diff options
author | Melanie | 2013-05-07 00:31:11 +0100 |
---|---|---|
committer | Melanie | 2013-05-07 00:31:11 +0100 |
commit | 4c83b5e719ad288b1250fbed3f74698fa34eff21 (patch) | |
tree | 31eb880c4cf00b0697b07fd7f392ad374a11d1db | |
parent | BulletSim: apply linear and angular friction in vehicle coordinates (diff) | |
download | opensim-SC_OLD-4c83b5e719ad288b1250fbed3f74698fa34eff21.zip opensim-SC_OLD-4c83b5e719ad288b1250fbed3f74698fa34eff21.tar.gz opensim-SC_OLD-4c83b5e719ad288b1250fbed3f74698fa34eff21.tar.bz2 opensim-SC_OLD-4c83b5e719ad288b1250fbed3f74698fa34eff21.tar.xz |
Step one of estate settings sharing - port the Avination Estate module (complete module) as changes are too extensive to apply manually
Diffstat (limited to '')
5 files changed, 71 insertions, 27 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index ca0cef1..eac0da7 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
243 | 243 | ||
244 | protected virtual void OnNewClient(IClientAPI client) | 244 | protected virtual void OnNewClient(IClientAPI client) |
245 | { | 245 | { |
246 | client.OnTeleportHomeRequest += TeleportHome; | 246 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
247 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 247 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
248 | 248 | ||
249 | if (!DisableInterRegionTeleportCancellation) | 249 | if (!DisableInterRegionTeleportCancellation) |
@@ -1071,7 +1071,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1071 | 1071 | ||
1072 | #region Teleport Home | 1072 | #region Teleport Home |
1073 | 1073 | ||
1074 | public virtual void TeleportHome(UUID id, IClientAPI client) | 1074 | public virtual void TriggerTeleportHome(UUID id, IClientAPI client) |
1075 | { | ||
1076 | TeleportHome(id, client); | ||
1077 | } | ||
1078 | |||
1079 | public virtual bool TeleportHome(UUID id, IClientAPI client) | ||
1075 | { | 1080 | { |
1076 | m_log.DebugFormat( | 1081 | m_log.DebugFormat( |
1077 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); | 1082 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); |
@@ -1086,7 +1091,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1086 | { | 1091 | { |
1087 | // can't find the Home region: Tell viewer and abort | 1092 | // can't find the Home region: Tell viewer and abort |
1088 | client.SendTeleportFailed("Your home region could not be found."); | 1093 | client.SendTeleportFailed("Your home region could not be found."); |
1089 | return; | 1094 | return false; |
1090 | } | 1095 | } |
1091 | 1096 | ||
1092 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Home region of {0} is {1} ({2}-{3})", | 1097 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Home region of {0} is {1} ({2}-{3})", |
@@ -1096,6 +1101,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1096 | ((Scene)(client.Scene)).RequestTeleportLocation( | 1101 | ((Scene)(client.Scene)).RequestTeleportLocation( |
1097 | client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt, | 1102 | client, regionInfo.RegionHandle, uinfo.HomePosition, uinfo.HomeLookAt, |
1098 | (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); | 1103 | (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); |
1104 | return true; | ||
1099 | } | 1105 | } |
1100 | else | 1106 | else |
1101 | { | 1107 | { |
@@ -1103,6 +1109,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1103 | "[ENTITY TRANSFER MODULE]: No grid user information found for {0} {1}. Cannot send home.", | 1109 | "[ENTITY TRANSFER MODULE]: No grid user information found for {0} {1}. Cannot send home.", |
1104 | client.Name, client.AgentId); | 1110 | client.Name, client.AgentId); |
1105 | } | 1111 | } |
1112 | return false; | ||
1106 | } | 1113 | } |
1107 | 1114 | ||
1108 | #endregion | 1115 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 33ea063..02ed1a0 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
184 | 184 | ||
185 | protected override void OnNewClient(IClientAPI client) | 185 | protected override void OnNewClient(IClientAPI client) |
186 | { | 186 | { |
187 | client.OnTeleportHomeRequest += TeleportHome; | 187 | client.OnTeleportHomeRequest += TriggerTeleportHome; |
188 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; | 188 | client.OnTeleportLandmarkRequest += RequestTeleportLandmark; |
189 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); | 189 | client.OnConnectionClosed += new Action<IClientAPI>(OnConnectionClosed); |
190 | } | 190 | } |
@@ -409,7 +409,12 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
409 | // return base.UpdateAgent(reg, finalDestination, agentData, sp); | 409 | // return base.UpdateAgent(reg, finalDestination, agentData, sp); |
410 | //} | 410 | //} |
411 | 411 | ||
412 | public override void TeleportHome(UUID id, IClientAPI client) | 412 | public virtual void TriggerTeleportHome(UUID id, IClientAPI client) |
413 | { | ||
414 | TeleportHome(id, client); | ||
415 | } | ||
416 | |||
417 | public override bool TeleportHome(UUID id, IClientAPI client) | ||
413 | { | 418 | { |
414 | m_log.DebugFormat( | 419 | m_log.DebugFormat( |
415 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); | 420 | "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); |
@@ -420,8 +425,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
420 | { | 425 | { |
421 | // local grid user | 426 | // local grid user |
422 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); | 427 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); |
423 | base.TeleportHome(id, client); | 428 | return base.TeleportHome(id, client); |
424 | return; | ||
425 | } | 429 | } |
426 | 430 | ||
427 | // Foreign user wants to go home | 431 | // Foreign user wants to go home |
@@ -431,7 +435,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
431 | { | 435 | { |
432 | client.SendTeleportFailed("Your information has been lost"); | 436 | client.SendTeleportFailed("Your information has been lost"); |
433 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); | 437 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); |
434 | return; | 438 | return false; |
435 | } | 439 | } |
436 | 440 | ||
437 | IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); | 441 | IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); |
@@ -441,7 +445,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
441 | { | 445 | { |
442 | client.SendTeleportFailed("Your home region could not be found"); | 446 | client.SendTeleportFailed("Your home region could not be found"); |
443 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); | 447 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); |
444 | return; | 448 | return false; |
445 | } | 449 | } |
446 | 450 | ||
447 | ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); | 451 | ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); |
@@ -449,7 +453,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
449 | { | 453 | { |
450 | client.SendTeleportFailed("Internal error"); | 454 | client.SendTeleportFailed("Internal error"); |
451 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); | 455 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); |
452 | return; | 456 | return false; |
453 | } | 457 | } |
454 | 458 | ||
455 | GridRegion homeGatekeeper = MakeRegion(aCircuit); | 459 | GridRegion homeGatekeeper = MakeRegion(aCircuit); |
@@ -460,6 +464,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
460 | DoTeleport( | 464 | DoTeleport( |
461 | sp, homeGatekeeper, finalDestination, | 465 | sp, homeGatekeeper, finalDestination, |
462 | position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); | 466 | position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); |
467 | return true; | ||
463 | } | 468 | } |
464 | 469 | ||
465 | /// <summary> | 470 | /// <summary> |
@@ -586,4 +591,4 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
586 | return region; | 591 | return region; |
587 | } | 592 | } |
588 | } | 593 | } |
589 | } \ No newline at end of file | 594 | } |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 60f6739..91f6501 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -32,6 +32,7 @@ using System.IO; | |||
32 | using System.Linq; | 32 | using System.Linq; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Security; | 34 | using System.Security; |
35 | using System.Timers; | ||
35 | using log4net; | 36 | using log4net; |
36 | using Mono.Addins; | 37 | using Mono.Addins; |
37 | using Nini.Config; | 38 | using Nini.Config; |
@@ -48,6 +49,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
48 | { | 49 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 51 | ||
52 | private Timer m_regionChangeTimer = new Timer(); | ||
51 | public Scene Scene { get; private set; } | 53 | public Scene Scene { get; private set; } |
52 | public IUserManagement UserManager { get; private set; } | 54 | public IUserManagement UserManager { get; private set; } |
53 | 55 | ||
@@ -65,6 +67,8 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
65 | public event ChangeDelegate OnEstateInfoChange; | 67 | public event ChangeDelegate OnEstateInfoChange; |
66 | public event MessageDelegate OnEstateMessage; | 68 | public event MessageDelegate OnEstateMessage; |
67 | 69 | ||
70 | private int m_delayCount = 0; | ||
71 | |||
68 | #region Region Module interface | 72 | #region Region Module interface |
69 | 73 | ||
70 | public string Name { get { return "EstateManagementModule"; } } | 74 | public string Name { get { return "EstateManagementModule"; } } |
@@ -114,6 +118,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
114 | 118 | ||
115 | #region Packet Data Responders | 119 | #region Packet Data Responders |
116 | 120 | ||
121 | private void clientSendDetailedEstateData(IClientAPI remote_client, UUID invoice) | ||
122 | { | ||
123 | sendDetailedEstateData(remote_client, invoice); | ||
124 | sendEstateLists(remote_client, invoice); | ||
125 | } | ||
126 | |||
117 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) | 127 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) |
118 | { | 128 | { |
119 | uint sun = 0; | 129 | uint sun = 0; |
@@ -136,7 +146,10 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
136 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, | 146 | (uint) Scene.RegionInfo.RegionSettings.CovenantChangedDateTime, |
137 | Scene.RegionInfo.EstateSettings.AbuseEmail, | 147 | Scene.RegionInfo.EstateSettings.AbuseEmail, |
138 | estateOwner); | 148 | estateOwner); |
149 | } | ||
139 | 150 | ||
151 | private void sendEstateLists(IClientAPI remote_client, UUID invoice) | ||
152 | { | ||
140 | remote_client.SendEstateList(invoice, | 153 | remote_client.SendEstateList(invoice, |
141 | (int)Constants.EstateAccessCodex.EstateManagers, | 154 | (int)Constants.EstateAccessCodex.EstateManagers, |
142 | Scene.RegionInfo.EstateSettings.EstateManagers, | 155 | Scene.RegionInfo.EstateSettings.EstateManagers, |
@@ -330,7 +343,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
330 | timeInSeconds -= 15; | 343 | timeInSeconds -= 15; |
331 | } | 344 | } |
332 | 345 | ||
333 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true); | 346 | restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), false); |
334 | 347 | ||
335 | m_log.InfoFormat( | 348 | m_log.InfoFormat( |
336 | "User {0} requested restart of region {1} in {2} seconds", | 349 | "User {0} requested restart of region {1} in {2} seconds", |
@@ -546,7 +559,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
546 | { | 559 | { |
547 | if (!s.IsChildAgent) | 560 | if (!s.IsChildAgent) |
548 | { | 561 | { |
549 | Scene.TeleportClientHome(user, s.ControllingClient); | 562 | if (!Scene.TeleportClientHome(user, s.ControllingClient)) |
563 | { | ||
564 | s.ControllingClient.Kick("Your access to the region was revoked and TP home failed - you have been logged out."); | ||
565 | s.ControllingClient.Close(); | ||
566 | } | ||
550 | } | 567 | } |
551 | } | 568 | } |
552 | 569 | ||
@@ -555,7 +572,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
555 | { | 572 | { |
556 | remote_client.SendAlertMessage("User is already on the region ban list"); | 573 | remote_client.SendAlertMessage("User is already on the region ban list"); |
557 | } | 574 | } |
558 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 575 | //Scene.RegionInfo.regionBanlist.Add(Manager(user); |
559 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); | 576 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); |
560 | } | 577 | } |
561 | else | 578 | else |
@@ -611,7 +628,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
611 | remote_client.SendAlertMessage("User is not on the region ban list"); | 628 | remote_client.SendAlertMessage("User is not on the region ban list"); |
612 | } | 629 | } |
613 | 630 | ||
614 | //m_scene.RegionInfo.regionBanlist.Add(Manager(user); | 631 | //Scene.RegionInfo.regionBanlist.Add(Manager(user); |
615 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); | 632 | remote_client.SendBannedUserList(invoice, Scene.RegionInfo.EstateSettings.EstateBans, Scene.RegionInfo.EstateSettings.EstateID); |
616 | } | 633 | } |
617 | else | 634 | else |
@@ -777,7 +794,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
777 | ScenePresence s = Scene.GetScenePresence(prey); | 794 | ScenePresence s = Scene.GetScenePresence(prey); |
778 | if (s != null) | 795 | if (s != null) |
779 | { | 796 | { |
780 | Scene.TeleportClientHome(prey, s.ControllingClient); | 797 | if (!Scene.TeleportClientHome(prey, s.ControllingClient)) |
798 | { | ||
799 | s.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out."); | ||
800 | s.ControllingClient.Close(); | ||
801 | } | ||
781 | } | 802 | } |
782 | } | 803 | } |
783 | } | 804 | } |
@@ -795,7 +816,13 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
795 | // Also make sure they are actually in the region | 816 | // Also make sure they are actually in the region |
796 | ScenePresence p; | 817 | ScenePresence p; |
797 | if(Scene.TryGetScenePresence(client.AgentId, out p)) | 818 | if(Scene.TryGetScenePresence(client.AgentId, out p)) |
798 | Scene.TeleportClientHome(p.UUID, p.ControllingClient); | 819 | { |
820 | if (!Scene.TeleportClientHome(p.UUID, p.ControllingClient)) | ||
821 | { | ||
822 | p.ControllingClient.Kick("You were teleported home by the region owner, but the TP failed - you have been logged out."); | ||
823 | p.ControllingClient.Close(); | ||
824 | } | ||
825 | } | ||
799 | } | 826 | } |
800 | }); | 827 | }); |
801 | } | 828 | } |
@@ -1170,7 +1197,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1170 | 1197 | ||
1171 | private void EventManager_OnNewClient(IClientAPI client) | 1198 | private void EventManager_OnNewClient(IClientAPI client) |
1172 | { | 1199 | { |
1173 | client.OnDetailedEstateDataRequest += sendDetailedEstateData; | 1200 | client.OnDetailedEstateDataRequest += clientSendDetailedEstateData; |
1174 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; | 1201 | client.OnSetEstateFlagsRequest += estateSetRegionInfoHandler; |
1175 | // client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; | 1202 | // client.OnSetEstateTerrainBaseTexture += setEstateTerrainBaseTexture; |
1176 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; | 1203 | client.OnSetEstateTerrainDetailTexture += setEstateTerrainBaseTexture; |
@@ -1218,8 +1245,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1218 | flags |= RegionFlags.NoFly; | 1245 | flags |= RegionFlags.NoFly; |
1219 | if (Scene.RegionInfo.RegionSettings.RestrictPushing) | 1246 | if (Scene.RegionInfo.RegionSettings.RestrictPushing) |
1220 | flags |= RegionFlags.RestrictPushObject; | 1247 | flags |= RegionFlags.RestrictPushObject; |
1221 | if (Scene.RegionInfo.RegionSettings.AllowLandJoinDivide) | ||
1222 | flags |= RegionFlags.AllowParcelChanges; | ||
1223 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) | 1248 | if (Scene.RegionInfo.RegionSettings.BlockShowInSearch) |
1224 | flags |= RegionFlags.BlockParcelSearch; | 1249 | flags |= RegionFlags.BlockParcelSearch; |
1225 | 1250 | ||
@@ -1229,11 +1254,11 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1229 | flags |= RegionFlags.Sandbox; | 1254 | flags |= RegionFlags.Sandbox; |
1230 | if (Scene.RegionInfo.EstateSettings.AllowVoice) | 1255 | if (Scene.RegionInfo.EstateSettings.AllowVoice) |
1231 | flags |= RegionFlags.AllowVoice; | 1256 | flags |= RegionFlags.AllowVoice; |
1257 | if (Scene.RegionInfo.EstateSettings.BlockDwell) | ||
1258 | flags |= RegionFlags.BlockDwell; | ||
1259 | if (Scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) | ||
1260 | flags |= RegionFlags.ResetHomeOnTeleport; | ||
1232 | 1261 | ||
1233 | // Fudge these to always on, so the menu options activate | ||
1234 | // | ||
1235 | flags |= RegionFlags.AllowLandmark; | ||
1236 | flags |= RegionFlags.AllowSetHome; | ||
1237 | 1262 | ||
1238 | // TODO: SkipUpdateInterestList | 1263 | // TODO: SkipUpdateInterestList |
1239 | 1264 | ||
@@ -1294,6 +1319,12 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1294 | 1319 | ||
1295 | public void TriggerRegionInfoChange() | 1320 | public void TriggerRegionInfoChange() |
1296 | { | 1321 | { |
1322 | m_regionChangeTimer.Stop(); | ||
1323 | m_regionChangeTimer.Start(); | ||
1324 | } | ||
1325 | |||
1326 | protected void RaiseRegionInfoChange(object sender, ElapsedEventArgs e) | ||
1327 | { | ||
1297 | ChangeDelegate change = OnRegionInfoChange; | 1328 | ChangeDelegate change = OnRegionInfoChange; |
1298 | 1329 | ||
1299 | if (change != null) | 1330 | if (change != null) |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs index 69be83e..1c43a25 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
72 | /// </summary> | 72 | /// </summary> |
73 | /// <param name='id'></param> | 73 | /// <param name='id'></param> |
74 | /// <param name='client'></param> | 74 | /// <param name='client'></param> |
75 | void TeleportHome(UUID id, IClientAPI client); | 75 | bool TeleportHome(UUID id, IClientAPI client); |
76 | 76 | ||
77 | /// <summary> | 77 | /// <summary> |
78 | /// Show whether the given agent is being teleported. | 78 | /// Show whether the given agent is being teleported. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 8fe2d72..2aba2dd 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3230,17 +3230,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
3230 | /// </summary> | 3230 | /// </summary> |
3231 | /// <param name="agentId">The avatar's Unique ID</param> | 3231 | /// <param name="agentId">The avatar's Unique ID</param> |
3232 | /// <param name="client">The IClientAPI for the client</param> | 3232 | /// <param name="client">The IClientAPI for the client</param> |
3233 | public virtual void TeleportClientHome(UUID agentId, IClientAPI client) | 3233 | public virtual bool TeleportClientHome(UUID agentId, IClientAPI client) |
3234 | { | 3234 | { |
3235 | if (EntityTransferModule != null) | 3235 | if (EntityTransferModule != null) |
3236 | { | 3236 | { |
3237 | EntityTransferModule.TeleportHome(agentId, client); | 3237 | return EntityTransferModule.TeleportHome(agentId, client); |
3238 | } | 3238 | } |
3239 | else | 3239 | else |
3240 | { | 3240 | { |
3241 | m_log.DebugFormat("[SCENE]: Unable to teleport user home: no AgentTransferModule is active"); | 3241 | m_log.DebugFormat("[SCENE]: Unable to teleport user home: no AgentTransferModule is active"); |
3242 | client.SendTeleportFailed("Unable to perform teleports on this simulator."); | 3242 | client.SendTeleportFailed("Unable to perform teleports on this simulator."); |
3243 | } | 3243 | } |
3244 | return false; | ||
3244 | } | 3245 | } |
3245 | 3246 | ||
3246 | /// <summary> | 3247 | /// <summary> |