.HOVER_UP_ONLY) == (int)VehicleFlag.HOVER_UP_ONLY) | ||
301 | { | ||
302 | if ((m_Hoverflags & VehicleFlag.HOVER_UP_ONLY) != (VehicleFlag)0) | ||
303 | m_Hoverflags &= ~(VehicleFlag.HOVER_UP_ONLY); | ||
304 | } | ||
305 | if ((pParam & (int)VehicleFlag.HOVER_WATER_ONLY) == (int)VehicleFlag.HOVER_WATER_ONLY) | ||
306 | { | ||
307 | if ((m_Hoverflags & VehicleFlag.HOVER_WATER_ONLY) != (VehicleFlag)0) | ||
308 | m_Hoverflags &= ~(VehicleFlag.HOVER_WATER_ONLY); | ||
309 | } | ||
310 | if ((pParam & (int)VehicleFlag.LIMIT_MOTOR_UP) == (int)VehicleFlag.LIMIT_MOTOR_UP) | ||
311 | { | ||
312 | if ((m_flags & VehicleFlag.LIMIT_MOTOR_UP) != (VehicleFlag)0) | ||
313 | m_flags &= ~(VehicleFlag.LIMIT_MOTOR_UP); | ||
314 | } | ||
315 | if ((pParam & (int)VehicleFlag.LIMIT_ROLL_ONLY) == (int)VehicleFlag.LIMIT_ROLL_ONLY) | ||
316 | { | ||
317 | if ((m_flags & VehicleFlag.LIMIT_ROLL_ONLY) != (VehicleFlag)0) | ||
318 | m_flags &= ~(VehicleFlag.LIMIT_ROLL_ONLY); | ||
319 | } | ||
320 | if ((pParam & (int)VehicleFlag.MOUSELOOK_BANK) == (int)VehicleFlag.MOUSELOOK_BANK) | ||
321 | { | ||
322 | if ((m_flags & VehicleFlag.MOUSELOOK_BANK) != (VehicleFlag)0) | ||
323 | m_flags &= ~(VehicleFlag.MOUSELOOK_BANK); | ||
324 | } | ||
325 | if ((pParam & (int)VehicleFlag.MOUSELOOK_STEER) == (int)VehicleFlag.MOUSELOOK_STEER) | ||
326 | { | ||
327 | if ((m_flags & VehicleFlag.MOUSELOOK_STEER) != (VehicleFlag)0) | ||
328 | m_flags &= ~(VehicleFlag.MOUSELOOK_STEER); | ||
329 | } | ||
330 | if ((pParam & (int)VehicleFlag.NO_DEFLECTION_UP) == (int)VehicleFlag.NO_DEFLECTION_UP) | ||
331 | { | ||
332 | if ((m_flags & VehicleFlag.NO_DEFLECTION_UP) != (VehicleFlag)0) | ||
333 | m_flags &= ~(VehicleFlag.NO_DEFLECTION_UP); | ||
334 | } | ||
335 | if ((pParam & (int)VehicleFlag.CAMERA_DECOUPLED) == (int)VehicleFlag.CAMERA_DECOUPLED) | ||
336 | { | ||
337 | if ((m_flags & VehicleFlag.CAMERA_DECOUPLED) != (VehicleFlag)0) | ||
338 | m_flags &= ~(VehicleFlag.CAMERA_DECOUPLED); | ||
339 | } | ||
340 | if ((pParam & (int)VehicleFlag.NO_X) == (int)VehicleFlag.NO_X) | ||
341 | { | ||
342 | if ((m_flags & VehicleFlag.NO_X) != (VehicleFlag)0) | ||
343 | m_flags &= ~(VehicleFlag.NO_X); | ||
344 | } | ||
345 | if ((pParam & (int)VehicleFlag.NO_Y) == (int)VehicleFlag.NO_Y) | ||
346 | { | ||
347 | if ((m_flags & VehicleFlag.NO_Y) != (VehicleFlag)0) | ||
348 | m_flags &= ~(VehicleFlag.NO_Y); | ||
349 | } | ||
350 | if ((pParam & (int)VehicleFlag.NO_Z) == (int)VehicleFlag.NO_Z) | ||
351 | { | ||
352 | if ((m_flags & VehicleFlag.NO_Z) != (VehicleFlag)0) | ||
353 | m_flags &= ~(VehicleFlag.NO_Z); | ||
354 | } | ||
355 | if ((pParam & (int)VehicleFlag.LOCK_HOVER_HEIGHT) == (int)VehicleFlag.LOCK_HOVER_HEIGHT) | ||
356 | { | ||
357 | if ((m_Hoverflags & VehicleFlag.LOCK_HOVER_HEIGHT) != (VehicleFlag)0) | ||
358 | m_Hoverflags &= ~(VehicleFlag.LOCK_HOVER_HEIGHT); | ||
359 | } | ||
360 | if ((pParam & (int)VehicleFlag.NO_DEFLECTION) == (int)VehicleFlag.NO_DEFLECTION) | ||
361 | { | ||
362 | if ((m_flags & VehicleFlag.NO_DEFLECTION) != (VehicleFlag)0) | ||
363 | m_flags &= ~(VehicleFlag.NO_DEFLECTION); | ||
364 | } | ||
365 | if ((pParam & (int)VehicleFlag.LOCK_ROTATION) == (int)VehicleFlag.LOCK_ROTATION) | ||
366 | { | ||
367 | if ((m_flags & VehicleFlag.LOCK_ROTATION) != (VehicleFlag)0) | ||
368 | m_flags &= ~(VehicleFlag.LOCK_ROTATION); | ||
369 | } | ||
370 | } | ||
371 | else | ||
372 | { | ||
373 | if ((pParam & (int)VehicleFlag.HOVER_GLOBAL_HEIGHT) == (int)VehicleFlag.HOVER_GLOBAL_HEIGHT) | ||
374 | { | ||
375 | m_Hoverflags |= (VehicleFlag.HOVER_GLOBAL_HEIGHT | m_flags); | ||
376 | } | ||
377 | if ((pParam & (int)VehicleFlag.HOVER_TERRAIN_ONLY) == (int)VehicleFlag.HOVER_TERRAIN_ONLY) | ||
378 | { | ||
379 | m_Hoverflags |= (VehicleFlag.HOVER_TERRAIN_ONLY | m_flags); | ||
380 | } | ||
381 | if ((pParam & (int)VehicleFlag.HOVER_UP_ONLY) == (int)VehicleFlag.HOVER_UP_ONLY) | ||
382 | { | ||
383 | m_Hoverflags |= (VehicleFlag.HOVER_UP_ONLY | m_flags); | ||
384 | } | ||
385 | if ((pParam & (int)VehicleFlag.HOVER_WATER_ONLY) == (int)VehicleFlag.HOVER_WATER_ONLY) | ||
386 | { | ||
387 | m_Hoverflags |= (VehicleFlag.HOVER_WATER_ONLY | m_flags); | ||
388 | } | ||
389 | if ((pParam & (int)VehicleFlag.LIMIT_MOTOR_UP) == (int)VehicleFlag.LIMIT_MOTOR_UP) | ||
390 | { | ||
391 | m_flags |= (VehicleFlag.LIMIT_MOTOR_UP | m_flags); | ||
392 | } | ||
393 | if ((pParam & (int)VehicleFlag.MOUSELOOK_BANK) == (int)VehicleFlag.MOUSELOOK_BANK) | ||
394 | { | ||
395 | m_flags |= (VehicleFlag.MOUSELOOK_BANK | m_flags); | ||
396 | } | ||
397 | if ((pParam & (int)VehicleFlag.MOUSELOOK_STEER) == (int)VehicleFlag.MOUSELOOK_STEER) | ||
398 | { | ||
399 | m_flags |= (VehicleFlag.MOUSELOOK_STEER | m_flags); | ||
400 | } | ||
401 | if ((pParam & (int)VehicleFlag.NO_DEFLECTION_UP) == (int)VehicleFlag.NO_DEFLECTION_UP) | ||
402 | { | ||
403 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | m_flags); | ||
404 | } | ||
405 | if ((pParam & (int)VehicleFlag.CAMERA_DECOUPLED) == (int)VehicleFlag.CAMERA_DECOUPLED) | ||
406 | { | ||
407 | m_flags |= (VehicleFlag.CAMERA_DECOUPLED | m_flags); | ||
408 | } | ||
409 | if ((pParam & (int)VehicleFlag.NO_X) == (int)VehicleFlag.NO_X) | ||
410 | { | ||
411 | m_flags |= (VehicleFlag.NO_X); | ||
412 | } | ||
413 | if ((pParam & (int)VehicleFlag.NO_Y) == (int)VehicleFlag.NO_Y) | ||
414 | { | ||
415 | m_flags |= (VehicleFlag.NO_Y); | ||
416 | } | ||
417 | if ((pParam & (int)VehicleFlag.NO_Z) == (int)VehicleFlag.NO_Z) | ||
418 | { | ||
419 | m_flags |= (VehicleFlag.NO_Z); | ||
420 | } | ||
421 | if ((pParam & (int)VehicleFlag.LOCK_HOVER_HEIGHT) == (int)VehicleFlag.LOCK_HOVER_HEIGHT) | ||
422 | { | ||
423 | m_Hoverflags |= (VehicleFlag.LOCK_HOVER_HEIGHT); | ||
424 | } | ||
425 | if ((pParam & (int)VehicleFlag.NO_DEFLECTION) == (int)VehicleFlag.NO_DEFLECTION) | ||
426 | { | ||
427 | m_flags |= (VehicleFlag.NO_DEFLECTION); | ||
428 | } | ||
429 | if ((pParam & (int)VehicleFlag.LOCK_ROTATION) == (int)VehicleFlag.LOCK_ROTATION) | ||
430 | { | ||
431 | m_flags |= (VehicleFlag.LOCK_ROTATION); | ||
432 | } | ||
433 | } | ||
434 | }//end ProcessVehicleFlags | ||
435 | |||
271 | internal void ProcessTypeChange(Vehicle pType) | 436 | internal void ProcessTypeChange(Vehicle pType) |
272 | { | 437 | { |
273 | // Set Defaults For Type | 438 | // Set Defaults For Type |
274 | m_type = pType; | 439 | m_type = pType; |
275 | switch (pType) | 440 | switch (pType) |
276 | { | 441 | { |
442 | case Vehicle.TYPE_NONE: | ||
443 | m_linearFrictionTimescale = new Vector3(0, 0, 0); | ||
444 | m_angularFrictionTimescale = new Vector3(0, 0, 0); | ||
445 | m_linearMotorDirection = Vector3.Zero; | ||
446 | m_linearMotorTimescale = 0; | ||
447 | m_linearMotorDecayTimescale = 0; | ||
448 | m_angularMotorDirection = Vector3.Zero; | ||
449 | m_angularMotorTimescale = 0; | ||
450 | m_angularMotorDecayTimescale = 0; | ||
451 | m_VhoverHeight = 0; | ||
452 | m_VhoverTimescale = 0; | ||
453 | m_VehicleBuoyancy = 0; | ||
454 | m_flags = (VehicleFlag)0; | ||
455 | break; | ||
456 | |||
277 | case Vehicle.TYPE_SLED: | 457 | case Vehicle.TYPE_SLED: |
278 | m_linearFrictionTimescale = new Vector3(30, 1, 1000); | 458 | m_linearFrictionTimescale = new Vector3(30, 1, 1000); |
279 | m_angularFrictionTimescale = new Vector3(1000, 1000, 1000); | 459 | m_angularFrictionTimescale = new Vector3(1000, 1000, 1000); |
@@ -295,9 +475,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
295 | // m_bankingMix = 1; | 475 | // m_bankingMix = 1; |
296 | // m_bankingTimescale = 10; | 476 | // m_bankingTimescale = 10; |
297 | // m_referenceFrame = Quaternion.Identity; | 477 | // m_referenceFrame = Quaternion.Identity; |
298 | m_flags &= | 478 | m_Hoverflags &= |
299 | ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | | 479 | ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | |
300 | VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY); | 480 | VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY); |
301 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.LIMIT_MOTOR_UP); | 481 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.LIMIT_MOTOR_UP); |
302 | break; | 482 | break; |
303 | case Vehicle.TYPE_CAR: | 483 | case Vehicle.TYPE_CAR: |
@@ -323,9 +503,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
323 | // m_bankingMix = 1; | 503 | // m_bankingMix = 1; |
324 | // m_bankingTimescale = 1; | 504 | // m_bankingTimescale = 1; |
325 | // m_referenceFrame = Quaternion.Identity; | 505 | // m_referenceFrame = Quaternion.Identity; |
326 | m_flags &= ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT); | 506 | m_Hoverflags &= ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT); |
327 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.HOVER_UP_ONLY | | 507 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_ROLL_ONLY | |
328 | VehicleFlag.LIMIT_MOTOR_UP); | 508 | VehicleFlag.LIMIT_MOTOR_UP); |
509 | m_Hoverflags |= (VehicleFlag.HOVER_UP_ONLY); | ||
329 | break; | 510 | break; |
330 | case Vehicle.TYPE_BOAT: | 511 | case Vehicle.TYPE_BOAT: |
331 | m_linearFrictionTimescale = new Vector3(10, 3, 2); | 512 | m_linearFrictionTimescale = new Vector3(10, 3, 2); |
@@ -350,10 +531,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
350 | // m_bankingMix = 0.8f; | 531 | // m_bankingMix = 0.8f; |
351 | // m_bankingTimescale = 1; | 532 | // m_bankingTimescale = 1; |
352 | // m_referenceFrame = Quaternion.Identity; | 533 | // m_referenceFrame = Quaternion.Identity; |
353 | m_flags &= ~(VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.LIMIT_ROLL_ONLY | | 534 | m_Hoverflags &= ~(VehicleFlag.HOVER_TERRAIN_ONLY | |
354 | VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY); | 535 | VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY); |
355 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | | 536 | m_flags &= ~(VehicleFlag.LIMIT_ROLL_ONLY); |
537 | m_flags |= (VehicleFlag.NO_DEFLECTION_UP | | ||
356 | VehicleFlag.LIMIT_MOTOR_UP); | 538 | VehicleFlag.LIMIT_MOTOR_UP); |
539 | m_Hoverflags |= (VehicleFlag.HOVER_WATER_ONLY); | ||
357 | break; | 540 | break; |
358 | case Vehicle.TYPE_AIRPLANE: | 541 | case Vehicle.TYPE_AIRPLANE: |
359 | m_linearFrictionTimescale = new Vector3(200, 10, 5); | 542 | m_linearFrictionTimescale = new Vector3(200, 10, 5); |
@@ -378,8 +561,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
378 | // m_bankingMix = 0.7f; | 561 | // m_bankingMix = 0.7f; |
379 | // m_bankingTimescale = 2; | 562 | // m_bankingTimescale = 2; |
380 | // m_referenceFrame = Quaternion.Identity; | 563 | // m_referenceFrame = Quaternion.Identity; |
381 | m_flags &= ~(VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | | 564 | m_Hoverflags &= ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | |
382 | VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY | VehicleFlag.LIMIT_MOTOR_UP); | 565 | VehicleFlag.HOVER_GLOBAL_HEIGHT | VehicleFlag.HOVER_UP_ONLY); |
566 | m_flags &= ~(VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_MOTOR_UP); | ||
383 | m_flags |= (VehicleFlag.LIMIT_ROLL_ONLY); | 567 | m_flags |= (VehicleFlag.LIMIT_ROLL_ONLY); |
384 | break; | 568 | break; |
385 | case Vehicle.TYPE_BALLOON: | 569 | case Vehicle.TYPE_BALLOON: |
@@ -405,9 +589,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
405 | // m_bankingMix = 0.7f; | 589 | // m_bankingMix = 0.7f; |
406 | // m_bankingTimescale = 5; | 590 | // m_bankingTimescale = 5; |
407 | // m_referenceFrame = Quaternion.Identity; | 591 | // m_referenceFrame = Quaternion.Identity; |
408 | m_flags &= ~(VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | | 592 | m_Hoverflags &= ~(VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | |
409 | VehicleFlag.HOVER_UP_ONLY | VehicleFlag.LIMIT_MOTOR_UP); | 593 | VehicleFlag.HOVER_UP_ONLY); |
410 | m_flags |= (VehicleFlag.LIMIT_ROLL_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT); | 594 | m_flags &= ~(VehicleFlag.NO_DEFLECTION_UP | VehicleFlag.LIMIT_MOTOR_UP); |
595 | m_flags |= (VehicleFlag.LIMIT_ROLL_ONLY); | ||
596 | m_Hoverflags |= (VehicleFlag.HOVER_GLOBAL_HEIGHT); | ||
411 | break; | 597 | break; |
412 | 598 | ||
413 | } | 599 | } |
@@ -431,6 +617,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
431 | 617 | ||
432 | MoveLinear(pTimestep, pParentScene); | 618 | MoveLinear(pTimestep, pParentScene); |
433 | MoveAngular(pTimestep); | 619 | MoveAngular(pTimestep); |
620 | LimitRotation(pTimestep); | ||
434 | }// end Step | 621 | }// end Step |
435 | 622 | ||
436 | private void MoveLinear(float pTimestep, OdeScene _pParentScene) | 623 | private void MoveLinear(float pTimestep, OdeScene _pParentScene) |
@@ -477,61 +664,152 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
477 | // .Z velocity and gravity. Therefore only 0g will used script-requested | 664 | // .Z velocity and gravity. Therefore only 0g will used script-requested |
478 | // .Z velocity. >0g (m_VehicleBuoyancy < 1) will used modified gravity only. | 665 | // .Z velocity. >0g (m_VehicleBuoyancy < 1) will used modified gravity only. |
479 | Vector3 grav = Vector3.Zero; | 666 | Vector3 grav = Vector3.Zero; |
480 | if (m_VehicleBuoyancy < 1.0f) | 667 | // There is some gravity, make a gravity force vector |
668 | // that is applied after object velocity. | ||
669 | d.Mass objMass; | ||
670 | d.BodyGetMass(Body, out objMass); | ||
671 | // m_VehicleBuoyancy: -1=2g; 0=1g; 1=0g; | ||
672 | grav.Z = _pParentScene.gravityz * objMass.mass * (1f - m_VehicleBuoyancy); | ||
673 | // Preserve the current Z velocity | ||
674 | d.Vector3 vel_now = d.BodyGetLinearVel(Body); | ||
675 | m_dir.Z = vel_now.Z; // Preserve the accumulated falling velocity | ||
676 | |||
677 | d.Vector3 pos = d.BodyGetPosition(Body); | ||
678 | Vector3 accel = new Vector3(-(m_dir.X - m_lastLinearVelocityVector.X / 0.1f), -(m_dir.Y - m_lastLinearVelocityVector.Y / 0.1f), m_dir.Z - m_lastLinearVelocityVector.Z / 0.1f); | ||
679 | Vector3 posChange = new Vector3(); | ||
680 | posChange.X = pos.X - m_lastPositionVector.X; | ||
681 | posChange.Y = pos.Y - m_lastPositionVector.Y; | ||
682 | posChange.Z = pos.Z - m_lastPositionVector.Z; | ||
683 | double Zchange = Math.Abs(posChange.Z); | ||
684 | if (m_BlockingEndPoint != Vector3.Zero) | ||
685 | { | ||
686 | if (pos.X >= (m_BlockingEndPoint.X - (float)1)) | ||
687 | { | ||
688 | pos.X -= posChange.X + 1; | ||
689 | d.BodySetPosition(Body, pos.X, pos.Y, pos.Z); | ||
690 | } | ||
691 | if (pos.Y >= (m_BlockingEndPoint.Y - (float)1)) | ||
692 | { | ||
693 | pos.Y -= posChange.Y + 1; | ||
694 | d.BodySetPosition(Body, pos.X, pos.Y, pos.Z); | ||
695 | } | ||
696 | if (pos.Z >= (m_BlockingEndPoint.Z - (float)1)) | ||
697 | { | ||
698 | pos.Z -= posChange.Z + 1; | ||
699 | d.BodySetPosition(Body, pos.X, pos.Y, pos.Z); | ||
700 | } | ||
701 | if (pos.X <= 0) | ||
702 | { | ||
703 | pos.X += posChange.X + 1; | ||
704 | d.BodySetPosition(Body, pos.X, pos.Y, pos.Z); | ||
705 | } | ||
706 | if (pos.Y <= 0) | ||
707 | { | ||
708 | pos.Y += posChange.Y + 1; | ||
709 | d.BodySetPosition(Body, pos.X, pos.Y, pos.Z); | ||
710 | } | ||
711 | } | ||
712 | if (pos.Z < _pParentScene.GetTerrainHeightAtXY(pos.X, pos.Y)) | ||
481 | { | 713 | { |
482 | // There is some gravity, make a gravity force vector | 714 | pos.Z = _pParentScene.GetTerrainHeightAtXY(pos.X, pos.Y) + 2; |
483 | // that is applied after object velocity. | 715 | d.BodySetPosition(Body, pos.X, pos.Y, pos.Z); |
484 | d.Mass objMass; | 716 | } |
485 | d.BodyGetMass(Body, out objMass); | ||
486 | // m_VehicleBuoyancy: -1=2g; 0=1g; 1=0g; | ||
487 | grav.Z = _pParentScene.gravityz * objMass.mass * (1f - m_VehicleBuoyancy); | ||
488 | // Preserve the current Z velocity | ||
489 | d.Vector3 vel_now = d.BodyGetLinearVel(Body); | ||
490 | m_dir.Z = vel_now.Z; // Preserve the accumulated falling velocity | ||
491 | } // else its 1.0, no gravity. | ||
492 | 717 | ||
493 | // Check if hovering | 718 | // Check if hovering |
494 | if ((m_flags & (VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT)) != 0) | 719 | if ((m_Hoverflags & (VehicleFlag.HOVER_WATER_ONLY | VehicleFlag.HOVER_TERRAIN_ONLY | VehicleFlag.HOVER_GLOBAL_HEIGHT)) != 0) |
495 | { | 720 | { |
496 | // We should hover, get the target height | 721 | // We should hover, get the target height |
497 | d.Vector3 pos = d.BodyGetPosition(Body); | 722 | if ((m_Hoverflags & VehicleFlag.HOVER_WATER_ONLY) != 0) |
498 | if ((m_flags & VehicleFlag.HOVER_WATER_ONLY) == VehicleFlag.HOVER_WATER_ONLY) | ||
499 | { | 723 | { |
500 | m_VhoverTargetHeight = _pParentScene.GetWaterLevel() + m_VhoverHeight; | 724 | m_VhoverTargetHeight = _pParentScene.GetWaterLevel() + m_VhoverHeight; |
501 | } | 725 | } |
502 | else if ((m_flags & VehicleFlag.HOVER_TERRAIN_ONLY) == VehicleFlag.HOVER_TERRAIN_ONLY) | 726 | if ((m_Hoverflags & VehicleFlag.HOVER_TERRAIN_ONLY) != 0) |
503 | { | 727 | { |
504 | m_VhoverTargetHeight = _pParentScene.GetTerrainHeightAtXY(pos.X, pos.Y) + m_VhoverHeight; | 728 | m_VhoverTargetHeight = _pParentScene.GetTerrainHeightAtXY(pos.X, pos.Y) + m_VhoverHeight; |
505 | } | 729 | } |
506 | else if ((m_flags & VehicleFlag.HOVER_GLOBAL_HEIGHT) == VehicleFlag.HOVER_GLOBAL_HEIGHT) | 730 | if ((m_Hoverflags & VehicleFlag.HOVER_GLOBAL_HEIGHT) != 0) |
507 | { | 731 | { |
508 | m_VhoverTargetHeight = m_VhoverHeight; | 732 | m_VhoverTargetHeight = m_VhoverHeight; |
509 | } | 733 | } |
510 | 734 | ||
511 | if ((m_flags & VehicleFlag.HOVER_UP_ONLY) == VehicleFlag.HOVER_UP_ONLY) | 735 | if ((m_Hoverflags & VehicleFlag.HOVER_UP_ONLY) != 0) |
512 | { | 736 | { |
513 | // If body is aready heigher, use its height as target height | 737 | // If body is aready heigher, use its height as target height |
514 | if (pos.Z > m_VhoverTargetHeight) m_VhoverTargetHeight = pos.Z; | 738 | if (pos.Z > m_VhoverTargetHeight) m_VhoverTargetHeight = pos.Z; |
515 | } | 739 | } |
740 | if ((m_Hoverflags & VehicleFlag.LOCK_HOVER_HEIGHT) != 0) | ||
741 | { | ||
742 | if ((pos.Z - m_VhoverTargetHeight) > .2 || (pos.Z - m_VhoverTargetHeight) < -.2) | ||
743 | { | ||
744 | d.BodySetPosition(Body, pos.X, pos.Y, m_VhoverTargetHeight); | ||
745 | } | ||
746 | } | ||
747 | else | ||
748 | { | ||
749 | float herr0 = pos.Z - m_VhoverTargetHeight; | ||
750 | // Replace Vertical speed with correction figure if significant | ||
751 | if (Math.Abs(herr0) > 0.01f) | ||
752 | { | ||
753 | m_dir.Z = -((herr0 * pTimestep * 50.0f) / m_VhoverTimescale); | ||
754 | //KF: m_VhoverEfficiency is not yet implemented | ||
755 | } | ||
756 | else | ||
757 | { | ||
758 | m_dir.Z = 0f; | ||
759 | } | ||
760 | } | ||
516 | 761 | ||
517 | // m_VhoverEfficiency = 0f; // 0=boucy, 1=Crit.damped | 762 | // m_VhoverEfficiency = 0f; // 0=boucy, 1=Crit.damped |
518 | // m_VhoverTimescale = 0f; // time to acheive height | 763 | // m_VhoverTimescale = 0f; // time to acheive height |
519 | // pTimestep is time since last frame,in secs | 764 | // pTimestep is time since last frame,in secs |
520 | float herr0 = pos.Z - m_VhoverTargetHeight; | 765 | } |
521 | // Replace Vertical speed with correction figure if significant | 766 | |
522 | if (Math.Abs(herr0) > 0.01f) | 767 | if ((m_flags & (VehicleFlag.LIMIT_MOTOR_UP)) != 0) |
768 | { | ||
769 | //Start Experimental Values | ||
770 | if (Zchange > .3) | ||
523 | { | 771 | { |
524 | d.Mass objMass; | 772 | grav.Z = (float)(grav.Z * 3); |
525 | d.BodyGetMass(Body, out objMass); | ||
526 | m_dir.Z = - ((herr0 * pTimestep * 50.0f) / m_VhoverTimescale); | ||
527 | //KF: m_VhoverEfficiency is not yet implemented | ||
528 | } | 773 | } |
529 | else | 774 | if (Zchange > .15) |
775 | { | ||
776 | grav.Z = (float)(grav.Z * 2); | ||
777 | } | ||
778 | if (Zchange > .75) | ||
779 | { | ||
780 | grav.Z = (float)(grav.Z * 1.5); | ||
781 | } | ||
782 | if (Zchange > .05) | ||
783 | { | ||
784 | grav.Z = (float)(grav.Z * 1.25); | ||
785 | } | ||
786 | if (Zchange > .025) | ||
787 | { | ||
788 | grav.Z = (float)(grav.Z * 1.125); | ||
789 | } | ||
790 | float terraintemp = _pParentScene.GetTerrainHeightAtXY(pos.X, pos.Y); | ||
791 | float postemp = (pos.Z - terraintemp); | ||
792 | if (postemp > 2.5f) | ||
530 | { | 793 | { |
531 | m_dir.Z = 0f; | 794 | grav.Z = (float)(grav.Z * 1.037125); |
532 | } | 795 | } |
796 | //End Experimental Values | ||
797 | } | ||
798 | if ((m_flags & (VehicleFlag.NO_X)) != 0) | ||
799 | { | ||
800 | m_dir.X = 0; | ||
801 | } | ||
802 | if ((m_flags & (VehicleFlag.NO_Y)) != 0) | ||
803 | { | ||
804 | m_dir.Y = 0; | ||
805 | } | ||
806 | if ((m_flags & (VehicleFlag.NO_Z)) != 0) | ||
807 | { | ||
808 | m_dir.Z = 0; | ||
533 | } | 809 | } |
534 | 810 | ||
811 | m_lastPositionVector = d.BodyGetPosition(Body); | ||
812 | |||
535 | // Apply velocity | 813 | // Apply velocity |
536 | d.BodySetLinearVel(Body, m_dir.X, m_dir.Y, m_dir.Z); | 814 | d.BodySetLinearVel(Body, m_dir.X, m_dir.Y, m_dir.Z); |
537 | // apply gravity force | 815 | // apply gravity force |
@@ -629,6 +907,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
629 | 907 | ||
630 | // Sum velocities | 908 | // Sum velocities |
631 | m_lastAngularVelocity = m_angularMotorVelocity + vertattr; // + bank + deflection | 909 | m_lastAngularVelocity = m_angularMotorVelocity + vertattr; // + bank + deflection |
910 | |||
911 | if ((m_flags & (VehicleFlag.NO_DEFLECTION_UP)) != 0) | ||
912 | { | ||
913 | m_lastAngularVelocity.X = 0; | ||
914 | m_lastAngularVelocity.Y = 0; | ||
915 | } | ||
632 | 916 | ||
633 | if (!m_lastAngularVelocity.ApproxEquals(Vector3.Zero, 0.01f)) | 917 | if (!m_lastAngularVelocity.ApproxEquals(Vector3.Zero, 0.01f)) |
634 | { | 918 | { |
@@ -647,5 +931,44 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
647 | d.BodySetAngularVel (Body, m_lastAngularVelocity.X, m_lastAngularVelocity.Y, m_lastAngularVelocity.Z); | 931 | d.BodySetAngularVel (Body, m_lastAngularVelocity.X, m_lastAngularVelocity.Y, m_lastAngularVelocity.Z); |
648 | 932 | ||
649 | } //end MoveAngular | 933 | } //end MoveAngular |
934 | internal void LimitRotation(float timestep) | ||
935 | { | ||
936 | d.Quaternion rot = d.BodyGetQuaternion(Body); | ||
937 | Quaternion rotq = new Quaternion(rot.X, rot.Y, rot.Z, rot.W); // rotq = rotation of object | ||
938 | d.Quaternion m_rot = new d.Quaternion(); | ||
939 | bool changed = false; | ||
940 | m_rot.X = rotq.X; | ||
941 | m_rot.Y = rotq.Y; | ||
942 | m_rot.Z = rotq.Z; | ||
943 | m_rot.W = rotq.W; | ||
944 | if (m_RollreferenceFrame != Quaternion.Identity) | ||
945 | { | ||
946 | if (rotq.X >= m_RollreferenceFrame.X) | ||
947 | { | ||
948 | m_rot.X = rotq.X - (m_RollreferenceFrame.X / 2); | ||
949 | } | ||
950 | if (rotq.Y >= m_RollreferenceFrame.Y) | ||
951 | { | ||
952 | m_rot.Y = rotq.Y - (m_RollreferenceFrame.Y / 2); | ||
953 | } | ||
954 | if (rotq.X <= -m_RollreferenceFrame.X) | ||
955 | { | ||
956 | m_rot.X = rotq.X + (m_RollreferenceFrame.X / 2); | ||
957 | } | ||
958 | if (rotq.Y <= -m_RollreferenceFrame.Y) | ||
959 | { | ||
960 | m_rot.Y = rotq.Y + (m_RollreferenceFrame.Y / 2); | ||
961 | } | ||
962 | changed = true; | ||
963 | } | ||
964 | if ((m_flags & VehicleFlag.LOCK_ROTATION) != 0) | ||
965 | { | ||
966 | m_rot.X = 0; | ||
967 | m_rot.Y = 0; | ||
968 | changed = true; | ||
969 | } | ||
970 | if (changed) | ||
971 | d.BodySetQuaternion(Body, ref m_rot); | ||
972 | } | ||
650 | } | 973 | } |
651 | } | 974 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index f354328..2ab00a3 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -2354,15 +2354,10 @@ Console.WriteLine(" JointCreateFixed"); | |||
2354 | { | 2354 | { |
2355 | m_vehicle.ProcessRotationVehicleParam((Vehicle) param, rotation); | 2355 | m_vehicle.ProcessRotationVehicleParam((Vehicle) param, rotation); |
2356 | } | 2356 | } |
2357 | |||
2358 | public override void VehicleFlagsSet(int flags) | ||
2359 | { | ||
2360 | 2357 | ||
2361 | } | 2358 | public override void VehicleFlags(int param, bool remove) |
2362 | |||
2363 | public override void VehicleFlagsRemove(int flags) | ||
2364 | { | 2359 | { |
2365 | 2360 | m_vehicle.ProcessVehicleFlags(param, remove); | |
2366 | } | 2361 | } |
2367 | 2362 | ||
2368 | public override void SetVolumeDetect(int param) | 2363 | public override void SetVolumeDetect(int param) |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs index 491e200..a70179b 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | |||
@@ -181,17 +181,9 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
181 | { | 181 | { |
182 | 182 | ||
183 | } | 183 | } |
184 | |||
185 | public override void VehicleFlagsSet(int flags) | ||
186 | { | ||
187 | 184 | ||
188 | } | 185 | public override void VehicleFlags(int param, bool remove) { } |
189 | |||
190 | public override void VehicleFlagsRemove(int flags) | ||
191 | { | ||
192 | 186 | ||
193 | } | ||
194 | |||
195 | public override void SetVolumeDetect(int param) | 187 | public override void SetVolumeDetect(int param) |
196 | { | 188 | { |
197 | 189 | ||
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs index f8d49f9..9ba5ebb 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs | |||
@@ -138,17 +138,9 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
138 | { | 138 | { |
139 | 139 | ||
140 | } | 140 | } |
141 | |||
142 | public override void VehicleFlagsSet(int flags) | ||
143 | { | ||
144 | 141 | ||
145 | } | 142 | public override void VehicleFlags(int param, bool remove) { } |
146 | |||
147 | public override void VehicleFlagsRemove(int flags) | ||
148 | { | ||
149 | 143 | ||
150 | } | ||
151 | |||
152 | public override void SetVolumeDetect(int param) | 144 | public override void SetVolumeDetect(int param) |
153 | { | 145 | { |
154 | 146 | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXCharacter.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXCharacter.cs new file mode 100644 index 0000000..92261cd --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXCharacter.cs | |||
@@ -0,0 +1,353 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Physics.Manager; | ||
33 | using PhysXWrapper; | ||
34 | using Quaternion=OpenMetaverse.Quaternion; | ||
35 | using System.Reflection; | ||
36 | using log4net; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Region.Physics.PhysXPlugin | ||
40 | { | ||
41 | public class PhysXCharacter : PhysicsActor | ||
42 | { | ||
43 | private Vector3 _position; | ||
44 | private Vector3 _velocity; | ||
45 | private Vector3 m_rotationalVelocity = Vector3.Zero; | ||
46 | private Vector3 _acceleration; | ||
47 | private NxCharacter _character; | ||
48 | private bool flying; | ||
49 | private bool iscolliding = false; | ||
50 | private float gravityAccel; | ||
51 | |||
52 | public PhysXCharacter(NxCharacter character) | ||
53 | { | ||
54 | _character = character; | ||
55 | } | ||
56 | |||
57 | public override int PhysicsActorType | ||
58 | { | ||
59 | get { return (int) ActorTypes.Agent; } | ||
60 | set { return; } | ||
61 | } | ||
62 | |||
63 | public override bool SetAlwaysRun | ||
64 | { | ||
65 | get { return false; } | ||
66 | set { return; } | ||
67 | } | ||
68 | |||
69 | public override uint LocalID | ||
70 | { | ||
71 | set { return; } | ||
72 | } | ||
73 | |||
74 | public override bool Grabbed | ||
75 | { | ||
76 | set { return; } | ||
77 | } | ||
78 | |||
79 | public override bool Selected | ||
80 | { | ||
81 | set { return; } | ||
82 | } | ||
83 | |||
84 | public override float Buoyancy | ||
85 | { | ||
86 | get { return 0f; } | ||
87 | set { return; } | ||
88 | } | ||
89 | |||
90 | public override bool FloatOnWater | ||
91 | { | ||
92 | set { return; } | ||
93 | } | ||
94 | |||
95 | public override bool IsPhysical | ||
96 | { | ||
97 | get { return false; } | ||
98 | set { return; } | ||
99 | } | ||
100 | |||
101 | public override bool ThrottleUpdates | ||
102 | { | ||
103 | get { return false; } | ||
104 | set { return; } | ||
105 | } | ||
106 | |||
107 | public override bool Flying | ||
108 | { | ||
109 | get { return flying; } | ||
110 | set { flying = value; } | ||
111 | } | ||
112 | |||
113 | public override bool IsColliding | ||
114 | { | ||
115 | get { return iscolliding; } | ||
116 | set { iscolliding = value; } | ||
117 | } | ||
118 | |||
119 | public override bool CollidingGround | ||
120 | { | ||
121 | get { return false; } | ||
122 | set { return; } | ||
123 | } | ||
124 | |||
125 | public override bool CollidingObj | ||
126 | { | ||
127 | get { return false; } | ||
128 | set { return; } | ||
129 | } | ||
130 | |||
131 | public override Vector3 RotationalVelocity | ||
132 | { | ||
133 | get { return m_rotationalVelocity; } | ||
134 | set { m_rotationalVelocity = value; } | ||
135 | } | ||
136 | |||
137 | public override bool Stopped | ||
138 | { | ||
139 | get { return false; } | ||
140 | } | ||
141 | |||
142 | public override Vector3 Position | ||
143 | { | ||
144 | get { return _position; } | ||
145 | set | ||
146 | { | ||
147 | _position = value; | ||
148 | Vec3 ps = new Vec3(); | ||
149 | ps.X = value.X; | ||
150 | ps.Y = value.Y; | ||
151 | ps.Z = value.Z; | ||
152 | _character.Position = ps; | ||
153 | } | ||
154 | } | ||
155 | |||
156 | public override Vector3 Size | ||
157 | { | ||
158 | get { return Vector3.Zero; } | ||
159 | set { } | ||
160 | } | ||
161 | |||
162 | public override float Mass | ||
163 | { | ||
164 | get { return 0f; } | ||
165 | } | ||
166 | |||
167 | public override Vector3 Force | ||
168 | { | ||
169 | get { return Vector3.Zero; } | ||
170 | set { return; } | ||
171 | } | ||
172 | |||
173 | public override int VehicleType | ||
174 | { | ||
175 | get { return 0; } | ||
176 | set { return; } | ||
177 | } | ||
178 | |||
179 | public override void VehicleFloatParam(int param, float value) | ||
180 | { | ||
181 | } | ||
182 | |||
183 | public override void VehicleVectorParam(int param, Vector3 value) | ||
184 | { | ||
185 | } | ||
186 | |||
187 | public override void VehicleRotationParam(int param, Quaternion rotation) | ||
188 | { | ||
189 | } | ||
190 | |||
191 | public override void VehicleFlags(int param, bool remove) | ||
192 | { | ||
193 | } | ||
194 | |||
195 | public override void SetVolumeDetect(int param) | ||
196 | { | ||
197 | } | ||
198 | |||
199 | public override Vector3 CenterOfMass | ||
200 | { | ||
201 | get { return Vector3.Zero; } | ||
202 | } | ||
203 | |||
204 | public override Vector3 GeometricCenter | ||
205 | { | ||
206 | get { return Vector3.Zero; } | ||
207 | } | ||
208 | |||
209 | public override Vector3 Velocity | ||
210 | { | ||
211 | get { return _velocity; } | ||
212 | set { _velocity = value; } | ||
213 | } | ||
214 | |||
215 | public override float CollisionScore | ||
216 | { | ||
217 | get { return 0f; } | ||
218 | set { } | ||
219 | } | ||
220 | |||
221 | public override bool Kinematic | ||
222 | { | ||
223 | get { return false; } | ||
224 | set { } | ||
225 | } | ||
226 | |||
227 | public override Quaternion Orientation | ||
228 | { | ||
229 | get { return Quaternion.Identity; } | ||
230 | set { } | ||
231 | } | ||
232 | |||
233 | public override Vector3 Acceleration | ||
234 | { | ||
235 | get { return _acceleration; } | ||
236 | } | ||
237 | |||
238 | public void SetAcceleration(Vector3 accel) | ||
239 | { | ||
240 | _acceleration = accel; | ||
241 | } | ||
242 | |||
243 | public override void AddForce(Vector3 force, bool pushforce) | ||
244 | { | ||
245 | } | ||
246 | |||
247 | public override Vector3 Torque | ||
248 | { | ||
249 | get { return Vector3.Zero; } | ||
250 | set { return; } | ||
251 | } | ||
252 | |||
253 | public override void AddAngularForce(Vector3 force, bool pushforce) | ||
254 | { | ||
255 | } | ||
256 | |||
257 | public override void link(PhysicsActor obj) | ||
258 | { | ||
259 | } | ||
260 | |||
261 | public override void delink() | ||
262 | { | ||
263 | } | ||
264 | |||
265 | public override void LockAngularMotion(Vector3 axis) | ||
266 | { | ||
267 | } | ||
268 | |||
269 | public override void SetMomentum(Vector3 momentum) | ||
270 | { | ||
271 | } | ||
272 | |||
273 | public void Move(float timeStep) | ||
274 | { | ||
275 | Vec3 vec = new Vec3(); | ||
276 | vec.X = _velocity.X*timeStep; | ||
277 | vec.Y = _velocity.Y*timeStep; | ||
278 | if (flying) | ||
279 | { | ||
280 | vec.Z = (_velocity.Z)*timeStep; | ||
281 | } | ||
282 | else | ||
283 | { | ||
284 | gravityAccel += -9.8f; | ||
285 | vec.Z = (gravityAccel + _velocity.Z)*timeStep; | ||
286 | } | ||
287 | int res = _character.Move(vec); | ||
288 | if (res == 1) | ||
289 | { | ||
290 | gravityAccel = 0; | ||
291 | } | ||
292 | } | ||
293 | |||
294 | public override PrimitiveBaseShape Shape | ||
295 | { | ||
296 | set { return; } | ||
297 | } | ||
298 | |||
299 | public void UpdatePosition() | ||
300 | { | ||
301 | Vec3 vec = _character.Position; | ||
302 | _position.X = vec.X; | ||
303 | _position.Y = vec.Y; | ||
304 | _position.Z = vec.Z; | ||
305 | } | ||
306 | |||
307 | public override void CrossingFailure() | ||
308 | { | ||
309 | } | ||
310 | |||
311 | public override Vector3 PIDTarget { set { return; } } | ||
312 | public override bool PIDActive { set { return; } } | ||
313 | public override float PIDTau { set { return; } } | ||
314 | |||
315 | public override float PIDHoverHeight { set { return; } } | ||
316 | public override bool PIDHoverActive { set { return; } } | ||
317 | public override PIDHoverType PIDHoverType { set { return; } } | ||
318 | public override float PIDHoverTau { set { return; } } | ||
319 | |||
320 | public override Quaternion APIDTarget | ||
321 | { | ||
322 | set { return; } | ||
323 | } | ||
324 | |||
325 | public override bool APIDActive | ||
326 | { | ||
327 | set { return; } | ||
328 | } | ||
329 | |||
330 | public override float APIDStrength | ||
331 | { | ||
332 | set { return; } | ||
333 | } | ||
334 | |||
335 | public override float APIDDamping | ||
336 | { | ||
337 | set { return; } | ||
338 | } | ||
339 | |||
340 | public override void SubscribeEvents(int ms) | ||
341 | { | ||
342 | |||
343 | } | ||
344 | public override void UnSubscribeEvents() | ||
345 | { | ||
346 | |||
347 | } | ||
348 | public override bool SubscribedEvents() | ||
349 | { | ||
350 | return false; | ||
351 | } | ||
352 | } | ||
353 | } | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs deleted file mode 100644 index e54065c..0000000 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ /dev/null | |||
@@ -1,861 +0,0 @@ | |||
1 | /*/* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Physics.Manager; | ||
33 | using PhysXWrapper; | ||
34 | using Quaternion=OpenMetaverse.Quaternion; | ||
35 | using System.Reflection; | ||
36 | using log4net; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Region.Physics.PhysXPlugin | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Will be the PhysX plugin but for now will be a very basic physics engine | ||
43 | /// </summary> | ||
44 | public class PhysXPlugin : IPhysicsPlugin | ||
45 | { | ||
46 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | private PhysXScene _mScene; | ||
48 | |||
49 | public PhysXPlugin() | ||
50 | { | ||
51 | } | ||
52 | |||
53 | public bool Init() | ||
54 | { | ||
55 | return true; | ||
56 | } | ||
57 | |||
58 | public PhysicsScene GetScene(string sceneIdentifier) | ||
59 | { | ||
60 | if (_mScene == null) | ||
61 | { | ||
62 | _mScene = new PhysXScene(sceneIdentifier); | ||
63 | } | ||
64 | return (_mScene); | ||
65 | } | ||
66 | |||
67 | public string GetName() | ||
68 | { | ||
69 | return ("RealPhysX"); | ||
70 | } | ||
71 | |||
72 | public void Dispose() | ||
73 | { | ||
74 | } | ||
75 | } | ||
76 | |||
77 | public class PhysXScene : PhysicsScene | ||
78 | { | ||
79 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
80 | private List<PhysXCharacter> _characters = new List<PhysXCharacter>(); | ||
81 | private List<PhysXPrim> _prims = new List<PhysXPrim>(); | ||
82 | private float[] _heightMap = null; | ||
83 | private NxPhysicsSDK mySdk; | ||
84 | private NxScene scene; | ||
85 | |||
86 | // protected internal string sceneIdentifier; | ||
87 | public PhysXScene(string _sceneIdentifier) | ||
88 | { | ||
89 | //sceneIdentifier = _sceneIdentifier; | ||
90 | |||
91 | mySdk = NxPhysicsSDK.CreateSDK(); | ||
92 | m_log.Info("Sdk created - now creating scene"); | ||
93 | scene = mySdk.CreateScene(); | ||
94 | } | ||
95 | |||
96 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | ||
97 | { | ||
98 | // Does nothing right now | ||
99 | } | ||
100 | public override void Dispose() | ||
101 | { | ||
102 | |||
103 | } | ||
104 | |||
105 | public override void SetWaterLevel(float baseheight) | ||
106 | { | ||
107 | |||
108 | } | ||
109 | |||
110 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) | ||
111 | { | ||
112 | Vec3 pos = new Vec3(); | ||
113 | pos.X = position.X; | ||
114 | pos.Y = position.Y; | ||
115 | pos.Z = position.Z; | ||
116 | PhysXCharacter act = new PhysXCharacter(scene.AddCharacter(pos)); | ||
117 | act.Flying = isFlying; | ||
118 | act.Position = position; | ||
119 | _characters.Add(act); | ||
120 | return act; | ||
121 | } | ||
122 | |||
123 | public override void RemovePrim(PhysicsActor prim) | ||
124 | { | ||
125 | } | ||
126 | |||
127 | public override void RemoveAvatar(PhysicsActor actor) | ||
128 | { | ||
129 | } | ||
130 | |||
131 | private PhysicsActor AddPrim(Vector3 position, Vector3 size, Quaternion rotation) | ||
132 | { | ||
133 | Vec3 pos = new Vec3(); | ||
134 | pos.X = position.X; | ||
135 | pos.Y = position.Y; | ||
136 | pos.Z = position.Z; | ||
137 | Vec3 siz = new Vec3(); | ||
138 | siz.X = size.X; | ||
139 | siz.Y = size.Y; | ||
140 | siz.Z = size.Z; | ||
141 | PhysXPrim act = new PhysXPrim(scene.AddNewBox(pos, siz)); | ||
142 | _prims.Add(act); | ||
143 | return act; | ||
144 | } | ||
145 | |||
146 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | ||
147 | Vector3 size, Quaternion rotation) //To be removed | ||
148 | { | ||
149 | return AddPrimShape(primName, pbs, position, size, rotation, false); | ||
150 | } | ||
151 | |||
152 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | ||
153 | Vector3 size, Quaternion rotation, bool isPhysical) | ||
154 | { | ||
155 | return AddPrim(position, size, rotation); | ||
156 | } | ||
157 | |||
158 | public override void AddPhysicsActorTaint(PhysicsActor prim) | ||
159 | { | ||
160 | } | ||
161 | |||
162 | public override float Simulate(float timeStep) | ||
163 | { | ||
164 | float fps = 0f; | ||
165 | try | ||
166 | { | ||
167 | foreach (PhysXCharacter actor in _characters) | ||
168 | { | ||
169 | actor.Move(timeStep); | ||
170 | } | ||
171 | scene.Simulate(timeStep); | ||
172 | scene.FetchResults(); | ||
173 | scene.UpdateControllers(); | ||
174 | |||
175 | foreach (PhysXCharacter actor in _characters) | ||
176 | { | ||
177 | actor.UpdatePosition(); | ||
178 | } | ||
179 | } | ||
180 | catch (Exception e) | ||
181 | { | ||
182 | m_log.Error(e.Message); | ||
183 | } | ||
184 | return fps; | ||
185 | } | ||
186 | |||
187 | public override void GetResults() | ||
188 | { | ||
189 | } | ||
190 | |||
191 | public override bool IsThreaded | ||
192 | { | ||
193 | get { return (false); // for now we won't be multithreaded | ||
194 | } | ||
195 | } | ||
196 | |||
197 | public override void SetTerrain(float[] heightMap) | ||
198 | { | ||
199 | if (_heightMap != null) | ||
200 | { | ||
201 | m_log.Debug("PhysX - deleting old terrain"); | ||
202 | scene.DeleteTerrain(); | ||
203 | } | ||
204 | _heightMap = heightMap; | ||
205 | scene.AddTerrain(heightMap); | ||
206 | } | ||
207 | |||
208 | public override void DeleteTerrain() | ||
209 | { | ||
210 | scene.DeleteTerrain(); | ||
211 | } | ||
212 | |||
213 | public override Dictionary<uint, float> GetTopColliders() | ||
214 | { | ||
215 | Dictionary<uint, float> returncolliders = new Dictionary<uint, float>(); | ||
216 | return returncolliders; | ||
217 | } | ||
218 | |||
219 | } | ||
220 | |||
221 | public class PhysXCharacter : PhysicsActor | ||
222 | { | ||
223 | private Vector3 _position; | ||
224 | private Vector3 _velocity; | ||
225 | private Vector3 m_rotationalVelocity = Vector3.Zero; | ||
226 | private Vector3 _acceleration; | ||
227 | private NxCharacter _character; | ||
228 | private bool flying; | ||
229 | private bool iscolliding = false; | ||
230 | private float gravityAccel; | ||
231 | |||
232 | public PhysXCharacter(NxCharacter character) | ||
233 | { | ||
234 | _character = character; | ||
235 | } | ||
236 | |||
237 | public override int PhysicsActorType | ||
238 | { | ||
239 | get { return (int) ActorTypes.Agent; } | ||
240 | set { return; } | ||
241 | } | ||
242 | |||
243 | public override bool SetAlwaysRun | ||
244 | { | ||
245 | get { return false; } | ||
246 | set { return; } | ||
247 | } | ||
248 | |||
249 | public override uint LocalID | ||
250 | { | ||
251 | set { return; } | ||
252 | } | ||
253 | |||
254 | public override bool Grabbed | ||
255 | { | ||
256 | set { return; } | ||
257 | } | ||
258 | |||
259 | public override bool Selected | ||
260 | { | ||
261 | set { return; } | ||
262 | } | ||
263 | |||
264 | public override float Buoyancy | ||
265 | { | ||
266 | get { return 0f; } | ||
267 | set { return; } | ||
268 | } | ||
269 | |||
270 | public override bool FloatOnWater | ||
271 | { | ||
272 | set { return; } | ||
273 | } | ||
274 | |||
275 | public override bool IsPhysical | ||
276 | { | ||
277 | get { return false; } | ||
278 | set { return; } | ||
279 | } | ||
280 | |||
281 | public override bool ThrottleUpdates | ||
282 | { | ||
283 | get { return false; } | ||
284 | set { return; } | ||
285 | } | ||
286 | |||
287 | public override bool Flying | ||
288 | { | ||
289 | get { return flying; } | ||
290 | set { flying = value; } | ||
291 | } | ||
292 | |||
293 | public override bool IsColliding | ||
294 | { | ||
295 | get { return iscolliding; } | ||
296 | set { iscolliding = value; } | ||
297 | } | ||
298 | |||
299 | public override bool CollidingGround | ||
300 | { | ||
301 | get { return false; } | ||
302 | set { return; } | ||
303 | } | ||
304 | |||
305 | public override bool CollidingObj | ||
306 | { | ||
307 | get { return false; } | ||
308 | set { return; } | ||
309 | } | ||
310 | |||
311 | public override Vector3 RotationalVelocity | ||
312 | { | ||
313 | get { return m_rotationalVelocity; } | ||
314 | set { m_rotationalVelocity = value; } | ||
315 | } | ||
316 | |||
317 | public override bool Stopped | ||
318 | { | ||
319 | get { return false; } | ||
320 | } | ||
321 | |||
322 | public override Vector3 Position | ||
323 | { | ||
324 | get { return _position; } | ||
325 | set | ||
326 | { | ||
327 | _position = value; | ||
328 | Vec3 ps = new Vec3(); | ||
329 | ps.X = value.X; | ||
330 | ps.Y = value.Y; | ||
331 | ps.Z = value.Z; | ||
332 | _character.Position = ps; | ||
333 | } | ||
334 | } | ||
335 | |||
336 | public override Vector3 Size | ||
337 | { | ||
338 | get { return Vector3.Zero; } | ||
339 | set { } | ||
340 | } | ||
341 | |||
342 | public override float Mass | ||
343 | { | ||
344 | get { return 0f; } | ||
345 | } | ||
346 | |||
347 | public override Vector3 Force | ||
348 | { | ||
349 | get { return Vector3.Zero; } | ||
350 | set { return; } | ||
351 | } | ||
352 | |||
353 | public override int VehicleType | ||
354 | { | ||
355 | get { return 0; } | ||
356 | set { return; } | ||
357 | } | ||
358 | |||
359 | public override void VehicleFloatParam(int param, float value) | ||
360 | { | ||
361 | |||
362 | } | ||
363 | |||
364 | public override void VehicleVectorParam(int param, Vector3 value) | ||
365 | { | ||
366 | |||
367 | } | ||
368 | |||
369 | public override void VehicleRotationParam(int param, Quaternion rotation) | ||
370 | { | ||
371 | |||
372 | } | ||
373 | |||
374 | public override void VehicleFlagsSet(int flags) | ||
375 | { | ||
376 | |||
377 | } | ||
378 | |||
379 | public override void VehicleFlagsRemove(int flags) | ||
380 | { | ||
381 | |||
382 | } | ||
383 | |||
384 | public override void SetVolumeDetect(int param) | ||
385 | { | ||
386 | |||
387 | } | ||
388 | |||
389 | |||
390 | public override Vector3 CenterOfMass | ||
391 | { | ||
392 | get { return Vector3.Zero; } | ||
393 | } | ||
394 | |||
395 | public override Vector3 GeometricCenter | ||
396 | { | ||
397 | get { return Vector3.Zero; } | ||
398 | } | ||
399 | |||
400 | public override Vector3 Velocity | ||
401 | { | ||
402 | get { return _velocity; } | ||
403 | set { _velocity = value; } | ||
404 | } | ||
405 | |||
406 | public override float CollisionScore | ||
407 | { | ||
408 | get { return 0f; } | ||
409 | set { } | ||
410 | } | ||
411 | |||
412 | public override bool Kinematic | ||
413 | { | ||
414 | get { return false; } | ||
415 | set { } | ||
416 | } | ||
417 | |||
418 | public override Quaternion Orientation | ||
419 | { | ||
420 | get { return Quaternion.Identity; } | ||
421 | set { } | ||
422 | } | ||
423 | |||
424 | public override Vector3 Acceleration | ||
425 | { | ||
426 | get { return _acceleration; } | ||
427 | } | ||
428 | |||
429 | public void SetAcceleration(Vector3 accel) | ||
430 | { | ||
431 | _acceleration = accel; | ||
432 | } | ||
433 | |||
434 | public override void AddForce(Vector3 force, bool pushforce) | ||
435 | { | ||
436 | } | ||
437 | public override Vector3 Torque | ||
438 | { | ||
439 | get { return Vector3.Zero; } | ||
440 | set { return; } | ||
441 | } | ||
442 | public override void AddAngularForce(Vector3 force, bool pushforce) | ||
443 | { | ||
444 | } | ||
445 | |||
446 | public override void link(PhysicsActor obj) | ||
447 | { | ||
448 | |||
449 | } | ||
450 | |||
451 | public override void delink() | ||
452 | { | ||
453 | |||
454 | } | ||
455 | |||
456 | public override void LockAngularMotion(Vector3 axis) | ||
457 | { | ||
458 | |||
459 | } | ||
460 | |||
461 | public override void SetMomentum(Vector3 momentum) | ||
462 | { | ||
463 | } | ||
464 | |||
465 | public void Move(float timeStep) | ||
466 | { | ||
467 | Vec3 vec = new Vec3(); | ||
468 | vec.X = _velocity.X*timeStep; | ||
469 | vec.Y = _velocity.Y*timeStep; | ||
470 | if (flying) | ||
471 | { | ||
472 | vec.Z = (_velocity.Z)*timeStep; | ||
473 | } | ||
474 | else | ||
475 | { | ||
476 | gravityAccel += -9.8f; | ||
477 | vec.Z = (gravityAccel + _velocity.Z)*timeStep; | ||
478 | } | ||
479 | int res = _character.Move(vec); | ||
480 | if (res == 1) | ||
481 | { | ||
482 | gravityAccel = 0; | ||
483 | } | ||
484 | } | ||
485 | |||
486 | public override PrimitiveBaseShape Shape | ||
487 | { | ||
488 | set { return; } | ||
489 | } | ||
490 | |||
491 | public void UpdatePosition() | ||
492 | { | ||
493 | Vec3 vec = _character.Position; | ||
494 | _position.X = vec.X; | ||
495 | _position.Y = vec.Y; | ||
496 | _position.Z = vec.Z; | ||
497 | } | ||
498 | public override void CrossingFailure() | ||
499 | { | ||
500 | |||
501 | } | ||
502 | |||
503 | public override Vector3 PIDTarget { set { return; } } | ||
504 | public override bool PIDActive { set { return; } } | ||
505 | public override float PIDTau { set { return; } } | ||
506 | |||
507 | public override float PIDHoverHeight { set { return; } } | ||
508 | public override bool PIDHoverActive { set { return; } } | ||
509 | public override PIDHoverType PIDHoverType { set { return; } } | ||
510 | public override float PIDHoverTau { set { return; } } | ||
511 | |||
512 | public override Quaternion APIDTarget | ||
513 | { | ||
514 | set { return; } | ||
515 | } | ||
516 | |||
517 | public override bool APIDActive | ||
518 | { | ||
519 | set { return; } | ||
520 | } | ||
521 | |||
522 | public override float APIDStrength | ||
523 | { | ||
524 | set { return; } | ||
525 | } | ||
526 | |||
527 | public override float APIDDamping | ||
528 | { | ||
529 | set { return; } | ||
530 | } | ||
531 | |||
532 | |||
533 | |||
534 | public override void SubscribeEvents(int ms) | ||
535 | { | ||
536 | |||
537 | } | ||
538 | public override void UnSubscribeEvents() | ||
539 | { | ||
540 | |||
541 | } | ||
542 | public override bool SubscribedEvents() | ||
543 | { | ||
544 | return false; | ||
545 | } | ||
546 | } | ||
547 | |||
548 | |||
549 | public class PhysXPrim : PhysicsActor | ||
550 | { | ||
551 | private Vector3 _velocity; | ||
552 | private Vector3 _acceleration; | ||
553 | private Vector3 m_rotationalVelocity; | ||
554 | private NxActor _prim; | ||
555 | |||
556 | public PhysXPrim(NxActor prim) | ||
557 | { | ||
558 | _velocity = Vector3.Zero; | ||
559 | _acceleration = Vector3.Zero; | ||
560 | _prim = prim; | ||
561 | } | ||
562 | |||
563 | public override int PhysicsActorType | ||
564 | { | ||
565 | get { return (int) ActorTypes.Prim; } | ||
566 | set { return; } | ||
567 | } | ||
568 | |||
569 | public override bool IsPhysical | ||
570 | { | ||
571 | get { return false; } | ||
572 | set { return; } | ||
573 | } | ||
574 | |||
575 | public override bool SetAlwaysRun | ||
576 | { | ||
577 | get { return false; } | ||
578 | set { return; } | ||
579 | } | ||
580 | |||
581 | public override uint LocalID | ||
582 | { | ||
583 | set { return; } | ||
584 | } | ||
585 | |||
586 | public override bool Grabbed | ||
587 | { | ||
588 | set { return; } | ||
589 | } | ||
590 | |||
591 | public override bool Selected | ||
592 | { | ||
593 | set { return; } | ||
594 | } | ||
595 | |||
596 | public override float Buoyancy | ||
597 | { | ||
598 | get { return 0f; } | ||
599 | set { return; } | ||
600 | } | ||
601 | |||
602 | public override bool FloatOnWater | ||
603 | { | ||
604 | set { return; } | ||
605 | } | ||
606 | |||
607 | public override bool ThrottleUpdates | ||
608 | { | ||
609 | get { return false; } | ||
610 | set { return; } | ||
611 | } | ||
612 | |||
613 | public override Vector3 RotationalVelocity | ||
614 | { | ||
615 | get { return m_rotationalVelocity; } | ||
616 | set { m_rotationalVelocity = value; } | ||
617 | } | ||
618 | |||
619 | public override bool Flying | ||
620 | { | ||
621 | get { return false; //no flying prims for you | ||
622 | } | ||
623 | set { } | ||
624 | } | ||
625 | |||
626 | public override bool IsColliding | ||
627 | { | ||
628 | get { return false; } | ||
629 | set { } | ||
630 | } | ||
631 | |||
632 | public override bool CollidingGround | ||
633 | { | ||
634 | get { return false; } | ||
635 | set { return; } | ||
636 | } | ||
637 | |||
638 | public override bool CollidingObj | ||
639 | { | ||
640 | get { return false; } | ||
641 | set { return; } | ||
642 | } | ||
643 | |||
644 | public override bool Stopped | ||
645 | { | ||
646 | get { return false; } | ||
647 | } | ||
648 | |||
649 | public override Vector3 Position | ||
650 | { | ||
651 | get | ||
652 | { | ||
653 | Vector3 pos = Vector3.Zero; | ||
654 | Vec3 vec = _prim.Position; | ||
655 | pos.X = vec.X; | ||
656 | pos.Y = vec.Y; | ||
657 | pos.Z = vec.Z; | ||
658 | return pos; | ||
659 | } | ||
660 | set | ||
661 | { | ||
662 | Vector3 vec = value; | ||
663 | Vec3 pos = new Vec3(); | ||
664 | pos.X = vec.X; | ||
665 | pos.Y = vec.Y; | ||
666 | pos.Z = vec.Z; | ||
667 | _prim.Position = pos; | ||
668 | } | ||
669 | } | ||
670 | |||
671 | public override PrimitiveBaseShape Shape | ||
672 | { | ||
673 | set { return; } | ||
674 | } | ||
675 | |||
676 | public override Vector3 Velocity | ||
677 | { | ||
678 | get { return _velocity; } | ||
679 | set { _velocity = value; } | ||
680 | } | ||
681 | |||
682 | public override Vector3 Torque | ||
683 | { | ||
684 | get { return Vector3.Zero; } | ||
685 | set { return; } | ||
686 | } | ||
687 | |||
688 | public override float CollisionScore | ||
689 | { | ||
690 | get { return 0f; } | ||
691 | set { } | ||
692 | } | ||
693 | |||
694 | public override bool Kinematic | ||
695 | { | ||
696 | get { return _prim.Kinematic; } | ||
697 | set { _prim.Kinematic = value; } | ||
698 | } | ||
699 | |||
700 | public override Quaternion Orientation | ||
701 | { | ||
702 | get | ||
703 | { | ||
704 | Quaternion res; | ||
705 | PhysXWrapper.Quaternion quat = _prim.GetOrientation(); | ||
706 | res.W = quat.W; | ||
707 | res.X = quat.X; | ||
708 | res.Y = quat.Y; | ||
709 | res.Z = quat.Z; | ||
710 | return res; | ||
711 | } | ||
712 | set { } | ||
713 | } | ||
714 | |||
715 | public override Vector3 Acceleration | ||
716 | { | ||
717 | get { return _acceleration; } | ||
718 | } | ||
719 | |||
720 | public void SetAcceleration(Vector3 accel) | ||
721 | { | ||
722 | _acceleration = accel; | ||
723 | } | ||
724 | |||
725 | public override void AddForce(Vector3 force, bool pushforce) | ||
726 | { | ||
727 | } | ||
728 | |||
729 | public override void AddAngularForce(Vector3 force, bool pushforce) | ||
730 | { | ||
731 | } | ||
732 | |||
733 | public override void SetMomentum(Vector3 momentum) | ||
734 | { | ||
735 | } | ||
736 | |||
737 | public override Vector3 Size | ||
738 | { | ||
739 | get { return Vector3.Zero; } | ||
740 | set { } | ||
741 | } | ||
742 | |||
743 | public override void link(PhysicsActor obj) | ||
744 | { | ||
745 | } | ||
746 | |||
747 | public override void delink() | ||
748 | { | ||
749 | } | ||
750 | |||
751 | public override void LockAngularMotion(Vector3 axis) | ||
752 | { | ||
753 | |||
754 | } | ||
755 | |||
756 | public override float Mass | ||
757 | { | ||
758 | get { return 0f; } | ||
759 | } | ||
760 | |||
761 | public override Vector3 Force | ||
762 | { | ||
763 | get { return Vector3.Zero; } | ||
764 | set { return; } | ||
765 | } | ||
766 | |||
767 | public override int VehicleType | ||
768 | { | ||
769 | get { return 0; } | ||
770 | set { return; } | ||
771 | } | ||
772 | |||
773 | public override void VehicleFloatParam(int param, float value) | ||
774 | { | ||
775 | |||
776 | } | ||
777 | |||
778 | public override void VehicleVectorParam(int param, Vector3 value) | ||
779 | { | ||
780 | |||
781 | } | ||
782 | |||
783 | public override void VehicleRotationParam(int param, Quaternion rotation) | ||
784 | { | ||
785 | |||
786 | } | ||
787 | |||
788 | public override void VehicleFlagsSet(int flags) | ||
789 | { | ||
790 | |||
791 | } | ||
792 | |||
793 | public override void VehicleFlagsRemove(int flags) | ||
794 | { | ||
795 | |||
796 | } | ||
797 | |||
798 | public override void SetVolumeDetect(int param) | ||
799 | { | ||
800 | |||
801 | } | ||
802 | |||
803 | public override Vector3 CenterOfMass | ||
804 | { | ||
805 | get { return Vector3.Zero; } | ||
806 | } | ||
807 | |||
808 | public override Vector3 GeometricCenter | ||
809 | { | ||
810 | get { return Vector3.Zero; } | ||
811 | } | ||
812 | |||
813 | public override void CrossingFailure() | ||
814 | { | ||
815 | } | ||
816 | |||
817 | public override Vector3 PIDTarget { set { return; } } | ||
818 | public override bool PIDActive { set { return; } } | ||
819 | public override float PIDTau { set { return; } } | ||
820 | |||
821 | public override float PIDHoverHeight { set { return; } } | ||
822 | public override bool PIDHoverActive { set { return; } } | ||
823 | public override PIDHoverType PIDHoverType { set { return; } } | ||
824 | public override float PIDHoverTau { set { return; } } | ||
825 | |||
826 | public override Quaternion APIDTarget | ||
827 | { | ||
828 | set { return; } | ||
829 | } | ||
830 | |||
831 | public override bool APIDActive | ||
832 | { | ||
833 | set { return; } | ||
834 | } | ||
835 | |||
836 | public override float APIDStrength | ||
837 | { | ||
838 | set { return; } | ||
839 | } | ||
840 | |||
841 | public override float APIDDamping | ||
842 | { | ||
843 | set { return; } | ||
844 | } | ||
845 | |||
846 | |||
847 | |||
848 | public override void SubscribeEvents(int ms) | ||
849 | { | ||
850 | |||
851 | } | ||
852 | public override void UnSubscribeEvents() | ||
853 | { | ||
854 | |||
855 | } | ||
856 | public override bool SubscribedEvents() | ||
857 | { | ||
858 | return false; | ||
859 | } | ||
860 | } | ||
861 | } | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPrim.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPrim.cs new file mode 100644 index 0000000..d1b5b7e --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPrim.cs | |||
@@ -0,0 +1,349 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Physics.Manager; | ||
33 | using PhysXWrapper; | ||
34 | using Quaternion=OpenMetaverse.Quaternion; | ||
35 | using System.Reflection; | ||
36 | using log4net; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Region.Physics.PhysXPlugin | ||
40 | { | ||
41 | public class PhysXPrim : PhysicsActor | ||
42 | { | ||
43 | private Vector3 _velocity; | ||
44 | private Vector3 _acceleration; | ||
45 | private Vector3 m_rotationalVelocity; | ||
46 | private NxActor _prim; | ||
47 | |||
48 | public PhysXPrim(NxActor prim) | ||
49 | { | ||
50 | _velocity = Vector3.Zero; | ||
51 | _acceleration = Vector3.Zero; | ||
52 | _prim = prim; | ||
53 | } | ||
54 | |||
55 | public override int PhysicsActorType | ||
56 | { | ||
57 | get { return (int) ActorTypes.Prim; } | ||
58 | set { return; } | ||
59 | } | ||
60 | |||
61 | public override bool IsPhysical | ||
62 | { | ||
63 | get { return false; } | ||
64 | set { return; } | ||
65 | } | ||
66 | |||
67 | public override bool SetAlwaysRun | ||
68 | { | ||
69 | get { return false; } | ||
70 | set { return; } | ||
71 | } | ||
72 | |||
73 | public override uint LocalID | ||
74 | { | ||
75 | set { return; } | ||
76 | } | ||
77 | |||
78 | public override bool Grabbed | ||
79 | { | ||
80 | set { return; } | ||
81 | } | ||
82 | |||
83 | public override bool Selected | ||
84 | { | ||
85 | set { return; } | ||
86 | } | ||
87 | |||
88 | public override float Buoyancy | ||
89 | { | ||
90 | get { return 0f; } | ||
91 | set { return; } | ||
92 | } | ||
93 | |||
94 | public override bool FloatOnWater | ||
95 | { | ||
96 | set { return; } | ||
97 | } | ||
98 | |||
99 | public override bool ThrottleUpdates | ||
100 | { | ||
101 | get { return false; } | ||
102 | set { return; } | ||
103 | } | ||
104 | |||
105 | public override Vector3 RotationalVelocity | ||
106 | { | ||
107 | get { return m_rotationalVelocity; } | ||
108 | set { m_rotationalVelocity = value; } | ||
109 | } | ||
110 | |||
111 | public override bool Flying | ||
112 | { | ||
113 | get { return false; //no flying prims for you | ||
114 | } | ||
115 | set { } | ||
116 | } | ||
117 | |||
118 | public override bool IsColliding | ||
119 | { | ||
120 | get { return false; } | ||
121 | set { } | ||
122 | } | ||
123 | |||
124 | public override bool CollidingGround | ||
125 | { | ||
126 | get { return false; } | ||
127 | set { return; } | ||
128 | } | ||
129 | |||
130 | public override bool CollidingObj | ||
131 | { | ||
132 | get { return false; } | ||
133 | set { return; } | ||
134 | } | ||
135 | |||
136 | public override bool Stopped | ||
137 | { | ||
138 | get { return false; } | ||
139 | } | ||
140 | |||
141 | public override Vector3 Position | ||
142 | { | ||
143 | get | ||
144 | { | ||
145 | Vector3 pos = Vector3.Zero; | ||
146 | Vec3 vec = _prim.Position; | ||
147 | pos.X = vec.X; | ||
148 | pos.Y = vec.Y; | ||
149 | pos.Z = vec.Z; | ||
150 | return pos; | ||
151 | } | ||
152 | set | ||
153 | { | ||
154 | Vector3 vec = value; | ||
155 | Vec3 pos = new Vec3(); | ||
156 | pos.X = vec.X; | ||
157 | pos.Y = vec.Y; | ||
158 | pos.Z = vec.Z; | ||
159 | _prim.Position = pos; | ||
160 | } | ||
161 | } | ||
162 | |||
163 | public override PrimitiveBaseShape Shape | ||
164 | { | ||
165 | set { return; } | ||
166 | } | ||
167 | |||
168 | public override Vector3 Velocity | ||
169 | { | ||
170 | get { return _velocity; } | ||
171 | set { _velocity = value; } | ||
172 | } | ||
173 | |||
174 | public override Vector3 Torque | ||
175 | { | ||
176 | get { return Vector3.Zero; } | ||
177 | set { return; } | ||
178 | } | ||
179 | |||
180 | public override float CollisionScore | ||
181 | { | ||
182 | get { return 0f; } | ||
183 | set { } | ||
184 | } | ||
185 | |||
186 | public override bool Kinematic | ||
187 | { | ||
188 | get { return _prim.Kinematic; } | ||
189 | set { _prim.Kinematic = value; } | ||
190 | } | ||
191 | |||
192 | public override Quaternion Orientation | ||
193 | { | ||
194 | get | ||
195 | { | ||
196 | Quaternion res; | ||
197 | PhysXWrapper.Quaternion quat = _prim.GetOrientation(); | ||
198 | res.W = quat.W; | ||
199 | res.X = quat.X; | ||
200 | res.Y = quat.Y; | ||
201 | res.Z = quat.Z; | ||
202 | return res; | ||
203 | } | ||
204 | set { } | ||
205 | } | ||
206 | |||
207 | public override Vector3 Acceleration | ||
208 | { | ||
209 | get { return _acceleration; } | ||
210 | } | ||
211 | |||
212 | public void SetAcceleration(Vector3 accel) | ||
213 | { | ||
214 | _acceleration = accel; | ||
215 | } | ||
216 | |||
217 | public override void AddForce(Vector3 force, bool pushforce) | ||
218 | { | ||
219 | } | ||
220 | |||
221 | public override void AddAngularForce(Vector3 force, bool pushforce) | ||
222 | { | ||
223 | } | ||
224 | |||
225 | public override void SetMomentum(Vector3 momentum) | ||
226 | { | ||
227 | } | ||
228 | |||
229 | public override Vector3 Size | ||
230 | { | ||
231 | get { return Vector3.Zero; } | ||
232 | set { } | ||
233 | } | ||
234 | |||
235 | public override void link(PhysicsActor obj) | ||
236 | { | ||
237 | } | ||
238 | |||
239 | public override void delink() | ||
240 | { | ||
241 | } | ||
242 | |||
243 | public override void LockAngularMotion(Vector3 axis) | ||
244 | { | ||
245 | |||
246 | } | ||
247 | |||
248 | public override float Mass | ||
249 | { | ||
250 | get { return 0f; } | ||
251 | } | ||
252 | |||
253 | public override Vector3 Force | ||
254 | { | ||
255 | get { return Vector3.Zero; } | ||
256 | set { return; } | ||
257 | } | ||
258 | |||
259 | public override int VehicleType | ||
260 | { | ||
261 | get { return 0; } | ||
262 | set { return; } | ||
263 | } | ||
264 | |||
265 | public override void VehicleFloatParam(int param, float value) | ||
266 | { | ||
267 | |||
268 | } | ||
269 | |||
270 | public override void VehicleVectorParam(int param, Vector3 value) | ||
271 | { | ||
272 | |||
273 | } | ||
274 | |||
275 | public override void VehicleRotationParam(int param, Quaternion rotation) | ||
276 | { | ||
277 | |||
278 | } | ||
279 | |||
280 | public override void VehicleFlags(int param, bool remove) { } | ||
281 | |||
282 | public override void VehicleFlagsSet(int param) { } | ||
283 | |||
284 | public override void VehicleFlagsRemove(int param) { } | ||
285 | |||
286 | public override void SetVolumeDetect(int param) | ||
287 | { | ||
288 | |||
289 | } | ||
290 | |||
291 | public override Vector3 CenterOfMass | ||
292 | { | ||
293 | get { return Vector3.Zero; } | ||
294 | } | ||
295 | |||
296 | public override Vector3 GeometricCenter | ||
297 | { | ||
298 | get { return Vector3.Zero; } | ||
299 | } | ||
300 | |||
301 | public override void CrossingFailure() | ||
302 | { | ||
303 | } | ||
304 | |||
305 | public override Vector3 PIDTarget { set { return; } } | ||
306 | public override bool PIDActive { set { return; } } | ||
307 | public override float PIDTau { set { return; } } | ||
308 | |||
309 | public override float PIDHoverHeight { set { return; } } | ||
310 | public override bool PIDHoverActive { set { return; } } | ||
311 | public override PIDHoverType PIDHoverType { set { return; } } | ||
312 | public override float PIDHoverTau { set { return; } } | ||
313 | |||
314 | public override Quaternion APIDTarget | ||
315 | { | ||
316 | set { return; } | ||
317 | } | ||
318 | |||
319 | public override bool APIDActive | ||
320 | { | ||
321 | set { return; } | ||
322 | } | ||
323 | |||
324 | public override float APIDStrength | ||
325 | { | ||
326 | set { return; } | ||
327 | } | ||
328 | |||
329 | public override float APIDDamping | ||
330 | { | ||
331 | set { return; } | ||
332 | } | ||
333 | |||
334 | |||
335 | |||
336 | public override void SubscribeEvents(int ms) | ||
337 | { | ||
338 | |||
339 | } | ||
340 | public override void UnSubscribeEvents() | ||
341 | { | ||
342 | |||
343 | } | ||
344 | public override bool SubscribedEvents() | ||
345 | { | ||
346 | return false; | ||
347 | } | ||
348 | } | ||
349 | } | ||
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXScene.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXScene.cs new file mode 100644 index 0000000..4de4b01 --- /dev/null +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXScene.cs | |||
@@ -0,0 +1,183 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Physics.Manager; | ||
33 | using PhysXWrapper; | ||
34 | using Quaternion=OpenMetaverse.Quaternion; | ||
35 | using System.Reflection; | ||
36 | using log4net; | ||
37 | using OpenMetaverse; | ||
38 | |||
39 | namespace OpenSim.Region.Physics.PhysXPlugin | ||
40 | { | ||
41 | public class PhysXScene : PhysicsScene | ||
42 | { | ||
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | private List<PhysXCharacter> _characters = new List<PhysXCharacter>(); | ||
45 | private List<PhysXPrim> _prims = new List<PhysXPrim>(); | ||
46 | private float[] _heightMap = null; | ||
47 | private NxPhysicsSDK mySdk; | ||
48 | private NxScene scene; | ||
49 | |||
50 | // protected internal string sceneIdentifier; | ||
51 | public PhysXScene(string _sceneIdentifier) | ||
52 | { | ||
53 | //sceneIdentifier = _sceneIdentifier; | ||
54 | |||
55 | mySdk = NxPhysicsSDK.CreateSDK(); | ||
56 | m_log.Info("Sdk created - now creating scene"); | ||
57 | scene = mySdk.CreateScene(); | ||
58 | } | ||
59 | |||
60 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | ||
61 | { | ||
62 | // Does nothing right now | ||
63 | } | ||
64 | public override void Dispose() | ||
65 | { | ||
66 | |||
67 | } | ||
68 | |||
69 | public override void SetWaterLevel(float baseheight) | ||
70 | { | ||
71 | |||
72 | } | ||
73 | |||
74 | public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying) | ||
75 | { | ||
76 | Vec3 pos = new Vec3(); | ||
77 | pos.X = position.X; | ||
78 | pos.Y = position.Y; | ||
79 | pos.Z = position.Z; | ||
80 | PhysXCharacter act = new PhysXCharacter(scene.AddCharacter(pos)); | ||
81 | act.Flying = isFlying; | ||
82 | act.Position = position; | ||
83 | _characters.Add(act); | ||
84 | return act; | ||
85 | } | ||
86 | |||
87 | public override void RemovePrim(PhysicsActor prim) | ||
88 | { | ||
89 | } | ||
90 | |||
91 | public override void RemoveAvatar(PhysicsActor actor) | ||
92 | { | ||
93 | } | ||
94 | |||
95 | private PhysicsActor AddPrim(Vector3 position, Vector3 size, Quaternion rotation) | ||
96 | { | ||
97 | Vec3 pos = new Vec3(); | ||
98 | pos.X = position.X; | ||
99 | pos.Y = position.Y; | ||
100 | pos.Z = position.Z; | ||
101 | Vec3 siz = new Vec3(); | ||
102 | siz.X = size.X; | ||
103 | siz.Y = size.Y; | ||
104 | siz.Z = size.Z; | ||
105 | PhysXPrim act = new PhysXPrim(scene.AddNewBox(pos, siz)); | ||
106 | _prims.Add(act); | ||
107 | return act; | ||
108 | } | ||
109 | |||
110 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | ||
111 | Vector3 size, Quaternion rotation) //To be removed | ||
112 | { | ||
113 | return AddPrimShape(primName, pbs, position, size, rotation, false); | ||
114 | } | ||
115 | |||
116 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, | ||
117 | Vector3 size, Quaternion rotation, bool isPhysical) | ||
118 | { | ||
119 | return AddPrim(position, size, rotation); | ||
120 | } | ||
121 | |||
122 | public override void AddPhysicsActorTaint(PhysicsActor prim) | ||
123 | { | ||
124 | } | ||
125 | |||
126 | public override float Simulate(float timeStep) | ||
127 | { | ||
128 | float fps = 0f; | ||
129 | try | ||
130 | { | ||
131 | foreach (PhysXCharacter actor in _characters) | ||
132 | { | ||
133 | actor.Move(timeStep); | ||
134 | } | ||
135 | scene.Simulate(timeStep); | ||
136 | scene.FetchResults(); | ||
137 | scene.UpdateControllers(); | ||
138 | |||
139 | foreach (PhysXCharacter actor in _characters) | ||
140 | { | ||
141 | actor.UpdatePosition(); | ||
142 | } | ||
143 | } | ||
144 | catch (Exception e) | ||
145 | { | ||
146 | m_log.Error(e.Message); | ||
147 | } | ||
148 | return fps; | ||
149 | } | ||
150 | |||
151 | public override void GetResults() | ||
152 | { | ||
153 | } | ||
154 | |||
155 | public override bool IsThreaded | ||
156 | { | ||
157 | // for now we won't be multithreaded | ||
158 | get { return (false); } | ||
159 | } | ||
160 | |||
161 | public override void SetTerrain(float[] heightMap) | ||
162 | { | ||
163 | if (_heightMap != null) | ||
164 | { | ||
165 | m_log.Debug("PhysX - deleting old terrain"); | ||
166 | scene.DeleteTerrain(); | ||
167 | } | ||
168 | _heightMap = heightMap; | ||
169 | scene.AddTerrain(heightMap); | ||
170 | } | ||
171 | |||
172 | public override void DeleteTerrain() | ||
173 | { | ||
174 | scene.DeleteTerrain(); | ||
175 | } | ||
176 | |||
177 | public override Dictionary<uint, float> GetTopColliders() | ||
178 | { | ||
179 | Dictionary<uint, float> returncolliders = new Dictionary<uint, float>(); | ||
180 | return returncolliders; | ||
181 | } | ||
182 | } | ||
183 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 7a6739b..180fba9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1252,7 +1252,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1252 | 1252 | ||
1253 | if ((status & ScriptBaseClass.STATUS_BLOCK_GRAB) == ScriptBaseClass.STATUS_BLOCK_GRAB) | 1253 | if ((status & ScriptBaseClass.STATUS_BLOCK_GRAB) == ScriptBaseClass.STATUS_BLOCK_GRAB) |
1254 | { | 1254 | { |
1255 | NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); | 1255 | if (value != 0) |
1256 | m_host.SetBlockGrab(true); | ||
1257 | else | ||
1258 | m_host.SetBlockGrab(false); | ||
1256 | } | 1259 | } |
1257 | 1260 | ||
1258 | if ((status & ScriptBaseClass.STATUS_DIE_AT_EDGE) == ScriptBaseClass.STATUS_DIE_AT_EDGE) | 1261 | if ((status & ScriptBaseClass.STATUS_DIE_AT_EDGE) == ScriptBaseClass.STATUS_DIE_AT_EDGE) |
@@ -1265,12 +1268,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1265 | 1268 | ||
1266 | if ((status & ScriptBaseClass.STATUS_RETURN_AT_EDGE) == ScriptBaseClass.STATUS_RETURN_AT_EDGE) | 1269 | if ((status & ScriptBaseClass.STATUS_RETURN_AT_EDGE) == ScriptBaseClass.STATUS_RETURN_AT_EDGE) |
1267 | { | 1270 | { |
1268 | NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); | 1271 | if (value != 0) |
1272 | m_host.SetReturnAtEdge(true); | ||
1273 | else | ||
1274 | m_host.SetReturnAtEdge(false); | ||
1269 | } | 1275 | } |
1270 | 1276 | ||
1271 | if ((status & ScriptBaseClass.STATUS_SANDBOX) == ScriptBaseClass.STATUS_SANDBOX) | 1277 | if ((status & ScriptBaseClass.STATUS_SANDBOX) == ScriptBaseClass.STATUS_SANDBOX) |
1272 | { | 1278 | { |
1273 | NotImplemented("llSetStatus - STATUS_SANDBOX"); | 1279 | if (value != 0) |
1280 | m_host.SetStatusSandbox(true); | ||
1281 | else | ||
1282 | m_host.SetStatusSandbox(false); | ||
1274 | } | 1283 | } |
1275 | 1284 | ||
1276 | if (statusrotationaxis != 0) | 1285 | if (statusrotationaxis != 0) |
@@ -1307,8 +1316,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1307 | return 0; | 1316 | return 0; |
1308 | 1317 | ||
1309 | case ScriptBaseClass.STATUS_BLOCK_GRAB: | 1318 | case ScriptBaseClass.STATUS_BLOCK_GRAB: |
1310 | NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); | 1319 | if (m_host.GetBlockGrab()) |
1311 | return 0; | 1320 | return 1; |
1321 | else | ||
1322 | return 0; | ||
1312 | 1323 | ||
1313 | case ScriptBaseClass.STATUS_DIE_AT_EDGE: | 1324 | case ScriptBaseClass.STATUS_DIE_AT_EDGE: |
1314 | if (m_host.GetDieAtEdge()) | 1325 | if (m_host.GetDieAtEdge()) |
@@ -1317,24 +1328,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1317 | return 0; | 1328 | return 0; |
1318 | 1329 | ||
1319 | case ScriptBaseClass.STATUS_RETURN_AT_EDGE: | 1330 | case ScriptBaseClass.STATUS_RETURN_AT_EDGE: |
1320 | NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); | 1331 | if (m_host.GetReturnAtEdge()) |
1321 | return 0; | 1332 | return 1; |
1333 | else | ||
1334 | return 0; | ||
1322 | 1335 | ||
1323 | case ScriptBaseClass.STATUS_ROTATE_X: | 1336 | case ScriptBaseClass.STATUS_ROTATE_X: |
1324 | NotImplemented("llGetStatus - STATUS_ROTATE_X"); | 1337 | if (m_host.GetAxisRotation(2) == 2) |
1325 | return 0; | 1338 | return 1; |
1339 | else | ||
1340 | return 0; | ||
1326 | 1341 | ||
1327 | case ScriptBaseClass.STATUS_ROTATE_Y: | 1342 | case ScriptBaseClass.STATUS_ROTATE_Y: |
1328 | NotImplemented("llGetStatus - STATUS_ROTATE_Y"); | 1343 | if (m_host.GetAxisRotation(4) == 4) |
1329 | return 0; | 1344 | return 1; |
1345 | else | ||
1346 | return 0; | ||
1330 | 1347 | ||
1331 | case ScriptBaseClass.STATUS_ROTATE_Z: | 1348 | case ScriptBaseClass.STATUS_ROTATE_Z: |
1332 | NotImplemented("llGetStatus - STATUS_ROTATE_Z"); | 1349 | if (m_host.GetAxisRotation(8) == 8) |
1333 | return 0; | 1350 | return 1; |
1351 | else | ||
1352 | return 0; | ||
1334 | 1353 | ||
1335 | case ScriptBaseClass.STATUS_SANDBOX: | 1354 | case ScriptBaseClass.STATUS_SANDBOX: |
1336 | NotImplemented("llGetStatus - STATUS_SANDBOX"); | 1355 | if (m_host.GetStatusSandbox()) |
1337 | return 0; | 1356 | return 1; |
1357 | else | ||
1358 | return 0; | ||
1338 | } | 1359 | } |
1339 | return 0; | 1360 | return 0; |
1340 | } | 1361 | } |
@@ -2346,7 +2367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2346 | m_host.AddScriptLPS(1); | 2367 | m_host.AddScriptLPS(1); |
2347 | 2368 | ||
2348 | // send the sound, once, to all clients in range | 2369 | // send the sound, once, to all clients in range |
2349 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0); | 2370 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0, 0, false, false); |
2350 | } | 2371 | } |
2351 | 2372 | ||
2352 | // Xantor 20080528 we should do this differently. | 2373 | // Xantor 20080528 we should do this differently. |
@@ -2376,42 +2397,98 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2376 | public void llLoopSoundMaster(string sound, double volume) | 2397 | public void llLoopSoundMaster(string sound, double volume) |
2377 | { | 2398 | { |
2378 | m_host.AddScriptLPS(1); | 2399 | m_host.AddScriptLPS(1); |
2379 | NotImplemented("llLoopSoundMaster"); | 2400 | m_host.ParentGroup.LoopSoundMasterPrim = m_host; |
2401 | lock (m_host.ParentGroup.LoopSoundSlavePrims) | ||
2402 | { | ||
2403 | foreach (SceneObjectPart prim in m_host.ParentGroup.LoopSoundSlavePrims) | ||
2404 | { | ||
2405 | if (prim.Sound != UUID.Zero) | ||
2406 | llStopSound(); | ||
2407 | |||
2408 | prim.Sound = KeyOrName(sound); | ||
2409 | prim.SoundGain = volume; | ||
2410 | prim.SoundFlags = 1; // looping | ||
2411 | prim.SoundRadius = 20; // Magic number, 20 seems reasonable. Make configurable? | ||
2412 | |||
2413 | prim.ScheduleFullUpdate(); | ||
2414 | prim.SendFullUpdateToAllClients(); | ||
2415 | } | ||
2416 | } | ||
2417 | if (m_host.Sound != UUID.Zero) | ||
2418 | llStopSound(); | ||
2419 | |||
2420 | m_host.Sound = KeyOrName(sound); | ||
2421 | m_host.SoundGain = volume; | ||
2422 | m_host.SoundFlags = 1; // looping | ||
2423 | m_host.SoundRadius = 20; // Magic number, 20 seems reasonable. Make configurable? | ||
2424 | |||
2425 | m_host.ScheduleFullUpdate(); | ||
2426 | m_host.SendFullUpdateToAllClients(); | ||
2380 | } | 2427 | } |
2381 | 2428 | ||
2382 | public void llLoopSoundSlave(string sound, double volume) | 2429 | public void llLoopSoundSlave(string sound, double volume) |
2383 | { | 2430 | { |
2384 | m_host.AddScriptLPS(1); | 2431 | m_host.AddScriptLPS(1); |
2385 | NotImplemented("llLoopSoundSlave"); | 2432 | lock (m_host.ParentGroup.LoopSoundSlavePrims) |
2433 | { | ||
2434 | m_host.ParentGroup.LoopSoundSlavePrims.Add(m_host); | ||
2435 | } | ||
2386 | } | 2436 | } |
2387 | 2437 | ||
2388 | public void llPlaySoundSlave(string sound, double volume) | 2438 | public void llPlaySoundSlave(string sound, double volume) |
2389 | { | 2439 | { |
2390 | m_host.AddScriptLPS(1); | 2440 | m_host.AddScriptLPS(1); |
2391 | NotImplemented("llPlaySoundSlave"); | 2441 | |
2442 | // send the sound, once, to all clients in range | ||
2443 | m_host.SendSound(KeyOrName(sound).ToString(), volume, false, 0, 0, true, false); | ||
2392 | } | 2444 | } |
2393 | 2445 | ||
2394 | public void llTriggerSound(string sound, double volume) | 2446 | public void llTriggerSound(string sound, double volume) |
2395 | { | 2447 | { |
2396 | m_host.AddScriptLPS(1); | 2448 | m_host.AddScriptLPS(1); |
2397 | // send the sound, once, to all clients in range | 2449 | // send the sound, once, to all clients in range |
2398 | m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0); | 2450 | m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, 0, false, false); |
2399 | } | 2451 | } |
2400 | 2452 | ||
2401 | // Xantor 20080528: Clear prim data of sound instead | 2453 | // Xantor 20080528: Clear prim data of sound instead |
2402 | public void llStopSound() | 2454 | public void llStopSound() |
2403 | { | 2455 | { |
2404 | m_host.AddScriptLPS(1); | 2456 | m_host.AddScriptLPS(1); |
2405 | 2457 | if (m_host.ParentGroup.LoopSoundSlavePrims.Contains(m_host)) | |
2406 | m_host.Sound = UUID.Zero; | 2458 | { |
2407 | m_host.SoundGain = 0; | 2459 | if (m_host.ParentGroup.LoopSoundMasterPrim == m_host) |
2408 | m_host.SoundFlags = 0; | 2460 | { |
2409 | m_host.SoundRadius = 0; | 2461 | foreach (SceneObjectPart part in m_host.ParentGroup.LoopSoundSlavePrims) |
2410 | 2462 | { | |
2411 | m_host.ScheduleFullUpdate(); | 2463 | part.Sound = UUID.Zero; |
2412 | m_host.SendFullUpdateToAllClients(); | 2464 | part.SoundGain = 0; |
2413 | 2465 | part.SoundFlags = 0; | |
2414 | // m_host.SendSound(UUID.Zero.ToString(), 1.0, false, 2); | 2466 | part.SoundRadius = 0; |
2467 | part.ScheduleFullUpdate(); | ||
2468 | part.SendFullUpdateToAllClients(); | ||
2469 | } | ||
2470 | m_host.ParentGroup.LoopSoundMasterPrim = null; | ||
2471 | m_host.ParentGroup.LoopSoundSlavePrims.Clear(); | ||
2472 | } | ||
2473 | else | ||
2474 | { | ||
2475 | m_host.Sound = UUID.Zero; | ||
2476 | m_host.SoundGain = 0; | ||
2477 | m_host.SoundFlags = 0; | ||
2478 | m_host.SoundRadius = 0; | ||
2479 | m_host.ScheduleFullUpdate(); | ||
2480 | m_host.SendFullUpdateToAllClients(); | ||
2481 | } | ||
2482 | } | ||
2483 | else | ||
2484 | { | ||
2485 | m_host.Sound = UUID.Zero; | ||
2486 | m_host.SoundGain = 0; | ||
2487 | m_host.SoundFlags = 0; | ||
2488 | m_host.SoundRadius = 0; | ||
2489 | m_host.ScheduleFullUpdate(); | ||
2490 | m_host.SendFullUpdateToAllClients(); | ||
2491 | } | ||
2415 | } | 2492 | } |
2416 | 2493 | ||
2417 | public void llPreloadSound(string sound) | 2494 | public void llPreloadSound(string sound) |
@@ -2803,8 +2880,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2803 | 2880 | ||
2804 | public void llLookAt(LSL_Vector target, double strength, double damping) | 2881 | public void llLookAt(LSL_Vector target, double strength, double damping) |
2805 | { | 2882 | { |
2806 | // partial implementation, rotates objects correctly but does not apply strength or damping attributes | ||
2807 | |||
2808 | m_host.AddScriptLPS(1); | 2883 | m_host.AddScriptLPS(1); |
2809 | // Determine where we are looking from | 2884 | // Determine where we are looking from |
2810 | LSL_Vector from = llGetPos(); | 2885 | LSL_Vector from = llGetPos(); |
@@ -2824,9 +2899,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2824 | // the angles of rotation in radians into rotation value | 2899 | // the angles of rotation in radians into rotation value |
2825 | 2900 | ||
2826 | LSL_Types.Quaternion rot = llEuler2Rot(angle); | 2901 | LSL_Types.Quaternion rot = llEuler2Rot(angle); |
2827 | 2902 | Quaternion rotation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | |
2903 | m_host.startLookAt(rotation, (float)damping, (float)strength); | ||
2828 | // Orient the object to the angle calculated | 2904 | // Orient the object to the angle calculated |
2829 | llSetRot(rot); | 2905 | //llSetRot(rot); |
2830 | } | 2906 | } |
2831 | 2907 | ||
2832 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) | 2908 | public void llRotLookAt(LSL_Rotation target, double strength, double damping) |
@@ -3329,13 +3405,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3329 | public void llPointAt(LSL_Vector pos) | 3405 | public void llPointAt(LSL_Vector pos) |
3330 | { | 3406 | { |
3331 | m_host.AddScriptLPS(1); | 3407 | m_host.AddScriptLPS(1); |
3332 | NotImplemented("llPointAt"); | 3408 | ScenePresence Owner = World.GetScenePresence(m_host.UUID); |
3409 | LSL_Rotation rot = llEuler2Rot(pos); | ||
3410 | Owner.PreviousRotation = Owner.Rotation; | ||
3411 | Owner.Rotation = (new Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s)); | ||
3333 | } | 3412 | } |
3334 | 3413 | ||
3335 | public void llStopPointAt() | 3414 | public void llStopPointAt() |
3336 | { | 3415 | { |
3337 | m_host.AddScriptLPS(1); | 3416 | m_host.AddScriptLPS(1); |
3338 | NotImplemented("llStopPointAt"); | 3417 | ScenePresence Owner = m_host.ParentGroup.Scene.GetScenePresence(m_host.OwnerID); |
3418 | Owner.Rotation = Owner.PreviousRotation; | ||
3339 | } | 3419 | } |
3340 | 3420 | ||
3341 | public void llTargetOmega(LSL_Vector axis, double spinrate, double gain) | 3421 | public void llTargetOmega(LSL_Vector axis, double spinrate, double gain) |
@@ -4138,8 +4218,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4138 | public void llCollisionSound(string impact_sound, double impact_volume) | 4218 | public void llCollisionSound(string impact_sound, double impact_volume) |
4139 | { | 4219 | { |
4140 | m_host.AddScriptLPS(1); | 4220 | m_host.AddScriptLPS(1); |
4141 | //NotImplemented("llCollisionSound"); | ||
4142 | |||
4143 | // TODO: Parameter check logic required. | 4221 | // TODO: Parameter check logic required. |
4144 | UUID soundId = UUID.Zero; | 4222 | UUID soundId = UUID.Zero; |
4145 | if (!UUID.TryParse(impact_sound, out soundId)) | 4223 | if (!UUID.TryParse(impact_sound, out soundId)) |
@@ -4727,8 +4805,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4727 | public LSL_Vector llGetCenterOfMass() | 4805 | public LSL_Vector llGetCenterOfMass() |
4728 | { | 4806 | { |
4729 | m_host.AddScriptLPS(1); | 4807 | m_host.AddScriptLPS(1); |
4730 | NotImplemented("llGetCenterOfMass"); | 4808 | Vector3 center = m_host.GetGeometricCenter(); |
4731 | return new LSL_Vector(); | 4809 | return new LSL_Vector(center.X,center.Y,center.Z); |
4732 | } | 4810 | } |
4733 | 4811 | ||
4734 | public LSL_List llListSort(LSL_List src, int stride, int ascending) | 4812 | public LSL_List llListSort(LSL_List src, int stride, int ascending) |
@@ -5461,8 +5539,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5461 | flags |= ScriptBaseClass.AGENT_SITTING; | 5539 | flags |= ScriptBaseClass.AGENT_SITTING; |
5462 | } | 5540 | } |
5463 | 5541 | ||
5464 | //NotImplemented("llGetAgentInfo"); | ||
5465 | |||
5466 | return flags; | 5542 | return flags; |
5467 | } | 5543 | } |
5468 | 5544 | ||
@@ -5522,12 +5598,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5522 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | 5598 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) |
5523 | { | 5599 | { |
5524 | m_host.AddScriptLPS(1); | 5600 | m_host.AddScriptLPS(1); |
5601 | |||
5602 | SetTextureAnim(m_host, mode, face, sizex, sizey, start, length, rate); | ||
5603 | } | ||
5604 | |||
5605 | public void llSetLinkTextureAnim(int linknumber, int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
5606 | { | ||
5607 | m_host.AddScriptLPS(1); | ||
5608 | |||
5609 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | ||
5610 | |||
5611 | foreach (var part in parts) | ||
5612 | { | ||
5613 | SetTextureAnim(part, mode, face, sizex, sizey, start, length, rate); | ||
5614 | } | ||
5615 | } | ||
5616 | |||
5617 | private void SetTextureAnim(SceneObjectPart part, int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
5618 | { | ||
5619 | |||
5525 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | 5620 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
5526 | pTexAnim.Flags = (Primitive.TextureAnimMode)mode; | 5621 | pTexAnim.Flags = (Primitive.TextureAnimMode)mode; |
5527 | 5622 | ||
5528 | //ALL_SIDES | 5623 | //ALL_SIDES |
5529 | if (face == ScriptBaseClass.ALL_SIDES) | 5624 | if (face == ScriptBaseClass.ALL_SIDES) |
5530 | face = 255; | 5625 | face = 255; |
5531 | 5626 | ||
5532 | pTexAnim.Face = (uint)face; | 5627 | pTexAnim.Face = (uint)face; |
5533 | pTexAnim.Length = (float)length; | 5628 | pTexAnim.Length = (float)length; |
@@ -5536,16 +5631,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5536 | pTexAnim.SizeY = (uint)sizey; | 5631 | pTexAnim.SizeY = (uint)sizey; |
5537 | pTexAnim.Start = (float)start; | 5632 | pTexAnim.Start = (float)start; |
5538 | 5633 | ||
5539 | m_host.AddTextureAnimation(pTexAnim); | 5634 | part.AddTextureAnimation(pTexAnim); |
5540 | m_host.SendFullUpdateToAllClients(); | 5635 | part.SendFullUpdateToAllClients(); |
5541 | m_host.ParentGroup.HasGroupChanged = true; | 5636 | part.ParentGroup.HasGroupChanged = true; |
5542 | } | 5637 | } |
5543 | 5638 | ||
5544 | public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, | 5639 | public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, |
5545 | LSL_Vector bottom_south_west) | 5640 | LSL_Vector bottom_south_west) |
5546 | { | 5641 | { |
5547 | m_host.AddScriptLPS(1); | 5642 | m_host.AddScriptLPS(1); |
5548 | NotImplemented("llTriggerSoundLimited"); | 5643 | float radius1 = (float)llVecDist(llGetPos(), top_north_east); |
5644 | float radius2 = (float)llVecDist(llGetPos(), bottom_south_west); | ||
5645 | float radius = Math.Abs(radius1 - radius2); | ||
5646 | m_host.SendSound(KeyOrName(sound).ToString(), volume, true, 0, radius, false, false); | ||
5549 | } | 5647 | } |
5550 | 5648 | ||
5551 | public void llEjectFromLand(string pest) | 5649 | public void llEjectFromLand(string pest) |
@@ -5932,13 +6030,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5932 | return ps; | 6030 | return ps; |
5933 | } | 6031 | } |
5934 | 6032 | ||
6033 | public void llLinkParticleSystem(int linknumber, LSL_List rules) | ||
6034 | { | ||
6035 | m_host.AddScriptLPS(1); | ||
6036 | |||
6037 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | ||
6038 | |||
6039 | foreach (var part in parts) | ||
6040 | { | ||
6041 | SetParticleSystem(part, rules); | ||
6042 | } | ||
6043 | } | ||
6044 | |||
5935 | public void llParticleSystem(LSL_List rules) | 6045 | public void llParticleSystem(LSL_List rules) |
5936 | { | 6046 | { |
5937 | m_host.AddScriptLPS(1); | 6047 | m_host.AddScriptLPS(1); |
6048 | SetParticleSystem(m_host, rules); | ||
6049 | } | ||
6050 | |||
6051 | private void SetParticleSystem(SceneObjectPart part, LSL_List rules) { | ||
6052 | |||
6053 | |||
5938 | if (rules.Length == 0) | 6054 | if (rules.Length == 0) |
5939 | { | 6055 | { |
5940 | m_host.RemoveParticleSystem(); | 6056 | part.RemoveParticleSystem(); |
5941 | m_host.ParentGroup.HasGroupChanged = true; | 6057 | part.ParentGroup.HasGroupChanged = true; |
5942 | } | 6058 | } |
5943 | else | 6059 | else |
5944 | { | 6060 | { |
@@ -5949,7 +6065,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5949 | 6065 | ||
5950 | for (int i = 0; i < rules.Length; i += 2) | 6066 | for (int i = 0; i < rules.Length; i += 2) |
5951 | { | 6067 | { |
5952 | switch (Convert.ToInt32(rules.Data[i])) | 6068 | switch (rules.GetLSLIntegerItem(i)) |
5953 | { | 6069 | { |
5954 | case (int)ScriptBaseClass.PSYS_PART_FLAGS: | 6070 | case (int)ScriptBaseClass.PSYS_PART_FLAGS: |
5955 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)(uint)rules.GetLSLIntegerItem(i + 1); | 6071 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)(uint)rules.GetLSLIntegerItem(i + 1); |
@@ -6049,7 +6165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6049 | } | 6165 | } |
6050 | else | 6166 | else |
6051 | { | 6167 | { |
6052 | prules.Target = m_host.UUID; | 6168 | prules.Target = part.UUID; |
6053 | } | 6169 | } |
6054 | break; | 6170 | break; |
6055 | 6171 | ||
@@ -6075,16 +6191,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6075 | } | 6191 | } |
6076 | prules.CRC = 1; | 6192 | prules.CRC = 1; |
6077 | 6193 | ||
6078 | m_host.AddNewParticleSystem(prules); | 6194 | part.AddNewParticleSystem(prules); |
6079 | m_host.ParentGroup.HasGroupChanged = true; | 6195 | part.ParentGroup.HasGroupChanged = true; |
6080 | } | 6196 | } |
6081 | m_host.SendFullUpdateToAllClients(); | 6197 | part.SendFullUpdateToAllClients(); |
6082 | } | 6198 | } |
6083 | 6199 | ||
6084 | public void llGroundRepel(double height, int water, double tau) | 6200 | public void llGroundRepel(double height, int water, double tau) |
6085 | { | 6201 | { |
6086 | m_host.AddScriptLPS(1); | 6202 | m_host.AddScriptLPS(1); |
6087 | NotImplemented("llGroundRepel"); | 6203 | if (m_host.PhysActor != null) |
6204 | { | ||
6205 | float ground = (float)llGround(new LSL_Types.Vector3(0, 0, 0)); | ||
6206 | float waterLevel = (float)llWater(new LSL_Types.Vector3(0, 0, 0)); | ||
6207 | PIDHoverType hoverType = PIDHoverType.Ground; | ||
6208 | if (water != 0) | ||
6209 | { | ||
6210 | hoverType = PIDHoverType.GroundAndWater; | ||
6211 | if (ground < waterLevel) | ||
6212 | height += waterLevel; | ||
6213 | else | ||
6214 | height += ground; | ||
6215 | } | ||
6216 | else | ||
6217 | { | ||
6218 | height += ground; | ||
6219 | } | ||
6220 | |||
6221 | m_host.SetHoverHeight((float)height, hoverType, (float)tau); | ||
6222 | } | ||
6088 | } | 6223 | } |
6089 | 6224 | ||
6090 | protected UUID GetTaskInventoryItem(string name) | 6225 | protected UUID GetTaskInventoryItem(string name) |
@@ -6219,7 +6354,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6219 | { | 6354 | { |
6220 | if (!m_host.ParentGroup.IsDeleted) | 6355 | if (!m_host.ParentGroup.IsDeleted) |
6221 | { | 6356 | { |
6222 | m_host.ParentGroup.RootPart.SetVehicleFlags(flags); | 6357 | m_host.ParentGroup.RootPart.SetVehicleFlags(flags, false); |
6223 | } | 6358 | } |
6224 | } | 6359 | } |
6225 | } | 6360 | } |
@@ -6231,7 +6366,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6231 | { | 6366 | { |
6232 | if (!m_host.ParentGroup.IsDeleted) | 6367 | if (!m_host.ParentGroup.IsDeleted) |
6233 | { | 6368 | { |
6234 | m_host.ParentGroup.RootPart.RemoveVehicleFlags(flags); | 6369 | m_host.ParentGroup.RootPart.SetVehicleFlags(flags, true); |
6235 | } | 6370 | } |
6236 | } | 6371 | } |
6237 | } | 6372 | } |
@@ -6868,6 +7003,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6868 | SetPrimParams(part, rules); | 7003 | SetPrimParams(part, rules); |
6869 | } | 7004 | } |
6870 | 7005 | ||
7006 | public void llSetLinkPrimitiveParamsFast(int linknumber, LSL_List rules) | ||
7007 | { | ||
7008 | llSetLinkPrimitiveParams(linknumber, rules); | ||
7009 | } | ||
7010 | |||
6871 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) | 7011 | protected void SetPrimParams(SceneObjectPart part, LSL_List rules) |
6872 | { | 7012 | { |
6873 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | 7013 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
@@ -7227,6 +7367,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7227 | int style = rules.GetLSLIntegerItem(idx++); | 7367 | int style = rules.GetLSLIntegerItem(idx++); |
7228 | SetTexGen(part, face, style); | 7368 | SetTexGen(part, face, style); |
7229 | break; | 7369 | break; |
7370 | case (int)ScriptBaseClass.PRIM_TEXT: | ||
7371 | if (remain < 3) | ||
7372 | return; | ||
7373 | string primText = rules.GetLSLStringItem(idx++); | ||
7374 | LSL_Vector primTextColor = rules.GetVector3Item(idx++); | ||
7375 | LSL_Float primTextAlpha = rules.GetLSLFloatItem(idx++); | ||
7376 | Vector3 av3 = new Vector3(Util.Clip((float)primTextColor.x, 0.0f, 1.0f), | ||
7377 | Util.Clip((float)primTextColor.y, 0.0f, 1.0f), | ||
7378 | Util.Clip((float)primTextColor.z, 0.0f, 1.0f)); | ||
7379 | part.SetText(primText, av3, Util.Clip((float)primTextAlpha, 0.0f, 1.0f)); | ||
7380 | |||
7381 | break; | ||
7230 | } | 7382 | } |
7231 | } | 7383 | } |
7232 | } | 7384 | } |
@@ -7271,7 +7423,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7271 | public void llRemoteDataSetRegion() | 7423 | public void llRemoteDataSetRegion() |
7272 | { | 7424 | { |
7273 | m_host.AddScriptLPS(1); | 7425 | m_host.AddScriptLPS(1); |
7274 | NotImplemented("llRemoteDataSetRegion"); | 7426 | Deprecated("llRemoteDataSetRegion"); |
7275 | } | 7427 | } |
7276 | 7428 | ||
7277 | public LSL_Float llLog10(double val) | 7429 | public LSL_Float llLog10(double val) |
@@ -7470,6 +7622,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7470 | return GetLinkPrimitiveParams(m_host, rules); | 7622 | return GetLinkPrimitiveParams(m_host, rules); |
7471 | } | 7623 | } |
7472 | 7624 | ||
7625 | public LSL_List llGetLinkPrimitiveParams(int linknumber, LSL_List rules) | ||
7626 | { | ||
7627 | m_host.AddScriptLPS(1); | ||
7628 | |||
7629 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | ||
7630 | |||
7631 | LSL_List res = new LSL_List(); | ||
7632 | |||
7633 | foreach (var part in parts) | ||
7634 | { | ||
7635 | LSL_List partRes = GetLinkPrimitiveParams(part, rules); | ||
7636 | res += partRes; | ||
7637 | } | ||
7638 | |||
7639 | return res; | ||
7640 | } | ||
7641 | |||
7473 | public LSL_List GetLinkPrimitiveParams(SceneObjectPart part, LSL_List rules) | 7642 | public LSL_List GetLinkPrimitiveParams(SceneObjectPart part, LSL_List rules) |
7474 | { | 7643 | { |
7475 | LSL_List res = new LSL_List(); | 7644 | LSL_List res = new LSL_List(); |
@@ -7853,6 +8022,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7853 | res.Add(new LSL_Float(primglow)); | 8022 | res.Add(new LSL_Float(primglow)); |
7854 | } | 8023 | } |
7855 | break; | 8024 | break; |
8025 | case (int)ScriptBaseClass.PRIM_TEXT: | ||
8026 | Color4 textColor = part.GetTextColor(); | ||
8027 | res.Add(part.Text); | ||
8028 | res.Add(new LSL_Vector(textColor.R, | ||
8029 | textColor.G, | ||
8030 | textColor.B)); | ||
8031 | res.Add(new LSL_Float(textColor.A)); | ||
8032 | break; | ||
7856 | } | 8033 | } |
7857 | } | 8034 | } |
7858 | return res; | 8035 | return res; |
@@ -8409,7 +8586,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8409 | public void llSetInventoryPermMask(string item, int mask, int value) | 8586 | public void llSetInventoryPermMask(string item, int mask, int value) |
8410 | { | 8587 | { |
8411 | m_host.AddScriptLPS(1); | 8588 | m_host.AddScriptLPS(1); |
8412 | NotImplemented("llSetInventoryPermMask"); | 8589 | if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) |
8590 | { | ||
8591 | if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) | ||
8592 | { | ||
8593 | lock (m_host.TaskInventory) | ||
8594 | { | ||
8595 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
8596 | { | ||
8597 | if (inv.Value.Name == item) | ||
8598 | { | ||
8599 | switch (mask) | ||
8600 | { | ||
8601 | case 0: | ||
8602 | inv.Value.BasePermissions = (uint)value; | ||
8603 | break; | ||
8604 | case 1: | ||
8605 | inv.Value.CurrentPermissions = (uint)value; | ||
8606 | break; | ||
8607 | case 2: | ||
8608 | inv.Value.GroupPermissions = (uint)value; | ||
8609 | break; | ||
8610 | case 3: | ||
8611 | inv.Value.EveryonePermissions = (uint)value; | ||
8612 | break; | ||
8613 | case 4: | ||
8614 | inv.Value.NextPermissions = (uint)value; | ||
8615 | break; | ||
8616 | } | ||
8617 | } | ||
8618 | } | ||
8619 | } | ||
8620 | } | ||
8621 | } | ||
8413 | } | 8622 | } |
8414 | 8623 | ||
8415 | public LSL_String llGetInventoryCreator(string item) | 8624 | public LSL_String llGetInventoryCreator(string item) |
@@ -8843,6 +9052,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8843 | // we send to all | 9052 | // we send to all |
8844 | landData.MediaID = new UUID(texture); | 9053 | landData.MediaID = new UUID(texture); |
8845 | landData.MediaAutoScale = autoAlign ? (byte)1 : (byte)0; | 9054 | landData.MediaAutoScale = autoAlign ? (byte)1 : (byte)0; |
9055 | landData.MediaSize[0] = width; | ||
9056 | landData.MediaSize[1] = height; | ||
9057 | landData.MediaType = mediaType; | ||
8846 | 9058 | ||
8847 | // do that one last, it will cause a ParcelPropertiesUpdate | 9059 | // do that one last, it will cause a ParcelPropertiesUpdate |
8848 | landObject.SetMediaUrl(url); | 9060 | landObject.SetMediaUrl(url); |
@@ -8902,11 +9114,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8902 | m_host.AddScriptLPS(1); | 9114 | m_host.AddScriptLPS(1); |
8903 | LSL_List list = new LSL_List(); | 9115 | LSL_List list = new LSL_List(); |
8904 | //TO DO: make the implementation for the missing commands | 9116 | //TO DO: make the implementation for the missing commands |
8905 | //PARCEL_MEDIA_COMMAND_TEXTURE key uuid Use this to get or set the parcel's media texture. | ||
8906 | //PARCEL_MEDIA_COMMAND_URL string url Used to get or set the parcel's media url. | ||
8907 | //PARCEL_MEDIA_COMMAND_TYPE string mime_type Use this to get or set the parcel media MIME type (e.g. "text/html"). (1.19.1 RC0 or later) | ||
8908 | //PARCEL_MEDIA_COMMAND_SIZE integer x, integer y Use this to get or set the parcel media pixel resolution. (1.19.1 RC0 or later) | ||
8909 | //PARCEL_MEDIA_COMMAND_DESC string desc Use this to get or set the parcel media description. (1.19.1 RC0 or later) | ||
8910 | //PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later) | 9117 | //PARCEL_MEDIA_COMMAND_LOOP_SET float loop Use this to get or set the parcel's media loop duration. (1.19.1 RC0 or later) |
8911 | for (int i = 0; i < aList.Data.Length; i++) | 9118 | for (int i = 0; i < aList.Data.Length; i++) |
8912 | { | 9119 | { |
@@ -8924,6 +9131,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8924 | case ParcelMediaCommandEnum.Texture: | 9131 | case ParcelMediaCommandEnum.Texture: |
8925 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaID.ToString())); | 9132 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaID.ToString())); |
8926 | break; | 9133 | break; |
9134 | case ParcelMediaCommandEnum.Type: | ||
9135 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaType)); | ||
9136 | break; | ||
9137 | case ParcelMediaCommandEnum.Size: | ||
9138 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaSize[0])); | ||
9139 | list.Add(new LSL_String(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaSize[1])); | ||
9140 | break; | ||
8927 | default: | 9141 | default: |
8928 | ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url; | 9142 | ParcelMediaCommandEnum mediaCommandEnum = ParcelMediaCommandEnum.Url; |
8929 | NotImplemented("llParcelMediaQuery parameter do not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString()); | 9143 | NotImplemented("llParcelMediaQuery parameter do not supported yet: " + Enum.Parse(mediaCommandEnum.GetType() , aList.Data[i].ToString()).ToString()); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index a74e8da..7ab04a3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -135,6 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
135 | LSL_Key llGetLinkKey(int linknum); | 135 | LSL_Key llGetLinkKey(int linknum); |
136 | LSL_String llGetLinkName(int linknum); | 136 | LSL_String llGetLinkName(int linknum); |
137 | LSL_Integer llGetLinkNumber(); | 137 | LSL_Integer llGetLinkNumber(); |
138 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | ||
138 | LSL_Integer llGetListEntryType(LSL_List src, int index); | 139 | LSL_Integer llGetListEntryType(LSL_List src, int index); |
139 | LSL_Integer llGetListLength(LSL_List src); | 140 | LSL_Integer llGetListLength(LSL_List src); |
140 | LSL_Vector llGetLocalPos(); | 141 | LSL_Vector llGetLocalPos(); |
@@ -206,6 +207,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
206 | void llInstantMessage(string user, string message); | 207 | void llInstantMessage(string user, string message); |
207 | LSL_String llIntegerToBase64(int number); | 208 | LSL_String llIntegerToBase64(int number); |
208 | LSL_String llKey2Name(string id); | 209 | LSL_String llKey2Name(string id); |
210 | void llLinkParticleSystem(int linknum, LSL_List rules); | ||
209 | LSL_String llList2CSV(LSL_List src); | 211 | LSL_String llList2CSV(LSL_List src); |
210 | LSL_Float llList2Float(LSL_List src, int index); | 212 | LSL_Float llList2Float(LSL_List src, int index); |
211 | LSL_Integer llList2Integer(LSL_List src, int index); | 213 | LSL_Integer llList2Integer(LSL_List src, int index); |
@@ -322,6 +324,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
322 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); | 324 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); |
323 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); | 325 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); |
324 | void llSetLinkTexture(int linknumber, string texture, int face); | 326 | void llSetLinkTexture(int linknumber, string texture, int face); |
327 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); | ||
325 | void llSetLocalRot(LSL_Rotation rot); | 328 | void llSetLocalRot(LSL_Rotation rot); |
326 | void llSetObjectDesc(string desc); | 329 | void llSetObjectDesc(string desc); |
327 | void llSetObjectName(string name); | 330 | void llSetObjectName(string name); |
@@ -330,6 +333,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
330 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); | 333 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); |
331 | void llSetPos(LSL_Vector pos); | 334 | void llSetPos(LSL_Vector pos); |
332 | void llSetPrimitiveParams(LSL_List rules); | 335 | void llSetPrimitiveParams(LSL_List rules); |
336 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); | ||
333 | void llSetPrimURL(string url); | 337 | void llSetPrimURL(string url); |
334 | void llSetRemoteScriptAccessPin(int pin); | 338 | void llSetRemoteScriptAccessPin(int pin); |
335 | void llSetRot(LSL_Rotation rot); | 339 | void llSetRot(LSL_Rotation rot); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 13b855f..ee35fa4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs | |||
@@ -160,6 +160,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
160 | public const int VEHICLE_BANKING_MIX = 39; | 160 | public const int VEHICLE_BANKING_MIX = 39; |
161 | public const int VEHICLE_BANKING_TIMESCALE = 40; | 161 | public const int VEHICLE_BANKING_TIMESCALE = 40; |
162 | public const int VEHICLE_REFERENCE_FRAME = 44; | 162 | public const int VEHICLE_REFERENCE_FRAME = 44; |
163 | public const int VEHICLE_RANGE_BLOCK = 45; | ||
164 | public const int VEHICLE_ROLL_FRAME = 46; | ||
163 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; | 165 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; |
164 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; | 166 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; |
165 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; | 167 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; |
@@ -170,6 +172,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
170 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; | 172 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; |
171 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; | 173 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; |
172 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; | 174 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; |
175 | public const int VEHICLE_FLAG_NO_X = 1024; | ||
176 | public const int VEHICLE_FLAG_NO_Y = 2048; | ||
177 | public const int VEHICLE_FLAG_NO_Z = 4096; | ||
178 | public const int VEHICLE_FLAG_LOCK_HOVER_HEIGHT = 8192; | ||
179 | public const int VEHICLE_FLAG_NO_DEFLECTION = 16392; | ||
180 | public const int VEHICLE_FLAG_LOCK_ROTATION = 32784; | ||
173 | 181 | ||
174 | public const int INVENTORY_ALL = -1; | 182 | public const int INVENTORY_ALL = -1; |
175 | public const int INVENTORY_NONE = -1; | 183 | public const int INVENTORY_NONE = -1; |
@@ -305,6 +313,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
305 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake | 313 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake |
306 | public const int PRIM_POINT_LIGHT = 23; // Huh? | 314 | public const int PRIM_POINT_LIGHT = 23; // Huh? |
307 | public const int PRIM_GLOW = 25; | 315 | public const int PRIM_GLOW = 25; |
316 | public const int PRIM_TEXT = 26; | ||
308 | public const int PRIM_TEXGEN_DEFAULT = 0; | 317 | public const int PRIM_TEXGEN_DEFAULT = 0; |
309 | public const int PRIM_TEXGEN_PLANAR = 1; | 318 | public const int PRIM_TEXGEN_PLANAR = 1; |
310 | 319 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index a28e97b..3339995 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -674,6 +674,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
674 | return m_LSL_Functions.llGetPrimitiveParams(rules); | 674 | return m_LSL_Functions.llGetPrimitiveParams(rules); |
675 | } | 675 | } |
676 | 676 | ||
677 | public LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules) | ||
678 | { | ||
679 | return m_LSL_Functions.llGetLinkPrimitiveParams(linknum, rules); | ||
680 | } | ||
681 | |||
677 | public LSL_Integer llGetRegionAgentCount() | 682 | public LSL_Integer llGetRegionAgentCount() |
678 | { | 683 | { |
679 | return m_LSL_Functions.llGetRegionAgentCount(); | 684 | return m_LSL_Functions.llGetRegionAgentCount(); |
@@ -889,6 +894,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
889 | return m_LSL_Functions.llKey2Name(id); | 894 | return m_LSL_Functions.llKey2Name(id); |
890 | } | 895 | } |
891 | 896 | ||
897 | public void llLinkParticleSystem(int linknum, LSL_List rules) | ||
898 | { | ||
899 | m_LSL_Functions.llLinkParticleSystem(linknum, rules); | ||
900 | } | ||
901 | |||
892 | public LSL_String llList2CSV(LSL_List src) | 902 | public LSL_String llList2CSV(LSL_List src) |
893 | { | 903 | { |
894 | return m_LSL_Functions.llList2CSV(src); | 904 | return m_LSL_Functions.llList2CSV(src); |
@@ -1468,6 +1478,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1468 | m_LSL_Functions.llSetLinkTexture(linknumber, texture, face); | 1478 | m_LSL_Functions.llSetLinkTexture(linknumber, texture, face); |
1469 | } | 1479 | } |
1470 | 1480 | ||
1481 | public void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
1482 | { | ||
1483 | m_LSL_Functions.llSetLinkTextureAnim(linknum, mode, face, sizex, sizey, start, length, rate); | ||
1484 | } | ||
1485 | |||
1471 | public void llSetLocalRot(LSL_Rotation rot) | 1486 | public void llSetLocalRot(LSL_Rotation rot) |
1472 | { | 1487 | { |
1473 | m_LSL_Functions.llSetLocalRot(rot); | 1488 | m_LSL_Functions.llSetLocalRot(rot); |
@@ -1508,6 +1523,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1508 | m_LSL_Functions.llSetPrimitiveParams(rules); | 1523 | m_LSL_Functions.llSetPrimitiveParams(rules); |
1509 | } | 1524 | } |
1510 | 1525 | ||
1526 | public void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules) | ||
1527 | { | ||
1528 | m_LSL_Functions.llSetLinkPrimitiveParamsFast(linknum, rules); | ||
1529 | } | ||
1530 | |||
1511 | public void llSetPrimURL(string url) | 1531 | public void llSetPrimURL(string url) |
1512 | { | 1532 | { |
1513 | m_LSL_Functions.llSetPrimURL(url); | 1533 | m_LSL_Functions.llSetPrimURL(url); |
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index c7d5ff1..7e3e68b 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs | |||
@@ -44,8 +44,6 @@ namespace OpenSim.Server.Handlers.Asset | |||
44 | { | 44 | { |
45 | public class XInventoryInConnector : ServiceConnector | 45 | public class XInventoryInConnector : ServiceConnector |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | private IInventoryService m_InventoryService; | 47 | private IInventoryService m_InventoryService; |
50 | private string m_ConfigName = "InventoryService"; | 48 | private string m_ConfigName = "InventoryService"; |
51 | 49 | ||
@@ -197,7 +195,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
197 | if (!request.ContainsKey("PRINCIPAL")) | 195 | if (!request.ContainsKey("PRINCIPAL")) |
198 | return FailureResult(); | 196 | return FailureResult(); |
199 | 197 | ||
200 | if(m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString()))) | 198 | if (m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString()))) |
201 | result["RESULT"] = "True"; | 199 | result["RESULT"] = "True"; |
202 | else | 200 | else |
203 | result["RESULT"] = "False"; | 201 | result["RESULT"] = "False"; |
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs index a91b632..b9723a8 100644 --- a/OpenSim/Services/AssetService/AssetService.cs +++ b/OpenSim/Services/AssetService/AssetService.cs | |||
@@ -81,12 +81,12 @@ namespace OpenSim.Services.AssetService | |||
81 | } | 81 | } |
82 | 82 | ||
83 | public AssetBase Get(string id) | 83 | public AssetBase Get(string id) |
84 | { | 84 | { |
85 | UUID assetID; | 85 | UUID assetID; |
86 | 86 | ||
87 | if (!UUID.TryParse(id, out assetID)) | 87 | if (!UUID.TryParse(id, out assetID)) |
88 | { | 88 | { |
89 | m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id); | 89 | m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id); |
90 | return null; | 90 | return null; |
91 | } | 91 | } |
92 | 92 | ||
diff --git a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs index 6d442b7..8e311d7 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Services.Connectors | |||
93 | } | 93 | } |
94 | 94 | ||
95 | public AssetBase Get(string id) | 95 | public AssetBase Get(string id) |
96 | { | 96 | { |
97 | string uri = m_ServerURI + "/assets/" + id; | 97 | string uri = m_ServerURI + "/assets/" + id; |
98 | 98 | ||
99 | AssetBase asset = null; | 99 | AssetBase asset = null; |
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index cf8e99d..68ac96a 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -206,6 +206,8 @@ namespace OpenSim.Tests.Common.Mock | |||
206 | public event ObjectBuy OnObjectBuy; | 206 | public event ObjectBuy OnObjectBuy; |
207 | public event BuyObjectInventory OnBuyObjectInventory; | 207 | public event BuyObjectInventory OnBuyObjectInventory; |
208 | public event AgentSit OnUndo; | 208 | public event AgentSit OnUndo; |
209 | public event AgentSit OnRedo; | ||
210 | public event LandUndo OnLandUndo; | ||
209 | 211 | ||
210 | public event ForceReleaseControls OnForceReleaseControls; | 212 | public event ForceReleaseControls OnForceReleaseControls; |
211 | 213 | ||
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 3524585..c4b421d 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -31,26 +31,26 @@ | |||
31 | 31 | ||
32 | ; To run a script every few minutes, set the script filename here | 32 | ; To run a script every few minutes, set the script filename here |
33 | ; timer_Script = "filename" | 33 | ; timer_Script = "filename" |
34 | 34 | ||
35 | ; ## | 35 | ; ## |
36 | ; ## SYSTEM | 36 | ; ## SYSTEM |
37 | ; ## | 37 | ; ## |
38 | 38 | ||
39 | ; Sets the method that OpenSim will use to fire asynchronous | 39 | ; Sets the method that OpenSim will use to fire asynchronous |
40 | ; events. Valid values are UnsafeQueueUserWorkItem, | 40 | ; events. Valid values are UnsafeQueueUserWorkItem, |
41 | ; QueueUserWorkItem, BeginInvoke, SmartThreadPool, and Thread. | 41 | ; QueueUserWorkItem, BeginInvoke, SmartThreadPool, and Thread. |
42 | ; SmartThreadPool is reported to work well on Mono/Linux, but | 42 | ; SmartThreadPool is reported to work well on Mono/Linux, but |
43 | ; UnsafeQueueUserWorkItem has been benchmarked with better | 43 | ; UnsafeQueueUserWorkItem has been benchmarked with better |
44 | ; performance on .NET/Windows | 44 | ; performance on .NET/Windows |
45 | async_call_method = SmartThreadPool | 45 | async_call_method = SmartThreadPool |
46 | 46 | ||
47 | ; There are several operations on large collections (such as | 47 | ; There are several operations on large collections (such as |
48 | ; the current avatar list) that can be run synchronously or | 48 | ; the current avatar list) that can be run synchronously or |
49 | ; in parallel. Running in parallel should increase performance | 49 | ; in parallel. Running in parallel should increase performance |
50 | ; on a multi-core system, but will make debugging more | 50 | ; on a multi-core system, but will make debugging more |
51 | ; difficult if something deadlocks or times out | 51 | ; difficult if something deadlocks or times out |
52 | use_async_when_possible = false | 52 | use_async_when_possible = false |
53 | 53 | ||
54 | ; Max threads to allocate on the FireAndForget thread pool | 54 | ; Max threads to allocate on the FireAndForget thread pool |
55 | ; when running with the SmartThreadPool option above | 55 | ; when running with the SmartThreadPool option above |
56 | MaxPoolThreads = 15 | 56 | MaxPoolThreads = 15 |
@@ -103,7 +103,7 @@ | |||
103 | 103 | ||
104 | ; How many prims to send to each avatar in the scene on each Update() | 104 | ; How many prims to send to each avatar in the scene on each Update() |
105 | ; MaxPrimsPerFrame = 200 | 105 | ; MaxPrimsPerFrame = 200 |
106 | 106 | ||
107 | ; Combine all contiguous regions into one large region | 107 | ; Combine all contiguous regions into one large region |
108 | ; Order your regions from South to North, West to East in your regions.ini and then set this to true | 108 | ; Order your regions from South to North, West to East in your regions.ini and then set this to true |
109 | ; Warning! Don't use this with regions that have existing content!, This will likely break them | 109 | ; Warning! Don't use this with regions that have existing content!, This will likely break them |
@@ -351,7 +351,7 @@ | |||
351 | http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer | 351 | http_listener_ssl_cert = "" ; Currently unused, but will be used for OSHttpServer |
352 | 352 | ||
353 | ; Hostname to use in llRequestURL/llRequestSecureURL | 353 | ; Hostname to use in llRequestURL/llRequestSecureURL |
354 | ; if not defined - default machine name is being used | 354 | ; if not defined - default machine name is being used |
355 | ; (on Windows this mean NETBIOS name - useably only inside local network) | 355 | ; (on Windows this mean NETBIOS name - useably only inside local network) |
356 | ; ExternalHostNameForLSL=127.0.0.1 | 356 | ; ExternalHostNameForLSL=127.0.0.1 |
357 | ; Uncomment below to enable llRemoteData/remote channels | 357 | ; Uncomment below to enable llRemoteData/remote channels |
@@ -388,11 +388,11 @@ | |||
388 | [ClientStack.LindenUDP] | 388 | [ClientStack.LindenUDP] |
389 | ; Set this to true to process incoming packets asynchronously. Networking is | 389 | ; Set this to true to process incoming packets asynchronously. Networking is |
390 | ; already separated from packet handling with a queue, so this will only | 390 | ; already separated from packet handling with a queue, so this will only |
391 | ; affect whether networking internals such as packet decoding and | 391 | ; affect whether networking internals such as packet decoding and |
392 | ; acknowledgement accounting are done synchronously or asynchronously | 392 | ; acknowledgement accounting are done synchronously or asynchronously |
393 | ; | 393 | ; |
394 | ;async_packet_handling = false | 394 | ;async_packet_handling = false |
395 | 395 | ||
396 | ; The client socket receive buffer size determines how many | 396 | ; The client socket receive buffer size determines how many |
397 | ; incoming requests we can process; the default on .NET is 8192 | 397 | ; incoming requests we can process; the default on .NET is 8192 |
398 | ; which is about 2 4k-sized UDP datagrams. On mono this is | 398 | ; which is about 2 4k-sized UDP datagrams. On mono this is |
@@ -409,7 +409,7 @@ | |||
409 | ; net.core.rmem_max=X") | 409 | ; net.core.rmem_max=X") |
410 | ; | 410 | ; |
411 | ;client_socket_rcvbuf_size = 8388608 | 411 | ;client_socket_rcvbuf_size = 8388608 |
412 | 412 | ||
413 | ; Maximum outbound bytes per second for a single scene. This can be used to | 413 | ; Maximum outbound bytes per second for a single scene. This can be used to |
414 | ; throttle total outbound UDP traffic for a simulator. The default value is | 414 | ; throttle total outbound UDP traffic for a simulator. The default value is |
415 | ; 0, meaning no throttling at the scene level. The example given here is | 415 | ; 0, meaning no throttling at the scene level. The example given here is |
@@ -417,13 +417,13 @@ | |||
417 | ; | 417 | ; |
418 | ;scene_throttle_max_bps = 2621440 | 418 | ;scene_throttle_max_bps = 2621440 |
419 | 419 | ||
420 | ; Maximum bits per second to send to any single client. This will override | 420 | ; Maximum bits per second to send to any single client. This will override |
421 | ; the user's viewer preference settings. The default value is 0, meaning no | 421 | ; the user's viewer preference settings. The default value is 0, meaning no |
422 | ; aggregate throttling on clients (only per-category throttling). The | 422 | ; aggregate throttling on clients (only per-category throttling). The |
423 | ; example given here is 1.5 megabits | 423 | ; example given here is 1.5 megabits |
424 | ; | 424 | ; |
425 | ;client_throttle_max_bps = 196608 | 425 | ;client_throttle_max_bps = 196608 |
426 | 426 | ||
427 | ; Per-client bytes per second rates for the various throttle categories. | 427 | ; Per-client bytes per second rates for the various throttle categories. |
428 | ; These are default values that will be overriden by clients | 428 | ; These are default values that will be overriden by clients |
429 | ; | 429 | ; |
@@ -435,7 +435,7 @@ | |||
435 | ;texture_default = 1000 | 435 | ;texture_default = 1000 |
436 | ;asset_default = 1000 | 436 | ;asset_default = 1000 |
437 | ;state_default = 1000 | 437 | ;state_default = 1000 |
438 | 438 | ||
439 | ; Per-client maximum burst rates in bytes per second for the various | 439 | ; Per-client maximum burst rates in bytes per second for the various |
440 | ; throttle categories. These are default values that will be overriden by | 440 | ; throttle categories. These are default values that will be overriden by |
441 | ; clients | 441 | ; clients |
@@ -448,10 +448,10 @@ | |||
448 | ;texture_limit = 55750 | 448 | ;texture_limit = 55750 |
449 | ;asset_limit = 27500 | 449 | ;asset_limit = 27500 |
450 | ;state_limit = 37000 | 450 | ;state_limit = 37000 |
451 | 451 | ||
452 | ; Configures how ObjectUpdates are aggregated. These numbers | 452 | ; Configures how ObjectUpdates are aggregated. These numbers |
453 | ; do not literally mean how many updates will be put in each | 453 | ; do not literally mean how many updates will be put in each |
454 | ; packet that goes over the wire, as packets are | 454 | ; packet that goes over the wire, as packets are |
455 | ; automatically split on a 1400 byte boundary. These control | 455 | ; automatically split on a 1400 byte boundary. These control |
456 | ; the balance between responsiveness of interest list updates | 456 | ; the balance between responsiveness of interest list updates |
457 | ; and total throughput. Higher numbers will ensure more full- | 457 | ; and total throughput. Higher numbers will ensure more full- |
@@ -612,7 +612,7 @@ | |||
612 | ; used to control llMove2Target | 612 | ; used to control llMove2Target |
613 | body_pid_derivative = 35 | 613 | body_pid_derivative = 35 |
614 | body_pid_gain = 25 | 614 | body_pid_gain = 25 |
615 | 615 | ||
616 | ; maximum number of contact points to generate per collision | 616 | ; maximum number of contact points to generate per collision |
617 | contacts_per_collision = 80 | 617 | contacts_per_collision = 80 |
618 | 618 | ||
@@ -801,7 +801,7 @@ | |||
801 | ;;arrival and departure of certain users. For example: admins, bots. | 801 | ;;arrival and departure of certain users. For example: admins, bots. |
802 | 802 | ||
803 | ;exclude_list=User 1,User 2,User 3 | 803 | ;exclude_list=User 1,User 2,User 3 |
804 | 804 | ||
805 | 805 | ||
806 | ;[CMS] | 806 | ;[CMS] |
807 | ;enabled = true | 807 | ;enabled = true |
@@ -984,7 +984,7 @@ | |||
984 | 984 | ||
985 | ; Stack size per thread created | 985 | ; Stack size per thread created |
986 | ThreadStackSize = 262144 | 986 | ThreadStackSize = 262144 |
987 | 987 | ||
988 | ; Set this to true (the default) to load each script into a separate | 988 | ; Set this to true (the default) to load each script into a separate |
989 | ; AppDomain. Setting this to false will load all script assemblies into the | 989 | ; AppDomain. Setting this to false will load all script assemblies into the |
990 | ; current AppDomain, which will reduce the per-script overhead at the | 990 | ; current AppDomain, which will reduce the per-script overhead at the |
@@ -1179,25 +1179,25 @@ | |||
1179 | ; Enables the Mini Region Modules Script Engine. | 1179 | ; Enables the Mini Region Modules Script Engine. |
1180 | ; default is false | 1180 | ; default is false |
1181 | Enabled = false | 1181 | Enabled = false |
1182 | 1182 | ||
1183 | ; Runs MRM in a Security Sandbox | 1183 | ; Runs MRM in a Security Sandbox |
1184 | ; WARNING: DISABLING IS A SECURITY RISK. | 1184 | ; WARNING: DISABLING IS A SECURITY RISK. |
1185 | Sandboxed = true | 1185 | Sandboxed = true |
1186 | 1186 | ||
1187 | ; The level sandbox to use, adjust at your OWN RISK. | 1187 | ; The level sandbox to use, adjust at your OWN RISK. |
1188 | ; Valid values are: | 1188 | ; Valid values are: |
1189 | ; * FullTrust | 1189 | ; * FullTrust |
1190 | ; * SkipVerification | 1190 | ; * SkipVerification |
1191 | ; * Execution | 1191 | ; * Execution |
1192 | ; * Nothing | 1192 | ; * Nothing |
1193 | ; * LocalIntranet | 1193 | ; * LocalIntranet |
1194 | ; * Internet | 1194 | ; * Internet |
1195 | ; * Everything | 1195 | ; * Everything |
1196 | SandboxLevel = "Internet" | 1196 | SandboxLevel = "Internet" |
1197 | 1197 | ||
1198 | ; Only allow Region Owners to run MRMs | 1198 | ; Only allow Region Owners to run MRMs |
1199 | ; May represent a security risk if you disable this. | 1199 | ; May represent a security risk if you disable this. |
1200 | OwnerOnly = true | 1200 | OwnerOnly = true |
1201 | 1201 | ||
1202 | [Hypergrid] | 1202 | [Hypergrid] |
1203 | ; Keep it false for now. Making it true requires the use of a special client in order to access inventory | 1203 | ; Keep it false for now. Making it true requires the use of a special client in order to access inventory |
@@ -1347,7 +1347,7 @@ | |||
1347 | 1347 | ||
1348 | [WebStats] | 1348 | [WebStats] |
1349 | ; View region statistics via a web page | 1349 | ; View region statistics via a web page |
1350 | ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page | 1350 | ; See http://opensimulator.org/wiki/FAQ#Region_Statistics_on_a_Web_Page |
1351 | ; Use a web browser and type in the "Login URI" + "/SStats/" | 1351 | ; Use a web browser and type in the "Login URI" + "/SStats/" |
1352 | ; For example- http://127.0.0.1:9000/SStats/ | 1352 | ; For example- http://127.0.0.1:9000/SStats/ |
1353 | ; enabled=false | 1353 | ; enabled=false |
@@ -1369,14 +1369,14 @@ | |||
1369 | [AssetService] | 1369 | [AssetService] |
1370 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" | 1370 | DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" |
1371 | AssetLoaderArgs = "assets/AssetSets.xml" | 1371 | AssetLoaderArgs = "assets/AssetSets.xml" |
1372 | 1372 | ||
1373 | ; Disable this to prevent the default asset set from being inserted into the | 1373 | ; Disable this to prevent the default asset set from being inserted into the |
1374 | ; asset store each time the region starts | 1374 | ; asset store each time the region starts |
1375 | AssetLoaderEnabled = true | 1375 | AssetLoaderEnabled = true |
1376 | 1376 | ||
1377 | [GridService] | 1377 | [GridService] |
1378 | ;; default standalone, overridable in StandaloneCommon.ini | 1378 | ;; default standalone, overridable in StandaloneCommon.ini |
1379 | StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" | 1379 | StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" |
1380 | 1380 | ||
1381 | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | 1381 | ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; |
1382 | ;; The following is the configuration section for the new style services | 1382 | ;; The following is the configuration section for the new style services |
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini index cdfdf4b..35ee01e 100644 --- a/bin/config-include/Standalone.ini +++ b/bin/config-include/Standalone.ini | |||
@@ -20,11 +20,10 @@ | |||
20 | 20 | ||
21 | [InventoryService] | 21 | [InventoryService] |
22 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" | 22 | LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService" |
23 | 23 | ||
24 | [AuthorizationService] | 24 | [AuthorizationService] |
25 | LocalServiceModule = "OpenSim.Services.AuthorizationService.dll:AuthorizationService" | 25 | LocalServiceModule = "OpenSim.Services.AuthorizationService.dll:AuthorizationService" |
26 | 26 | ||
27 | [GridService] | 27 | [GridService] |
28 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" | 28 | LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" |
29 | Realm = "regions" | 29 | Realm = "regions" |
30 | |||
diff --git a/prebuild.xml b/prebuild.xml index 9326d45..a450e0d 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -533,7 +533,7 @@ | |||
533 | <Reference name="OpenSim.Framework"/> | 533 | <Reference name="OpenSim.Framework"/> |
534 | <Reference name="OpenSim.Framework.Console"/> | 534 | <Reference name="OpenSim.Framework.Console"/> |
535 | <Reference name="OpenSim.Region.Physics.Manager"/> | 535 | <Reference name="OpenSim.Region.Physics.Manager"/> |
536 | <Reference name="Ode.NET.dll" /> | 536 | <Reference name="Ode.NET.dll" /> |
537 | <Reference name="log4net.dll"/> | 537 | <Reference name="log4net.dll"/> |
538 | 538 | ||
539 | <Files> | 539 | <Files> |
@@ -601,8 +601,6 @@ | |||
601 | </Files> | 601 | </Files> |
602 | </Project> | 602 | </Project> |
603 | 603 | ||
604 | |||
605 | |||
606 | <Project frameworkVersion="v3_5" name="OpenSim.Region.Physics.Meshing" path="OpenSim/Region/Physics/Meshing" type="Library"> | 604 | <Project frameworkVersion="v3_5" name="OpenSim.Region.Physics.Meshing" path="OpenSim/Region/Physics/Meshing" type="Library"> |
607 | <Configuration name="Debug"> | 605 | <Configuration name="Debug"> |
608 | <Options> | 606 | <Options> |
@@ -1318,7 +1316,7 @@ | |||
1318 | <Match pattern="*.cs" recurse="true"/> | 1316 | <Match pattern="*.cs" recurse="true"/> |
1319 | </Files> | 1317 | </Files> |
1320 | </Project> | 1318 | </Project> |
1321 | 1319 | ||
1322 | <Project frameworkVersion="v3_5" name="OpenSim.Services.AuthorizationService" path="OpenSim/Services/AuthorizationService" type="Library"> | 1320 | <Project frameworkVersion="v3_5" name="OpenSim.Services.AuthorizationService" path="OpenSim/Services/AuthorizationService" type="Library"> |
1323 | <Configuration name="Debug"> | 1321 | <Configuration name="Debug"> |
1324 | <Options> | 1322 | <Options> |
@@ -1649,7 +1647,7 @@ | |||
1649 | <Reference name="OpenSim.Region.Physics.Manager"/> | 1647 | <Reference name="OpenSim.Region.Physics.Manager"/> |
1650 | 1648 | ||
1651 | <Reference name="GlynnTucker.Cache.dll"/> | 1649 | <Reference name="GlynnTucker.Cache.dll"/> |
1652 | 1650 | ||
1653 | <!-- For scripting in funny languages by default --> | 1651 | <!-- For scripting in funny languages by default --> |
1654 | <Reference name="Microsoft.JScript"/> | 1652 | <Reference name="Microsoft.JScript"/> |
1655 | <Reference name="XMLRPC.dll"/> | 1653 | <Reference name="XMLRPC.dll"/> |
@@ -1657,8 +1655,8 @@ | |||
1657 | <Reference name="Nini.dll" /> | 1655 | <Reference name="Nini.dll" /> |
1658 | <Reference name="log4net.dll"/> | 1656 | <Reference name="log4net.dll"/> |
1659 | <Reference name="DotNetOpenMail.dll"/> | 1657 | <Reference name="DotNetOpenMail.dll"/> |
1660 | 1658 | ||
1661 | <!-- To allow regions to have mono addins --> | 1659 | <!-- To allow regions to have mono addins --> |
1662 | <Reference name="Mono.Addins.dll" /> | 1660 | <Reference name="Mono.Addins.dll" /> |
1663 | 1661 | ||
1664 | <Files> | 1662 | <Files> |
@@ -1741,7 +1739,6 @@ | |||
1741 | <Reference name="log4net.dll"/> | 1739 | <Reference name="log4net.dll"/> |
1742 | <Reference name="DotNetOpenMail.dll"/> | 1740 | <Reference name="DotNetOpenMail.dll"/> |
1743 | 1741 | ||
1744 | |||
1745 | <Files> | 1742 | <Files> |
1746 | <Match pattern="*.cs" recurse="true"> | 1743 | <Match pattern="*.cs" recurse="true"> |
1747 | <Exclude name="Tests" pattern="Tests" /> | 1744 | <Exclude name="Tests" pattern="Tests" /> |
@@ -1750,8 +1747,7 @@ | |||
1750 | </Files> | 1747 | </Files> |
1751 | </Project> | 1748 | </Project> |
1752 | 1749 | ||
1753 | 1750 | <Project frameworkVersion="v3_5" name="OpenSim.Region.RegionCombinerModule" path="OpenSim/Region/RegionCombinerModule" type="Library"> | |
1754 | <Project frameworkVersion="v3_5" name="OpenSim.Region.RegionCombinerModule" path="OpenSim/Region/RegionCombinerModule" type="Library"> | ||
1755 | <Configuration name="Debug"> | 1751 | <Configuration name="Debug"> |
1756 | <Options> | 1752 | <Options> |
1757 | <OutputPath>../../../bin/</OutputPath> | 1753 | <OutputPath>../../../bin/</OutputPath> |
@@ -1779,8 +1775,8 @@ | |||
1779 | <Reference name="OpenSim.Region.CoreModules" /> | 1775 | <Reference name="OpenSim.Region.CoreModules" /> |
1780 | <Reference name="Nini.dll" /> | 1776 | <Reference name="Nini.dll" /> |
1781 | <Reference name="log4net.dll"/> | 1777 | <Reference name="log4net.dll"/> |
1782 | 1778 | ||
1783 | <!-- To allow regions to have mono addins --> | 1779 | <!-- To allow regions to have mono addins --> |
1784 | <Reference name="Mono.Addins.dll" /> | 1780 | <Reference name="Mono.Addins.dll" /> |
1785 | 1781 | ||
1786 | <Files> | 1782 | <Files> |
@@ -1789,9 +1785,6 @@ | |||
1789 | </Files> | 1785 | </Files> |
1790 | </Project> | 1786 | </Project> |
1791 | 1787 | ||
1792 | |||
1793 | |||
1794 | |||
1795 | <Project frameworkVersion="v3_5" name="OpenSim.Region.Communications.Hypergrid" path="OpenSim/Region/Communications/Hypergrid" type="Library"> | 1788 | <Project frameworkVersion="v3_5" name="OpenSim.Region.Communications.Hypergrid" path="OpenSim/Region/Communications/Hypergrid" type="Library"> |
1796 | <Configuration name="Debug"> | 1789 | <Configuration name="Debug"> |
1797 | <Options> | 1790 | <Options> |
@@ -2304,11 +2297,9 @@ | |||
2304 | <Match pattern="*.cs" recurse="true"/> | 2297 | <Match pattern="*.cs" recurse="true"/> |
2305 | </Files> | 2298 | </Files> |
2306 | </Project> | 2299 | </Project> |
2307 | 2300 | ||
2308 | 2301 | <!-- Client Stack Modules --> | |
2309 | <!-- Client Stack Modules --> | 2302 | |
2310 | |||
2311 | |||
2312 | <Project frameworkVersion="v3_5" name="OpenSim.Client.MXP" path="OpenSim/Client/MXP" type="Library"> | 2303 | <Project frameworkVersion="v3_5" name="OpenSim.Client.MXP" path="OpenSim/Client/MXP" type="Library"> |
2313 | <Configuration name="Debug"> | 2304 | <Configuration name="Debug"> |
2314 | <Options> | 2305 | <Options> |
@@ -2357,10 +2348,10 @@ | |||
2357 | <Reference name="OpenMetaverseTypes.dll"/> | 2348 | <Reference name="OpenMetaverseTypes.dll"/> |
2358 | <Reference name="OpenMetaverse.dll"/> | 2349 | <Reference name="OpenMetaverse.dll"/> |
2359 | <Reference name="System"/> | 2350 | <Reference name="System"/> |
2360 | <Reference name="System.Drawing"/> | 2351 | <Reference name="System.Drawing"/> |
2361 | <Reference name="OpenSim.Framework"/> | 2352 | <Reference name="OpenSim.Framework"/> |
2362 | <Reference name="OpenSim.Framework.Servers"/> | 2353 | <Reference name="OpenSim.Framework.Servers"/> |
2363 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> | 2354 | <Reference name="OpenSim.Framework.Servers.HttpServer"/> |
2364 | <Reference name="OpenSim.Region.Framework"/> | 2355 | <Reference name="OpenSim.Region.Framework"/> |
2365 | <Reference name="OpenSim.Framework.Communications"/> | 2356 | <Reference name="OpenSim.Framework.Communications"/> |
2366 | <Reference name="OpenSim.Services.Interfaces"/> | 2357 | <Reference name="OpenSim.Services.Interfaces"/> |
@@ -2402,7 +2393,7 @@ | |||
2402 | <Match pattern="*.cs" recurse="true"/> | 2393 | <Match pattern="*.cs" recurse="true"/> |
2403 | </Files> | 2394 | </Files> |
2404 | </Project> | 2395 | </Project> |
2405 | 2396 | ||
2406 | <Project frameworkVersion="v3_5" name="OpenSim.Client.Linden" path="OpenSim/Client/Linden" type="Library"> | 2397 | <Project frameworkVersion="v3_5" name="OpenSim.Client.Linden" path="OpenSim/Client/Linden" type="Library"> |
2407 | <Configuration name="Debug"> | 2398 | <Configuration name="Debug"> |
2408 | <Options> | 2399 | <Options> |
@@ -3052,7 +3043,7 @@ | |||
3052 | <ReferencePath>../../../bin/</ReferencePath> | 3043 | <ReferencePath>../../../bin/</ReferencePath> |
3053 | <Reference name="System"/> | 3044 | <Reference name="System"/> |
3054 | <Reference name="System.Xml"/> | 3045 | <Reference name="System.Xml"/> |
3055 | <Reference name="System.Core"/> | 3046 | <Reference name="System.Core"/> |
3056 | <Reference name="System.Drawing"/> | 3047 | <Reference name="System.Drawing"/> |
3057 | <Reference name="System.Data"/> | 3048 | <Reference name="System.Data"/> |
3058 | <Reference name="OpenMetaverse.dll"/> | 3049 | <Reference name="OpenMetaverse.dll"/> |
@@ -3061,7 +3052,7 @@ | |||
3061 | <Reference name="OpenSim.Data"/> | 3052 | <Reference name="OpenSim.Data"/> |
3062 | <Reference name="OpenSim.Region.Framework"/> | 3053 | <Reference name="OpenSim.Region.Framework"/> |
3063 | <Reference name="OpenSim.Region.CoreModules"/> | 3054 | <Reference name="OpenSim.Region.CoreModules"/> |
3064 | <Reference name="OpenSim.Tests.Common"/> | 3055 | <Reference name="OpenSim.Tests.Common"/> |
3065 | <Reference name="log4net.dll"/> | 3056 | <Reference name="log4net.dll"/> |
3066 | <Reference name="Mono.Addins.dll" /> | 3057 | <Reference name="Mono.Addins.dll" /> |
3067 | <Reference name="nunit.framework.dll" /> | 3058 | <Reference name="nunit.framework.dll" /> |
@@ -3302,7 +3293,7 @@ | |||
3302 | <Reference name="OpenSim.Region.CoreModules"/> | 3293 | <Reference name="OpenSim.Region.CoreModules"/> |
3303 | <Reference name="OpenSim.Region.Physics.Manager"/> | 3294 | <Reference name="OpenSim.Region.Physics.Manager"/> |
3304 | <Reference name="OpenSim.Services.Interfaces"/> | 3295 | <Reference name="OpenSim.Services.Interfaces"/> |
3305 | 3296 | ||
3306 | <!-- Unit tests --> | 3297 | <!-- Unit tests --> |
3307 | <Reference name="OpenSim.Tests.Common"/> | 3298 | <Reference name="OpenSim.Tests.Common"/> |
3308 | <Reference name="Nini.dll"/> | 3299 | <Reference name="Nini.dll"/> |
@@ -3562,9 +3553,3 @@ | |||
3562 | 3553 | ||
3563 | </Solution> | 3554 | </Solution> |
3564 | </Prebuild> | 3555 | </Prebuild> |
3565 | |||
3566 | |||
3567 | |||
3568 | |||
3569 | |||
3570 | |||