diff options
author | Sean Dague | 2007-10-22 15:37:54 +0000 |
---|---|---|
committer | Sean Dague | 2007-10-22 15:37:54 +0000 |
commit | 6acaabefc32525aed7ded45fc15e6152895d5382 (patch) | |
tree | 1350ddbde54e72c8d96719580a416cc2f0d85d24 | |
parent | * Major ass commit. (diff) | |
download | opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.zip opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.tar.gz opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.tar.bz2 opensim-SC_OLD-6acaabefc32525aed7ded45fc15e6152895d5382.tar.xz |
revert r2162 as it completely clobbered all the work on
the ChatModule by MW and myself. Couldn't find Adam online
after that rev went in.
Diffstat (limited to '')
18 files changed, 495 insertions, 568 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index 9dbd50e..17829b2 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
72 | /// </summary> | 72 | /// </summary> |
73 | public AssetCache(IAssetServer assetServer) | 73 | public AssetCache(IAssetServer assetServer) |
74 | { | 74 | { |
75 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache"); | 75 | System.Console.WriteLine("Creating Asset cache"); |
76 | _assetServer = assetServer; | 76 | _assetServer = assetServer; |
77 | _assetServer.SetReceiver(this); | 77 | _assetServer.SetReceiver(this); |
78 | Assets = new Dictionary<LLUUID, AssetInfo>(); | 78 | Assets = new Dictionary<LLUUID, AssetInfo>(); |
@@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
89 | 89 | ||
90 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) | 90 | public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey) |
91 | { | 91 | { |
92 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache"); | 92 | System.Console.WriteLine("Creating Asset cache"); |
93 | _assetServer = this.LoadAssetDll(assetServerDLLName); | 93 | _assetServer = this.LoadAssetDll(assetServerDLLName); |
94 | 94 | ||
95 | 95 | ||
diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs index aebda00..22bdc5c 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServer.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
51 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); | 51 | yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap")); |
52 | 52 | ||
53 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); | 53 | db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap")); |
54 | MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation"); | 54 | MainLog.Instance.Verbose("Db4 Asset database creation"); |
55 | 55 | ||
56 | if (!yapfile) | 56 | if (!yapfile) |
57 | { | 57 | { |
@@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
75 | 75 | ||
76 | if (db != null) | 76 | if (db != null) |
77 | { | 77 | { |
78 | MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database"); | 78 | MainLog.Instance.Verbose("Closing local asset server database"); |
79 | db.Close(); | 79 | db.Close(); |
80 | } | 80 | } |
81 | } | 81 | } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 685c0b9..08d5b87 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -36,8 +36,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
36 | 36 | ||
37 | 37 | ||
38 | public AssetServerBase() | 38 | public AssetServerBase() |
39 | { | 39 | { |
40 | OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system"); | 40 | System.Console.WriteLine("Starting Db4o asset storage system"); |
41 | this._assetRequests = new BlockingQueue<ARequest>(); | 41 | this._assetRequests = new BlockingQueue<ARequest>(); |
42 | 42 | ||
43 | this._localAssetServerThread = new Thread( RunRequests ); | 43 | this._localAssetServerThread = new Thread( RunRequests ); |
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs index 580e5c4..69f83d2 100644 --- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs +++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
68 | m_assetProviderPlugin = plug; | 68 | m_assetProviderPlugin = plug; |
69 | m_assetProviderPlugin.Initialise(); | 69 | m_assetProviderPlugin.Initialise(); |
70 | 70 | ||
71 | MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); | 71 | MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version); |
72 | } | 72 | } |
73 | 73 | ||
74 | typeInterface = null; | 74 | typeInterface = null; |
@@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
92 | { | 92 | { |
93 | ARequest req = this._assetRequests.Dequeue(); | 93 | ARequest req = this._assetRequests.Dequeue(); |
94 | 94 | ||
95 | MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID); | 95 | MainLog.Instance.Verbose("Requesting asset: " + req.AssetID); |
96 | 96 | ||
97 | AssetBase asset = null; | 97 | AssetBase asset = null; |
98 | lock (syncLock) | 98 | lock (syncLock) |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 06a1ca8..65eb509 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications | |||
70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 70 | (IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
71 | plug.Initialise(); | 71 | plug.Initialise(); |
72 | this.m_plugins.Add(plug.getName(), plug); | 72 | this.m_plugins.Add(plug.getName(), plug); |
73 | MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface"); | 73 | MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface"); |
74 | } | 74 | } |
75 | } | 75 | } |
76 | } | 76 | } |
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index f4648df..674c746 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement | |||
66 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | 66 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) |
67 | { | 67 | { |
68 | 68 | ||
69 | MainLog.Instance.Verbose("LOGIN","Attempting login now..."); | 69 | MainLog.Instance.Verbose("Attempting login now..."); |
70 | XmlRpcResponse response = new XmlRpcResponse(); | 70 | XmlRpcResponse response = new XmlRpcResponse(); |
71 | Hashtable requestData = (Hashtable)request.Params[0]; | 71 | Hashtable requestData = (Hashtable)request.Params[0]; |
72 | 72 | ||
diff --git a/OpenSim/Framework/Console/LogBase.cs b/OpenSim/Framework/Console/LogBase.cs index 246afa1..5a7ce4d 100644 --- a/OpenSim/Framework/Console/LogBase.cs +++ b/OpenSim/Framework/Console/LogBase.cs | |||
@@ -170,11 +170,8 @@ namespace OpenSim.Framework.Console | |||
170 | /// <param name="args">WriteLine-style message arguments</param> | 170 | /// <param name="args">WriteLine-style message arguments</param> |
171 | public void Verbose(string format, params object[] args) | 171 | public void Verbose(string format, params object[] args) |
172 | { | 172 | { |
173 | if (!m_silent) | 173 | WriteNewLine(ConsoleColor.Gray, format, args); |
174 | { | 174 | return; |
175 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
176 | return; | ||
177 | } | ||
178 | } | 175 | } |
179 | 176 | ||
180 | /// <summary> | 177 | /// <summary> |
@@ -185,12 +182,9 @@ namespace OpenSim.Framework.Console | |||
185 | /// <param name="args">WriteLine-style message arguments</param> | 182 | /// <param name="args">WriteLine-style message arguments</param> |
186 | public void Verbose(string sender, string format, params object[] args) | 183 | public void Verbose(string sender, string format, params object[] args) |
187 | { | 184 | { |
188 | if (!m_silent) | 185 | WritePrefixLine(DeriveColor(sender), sender); |
189 | { | 186 | WriteNewLine(ConsoleColor.Gray, format, args); |
190 | WritePrefixLine(DeriveColor(sender), sender); | 187 | return; |
191 | WriteNewLine(ConsoleColor.Gray, format, args); | ||
192 | return; | ||
193 | } | ||
194 | } | 188 | } |
195 | 189 | ||
196 | /// <summary> | 190 | /// <summary> |
@@ -240,20 +234,22 @@ namespace OpenSim.Framework.Console | |||
240 | Log.Write(now); | 234 | Log.Write(now); |
241 | Log.WriteLine(format, args); | 235 | Log.WriteLine(format, args); |
242 | Log.Flush(); | 236 | Log.Flush(); |
243 | 237 | if (!m_silent) | |
244 | System.Console.Write(now); | ||
245 | try | ||
246 | { | 238 | { |
247 | if (color != ConsoleColor.White) | 239 | System.Console.Write(now); |
248 | System.Console.ForegroundColor = color; | 240 | try |
241 | { | ||
242 | if (color != ConsoleColor.White) | ||
243 | System.Console.ForegroundColor = color; | ||
249 | 244 | ||
250 | System.Console.WriteLine(format, args); | 245 | System.Console.WriteLine(format, args); |
251 | System.Console.ResetColor(); | 246 | System.Console.ResetColor(); |
252 | } | 247 | } |
253 | catch (ArgumentNullException) | 248 | catch (ArgumentNullException) |
254 | { | 249 | { |
255 | // Some older systems dont support coloured text. | 250 | // Some older systems dont support coloured text. |
256 | System.Console.WriteLine(format, args); | 251 | System.Console.WriteLine(format, args); |
252 | } | ||
257 | } | 253 | } |
258 | return; | 254 | return; |
259 | } | 255 | } |
@@ -269,16 +265,19 @@ namespace OpenSim.Framework.Console | |||
269 | 265 | ||
270 | System.Console.Write("["); | 266 | System.Console.Write("["); |
271 | 267 | ||
272 | try | 268 | if (!m_silent) |
273 | { | 269 | { |
274 | System.Console.ForegroundColor = color; | 270 | try |
275 | System.Console.Write(sender); | 271 | { |
276 | System.Console.ResetColor(); | 272 | System.Console.ForegroundColor = color; |
277 | } | 273 | System.Console.Write(sender); |
278 | catch (ArgumentNullException) | 274 | System.Console.ResetColor(); |
279 | { | 275 | } |
280 | // Some older systems dont support coloured text. | 276 | catch (ArgumentNullException) |
281 | System.Console.WriteLine(sender); | 277 | { |
278 | // Some older systems dont support coloured text. | ||
279 | System.Console.WriteLine(sender); | ||
280 | } | ||
282 | } | 281 | } |
283 | 282 | ||
284 | System.Console.Write("] \t"); | 283 | System.Console.Write("] \t"); |
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/Types/EstateSettings.cs index 2675e52..abdcf6f 100644 --- a/OpenSim/Framework/General/Types/EstateSettings.cs +++ b/OpenSim/Framework/General/Types/EstateSettings.cs | |||
@@ -557,12 +557,8 @@ namespace OpenSim.Framework.Types | |||
557 | private ConfigurationMember configMember; | 557 | private ConfigurationMember configMember; |
558 | public EstateSettings() | 558 | public EstateSettings() |
559 | { | 559 | { |
560 | // Temporary hack to prevent multiple loadings. | 560 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(),"estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); |
561 | if (configMember == null) | 561 | configMember.performConfigurationRetrieve(); |
562 | { | ||
563 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | ||
564 | configMember.performConfigurationRetrieve(); | ||
565 | } | ||
566 | } | 562 | } |
567 | 563 | ||
568 | public void loadConfigurationOptions() | 564 | public void loadConfigurationOptions() |
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 179a651..6d432fd 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers | |||
224 | { | 224 | { |
225 | try | 225 | try |
226 | { | 226 | { |
227 | MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK"); | 227 | MainLog.Instance.Status("HTTPD", "Spawned main thread OK"); |
228 | m_httpListener = new HttpListener(); | 228 | m_httpListener = new HttpListener(); |
229 | 229 | ||
230 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); | 230 | m_httpListener.Prefixes.Add("http://+:" + m_port + "/"); |
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 9de3831..d2f5648 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -262,10 +262,8 @@ namespace OpenSim | |||
262 | } | 262 | } |
263 | else | 263 | else |
264 | { | 264 | { |
265 | MainLog.Instance.Verbose("STARTUP","No startup command script specified. Moving on..."); | 265 | MainLog.Instance.Verbose("No startup command script specified. Moving on..."); |
266 | } | 266 | } |
267 | |||
268 | MainLog.Instance.Status("STARTUP","Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)"); | ||
269 | } | 267 | } |
270 | 268 | ||
271 | private static void CreateDefaultRegionInfoXml(string fileName) | 269 | private static void CreateDefaultRegionInfoXml(string fileName) |
@@ -363,11 +361,11 @@ namespace OpenSim | |||
363 | RunCommandScript(m_shutdownCommandsFile); | 361 | RunCommandScript(m_shutdownCommandsFile); |
364 | } | 362 | } |
365 | 363 | ||
366 | m_log.Verbose("SHUTDOWN", "Closing all threads"); | 364 | m_log.Verbose("Closing all threads"); |
367 | m_log.Verbose("SHUTDOWN", "Killing listener thread"); | 365 | m_log.Verbose("Killing listener thread"); |
368 | m_log.Verbose("SHUTDOWN", "Killing clients"); | 366 | m_log.Verbose("Killing clients"); |
369 | // IMPLEMENT THIS | 367 | // IMPLEMENT THIS |
370 | m_log.Verbose("SHUTDOWN", "Closing console and terminating"); | 368 | m_log.Verbose("Closing console and terminating"); |
371 | 369 | ||
372 | m_sceneManager.Close(); | 370 | m_sceneManager.Close(); |
373 | 371 | ||
@@ -382,7 +380,7 @@ namespace OpenSim | |||
382 | /// <param name="fileName"></param> | 380 | /// <param name="fileName"></param> |
383 | private void RunCommandScript(string fileName) | 381 | private void RunCommandScript(string fileName) |
384 | { | 382 | { |
385 | MainLog.Instance.Verbose("COMMANDFILE", "Running " + fileName); | 383 | MainLog.Instance.Verbose("Running command script (" + fileName + ")"); |
386 | if (File.Exists(fileName)) | 384 | if (File.Exists(fileName)) |
387 | { | 385 | { |
388 | StreamReader readFile = File.OpenText(fileName); | 386 | StreamReader readFile = File.OpenText(fileName); |
@@ -391,14 +389,14 @@ namespace OpenSim | |||
391 | { | 389 | { |
392 | if (currentCommand != "") | 390 | if (currentCommand != "") |
393 | { | 391 | { |
394 | MainLog.Instance.Verbose("COMMANDFILE", "Running '" + currentCommand + "'"); | 392 | MainLog.Instance.Verbose("Running '" + currentCommand + "'"); |
395 | MainLog.Instance.MainLogRunCommand(currentCommand); | 393 | MainLog.Instance.MainLogRunCommand(currentCommand); |
396 | } | 394 | } |
397 | } | 395 | } |
398 | } | 396 | } |
399 | else | 397 | else |
400 | { | 398 | { |
401 | MainLog.Instance.Error("COMMANDFILE","Command script missing. Can not run commands"); | 399 | MainLog.Instance.Error("Command script missing. Can not run commands"); |
402 | } | 400 | } |
403 | } | 401 | } |
404 | 402 | ||
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index e375343..1a00f2c 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | |||
@@ -47,8 +47,8 @@ namespace OpenSim.Region.Environment.Interfaces | |||
47 | 47 | ||
48 | List<SceneObjectGroup> LoadObjects(LLUUID regionUUID); | 48 | List<SceneObjectGroup> LoadObjects(LLUUID regionUUID); |
49 | 49 | ||
50 | void StoreTerrain(double[,] terrain, LLUUID regionID); | 50 | void StoreTerrain(double[,] terrain); |
51 | double[,] LoadTerrain(LLUUID regionID); | 51 | double[,] LoadTerrain(); |
52 | 52 | ||
53 | void StoreParcel(Land Parcel); | 53 | void StoreParcel(Land Parcel); |
54 | void RemoveLandObject(uint ID); | 54 | void RemoveLandObject(uint ID); |
diff --git a/OpenSim/Region/Environment/ModuleLoader.cs b/OpenSim/Region/Environment/ModuleLoader.cs index 4fc45a0..4c66d2e 100644 --- a/OpenSim/Region/Environment/ModuleLoader.cs +++ b/OpenSim/Region/Environment/ModuleLoader.cs | |||
@@ -1,214 +1,214 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Modules; | 35 | using OpenSim.Region.Environment.Modules; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | 38 | ||
39 | namespace OpenSim.Region.Environment | 39 | namespace OpenSim.Region.Environment |
40 | { | 40 | { |
41 | public class ModuleLoader | 41 | public class ModuleLoader |
42 | { | 42 | { |
43 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); | 43 | public Dictionary<string, Assembly> LoadedAssemblys = new Dictionary<string, Assembly>(); |
44 | 44 | ||
45 | public List<IRegionModule> LoadedModules = new List<IRegionModule>(); | 45 | public List<IRegionModule> LoadedModules = new List<IRegionModule>(); |
46 | public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); | 46 | public Dictionary<string, IRegionModule> LoadedSharedModules = new Dictionary<string, IRegionModule>(); |
47 | private readonly LogBase m_log; | 47 | private readonly LogBase m_log; |
48 | private IConfigSource m_config; | 48 | private IConfigSource m_config; |
49 | 49 | ||
50 | public ModuleLoader(LogBase log, IConfigSource config) | 50 | public ModuleLoader(LogBase log, IConfigSource config) |
51 | { | 51 | { |
52 | m_log = log; | 52 | m_log = log; |
53 | m_config = config; | 53 | m_config = config; |
54 | } | 54 | } |
55 | 55 | ||
56 | public void PickupModules(Scene scene, string moduleDir) | 56 | public void PickupModules(Scene scene, string moduleDir) |
57 | { | 57 | { |
58 | DirectoryInfo dir = new DirectoryInfo(moduleDir); | 58 | DirectoryInfo dir = new DirectoryInfo(moduleDir); |
59 | 59 | ||
60 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) | 60 | foreach (FileInfo fileInfo in dir.GetFiles("*.dll")) |
61 | { | 61 | { |
62 | LoadRegionModules(fileInfo.FullName, scene); | 62 | LoadRegionModules(fileInfo.FullName, scene); |
63 | } | 63 | } |
64 | } | 64 | } |
65 | 65 | ||
66 | public void LoadDefaultSharedModules() | 66 | public void LoadDefaultSharedModules() |
67 | { | 67 | { |
68 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); | 68 | DynamicTextureModule dynamicModule = new DynamicTextureModule(); |
69 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); | 69 | LoadedSharedModules.Add(dynamicModule.Name, dynamicModule); |
70 | ChatModule chat = new ChatModule(); | 70 | ChatModule chat = new ChatModule(); |
71 | LoadedSharedModules.Add(chat.Name, chat); | 71 | LoadedSharedModules.Add(chat.Name, chat); |
72 | InstantMessageModule imMod = new InstantMessageModule(); | 72 | InstantMessageModule imMod = new InstantMessageModule(); |
73 | LoadedSharedModules.Add(imMod.Name, imMod); | 73 | LoadedSharedModules.Add(imMod.Name, imMod); |
74 | LoadImageURLModule loadMod = new LoadImageURLModule(); | 74 | LoadImageURLModule loadMod = new LoadImageURLModule(); |
75 | LoadedSharedModules.Add(loadMod.Name, loadMod); | 75 | LoadedSharedModules.Add(loadMod.Name, loadMod); |
76 | } | 76 | } |
77 | 77 | ||
78 | public void InitialiseSharedModules(Scene scene) | 78 | public void InitialiseSharedModules(Scene scene) |
79 | { | 79 | { |
80 | foreach (IRegionModule module in LoadedSharedModules.Values) | 80 | foreach (IRegionModule module in LoadedSharedModules.Values) |
81 | { | 81 | { |
82 | module.Initialise(scene, m_config); | 82 | module.Initialise(scene, m_config); |
83 | scene.AddModule(module.Name, module); //should be doing this? | 83 | scene.AddModule(module.Name, module); //should be doing this? |
84 | } | 84 | } |
85 | } | 85 | } |
86 | 86 | ||
87 | public void InitializeModule(IRegionModule module, Scene scene) | 87 | public void InitializeModule(IRegionModule module, Scene scene) |
88 | { | 88 | { |
89 | module.Initialise(scene, m_config); | 89 | module.Initialise(scene, m_config); |
90 | scene.AddModule(module.Name, module); | 90 | scene.AddModule(module.Name, module); |
91 | LoadedModules.Add(module); | 91 | LoadedModules.Add(module); |
92 | } | 92 | } |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// Loads/initialises a Module instance that can be used by mutliple Regions | 95 | /// Loads/initialises a Module instance that can be used by mutliple Regions |
96 | /// </summary> | 96 | /// </summary> |
97 | /// <param name="dllName"></param> | 97 | /// <param name="dllName"></param> |
98 | /// <param name="moduleName"></param> | 98 | /// <param name="moduleName"></param> |
99 | /// <param name="scene"></param> | 99 | /// <param name="scene"></param> |
100 | public void LoadSharedModule(string dllName, string moduleName) | 100 | public void LoadSharedModule(string dllName, string moduleName) |
101 | { | 101 | { |
102 | IRegionModule module = LoadModule(dllName, moduleName); | 102 | IRegionModule module = LoadModule(dllName, moduleName); |
103 | if (module != null) | 103 | if (module != null) |
104 | { | 104 | { |
105 | LoadedSharedModules.Add(module.Name, module); | 105 | LoadedSharedModules.Add(module.Name, module); |
106 | } | 106 | } |
107 | } | 107 | } |
108 | 108 | ||
109 | public void LoadRegionModules(string dllName, Scene scene) | 109 | public void LoadRegionModules(string dllName, Scene scene) |
110 | { | 110 | { |
111 | IRegionModule[] modules = LoadModules(dllName); | 111 | IRegionModule[] modules = LoadModules(dllName); |
112 | 112 | ||
113 | if (modules.Length > 0) | 113 | if (modules.Length > 0) |
114 | { | 114 | { |
115 | m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); | 115 | m_log.Verbose("MODULES", "Found Module Library [{0}]", dllName ); |
116 | foreach (IRegionModule module in modules) | 116 | foreach (IRegionModule module in modules) |
117 | { | 117 | { |
118 | if (!module.IsSharedModule) | 118 | if (!module.IsSharedModule) |
119 | { | 119 | { |
120 | m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); | 120 | m_log.Verbose("MODULES", " [{0}]: Initializing.", module.Name); |
121 | InitializeModule(module, scene); | 121 | InitializeModule(module, scene); |
122 | } | 122 | } |
123 | } | 123 | } |
124 | } | 124 | } |
125 | } | 125 | } |
126 | 126 | ||
127 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) | 127 | public void LoadRegionModule(string dllName, string moduleName, Scene scene) |
128 | { | 128 | { |
129 | IRegionModule module = LoadModule(dllName, moduleName); | 129 | IRegionModule module = LoadModule(dllName, moduleName); |
130 | if (module != null) | 130 | if (module != null) |
131 | { | 131 | { |
132 | InitializeModule(module, scene); | 132 | InitializeModule(module, scene); |
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | /// <summary> | 136 | /// <summary> |
137 | /// Loads a external Module (if not already loaded) and creates a new instance of it. | 137 | /// Loads a external Module (if not already loaded) and creates a new instance of it. |
138 | /// </summary> | 138 | /// </summary> |
139 | /// <param name="dllName"></param> | 139 | /// <param name="dllName"></param> |
140 | /// <param name="moduleName"></param> | 140 | /// <param name="moduleName"></param> |
141 | /// <param name="scene"></param> | 141 | /// <param name="scene"></param> |
142 | public IRegionModule LoadModule(string dllName, string moduleName) | 142 | public IRegionModule LoadModule(string dllName, string moduleName) |
143 | { | 143 | { |
144 | IRegionModule[] modules = LoadModules(dllName); | 144 | IRegionModule[] modules = LoadModules(dllName); |
145 | 145 | ||
146 | foreach (IRegionModule module in modules) | 146 | foreach (IRegionModule module in modules) |
147 | { | 147 | { |
148 | if ((module != null) && (module.Name == moduleName)) | 148 | if ((module != null) && (module.Name == moduleName)) |
149 | { | 149 | { |
150 | return module; | 150 | return module; |
151 | } | 151 | } |
152 | } | 152 | } |
153 | 153 | ||
154 | return null; | 154 | return null; |
155 | } | 155 | } |
156 | 156 | ||
157 | public IRegionModule[] LoadModules(string dllName) | 157 | public IRegionModule[] LoadModules(string dllName) |
158 | { | 158 | { |
159 | List<IRegionModule> modules = new List<IRegionModule>(); | 159 | List<IRegionModule> modules = new List<IRegionModule>(); |
160 | 160 | ||
161 | Assembly pluginAssembly; | 161 | Assembly pluginAssembly; |
162 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) | 162 | if (!LoadedAssemblys.TryGetValue(dllName, out pluginAssembly )) |
163 | { | 163 | { |
164 | try | 164 | try |
165 | { | 165 | { |
166 | pluginAssembly = Assembly.LoadFrom(dllName); | 166 | pluginAssembly = Assembly.LoadFrom(dllName); |
167 | LoadedAssemblys.Add(dllName, pluginAssembly); | 167 | LoadedAssemblys.Add(dllName, pluginAssembly); |
168 | } | 168 | } |
169 | catch( BadImageFormatException e ) | 169 | catch( BadImageFormatException e ) |
170 | { | 170 | { |
171 | m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); | 171 | m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName ); |
172 | } | 172 | } |
173 | } | 173 | } |
174 | 174 | ||
175 | 175 | ||
176 | if (pluginAssembly != null) | 176 | if (pluginAssembly != null) |
177 | { | 177 | { |
178 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 178 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
179 | { | 179 | { |
180 | if (pluginType.IsPublic) | 180 | if (pluginType.IsPublic) |
181 | { | 181 | { |
182 | if (!pluginType.IsAbstract) | 182 | if (!pluginType.IsAbstract) |
183 | { | 183 | { |
184 | if( pluginType.GetInterface("IRegionModule") != null ) | 184 | if( pluginType.GetInterface("IRegionModule") != null ) |
185 | { | 185 | { |
186 | modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); | 186 | modules.Add((IRegionModule) Activator.CreateInstance(pluginType)); |
187 | } | 187 | } |
188 | } | 188 | } |
189 | } | 189 | } |
190 | } | 190 | } |
191 | } | 191 | } |
192 | 192 | ||
193 | return modules.ToArray(); | 193 | return modules.ToArray(); |
194 | } | 194 | } |
195 | 195 | ||
196 | public void PostInitialise() | 196 | public void PostInitialise() |
197 | { | 197 | { |
198 | foreach (IRegionModule module in LoadedSharedModules.Values) | 198 | foreach (IRegionModule module in LoadedSharedModules.Values) |
199 | { | 199 | { |
200 | module.PostInitialise(); | 200 | module.PostInitialise(); |
201 | } | 201 | } |
202 | 202 | ||
203 | foreach (IRegionModule module in LoadedModules) | 203 | foreach (IRegionModule module in LoadedModules) |
204 | { | 204 | { |
205 | module.PostInitialise(); | 205 | module.PostInitialise(); |
206 | } | 206 | } |
207 | } | 207 | } |
208 | 208 | ||
209 | public void ClearCache() | 209 | public void ClearCache() |
210 | { | 210 | { |
211 | LoadedAssemblys.Clear(); | 211 | LoadedAssemblys.Clear(); |
212 | } | 212 | } |
213 | } | 213 | } |
214 | } | 214 | } |
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 1f488b0..58b9d7b 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -45,55 +45,26 @@ namespace OpenSim.Region.Environment.Modules | |||
45 | private List<Scene> m_scenes = new List<Scene>(); | 45 | private List<Scene> m_scenes = new List<Scene>(); |
46 | private LogBase m_log; | 46 | private LogBase m_log; |
47 | 47 | ||
48 | private string m_server = null; | ||
49 | private int m_port = 6668; | ||
50 | private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | ||
51 | private string m_nick = null; | ||
52 | private string m_channel = null; | ||
53 | |||
54 | private int m_whisperdistance = 10; | 48 | private int m_whisperdistance = 10; |
55 | private int m_saydistance = 30; | 49 | private int m_saydistance = 30; |
56 | private int m_shoutdistance = 100; | 50 | private int m_shoutdistance = 100; |
57 | 51 | ||
58 | private NetworkStream m_stream; | 52 | private IRCChatModule m_irc = null; |
59 | private TcpClient m_irc; | ||
60 | private StreamWriter m_ircWriter; | ||
61 | private StreamReader m_ircReader; | ||
62 | |||
63 | private Thread pingSender; | ||
64 | private Thread listener; | ||
65 | |||
66 | private bool m_enable_irc = false; | ||
67 | private bool connected = false; | ||
68 | 53 | ||
69 | public ChatModule() | 54 | public ChatModule() |
70 | { | 55 | { |
71 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | ||
72 | m_irc = null; | ||
73 | m_ircWriter = null; | ||
74 | m_ircReader = null; | ||
75 | |||
76 | m_log = OpenSim.Framework.Console.MainLog.Instance; | 56 | m_log = OpenSim.Framework.Console.MainLog.Instance; |
77 | } | 57 | } |
78 | 58 | ||
79 | public void Initialise(Scene scene, Nini.Config.IConfigSource config) | 59 | public void Initialise(Scene scene, Nini.Config.IConfigSource config) |
80 | { | 60 | { |
61 | // wrap this in a try block so that defaults will work if | ||
62 | // the config file doesn't specify otherwise. | ||
81 | try { | 63 | try { |
82 | m_server = config.Configs["IRC"].GetString("server"); | 64 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); |
83 | m_nick = config.Configs["IRC"].GetString("nick"); | 65 | m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); |
84 | m_channel = config.Configs["IRC"].GetString("channel"); | 66 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); |
85 | m_port = config.Configs["IRC"].GetInt("port", m_port); | 67 | } catch (Exception e) {} |
86 | m_user = config.Configs["IRC"].GetString("username", m_user); | ||
87 | if (m_server != null && m_nick != null && m_channel != null) { | ||
88 | m_enable_irc = true; | ||
89 | } | ||
90 | } catch (Exception e) { | ||
91 | OpenSim.Framework.Console.MainLog.Instance.Verbose("No IRC config information, skipping IRC bridge configuration"); | ||
92 | } | ||
93 | |||
94 | m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance"); | ||
95 | m_saydistance = config.Configs["Chat"].GetInt("say_distance"); | ||
96 | m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance"); | ||
97 | 68 | ||
98 | if (!m_scenes.Contains(scene)) | 69 | if (!m_scenes.Contains(scene)) |
99 | { | 70 | { |
@@ -101,43 +72,21 @@ namespace OpenSim.Region.Environment.Modules | |||
101 | scene.EventManager.OnNewClient += NewClient; | 72 | scene.EventManager.OnNewClient += NewClient; |
102 | scene.RegisterModuleInterface<ISimChat>(this); | 73 | scene.RegisterModuleInterface<ISimChat>(this); |
103 | } | 74 | } |
75 | |||
76 | // setup IRC Relay | ||
77 | m_irc = new IRCChatModule(config); | ||
104 | } | 78 | } |
105 | 79 | ||
106 | public void PostInitialise() | 80 | public void PostInitialise() |
107 | { | 81 | { |
108 | if( m_enable_irc ) { | 82 | |
109 | try | 83 | if (m_irc.Enabled) { |
110 | { | 84 | m_irc.Connect(m_scenes); |
111 | m_irc = new TcpClient(m_server, m_port); | ||
112 | m_stream = m_irc.GetStream(); | ||
113 | m_ircReader = new StreamReader(m_stream); | ||
114 | m_ircWriter = new StreamWriter(m_stream); | ||
115 | |||
116 | pingSender = new Thread(new ThreadStart(this.PingRun)); | ||
117 | pingSender.Start(); | ||
118 | |||
119 | listener = new Thread(new ThreadStart(this.ListenerRun)); | ||
120 | listener.Start(); | ||
121 | |||
122 | m_ircWriter.WriteLine(m_user); | ||
123 | m_ircWriter.Flush(); | ||
124 | m_ircWriter.WriteLine("NICK " + m_nick); | ||
125 | m_ircWriter.Flush(); | ||
126 | m_ircWriter.WriteLine("JOIN " + m_channel); | ||
127 | m_ircWriter.Flush(); | ||
128 | connected = true; | ||
129 | } | ||
130 | catch (Exception e) | ||
131 | { | ||
132 | Console.WriteLine(e.ToString()); | ||
133 | } | ||
134 | } | 85 | } |
135 | } | 86 | } |
136 | 87 | ||
137 | public void Close() | 88 | public void Close() |
138 | { | 89 | { |
139 | m_ircWriter.Close(); | ||
140 | m_ircReader.Close(); | ||
141 | m_irc.Close(); | 90 | m_irc.Close(); |
142 | } | 91 | } |
143 | 92 | ||
@@ -156,43 +105,6 @@ namespace OpenSim.Region.Environment.Modules | |||
156 | client.OnChatFromViewer += SimChat; | 105 | client.OnChatFromViewer += SimChat; |
157 | } | 106 | } |
158 | 107 | ||
159 | public void PingRun() | ||
160 | { | ||
161 | while (true) | ||
162 | { | ||
163 | m_ircWriter.WriteLine("PING :" + m_server); | ||
164 | m_ircWriter.Flush(); | ||
165 | Thread.Sleep(15000); | ||
166 | } | ||
167 | } | ||
168 | |||
169 | public void ListenerRun() | ||
170 | { | ||
171 | string inputLine; | ||
172 | LLVector3 pos = new LLVector3(128, 128, 20); | ||
173 | while (true) | ||
174 | { | ||
175 | while ((inputLine = m_ircReader.ReadLine()) != null) | ||
176 | { | ||
177 | Console.WriteLine(inputLine); | ||
178 | if (inputLine.Contains(m_channel)) | ||
179 | { | ||
180 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | ||
181 | foreach (Scene m_scene in m_scenes) | ||
182 | { | ||
183 | m_scene.Broadcast(delegate(IClientAPI client) | ||
184 | { | ||
185 | client.SendChatMessage( | ||
186 | Helpers.StringToField(mess), 255, pos, "IRC:", | ||
187 | LLUUID.Zero); | ||
188 | }); | ||
189 | } | ||
190 | } | ||
191 | } | ||
192 | Thread.Sleep(50); | ||
193 | } | ||
194 | } | ||
195 | |||
196 | public void SimChat(Object sender, ChatFromViewerArgs e) | 108 | public void SimChat(Object sender, ChatFromViewerArgs e) |
197 | { | 109 | { |
198 | ScenePresence avatar = null; | 110 | ScenePresence avatar = null; |
@@ -246,80 +158,215 @@ namespace OpenSim.Region.Environment.Modules | |||
246 | 158 | ||
247 | m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message); | 159 | m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message); |
248 | 160 | ||
249 | if (connected) | 161 | if (m_irc.Connected) |
250 | { | 162 | { |
251 | try | 163 | m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); |
252 | { | 164 | } |
253 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " + | 165 | |
254 | e.Message); | 166 | if (e.Channel == 0) |
255 | m_ircWriter.Flush(); | 167 | { |
168 | foreach (Scene m_scene in m_scenes) | ||
169 | { | ||
170 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | ||
171 | { | ||
172 | int dis = -100000; | ||
173 | |||
174 | LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0); | ||
175 | dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); | ||
176 | |||
177 | switch (e.Type) | ||
178 | { | ||
179 | case ChatTypeEnum.Whisper: | ||
180 | if (dis < m_whisperdistance) | ||
181 | { | ||
182 | //should change so the message is sent through the avatar rather than direct to the ClientView | ||
183 | presence.ControllingClient.SendChatMessage(message, | ||
184 | type, | ||
185 | fromPos, | ||
186 | fromName, | ||
187 | fromAgentID); | ||
188 | } | ||
189 | break; | ||
190 | case ChatTypeEnum.Say: | ||
191 | if (dis < m_saydistance) | ||
192 | { | ||
193 | //Console.WriteLine("sending chat"); | ||
194 | presence.ControllingClient.SendChatMessage(message, | ||
195 | type, | ||
196 | fromPos, | ||
197 | fromName, | ||
198 | fromAgentID); | ||
199 | } | ||
200 | break; | ||
201 | case ChatTypeEnum.Shout: | ||
202 | if (dis < m_shoutdistance) | ||
203 | { | ||
204 | presence.ControllingClient.SendChatMessage(message, | ||
205 | type, | ||
206 | fromPos, | ||
207 | fromName, | ||
208 | fromAgentID); | ||
209 | } | ||
210 | break; | ||
211 | |||
212 | case ChatTypeEnum.Broadcast: | ||
213 | presence.ControllingClient.SendChatMessage(message, type, | ||
214 | fromPos, | ||
215 | fromName, | ||
216 | fromAgentID); | ||
217 | break; | ||
218 | default: | ||
219 | break; | ||
220 | } | ||
221 | }); | ||
256 | } | 222 | } |
257 | catch (IOException) | 223 | } |
258 | { | 224 | } |
259 | m_log.Error("IRC","Disconnected from IRC server."); | 225 | } |
260 | listener.Abort(); | 226 | |
261 | pingSender.Abort(); | 227 | class IRCChatModule { |
262 | connected = false; | 228 | private string m_server = null; |
229 | private int m_port = 6668; | ||
230 | private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | ||
231 | private string m_nick = null; | ||
232 | private string m_channel = null; | ||
233 | |||
234 | private NetworkStream m_stream; | ||
235 | private TcpClient m_tcp; | ||
236 | private StreamWriter m_writer; | ||
237 | private StreamReader m_reader; | ||
238 | |||
239 | private Thread pingSender; | ||
240 | private Thread listener; | ||
241 | |||
242 | private bool m_enabled = false; | ||
243 | private bool m_connected = false; | ||
244 | |||
245 | private List<Scene> m_scenes = null; | ||
246 | private LogBase m_log; | ||
247 | |||
248 | public IRCChatModule(Nini.Config.IConfigSource config) { | ||
249 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | ||
250 | m_tcp = null; | ||
251 | m_writer = null; | ||
252 | m_reader = null; | ||
253 | |||
254 | try { | ||
255 | m_server = config.Configs["IRC"].GetString("server"); | ||
256 | m_nick = config.Configs["IRC"].GetString("nick"); | ||
257 | m_channel = config.Configs["IRC"].GetString("channel"); | ||
258 | m_port = config.Configs["IRC"].GetInt("port", m_port); | ||
259 | m_user = config.Configs["IRC"].GetString("username", m_user); | ||
260 | if (m_server != null && m_nick != null && m_channel != null) { | ||
261 | m_enabled = true; | ||
263 | } | 262 | } |
263 | } catch (Exception e) { | ||
264 | Console.WriteLine("No IRC config information, skipping IRC bridge configuration"); | ||
264 | } | 265 | } |
266 | m_log = OpenSim.Framework.Console.MainLog.Instance; | ||
267 | } | ||
265 | 268 | ||
266 | if (e.Channel == 0) | 269 | public bool Connect(List<Scene> scenes) { |
270 | try { | ||
271 | m_scenes = scenes; | ||
272 | |||
273 | m_tcp = new TcpClient(m_server, m_port); | ||
274 | m_log.Verbose("IRC", "Connecting..."); | ||
275 | m_stream = m_tcp.GetStream(); | ||
276 | m_log.Verbose("IRC", "Connected to " + m_server); | ||
277 | m_reader = new StreamReader(m_stream); | ||
278 | m_writer = new StreamWriter(m_stream); | ||
279 | |||
280 | pingSender = new Thread(new ThreadStart(this.PingRun)); | ||
281 | pingSender.Start(); | ||
282 | |||
283 | listener = new Thread(new ThreadStart(this.ListenerRun)); | ||
284 | listener.Start(); | ||
285 | |||
286 | m_writer.WriteLine(m_user); | ||
287 | m_writer.Flush(); | ||
288 | m_writer.WriteLine("NICK " + m_nick); | ||
289 | m_writer.Flush(); | ||
290 | m_writer.WriteLine("JOIN " + m_channel); | ||
291 | m_writer.Flush(); | ||
292 | m_log.Verbose("IRC", "Connection fully established"); | ||
293 | m_connected = true; | ||
294 | } catch (Exception e) { | ||
295 | Console.WriteLine(e.ToString()); | ||
296 | } | ||
297 | return m_connected; | ||
298 | } | ||
299 | |||
300 | public bool Enabled | ||
301 | { | ||
302 | get { return m_enabled; } | ||
303 | } | ||
304 | |||
305 | public bool Connected | ||
306 | { | ||
307 | get { return m_connected; } | ||
308 | } | ||
309 | |||
310 | public void PrivMsg(string from, string region, string msg) { | ||
311 | try { | ||
312 | m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg); | ||
313 | m_writer.Flush(); | ||
314 | } catch (IOException) { | ||
315 | m_log.Error("IRC","Disconnected from IRC server."); | ||
316 | listener.Abort(); | ||
317 | pingSender.Abort(); | ||
318 | m_connected = false; | ||
319 | } | ||
320 | } | ||
321 | |||
322 | |||
323 | public void PingRun() | ||
324 | { | ||
325 | while (true) | ||
326 | { | ||
327 | m_writer.WriteLine("PING :" + m_server); | ||
328 | m_writer.Flush(); | ||
329 | Thread.Sleep(15000); | ||
330 | } | ||
331 | } | ||
332 | |||
333 | public void ListenerRun() | ||
334 | { | ||
335 | string inputLine; | ||
336 | LLVector3 pos = new LLVector3(128, 128, 20); | ||
337 | while (true) | ||
267 | { | 338 | { |
268 | foreach (Scene m_scene in m_scenes) | 339 | while ((inputLine = m_reader.ReadLine()) != null) |
269 | { | 340 | { |
270 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 341 | Console.WriteLine(inputLine); |
271 | { | 342 | if (inputLine.Contains(m_channel)) |
272 | int dis = -100000; | 343 | { |
273 | 344 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | |
274 | LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0); | 345 | foreach (Scene m_scene in m_scenes) |
275 | dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos)); | 346 | { |
276 | 347 | m_scene.ForEachScenePresence(delegate(ScenePresence avatar) | |
277 | switch (e.Type) | 348 | { |
278 | { | 349 | if (!avatar.IsChildAgent) |
279 | case ChatTypeEnum.Whisper: | 350 | { |
280 | if (dis < m_whisperdistance) | 351 | avatar.ControllingClient.SendChatMessage( |
281 | { | 352 | Helpers.StringToField(mess), 255, pos, "IRC:", |
282 | //should change so the message is sent through the avatar rather than direct to the ClientView | 353 | LLUUID.Zero); |
283 | presence.ControllingClient.SendChatMessage(message, | ||
284 | type, | ||
285 | fromPos, | ||
286 | fromName, | ||
287 | fromAgentID); | ||
288 | } | ||
289 | break; | ||
290 | default: | ||
291 | case ChatTypeEnum.Say: | ||
292 | if (dis < m_saydistance) | ||
293 | { | ||
294 | //Console.WriteLine("sending chat"); | ||
295 | presence.ControllingClient.SendChatMessage(message, | ||
296 | type, | ||
297 | fromPos, | ||
298 | fromName, | ||
299 | fromAgentID); | ||
300 | } | ||
301 | break; | ||
302 | case ChatTypeEnum.Shout: | ||
303 | if (dis < m_shoutdistance) | ||
304 | { | ||
305 | presence.ControllingClient.SendChatMessage(message, | ||
306 | type, | ||
307 | fromPos, | ||
308 | fromName, | ||
309 | fromAgentID); | ||
310 | } | 354 | } |
311 | break; | 355 | }); |
312 | 356 | } | |
313 | case ChatTypeEnum.Broadcast: | 357 | } |
314 | presence.ControllingClient.SendChatMessage(message, type, | ||
315 | fromPos, | ||
316 | fromName, | ||
317 | fromAgentID); | ||
318 | break; | ||
319 | } | ||
320 | }); | ||
321 | } | 358 | } |
359 | Thread.Sleep(50); | ||
322 | } | 360 | } |
323 | } | 361 | } |
362 | |||
363 | |||
364 | public void Close() { | ||
365 | listener.Abort(); | ||
366 | pingSender.Abort(); | ||
367 | m_writer.Close(); | ||
368 | m_reader.Close(); | ||
369 | m_tcp.Close(); | ||
370 | } | ||
324 | } | 371 | } |
325 | } | 372 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index fe2e470..553e55f 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
370 | phyScene.SetTerrain(Terrain.GetHeights1D()); | 370 | phyScene.SetTerrain(Terrain.GetHeights1D()); |
371 | } | 371 | } |
372 | 372 | ||
373 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); | 373 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); |
374 | 374 | ||
375 | float[] terData = Terrain.GetHeights1D(); | 375 | float[] terData = Terrain.GetHeights1D(); |
376 | 376 | ||
@@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
466 | { | 466 | { |
467 | try | 467 | try |
468 | { | 468 | { |
469 | double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID); | 469 | double[,] map = storageManager.DataStore.LoadTerrain(); |
470 | if (map == null) | 470 | if (map == null) |
471 | { | 471 | { |
472 | if (string.IsNullOrEmpty(m_regInfo.estateSettings.terrainFile)) | 472 | if (string.IsNullOrEmpty(m_regInfo.estateSettings.terrainFile)) |
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
474 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); | 474 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); |
475 | Terrain.HillsGenerator(); | 475 | Terrain.HillsGenerator(); |
476 | 476 | ||
477 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); | 477 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); |
478 | } | 478 | } |
479 | else | 479 | else |
480 | { | 480 | { |
@@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
488 | MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); | 488 | MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); |
489 | Terrain.HillsGenerator(); | 489 | Terrain.HillsGenerator(); |
490 | } | 490 | } |
491 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); | 491 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD()); |
492 | } | 492 | } |
493 | } | 493 | } |
494 | else | 494 | else |
diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index 74bd856..be27a0b 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs | |||
@@ -69,8 +69,8 @@ namespace OpenSim.Region.ExtensionsScriptModule | |||
69 | } | 69 | } |
70 | 70 | ||
71 | public void Initialise(Scene scene, IConfigSource config) | 71 | public void Initialise(Scene scene, IConfigSource config) |
72 | { | 72 | { |
73 | OpenSim.Framework.Console.MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module"); | 73 | System.Console.WriteLine("Initialising Extensions Scripting Module"); |
74 | m_scene = scene; | 74 | m_scene = scene; |
75 | 75 | ||
76 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); | 76 | m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 81bc938..87b6d34 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager | |||
93 | IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 93 | IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
94 | plug.Init(); | 94 | plug.Init(); |
95 | this._plugins.Add(plug.GetName(),plug); | 95 | this._plugins.Add(plug.GetName(),plug); |
96 | OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS","Added physics engine: " + plug.GetName()); | 96 | Console.WriteLine("added physics engine: " + plug.GetName()); |
97 | 97 | ||
98 | } | 98 | } |
99 | 99 | ||
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index cc0ff7a..733e4c4 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -43,12 +43,10 @@ namespace OpenSim.DataStore.MonoSqlite | |||
43 | { | 43 | { |
44 | private const string primSelect = "select * from prims"; | 44 | private const string primSelect = "select * from prims"; |
45 | private const string shapeSelect = "select * from primshapes"; | 45 | private const string shapeSelect = "select * from primshapes"; |
46 | private const string terrainSelect = "select * from terrain"; | ||
47 | 46 | ||
48 | private DataSet ds; | 47 | private DataSet ds; |
49 | private SqliteDataAdapter primDa; | 48 | private SqliteDataAdapter primDa; |
50 | private SqliteDataAdapter shapeDa; | 49 | private SqliteDataAdapter shapeDa; |
51 | private SqliteDataAdapter terrainDa; | ||
52 | 50 | ||
53 | /*********************************************************************** | 51 | /*********************************************************************** |
54 | * | 52 | * |
@@ -72,8 +70,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
72 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); | 70 | shapeDa = new SqliteDataAdapter(shapeSelectCmd); |
73 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); | 71 | // SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa); |
74 | 72 | ||
75 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); | ||
76 | terrainDa = new SqliteDataAdapter(terrainSelectCmd); | ||
77 | 73 | ||
78 | // We fill the data set, now we've got copies in memory for the information | 74 | // We fill the data set, now we've got copies in memory for the information |
79 | // TODO: see if the linkage actually holds. | 75 | // TODO: see if the linkage actually holds. |
@@ -87,10 +83,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
87 | 83 | ||
88 | ds.Tables.Add(createShapeTable()); | 84 | ds.Tables.Add(createShapeTable()); |
89 | setupShapeCommands(shapeDa, conn); | 85 | setupShapeCommands(shapeDa, conn); |
90 | |||
91 | ds.Tables.Add(createTerrainTable()); | ||
92 | setupTerrainCommands(terrainDa, conn); | ||
93 | terrainDa.Fill(ds.Tables["terrain"]); | ||
94 | 86 | ||
95 | // WORKAROUND: This is a work around for sqlite on | 87 | // WORKAROUND: This is a work around for sqlite on |
96 | // windows, which gets really unhappy with blob columns | 88 | // windows, which gets really unhappy with blob columns |
@@ -218,57 +210,14 @@ namespace OpenSim.DataStore.MonoSqlite | |||
218 | } | 210 | } |
219 | 211 | ||
220 | 212 | ||
221 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 213 | public void StoreTerrain(double[,] ter) |
222 | { | 214 | { |
223 | int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch(); | ||
224 | |||
225 | MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString()); | ||
226 | |||
227 | DataTable terrain = ds.Tables["terrain"]; | ||
228 | |||
229 | DataRow newrow = terrain.NewRow(); | ||
230 | fillTerrainRow(newrow, regionID, revision, ter); | ||
231 | terrain.Rows.Add(newrow); | ||
232 | 215 | ||
233 | Commit(); | ||
234 | } | 216 | } |
235 | 217 | ||
236 | public double[,] LoadTerrain(LLUUID regionID) | 218 | public double[,] LoadTerrain() |
237 | { | 219 | { |
238 | double[,] terret = new double[256, 256]; | 220 | return null; |
239 | terret.Initialize(); | ||
240 | |||
241 | DataTable terrain = ds.Tables["terrain"]; | ||
242 | |||
243 | DataRow[] rows = terrain.Select("RegionUUID = '" + regionID.ToString() + "'","Revision DESC"); | ||
244 | |||
245 | int rev = 0; | ||
246 | |||
247 | if (rows.Length > 0) | ||
248 | { | ||
249 | DataRow row = rows[0]; | ||
250 | |||
251 | byte[] heightmap = (byte[])row["Heightfield"]; | ||
252 | for (int x = 0; x < 256; x++) | ||
253 | { | ||
254 | for (int y = 0; y < 256; y++) | ||
255 | { | ||
256 | terret[x, y] = BitConverter.ToDouble(heightmap, ((x * 256) + y) * 8); | ||
257 | } | ||
258 | } | ||
259 | |||
260 | rev = (int)row["Revision"]; | ||
261 | } | ||
262 | else | ||
263 | { | ||
264 | MainLog.Instance.Verbose("DATASTORE", "No terrain found for region"); | ||
265 | return null; | ||
266 | } | ||
267 | |||
268 | |||
269 | MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString()); | ||
270 | |||
271 | return terret; | ||
272 | } | 221 | } |
273 | 222 | ||
274 | public void RemoveLandObject(uint id) | 223 | public void RemoveLandObject(uint id) |
@@ -291,7 +240,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
291 | lock (ds) { | 240 | lock (ds) { |
292 | primDa.Update(ds, "prims"); | 241 | primDa.Update(ds, "prims"); |
293 | shapeDa.Update(ds, "primshapes"); | 242 | shapeDa.Update(ds, "primshapes"); |
294 | terrainDa.Update(ds, "terrain"); | ||
295 | ds.AcceptChanges(); | 243 | ds.AcceptChanges(); |
296 | } | 244 | } |
297 | } | 245 | } |
@@ -315,22 +263,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
315 | dt.Columns.Add(col); | 263 | dt.Columns.Add(col); |
316 | } | 264 | } |
317 | 265 | ||
318 | private DataTable createTerrainTable() | ||
319 | { | ||
320 | DataTable terrain = new DataTable("terrain"); | ||
321 | |||
322 | createCol(terrain, "RegionUUID", typeof(System.String)); | ||
323 | createCol(terrain, "Revision", typeof(System.Int32)); | ||
324 | createCol(terrain, "Heightfield", typeof(System.Byte[])); | ||
325 | |||
326 | /* // Attempting to work out requirements to get SQLite to actually *save* the data. | ||
327 | createCol(terrain, "PrIndex", typeof(System.String)); | ||
328 | terrain.PrimaryKey = new DataColumn[] { terrain.Columns["PrIndex"] }; | ||
329 | */ | ||
330 | |||
331 | return terrain; | ||
332 | } | ||
333 | |||
334 | private DataTable createPrimTable() | 266 | private DataTable createPrimTable() |
335 | { | 267 | { |
336 | DataTable prims = new DataTable("prims"); | 268 | DataTable prims = new DataTable("prims"); |
@@ -499,22 +431,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
499 | return prim; | 431 | return prim; |
500 | } | 432 | } |
501 | 433 | ||
502 | private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) | ||
503 | { | ||
504 | row["RegionUUID"] = regionUUID; | ||
505 | row["Revision"] = rev; | ||
506 | |||
507 | System.IO.MemoryStream str = new System.IO.MemoryStream(65536 * sizeof(double)); | ||
508 | System.IO.BinaryWriter bw = new System.IO.BinaryWriter(str); | ||
509 | |||
510 | // TODO: COMPATIBILITY - Add byte-order conversions | ||
511 | for (int x = 0; x < 256; x++) | ||
512 | for (int y = 0; y < 256; y++) | ||
513 | bw.Write(val[x, y]); | ||
514 | |||
515 | row["Heightfield"] = str.ToArray(); | ||
516 | } | ||
517 | |||
518 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 434 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) |
519 | { | 435 | { |
520 | row["UUID"] = prim.UUID; | 436 | row["UUID"] = prim.UUID; |
@@ -776,7 +692,7 @@ namespace OpenSim.DataStore.MonoSqlite | |||
776 | subsql += ",\n"; | 692 | subsql += ",\n"; |
777 | } | 693 | } |
778 | subsql += col.ColumnName + " " + sqliteType(col.DataType); | 694 | subsql += col.ColumnName + " " + sqliteType(col.DataType); |
779 | if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0]) | 695 | if (col == dt.PrimaryKey[0]) |
780 | { | 696 | { |
781 | subsql += " primary key"; | 697 | subsql += " primary key"; |
782 | } | 698 | } |
@@ -830,12 +746,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
830 | da.DeleteCommand = delete; | 746 | da.DeleteCommand = delete; |
831 | } | 747 | } |
832 | 748 | ||
833 | private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn) | ||
834 | { | ||
835 | da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]); | ||
836 | da.InsertCommand.Connection = conn; | ||
837 | } | ||
838 | |||
839 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) | 749 | private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn) |
840 | { | 750 | { |
841 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); | 751 | da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]); |
@@ -854,15 +764,12 @@ namespace OpenSim.DataStore.MonoSqlite | |||
854 | { | 764 | { |
855 | string createPrims = defineTable(createPrimTable()); | 765 | string createPrims = defineTable(createPrimTable()); |
856 | string createShapes = defineTable(createShapeTable()); | 766 | string createShapes = defineTable(createShapeTable()); |
857 | string createTerrain = defineTable(createTerrainTable()); | ||
858 | 767 | ||
859 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); | 768 | SqliteCommand pcmd = new SqliteCommand(createPrims, conn); |
860 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); | 769 | SqliteCommand scmd = new SqliteCommand(createShapes, conn); |
861 | SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); | ||
862 | conn.Open(); | 770 | conn.Open(); |
863 | pcmd.ExecuteNonQuery(); | 771 | pcmd.ExecuteNonQuery(); |
864 | scmd.ExecuteNonQuery(); | 772 | scmd.ExecuteNonQuery(); |
865 | tcmd.ExecuteNonQuery(); | ||
866 | conn.Close(); | 773 | conn.Close(); |
867 | } | 774 | } |
868 | 775 | ||
@@ -872,15 +779,12 @@ namespace OpenSim.DataStore.MonoSqlite | |||
872 | SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); | 779 | SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); |
873 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); | 780 | SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn); |
874 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); | 781 | SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd); |
875 | SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn); | ||
876 | SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd); | ||
877 | 782 | ||
878 | DataSet tmpDS = new DataSet(); | 783 | DataSet tmpDS = new DataSet(); |
879 | try | 784 | try |
880 | { | 785 | { |
881 | pDa.Fill(tmpDS, "prims"); | 786 | pDa.Fill(tmpDS, "prims"); |
882 | sDa.Fill(tmpDS, "primshapes"); | 787 | sDa.Fill(tmpDS, "primshapes"); |
883 | tDa.Fill(tmpDS, "terrain"); | ||
884 | } | 788 | } |
885 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) | 789 | catch (Mono.Data.SqliteClient.SqliteSyntaxException) |
886 | { | 790 | { |
@@ -890,7 +794,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
890 | 794 | ||
891 | pDa.Fill(tmpDS, "prims"); | 795 | pDa.Fill(tmpDS, "prims"); |
892 | sDa.Fill(tmpDS, "primshapes"); | 796 | sDa.Fill(tmpDS, "primshapes"); |
893 | tDa.Fill(tmpDS, "terrain"); | ||
894 | 797 | ||
895 | foreach (DataColumn col in createPrimTable().Columns) | 798 | foreach (DataColumn col in createPrimTable().Columns) |
896 | { | 799 | { |
@@ -908,14 +811,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
908 | return false; | 811 | return false; |
909 | } | 812 | } |
910 | } | 813 | } |
911 | foreach (DataColumn col in createTerrainTable().Columns) | ||
912 | { | ||
913 | if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) | ||
914 | { | ||
915 | MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName); | ||
916 | return false; | ||
917 | } | ||
918 | } | ||
919 | return true; | 814 | return true; |
920 | } | 815 | } |
921 | 816 | ||
@@ -939,14 +834,6 @@ namespace OpenSim.DataStore.MonoSqlite | |||
939 | { | 834 | { |
940 | return DbType.Double; | 835 | return DbType.Double; |
941 | } | 836 | } |
942 | else if (type == typeof(System.Byte)) | ||
943 | { | ||
944 | return DbType.Byte; | ||
945 | } | ||
946 | else if (type == typeof(System.Double)) | ||
947 | { | ||
948 | return DbType.Double; | ||
949 | } | ||
950 | else if (type == typeof(System.Byte[])) | 837 | else if (type == typeof(System.Byte[])) |
951 | { | 838 | { |
952 | return DbType.Binary; | 839 | return DbType.Binary; |
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs index f726ea2..91b1914 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.NullStorage/NullDataStore.cs | |||
@@ -61,12 +61,12 @@ namespace OpenSim.DataStore.NullStorage | |||
61 | return new List<SceneObjectGroup>(); | 61 | return new List<SceneObjectGroup>(); |
62 | } | 62 | } |
63 | 63 | ||
64 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 64 | public void StoreTerrain(double[,] ter) |
65 | { | 65 | { |
66 | 66 | ||
67 | } | 67 | } |
68 | 68 | ||
69 | public double[,] LoadTerrain(LLUUID regionID) | 69 | public double[,] LoadTerrain() |
70 | { | 70 | { |
71 | return null; | 71 | return null; |
72 | } | 72 | } |