diff options
Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 3 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 1 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 138 | ||||
-rw-r--r-- | OpenSim.RegionServer/SimClientPacketHandlers.cs | 156 |
4 files changed, 161 insertions, 137 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index b1af05f..9bffb2a 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -151,6 +151,9 @@ | |||
151 | <Compile Include="SimClient.cs"> | 151 | <Compile Include="SimClient.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="SimClientPacketHandlers.cs"> | ||
155 | <SubType>Code</SubType> | ||
156 | </Compile> | ||
154 | <Compile Include="VersionInfo.cs"> | 157 | <Compile Include="VersionInfo.cs"> |
155 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
156 | </Compile> | 159 | </Compile> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 7adca31..bb7f9ab 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -20,6 +20,7 @@ | |||
20 | <include name="RegionInfo.cs" /> | 20 | <include name="RegionInfo.cs" /> |
21 | <include name="SimClient(Grid).cs" /> | 21 | <include name="SimClient(Grid).cs" /> |
22 | <include name="SimClient.cs" /> | 22 | <include name="SimClient.cs" /> |
23 | <include name="SimClientPacketHandlers.cs" /> | ||
23 | <include name="VersionInfo.cs" /> | 24 | <include name="VersionInfo.cs" /> |
24 | <include name="Assets/AssetCache.cs" /> | 25 | <include name="Assets/AssetCache.cs" /> |
25 | <include name="Assets/InventoryCache.cs" /> | 26 | <include name="Assets/InventoryCache.cs" /> |
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index 03e151a..92156f0 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -954,119 +954,7 @@ namespace OpenSim | |||
954 | ClientLoop(); | 954 | ClientLoop(); |
955 | } | 955 | } |
956 | } | 956 | } |
957 | #region Packet handlers | 957 | |
958 | |||
959 | protected virtual bool Logout(SimClient simClient, Packet packet) | ||
960 | { | ||
961 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
962 | //send reply to let the client logout | ||
963 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
964 | logReply.AgentData.AgentID = this.AgentID; | ||
965 | logReply.AgentData.SessionID = this.SessionID; | ||
966 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
967 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
968 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
969 | OutPacket(logReply); | ||
970 | //tell all clients to kill our object | ||
971 | KillObjectPacket kill = new KillObjectPacket(); | ||
972 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
973 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
974 | kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
975 | foreach (SimClient client in m_clientThreads.Values) | ||
976 | { | ||
977 | client.OutPacket(kill); | ||
978 | } | ||
979 | if (this.m_userServer != null) | ||
980 | { | ||
981 | this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); | ||
982 | } | ||
983 | else | ||
984 | { | ||
985 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
986 | } | ||
987 | |||
988 | m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
989 | /*lock (m_world.Entities) | ||
990 | { | ||
991 | m_world.Entities.Remove(this.AgentID); | ||
992 | }*/ | ||
993 | m_world.RemoveViewerAgent(this); | ||
994 | //need to do other cleaning up here too | ||
995 | m_clientThreads.Remove(this.CircuitCode); | ||
996 | m_application.RemoveClientCircuit(this.CircuitCode); | ||
997 | this.ClientThread.Abort(); | ||
998 | return true; | ||
999 | } | ||
1000 | |||
1001 | protected bool AgentTextureCached(SimClient simclient, Packet packet) | ||
1002 | { | ||
1003 | // Console.WriteLine(packet.ToString()); | ||
1004 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
1005 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
1006 | cachedresp.AgentData.AgentID = this.AgentID; | ||
1007 | cachedresp.AgentData.SessionID = this.SessionID; | ||
1008 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
1009 | this.cachedtextureserial++; | ||
1010 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
1011 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
1012 | { | ||
1013 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
1014 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
1015 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
1016 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
1017 | } | ||
1018 | this.OutPacket(cachedresp); | ||
1019 | return true; | ||
1020 | } | ||
1021 | |||
1022 | protected bool MultipleObjUpdate(SimClient simClient, Packet packet) | ||
1023 | { | ||
1024 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
1025 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
1026 | { | ||
1027 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
1028 | { | ||
1029 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
1030 | foreach (Entity ent in m_world.Entities.Values) | ||
1031 | { | ||
1032 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
1033 | { | ||
1034 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
1035 | |||
1036 | } | ||
1037 | } | ||
1038 | //should update stored position of the prim | ||
1039 | } | ||
1040 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | ||
1041 | { | ||
1042 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
1043 | foreach (Entity ent in m_world.Entities.Values) | ||
1044 | { | ||
1045 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
1046 | { | ||
1047 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
1048 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
1049 | } | ||
1050 | } | ||
1051 | } | ||
1052 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | ||
1053 | { | ||
1054 | |||
1055 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
1056 | foreach (Entity ent in m_world.Entities.Values) | ||
1057 | { | ||
1058 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
1059 | { | ||
1060 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
1061 | } | ||
1062 | } | ||
1063 | } | ||
1064 | } | ||
1065 | return true; | ||
1066 | } | ||
1067 | |||
1068 | #endregion | ||
1069 | |||
1070 | private AgentInventory CreateInventory(LLUUID baseFolder) | 958 | private AgentInventory CreateInventory(LLUUID baseFolder) |
1071 | { | 959 | { |
1072 | AgentInventory inventory = null; | 960 | AgentInventory inventory = null; |
@@ -1127,29 +1015,5 @@ namespace OpenSim | |||
1127 | m_assetCache.AddAsset(asset); | 1015 | m_assetCache.AddAsset(asset); |
1128 | m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); | 1016 | m_inventoryCache.AddNewInventoryItem(this, packet.InventoryBlock.FolderID, asset); |
1129 | } | 1017 | } |
1130 | |||
1131 | public void RequestMapLayer() //should be getting the map layer from the grid server | ||
1132 | { | ||
1133 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
1134 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
1135 | mapReply.AgentData.AgentID = this.AgentID; | ||
1136 | mapReply.AgentData.Flags = 0; | ||
1137 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
1138 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
1139 | mapReply.LayerData[0].Bottom = 800; | ||
1140 | mapReply.LayerData[0].Left = 800; | ||
1141 | mapReply.LayerData[0].Top = 1200; | ||
1142 | mapReply.LayerData[0].Right = 1200; | ||
1143 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
1144 | this.OutPacket(mapReply); | ||
1145 | } | ||
1146 | |||
1147 | public void RequestMapBlock( int minX, int minY, int maxX, int maxY) | ||
1148 | { | ||
1149 | //check if our own map was requested | ||
1150 | this.m_world.RequestMapBlock(this, minX, minY, maxX, maxY); | ||
1151 | |||
1152 | //now should get other regions maps from gridserver | ||
1153 | } | ||
1154 | } | 1018 | } |
1155 | } | 1019 | } |
diff --git a/OpenSim.RegionServer/SimClientPacketHandlers.cs b/OpenSim.RegionServer/SimClientPacketHandlers.cs new file mode 100644 index 0000000..5007a60 --- /dev/null +++ b/OpenSim.RegionServer/SimClientPacketHandlers.cs | |||
@@ -0,0 +1,156 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using libsecondlife; | ||
5 | using libsecondlife.Packets; | ||
6 | using Nwc.XmlRpc; | ||
7 | using System.Net; | ||
8 | using System.Net.Sockets; | ||
9 | using System.IO; | ||
10 | using System.Threading; | ||
11 | using System.Timers; | ||
12 | using OpenSim.Framework.Interfaces; | ||
13 | using OpenSim.Framework.Types; | ||
14 | using OpenSim.Framework.Inventory; | ||
15 | using OpenSim.Framework.Utilities; | ||
16 | using OpenSim.world; | ||
17 | using OpenSim.Assets; | ||
18 | |||
19 | namespace OpenSim | ||
20 | { | ||
21 | public partial class SimClient | ||
22 | { | ||
23 | protected virtual bool Logout(SimClient simClient, Packet packet) | ||
24 | { | ||
25 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
26 | //send reply to let the client logout | ||
27 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
28 | logReply.AgentData.AgentID = this.AgentID; | ||
29 | logReply.AgentData.SessionID = this.SessionID; | ||
30 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
31 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
32 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
33 | OutPacket(logReply); | ||
34 | //tell all clients to kill our object | ||
35 | KillObjectPacket kill = new KillObjectPacket(); | ||
36 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
37 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
38 | kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
39 | foreach (SimClient client in m_clientThreads.Values) | ||
40 | { | ||
41 | client.OutPacket(kill); | ||
42 | } | ||
43 | if (this.m_userServer != null) | ||
44 | { | ||
45 | this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); | ||
46 | } | ||
47 | else | ||
48 | { | ||
49 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
50 | } | ||
51 | |||
52 | m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
53 | /*lock (m_world.Entities) | ||
54 | { | ||
55 | m_world.Entities.Remove(this.AgentID); | ||
56 | }*/ | ||
57 | m_world.RemoveViewerAgent(this); | ||
58 | //need to do other cleaning up here too | ||
59 | m_clientThreads.Remove(this.CircuitCode); | ||
60 | m_application.RemoveClientCircuit(this.CircuitCode); | ||
61 | this.ClientThread.Abort(); | ||
62 | return true; | ||
63 | } | ||
64 | |||
65 | protected bool AgentTextureCached(SimClient simclient, Packet packet) | ||
66 | { | ||
67 | // Console.WriteLine(packet.ToString()); | ||
68 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
69 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
70 | cachedresp.AgentData.AgentID = this.AgentID; | ||
71 | cachedresp.AgentData.SessionID = this.SessionID; | ||
72 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
73 | this.cachedtextureserial++; | ||
74 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
75 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
76 | { | ||
77 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
78 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
79 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
80 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
81 | } | ||
82 | this.OutPacket(cachedresp); | ||
83 | return true; | ||
84 | } | ||
85 | |||
86 | protected bool MultipleObjUpdate(SimClient simClient, Packet packet) | ||
87 | { | ||
88 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
89 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
90 | { | ||
91 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
92 | { | ||
93 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
94 | foreach (Entity ent in m_world.Entities.Values) | ||
95 | { | ||
96 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
97 | { | ||
98 | ((OpenSim.world.Primitive)ent).UpdatePosition(pos); | ||
99 | |||
100 | } | ||
101 | } | ||
102 | //should update stored position of the prim | ||
103 | } | ||
104 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | ||
105 | { | ||
106 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
107 | foreach (Entity ent in m_world.Entities.Values) | ||
108 | { | ||
109 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
110 | { | ||
111 | ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); | ||
112 | ((OpenSim.world.Primitive)ent).UpdateFlag = true; | ||
113 | } | ||
114 | } | ||
115 | } | ||
116 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | ||
117 | { | ||
118 | |||
119 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
120 | foreach (Entity ent in m_world.Entities.Values) | ||
121 | { | ||
122 | if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) | ||
123 | { | ||
124 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | } | ||
129 | return true; | ||
130 | } | ||
131 | |||
132 | public void RequestMapLayer() //should be getting the map layer from the grid server | ||
133 | { | ||
134 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
135 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
136 | mapReply.AgentData.AgentID = this.AgentID; | ||
137 | mapReply.AgentData.Flags = 0; | ||
138 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
139 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
140 | mapReply.LayerData[0].Bottom = 800; | ||
141 | mapReply.LayerData[0].Left = 800; | ||
142 | mapReply.LayerData[0].Top = 1200; | ||
143 | mapReply.LayerData[0].Right = 1200; | ||
144 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
145 | this.OutPacket(mapReply); | ||
146 | } | ||
147 | |||
148 | public void RequestMapBlock(int minX, int minY, int maxX, int maxY) | ||
149 | { | ||
150 | //check if our own map was requested | ||
151 | this.m_world.RequestMapBlock(this, minX, minY, maxX, maxY); | ||
152 | |||
153 | //now should get other regions maps from gridserver | ||
154 | } | ||
155 | } | ||
156 | } | ||