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author | Justin Clarke Casey | 2008-10-01 17:18:20 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-10-01 17:18:20 +0000 |
commit | 95a3d6372d5cb6d0b702ecc26f2433b19b69c323 (patch) | |
tree | 1e4b6e9bbbdf9bc46d376cd1afa499bc8f43ff2e | |
parent | add delete prim tests. Found and fixed bugs where region (diff) | |
download | opensim-SC_OLD-95a3d6372d5cb6d0b702ecc26f2433b19b69c323.zip opensim-SC_OLD-95a3d6372d5cb6d0b702ecc26f2433b19b69c323.tar.gz opensim-SC_OLD-95a3d6372d5cb6d0b702ecc26f2433b19b69c323.tar.bz2 opensim-SC_OLD-95a3d6372d5cb6d0b702ecc26f2433b19b69c323.tar.xz |
* Fix bug in LLPacketHandler where the tickcount when a packet was approximately sent was not being stored in the ack record
* This meant that acks were being sent out every 250ms when the ack timer fired, rather than when they had actually aged past m_ResendTimeout
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | 28 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | 2 |
2 files changed, 21 insertions, 9 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index d57321e..0608b7f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -78,8 +78,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
78 | 78 | ||
79 | public class LLPacketHandler : IPacketHandler | 79 | public class LLPacketHandler : IPacketHandler |
80 | { | 80 | { |
81 | // private static readonly ILog m_log = | 81 | //private static readonly ILog m_log = |
82 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 82 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
83 | 83 | ||
84 | // Packet queues | 84 | // Packet queues |
85 | // | 85 | // |
@@ -102,10 +102,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
102 | // | 102 | // |
103 | private class AckData | 103 | private class AckData |
104 | { | 104 | { |
105 | public AckData(Packet packet, Object identifier) | 105 | public AckData(Packet packet, Object identifier, int tickCount) |
106 | { | 106 | { |
107 | Packet = packet; | 107 | Packet = packet; |
108 | Identifier = identifier; | 108 | Identifier = identifier; |
109 | TickCount = tickCount; | ||
109 | } | 110 | } |
110 | 111 | ||
111 | public Packet Packet; | 112 | public Packet Packet; |
@@ -355,7 +356,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
355 | { | 356 | { |
356 | // Resend the packet. Set the packet's tick count to | 357 | // Resend the packet. Set the packet's tick count to |
357 | // now, and keep it marked as resent. | 358 | // now, and keep it marked as resent. |
358 | // | 359 | //m_log.DebugFormat( |
360 | // "[CLIENT]: Resending unacked packet number {0} after {1}ms", | ||
361 | // packet.Header.Sequence, now - data.TickCount); | ||
362 | |||
359 | packet.Header.Resent = true; | 363 | packet.Header.Resent = true; |
360 | QueuePacket(packet, ThrottleOutPacketType.Resend, | 364 | QueuePacket(packet, ThrottleOutPacketType.Resend, |
361 | data.Identifier); | 365 | data.Identifier); |
@@ -372,7 +376,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
372 | if (!m_ReliableIsImportant || !packet.Header.Reliable) | 376 | if (!m_ReliableIsImportant || !packet.Header.Reliable) |
373 | { | 377 | { |
374 | if (!m_ImportantPackets.Contains(packet.Type)) | 378 | if (!m_ImportantPackets.Contains(packet.Type)) |
379 | { | ||
375 | m_NeedAck.Remove(packet.Header.Sequence); | 380 | m_NeedAck.Remove(packet.Header.Sequence); |
381 | |||
382 | //m_log.DebugFormat( | ||
383 | // "[CLIENT]: Discarding ack requirement for packet number {0}", | ||
384 | // packet.Header.Sequence); | ||
385 | } | ||
376 | 386 | ||
377 | TriggerOnPacketDrop(packet, data.Identifier); | 387 | TriggerOnPacketDrop(packet, data.Identifier); |
378 | 388 | ||
@@ -611,6 +621,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
611 | 621 | ||
612 | lock (m_NeedAck) | 622 | lock (m_NeedAck) |
613 | { | 623 | { |
624 | //m_log.DebugFormat("[CLIENT]: Received ack for packet sequence number {0}", id); | ||
625 | |||
614 | if (!m_NeedAck.TryGetValue(id, out data)) | 626 | if (!m_NeedAck.TryGetValue(id, out data)) |
615 | return; | 627 | return; |
616 | 628 | ||
@@ -691,7 +703,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
691 | { | 703 | { |
692 | } | 704 | } |
693 | 705 | ||
694 | m_NeedAck.Add(key, new AckData(packet, null)); | 706 | m_NeedAck.Add(key, new AckData(packet, null, System.Environment.TickCount)); |
695 | } | 707 | } |
696 | 708 | ||
697 | m_Sequence = info.sequence; | 709 | m_Sequence = info.sequence; |
@@ -741,8 +753,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
741 | { | 753 | { |
742 | Packet packet = item.Packet; | 754 | Packet packet = item.Packet; |
743 | 755 | ||
744 | // Keep track of when this packet was sent out | ||
745 | item.TickCount = System.Environment.TickCount; | ||
746 | 756 | ||
747 | // Assign sequence number here to prevent out of order packets | 757 | // Assign sequence number here to prevent out of order packets |
748 | if (packet.Header.Sequence == 0) | 758 | if (packet.Header.Sequence == 0) |
@@ -755,8 +765,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
755 | if (packet.Header.Reliable) | 765 | if (packet.Header.Reliable) |
756 | { | 766 | { |
757 | m_UnackedBytes += packet.ToBytes().Length; | 767 | m_UnackedBytes += packet.ToBytes().Length; |
768 | |||
769 | // Keep track of when this packet was sent out | ||
758 | m_NeedAck[packet.Header.Sequence] = new AckData(packet, | 770 | m_NeedAck[packet.Header.Sequence] = new AckData(packet, |
759 | item.Identifier); | 771 | item.Identifier, System.Environment.TickCount); |
760 | } | 772 | } |
761 | } | 773 | } |
762 | } | 774 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index 5020558..1713755 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -137,7 +137,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
137 | } | 137 | } |
138 | 138 | ||
139 | /// <summary> | 139 | /// <summary> |
140 | /// | 140 | /// Send a packet to the given circuit |
141 | /// </summary> | 141 | /// </summary> |
142 | /// <param name="buffer"></param> | 142 | /// <param name="buffer"></param> |
143 | /// <param name="size"></param> | 143 | /// <param name="size"></param> |